Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
Learn more about free returns.ASIN | B00002STQT |
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Customer Reviews |
4.7 out of 5 stars |
Best Sellers Rank | #143,478 in Video Games (See Top 100 in Video Games) #1,203 in PlayStation Games |
Package Dimensions | 7.4 x 5.3 x 0.6 inches; 2.4 ounces |
Type of item | Video Game |
Rated | Kids to Adults |
Is Discontinued By Manufacturer | No |
Item Weight | 2.4 ounces |
Date First Available | July 15, 2006 |
Circuit Breakers is like no other racing game on earth! Up to four players can battle head to head on over 30 roller coaster race tracks in a choice of 8 spectacular 3D worlds. No namby pamby corridor racing each track is a spectacular 3D world.
Circuit Breakers is a racing game along the lines of the Micro Machines series of games. In fact, forget the "along the lines of" part of that last sentence. Circuit Breakers is a rip-off of the Micro Machines series of games. The only difference here is that you aren't racing on kitchen tables, floors, and card tables. Here you're racing in swamps, jungles, the snow, and other locales.
The main problem with Circuit Breakers has to be the control. Even with the analog stick, it feels very awkward. Most of this can be attributed to the game's camera. Instead of always maintaining a fixed position above and behind your car, the camera turns when you happen upon a curve in the road, whether you turn or not. This ever-changing perspective makes accurate turning a nightmare, as you're never quite sure if you're turning properly or if the turning camera just makes it look like you're turning properly. It's an incredibly annoying feature that just about ruins any chance the game may have had at being even remotely fun. The multiplayer feature is a nice thought, but in execution it just isn't interesting. I don't know who originally thought of having the action stop whenever a player's car gets left behind (points are awarded to the player who stays ahead of the action), and I can't understand why anyone would decide to clone this concept in their own racing game.
The graphics in Circuit Breakers are decent, but don't stand out in any way. The sound is tolerable, but the music is extremely annoying. Having over 30 tracks is a nice touch, but most of the tracks are pretty dull. All in all, Circuit Breakers is a flawed clone of a flawed game. It might hold the attention of a young child, but that's about it. There simply isn't anything good about this game. --Jeff Gerstmann
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