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Sid Meier's Civilization IV: Colonization
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About this item
- Civilization IV not required for play
- Classic game design
- Detailed tutorial
- Improved diplomacy
- Historical figures provide for adaptive gameplay
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Product information
Number of Players | 1 |
---|---|
Publication Date | September 22, 2008 |
Computer Platform | PC |
ASIN | B001F637T4 |
Release date | September 22, 2008 |
Customer Reviews |
3.6 out of 5 stars |
Best Sellers Rank | #65,953 in Video Games (See Top 100 in Video Games) #2,038 in PC-compatible Games |
Product Dimensions | 7.5 x 5.5 x 1.25 inches; 7.2 ounces |
Type of item | Video Game |
Rated | Everyone 10+ |
Item model number | 710425314919 |
Is Discontinued By Manufacturer | No |
Item Weight | 7.2 ounces |
Manufacturer | 2K |
Date First Available | September 1, 2008 |
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Product Description
Product description
Sid Meier's Civilization IV: Colonization is the third offering in the award winning Civilization IV series. A re-imagining of the classic Colonization game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European nation on their quest to colonize and thrive in the New World. Players will be challenged to guide their people from the oppressive motherland, discover a New World, negotiate, trade and fight as they acquire great power and battle for their freedom and independence. Sid Meier's Civilization IV: Colonization does not require the original Civilization IV game to play. Detailed Tutorial Guides Players In Their Conquest - Civilization IV - Colonization provides an enhanced tutorial that will help both fans of the game and brand new players on their way to ruling the New World. Mods and Community Tools - Players will have limitless options for modifying the game to suit their needs.
Amazon.com
Sid Meier's Civilization IV: Colonization is the third offering in the Civilization IV series. A re-imagining of the classic Colonization strategy game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European nation on their quest to colonize and thrive in the New World. Players will be challenged to guide their people from the oppressive motherland, discover a New World, negotiate, trade and fight as they acquire great power and battle for their freedom and independence.
Features:
- Classic Game Design: The strategy classic is rebuilt with improved visuals, while retaining the addictive gameplay and fun that are synonymous with Sid Meier games.
- Establish a New Nation: Play as the English, Spanish, French or Dutch and journey to a brave new world in search of freedom from your oppressive homeland.
- Detailed Tutorial: Enhanced tutorial helps both fans of Colonization and new players on their way to ruling the New World.
- Multiplayer Offers Tons of Replay: Compete with friends from all over the world via the Internet and "Play by Email" modes or compete locally via the Hotseat and LAN modes, offering multiple ways to conquer the New World.
- Improved Diplomacy: Sustain peace and support your followers as you engage in advanced negotiations with natives, other colonists and the hostile homeland. Trade resources, gold and land as you build the foundation for a self sufficient and powerful colony.
- Historical Figures Provide Adaptive Gameplay: Acquire founding fathers such as John Smith, Patrick Henry and Samuel Adams who will help guide your nation to freedom based on your gameplay style.
- Mods and Community Tools: Players will have limitless options for modifying the game to suit their needs. Game includes modding tools including a map editor using XML and Python.
- New Interface: Both Civilization IV fans and players new to the series will feel right at home with an interface that's been built to be accessible and easy to navigate.
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the quality of the game, mentioning it's fun and good. They also say the gameplay is interesting and different from CIV 4. However, some find the game cumbersome, weird, and arcane. They say the speed is very slow and repetitive. Opinions are mixed on appearance.
AI-generated from the text of customer reviews
Customers like the quality of the game. They say it has excellent graphics and the game is fun. Some say the gameplay is interesting and different from CIV 4. Some say it can be addicting.
"...and rather enjoyed the play style...." Read more
"Quick explanation of my rating: 4 out of 5 Stars because it is fun to play and can be addicting...." Read more
"...aspects of Civ4 and what Colonization has in its place is pure happiness and fun...." Read more
"...Very good price, timely delivery, and a good game...." Read more
Customers find the stand-alone version of the game to be a worthy addition to their gaming stable, a good buy for strategy gamers, and an excellent use of a rock solid gaming engine. They also say it's a remake of 'Strategy Classic' and a companion to Civilization IV.
"...The new Civ IV: Colonization is a worthy addition to my gaming stable and an excellent use of a rock solid gaming engine...." Read more
"As the title says, this is a good companion to Civilization IV (I still play Civ IV, since Civ V leaves much to be desired)...." Read more
"...It is a good buy for strategy gamers." Read more
"Very pleased with the game and the condition" Read more
Customers are mixed about the appearance of the video game software. Some mention that it has excellent graphics, while others say that it doesn't work well and the graphics are slow.
"As other reviews indicate the graphics are nice, gameplay is interesting and a bit different from CIV 4...." Read more
"...The graphics are nice and that is about the only exciting point of the game...." Read more
"...Some aspects of poor design to me include the following:1) Recruiting of new colonists from Europe...." Read more
"Excellent graphics and the game is fun. But occasionally the game stops and you have to completely restart your computer." Read more
Customers find the game cumbersome, weird, and hard to learn. They also say the mechanics are arcane and the game is not for beginners. Customers also mention that the mid-game becomes dull and repetitive.
"...It was a waste of my time and money. I hope this helps." Read more
"...Once the colony is set up, however, the mid-game becomes simply dull and repetitious with far too much micro-management...." Read more
"...diplomacy between native tribes and other colonies leaves the game feeling cumbersome and tired...." Read more
"...After playing the game, this game is weird, you have to play the game quick because you only have 300 turns to win, and I noticed it easier to stay..." Read more
Customers find the speed of the game very slow. They say they have to play the game quick because they have only 300 turns. They also say the game gets repetitive fast and is impossible to beat. Customers also say that the Civilization engine doesn't quite catch the original turn by turn feel of the old game. They mention that the programmers were too lazy to put much effort into a remake.
"...You can choose a slower game speed, but then it just takes longer to produce buildings and recruit colonists and do everything so it doesn't really..." Read more
"...and it's pretty impossible to beat (still haven't done it and am about to 'quit'). '..." Read more
"...After playing the game, this game is weird, you have to play the game quick because you only have 300 turns to win, and I noticed it easier to stay..." Read more
"...Read them for their input. It just seems like the programmers were too lazy to put much effort into a remake of a truly great game...." Read more
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This is a remake of Sid Meiers Colonization, a non-Civ game from the early 90s. The win conditions are the same here as in the original game, so it is not a matter of defect, but of being faithful to the original design: Allowing the player to try their hand at American Revolution.
I played this a few times since I got it (then I got caught up in Mass Effect again... sigh. A gamers heart is so fickle sometimes) and rather enjoyed the play style. I miss the old Harbor interface, but the Promotions and such are SO much nicer than the original.
There are a few mods out there, so remember that when you buy this. And trust me... you want to buy this.
OK. Now for my Civ 4 Colonization manifesto: You've read many other reviews stating "don't buy this game" because of two different reasons. I'll address both of those reasons now. First, let me state that I'm a big Civ 3 and Civ 4 fan. However, I am by no means a Civ expert; I almost always play on easy and medium difficulty levels against the computer. I'd never try to play online against human opponents because I'm certain they'd beat me. I still enjoy playing both Civ 3 and Civ 4 and bought all of the PC expansion packs for both editions. I held off on Civ 4 Colonization because of all of the horrible reviews it got and waited until it was $10 before I finally bought it. Now, for those 2 reasons:
Reason #1: Colonization installs DRM software called SecuROM on your PC without you knowing it. My response to this is: you'll probably get this on your PC eventually if you buy a lot of PC games. I don't have much experience with it. However, I can tell you that SecuROM doesn't seem nearly as horrible or as invasive as Steam (the Civ 5 distribution method). I will not buy Civ 5 even at a reduced price because of Steam. But this isn't a Civ 5 or Steam review, so I digress.
Reason #2: Colonization is impossible to win. I can tell you from my own experience that this isn't true. Perhaps the people who thought this did not download the v 1.01 patch. The main thing to consider is that the typical strategies that worked in Civ 3 & 4 won't work in Colonization. Ways to win in Colonization don't seem to be as well documented as they are for Civ 3 and Civ 4. But there's one way that works for me. Here are my pointers for those of you who think this game is impossible to win:
* I play at the easy level at marathon speed.
* The key to winning is all about timing. "Fly under the king's radar" for as long as possible to avoid having him add soldiers, dragoons, man-o-wars, and artillery to his army. This means keep everyone out of the town hall to avoid creating liberty bells early on in the game. If you are lucky enough to get an Elder Statesman early on in the game, assign him to something else (like the Carpenter's or Blacksmith's shop).
* City placement is important: Spend time in the early game to find the perfect square of land using your Caravel. Don't just settle for the first spot of land you stumble upon. Block off your rival's colonies to sectors of land if you can. This will buy you time to find the natives first and collect their treasures.
* Once you build your first city, immediately start exploring (i.e., no need to protect the city). Hurry a seasoned scout if you can.
* You should build self-sufficient coastal cities that will be close to each other. Don't build more than 4 cities (2 or 3 should be sufficient for a game winning strategy). The more cities you build, the longer it takes to get to 50% supporting revolution, and the more soldiers your king will add to his opposing army.
* In the very beginning of the game, hurry as many immigrants as you can. They'll never be this cheap again. They'll wait at the dock for your caravel to pick them up.
* There are 3 critical basic resource commodities. They are ore, food, and wood. Ore for building tools (and later guns), wood (and tools) for expediting the building of city improvements, and food for horses and increasing your city's population. Thus, tools, guns, and horses are also important commodities. All other commodities are distractions.
* Remember that each city can only use the 9 squares surrounding it for resources (unlike Civ 3 & 4). Ideal placement would be a coastal city with between 2 - 4 hills and mountains (for ore) 1 or 2 squares with thick forest (for wood) and the remaining squares water or field (for food). Tobacco, silver, cotton, and sugar producing squares are a bonus, but I call them a distraction from winning the game.
* Useful units in the beginning of the game include Expert Fisherman, Expert Farmer, Expert Ore Miner, Expert Lumber Jack, and Hardy Pioneer. Seasoned Scouts are useful early on but you'll only need 1 or 2 of them. Later in the game, when you have an abundance of the appropriate resources, you will want an Expert Carpenter and Expert Blacksmith (or 2). Once you are creating tools, you'll need an Expert Gunsmith or 2. Once you are making an abundance of food, you'll want an Expert Rancher or 2 to create horses.
* Petty Criminals make excellent missionaries. In fact, I make as many missions in native settlements as possible. It pays to be very friendly with the natives.
* Converted Natives cannot "pick up a gun" unless you send them to school. Send them to school/college early on in the game for this purpose. Once you are near revolution, your converted natives should replace your food gatherers, ore miners, and lumber jacks (who will become soldiers and dragoons).
* Build city improvements in the following order: dock, warehouse, covered wagon (only 1 for trading with land-locked natives), Armory, Stable, Church, School, Stockade, Fort, Fortress. Squeeze in enhancements to the Blacksmith shop, College, Cathedral, and Magazine as you see fit.
* Once your cities are self-sufficient and you are starting to build a decent army, now is the time to add 3 colonists to the town halls of all of your cities. (Note: watch your food levels in each city when you do this). Each city should have at least 1 Elder Statesmen in their town hall. Now is the time to hire as many liberty bell improving founding fathers (like Ben Franklin) and military improving founding fathers as possible. Avoid founding fathers that improve commodities (like Betsy Ross).
* If you have a surplus of commodities in any of your cities, your caravels and covered wagons can temporarily hold the surplus or transport the surplus to another city.
* Remember, the object of the game is to defeat the king's soldiers, dragoons, and artillery.
* Build as many dragoons as you can. Build 4 to 8 soldiers for each city. Fortify those soldiers in their cities. Use dragoons for offensive hit-and-run (guerilla style) attacks against the king's army. It works especially well against unguarded artillery.
* Distractions that you should avoid building: Canons, military ships (with the exception of Privateers), and commodity building improvements. Note: Canons are for attacking cities; they seem to be limited in their defense purposes. Note 2: military ships are so expensive; no navy you can build will match the king's man-o-wars. Remember, you don't need to destroy the king's navy to win. You're better off building as many dragoons as you can.
My biggest problem with it are the restrictions. You have to play this game the way that Sid Meier wants you too. You have to claim independence from your European benefactor within a specific time limit or you lose. I really hated this for two reasons, one, what if I want to stay loyal to my European heredity - did you ever think about that Cid? Maybe I just want to conquer the known world in it's name. The second reason is that even if I did want to claim independence, why do I have to do it in a specific amount of time? I really would just like to take my time and enjoy watching my colony grow, but with Sid's restricitons I feel like I'm too rushed to actually enjoy myself. You can choose a slower game speed, but then it just takes longer to produce buildings and recruit colonists and do everything so it doesn't really help.
It was a waste of my time and money. I hope this helps.
Its a truly good game and a serious bargain