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Revisiting the Disappointingly Brief History of ‘Buffy the Vampire Slayer’ Video Game Adaptations

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In every console generation, there is a chosen one. Well, there should be, but Sunnydale’s resident slayer of all things dead and deadly has had a disappointingly brief run in the world of video games.

Just two home console titles and four handheld over the first decade of the 21st Century remain Buffy’s digital legacy some 12 years later. Given the almost brutally obvious match between a vampire-slaying teenager and her wisecracking entourage with the world of video games, it’s genuinely surprising we didn’t get more adaptations. Still, as the show was effectively done and dusted by the time the more prominent examples released, perhaps it was a case of too soon or not soon enough.

The first shot at bringing Buffy to gaming was a rather understated (putting it kindly) effort on GameBoy Color and was simply dubbed ‘Buffy the Vampire Slayer‘. This side-scrolling beat ’em up saw Buffy Summers plodding through eight levels of hell, fighting off all manner of vamps. Well, six kinds of vamps, and only one at a time. It was a typically bare-bones beat ’em up with very little to distinguish itself as a Buffy game. THQ could have slapped Mad About You on the box and been as connected to the contents (A Paul Reiser beat ’em up when?). It was also just a bit rubbish.

In 2002, Fox Interactive took up the publishing duty, and forged a deal with real-life malevolent demon Bill Gates to produce a new Buffy the Vampire Slayer game for the hulking monolith known as Xbox. The game (once again imaginatively titled ‘Buffy the Vampire Slayer‘) was developed by The Collective, who had already tried its hand at adaptations with games for Men in Black and Deep Space Nine. They’d go on to do a Star Wars game, get renamed Double Helix Games, make a Silent Hill game, and eventually led to the developer being snapped up by a real-life malevolent demon.

Using the talents of Buffy novel writer Christopher Golden and his Buffyverse comic book collaborator Thomas E. Sniegoski to pen a script, The Collective brought the spooky goings-on of Sunnydale and the Hellmouth life. This tale sees Buffy up against a powerful vampire and a necromancer (plus Spike) who are out to resurrect The Master. This leads to third-person action-adventure fighting against vampires, zombies, hellhounds, and more in a surprisingly typical Buffy storyline.

While it was far from essential as a game, the Xbox Buffy did a lot right in recreating what made the show so memorable for so many. When TV show adaptations were notoriously poor, this felt like a genuine effort to change that perception. It’s a shame it was restricted to a single console that, relatively speaking, didn’t have that much of an audience. I’d imagine licensing issues prevented it from getting a backward-compatible release on Xbone One.

2003 was a record year for Buffy games, with a whopping two whole vampire-slaying epics to get your grubby mitts on. First up was Natsume’s GameBoy Advance platformer Buffy the Vampire Slayer: Wrath of the Darkhul King. It was undeniably better than the previous GameBoy outing, with the Advance’s superior power and color palette making this game look a lot more like it might actually be about Buffy. Alas, it was about as enjoyable as being stuck in an elevator with Riley Finn, and added just as much to the series’ legacy as that slab of blandness.

The second was Chaos Bleeds, the last Buffy console game to date, releasing on Gamecube and PlayStation 2 and Xbox. It centers on Season 5 Buffy and the rest of the Scooby Gang tackling the source of all evil and alternate realities bleeding into theirs, which allows for the return of a few vanquished friends and foes (Sid the Dummy, for example). It was similar to the previous console-only game in gameplay terms, but also featured a selection of multiplayer modes (all of which let you play as characters other than Buffy). If you ever wanted to batter the creator of Buffy the Vampire Slayer with Willow Rosenberg, then this is very much the Buffy game for you.

Chaos Bleeds managed to be a good Buffy fan experience and an okay game as with its predecessor. Swapping between Spike, Sid, Xander, Faith, Willow, and Buffy over the course of the game’s story added some much-needed variety with each character having their own traits and abilities, even if the utilization of them was rather unimaginative. The aforementioned multiplayer modes weren’t much of a bonus, but the behind-the-scenes features and comic book tie-ins added more to the package.

Still, this was the peak of Buffy the Vampire Slayer video games. The following year saw a first (and last) mobile entry, with The Quest for Oz. This non-canonical platformer sees Buffy searching for Willow’s wolfy squeeze Oz, who has seemingly been kidnapped by the dippy but dangerous vampire Drusilla. By punching vampires, bats, and other baddies, Buffy collects several magical keys, which will lead her to a final encounter with Drusilla and SPOILERS rescue Oz. Given how the whole Oz and Willow thing ends up going, it might have been better to let Drusilla alone this once. The game (which you can seek out on the internet if you so wish) is slightly better than the previous two platformers, but that’s not an especially high bar.

After five Buffy games in just four years, the gaming franchise was temporarily laid to rest until 2009 where it made its comeback. Unfortunately, that comeback was Buffy The Vampire Slayer: Sacrifice.

Back on a Nintendo handheld once more, Buffy hit the 2DS with a 3D adventure that sat somewhere between the console outings and the handheld ones. The problem was that it didn’t work as either. Aside from some interesting magic casting with the stylus and decent first-person crossbow action, Sacrifice was arguably the worst Buffy game to play when it came to the act of vampire-slaying. A fiddly, unenjoyable mess that, to this day, acts as a rather sad epitaph for video games based on the Slayer.

It’s been over a decade since that demoralizing final outing, and we’re coming up to 25 years since Buffy first staked our hearts through our TV screens. For a variety of reasons, it seems unlikely we’d get a new Buffy game, but a part of me hopes we get one more trip to Sunnydale to kick the face off some undead creepazoids.

Editorials

‘Heathers’ – 1980s Satire Is Sharper Than Ever 35 Years Later

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When I was just a little girl I asked my mother, what will I be? Will I be pretty? Will I be rich? Here’s what she said to me: Qué será, será. Whatever will be, will be

The opening of Michael Lehmann’s Heathers begins with a dreamy cover of a familiar song. Angelic voices ask a mother to predict the future only to be met with an infuriating response: “whatever will be, will be.” Her answer is most likely intended to present a life of limitless possibility, but as the introduction to a film devoid of competent parents, it feels like a noncommittal platitude. Heathers is filled with teenagers looking for guidance only to be let down by one adult after another. Gen Xers and elder millennials may have glamorized the outlandish fashion and creative slang while drooling over a smoking hot killer couple, but the violent film now packs an ominous punch. 35 years later, those who enjoyed Heathers in its original run may have more in common with the story’s parents than its teens. That’s right, Lehmann’s Heathers is now old enough to worry about its kids. 

Veronica Sawyer (Winona Ryder) is the newest member of Westerberg High’s most popular clique. Heather Chandler (Kim Walker), sits atop this extreme social hierarchy ruling her minions and classmates alike with callous cruelty and massive shoulder pads. When Veronica begins dating a mysterious new student nicknamed J.D. (Christian Slater), they bond over hatred for her horrendous “friends.” After a vicious fight, a prank designed to knock Heather off her high horse goes terribly wrong and the icy mean girl winds up dead on her bedroom floor. Veronica and J.D. frantically stage a suicide, unwittingly making Heather more popular than ever. But who will step in to fill her patent leather shoes? With an ill-conceived plan to reset the social order, has Veronica created an even more dangerous monster? 

Heathers debuted near the end of an era. John Hughes ruled ’80s teen cinema with instant classics like Sixteen Candles, The Breakfast Club, and Ferris Bueller’s Day Off while the Brat Pack dominated headlines with devil-may-care antics and sexy vibes. The decade also saw the rise of the slasher; a formulaic subgenre in which students are picked off one by one. Heathers combines these two trends in a biting satire that challenges the feel-good conclusions of Hughes and his ilk. Rather than a relatable loser who wins a date with the handsome jock or a loveable misfit who stands up to a soulless principal, Lehmann’s film exists in a world of extremes. The popular kids are vapid monsters, the geeks are barely human, the outcasts are psychopaths, and the adults are laughably incompetent. Veronica and a select few of her classmates feel like human beings, but the rest are outsized archetypes designed to push the teen comedy genre to its outer limits. 

Mean girls have existed in fiction ever since Cinderella’s wicked stepsisters tried to steal her man, but modern iterations arguably date back to Rizzo (Stockard Channing, Grease) and Chris Hargenson (Nancy Allen, Carrie). It might destroy Heather Chandler to know that she isn’t the first, but this iconic mean girl may be the most extreme. She knows exactly what her classmates think of her and uses her power to make others suffer. She reminds Veronica, “They all want me as a friend or a fuck. I’m worshiped at Westerburg and I’m only a junior.” With an icy glare and barely concealed rage, she stomps the halls playing cruel pranks and demanding her friends submit to her will. We see a brief glimpse of humanity at a frat party when she’s coerced into a sexual act, but she immediately squanders this good will by promising to destroy Veronica at school on Monday. However, the film does not revolve around Heather’s redemption and it doesn’t revel in her ruination. Lehmann is more concerned with how Veronica uses her own popularity than the way she dispatches her best friend/enemy. In her book Unlikeable Female Characters: The Women Pop Culture Wants You to Hate, Anna Bogutskaya describes Heather Chandler as an evolution in female characterization and it’s refreshing to see a woman play such an unapologetic villain. 

Heather Chandler may die in the film’s first act, but her legacy can still be felt in both film and TV. Shannen Doherty would go on to specialize in catty characters both onscreen and off while Walker’s performance inspired the 2004 comedy Mean Girls (directed by Mark Waters, brother of Heathers screenwriter Daniel Waters). Early seasons of Buffy the Vampire Slayer, Dawson’s Creek, Gossip Girl, and Pretty Little Liars all feature at least one glamorous bitch and mean girls can currently be seen battling on HBO’s Euphoria. Tina Fey’s Regina George (Rachel McAdams) sparked an important dialogue about female bullying and modern iterations add humanity to this contemptible character. With a rageful spit at her reflection in the mirror, Walker’s Heather hints at a deep well of pain beneath her unthinkable cruelty and we’ve been examining the motivations of her followers ever since.

But Heather Chandler is not the film’s major antagonist. While the blond junior roams the cafeteria insulting her classmates with an inane lunchtime poll, a true psychopath watches from the corner. J.D. lives with his construction magnate father and has spent his teenage years bouncing around from school to school. At first, Veronica is impressed with his frank morality and compassion for Heather’s victims, but this righteous altruism hides an inner darkness. The cafeteria scene ends with J.D. pulling a gun on two jocks and shooting them with blanks. This “prank” earns him a light suspension and a bad boy reputation, but it’s an uncomfortable precursor to our violent reality. He’s a prototypical school shooter obsessed with death, likely in response to his own traumatic past. 

It’s impossible to talk about J.D. without mentioning the Columbine High School Massacre of 1999. Just over ten years later, Eric Harris and Dylan Klebold would murder one teacher and twelve of their fellow classmates while failing to ignite a bomb that would decimate the building. Rumors swirled in the immediate aftermath about trench coat-wearing outcasts targeting popular students, but these theories have been largely disproven. However, uncomfortable parallels persist. Harris convinced a fellow student to join him in murder with tactics similar to the manipulation J.D. uses on Veronica. The cinematic character also fails in a plan to blow up the school and the stories of all three young men end in suicide. There is no evidence to suggest the Columbine killers were inspired by Slater’s performance but these similarities lend  an uncomfortable element of prophecy to an already dark film. 

In the past 35 years, we’ve become acutely aware of the adolescent potential for destruction. Unfortunately the adults of Heathers have their heads in the sand. We watch darkly humorous faculty meetings in which teachers discuss what they believe to be suicides and openly weigh the value of one student over the next. The only grownup who seems to care is Ms. Fleming (Penelope Milford) the guidance counselor and even she is woefully out of touch. Using dated hippie language, she stages an event where she pressures her students to hold hands and emote. Unfortunately she’s more interested in helping herself. Hoping to capitalize on her own empathy, she invites TV cameras to film her students grieving for their friends. She treats the decision to stay alive like she would the choice between colleges and asks Veronia about her own suspected suicide attempt with the same banality Heather brings to the lunchtime polls. This self-involved counselor is only interested in recording the answer, not actually connecting with the students she’s supposed to be guiding. 

We also see a shocking lack of support from the film’s parents. J.D. and his father have fallen into a bizarre role-reversal with J.D. adopting the persona of a ’50s-era sitcom dad and his father that of an obedient son. Like Ms. Fleming’s performance, these practiced exchanges are meant to project the illusion of love while maintaining emotional distance between parent and child. Veronica’s own folks display similar detachment in vapid conversations repeated nearly word for word. They go through the motions of communication without actually saying anything of substance. When Veronica tries to talk about the deaths of her friends, her mother cuts her off with a cold, “you’ll live.” The next time Mrs. Sawyer (Jennifer Rhodes) sees her daughter, she’s hanging from the ceiling. Fortunately Veronica has staged this suicide to deceive J.D., but it’s only in perceived death that we see genuine empathy from her mother. 

Another parent is not so lucky. J.D. has concocted an elaborate scene to murder jocks Kurt (Lance Fenton) and Ram (Patrick Labyorteaux) in the guise of a joint suicide between clandestined lovers and the world now believes his ruse. At the crowded funeral, a grief-stricken father stands next to a coffin wailing, “I love my dead gay son” while J.D. wonders from the pews if he would have this same compassion if his son was alive. It’s a brutal moment of truth in an outlandish film. Perhaps better parenting could have prevented Kurt from becoming the kind of bully J.D. would target. We now have a better understanding about the emotional support teenagers need, but the students in Heathers have been thrown to the wolves.  

At the same funeral, Veronica sees a little girl crying in the front row. She not only witnesses the collateral damage she’s caused, but realizes that future generations are watching her behavior. She is showing young girls that social change is only possible through violence and others are copying this deadly trend. Despite the popular song Teenage Suicide (Don’t Do It!) by Big Fun, two other students attempt to take their own lives. Her teen angst has a growing body count and murdering her bullies has only turned them into martyrs. 

Heathers delivers a somewhat happy ending by black comedy standards. After watching J.D. blow himself up, Veronica saunters back into school with a newfound freedom. She confronts Heather Duke (Doherty), the school’s reigning mean girl queen, and takes the symbolic red scrunchie out of her hair. Veronica declares herself the new sheriff in town and immediately begins her rule by making a friend. She approaches a severely bullied student and makes a date to watch videos on the night of the prom, using her popularity to lift someone else up. She’s learned on her own that taking out one Heather opens the door for someone else to step into the vacuum. The only way to combat toxic cruelty is to normalize acts of generosity. Rather than destroying her enemies, she will lead the school with kindness.

Heathers concludes with another rendition of “Que Sera, Sera.” In a more modern cover, a soloist delivers an informal answer hinting at a brighter future. We still don’t know what the future holds, but we don’t have to adhere to the social hierarchy we’ve inherited. We each have the power to decide what “will be” if we’re brave enough to separate ourselves from the popular crowd. The generation who watched Heathers as children are now raising their own teens and kids. One can only hope we’ve learned the lessons of this sharp satire. The future’s not ours to see, but if we guide our children with honesty and compassion, maybe we’ll raise a generation of Veronicas instead. 

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