HISTORY OF FIGHTING GAMES


Click on a character's portrait to view that game genre's history.
Click the flyer thumbnails for its large version (credits due to
The Arcade Flyers Archive).

As for the games' listed controls and special moves, always assume that the character faces to the right.
When facing to the left, perform the mirror-image joystick motion (horizontal reverse) and use the specified button.

FLYER US / JAPAN TITLE, RELEASE YEAR & OVERVIEW
STREET FIGHTER
Released 1987

Capcom's earliest attempt in the fighting genre, the game allows you to play as one of two young martial arts experts and pit them into a worldwide cast of other street fighting champions. Though this game did not really shine as a hit, it introduced Ryu and Ken to the world as well as a classic cast of characters that reappeared in future sequels such as Birdie, Gen, Adon and Sagat. It is not until 4 years later that the franchise became a monumental blockbuster to the fighting game genre. The game also introduced the two hydraulic pads as punch and kick buttons though it is later replaced with the conventional six button layout, with three punch and three kick buttons of varying strengths which is still used to this day.

STREET FIGHTER II: THE WORLD WARRIOR
Released 1991

Capcom's phenomenal fighting game proved to be a smash hit and an immortal classic. Players can fight as one of the EIGHT World Warriors and duke it out with the other seven competitors around the globe before battling the non-selectable Four Devas: Balrog, Vega, Sagat and M. Bison, the Lord of Shadaloo. The game proved extremely popular worldwide that it spawned multiple franchises and sequels, as well as other companies making their own versions of fighting games. This legendary patriarch of the modern fighting game era introduced another two very popular characters: the Chinese agent Chun-Li and American G.I. Guile, both having personal grudges against Bison for the murder of her father and his best friend, respectively.

STREET FIGHTER II: CHAMPION EDITION aka STREET FIGHTER II'
Released 1992

The first of the many updates of Capcom's famed Street Fighter II, Champion Edition allows players to select mirror matches with same characters having alternate colors. Moreover, all Four Devas Balrog, Vega, Sagat and Bison are now playable. Most characters gained a new move from their original arsenal of 2 or 3 techniques which required complex motion and button combinations. With major updates and multitudes of possible matches, Street Fighter II' proved to be another classic. Another update is released a year later, Street Fighter II' Turbo: Hyper Fighting featured more moves, faster gameplay and more alternate colors!

SATURDAY NIGHT SLAM MASTERS aka MUSCLE BOMBER
Released 1993

This is Capcom's attempt to bring the popular wrestling matches in television directly into the arcades, with Tetsuo Hara of Hokuto no Ken fame as the character designer. Now, the players are in control of the action by choosing from 10 wrestlers complete with special moves! In Single Matches, 2 players can fight in an epic one-on-one battle; in Team Battle Royal, up to 4 players can duke it out into a cooperative-competitive battle for explosive mayhem! A Japanese update called Muscle Bomber Duo concentrates on the Team Battle Royal and adds a few more moves to each wrestler. This innovative wrestling game spawned a sequel, Ring of Destruction.

SUPER STREET FIGHTER II: THE NEW CHALLENGERS
Released 1993

The third of the Street Fighter II updates vastly improves the original. Each character gains new moves and as the subtitle implies, 4 new challengers enter the fray of the 12 original characters, extending the cast to a whopping 16 as Cammy, Dee Jay, Fei-Long and Thunder Hawk make their debut, with all new moves and different strategies in bone-breaking action. A Tournament Battle Edition was released where 8 players can fight head-on, tournament style! Players can also choose from EIGHT colors for each character!

DARKSTALKERS: THE NIGHT WARRIORS aka
VAMPIRE: THE NIGHT WARRIORS

Released 1994

From the creators of Street Fighter II comes a new fighting engine, with original characters derived from the horrors and nightmares of legend. DarkStalkers has a stellar cast of mythical beasts like zombies, mummies, werewolves, yeti and more. This game produced the popular bloodthirsty vampire Demitri Maximoff and seductive succubus Morrigan Aensland. New fighting tactics and strategies has built another Capcom fighting game experience. Battle through the remaining 9 creatures before facing the robot Huitzil and the alien Pyron. This game also introduces EX Specials and EX Super Moves! DarkStalkers had begun aerial fireballs and complex ultimate move commands even before a character popularized it in Street Fighter!

RING OF DESTRUCTION: SLAM MASTERS II aka
SUPER MUSCLE BOMBER: THE INTERNATIONAL BLOWOUT

Released 1994

The official sequel of Slam Masters, Ring of Destruction reverts the system into a horizontal head-to-head fighting game much like Street Fighter, with the Irish Whips the only remaining wrestling-related move while the pin or submission holds are removed. Tetsuo Hara redraws the characters ala Hokuto-no-Ken style in full color and adding 4 more characters: Black Widow, Rip Saber, Victor Ortega and the Wraith. Each wrestler has gained one or two new moves and the grappling throws can be turned into awesome Super Slams when the character is enraged.

STREET FIGHTER THE MOVIE
Released 1994

In lieu of the live-action Street Fighter The Movie, Incredible Technologies devised a Street Fighter game featuring digitized graphics of the actors from the film starring Jean Claude Van Damme. The game was mostly based from Super Street Fighter II Turbo but took 14 characters from the movie into the game. Each character gained a few more special attacks, one more Super Combo each and the ability to restore vitality at the cost of the Super Combo Gauge. The movie and the game itself were poorly received by fans, but some people still view this game's features positively on its innovations and legacy to future Street Fighter sequels.

SUPER STREET FIGHTER II TURBO aka
SUPER STREET FIGHTER II X: GRAND MASTER CHALLENGE

Released 1994

The fourth and final Street Fighter II update gives faster gameplay and increased damage output for each character! Aside from a huge number of pallete swaps, the game introduces the Super Combo Gauge which must be built up to unleash a powerful Super Combo, one for each character; and the entry of the nefarious Akuma, debuting as the game's final boss for several prerequisites. Akuma is the embodiment of EGM's joke virtually made flesh by Capcom in lieu of the controversial name Sheng Long, spawning an April Fool's Joke that further skyrocketed Street Fighter II's popularity. This game is the canonical Street Fighter II in the Street Fighter timeline.

X-MEN: CHILDREN OF THE ATOM
Released 1994

Capcom had acquired a license from Marvel to create a fighting game based on the popular mutant team X-Men. The resulting game is Children of the Atom, which even featured the same voice actors from the X-Men animated series like Cathal Dodd as Wolverine! Awesome mutant powers come alive as 10 popular characters from X-Men jump into action in a battle for peace or malevolence. The final battles pit players against the immensely powerful Juggernaut and Magneto himself! Unleash a Hyper-X attack and see a giant X flash on-screen with a spectacularly unique move. Pit Cyclops or Storm with the likes of Sentinel and Omega Red and more possible matches for mutant mayhem! This game is loosely based on the Fatal Attractions story arc.

CYBERBOTS: FULL METAL MADNESS
Released 1995

This fighting game is a spiritual successor of Armored Warriors combined with Street Fighter rather than a true sequel. From the interchangeable parts in Armored Warriors spawned various preset forms of Variant Armors. The player can select from 6 pilots and 12 Variant Armors as he plays a distinct storyline. The Variant Armor depicts the fighting style, but it is the pilot that determines the story arc to be seen by the player. Each Variant Armor has its own special attacks and one preset Cyber Combo. True to Armored Warriors, Shoulder Weapons and Turbo dashing are also available! The main character Jin Saotome futher gained popularity in his Marvel vs. Capcom appearance.

MARVEL SUPER HEROES
Released 1995

Much like X-Men CotA, Capcom combined the heroes and villains from the Marvel Universe into another smash hit fighting game! Players can now control the likes of Spider-Man, Captain America, Iron Man, or Hulk against Blackheart or Shuma-Gorath. Familiar X-Men characters like Wolverine and Magneto also make a return! After beating several opponents, you've got to face the evil Doctor Doom and Thanos in order to reclaim the Infinity Gauntlet once and for all. The game introduces multiple Infinity Gauges, awesome Infinity Combos and Counters, as well as Infinity Gems to turn the tide of battle! This game is loosely based on the Infinity Gauntlet story arc.

NIGHT WARRIORS: DARKSTALKERS' REVENGE aka
VAMPIRE HUNTER: DARKSTALKERS' REVENGE

Released 1995

The Night Warriors is an update for the first DarkStalkers, like Street Fighter's Turbo editions. The bosses Huitzil and Pyron are now playable! True to the Japanese title, 2 new characters are Vampire Hunters: Donovan is a Dhampir accompanied by the enigmatic girl Anita. Hsien-Ko is a Chinese Ghost with a cache of hidden weapons inside her sleeves; her sister Mei-Ling is the talisman on Hsien-Ko's forehead to keep her powers in check. Recolored backgrounds, characters, new moves, faster gameplay and improved Special Gauges are among Night Warriors' best features, though the original endings are retained. In 1997, a Japan-only upgrade is titled Vampire Hunter 2 which retained all 14 characters but using the Vampire Savior engine.

MEGA MAN: THE POWER BATTLE aka
ROCKMAN: THE POWER BATTLE

Released 1995

Take the classic Mega Man series into the arcades sans the long stages, allow 2-player dramatic battle against a Robot Master and turn the duels into head-to-head fighting action and you've got the Power Battle! The game allows you to play as the blue bomber Mega Man, his big bro Proto Man and Bass, Wily's egoistic counterpart of Mega Man. Up to 2 players can duke it out with Robot Masters to gain their weapons until the final showdown with Dr. Albert Wily. Familiar stage music and Robot Master art relive the classic Mega Man series straight from the NES and SNES. A must game for all die-hard Mega Man fans.

STREET FIGHTER ALPHA: WARRIORS' DREAMS aka
STREET FIGHTER ZERO

Released 1995

In the events between the 1st and 2nd World Warrior Tournaments, Capcom reintroduces the SF series in an anime fashion true to Street Fighter II: The Animated Movie released in 1994. Multi-level Super Combos, Alpha Counters and a roster of new and familiar faces are introduced. Ryu, Ken, Birdie, Adon and Sagat return from the first Street Fighter; Chun-Li makes her official "debut"; Charlie, Guile's best friend; Rose, a woman of enigmatic power; as well as Guy and Sodom hailing from Final Fight fame. In retaliation to SNK's Art of Fighting, SF Alpha introduces Dan, a zany yet deadly design-hybrid parody of Ryo and Robert. Akuma and Bison also appear as bosses. Ryu and Ken's 2-in-1 dramatic anime battle with Bison is also possible!

MEGA MAN 2: THE POWER FIGHTERS aka
ROCKMAN 2: THE POWER FIGHTERS

Released 1996

The official sequel of Power Battle and a prequel of Mega Man 8 and Mega Man X series. The Power Fighters introduces the new ally-character Duo, a powerful robot from space seeking to destroy the bad robots and the Evil Energy that had crashed on Earth. Aside from choosing from 3 new story arcs, the game features redrawn sprites for all characters as well as old and new Robot Masters from the classic Mega Man series, new items and the ability to summon Rush, Treble, Beat, Roll and Eddie in battle. Player movesets have increased and upgrades like extra power, extra weapon energy and Super Jumps become available. One ending introduces a future character... Zero.

RED EARTH aka WARZARD
Released 1996

The first game of Capcom's CPS3 board, Red Earth is an obscure and underrated gem of an RPG fighting genre. Players can choose from the werelion swordsman Leo, the swift martial artist Mai Ling, the ominous ninja Kenji and the magician Tessa. These characters must battle monsters one-on-one while collecting food to restore vitality, Mystic Orbs for Mystic Combos or Mystic Force moves and other items. In Quest Mode, they also gain experience points upon defeating monsters to level-up and learn new special attacks, Mystic Combos and increased attributes. The game uses a password system so that players can keep their characters and come back where they left off or duke it out with other players' characters in Versus Mode. Each time you play the game makes your character grow even stronger!

STREET FIGHTER ALPHA 2 aka STREET FIGHTER ZERO 2
Released 1996

Further improving the first Alpha installment, Alpha 2 increases the original cast to 18 by adding the newcomer Sakura, Street Fighter II favorites Zangief and Dhalsim, Street Fighter's Gen and Final Fight's Rolento. Brilliantly colorful sprites, backgrounds, fantastic maneuvers, Alpha Counters, Super Combos and various plot-driven final bosses make the streets a lot more dangerous. Two hidden backgrounds are also waiting to be discovered! A Japan-only upgrade is also entitled Street Fighter Zero 2 Alpha which is like the Turbo versions for more challenging play.

X-MEN vs. STREET FIGHTER
Released 1996

The sprites of Capcom's X-Men CotA proved to be versatile. What would happen if the cartoonish X-Men animations are pitted against Capcom's own Super Street Fighter II (Alpha style) in an anime-style cross-over? The result is nothing less than X-Men vs. Street Fighter! The first of the Marvel & Capcom cross-overs took gamers by storm. For the first time, the likes of heroes like Ryu and Cyclops can fight side by side against the evil Bison and Magneto in an all-out brawlfest! Street Fighter moves are somehow improved in order to match the effects of the X-Men's powers. In here also debuts the start of gargantuan boss battles, where the mutant Apocalypse challenges players in a fight to the death!

MARVEL SUPER HEROES vs. STREET FIGHTER
Released 1996

Much like X-Men Children of the Atom, the sprites of Marvel Super Heroes proved to be quite versatile. Pitting the second Marvel game with Capcom's Street Fighter Alpha 2 resulted into Marvel vs. Street Fighter! The second Marvel-Capcom cross-over gave gamers another battle between universes experience. Now, heroes like Spider Man and Chun-Li can fight tag team style versus Blackheart and Zangief! Cross-over combinations and maneuvers are retained for those familiar in the previous cross-over. The gigantic Apocalypse returns as a boss, but the real final boss is his ultimate creation, Cyber-Akuma!

STAR GLADIATOR EPISODE 1: FINAL CRUSADE
Released 1996

Capcom combines the sword-fighting game genre together with 3D graphics and realistic space theme and you've got Star Gladiator. This one-on-one fighting game pits players in vicious lightsaber-like battles ala Star Wars set in a futuristic world. The intimidating final boss is the physicist-turned-cyborg Dr. Bilstein, who intends to use the Plasma Power to conquer Earth. Now 9 fighters who could use this Plasma power are the Earth's hope against this mad being. The game has also 2 hidden boss characters. The main protagonist Hayato stepped in as a player character in the cross-over Marvel vs. Capcom 2.

RIVAL SHOOLS: UNITED BY FATE aka
SHIRITSU JUSTICE GAKUEN: LEGION OF HEROES

Released 1997

Capcom combines 3D environment with their classic polygonal 2D fighting engine and the result is Rival Schools. Teams from different academies have their own quests to investigate the crimes involving kidnappings and brainwashings amongst students and teachers, relying on fist to bring the mastermind to justice. Players can choose 2 among the 3 characters from their desired academy to form a team. Confuse opponents by sidestepping, beat them with flashy Burning Vigor attacks, or pulverize them using hilarious Team-Up Techniques. Your quest unfolds as you battle friends and foes alike on the way to the final battle to stop this devious culprit. This game spawned the sequel, Project Justice.

STREET FIGHTER III: NEW GENERATION
Released 1997

As its subtitle implies, Capcom releases a new generation of Street Fighter characters following the second World Warrior tournament, with only Ryu and Ken returning from the original. The central main character is the all-brawn Alex. The new generation includes the ninja Ibuki, Ken's apprentice Sean, the assassin Necro, the hermit Oro, the African princess Elena, the boxer Dudley and the martial arts twins Yun and Yang. The game boasts incredible graphics, the stretegic selection from three unique Super Arts and the introduction of parrying. It involves crucial timing and skill in order to counterattack your opponent! The lights open for a new antagonist, Gill.

STREET FIGHTER III 2nd IMPACT: GIANT ATTACK
Released 1997

The second installment in the New Generation trilogy, Giant Attack introduces new EX moves or ultimate versions of the characters' special attacks. The special effects and graphics are radically improved as well, together with the inclusion of taunts. The character roster has also increased. The New Generation cast returns with Yun and Yang now as separate fighters with unique moves each. The newcomers include Gill's brother Urien and the German giant known as Hugo. The fan favorite Akuma also returns as a hidden character. You can't escape!

STREET FIGHTER EX
Released 1997

Capcom teams up with Arika to create a game forging a 2D fighting engine with 3D backgrounds, resulting into the spin-off series Street Fighter EX. Capcom's Street Fighter favorites Ryu, Ken, Chun-Li, Guile and Zangief duke with Arika's Cracker Jack, Doctrine Dark, Pullum Purna, Hokuto and Skullomania! In a later update was called Street Fighter EX Plus and much like the Turbo versions, more fighters are added into the mix: Akuma, Bison, Kairi, Darun Mister, Allen Snider, Blair Dame and the demon Garuda. Each character has a simplified moveset that make it easier for those new to the game. It's a great new experience for all Street Fighter fans! Watch out for 2 murderous warriors and 2 hidden prototype characters!

SUPER GEM FIGHTER: MINI MIX aka POCKET FIGHTER
Released 1997

The spiritual sequel of the puzzle game Super Puzzle Fighter II Turbo, Mini Mix brings together characters from the Street Fighter, DarkStalkers and Red Earth games into a super-deformed fighting game. Characters gain colored gems by attacking his opponent, which are used to level-up his 3 special attacks. Aside from hilarious Mighty Combos, each character has certain attack combinations called Flash Combos where he or she may cosplay other Capcom characters during the combo! Most of the backgrounds also contain a plethora of other super-deformed Capcom characters. This is a game any Capcom fan would surely love.

VAMPIRE SAVIOR: THE LORD OF VAMPIRE
Released 1997

The final installment of the DarkStalkers trilogy is a great classic by itself, though the series really did not gain the fame of the likes of X-Men and Street Fighter. Still, Vampire Savior is one of Capcom's best games. Battles now resort to a single-round, survival of the fittest deathmatch. The Dark Realm locales are apocalyptic, gameplay is a real blast of fast and furious action. The new Dark Force moves and more characters are the notable additions: the succubus Lilith; soul insect Q-Bee; psychopath B.B.Hood and the Ancient Lord Jedah. A Japan-only update entitled Vampire Savior 2 removes Gallon, Aulbath and Sasquatch in favor of Donovan, Phobos and Pyron.

MARVEL vs. CAPCOM: CLASH OF SUPER HEROES
Released 1998

The ultimate dream pair battle royal! Combining the Marvel and Capcom universes into one all-out combat game is simply a phenomenon! Clash of Super Heroes pits 7 player characters from Marvel and 8 from Capcom. Each team can choose and summon a Special Partner from 12 Marvel and 10 Capcom characters for extra support! Add the fact that during the heat of combat, both players can control both their characters at one time, making a two-versus-two battle into explosive mayhem! Play as the Hulk, War Machine or Venom against classics like Strider Hiryu, Captain Commando or Mega Man. The combinations are endless!

STREET FIGHTER ALPHA 3 aka STREET FIGHTER ZERO 3
Released 1998

The final Alpha installment blasts off by maximizing the cast into a whopping 25 and the ability to select from 3 distinct fighting styles for each character, that's like a total of 75 characters in a single game! The entire Alpha 2 gang returns as well as new entrees like Final Fight's Cody, Street Fighter II's Cammy, Vega, Blanka, Honda and newcomers Rainbow Mika and Karin Kanzuki. Each character also has unique endings depending on the final battle with Psycho Bison! Three hidden characters also serve as Bison's ultimate lackeys. Alpha 3 is definitely one of Street Fighter's bests in the series.

JOJO'S VENTURE aka JOJO NO KIMYOU NA BOUKEN
Released 1998

This fighting game is based from the manga Jojo's Bizarre Adventure by Hirohiko Araki, with characters loosely based on the Stardust Crusaders story arc, though the events were based from the original manga. It involves a Japanese lad named Jotaro Kujo who gained superhuman abilities known as the Stand. He discovered from his grandfather Joseph Joestar of the relation of this ability with their lineage to its connection with his family's ancestral nemesis: a vampire named Dio Brando. Then JoJo begins his journey in order to defeat Dio and save his mother's endangered life due to her loss of control over her own abilities. An upgraded version was released a year later with the subtitle, Heritage of the Future.

STREET FIGHTER EX 2
Released 1998

The second of the EX series by Arika, the game has further redesigned, redrawn and reprogrammed all of the characters together with even more lush graphics and backgrounds. Returning into the roster of popular Street Fighter characters are Vega, Dhalsim and Blanka. Arika's newcomers include Blair's sister, Sharon Dame and Hokuto's lover, Hayate. Strangely, Pullum Purna did not make a return here. Further improving the fighting system is the Extra Cancel aka EXCEL, in which the player performs a rapid succession of normal and special attacks for a limited time at the cost of a Super Combo Gauge, much like Alpha's Custom Combos. The game reintroduces the menacing figures known as Kairi, Garuda and Shadowgeist.

FINAL FIGHT REVENGE
Released 1999

The sequel of the original beat-'em-up game, Final Fight Revenge follows the events left off by its prequel's ending into a head-to-head fighting game. Ten characters return, headed by the heroes Cody, Guy and Haggar. Also adding the lineup are the Mad Gear goons Andore, Poison, El Gado, Damnd, Sodom, Edi E. and Rolento. Each character comes alive into 3D with their own quests and storylines as they battle through each combatant as they trek to achieve their individual agendas. To expect the unexpected, certain dead people do not stay dead after all...

JOJO'S BIZARRE ADVENTURE: HERITAGE OF THE FUTURE aka
JOJO NO KIMYOU NA BOUKEN: MIRAI HE NO ISAN

Released 1999

The updated version of JoJo's Venture, improves the original JoJo's venture. The game still employs the same 4 button layout together with the Stand button, as well as a plethora of new unique special attacks and super moves. New characters from the manga and alternate character versions join the battle, as well as campaigns when playing as one of Dio's evil henchmen like Hol Horse and Robber Soul, pitting them against the protagonists in a Blazing Fists match!

POWER STONE
Released 1999

Capcom created another 3D fighting entitled Power Stone. Up to 2 players can fight one-on-one in various 3D arenas and interact with the items around the battlefield and use them as throwing weapons, aside from character specific special attacks. In lieu of the title, a character must collect 3 multicolored Power Stones in order to assume his more powerful subconcious interbeing. In this state, the character can perform Super Special Moves which inflict much more damage to the opponent. Players can select 8 characters and there are also 2 boss characters. This game also has the sequel, Power Stone 2.

STREET FIGHTER III 3rd STRIKE: FIGHT FOR THE FUTURE
Released 1999

The final installment of the New Generation trilogy, 3rd Strike is also known as one of the best games in Street Fighter history. The game increases the roster with the reemergence of the ever-popular Chun-Li, as well as the new characters Makoto, Twelve, Q and Remy. The parrying and Super Arts system were retained as well as other new features were also added, including newly redesigned stages and endings for each character. The parrying bonus game is retained and the car-breaking bonus game makes a comeback!

STREET FIGHTER EX 2 PLUS
Released 1999

More than an update of Street Fighter EX 2, this game further intensifies the action by returning Pullum and Darun into the roster, the debut of Area and Vulcano Rosso, as well as the return of Street Fighter's nefarious Sagat and Bison as boss characters. Other awesome features include the bonus games as well as retaining the EXCEL system. This game's most memorable feature is the addition of character-unique Level 3 Meteor Combos with terminating destructive power once hits its target. It's that devastating!

CAPCOM vs. SNK: MILLENNIUM FIGHT 2000
Released 2000

One of the most anticipated fighting game cross-overs of all time between two fighting game giants, Millennium Fight 2000 literally is the battle of the millennium by forging 14 characters from Capcom's Street Fighter series and 14 from SNK's King of Fighters series. Players select their fighting style in the form of Grooves: encompassing the strategy of storing Super Combos offensively or defensively. Also, each character has a certain team value and players are only allowed a limited character ratio to create a team, calling huge proportions of possible match-ups and endless replayablity. Seven hidden characters also make ominous appearances!

MARVEL vs. CAPCOM 2: NEW AGE OF HEROES
Released 2000

The fourth and final Marvel vs. Capcom installment proved the most overwhelming amongst the series. Capcom simplified the control scheme as well as changing the gameplay into a 3-vs-3 tag team battle! The characters can easily switch in and out of battle; perform α, β or γ Assist attacks, banish your opponents with a Snapback, or perform the Delayed Hyper Combo System! The game starts with a stellar cast of 28 characters from Marvel and Capcom's classic heroes and newcomers, but as the game "levels-up", it gains another 28, for a ginormous total of FIFTY-SIX characters. Can your 3-man team survive the demonspawn known to mortals as Abyss?

POWER STONE 2
Released 2000

The sequel of the first Power Stone, this game adds 4 new characters into the roster: Pete, Gourmand, Julia and Accel with 2 secret characters as well. This time around, it pits 4 players in an all-out battle royal where the last 2 combatants standing wins the match. It's literally playing cooperatively and competitively as characters fight for survival against the enormous Pharaoh Walker and the evil Dr. Erode. Wise use of interactive background objects and Power Stones are the key to victory!

PROJECT JUSTICE: RIVAL SCHOOLS 2 aka
MOERO! JUSTICE GAKUEN

Released 2000

Capcom further enhances the mechanics of Rival Schools in its sequel. Battles are now 3-against-3 unlike the former 2-man team. The roster is also increased to 20 with 9 hidden characters. Players can choose from Story Mode or Free Mode to determine gameplay. Other new features include humorous school-specific Party-Up Technique, depending which school the initiator belongs. There can also be Team-Up Cancel to repel the opponent's Team-Up attack with your spare team members. A more demonic adversary awaits in this saga's climactic battle for justice!

CAPCOM vs. SNK 2: MARK OF THE MILLENIUM 2001 aka
CAPCOM vs. SNK 2: MILLIONNAIRE FIGHTING 2001

Released 2001

The sequel of Millenium Fight, the roster is increased into a whopping total of 44 characters! The game now allows discretion for Ratio Points allocation and 3-on-3 battles similar to The King of Fighters. Now, players can employ their Groove Gauge from SIX styles! Grooves C-A-P derive Super Combos from the Alpha and ST series, while Grooves S-N-K derive Mauler Moves from KoF's Advanced and Extra gauges as well as Samurai Shodown's Rage Gauge! Depending on your characters, are you skilled enough to face the infernal fists of Shin Akuma or the might of Ultimate Rugal?

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