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Retro-Bit SEGA Saturn® 2.4GHz Wireless Pro Controller for Sega Saturn, Sega Genesis Mini, Switch, PC, Mac - Includes 2 Receivers - Black
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About this item
- MULTI-COMPATABILITY: Includes SEGA Saturn and USB wireless receivers. Compatible with SEGA Saturn consoles via console receiver. Compatible with PC, Mac, Switch, and other USB-enabled devices via USB receiver
- PRECISION CONTROLS: Features dual Hall Effect analog sticks for durability and precision. 3D Control Pad support* enabled by macro via console receiver
- MULTIPLE FUNCTIONS & FEATURES: Dual analog rumble motors** incorporated in the controller. Four shoulder buttons, Home, and Select buttons.
- RECHARGEABLE: Built-In 500 mAh battery with USB-C fast charging port (3ft/1m USB-C to USB charge cable included)
- FIRMWARE UPDATE: Day 1 firmware update is available for this product. Please update before use! Instructions for firmware can be found on the Retro-Bit website under Support.
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Product information
ASIN | B0CL961BHB |
---|---|
Customer Reviews |
4.0 out of 5 stars |
Best Sellers Rank | #34,434 in Video Games (See Top 100 in Video Games) #399 in PC Gamepads & Standard Controllers |
Package Dimensions | 7.28 x 5.79 x 2.13 inches; 13.76 ounces |
Type of item | Video Game |
Item model number | rb-uni-26 |
Item Weight | 13.7 ounces |
Manufacturer | Retro-Bit |
Date First Available | October 18, 2023 |
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the comfort of the video game controller. They say the buttons feel great and the shape of the controller feels great in the hands. They also appreciate the D-pad, saying it feels and performs perfectly. However, some customers have reported connectivity issues with the controller. Customers also dislike the controls. Opinions are mixed on button quality, quality, and performance.
AI-generated from the text of customer reviews
Customers find the buttons on the video game controller to feel great. They also say the controller shape feels great in the hands, and the D-pad feels and performs perfectly. Customers also mention that the hall effects are nice to use.
"...It just glides with your finger in such a beautiful way, and that middle pivot always keeps your inputs honest...." Read more
"...The face buttons are all spot on and feel great and the added select and home buttons are a god send when using this for modern games...." Read more
"...Build quality is SOLID!! D pad feels great, minimal button shakiness after doing the “shake test”." Read more
"...They're small, but the hall effects do feel quite nice to use...." Read more
Customers are mixed about the quality of the video game controller. Some mention it's a decent controller, while others say it'll waste your time and money. Some customers also report issues with the fit and connectivity.
"...I swear that dpad is just bloody phenomenal, this is the end of your search for a good circle pad...." Read more
"...The other glaring issues is that there are quality issues with the fit of some of the parts...." Read more
"Great controller. No lag. Black is cool but I ended up ultimately going with the white and pink Japanese color way variation." Read more
"The controller is not that bad! The dual analog sticks are small, but you get used to them...." Read more
Customers are mixed about the button quality of the video game controller. Some mention that the buttons are fine and responsive, while others say that the Z and C buttons mirror L and R. Some customers also report that the R buttons make loud clacking noises and stick.
"...of these pads, I think the buttons are fine and there isn't any excessive button wobble. Having triggers gives a bit more versatility...." Read more
"...Build quality is SOLID!! D pad feels great, minimal button shakiness after doing the “shake test”." Read more
"...The shoulder buttons are clicky and feel even better than the ones on a real Saturn pad and every other button feels responsive and pleasant...." Read more
"...Well there is a bit of an annoying issue where the Z&C buttons are mirroring L&R. This is understandable on many of the controller modes as they..." Read more
Customers are mixed about the performance of the video game controller. Some mention that it works great on Xbox Series X with Brookes Wingman XB2 adapter on latest firmware, and the X-input works great with no lag. They also say it works well as an extra pro type controller. However, others say that it requires them on the Saturn and will not function well or at all. They say that the controller has poor performance on many fronts and technical issues that severely limits its usability.
"...X-input works great, though limitations on mapping z and c independently from L and R is limited due to the fact that these controllers have 2 more..." Read more
"...This makes the controller 100% unreliable for any gaming purposes...." Read more
"...I use it mainly for Tekken 8 and it controllers incredibly well. The rumble feature is pretty nice too...." Read more
"...it ends up being the most disappointing ever due to poor performance on many fronts and technical issues that ultimately just make it not worth..." Read more
Customers are disappointed with the controls of the video game controller. They mention that the lack of analog triggers is disappointing.
"...The lack of analog triggers is disappointing but not a deal-breaker for me.Overall, I like it...." Read more
"...So, I ordered a pair. Then I discovered that the triggers aren’t analog, they are digital. I was crestfallen!..." Read more
"...also saturn pro controller missing analog triggers which is require for some games on the saturn...." Read more
"...Unfortunately the analog triggers did not get implemented into this design so ANY game that requires them on the Saturn will not function well or at..." Read more
Customers are dissatisfied with the connectivity of the video game controller. They mention that the connectivity is flaky and inconvenient, and the 2.4 GHz connection is not that stable.
"...so I cannot recommend the controller currently: It randomly loses connectivity in xinput mode...." Read more
"...The 2.4 ghz connection isn't that stable, and I've had it drop inputs if the receiver isn't perfectly positioned - so lacking a wired option is..." Read more
"...like it’s not particularly well put together and it also loses connection quite often...." Read more
Customers are dissatisfied with the twitching of the video game controller. They mention that the movement is twitchy, exacerbated by unreasonably massive dead zones, and will twirl erratically if you try to hold the position. They also say that the motion is unusable and unacceptable, and that precise movements are impossible.
"...The R buttons on both make loud clacking noises with a bit of a rattle when pressed and on the first pad the r button sticks...." Read more
"...This movement is unusable and unacceptable - and as the analog sticks are one of the key features and the only reason to get it over the standard..." Read more
"...It’s “rattley“ if you take my meaning, shaking it the whole thing rattles like it’s not particularly well put together and it also loses connection..." Read more
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Top reviews
Top reviews from the United States
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The dpad has an actual pivot, the M30 does not leading the retrobit controller to be far more accurate.
Inputting all movement commands, especially forward half circle is butter smooth. This is a hard recommend for fighting games, you have to try this floating dpad at least once in your life. In a training environment I have not dropped one input due to how smooth it is
For shmups I would sometimes get a middle click on the dpad with the M30 causing my ship to just stutter since you can't move in all directions at once. This problem doesn't exist on the retrobit controller. I want to get out of the way that you can still perform, but the retrobit is just better.
The dpad feels a lot looser, but not in a way that affects input performance. It just glides with your finger in such a beautiful way, and that middle pivot always keeps your inputs honest.
This is a dpad centric review since that is the main allure of these pads, I think the buttons are fine and there isn't any excessive button wobble. Having triggers gives a bit more versatility. The sticks are ok, but I wouldn't play any modern stick games with this controller, they are like guillokit Hall effect sticks for joycons.
I swear that dpad is just bloody phenomenal, this is the end of your search for a good circle pad. At least until someone can make a fight pad with larger buttons and the same phenomenal pad.
The other glaring issues is that there are quality issues with the fit of some of the parts. On both pads I received the R button's fit in the pad is much worse than the L's. The R buttons on both make loud clacking noises with a bit of a rattle when pressed and on the first pad the r button sticks. On both pads the L button is perfectly fine so it's hard to figure out why they both have the same problem on the same side.
But other than that how is it? Well there is a bit of an annoying issue where the Z&C buttons are mirroring L&R. This is understandable on many of the controller modes as they only support so many buttons. It would be nice to be able to change it in firmware and there has been rumors of it but it has not happened yet. However the mirroring also occurs in dinput which supports 128 buttons so that really needs to be changed as there's no good reason for it unless the v2 USB receiver doesn't support more than the standard array of buttons.
Everything else about controller is quite good. I compared the controller to an original Sega Saturn controller, the Fukkokuban Sega Saturn for PS2 controller that Sega made, an 8bitdo MD30 controller, and for good measure a Retro-bit BIG6 Geneis controller and a Sega Genesis 6 button controller.
The main thing everyone wants to know is the dpad. As you can see in the photos it's very similar to the original. You will also notice that where the two sega issued Saturn controllers, the Original and the Fukkokuban the plastic is matte grey and non reflective where as the Retro-bit Saturn glossy and black. This different isn't just visual but tactile too. That said I just spent an extended period using it and I found it to not be a major problem. I'm not sure I would be notice unless I had them side by side but the original issue is slightly better. Out of all the D-pads I think I may actually like the MD30's dpad the best. It's a 6-button genesis clone but it is made of that softer grey matte plastic and the re-designed contours of the MD30 make that dpad function much better than the similar in the BIG6 which is again made of the harder plastic.
The Retro-bit case is a bit thicker than the original I actually find this makes it more comfortable to hold. The analog sticks are also very easy to reach, don't get in the way at all, and their recessed base keeps the controller profile relatively light so this controller is a good choice for travel. I find this controller the most comfortable to grip, followed by the MD30 and then the original Saturn controllers form Sega.
The face buttons are all spot on and feel great and the added select and home buttons are a god send when using this for modern games.
Where we start to run into issues in design is the shoulder buttons. Perhaps this is due to these being new designs vs the original. They do not share any similarities to the originals due to the addition of the ZL and ZR buttons on the shoulder. As I mentioned before the R buttons seem to differ from the L buttons in fit and finish and pushing them gives a bit of a rattling sound. Both R and L buttons also sink lower inside than the surrounding case on the edges, and this is more pronounced on the R button, but it is not a major issue and I was not bothered by in gameplay. By contrast the ZL and ZR buttons are much better and feel great and neither one has had issues in the two I have received. They have a small lip on them which reminds you of the design of the original. The L and R buttons are raised a bit above the ZL and ZR so it's easy to tell them apart. One thing you will notice about the shoulder buttons is they're very flat overall. There is not much contouring going on here and this this makes the buttons feel worse than one would like.
So in the end these are very good controllers but they have two major issues that I hope Retro-bit will resolved. With any luck the connectivity problem can be solved by firmware. The QC issues with the R button sadly will require more time with the production factory.
Reviewed in the United States on December 24, 2023
The other glaring issues is that there are quality issues with the fit of some of the parts. On both pads I received the R button's fit in the pad is much worse than the L's. The R buttons on both make loud clacking noises with a bit of a rattle when pressed and on the first pad the r button sticks. On both pads the L button is perfectly fine so it's hard to figure out why they both have the same problem on the same side.
But other than that how is it? Well there is a bit of an annoying issue where the Z&C buttons are mirroring L&R. This is understandable on many of the controller modes as they only support so many buttons. It would be nice to be able to change it in firmware and there has been rumors of it but it has not happened yet. However the mirroring also occurs in dinput which supports 128 buttons so that really needs to be changed as there's no good reason for it unless the v2 USB receiver doesn't support more than the standard array of buttons.
Everything else about controller is quite good. I compared the controller to an original Sega Saturn controller, the Fukkokuban Sega Saturn for PS2 controller that Sega made, an 8bitdo MD30 controller, and for good measure a Retro-bit BIG6 Geneis controller and a Sega Genesis 6 button controller.
The main thing everyone wants to know is the dpad. As you can see in the photos it's very similar to the original. You will also notice that where the two sega issued Saturn controllers, the Original and the Fukkokuban the plastic is matte grey and non reflective where as the Retro-bit Saturn glossy and black. This different isn't just visual but tactile too. That said I just spent an extended period using it and I found it to not be a major problem. I'm not sure I would be notice unless I had them side by side but the original issue is slightly better. Out of all the D-pads I think I may actually like the MD30's dpad the best. It's a 6-button genesis clone but it is made of that softer grey matte plastic and the re-designed contours of the MD30 make that dpad function much better than the similar in the BIG6 which is again made of the harder plastic.
The Retro-bit case is a bit thicker than the original I actually find this makes it more comfortable to hold. The analog sticks are also very easy to reach, don't get in the way at all, and their recessed base keeps the controller profile relatively light so this controller is a good choice for travel. I find this controller the most comfortable to grip, followed by the MD30 and then the original Saturn controllers form Sega.
The face buttons are all spot on and feel great and the added select and home buttons are a god send when using this for modern games.
Where we start to run into issues in design is the shoulder buttons. Perhaps this is due to these being new designs vs the original. They do not share any similarities to the originals due to the addition of the ZL and ZR buttons on the shoulder. As I mentioned before the R buttons seem to differ from the L buttons in fit and finish and pushing them gives a bit of a rattling sound. Both R and L buttons also sink lower inside than the surrounding case on the edges, and this is more pronounced on the R button, but it is not a major issue and I was not bothered by in gameplay. By contrast the ZL and ZR buttons are much better and feel great and neither one has had issues in the two I have received. They have a small lip on them which reminds you of the design of the original. The L and R buttons are raised a bit above the ZL and ZR so it's easy to tell them apart. One thing you will notice about the shoulder buttons is they're very flat overall. There is not much contouring going on here and this this makes the buttons feel worse than one would like.
So in the end these are very good controllers but they have two major issues that I hope Retro-bit will resolved. With any luck the connectivity problem can be solved by firmware. The QC issues with the R button sadly will require more time with the production factory.
X-input works great, though limitations on mapping z and c independently from L and R is limited due to the fact that these controllers have 2 more extra buttons than a conventional xbox one/360 controller, so it seems more a limitation of x input than the controller- wouldnt be fair to dock points off for that. It’s honestly super versatile and multi use as it is. Hopefully Retro-Bit will give us a few more optional quality of life firmware updates and looking back at their previous controllers, we can certainly count on at least a few. Build quality is SOLID!! D pad feels great, minimal button shakiness after doing the “shake test”.
X-input works great, though limitations on mapping z and c independently from L and R is limited due to the fact that these controllers have 2 more extra buttons than a conventional xbox one/360 controller, so it seems more a limitation of x input than the controller- wouldnt be fair to dock points off for that. It’s honestly super versatile and multi use as it is. Hopefully Retro-Bit will give us a few more optional quality of life firmware updates and looking back at their previous controllers, we can certainly count on at least a few. Build quality is SOLID!! D pad feels great, minimal button shakiness after doing the “shake test”.
Top reviews from other countries
Primero, no usa Bluetooth, tiene dos adaptadores, uno para consola original SEGA Saturn y otro USB 2.4GHz para Nintendo Switch, Android (con un adaptador USB) o PC, todos de forma directa.
También funciona con PS4 y Xbox si usas un adaptador de los Brook ó MyFlash (yo tengo el Magic NS2 Pro).
No compras este control para juegos 3D tipo Mario o Dark Souls, claro que te va a funcionar bien, pero su principal atractivo es el D-pad para juegos 2D y sus botones en fila de 6 sobre todo para juegos de pelea.
Al no ser Bluetooth el 2.4GHz hace todo muy responsivo, se nota la diferencia para bien. Tengo el 8bitdo SN30 Pro y sí lo deja atrás en D-pad y latencia. Tengo el 8bitdo desde que salió hace años, y funciona muy bien. Pero el Retro-Bit sí es mejor control. Se siente en juegos como Tetris (Puyo vs Tetris, Tetris Effect) o juegos de pelea (Street Fighter ó KoF).
Los joysticks son pequeños, del tamaño de un joycon, y "se puede jugar" juegos 3D, pero sí no te gustan los joycon por su tamaño pequeño, y aparte que están en posición tipo Dualshock, entonces no te van a gustar estos. No obstante, son hall effect, eso significa, sin drift. Lo cual da confianza.
Solamente hay un detalle a nivel personal que no me gusta, pero es desde el diseño original de SEGA... Los botones, X, Y y Z se sienten como muy muy curvos. Si los hubieran hecho más planitos como los de abajo, hubiera estado excelente. Es una cuestión ergonómica solamente, para juegos como Mario que oprimes dos botones (correr y saltar) durante casi todo el juego, el botón pequeño de arriba no se siente muy comfortable. Pero eso es todo, un problema menor honestamente.
Recomendado para los amantes de Streets of Rage, TMNT, MonsterBoy, etc etc.
Reviewed in Mexico on January 5, 2024
Primero, no usa Bluetooth, tiene dos adaptadores, uno para consola original SEGA Saturn y otro USB 2.4GHz para Nintendo Switch, Android (con un adaptador USB) o PC, todos de forma directa.
También funciona con PS4 y Xbox si usas un adaptador de los Brook ó MyFlash (yo tengo el Magic NS2 Pro).
No compras este control para juegos 3D tipo Mario o Dark Souls, claro que te va a funcionar bien, pero su principal atractivo es el D-pad para juegos 2D y sus botones en fila de 6 sobre todo para juegos de pelea.
Al no ser Bluetooth el 2.4GHz hace todo muy responsivo, se nota la diferencia para bien. Tengo el 8bitdo SN30 Pro y sí lo deja atrás en D-pad y latencia. Tengo el 8bitdo desde que salió hace años, y funciona muy bien. Pero el Retro-Bit sí es mejor control. Se siente en juegos como Tetris (Puyo vs Tetris, Tetris Effect) o juegos de pelea (Street Fighter ó KoF).
Los joysticks son pequeños, del tamaño de un joycon, y "se puede jugar" juegos 3D, pero sí no te gustan los joycon por su tamaño pequeño, y aparte que están en posición tipo Dualshock, entonces no te van a gustar estos. No obstante, son hall effect, eso significa, sin drift. Lo cual da confianza.
Solamente hay un detalle a nivel personal que no me gusta, pero es desde el diseño original de SEGA... Los botones, X, Y y Z se sienten como muy muy curvos. Si los hubieran hecho más planitos como los de abajo, hubiera estado excelente. Es una cuestión ergonómica solamente, para juegos como Mario que oprimes dos botones (correr y saltar) durante casi todo el juego, el botón pequeño de arriba no se siente muy comfortable. Pero eso es todo, un problema menor honestamente.
Recomendado para los amantes de Streets of Rage, TMNT, MonsterBoy, etc etc.