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<strong>Glossary</strong> <strong>of</strong> <strong>Video</strong> <strong>Terms</strong> <strong>and</strong><br />

<strong>Acronyms</strong><br />

G l o s s a r y o f T e r m s


This <strong>Glossary</strong> <strong>of</strong> <strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong> is a compilation <strong>of</strong> material gathered over time from numerous<br />

sources. It is provided "as-is" <strong>and</strong> in good faith, without any warranty as to the accuracy or currency<br />

<strong>of</strong> any definition or other information contained herein. Please contact Tektronix if you believe that any <strong>of</strong><br />

the included material violates any proprietary rights <strong>of</strong> other parties.


1/4" Phone – A connector used in audio production that is characterized<br />

by its single shaft with locking tip.<br />

1/8th Mini – A small audio connector used frequently in consumer electronics.<br />

1 CBPS – 1 Coded Bit Per Symbol.<br />

1:1 – Either a perfectly square (9:9) aspect ratio or the field:frame ratio <strong>of</strong><br />

progressive scanning.<br />

100 Field Per Second – Field rate <strong>of</strong> some European proposals for a<br />

world st<strong>and</strong>ard for ATV (Advanced Television).<br />

12.5T Sine-Squared Pulse with 3.579545 MHz Modulation –<br />

Conventional chrominance-to-luminance gain <strong>and</strong> delay measurements are<br />

based on analysis <strong>of</strong> the baseline <strong>of</strong> a modulated 12.5T pulse. This pulse is<br />

made up <strong>of</strong> a sine-squared luminance pulse <strong>and</strong> a chrominance packet<br />

with a sine-squared envelope as shown in the figure below. This waveform<br />

has many advantages. First it allows for the evaluation <strong>of</strong> both gain <strong>and</strong><br />

delay differences with a single signal. It also eliminates the need to separately<br />

establish a low-frequency amplitude reference with a white bar.<br />

Since a low-frequency reference pulse is present along with the highfrequency<br />

information, the amplitude <strong>of</strong> the pulse itself can be normalized.<br />

The HAD <strong>of</strong> 12.5T was chosen in order to occupy the chrominance b<strong>and</strong>width<br />

<strong>of</strong> NTSC as fully as possible <strong>and</strong> to produce a pulse with sufficient<br />

sensitivity to delay distortion.<br />

0.5<br />

0<br />

0.5<br />

-0.5<br />

1-9<br />

0<br />

LUMINANCE<br />

COMPONENT<br />

CHROMINANCE<br />

COMPONENT<br />

3.12 µs<br />

125M – See SMPTE 125M.<br />

1410 NTSC Test Signal Generator – Discontinued analog circuit based<br />

Tektronix test signal generator that is used to generate full field composite<br />

analog test signals. Replaced by the Tektronix TSG-170A.<br />

1450 Demodulator – Tektronix high quality demodulator that provides<br />

envelope <strong>and</strong> synchronous demodulation.<br />

1480 Waveform Monitor – Discontinued Tektronix waveform monitor.<br />

Replaced by the 1780R.<br />

16 VSB – Vestigial sideb<strong>and</strong> modulation with 16 discrete amplitude levels.<br />

BOTH COMPONENTS ADDED<br />

A<br />

3.12 µs<br />

HAD<br />

1.56 µs<br />

MOD 12.5T PULSE<br />

1<br />

0<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

16 QAM – 16 Quadrature Amplitude Modulation.<br />

16x9 – A widescreen television format in which the aspect ratio <strong>of</strong> the<br />

screen is 16 units wide by 9 high as opposed to the 4x3 <strong>of</strong> normal TV.<br />

1780R Waveform Monitor/Vectorscope – Tektronix microprocessor controlled<br />

combination waveform monitor <strong>and</strong> vectorscope.<br />

1910 Digital Generator/Inserter – Tektronix VITS test signal generator.<br />

2-1/2D (Two <strong>and</strong> One-Half Dimensions) – This term refers to the kind<br />

<strong>of</strong> dimensionality (i.e., 2D, 3D) that can be created using multiplane animation.<br />

Since a layer in such animation can lie in front <strong>of</strong> one cel (or plane),<br />

or in back <strong>of</strong> another layer, the resulting effect is <strong>of</strong> a three dimensional<br />

world. This is a limited 3D world, however, because the layers are fixed in<br />

relation to each other. For this reason, multiplane animation is referred to<br />

as 2-1/2 dimensions. It is a very useful technique, however, even for computer<br />

graphics, because by ordering the layers in the way a painter does,<br />

you can save the computer the need to compare objects that are in different<br />

layers (that is, compare them for purposes <strong>of</strong> hidden surface removal).<br />

2 CBPS – 2 Coded Bits Per Symbol.<br />

2:1 – Either an aspect ratio twice as wide as it is high (18:9) or the<br />

field:frame ratio <strong>of</strong> interlaced scanning.<br />

24 Frames Per Second – International st<strong>and</strong>ard for motion picture film<br />

shooting <strong>and</strong> projection, though film shot for television in 625 scanningline<br />

countries is usually shot at 25 frames per second (even if not, it is<br />

transferred to television at 25 frames per second). There are moves afoot<br />

in the U.S. to increase the film frame rate to 30 for improved temporal resolution.<br />

The ImageVision HDEP system <strong>and</strong> other electronic cinematography<br />

systems use 24 frames per second. RCA once proposed an electronic cinematography<br />

system with 2625 scanning lines (2475 active), a 2:33:1<br />

aspect ratio, <strong>and</strong> a frame rate <strong>of</strong> 23.976023 frames/sec.<br />

25 Frames Per Second – Frame rate <strong>of</strong> television in all countries not<br />

conforming to CCIR system M (NTSC). Also the frame rate <strong>of</strong> film shot for<br />

television in those countries.<br />

25 Hz HDTV Bitstream – A bitstream which contains only Main Pr<strong>of</strong>ile,<br />

High Level (or simpler) video at 25 Hz or 50 Hz frame rates.<br />

25 HZ HDTV IRD – An IRD (Integrated Receiver Decoder) that is capable <strong>of</strong><br />

decoding <strong>and</strong> displaying pictures based on a nominal video frame rate <strong>of</strong><br />

25 Hz or 50 Hz from MPEG-2 Main Pr<strong>of</strong>ile, High Level bitstreams, in addition<br />

to providing the functionality <strong>of</strong> a 25 Hz SDTV IRD.<br />

25 Hz SDTV Bitstream – A bitstream which contains only Main Pr<strong>of</strong>ile,<br />

Main Level video at 25 Hz frame rate.<br />

25 Hz SDTV IRD – An IRD (Integrated Receiver Decoder) which is capable<br />

<strong>of</strong> decoding <strong>and</strong> displaying pictures based on a nominal video frame rate <strong>of</strong><br />

25 Hz from MPEG-2 Main Pr<strong>of</strong>ile, Main Level bitstreams.<br />

29.97 Frames Per Second – Frame rate <strong>of</strong> NTSC color television,<br />

changed from 30 so that the color subcarrier could be interleaved between<br />

both the horizontal line frequency <strong>and</strong> the sound carrier.<br />

www.tektronix.com/video_audio 1


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

2K – A film image scanned into a computer file at a resolution <strong>of</strong> 2048<br />

horizontal pixels per line.<br />

2T Pulse – See the discussion on Sine-Squared Pulses.<br />

3-Perf – A concept for saving money on film stock by shooting each<br />

35 mm frame in an area covered by three perforations rather than four.<br />

The savings is more than enough to compensate for switching from 24<br />

frames per second to 30. Three-perf naturally accommodates a 1.78:1<br />

(16:9) aspect ratio <strong>and</strong> can be easily masked to the 1.85:1 common in<br />

U.S. movie theaters. It changes the shoot-<strong>and</strong>-protect concept <strong>of</strong> using<br />

theatrical film on television, however, from one in which the protected area<br />

is extended vertically to one in which the shooting area is reduced<br />

horizontally.<br />

3.579545 MHz – The frequency <strong>of</strong> the NTSC color subcarrier.<br />

3:2 Pull Down – a) The technique used to convert 24 frames per second<br />

film to 30 frames per second video. Every other film frame is held for three<br />

video fields resulting in a sequence <strong>of</strong> 3 fields, 2 fields, 3 fields, 2 fields,<br />

etc. b) A frame cadence found in video that has been telecined or converted<br />

from film to video. This cadence is produced because the frame rates<br />

for film <strong>and</strong> video are different. During the process <strong>of</strong> compression, some<br />

compression hardware recognizes this cadence <strong>and</strong> can further compress<br />

video because <strong>of</strong> it. Material which is video to start with gains no extra<br />

compression advantage. Material edited after being telecined may not gain<br />

a compression advantage.<br />

30 Hz HDTV Bitstream – A bitstream which contains only Main Pr<strong>of</strong>ile,<br />

High Level (or simpler) video at 24000/1001, 24, 30000/1001, 30,<br />

60/1001 or 60 Hz frame rates.<br />

30 Hz HDTV IRD – An IRD (Integrated Receiver Decoder) that is capable <strong>of</strong><br />

decoding <strong>and</strong> displaying pictures based on nominal video frame rates <strong>of</strong><br />

24000/1001, 24, 30000/1001, 30, 60/1001 or 60 Hz from MPEG-2 Main<br />

Pr<strong>of</strong>ile, High Level bitstreams, in addition to providing the functionality <strong>of</strong> a<br />

30 Hz SDTV IRD.<br />

30 Hz SDTV Bitstream – A bitstream which contains only Main Pr<strong>of</strong>ile,<br />

Main Level video at 24000/1001, 24, 30000/1001 or 30 Hz frame rate.<br />

30 Hz SDTV IRD – An IRD (Integrated Receiver Decoder) which is capable<br />

<strong>of</strong> decoding <strong>and</strong> displaying pictures based on a nominal video frame rate <strong>of</strong><br />

24000/1001 (approximately 23,98), 24, 3000/1001 (approximately 29,97)<br />

or 30 Hz from MPEG-2 Main Pr<strong>of</strong>ile at Main Level bitstreams.<br />

30 Frames Per Second – Frame rate <strong>of</strong> NTSC prior to color. Frame rate <strong>of</strong><br />

the ATSC/SMPTE HDEP st<strong>and</strong>ard. A potential new film st<strong>and</strong>ard.<br />

3D (Three Dimensional) – Either as in stereoscopic television (NHK has<br />

suggested alternating 3DTV transmissions with HDTV), or more <strong>of</strong>ten, when<br />

referring to ATV, relating to the three dimensions <strong>of</strong> the spatio-temporal<br />

spectrum: horizontal, vertical, <strong>and</strong> time.<br />

3D Axis (Menu) – The 3D function that moves the image away from the<br />

center <strong>of</strong> rotation. The image can be moved along, or <strong>of</strong>f any <strong>of</strong> the three<br />

axes.<br />

3D Space – Three dimensional space is easily imagined by looking at a<br />

corner <strong>of</strong> a rectangular room. The corner is called the origin. Each edge<br />

leaving from the origin (there are three <strong>of</strong> them) is called an axis. Each axis<br />

extends infinitely in two directions (up/down, left/right, <strong>and</strong> front/back).<br />

2 www.tektronix.com/video_audio<br />

Imagine laying long measuring sticks on each axis. These are used to<br />

locate specific points in space. On the Cubicomp, or any other graphics<br />

systems, the yardsticks are not infinitely long, <strong>and</strong> 3D space on these<br />

devices is not infinite; it is more like an aquarium.<br />

3XNTSC – A Zenith proposal for an HDEP scheme that would use three<br />

times as many scanning lines as NTSC (1575), but would otherwise retain<br />

NTS characteristics. It is said to allow easy st<strong>and</strong>ards conversion to 525or<br />

625-scanning line systems <strong>and</strong> to accept material shot in 1125 scanning<br />

lines in a 16:9 aspect ratio without difficulty. 3XNTSC would have<br />

1449 active scanning lines, 2:1 interlace, a 4:3 aspect ratio, <strong>and</strong> a b<strong>and</strong>width<br />

<strong>of</strong> 37.8 MHz.<br />

4:1:1 – 4:1:1 indicates that Y' has been sampled at 13.5 MHz, while Cb<br />

<strong>and</strong> Cr were each sampled at 3.375 MHz. Thus, for every four samples <strong>of</strong><br />

Y', there is one sample each <strong>of</strong> Cb <strong>and</strong> Cr.<br />

4:2:0 – A sampling system used to digitize the luminance <strong>and</strong> color difference<br />

components (Y, R-Y, B-Y) <strong>of</strong> a video signal. The four represents the<br />

13.5 MHz sampling frequency <strong>of</strong> Y, while the R-Y <strong>and</strong> B-Y are sampled at<br />

6.75 MHz – effectively between every other line only.<br />

4:2:2 – a) A commonly used term for a component digital video format.<br />

The details <strong>of</strong> the format are specified in the CCIR-601 st<strong>and</strong>ard document.<br />

The numerals 4:2:2 denote the ratio <strong>of</strong> the sampling frequencies <strong>of</strong><br />

the single luminance channel to the two color difference channels. For<br />

every four luminance samples, there are two samples <strong>of</strong> each color difference<br />

channel. b) ITU-R BT.601 digital component waveform sampling st<strong>and</strong>ard<br />

where the luminance signal is sampled at the rate <strong>of</strong> 13.5 MHz, <strong>and</strong><br />

each <strong>of</strong> the color difference signals, (Cr <strong>and</strong> Cb) are sampled at the rate <strong>of</strong><br />

6.25 MHz each. This results in four samples <strong>of</strong> the luminance signal for<br />

each two samples <strong>of</strong> the color difference signals. See ITU-R BT.601-2.<br />

10 Bit<br />

Y Sample<br />

10 Bit<br />

C r Sample<br />

10 Bit<br />

Y Sample<br />

10 Bit<br />

C b Sample<br />

10 Bit<br />

Y Sample<br />

10 Bit<br />

C r Sample<br />

10 Bit<br />

Y Sample<br />

10 Bit<br />

C b Sample<br />

4:2:2p (Pr<strong>of</strong>essional Pr<strong>of</strong>ile) – 4:2:2p refers to a higher quality, higher<br />

bitrate encoding designed for pr<strong>of</strong>essional video usage. It allows multiple<br />

encodings/decodings before transmission or distribution.<br />

4:2:2:4 – Same as 4:2:2 with the addition <strong>of</strong> a key channel sampled at the<br />

same frequency as the luminance.<br />

4:4:4 – A sampling ratio that has equal amounts <strong>of</strong> the luminance <strong>and</strong><br />

both chrominance channels.<br />

4:4:4:4 – Same as 4:2:2 with the addition <strong>of</strong> a key channel, <strong>and</strong> all channels<br />

are sampled at the same frequency as the luminance.<br />

45 Mbps – Nominal data rate <strong>of</strong> the third level <strong>of</strong> the hierarchy <strong>of</strong> ISDN in<br />

North America. See also DS3.<br />

4fsc – Composite digital video as used in D2 <strong>and</strong> D3 VTRs. St<strong>and</strong>s for four<br />

times the frequency <strong>of</strong> subcarrier, which is the sampling rate used. In<br />

NTSC, 4FSC is 14.3 MHz <strong>and</strong> in PAL it is 17.7 MHz.<br />

4K – A film image scanned into a computer file at a resolution <strong>of</strong> 4096<br />

horizontal pixels per line. 4K is considered to be a full-resolution scan <strong>of</strong><br />

35 mm film.


5-Step Staircase – This signal is commonly used to check luminance<br />

gain linearity.<br />

5.1 Channel Audio – An arrangement <strong>of</strong> five audio channels (left, center,<br />

right, left-surround, <strong>and</strong> right-surround) <strong>and</strong> one subwo<strong>of</strong>er channel.<br />

50 Fields Per Second – Field rate <strong>of</strong> 25 frame-per-second interlaced television.<br />

520A Vectorscope – Discontinued Tektronix vectorscope. It has been<br />

replaced by the 1780R.<br />

59.94 Fields Per Second – Field rate <strong>of</strong> NTSC color television.<br />

60 Fields Per Second – Field rate <strong>of</strong> the ATSC/SMPTE HDEP st<strong>and</strong>ard.<br />

60 Frames Per Second – Frame rate <strong>of</strong> Showscan <strong>and</strong> some progressively<br />

scanned ATV schemes.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

601 – See ITU-R BT.601-2.<br />

75%/100% Bars – See Vectorscopes.<br />

8 mm – A compact videocassette record/playback tape format which uses<br />

eight millimeter wide magnetic tape. A worldwide st<strong>and</strong>ard established in<br />

1983 allowing high quality video <strong>and</strong> audio recording. Flexibility, lightweight<br />

cameras, <strong>and</strong> reduced tape storage requirements are among the format’s<br />

advantages.<br />

8 PSK (8 Phase Shift Keying) – A variant <strong>of</strong> QPSK used for satellite links<br />

to provide greater data capacity under low-noise conditions.<br />

8 VSB – Vestigial sideb<strong>and</strong> modulation with eight discrete amplitude levels,<br />

used in the ATSC digital television transmission st<strong>and</strong>ard.<br />

www.tektronix.com/video_audio 3


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

A–Advanced.<br />

A <strong>and</strong> B Rolls, Tape – Separation <strong>of</strong> material into two groups <strong>of</strong> reels (A<br />

rolls <strong>and</strong> B rolls), with alternate scenes on each reel pair (A reel <strong>and</strong> B reel)<br />

to allow transitions between reels.<br />

A Bus – The top row <strong>of</strong> the two rows <strong>of</strong> video source select buttons associated<br />

with a given M/E.<br />

A Bus Keyer – A keyer that appears only on top <strong>of</strong> an “A” bus background<br />

video on an M/E.<br />

A/A (A/X/A) Roll Editing – Editing from a single source using effects to<br />

transition from the source to itself (source “A” to “A”) using a picture freeze<br />

at the end <strong>of</strong> one scene to transition the start <strong>of</strong> the next scene.<br />

A/B Roll – Creating fades, wipes <strong>and</strong> other transitions from one video<br />

source to another.<br />

A/B Roll Editing – Editing from two source VCRs (“A” <strong>and</strong> “B”) to a third<br />

(recording) VCR. Typically a switcher or mixer, such as the Digital <strong>Video</strong><br />

Mixer, is used to provide transition effects between sources. Control over<br />

the machines <strong>and</strong> process can be done manually or automatically using an<br />

edit controller.<br />

A/D – See A-to-D Converter.<br />

A/V – Audio/<strong>Video</strong>.<br />

A/V Edit – An edit that records new audio <strong>and</strong> video tracks. Also called<br />

Straight Cut.<br />

A/V Mixer – See Audio/<strong>Video</strong> Mixer.<br />

A:B:C Notation – The a:b:c notation for sampling ratios, as found in the<br />

ITU-R BT.601 specifications, has the following meaning: a) 4:2:2 means<br />

2:1 horizontal downsampling, no vertical downsampling. Think four Y samples<br />

for every two Cb <strong>and</strong> 2 Cr samples in a scan line. b) 4:1:1 ought to<br />

mean 4:1 horizontal downsampling, no vertical. Think four Y samples for<br />

every one Cb <strong>and</strong> one Cr samples in a scan line. It is <strong>of</strong>ten misused to<br />

mean the same as 4:2:0. c) 4:2:0 means 2:1 horizontal <strong>and</strong> 2:1 vertical<br />

downsampling. Think four Y samples for every Cb <strong>and</strong> Cr samples in a scan<br />

line. Not only is this notation not internally consistent, but it is incapable <strong>of</strong><br />

being extended to represent any unusual sampling ratios, that is different<br />

ratios for the Cb <strong>and</strong> Cr channels.<br />

AAL – ATM Adaptive Layer.<br />

AAL5 – ATM Adaptation Layer 5.<br />

AAU (Audio Access Unit) – See Access Unit.<br />

A-B Rolls – Duplicate rolls <strong>of</strong> videotape information having identical time<br />

code; required to achieve effects <strong>of</strong> dissolves.<br />

ABC – Television network financially supporting development <strong>of</strong> ACTV <strong>and</strong><br />

pioneering the use <strong>of</strong> digital video transmission.<br />

ABKW – See Audio Breakaway.<br />

Abort – Halts the program <strong>and</strong> returns control to the operator or operating<br />

system.<br />

4<br />

A<br />

www.tektronix.com/video_audio<br />

Absolute Time Code – Absolute time code (ATC) is generally recorded in<br />

the subcode or control track region <strong>of</strong> any digital tape. This is the code that<br />

digital tape machines use to locate specific points on a tape for autolocation<br />

or other functions. In some machines, it is even used to synchronize<br />

the tape to other equipment. ATC is precisely accurate <strong>and</strong> usually conforms<br />

to the IEC st<strong>and</strong>ard which is easily converted to the more commercially<br />

used SMPTE time code. Unlike SMPTE, ATC always begins at zero at<br />

the beginning <strong>of</strong> a digital tape <strong>and</strong> increments one frame at a time until<br />

recording stops. Some DAT machines have the ability to function without<br />

ATC on a tape while others simply will not play a tape without it. These<br />

days, almost all machines record it automatically so it will always be on<br />

every tape.<br />

Absorption – In acoustics, the opposite <strong>of</strong> reflection. Sound waves are<br />

“absorbed” or soaked up by s<strong>of</strong>t materials they encounter. Studio designers<br />

put this fact to work to control the problem <strong>of</strong> reflections coming back to<br />

the engineer’s ear <strong>and</strong> interfering with the primary audio coming from the<br />

monitors. The absorptive capabilities <strong>of</strong> various materials are rated with an<br />

“Absorption Coefficient.”<br />

Absorption Coefficient – a) A measurement <strong>of</strong> the absorptive characteristics<br />

<strong>of</strong> a material in comparison to air. b) A measure <strong>of</strong> the relative<br />

amount <strong>of</strong> sound energy absorbed by the material when a sound strikes its<br />

surface.<br />

ABU – Asia-Pacific Broadcasting Union.<br />

AC Bias – The alternating current, usually <strong>of</strong> frequency several times higher<br />

than the highest signal frequency, that is fed to a record head in addition<br />

to the signal current. AC bias serves to linearize the recoding process<br />

<strong>and</strong> is universally used in analog recording. Generally, a large AC bias is<br />

necessary to achieve maximum long-wavelength output <strong>and</strong> linearity, but a<br />

lower value <strong>of</strong> bias is required to obtain maximum short-wavelength output.<br />

The mechanism <strong>of</strong> AC bias can best be explained in terms <strong>of</strong> anhysteresis.<br />

AC Coefficient – Any DCT coefficient for which the frequency in one or<br />

both dimensions is non-zero.<br />

AC Coupled – a) AC coupling is a method <strong>of</strong> inputting a video signal to a<br />

circuit to remove any DC <strong>of</strong>fset, or the overall voltage level that the video<br />

signal “rides” on. One way to find the signal is to remove the DC <strong>of</strong>fset by<br />

AC coupling, <strong>and</strong> then do DC restoration to add a known DC <strong>of</strong>fset (one<br />

that we selected). Another reason AC coupling is important is that it can<br />

remove harmful DC <strong>of</strong>fsets. b) A connection that removes the constant<br />

voltage (DC component) on which the signal (AC component) is riding.<br />

Implemented by passing the signal through a capacitor.<br />

AC Erasure – See Erasure.<br />

AC-3 – Audio Coding algorithm number 3. An audio-coding technique used<br />

with ATSC. The audio compression scheme invented by Dolby Laboratories<br />

<strong>and</strong> specified for the ATSC Digital Television St<strong>and</strong>ard. In the world <strong>of</strong> consumer<br />

equipment, it is called Dolby Digital.<br />

ACATS (Advisory Committee on Advanced Television Service) – A<br />

group comprised almost exclusively <strong>of</strong> presidents, chief executive <strong>of</strong>ficers,


<strong>and</strong> chairs <strong>of</strong> the boards <strong>of</strong> major broadcasting, CATV, consumer electronics,<br />

<strong>and</strong> entertainment production companies. It is currently supported by a<br />

planning subcommittee (with two advisory groups <strong>and</strong> six working parties),<br />

a systems subcommittee (with four working parties), <strong>and</strong> an implementation<br />

subcommittee (with two working parties). ACATS is an entity under the<br />

FCC, <strong>and</strong> is the approving body <strong>of</strong> advanced TV in the USA., ACATS recommended<br />

the ATSC digital TV system to the FCC in November 1995.<br />

ACC – See Automatic Color Correction.<br />

Acceleration – Graphic accelerators function like application-specific<br />

microprocessors whose purpose is to work in conjunction with a PC’s host<br />

microprocessor to display graphics. In general, graphic accelerators control<br />

frame memory, color processing, resolution, <strong>and</strong> display speed. With the<br />

advent <strong>of</strong> the high-speed local buses <strong>and</strong> higher clock rates, accelerators<br />

operate on 32-, 64-, <strong>and</strong> 128-bit pixel data.<br />

Access Time – a) The time required to receive valid data from a memory<br />

device following a read signal. b) This is the time it takes from when a disk<br />

comm<strong>and</strong> is sent until the disk reaches the data sector requested. Access<br />

time is a combination <strong>of</strong> latency, seek time, <strong>and</strong> the time it takes for the<br />

comm<strong>and</strong> to be issued. Access time is important in data intensive situations<br />

like hard disk recording, multimedia playback, <strong>and</strong> digital video applications.<br />

Lower access times are better. Keeping your drives in good shape<br />

with periodic de-fragging, etc. will ensure that your drive is providing the<br />

fastest access times it can.<br />

Access Unit (AU) – a) The coded data for a picture or block <strong>of</strong> sound <strong>and</strong><br />

any stuffing (null values) that follows it. b) A coded representation <strong>of</strong> a<br />

presentation unit. In the case <strong>of</strong> audio, an access unit is the coded representation<br />

<strong>of</strong> an audio frame. In the case <strong>of</strong> video, an access unit includes<br />

all the coded data for a picture, <strong>and</strong> any stuffing that follows it, up to but<br />

not including the start <strong>of</strong> the next access unit. If a picture is not preceded<br />

by a group_start_code or a sequence_header_code, the access unit<br />

begins with a picture_start_code. If a picture is preceded by a<br />

group_start_code <strong>and</strong>/or a sequence_header_code, the access unit begins<br />

with the first byte <strong>of</strong> the first <strong>of</strong> these start codes. If it is the last picture<br />

preceding a sequence_end_code in the bit stream, all bytes between the<br />

last byte <strong>of</strong> the coded picture <strong>and</strong> the sequence_end_code (including the<br />

sequence_end_code) belong to the access unit.<br />

Account – See Login Account.<br />

Accumulator – One or more registers associated with the Arithmetic <strong>and</strong><br />

Logic Unit (ALU), which temporarily store sums <strong>and</strong> other arithmetical <strong>and</strong><br />

logical results <strong>of</strong> the ALU.<br />

Accuracy – The closeness <strong>of</strong> the indicated value to the true value.<br />

ACD/ACD – Application Control Data/Application Communication Data.<br />

Acicular – Needle-shaped, used to describe the shape <strong>of</strong> oxide particles.<br />

ACLE (Analog Component Link Equipment) – A form <strong>of</strong> MAC optimized<br />

for remote broadcasting links.<br />

Acoustic Echo Canceller – Full-duplex audio technology; used for the<br />

elimination <strong>of</strong> acoustically-coupled return echoes within a teleconference<br />

room. Note that all microphones connected to an AEC are active at all<br />

times. Consequently, as more microphones are added, the total transmitted<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

noise level (caused by picking up room ambient noise) increases. See also<br />

Tail Time, Echo Suppresser, <strong>and</strong> Echo Return Loss Enhancement.<br />

Acoustic Shadow – An area in which sound waves are attenuated due to<br />

the presence <strong>of</strong> an acoustic absorber or reflector in the path <strong>of</strong> the sound<br />

waves.<br />

Acoustic Suspension – A type <strong>of</strong> speaker design using a sealed cabinet.<br />

Primarily used for low frequency enclosures, acoustic suspension designs<br />

use the air mass within the cabinet as a “spring” to help return the relatively<br />

massive speaker to the rest position. This allows heavier, longer<br />

throw drivers to be used, but results in a less efficient design requiring<br />

more amplifier power.<br />

ACT (Anti-Comet-Tail) – A complex technique <strong>of</strong> preventing picture highlights<br />

from “comet-tailing” due to lack <strong>of</strong> beam current in the camera tube.<br />

(The usually colored trail behind a moving, very bright light/reflection in a<br />

picture is called a “comet-tail” since the effect looks similar to an astronomical<br />

comet.) The technique involves a special tube <strong>and</strong> circuitry to drive<br />

it. Basically, the charge due to a very bright object is never allowed to build<br />

up to an unmanageable level by discharging the target above a preset level<br />

during horizontal retrace time when the ACT action is turned on, with an<br />

increased beam current.<br />

Active Lines – The total number <strong>of</strong> scanning lines minus those scanning<br />

lines devoted to the vertical blanking interval.<br />

Active Line Time – The duration <strong>of</strong> a scanning line minus that period<br />

devoted to the horizontal blanking interval.<br />

Active Picture – That portion <strong>of</strong> the ITU-R BT.601 digital picture signal<br />

between the SAV <strong>and</strong> EAV data words.<br />

Active Picture Area – The part <strong>of</strong> a TV picture that contains actual picture<br />

as opposed to sync or other data. Vertically, the active picture area is<br />

487 lines for NTSC <strong>and</strong> 576 lines for PAL. The inactive area is called<br />

blanking.<br />

Active <strong>Video</strong> – The part <strong>of</strong> the video waveform that is not specified to be<br />

blanking, burst, or sync information. Most <strong>of</strong> the active video, if not all <strong>of</strong> it,<br />

is visible on the display screen.<br />

Active Window – On a PC, the only window that recognizes input (activity)<br />

from the keyboard <strong>and</strong> mouse; only one window is active at a time.<br />

ActiveMovie – Micros<strong>of</strong>t’s architecture for the control <strong>and</strong> processing <strong>of</strong><br />

streams <strong>of</strong> multimedia data <strong>and</strong> s<strong>of</strong>tware that uses this architecture to play<br />

digital video <strong>and</strong> sound. It is intended to supersede <strong>Video</strong> for Windows.<br />

ACTV (Advanced Compatible Television) – Techniques for ATV transmission<br />

developed by the DSRC, with support initially from NBC <strong>and</strong><br />

RCA/GE Consumer Electronics (now Thomson Consumer Electronics) <strong>and</strong><br />

with later support from such organizations as ABC <strong>and</strong> HBO. There are two<br />

ACTVs. a) ACTV I is a channel-compatible, receiver-compatible system<br />

using many different techniques to add widescreen panels <strong>and</strong> increase<br />

horizontal <strong>and</strong> vertical resolution. Among the techniques are the filling <strong>of</strong> a<br />

Fukinuki hole, time compression, seam-elimination, spatio-temporal filtering,<br />

<strong>and</strong> quadrature modulation <strong>of</strong> the picture carrier. The last prevents<br />

direct compatibility with videotape recorders <strong>and</strong> with ordinary satellite<br />

transmission techniques. b) ACTV II is ACTV I plus an augmentation channel<br />

to improve resolution <strong>and</strong> sound.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Acuity – See Visual Acuity.<br />

Adaptation – Visual process whereby approximate compensation is made<br />

for changes in the luminances <strong>and</strong> colors <strong>of</strong> stimuli, especially in the case<br />

<strong>of</strong> changes in illuminants.<br />

Adaptation Field – Ancillary program data (especially PCR) which are<br />

uncoded <strong>and</strong> are transmitted at least every 100 ms after the TS header <strong>of</strong><br />

a data stream (PID) belonging to a program.<br />

Adapter – A device used to achieve compatibility between two items <strong>of</strong><br />

audio/video equipment.<br />

Adaption Field – Ancillary program data, especially program clock reference<br />

(PCR), which are uncoded <strong>and</strong> are transmitted at least every 100 ms<br />

after the TS header <strong>of</strong> a data stream (packet information, PID) belonging to<br />

a program.<br />

Adaptive – Changing according to conditions.<br />

Adaptive Bit Allocation – The allocation <strong>of</strong> more bits to image areas <strong>of</strong><br />

high activity which does not lend itself to all types <strong>of</strong> video compression<br />

techniques, especially when interframe sampling is used.<br />

Adaptive Differential Pulse Code Modulation – a) A compression technique<br />

that encodes the predictive residual instead <strong>of</strong> the original waveform<br />

signal so that the compression efficiency is improved by a predictive gain.<br />

Rather than transmitting PCM samples directly, the difference between the<br />

estimate <strong>of</strong> the next sample <strong>and</strong> the actual sample is transmitted. This difference<br />

is usually small <strong>and</strong> can thus be encoded in fewer bits than the<br />

sample itself. b) Differential pulse code modulation that also uses adaptive<br />

quantizing; an audio coding algorithm which provides a modest degree <strong>of</strong><br />

compression together with good quality. c) A technique for compressing<br />

the transmission requirements <strong>of</strong> digital signals. ADPCM has been used by<br />

ABC between New York <strong>and</strong> Washington to allow NTSC transmission on a<br />

45 Mbps (DS3) telephone company data transmission circuit. d) A pulse<br />

code modulation system typically operating at a high sampling rate whereby<br />

coding is based on a prior knowledge <strong>of</strong> the signal to be processed (i.e.,<br />

greater than, equal to, or less than the previous sample). The system is<br />

adaptive in that digital bits <strong>of</strong> code signify different sizes <strong>of</strong> signal change<br />

depending on the magnitude <strong>of</strong> the signal.<br />

Adaptive Emphasis – An ATV technique for improving detail <strong>of</strong> dark parts<br />

<strong>of</strong> the picture by increasing their level. If a complementary de-emphasis is<br />

performed at the receiver, noise can be reduced. Dolby B noise reduction<br />

(the form <strong>of</strong> Dolby noise reduction most common in consumer cassette<br />

recorders) is a classic example <strong>of</strong> complementary adaptive emphasis.<br />

Adaptor – A device that allows an ordinary NTSC television to receive pictures<br />

from a non-receiver-compatible ATV system.<br />

ADC – See A-to-D Converter.<br />

Added Calibrator – A feature <strong>of</strong> some waveform monitors which allows<br />

an internal 1-volt calibrator signal to be used as a reference for amplitude<br />

measurements.<br />

Adder – Device that forms, as output, the sum <strong>of</strong> two or more numbers<br />

presented as inputs.<br />

Additive – Any material in the coating <strong>of</strong> magnetic tape other than the<br />

oxide <strong>and</strong> the binder resins; for example, plasticizers (materials used to<br />

6 www.tektronix.com/video_audio<br />

s<strong>of</strong>ten an otherwise hard or brittle binder), lubricants (materials used to<br />

lower the coefficient <strong>of</strong> friction <strong>of</strong> an otherwise high-friction binder), fungicides<br />

(materials used to prevent fungus growth), dispersants (to uniformly<br />

distribute the oxide particles), or dyes.<br />

Additive Color System – Color specification system in which primary colors<br />

are added together to create a desired color. An example is the<br />

red/green/blue (RGB) system. Additive systems are generally associated<br />

with light emitting devices (CRTs).<br />

Additive Mix – A mix wherein the instantaneous video output signal is<br />

equal to the weighted sum <strong>of</strong> the input video signals. Unless otherwise<br />

specified, “mix” is taken to mean “additive mix.”<br />

Address – Number that indicates the position <strong>of</strong> a word in the memory.<br />

Address Bus – Set <strong>of</strong> wires (typically 32) used to transmit addresses,<br />

usually from the microprocessor to a memory or I/O device.<br />

Address Decoding – Process <strong>of</strong> selecting a specific address or field <strong>of</strong><br />

addresses to enable unique devices.<br />

Address Dial – See SCSI Address Dial.<br />

Addressing Modes – Various methods <strong>of</strong> specifying an address as part <strong>of</strong><br />

an instruction. See Direct Addressing, Indirect Addressing, Immediate<br />

Addressing <strong>and</strong> Indexed Addressing.<br />

Adhesion – The degree to which the coating adheres to the base film.<br />

Anchorage may be checked by measuring the force required to separate<br />

the coating from the base film by means <strong>of</strong> a specially designed plow blade<br />

or, more simply, by determining whether the coating can be peeled from<br />

the base film by means <strong>of</strong> ordinary pressure-sensitive adhesive tape.<br />

Adjacent Channel – A television transmission channel immediately adjacent<br />

to an existing channel. For example, channel 3 is adjacent to channels<br />

2 <strong>and</strong> 4. There are three exceptions to what might otherwise be considered<br />

adjacent channels: there is a small gap between channels 4 <strong>and</strong> 5, there is<br />

a large gap between channels 6 <strong>and</strong> 7, <strong>and</strong> there is an enormous gap<br />

between channels 13 <strong>and</strong> 14. Adjacent channels figure into ATV in two<br />

ways. a) First, it is currently illegal to broadcast on adjacent channels in a<br />

single location. Some ATV proponents feel that augmentation channels<br />

might someday be allowed to be placed in adjacent channels. If half-size<br />

(3 MHz) or smaller augmentation channels are used, all current broadcasters<br />

could then be allowed an augmentation channel. Some proponents feel<br />

the use <strong>of</strong> a low-power digital augmentation channel will allow adjacent<br />

channels to be used without interference. b) Second, some ATV proposals<br />

require that the augmentation channel be adjacent to the transmission<br />

channel or require a larger than normal transmission channel, thus occupying<br />

a channel <strong>and</strong> one <strong>of</strong> its adjacent channels.<br />

Administrator – See System Administrator <strong>and</strong> Network Administrator.<br />

ADPCM – See Adaptive Differential Pulse Code Modulation.<br />

ADSL – See Asymmetrical Digital Subscriber Line.<br />

ADSR (Attack, Decay, Sustain <strong>and</strong> Release) – These are the four<br />

parameters found on a basic synthesizer envelope generator. An envelope<br />

generator is sometimes called a transient generator <strong>and</strong> is traditionally<br />

used to control the loudness envelope <strong>of</strong> sounds, though some modern<br />

designs allow for far greater flexibility. The Attack, Decay, <strong>and</strong> Release


parameters are rate or time controls. Sustain is a level control. When a key<br />

is pressed, the envelope generator will begin to rise to its full level at the<br />

rate set by the attack parameter; upon reaching peak level it will begin to<br />

fall at the rate set by the decay parameters to the level set by the sustain<br />

control. The envelope will remain at the sustain level as long a the key is<br />

held down. Whenever a key is released, it will return to zero at the rate set<br />

by the release parameters.<br />

ADTV (Advanced Definition Television) – A term sometimes used for<br />

both EDTV <strong>and</strong> HDTV.<br />

Advanced Encoder – A device that changes RGB or DAV into NTSE using<br />

some form or forms <strong>of</strong> pre-filtering to reduce or eliminate NTSC artifacts.<br />

Some advanced encoders also <strong>of</strong>fer image enhancement, gamma correction,<br />

<strong>and</strong> the like.<br />

Advanced Television Systems Committee (ATSC) – The US-based<br />

organization that is defining the high definition television st<strong>and</strong>ard for the<br />

United States. A sort <strong>of</strong> NTSE for ATV. It is comprised <strong>of</strong> three technology<br />

groups <strong>and</strong> a number <strong>of</strong> smaller committees. T1 Group is studying receiver-compatible<br />

improved NTSC. T2 Group is studying non-receiver-compatible<br />

525 scanning line production, distribution, <strong>and</strong> display systems. T3<br />

Group is studying HDTV.<br />

Advanced TV – Although sometimes used interchangeably, advanced <strong>and</strong><br />

high-definition television (HDTV) are not one <strong>and</strong> the same. Advanced television<br />

(ATV) would distribute wide-screen television signals with resolution<br />

substantially better than current systems. It requires changes to current<br />

emission regulations, including transmission st<strong>and</strong>ards. In addition, ATV<br />

would <strong>of</strong>fer at least two-channel, CD-quality audio.<br />

AEA (American Electronics Association) – An organization <strong>of</strong> manufacturers<br />

more associated with computers <strong>and</strong> communications than is the<br />

EIA. The AEA has established an ATV Task Force, the members <strong>of</strong> which<br />

include: AT&T, Apple Computer, Hewlett-Packard, IBM, <strong>and</strong> Motorola.<br />

AEC – See Acoustic Echo Canceller.<br />

AES (Audio Engineering Society) – The <strong>of</strong>ficial association <strong>of</strong> technical<br />

personnel, scientists, engineers, <strong>and</strong> executives in the audio field. Of<br />

potential interest in electronic production are the following: SC-2,<br />

Subcommittee on Digital Audio; SC-3, Subcommittee on the Preservation<br />

<strong>and</strong> Restoration <strong>of</strong> Audio Recording; <strong>and</strong> SC4, Subcommittee on Acoustics.<br />

AES/EBU – a) Informal name for a digital audio st<strong>and</strong>ard established jointly<br />

by the Audio Engineering Society <strong>and</strong> European Broadcasting Union<br />

organizations. b) The serial transmission format st<strong>and</strong>ardized for pr<strong>of</strong>essional<br />

digital audio signals (AES3-1992 AES Recommended Practice for<br />

Digital Audio Engineering – Serial Transmission Format for Two-Channel<br />

Linearly Represented Digital Audio Data). c) A specification using time-division<br />

multiplex for data, <strong>and</strong> balanced line drivers to transmit two channels<br />

<strong>of</strong> digital audio data on a single twisted-pair cable using 3-pin (XLR) connectors.<br />

Peak-to-peak values are between 3 <strong>and</strong> 1-V with driver <strong>and</strong> cable<br />

impedance specified as 110 ohms.<br />

AES/EBU Digital Audio – Specification titled “AES recommended practice<br />

for digital audio engineering – Serial transmission format for two channel<br />

linearity represented digital audio data.” AES/EBU digital audio st<strong>and</strong>ard<br />

that is the result <strong>of</strong> cooperation between the US based AES <strong>and</strong> the<br />

European based EBU.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

AES3 – See AES/EBU Digital Audio.<br />

AF – See Adaptation Field.<br />

AFC – See Automatic Frequency Control.<br />

AFC/Direct – See Waveform Monitors.<br />

AFI – Authority <strong>and</strong> Format Identifier.<br />

AFL (After Fade Listen) – Used in mixing boards to override the normal<br />

monitoring path in order to monitor a specific signal at a predefined point<br />

in the mixer. Unlike PFL, the AFL signal definition is taken after the fader <strong>of</strong><br />

a channel or group buss such that the level <strong>of</strong> the fader will affect the level<br />

heard in the AFL monitor circuit. AFL is sometimes also taken after the pan<br />

pot which also allows the engineer to monitor the signal with the pan position<br />

as it is in the mix. AFL is a h<strong>and</strong>y way to monitor a small group <strong>of</strong><br />

related instruments by themselves with all <strong>of</strong> their eq, level, <strong>and</strong> pan information<br />

reproduced as it is in the overall mix. An AFL circuit that includes<br />

pan information is <strong>of</strong>ten called “solo” or “solo in place” depending upon<br />

who builds the mixer.<br />

AFNOR (Association Francaise de Normalisation) – French st<strong>and</strong>ards<br />

body.<br />

A-Frame Edit – A video edit which starts on the first frame <strong>of</strong> the 5 video<br />

frame (4 film frame) sequence created when 24-frame film is transferred<br />

to 30 frame. The A-frame is the only frame in the sequence where a film<br />

frame is completely reproduced on one complete video frame. Here is the<br />

full sequence. (The letters correspond to the film frames.) A-frame = video<br />

fields 1&2, B-frame = video fields 1&2&1, C-frame = video fields 2&1,<br />

D-frame = video fields 2&1&2.<br />

Aftertouch – MIDI data sent when pressure is applied to a keyboard after<br />

the key has been struck, <strong>and</strong> while it is being held down or sustained.<br />

Aftertouch is <strong>of</strong>ten routed to control vibrato, volume, <strong>and</strong> other parameters.<br />

There are two types: the most common is Channel Aftertouch which looks<br />

at the keys being held, <strong>and</strong> transmits only the highest aftertouch value<br />

among them. Less common is Polyphonic Aftertouch, which allows each<br />

key being held to transmit a separate, independent aftertouch value. While<br />

polyphonic aftertouch can be extremely expressive, it can also be difficult<br />

for the unskilled to control, <strong>and</strong> can result in the transmission <strong>of</strong> a great<br />

deal <strong>of</strong> unnecessary MIDI data, eating b<strong>and</strong>width <strong>and</strong> slowing MIDI<br />

response time.<br />

AFV – See Audio Follow <strong>Video</strong>.<br />

AGC – See Automatic Gain Control.<br />

AI – Amplitude Imbalance.<br />

AIFF – See Audio Interchange File Format.<br />

Air Tally – The ability <strong>of</strong> a switcher console to indicate to an operator<br />

which video sources <strong>and</strong> keys are on-air at any given time. Ampex switchers<br />

have “true” air tally in that they sense actual presence <strong>of</strong> sources.<br />

ALC – See Automatic Level Control.<br />

Algorithm – a) A set <strong>of</strong> rules or processes for solving a problem in a finite<br />

number <strong>of</strong> steps. In audio, video, <strong>and</strong> data coding, the step-by-step procedure<br />

(<strong>of</strong>ten including repetition) which provides suitable compression<br />

<strong>and</strong>/or encryption for the specific application. When used for compression,<br />

this mathematical process results in a significant reduction in the number<br />

www.tektronix.com/video_audio 7


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

<strong>of</strong> bits required for transmission <strong>and</strong> may be either lossless or lossy.<br />

b) Step-by-step procedure for the solution to a problem. First the problem<br />

is stated <strong>and</strong> then an algorithm is devised for its solution.<br />

Alias, Aliasing – Something other that what it appears to be. Stairsteps<br />

on what should be a smooth diagonal line are an example <strong>of</strong> spatial alias.<br />

Wagon wheels appearing to move backwards are an example <strong>of</strong> temporal<br />

alias. Aliases are caused by sampling <strong>and</strong> can be reduced or eliminated by<br />

pre-filtering, which can appear to be a blurring effect. Defects in the picture<br />

typically caused by insufficient sampling (violation <strong>of</strong> the Nyquist sampling<br />

rate) in the analog-to-digital conversion process or poor filtering <strong>of</strong><br />

digital video. Defects are typically seen as jaggies on diagonal lines <strong>and</strong><br />

twinkling or brightening in picture detail. Examples are: Temporal Aliasing –<br />

such as rotating wagon wheel spokes appearing to rotate in the reverse<br />

direction. Raster Scan Aliasing – such as sparkling or pulsing effects in<br />

sharp horizontal lines. Stair-Stepping – stepped or jagged edges in diagonal<br />

lines or the diagonal parts <strong>of</strong> a letter.<br />

Alignment – Most commonly, Head Alignment, but also used to describe<br />

the process <strong>of</strong> adjusting a recorder’s Bias <strong>and</strong> Equalization for optimum<br />

results from a specific tape.<br />

Alpha – See Alpha Channel <strong>and</strong> Alpha Mix.<br />

Alpha Channel – The alpha channel is used to specify an alpha value for<br />

each color pixel. The alpha value is used to control the blending, on a<br />

pixel-by-pixel basis, <strong>of</strong> two images. Alpha typically has a normalized value<br />

<strong>of</strong> 0 to 1. In a computer environment, the alpha values can be stored in<br />

additional bit planes <strong>of</strong> frame-buffer memory. When you hear about 32-bit<br />

frame buffers, what this really means is that there are 24 bits <strong>of</strong> color, 8<br />

each for red, green, <strong>and</strong> blue, along with an 8-bit alpha channel. Also see<br />

Alpha Mix.<br />

new pixel = (alpha) (pixel A color) + 1 – alpha (pixel B color)<br />

Alpha Mix – A way <strong>of</strong> combining two images. How the mixing is performed<br />

is provided by the alpha channel. The little box that appears over<br />

the left-h<strong>and</strong> shoulder <strong>of</strong> a news anchor is put there by an alpha mixer.<br />

Wherever the pixels <strong>of</strong> the little box appear in the frame buffer, an alpha<br />

number <strong>of</strong> “1” is put in the alpha channel. Wherever they don’t appear, an<br />

alpha number <strong>of</strong> “0” is placed. When the alpha mixer sees a “1” coming<br />

from the alpha channel, it displays the little box. Whenever it sees a “0,” it<br />

displays the news anchor. Of course, it doesn’t matter if a “1” or a “0” is<br />

used, but you get the point.<br />

Alphanumeric – Set <strong>of</strong> all alphabetic <strong>and</strong> numeric characters.<br />

ALU – See Arithmetic <strong>and</strong> Logic Unit.<br />

AM – A form <strong>of</strong> modulation where the level <strong>of</strong> the baseb<strong>and</strong> information<br />

affects the level <strong>of</strong> the carrier. See Amplitude Modulation.<br />

A-MAC – A MAC (Multiplexed Analog Component) with audio <strong>and</strong> data frequency<br />

multiplexed before modulation. See also MAC.<br />

Ambient Lighting – Light that emanates from no particular source, coming<br />

from all directions with equal intensity.<br />

Ambient Sound – A representative sample <strong>of</strong> background audio (such as<br />

a refrigerator hum or crowd murmur) particular to a shooting location.<br />

Ambient sound is gathered in the course <strong>of</strong> a production to aid the sound<br />

8 www.tektronix.com/video_audio<br />

editor in making cuts or filling in spaces between dialog. Also called Room<br />

Tone.<br />

American Television <strong>and</strong> Communications – See ATC.<br />

A-Mode Edit – An editing method where the footage is assembled in the<br />

final scene order. Scene 1, scene 2, etc.<br />

Amplitude – The height <strong>of</strong> a waveform above or below the zero line.<br />

Amplitude Modulation – a) The process used for some radio (AM broadcast,<br />

in North American audio service broadcast over 535 kHz-1705 kHz)<br />

<strong>and</strong> television video transmission. A low-frequency (program) signal modulates<br />

(changes) the amplitude <strong>of</strong> a high-frequency RF carrier signal (causing<br />

it to deviate from its nominal base amplitude). The original program<br />

signal is recovered (demodulated) at the receiver. This system is extensively<br />

used in broadcast radio transmission because it is less prone to signal<br />

interference <strong>and</strong> retains most <strong>of</strong> the original signal quality. In video, FM is<br />

used in order to record high quality signals on videotape. b) The process<br />

by which the amplitude <strong>of</strong> a high-frequency carrier is varied in proportion<br />

to the signal <strong>of</strong> interest. In the PAL television system, AM is used to encode<br />

the color information <strong>and</strong> to transmit the picture. Several different forms <strong>of</strong><br />

AM are differentiated by various methods <strong>of</strong> sideb<strong>and</strong> filtering <strong>and</strong> carrier<br />

suppression. Double sideb<strong>and</strong> suppressed carrier is used to encode the<br />

PAL color information, while the signal is transmitted with a large-carrier<br />

vestigial sideb<strong>and</strong> scheme.<br />

Amplitude Non-Uniformity – A term used in connection with magnetic<br />

tape testing <strong>and</strong> refers to the reproduced peak-to-peak voltage <strong>and</strong> its<br />

variation from what was recorded.<br />

Amplitude Versus Frequency Response – Refer to the Frequency<br />

Response discussion.<br />

AM-VSB (Amplitude Modulation with Vestigial Sideb<strong>and</strong>) – The form<br />

<strong>of</strong> modulation used in broadcast <strong>and</strong> cable television transmission. It is<br />

more efficient than dual-sideb<strong>and</strong> amplitude modulation <strong>and</strong> is easier to<br />

implement than single-sideb<strong>and</strong> amplitude modulation.<br />

Analog – a) A continuous electrical signal that carries information in the<br />

form <strong>of</strong> variable physical values, such as amplitude or frequency modulation.<br />

b) A signal which moves through a continuous range <strong>of</strong> settings or<br />

levels. c) An adjective describing any signal that varies continuously as<br />

opposed to a digital signal that contains discrete levels representing the<br />

binary digits 0 <strong>and</strong> 1. d) A signal that is an analogy <strong>of</strong> a physical process<br />

<strong>and</strong> is continuously variable, rather than discrete. See also Digitization.<br />

Analog Components – <strong>Video</strong> signals in which a continuously variable<br />

voltage or current (rather than a set <strong>of</strong> digital numbers) represents a pixel.<br />

Analog Interface – An interface between a display controller <strong>and</strong> a display<br />

in which pixel colors are determined by the voltage levels on three<br />

output lines (RGB). Theoretically, an unlimited number <strong>of</strong> colors can be supported<br />

by this method (24 bits per pixel allows 16,777,216 colors). The<br />

voltage level on any line varies between zero volts (for black) to about 700<br />

millivolts (for maximum brightness).<br />

Analog Monitor – A video monitor which accepts analog signals. Several<br />

types <strong>of</strong> inputs are accepted by analog monitors: composite video, RGB &<br />

sync, Y/C, YUV <strong>and</strong> any combination <strong>of</strong> these formats. The signals transmit-


ted to an analog monitor are usually between 0 <strong>and</strong> 1 V <strong>and</strong> use 75-ohm<br />

coaxial cables.<br />

Analog Recording – The common form <strong>of</strong> magnetic recording where the<br />

recorded waveform signal maintains the shape <strong>of</strong> the original waveform<br />

signal.<br />

Anamorphic Squeeze – A change in picture geometry to compress one<br />

direction (usually horizontal) more than the other. Anamorphic squeeze<br />

lenses made CinemaScope possible. Occasionally, when widescreen movies<br />

are transferred to video, an anamorphic squeeze will be used (usually only<br />

in credits) to allow the smaller aspect ratio <strong>of</strong> television to accommodate<br />

the larger movie aspect ratio. Some ATV proponents have suggested a gentle<br />

anamorphic squeeze as a technique to assist in aspect ratio accommodation.<br />

Anamorphic <strong>Video</strong> – Found on a large number <strong>of</strong> DVDs, anamorphic<br />

video squeezes a 1.78:1 picture shape into a 1.33:1 image area. If you<br />

view an anamorphic video image on a 1.33 set, the characters will look tall<br />

<strong>and</strong> thin. This format is designed for the 1.78 aspect ratio TV sets where<br />

the horizontal is stretched back out to the full width <strong>of</strong> the set.<br />

Unsqueezing an anamorphic image on a 1.33 set is accomplished by<br />

squeezing the vertical size. The advantage <strong>of</strong> the anamorphic video system<br />

is 33% more vertical information in a widescreen picture.<br />

Anchor Frame – A video frame that is used for prediction. I-frames <strong>and</strong><br />

P-frames are generally used as anchor frames, but B-frames are never<br />

anchor frames.<br />

Anchor Point – A bit-stream location that serves as a r<strong>and</strong>om access<br />

point. MPEG I-frames are the most common anchor points.<br />

Anchorage – For recording tape, the degree to which the magnetic tape<br />

oxide coating adheres to the base film.<br />

Anechoic – Literally, without echoes. Anechoic refers to the absence <strong>of</strong><br />

audio reflections. The closest thing to this situation in nature is the great<br />

outdoors, but even here there are reflections from the ground, various<br />

objects, etc. It is almost impossible to create a truly anechoic environment,<br />

as there is no such thing as a perfect sound absorber. At high frequencies,<br />

it is possible to create near-anechoic conditions, but the lower the frequency,<br />

the harder that is.<br />

Anechoic Chamber – A room which has totally sound absorbent walls, so<br />

that no reflected waves can exist <strong>and</strong> only the direct waves are heard.<br />

Anhysteresis – The process whereby a material is magnetized by applying<br />

a unidirectional field upon which is superimposed an alternating field <strong>of</strong><br />

gradually decreasing amplitude. One form <strong>of</strong> this process is analogous to<br />

the recoding process using AC Bias.<br />

Animation – Animation is the process <strong>of</strong> fooling the human eye into perceiving<br />

a moving object by presenting the eye with a rapid succession <strong>of</strong><br />

still pictures. Each still is called a frame. On the Cubicomp, animation consists<br />

<strong>of</strong> moving objects which, in themselves, stay unchanged.<br />

Animation Path – The motion <strong>of</strong> an object as it flies through space is<br />

called its animation or motion path.<br />

Anisotropy – Directional dependence <strong>of</strong> magnetic properties, leading to<br />

the existence <strong>of</strong> easy or preferred directions <strong>of</strong> magnetization. Anisotropy <strong>of</strong><br />

a particle may be related to its shape, to its crystalline structure, or to the<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

existence <strong>of</strong> strains within it. Shape anisotropy is the dominant form in acicular<br />

particles.<br />

ANRS, Super ANRS – A noise-reduction system used by JVC. ANRS operates<br />

on principles similar to those used by the Dolby system. Therefore,<br />

there is a degree <strong>of</strong> compatibility between recordings made with either<br />

system.<br />

ANSI (American National St<strong>and</strong>ards Institute) – ANSI is a voluntary<br />

<strong>and</strong> privately funded business st<strong>and</strong>ards group in the USA. ANSI seeks to<br />

promote <strong>and</strong> to facilitate consensus st<strong>and</strong>ards nationally, <strong>and</strong> is internationally<br />

engaged as the sole US member <strong>of</strong> the ISO. The members <strong>of</strong> ANSI<br />

consist <strong>of</strong> about 1,300 American <strong>and</strong> international companies, 30 government<br />

agencies <strong>and</strong> some 250 organizations <strong>of</strong> trade, labor, pr<strong>of</strong>essionals,<br />

consumers, etc.<br />

ANSI 4.40 – See AES/EBU Digital Audio.<br />

Anti-Alias Filter – A filter (typically a lowpass filter) used to b<strong>and</strong>widthlimit<br />

the signal to less than half the sampling rate before sampling.<br />

Anti-Aliased Fonts – Computer-generated fonts that have been digitally<br />

rounded for smooth edges.<br />

Anti-Aliasing – The process <strong>of</strong> reducing aliasing effects. Aliasing occurs<br />

because a raster system is “discrete,” i.e., made up <strong>of</strong> pixels that have<br />

finite size. Representing a line with black <strong>and</strong> white pixels results in “jaggies,”<br />

or “aliases.” These are particularly disturbing during animation. To<br />

correct them, “anti-aliasing” techniques are used. These tech<br />

AM-VSB (Amplitude Modulation with Vestigial Sideb<strong>and</strong>) – The form <strong>of</strong><br />

modulation used in broadcast <strong>and</strong> cable television transmission. It is more<br />

efficient than dual-sideb<strong>and</strong> amplitude modulation <strong>and</strong> is easier to implement<br />

than single-sideb<strong>and</strong> amplitude modulation.<br />

AOE – Applications <strong>and</strong> Operational Environments.<br />

A-Only Edit – Audio-Only Edit.<br />

AP – See Active Picture.<br />

Aperture – a) An adjustable opening in a lens which, like the iris in the<br />

human eye, controls the amount <strong>of</strong> light entering a camera. The size <strong>of</strong> the<br />

aperture is controlled by the iris adjustment <strong>and</strong> is measured in f-stops. A<br />

smaller f-stop number corresponds to a larger opening that passes more<br />

light. b) As applied to ATV, the finite size <strong>and</strong> shape <strong>of</strong> the point <strong>of</strong> the<br />

electron beam in a camera or picture tube. As the beam does not come to<br />

an infinitesimal point, it affects the area around it, reducing resolution.<br />

Aperture Correction – a) Signal processing that compensates for a loss<br />

<strong>of</strong> detail caused by the aperture. It is a form <strong>of</strong> image enhancement adding<br />

artificial sharpness <strong>and</strong> has been used for many years. b) Electrical compensation<br />

for the distortion introduced by the (limiting) size <strong>of</strong> a scanning<br />

aperture. c) The properties <strong>of</strong> the camera lens, optical beam-splitting<br />

installation, <strong>and</strong> camera tube all contribute to a reduced signal at higher<br />

spatial frequencies generally falling <strong>of</strong>f as an approximate (sin x)/X function.<br />

Additionally, it is obvious in a scanning system that the frequency<br />

response falls <strong>of</strong>f as the effective wavelength <strong>of</strong> the detail to be resolved in<br />

the image approaches the dimension <strong>of</strong> the scanning aperture <strong>and</strong><br />

becomes zero when the effective wavelength equals the dimension <strong>of</strong> the<br />

scanning aperture. Aperture correction normally introduced in all video<br />

cameras restores the depth <strong>of</strong> modulation to the waveform at higher fre-<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

quencies with the objective <strong>of</strong> flat response to 400 TV lines (in NTSC) for a<br />

subjective improvement in image quality.<br />

Aperture Delay – In ADCs, aperture delay is the time from an edge <strong>of</strong> the<br />

input clock <strong>of</strong> the ADC until the time the part actually takes the sample.<br />

The smaller this number, the better.<br />

Aperture Jitter – The uncertainty in the aperture delay. This means the<br />

aperture delay time changes a little bit over time, <strong>and</strong> that little bit <strong>of</strong><br />

change is the aperture jitter.<br />

Aperture, Camera – The available maximum dimensions <strong>of</strong> the optical<br />

image on the active surface <strong>of</strong> the photo-sensor, within which good quality<br />

image information is being recorded. The camera aperture determines the<br />

maximum usable scene information captured <strong>and</strong> introduced into the system,<br />

<strong>and</strong> available for subsequent processing <strong>and</strong> display. These dimensions<br />

are usually defined by st<strong>and</strong>ards. (Note: Not to be confused with lens<br />

aperture, which defines the luminous flux transmission <strong>of</strong> the optical path.)<br />

Aperture, Clean – The concept <strong>of</strong> a clean aperture in a digital system<br />

defines an inner picture area (within the production aperture) within which<br />

the picture information is subjectively uncontaminated by all edge transient<br />

distortions (SMPTE 260M). Filtrations for b<strong>and</strong>width limitation, multiple digital<br />

blanking, cascaded spatial filtering, etc., introduce transient disturbances<br />

at the picture boundaries, both horizontally <strong>and</strong> vertically. It is not<br />

possible to impose any bounds on the number <strong>of</strong> cascaded digital processes<br />

that might be encountered in the practical post-production system.<br />

Hence, the clean aperture is defined to represent an acceptable (<strong>and</strong> practical)<br />

worst-case level <strong>of</strong> production.<br />

Aperture, Display – The available maximum dimensions (mapped back<br />

into the camera aperture) for the system's ability to display good quality<br />

image information. The information available for display is usually cropped<br />

from the total captured by the cascade <strong>of</strong> tolerances that may be incorporated<br />

in the system, <strong>and</strong> also by intentional design features that may be<br />

introduced in the display.<br />

Aperture, Production – A production aperture for a studio digital device<br />

defines an active picture area produced by signal sources such as cameras,<br />

telecines, digital video tape recorders, <strong>and</strong> computer-generated pictures.<br />

It is recommended that all <strong>of</strong> this video information be carefully produced,<br />

stored, <strong>and</strong> properly processed by subsequent digital equipment. In<br />

particular, digital blanking in all studio equipment should rigorously conform<br />

to this specified production aperture (SMPTE 260M). The width <strong>of</strong> the<br />

analog active horizontal line is measured at the 50% points <strong>of</strong> the analog<br />

video signal. However, the analog blanking may differ from equipment to<br />

equipment, <strong>and</strong> the digital blanking may not always coincide with the analog<br />

blanking.<br />

Aperture, Safe Action – As defined by a test pattern, a safe action aperture<br />

indicates the safe action image area within which all significant action<br />

must take place, <strong>and</strong> the safe title image area, within which the most<br />

important information must be confined, to ensure visibility <strong>of</strong> the information<br />

on the majority <strong>of</strong> home television receivers. SMPTE RP 27.3 defines<br />

these areas for 35 mm <strong>and</strong> 16 mm film <strong>and</strong> for 2x2-inch slides.<br />

API (Application Program Interface) – a) The s<strong>of</strong>tware used within an<br />

application program to activate various functions <strong>and</strong> services performed<br />

by the operating system. b) The Windows operating system refers to API<br />

10 www.tektronix.com/video_audio<br />

functions as those which open <strong>and</strong> close windows, interpret mouse movement,<br />

read the keyboard, etc. These control-type functions are called<br />

"hooks" to the operating system.<br />

APL (Average Picture Level) – The average signal level (with respect to<br />

blanking) during active picture time, expressed as a percentage <strong>of</strong> the difference<br />

between the blanking <strong>and</strong> reference white levels.<br />

Application – An application runs in a module, communicating with the<br />

host, <strong>and</strong> provides facilities to the user over <strong>and</strong> above those provided<br />

directly by the host. An application may process the transport stream.<br />

Application Window – The workspace (window) available to an application.<br />

The size can be adjusted by the user <strong>and</strong> limited only by the size <strong>of</strong><br />

the monitor's display.<br />

APS (Advanced Photo System) – A new photographic system conceived<br />

by Kodak <strong>and</strong> developed jointly with Canon, Fuji, Minolta, <strong>and</strong> Nikon. The<br />

APS was launched in April 1996. APS also represents the file format used<br />

to store data on the new film's magnetic coating.<br />

Apt-X100 – The apt-X100 is a proprietary audio compression algorithm<br />

from APT, Ltd., which features an adaptive differential PCM (ADPCM) algorithm<br />

in four sub-b<strong>and</strong>s. The algorithm provides a fixed 4:1 compression<br />

with low delay <strong>and</strong> b<strong>and</strong>widths ranging from 7.5 kHz to 22.5 kHz <strong>and</strong> output<br />

bit rates from 64 to 384 kbit/s, depending on the sampling rate.<br />

APU (Audio Presentation Unit 13818-1) – A 13818-1 audio frame.<br />

Architecture – Logical structure <strong>of</strong> a computer system.<br />

Archive – a) Off-line storage <strong>of</strong> video/audio onto backup tapes, floppy<br />

disks, optical disks, etc. b) A collection <strong>of</strong> several files bundled into one file<br />

by a program (such as ar, tar, bar, or cpio) for shipment or archiving. This<br />

method is very reliable <strong>and</strong> can contain large amounts <strong>of</strong> data.<br />

Arithmetic <strong>and</strong> Logic Unit (ALU) – One <strong>of</strong> three essential components <strong>of</strong><br />

a microprocessor. The other two are the registers <strong>and</strong> the control block.<br />

The ALU performs various forms <strong>of</strong> addition, subtraction, <strong>and</strong> logic operations,<br />

such as ANDing the contents <strong>of</strong> two registers or masking the contents<br />

<strong>of</strong> a register.<br />

Arithmetic Coding – Perhaps the major drawback to each <strong>of</strong> the Huffman<br />

encoding techniques is their poor performance when processing texts<br />

where one symbol has a probability <strong>of</strong> occurrence approaching unity.<br />

Although the entropy associated with such symbols is extremely low, each<br />

symbol must still be encoded as a discrete value. Arithmetic coding<br />

removes this restriction by representing messages as intervals <strong>of</strong> the real<br />

numbers between 0 <strong>and</strong> 1. Initially, the range <strong>of</strong> values for coding a text is<br />

the entire interval (0, 1). As encoding proceeds, this range narrows while<br />

the number <strong>of</strong> bits required to represent it exp<strong>and</strong>s. Frequently occurring<br />

characters reduce the range less than characters occurring infrequently,<br />

<strong>and</strong> thus add fewer bits to the length <strong>of</strong> an encoded message.<br />

ARP – Address Resolution Protocol.<br />

ARS – See Automatic Route Selection.<br />

Artifacts – a) Artifacts can range from noise <strong>and</strong> snow, to spots. Anything<br />

that is visually wrong with the picture is an artifact. Artifacts however do<br />

not include picture errors caused by improperly adjusted displays. Artifacts<br />

are visual errors caused by the signal being sent to the display. b) A defect


or distortion <strong>of</strong> the image, introduced along the sequence from origination<br />

<strong>and</strong> image capture to final display. Artifacts may arise from the overload <strong>of</strong><br />

channel capacity by excess signal b<strong>and</strong>width. Artifacts may also result<br />

from: sampling effects in temporal, spatial, or frequency domains; processing<br />

by the transfer functions; compromises any inadequacies in the system<br />

employed; cascading <strong>of</strong> minor defects; basically any other departure <strong>of</strong> the<br />

total system from “complete transparency.” c) Visible (or audible) consequences<br />

<strong>of</strong> various television processes. Artifacts are usually referred to<br />

only when they are considered defects. Artifact elimination is <strong>of</strong>ten more<br />

apparent than quality increases such as resolution enhancement.<br />

d) Interference or other unwanted “noise” in video such as flickering,<br />

changes in color, <strong>and</strong> macroblocking. Some artifacts, such as macroblocking,<br />

can be remedied in video compression <strong>and</strong> some cannot. The quality<br />

<strong>of</strong> the finished product is, in large part, no better than the source material.<br />

See also Filter Artifacts, Impairments, <strong>and</strong> NTSC Artifacts.<br />

ASCII (American St<strong>and</strong>ard Code for Information Interchange) –<br />

a) Character code used for representing information as binary data in most<br />

computer systems. b) A st<strong>and</strong>ard code for transmitting data, consisting <strong>of</strong><br />

128 letters, numerals, symbols, <strong>and</strong> special codes, each <strong>of</strong> which is represented<br />

by a unique binary number.<br />

ASI – Asynchronous Serial Interface.<br />

ASIC (Application Specific Integrated Circuit) – An integrated circuit<br />

designed for special, rather than general, applications.<br />

ASN.1 – Abstract Syntax Notation 1.<br />

ASPEC (Adaptive Spectral Perceptual Entrophy Coding) – An algorithm<br />

developed by Fraunh<strong>of</strong>er Institut, AT&T, Thomas Br<strong>and</strong>t, <strong>and</strong> the<br />

CNET. The ASPEC algorithm was later used for developing the MPEG audio<br />

Layer 3 specification.<br />

Aspect Ratio – The ratio <strong>of</strong> the width <strong>of</strong> the picture to the height. For<br />

most current TVs, this ratio is 4:3. For HDTV, the ratio will be 16:9. The<br />

aspect ratio, along with the number <strong>of</strong> vertical scan lines that make up the<br />

image, determines what sample rate should be used to digitize the video<br />

signal.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

:1 :9 Description<br />

1.0 9 Square photographic formats, including Instamatic 126<br />

1.33 12 Existing television, old movies, Pocket Instamatic 110<br />

1.44 13 IMAX film<br />

1.5 13.5 35mm still photographs, proposed for theatrical release<br />

1.61 14.5 Faroudja HDTV proposal<br />

1.67 15 Original NHK proposal, theatrical projection outside the U.S.<br />

1.78 16 ATSC/SMPTE HDEP st<strong>and</strong>ard, optimized for shoot <strong>and</strong> protect<br />

1.85 17 Theatrical projection in the U.S.<br />

2.0 18 Most forms <strong>of</strong> VistaVision<br />

2.2 20 Some widescreen movie formats<br />

2.35 21 CinemaScope <strong>and</strong> similar movie formats<br />

2.6 23 Cinerama<br />

2.7 24 Dimension-150, Ultra-Panavision<br />

2.77 25 Dynavision widescreen 3D film format<br />

4.0 36 Polyvision<br />

Aspect Ratio Accommodation – Techniques by means <strong>of</strong> which something<br />

shot in one aspect ratio can be presented in another. The five currently<br />

used or proposed techniques are compared in the following table. It<br />

is also possible to combine techniques. Current ATV aspect ratio debates<br />

concentrate on the problems <strong>of</strong> presenting widescreen images to existing<br />

TV sets; the same problems (in an opposite direction) will occur when current<br />

aspect ratio images are presented on widescreen TV sets. In movie<br />

theaters, these problems are usually solved with movable drapes.<br />

Blanking Pan <strong>and</strong> Anamorphic Shoot <strong>and</strong><br />

Adjust Truncation Scan Squeeze Protect<br />

Maintain<br />

Director’s<br />

Intent<br />

Y N N N Y<br />

Uses Full<br />

Screen<br />

(No Burn)<br />

N Y Y Y Y<br />

Displays All<br />

Action<br />

Y N N Y Y<br />

Maintains<br />

Picture<br />

Geometry<br />

Y Y Y N Y<br />

Automatic<br />

Conversion<br />

Possible<br />

Y Y N Y Y<br />

Full Production Y<br />

Freedom<br />

Y Y Y N<br />

Asperities – Small projecting imperfections on the surface <strong>of</strong> the tape<br />

coating that limit <strong>and</strong> cause variations in head-to-tape contact.<br />

Assembled Edit – Electronic edit that replaces all previously recorded<br />

material with new audio <strong>and</strong> video <strong>and</strong> a new control track, starting at the<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

edit point. Inserting a new control track allows for a constant speed reference<br />

throughout the entire tape.<br />

Assembler Program – Translates assembly language statements<br />

(mnemonics) into machine language.<br />

Assembly Language – Machine-oriented language. A program is normally<br />

written as a series <strong>of</strong> statements using mnemonic symbols that suggest<br />

the definition <strong>of</strong> the instruction. It is then translated into machine language<br />

by an assembler program.<br />

ASVP – Application-Specific Virtual Prototype.<br />

Asymmetric Compression – Compression in which the encoding <strong>and</strong><br />

decoding require different processing power (the encoding is normally<br />

more dem<strong>and</strong>ing).<br />

Asymmetrical Digital Subscriber Line – Bellcore’s term for one-way<br />

T-1 to the home over the plain old, single twisted pair wiring already going<br />

to homes. ADSL is designed to carry video to the home. ADSL, like ISDN,<br />

uses adaptive digital filtering, which is a way <strong>of</strong> adjusting itself to overcome<br />

noise <strong>and</strong> other problems on the line. According to Northern Telecom,<br />

initial ADSL field trails <strong>and</strong> business cases have focused on ADSL’s potential<br />

for video-on-dem<strong>and</strong> service, in competition with cable pay-per-view<br />

<strong>and</strong> neighborhood video rental stores. But ADSL <strong>of</strong>fers a wide range <strong>of</strong><br />

other applications, including education <strong>and</strong> health care. Once telephone<br />

companies are able to deliver megabits to the home, Northern Telecom<br />

expects an explosion in potential applications including work-at-home<br />

access to corporate LANs, interactive services such as home shopping <strong>and</strong><br />

home banking <strong>and</strong> even multi-party video gaming, interactive travelogues,<br />

<strong>and</strong> remote medical diagnosis. Multimedia retrieval will also become possible,<br />

enabling the home user to browse through libraries <strong>of</strong> text, audio, <strong>and</strong><br />

image data – or simply subscribe to CD-quality music services. In the field<br />

<strong>of</strong> education, ADSL could make it possible to provide a low-cost “scholar’s<br />

workstation” – little more than a keyboard, mouse <strong>and</strong> screen – to every<br />

student, providing access to unlimited computer processing resources from<br />

their home. For a more modern version <strong>of</strong> ADSL, see DMT, which st<strong>and</strong>s for<br />

Discrete Multi-Tone.<br />

Asynchronous – a) A transmission procedure that is not synchronized by<br />

a clock. b) Any circuit or system that is not synchronized by a common<br />

clock signal.<br />

Asynchronous Data Streaming – Streaming <strong>of</strong> data only without any<br />

timing requirements. See Asynchronous Data Streaming, Synchronous Data<br />

Streaming.<br />

Asynchronous Transfer Mode (ATM) – a) A digital transmission system<br />

using packets <strong>of</strong> 53 bytes for transmission. ATM may be used for LANs <strong>and</strong><br />

WANs. ATM is a switching/transmission technique where data is transmitted<br />

in small, 53-byte fixed sized cells (5-byte header, 48-byte payload). The<br />

cells lend themselves both to the time-division-multiplexing characteristics<br />

<strong>of</strong> the transmission media, <strong>and</strong> the packet switching characteristics desired<br />

<strong>of</strong> data networks. At each switching node, the ATM header identifies a virtual<br />

path or virtual circuit that the cell contains data for, enabling the<br />

switch to forward the cell to the correct next-hop trunk. The virtual path is<br />

set up through the involved switches when two endpoints wish to communicate.<br />

This type <strong>of</strong> switching can be implemented in hardware, almost<br />

essential when trunk speeds range from 45 Mb/s to 1 Gb/s. The ATM<br />

12 www.tektronix.com/video_audio<br />

Forum, a worldwide organization, aimed at promoting ATM within the<br />

industry <strong>and</strong> the end-user community was formed in October 1991 <strong>and</strong><br />

currently includes more than 500 companies representing all sectors <strong>of</strong> the<br />

communications <strong>and</strong> computer industries, as well as a number <strong>of</strong> government<br />

agencies, research organizations, <strong>and</strong> users. b) A digital signal protocol<br />

for efficient transport <strong>of</strong> both constant-rate <strong>and</strong> bursty information in<br />

broadb<strong>and</strong> digital networks.<br />

AT&T – Consumer electronics manufacturer <strong>and</strong> long-distance telephone,<br />

television, <strong>and</strong> data carrier. Its Bell Labs has worked on the development <strong>of</strong><br />

ATV systems.<br />

ATC – Adaptive Transform Coding.<br />

ATC (American Television <strong>and</strong> Communications) – Time Inc.’s CATV<br />

multiple-system operator (MSO), a co-proposer with HBO <strong>of</strong> C-HDTV <strong>and</strong> a<br />

supporter <strong>of</strong> ACTV.<br />

ATEL – Advanced Television Evaluation Laboratory)<br />

A-Time (Absolute Time) – Elapsed time, referenced to the program start<br />

(00:00:00), on a DVD. A-time is measured in minutes, seconds, <strong>and</strong><br />

frames.<br />

ATM – See Asynchronous Transfer Mode.<br />

A-to-D Converter (ADC) – a) A circuit that uses digital sampling to convert<br />

an analog signal into a digital representation <strong>of</strong> that signal. An ADC for<br />

digitizing video must be capable <strong>of</strong> sampling at 10 to 150 million samples<br />

per second (MSPS). b) Converts analog voltages <strong>and</strong> currents to the digital<br />

representation used by computer systems. This enables the computer to<br />

sense real-world signals.<br />

ATRAC (Adaptive Transform Acoustic Coding) – An algorithm that<br />

splits an audio signal into three non-uniform sub-b<strong>and</strong>s.<br />

ATRP – Advanced Television Research Program.<br />

ATSC – See Advanced Television Systems Committee.<br />

Attack – In audio terms, the beginning <strong>of</strong> a sound. What type <strong>of</strong> attack a<br />

sound has is determined by how long it takes for the volume <strong>of</strong> the sound<br />

to go from silence to maximum level. It is critical to consider the attack<br />

time <strong>of</strong> sounds when applying processing Compression, gating, <strong>and</strong> other<br />

types <strong>of</strong> processors as they may destroy a sound’s attack, changing the<br />

character <strong>and</strong> quality <strong>of</strong> the audio. Reverbs can also be affected by attack<br />

time; careful use <strong>of</strong> a reverb’s predelay parameter will allow you to optimize<br />

the reverb for different types <strong>of</strong> attacks.<br />

ATTC (Advanced Television Test Center) – Created by seven broadcasting<br />

organizations to test different broadcast ATV systems. See also Cable Labs.<br />

ATT-C (AT&T Communications) – The Long distance arm <strong>of</strong> AT&T.<br />

Attenuation – A decrease in the level <strong>of</strong> a signal is referred to as attenuation.<br />

In some cases, this is unintentional, as in the attenuation caused by<br />

using wire for signal transmission. Attenuators (circuits which attenuate a<br />

signal) may also be used to lower the level <strong>of</strong> a signal in an audio system<br />

to prevent overload <strong>and</strong> distortion.<br />

ATV – See Advanced TV.<br />

AU – See Access Unit.


Audio – a) Signals consisting <strong>of</strong> frequencies corresponding to a normally<br />

audible sound wave ranging between the frequencies <strong>of</strong> 20 Hz to 20 kHz.<br />

b) A DC signal with varying amounts <strong>of</strong> ripple. It is sometimes possible to<br />

see the ripple on the DC signal to convey information <strong>of</strong> widely variable<br />

degrees <strong>of</strong> usefulness. c) The sound portion <strong>of</strong> a program.<br />

Audio B<strong>and</strong>width – The range <strong>of</strong> audio frequencies which directly influence<br />

the fidelity <strong>of</strong> the audio. The higher the audio b<strong>and</strong>width, the better<br />

the audio fidelity. The highest practical frequency the human ear can normally<br />

hear is 20 kHz. An audio amplifier that processes all frequencies<br />

equally (flat response to 20 kHz) <strong>and</strong> a reasonably high signal-to-noise<br />

ratio, will accurately amplify the audio signal.<br />

Audio Breakaway (ABKW) – The ability to independently select audio<br />

sources regardless <strong>of</strong> which video source is selected, even though the<br />

audio is normally associated with a particular video (as opposed to follow).<br />

Audio Coding Mode – In general, this is <strong>of</strong>ten used to show an audio<br />

coding method such as linear PCM, AC-3, or MPEG audio, etc., but in some<br />

contexts it refers to the channel constitution in AC-3 tracks <strong>and</strong> the speaker<br />

layout.<br />

Audio Dub – Process which allows for the replacement <strong>of</strong> an audio signal<br />

on a previously recorded tape without disturbing the video signal.<br />

Audio Editing – Portions <strong>of</strong> the audio material are combined <strong>and</strong> recorded<br />

onto the videotape. Examples include creating a sound track that includes<br />

signals such as background music, voice narration, or sound effects.<br />

Audio Follow <strong>Video</strong> (AFV) – Audio selections made simultaneously upon<br />

selection <strong>of</strong> associated video sources (as opposed to audio breakaway).<br />

Audio Graphic Conferencing – AGC.<br />

Audio Levels – The level <strong>of</strong> the audio signal in either voltage or current.<br />

Audio levels are measured <strong>and</strong> indicated by mechanical VU-meters or electronic<br />

LED bar graph meters. It is important to maintain the proper audio<br />

level. If the audio level is too high when recording, overload <strong>of</strong> the input<br />

electronics <strong>and</strong> audio distortion will result. When audio levels are low, the<br />

signal-to-noise ratio is compromised.<br />

Audio Matrix – That portion <strong>of</strong> the switcher electronics used to switch<br />

audio sources. Usually this matrix is controlled by AFV selections on the<br />

primary matrix, ABKW selections on an aux audio bus, or by an external<br />

editor or computer control.<br />

Audio Mixer – A component that combines more than one sound input for<br />

composite output.<br />

Audio Mixing – The blending <strong>of</strong> two or more audio signals to generate a<br />

combined signal which is <strong>of</strong>ten used for audio dub. During video processing,<br />

audio mixing may be used to insert narration or background music.<br />

Audio Modulation – A carrier is modified with audio information <strong>and</strong> is<br />

mixed with the video information for transmission.<br />

Audio Modulation Decoders – Converts sound carrier elements <strong>of</strong> the<br />

video waveform into left <strong>and</strong> right audio channels for stereo monitoring.<br />

Audio Modulation Monitors – Displays sound carrier elements <strong>of</strong> the<br />

video waveform.<br />

Audio On ISDN – Through use <strong>of</strong> the MPEG audio specification, the ISDN<br />

(Integrated Services Digital Network) may be tuned into an audio transmis-<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

sion media. Data compression techniques like MPEG Layer II allow a tailored<br />

mix <strong>of</strong> cost <strong>and</strong> quality, <strong>and</strong> are now thought <strong>of</strong> implicitly when talking<br />

audio on ISDN.<br />

Audio Signals – XLR connectors provide dual-channel audio signals. The<br />

left channel can be set to click as a means <strong>of</strong> easily distinguishing the left<br />

channel from the right channel in audio tests.<br />

Audio Subcarrier – A specific frequency that is modulated with audio<br />

data before being mixed with the video data <strong>and</strong> transmitted.<br />

Audio/<strong>Video</strong> Mixer – A single electronic component that consists <strong>of</strong> an<br />

audio mixer <strong>and</strong> a video mixer, switcher, or special effects generator. Also<br />

called an A/V Mixer.<br />

Audio-Follow-<strong>Video</strong> – During video recording or editing, the video signal<br />

is usually accompanied by its associated audio signal. While editing video,<br />

it is sometimes necessary to separate the audio <strong>and</strong> video signals. Audi<strong>of</strong>ollow-video<br />

mixers allow the audio to, or not to, follow the video when<br />

switching video signals.<br />

Auditory Masking – Auditory masking is used in MPEG <strong>and</strong> Dolby Digital<br />

compression, <strong>and</strong> is coded based on the range <strong>of</strong> frequency that human<br />

ears can detect.<br />

Augmentation Channel – A transmission channel carrying information<br />

that can augment that being transmitted in an ordinary transmission channel<br />

such that a special television set that can receive both channels can<br />

get a better picture than those available from the main channel alone.<br />

Some ATV schemes require the augmentation channel to be adjacent to the<br />

main channel. Others can theoretically accept a non-adjacent augmentation<br />

channel, though, at the time <strong>of</strong> this writing, the acceptability <strong>of</strong> non-adjacent<br />

channels has not been proven to everyone’s satisfaction.<br />

Authoring – The encoding <strong>of</strong> material from various sources, all the conversion<br />

processes <strong>of</strong> the encoded data, incorporating the required control<br />

structures <strong>and</strong> other signals for playback sequences in the DVD-video format.<br />

The final product <strong>of</strong> authoring is a DLT tape with DVD image files in<br />

DDP format.<br />

Authoring Platform – Computer hardware <strong>and</strong> s<strong>of</strong>tware used to create material<br />

for use on a multimedia system. The video quality <strong>of</strong> the authoring platform<br />

has to be high enough that the playback equipment is the limiting factor.<br />

Auto Assembly – a) Process <strong>of</strong> assembling an edited videotape on a<br />

computerized editing system under the control <strong>of</strong> an edit decision list<br />

(EDL). A computer automatically conforms source footage into an edited<br />

video program under the direction <strong>of</strong> a list <strong>of</strong> preprogrammed edit instructions.<br />

b) An edit in which an <strong>of</strong>f-line edit decision list is loaded into an online<br />

edit computer <strong>and</strong> all the edits are assembled automatically with little<br />

or no human intervention.<br />

Automated Measurement Set – Device that automatically performs tests<br />

on audio <strong>and</strong> video signals <strong>and</strong> generates pass/fail results by testing the<br />

signals against predetermined parameters.<br />

Automatic – In recorders, refers to either electrical or mechanical automatic<br />

bias switching devices.<br />

Automatic Color Correction (ACC) – A circuit found in many consumer<br />

viewing devices that attempts to compensate for the “Never Twice the<br />

Same Color” broadcast problems. This circuit can go far beyond the Auto<br />

www.tektronix.com/video_audio 13


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Tint function in that it changes color saturation as well as type <strong>of</strong> color. In<br />

most cases where ACC is present, it cannot be defeated. Adjusting the<br />

color <strong>and</strong> tint controls, using the SMPTE Color Bar pattern <strong>and</strong> the blue filter<br />

will result in a gross misadjustment <strong>of</strong> color level on the set. The color<br />

level may have to be reduced by as much as half the value calibrated with<br />

the SMPTE Color Bar pattern.<br />

Automatic Focus – A feature on most consumer <strong>and</strong> industrial video<br />

cameras <strong>and</strong> camcorders that automatically makes minor focal length<br />

adjustments, thus freeing the videographer from focusing concerns.<br />

Automatic Frequency Control (AFC) – Automatic frequency control.<br />

Commonly used to lock onto <strong>and</strong> track a desired frequency.<br />

Automatic Gain Control (AGC) – a) Circuitry used to ensure that output<br />

signals are maintained at constant levels in the face <strong>of</strong> widely varying input<br />

signal levels. AGC is typically used to maintain a constant video luminance<br />

level by boosting weak (low light) picture signals electronically. Some equipment<br />

includes gain controls that are switchable between automatic <strong>and</strong><br />

manual control. b) Electronic circuitry that compensates for either audio or<br />

video input level changes by boosting or lowering incoming signals to match<br />

a preset level. Using AGC, changing input levels can output at a single constant<br />

setting. c) A feature on most video cameras <strong>and</strong> camcorders that,<br />

when engaged, boosts the signal to its optimum output level. Automatic gain<br />

control (AGC) is available for video, <strong>and</strong> less frequently audio use.<br />

Automatic Iris – A feature on most video cameras <strong>and</strong> camcorders that<br />

automatically creates the lens aperture that allows the imaging device to<br />

perform under optimum conditions.<br />

Automatic Level Control (ALC) – Circuitry used to automatically adjust<br />

the audio recording level to compensate for variations in input volume.<br />

Some equipment includes level controls that are switchable between automatic<br />

<strong>and</strong> manual control.<br />

Automatic Picture Stop – The disc player will automatically take the program<br />

from the play mode to a still frame mode according to information<br />

programmed in the vertical interval <strong>of</strong> the disc’s video.<br />

Automatic Route Selection – An important part <strong>of</strong> an automatic leastcost<br />

routing system.<br />

Automatic Shut-Off – A device (usually a mechanical switch) incorporated<br />

into most tape recorders that automatically stops the machine when the<br />

tape runs out or breaks.<br />

14 www.tektronix.com/video_audio<br />

Auto-Pan – A feature exclusive to AVC series switchers causing a positioned<br />

pattern to center itself as it grows in size.<br />

Autotiming – Capability <strong>of</strong> some digital video equipment to automatically<br />

adjust input video timing to match a reference video input. Eliminates the<br />

need for manual timing adjustments.<br />

Auto-Transition – a) The ability to electronically simulate a fader motion<br />

over an operator-specified duration. b) An automatic transition where the<br />

motion <strong>of</strong> the switcher lever arm is electronically simulated when the AUTO<br />

TRANS pushbutton is pressed. The duration <strong>of</strong> the transition in television<br />

frames or seconds is indicated by the rate display LED.<br />

Auxiliary Bus – A bus which has the same video sources as the switcher<br />

but whose crosspoints may be remotely controlled, independently <strong>of</strong> the<br />

switcher console.<br />

Auxiliary Channel (AUX) – In a video editing system, a channel reserved<br />

for connection to an external audio <strong>and</strong>/or video device.<br />

AVI (Audio <strong>Video</strong> Interleaved) – The <strong>Video</strong> for Windows file format for<br />

digital video <strong>and</strong> audio. An AVI (.avi) file is a RIFF file format used with<br />

applications that capture, edit <strong>and</strong> playback audio/video sequences. AVI<br />

files contain multiple streams <strong>of</strong> different types <strong>of</strong> data. Most AVI<br />

sequences will use both audio <strong>and</strong> video data streams. Specialized AVI<br />

sequences might include control track as an additional data stream. See<br />

<strong>Video</strong> for Windows.<br />

A-Vision – An ATV system proponent.<br />

AWGN – Additive White Gaussian Noise.<br />

Axis – An imaginary line through the video image used as a reference<br />

point for rotation <strong>and</strong> movement. The three axes are H (horizontal), Y (vertical),<br />

<strong>and</strong> A (depth).<br />

Azimuth – The angle <strong>of</strong> a tape head’s recoding gap relative to the tape.<br />

Azimuth Alignment – Alignment <strong>of</strong> the recoding <strong>and</strong> reproducing gaps so<br />

that their center lines lie parallel with each other <strong>and</strong> at right angles to the<br />

direction <strong>of</strong> head/tape motion. Misalignment <strong>of</strong> the gaps causes a loss in<br />

output at short wavelengths. For example, using a track width <strong>of</strong> 50 mils, a<br />

misalignment <strong>of</strong> only 0.05 degrees will cause a 3 dB loss at a wavelength<br />

<strong>of</strong> 0.1 mil.<br />

Azimuth Loss – High frequency losses caused by head misalignment.


B<br />

B Bus – The bottom row <strong>of</strong> the two rows <strong>of</strong> video source select buttons<br />

associated with a given mixed effect (M/E).<br />

Baby Bell – A term commonly used for one <strong>of</strong> the seven regional holding<br />

companies established when AT&T divested itself <strong>of</strong> its local telephone<br />

companies. The Baby Bells are: American, Bell Atlantic, Bell South, Nynex,<br />

Pacific Telesis, Southwestern Bell, <strong>and</strong> US West.<br />

Back Focus – A physical repositioning <strong>of</strong> the CCD, the camera element<br />

that translates light into electronic pulses for recording on videotape. The<br />

effect is to lengthen or shorten the distance between the lens <strong>and</strong> the<br />

CCD.<br />

Back Haul – Long distance digital data transport service such as Sonet,<br />

SDH, or Telecos.<br />

Back Hauler – Company that provides back haul services.<br />

Back Light – A switch on some camcorders used to compensate exposure<br />

for situations where the brightest light is coming from behind the subject.<br />

This term is also used to refer to a light source that illuminates a subject<br />

from behind, used to separate the subject from the background <strong>and</strong> give<br />

them depth <strong>and</strong> dimension.<br />

Back Porch – a) The portion <strong>of</strong> the video signal that lies between the<br />

trailing edge <strong>of</strong> the horizontal sync pulse <strong>and</strong> the start <strong>of</strong> the active picture<br />

time. Burst is located on the back porch. b) The back porch <strong>of</strong> a horizontal<br />

synchronizing pulse is that area from the uppermost tip <strong>of</strong> the positivegoing<br />

right-h<strong>and</strong> edge <strong>of</strong> a sync pulse to the start <strong>of</strong> active video. The back<br />

porch <strong>of</strong> a color video sync pulse includes the 8 to 9 cycles <strong>of</strong> reference<br />

color burst. The back porch is at blanking level.<br />

Back Porch Tilt – The slope <strong>of</strong> the back porch from its normal horizontal<br />

position. Positive or negative refer respectively to upward or downward tilt<br />

to the right.<br />

Back Time – Calculation <strong>of</strong> a tape in-point by finding the out-point <strong>and</strong><br />

subtracting the duration <strong>of</strong> the edit.<br />

Back Up – To copy a certain set <strong>of</strong> files <strong>and</strong> directories from your hard<br />

disk to a tape or other non-volatile storage media.<br />

Backcoating – A conductive additional coating used on the reverse side<br />

<strong>of</strong> magnetic tape to control mechanical h<strong>and</strong>ling <strong>and</strong> minimize static generation.<br />

Background – May be thought <strong>of</strong> as the deepest layer <strong>of</strong> video in a given<br />

picture. This video source is generally selected on a bus row, <strong>and</strong> buses<br />

are frequently referred to as the background source.<br />

Background Generator – A video generator that produces a solid-color<br />

output which can be adjusted for hue, chroma, <strong>and</strong> luminance using the<br />

controls in the MATTE/BKGD control group.<br />

Background Transition – A transition between signals selected on the<br />

Preset Background <strong>and</strong> Program Background buses, or between an “A” bus<br />

<strong>and</strong> “B” bus on an M/E.<br />

Background <strong>Video</strong> (BGD) – a) <strong>Video</strong> that forms a background scene into<br />

which a key may be inserted. Background video comes from the Preset<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Background <strong>and</strong>/or Program Background bus or from an N/E “A” or “B”<br />

bus. b) A solid-color video output generated by the color Background generator<br />

within the switcher for use as background video.<br />

Backhaul – In television, the circuits (usually satellite or telephone) used<br />

to transmit or “haul” a signal back from a remote site (such as a sports<br />

stadium) to a network headquarters, TV station, or other central location for<br />

processing before being distributed.<br />

Backplane – The circuit board that other boards in a system plug into.<br />

Usually contains the system buses. Sometimes called a Motherboard.<br />

Back-Timing – Timing <strong>of</strong> a program from the end to the beginning. A<br />

reversal <strong>of</strong> clock-order so that remaining time or time left to the end <strong>of</strong> the<br />

program can be easily seen.<br />

Backup Tape – A tape that contains a copy <strong>of</strong> a set <strong>of</strong> files <strong>and</strong> directories<br />

that are on your hard disk. A full backup tape contains a copy <strong>of</strong> all<br />

files <strong>and</strong> directories, including IRIX, which are on your hard disk.<br />

Backward Compatibility – A new coding st<strong>and</strong>ard is backward compatible<br />

with an existing coding st<strong>and</strong>ard if existing decoders (designed to operate<br />

with the existing coding st<strong>and</strong>ard) are able to continue to operate by<br />

decoding all or part <strong>of</strong> a bit stream produced according to the new coding<br />

st<strong>and</strong>ard.<br />

Backward Motion Vector – A motion vector that is used for motion compensation<br />

from a reference picture at a later time in display order.<br />

Baffles – Sound absorbing panels used to prevent sound waves from<br />

entering or leaving a certain space.<br />

Balanced Line – A line using two conductors to carry the signal, neither<br />

<strong>of</strong> which is connected to ground.<br />

B<strong>and</strong>pass Filter – Circuit that passes a selected range <strong>of</strong> frequencies.<br />

B<strong>and</strong>width – The range <strong>of</strong> frequencies over which signal amplitude<br />

remains constant (within some limits) as it is passed through a system.<br />

More specific definitions include: a) The difference between the upper <strong>and</strong><br />

lower limits <strong>of</strong> a frequency, <strong>of</strong>ten measured in megahertz (MHz). b) The<br />

complete range <strong>of</strong> frequencies over which a circuit or electronic system<br />

can function with less than a 3 dB signal loss. c) The information carrying<br />

capability <strong>of</strong> a particular television channel. d) A measure <strong>of</strong> information<br />

capacity in the frequency domain. The greater the b<strong>and</strong>width <strong>of</strong> a transmission<br />

channel, the more information it can carry. e) In television, b<strong>and</strong>width<br />

is usually expressed in MHz.<br />

B<strong>and</strong>width Efficient – Phrase sometimes used to describe techniques to<br />

carry the maximum amount <strong>of</strong> picture information within a prescribed<br />

b<strong>and</strong>width; also, name applied to one MIT ATV proposal that would transmit<br />

only the spatio-temporal resolution necessary for a particular scene. For<br />

example, it would transmit no more than 24 frames per second when<br />

showing a movie shot at that rate.<br />

B<strong>and</strong>width Limiting – A reduction in the effective b<strong>and</strong>width <strong>of</strong> a signal,<br />

usually to facilitate recording, transmission, broadcast, display, etc. The<br />

reduction is usually accomplished through the action <strong>of</strong> an algorithm,<br />

www.tektronix.com/video_audio 15


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

which may involve simple lowpass filtering, more complex processing such<br />

as interleaving or quadrature modulation, or complete resampling. The term<br />

b<strong>and</strong>width limiting is normally applied in analog systems, although it also<br />

has a comparable meaning in digital systems.<br />

B<strong>and</strong>width, Monitor – Monitor b<strong>and</strong>width is proportional to the speed at<br />

which a monitor must be turned on <strong>and</strong> <strong>of</strong>f to illuminate each pixel in a<br />

complete frame <strong>and</strong> is proportional to the total number <strong>of</strong> pixels displayed.<br />

For example, a monitor with a resolution <strong>of</strong> 1000 X 1000 pixels which is<br />

refreshed at 60 times a second, requires a minimum theoretical b<strong>and</strong>width<br />

<strong>of</strong> over 45 MHz. Once overhead is considered for scanning <strong>and</strong> small spot<br />

size, the b<strong>and</strong>width could be as much as 100 MHz.<br />

Barn Doors – Two- or four-leafed metal blinders mounted onto lights to<br />

control brightness or direction.<br />

Base – See Radix.<br />

Base B<strong>and</strong>width – The amount <strong>of</strong> b<strong>and</strong>width required by an unmodulated<br />

signal, such as video or audio. In general, the higher the quality <strong>of</strong> the signal,<br />

the greater the base b<strong>and</strong>width it requires.<br />

Base Film – For magnetic tapes, the plastic substrate that supports the<br />

coating. The base film <strong>of</strong> most precision magnetic tape is made <strong>of</strong><br />

polyester.<br />

Base Film Thickness – The thickness <strong>of</strong> the polyester material used for<br />

magnetic tape, varying from 0.24 mil in C120 cassette tape to 1.5 mil for<br />

audio mastering tape <strong>and</strong> instrumentation tape.<br />

Baseb<strong>and</strong> – a) Refers to the composite video signal as it exists before<br />

modulating the picture carrier. Not modulated. Composite video distributed<br />

throughout a studio <strong>and</strong> used for recording is at baseb<strong>and</strong>. b) <strong>Video</strong> <strong>and</strong><br />

audio signals are considered to be “prime,” or baseb<strong>and</strong>. <strong>Video</strong> <strong>and</strong> audio<br />

can be broken down into more basic elements, but those elements no<br />

longer constitute the desired signal as a single element. Baseb<strong>and</strong> video<br />

<strong>and</strong> audio signals are <strong>of</strong>ten AM or FM modulated onto a carrier frequency,<br />

so that more than one set <strong>of</strong> “prime” signals can be transmitted or recorded<br />

at the same time.<br />

Baseline IRD – An IRD (Integrated Receiver Decoder) which provides the<br />

minimum functionality to decode transmitted bitstreams. It is not required<br />

to have the ability to decode Partial Transport Streams (TS) as may be<br />

received from a digital interface connected to a digital bitstream storage<br />

device such as a digital VCR.<br />

Baseline Restorer – An information processing unit intended to remove<br />

the DC <strong>and</strong> low-order frequency distortion terms that result from use <strong>of</strong><br />

record/reproduce transfer function which cannot pass DC in conjunction<br />

with a binary code that requires low-frequency response to DC (i.e., zero<br />

frequency) for accurate recovery <strong>of</strong> such a code.<br />

Baseline Shift – A form <strong>of</strong> low-frequency distortion resulting in a shift in<br />

the DC level <strong>of</strong> the signal.<br />

BASIC – An easy-to-learn, easy-to-use language, which is available on<br />

most microcomputer systems.<br />

Basic Cable Service – Package <strong>of</strong> programming on cable systems eligible<br />

for regulation by local franchising authorities under 1992 Cable Act,<br />

including all local broadcast signals <strong>and</strong> PEG (public, educational, <strong>and</strong> government)<br />

access channels.<br />

16 www.tektronix.com/video_audio<br />

BAT (Bouquet Association Table) – a) The BAT provides information<br />

regarding bouquets (collections <strong>of</strong> services marketed as a single entity).<br />

b) Table describing a bouquet <strong>of</strong> programs <strong>of</strong>fered by a broadcaster. DVB<br />

only.<br />

Batch Capture – Combining your video capture card with deck control so<br />

that you can define your in <strong>and</strong> out points first, then capture only the<br />

footage you want.<br />

Baud – A unit <strong>of</strong> signaling speed equal to the number <strong>of</strong> signal events per<br />

second. Baud is equivalent to bit per second in cases where each signal<br />

event represents exactly one bit. Often the term baud rate is used informally<br />

to mean baud, referring to the specified maximum rate <strong>of</strong> data transmission<br />

along an interconnection. Typically, the baud settings <strong>of</strong> two<br />

devices must match if the devices are to communicate with each other.<br />

Baud Rate – a) The speed (calculated as bits per second) at which the<br />

computer sends information to a serial device, such as a modem or terminal.<br />

b) Measure <strong>of</strong> data flow: the number <strong>of</strong> signal elements per second.<br />

When each element carries one bit, the baud rate is numerically equal to<br />

bits per second (BPS). For example, teletypes transmit at 110 baud. Each<br />

character is 11 bits, <strong>and</strong> the TTY transmits 10 characters per second.<br />

c) The rate at which data is transmitted. The baud rates must match if two<br />

devices are to communicate with each other.<br />

BB – See Baseb<strong>and</strong>.<br />

BBC – See British Broadcasting Corporation.<br />

BC – Broadcast Channel.<br />

BCD (Binary Coded Decimal) – A 4-bit representation <strong>of</strong> the 10 decimal<br />

digits “0” through “9.” Six <strong>of</strong> the sixteen possible codes are unused. Two<br />

BDC digits are usually packed into one byte.<br />

BDR – See Border.<br />

Bearding – An overloading condition in which highly saturated or white<br />

areas <strong>of</strong> a television picture appear to flow irregularly into darker areas.<br />

Beats – Variation in the amplitude <strong>of</strong> a mixture <strong>of</strong> two signals <strong>of</strong> close frequency<br />

as a result <strong>of</strong> constructive <strong>and</strong> destructive interference.<br />

Bel – A measure <strong>of</strong> voltage, current, or power gain. One bel is defined as a<br />

tenfold increase in power. If an amplifier increases a signal’s power by 10<br />

times, its power gain is 1 bel or 10 decibels (dB). If power is increased by<br />

100 times, the power gain is 2 bels or 20 decibels. 3 dB is considered a<br />

doubling.<br />

Bell Labs – Originally Bell Telephone Laboratories, the research arm <strong>of</strong> the<br />

Bell System. When AT&T divested itself <strong>of</strong> its regional telephone companies,<br />

Bell Labs was split. One division, still called Bell Labs, belongs to<br />

AT&T <strong>and</strong> is a proponent <strong>of</strong> a particular ATV system (SLSC). The other division,<br />

called Bellcore for short, belongs to the Bell regional holding companies<br />

(RHCs) <strong>and</strong> is, among many other R&D projects, investigating mechanisms<br />

for reducing the bit rate <strong>of</strong> digital video transmission, which may be<br />

applicable to ATV. Bellcore has formed a joint venture with NHK for HDTV<br />

research.<br />

Bellcore – See Bell Labs.<br />

Benchmark – Method used to measure performance <strong>of</strong> a computer in a<br />

well-defined situation.


BEP – Bit Error Probability.<br />

BER – See Bit Error Rate.<br />

BETACAM ® SP – A superior performance version <strong>of</strong> BETACAM‚ that uses<br />

metal particle tape <strong>and</strong> a wider b<strong>and</strong>width recording system. The interconnect<br />

st<strong>and</strong>ard is the same as BETACAM‚ <strong>and</strong> there is also limited tape<br />

interchangeability with st<strong>and</strong>ard BETACAM..<br />

BETACAM ® SX – A digital tape recording format developed by Sony which<br />

used a constrained version <strong>of</strong> MPEG-2 compression at the 4:2:2 pr<strong>of</strong>ile,<br />

Main Level (422P@ML) using 1/2-inch tape cassettes.<br />

BETACAM ® ‚ BETACAM ® Format – A camera/recorder system <strong>and</strong> related<br />

equipment originally developed by Sony, the name may also be used for<br />

just the recorder or for the interconnect format. BETACAM uses a version<br />

<strong>of</strong> the (Y, R-Y, B-Y) component set.<br />

BETAMAX ® – Consumer videocassette record/playback tape format using<br />

half-inch wide magnetic tape. Developed by Sony, BETAMAX was the first<br />

home VCR format.<br />

Bezel – The frame that covers the edge <strong>of</strong> the picture tube in some TV<br />

sets <strong>and</strong> can therefore hide edge information transmitted in an ATV system<br />

(such as ACTV) not meant for the viewer to see. See also Overscanning.<br />

Bézier Spline – A type <strong>of</strong> smooth curve or surface bound to its control<br />

points, always passing through its first <strong>and</strong> last control point.<br />

B-Frame (Bidirectional Frame) – The frame in an MPEG sequence created<br />

by comparing the difference between the current frame <strong>and</strong> the<br />

frames before <strong>and</strong> after it.<br />

BG (Also BKG <strong>and</strong> BKGND) – See Background.<br />

BH Loop Tracer – See BH Meter.<br />

BH Meter – A device for measuring the intrinsic hysteresis loop <strong>of</strong> a sample<br />

<strong>of</strong> magnetic material. Usually, the sample is magnetized in a 60 Hz field<br />

supplied by a solenoid <strong>and</strong> the intrinsic flux is detected by integrating the<br />

emf produced in an opposing pair <strong>of</strong> search coils, one <strong>of</strong> which surrounds<br />

the sample. The hysteresis loop may be displayed on an oscilloscope by<br />

feeding the X <strong>and</strong> Y plates with voltages proportional to the magnetizing<br />

coil current <strong>and</strong> the integrated search coil emf respectively.<br />

Bi O-L – Bi-Phase Level (Code). Also called Manchester (Code).<br />

Bias – A steady-state signal applied to the tape (usually by a highfrequency<br />

oscillation <strong>of</strong> 50 to 100,000 Hz or more) to minimize distortion<br />

<strong>and</strong> noise <strong>and</strong> increase frequency response <strong>and</strong> efficiency in recording.<br />

Every tape formulation has slightly different bias requirements.<br />

Bias Adj. – The control which regulates the amount <strong>of</strong> bias mixed in with<br />

the signal to be recorded.<br />

Bias Cal. – A control which calibrates the VU meter on a recorder so it<br />

reads 0 VU in the bias position <strong>of</strong> the output selector switch when bias is<br />

properly set.<br />

Bias Switch – Switch used on a cassette recorder to change the amount<br />

<strong>of</strong> bias current required for different types <strong>of</strong> tapes.<br />

Bidirectional – a) Indicates that signal flow may be in either direction.<br />

Common bidirectional buses are three-state or open collector TTL. b) In<br />

open reel or cassette recorders, the ability to play (<strong>and</strong>, in some cases,<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

record) both stereo track pairs on a tape by reversing the tape’s direction<br />

<strong>of</strong> motion without removing <strong>and</strong> replacing the tape reels or cassette.<br />

Bidirectional Prediction – A form <strong>of</strong> compression in which the codec<br />

uses information not only from frames that have already been decompressed,<br />

but also from frames yet to come. The codec looks in two directions:<br />

ahead as well as back. This helps avoid large spikes in data rate<br />

caused by scene changes or fast movement, improving image quality.<br />

Compare with Unidirectional Prediction.<br />

Big Endian – A process which starts with the high-order byte <strong>and</strong> ends<br />

with the low-order byte. Motorola 68000 processors used the big endian<br />

format.<br />

Bi-Level Keyer – A keyer where two levels <strong>of</strong> hole cutting are independently<br />

adjustable. The top level, or insert, cuts a hole <strong>and</strong> fills with the key<br />

video. In a luminance key, the second level forms the border <strong>of</strong> the key; in<br />

a chroma key, the second level forms the shadow. The second level has<br />

adjustable luminance allowing borders to be varied from black to white <strong>and</strong><br />

shadows to be varied in density. This is the type <strong>of</strong> keying provided on all<br />

Ampex switchers.<br />

BIM – Broadcast Interface Module.<br />

Binary – A base-2 numbering system using the digits 0 <strong>and</strong> 1 (as opposed<br />

to 10 digits, 0-9 in the decimal system). In computer systems, the binary<br />

digits are represented by two different voltages or currents, one corresponding<br />

to 0 <strong>and</strong> the other corresponding to 1. All computer programs are<br />

executed in binary form. Binary representation requires a greater number<br />

<strong>of</strong> digits than the base-10 decimal system more commonly used. For<br />

example, the base-10 number 254 is 11111110 in binary. The result <strong>of</strong> a<br />

binary multiplication contains the sum <strong>of</strong> digits <strong>of</strong> the original numbers:<br />

in binary: 10101111 x 11010100 = 10010000011101100<br />

in decimal: 175 x 212 = 37,100<br />

From right to left, the digits represent 1, 2, 4, 8, 16, 32, 64, 128, 256,<br />

512, 1024, 2048, 4096, 8192, 16384, 32768. Each digit is known as a<br />

bit. This example multiples two 8-bit numbers to produce a 16-bit result, a<br />

very common process in digital television equipment.<br />

Binary File – An executable file that contains a relocatable machine code<br />

program; in other words, a program ready to be run.<br />

Binary Search – Technique in which the search interval is divided by two<br />

at every iteration.<br />

Binaural Effect – The human ability to localize the direction from which a<br />

sound comes due to the fact that people have two ears.<br />

Binder – On recording tape, the binder is usually composed <strong>of</strong> organic<br />

resins used to bond the oxide particles to the base material. The actual<br />

composition <strong>of</strong> the binder is considered proprietary information by each<br />

magnetic tape manufacturer. The binder is required to be flexible <strong>and</strong> still<br />

maintain the ability to resist flaking or shedding binder material during<br />

extended-wear passes.<br />

Bi-Phase Sync – Bi-phase is an older synchronization technology used in<br />

the film industry. Typically, the clock was derived from a box that hung <strong>of</strong>f<br />

<strong>of</strong> large film mag recorders. This box emitted a pulse that provided sync.<br />

Working with pulses alone, bi-phase sync did not provide location information,<br />

making it a rather limited solution.<br />

www.tektronix.com/video_audio 17


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

B-ISDN (Broadb<strong>and</strong> Integrated Services Digital Network) – A mechanism<br />

by means <strong>of</strong> which telephone companies will be able to carry television<br />

signals (<strong>and</strong>, probably ATV signals) digitally, probably via optical fibers.<br />

ISDN systems are considered broadb<strong>and</strong> if they carry at least 45 Mbps, the<br />

DS3 rate, currently used for delivery <strong>of</strong> broadcast television signals. If <strong>and</strong><br />

when B-ISDN reaches homes it will be a powerful competitor to other delivery<br />

mechanisms, potentially able to perform a computer-television function.<br />

Bit (Binary Digit) – a) Contraction <strong>of</strong> binary digit. A single digit in a binary<br />

number. b) A binary representation <strong>of</strong> 1 or 0. One <strong>of</strong> the quantized levels<br />

<strong>of</strong> a pixel. c) An instruction in a data transmission, usually part <strong>of</strong> a word<br />

(byte) with high status = 1, <strong>and</strong> low status = 0.<br />

Bit Bucket – Any device capable <strong>of</strong> storing digital data, whether it be<br />

video, audio, or other types <strong>of</strong> data.<br />

Bit Budget – The total amount <strong>of</strong> bits available on the media being used.<br />

In DVD, the bit budget <strong>of</strong> a single sided/single layer DVD5 disk is actually<br />

4.7 GB.<br />

Bit Density – See Packing Density.<br />

Bit Depth – The number <strong>of</strong> levels that a pixel might have, such as 256<br />

with an 8-bit depth or 1024 with a 10-bit depth.<br />

Bit Error – The incorrect interpretation <strong>of</strong> a binary bit by a message processing<br />

unit.<br />

Bit Error Rate (BER) – a) This term is used in High Density Digital<br />

Recording (HDDR), or High Density Recording (HDR), or other such names<br />

<strong>and</strong> refers to the number <strong>of</strong> errors a specific magnetic tape may contain,<br />

<strong>and</strong> is expressed in errors per data bits, such as one in 106 or one error in<br />

one million data bits. b) The average probability <strong>of</strong> a digital recording system<br />

reproducing a bit in error. Note: IEEE 100 defines error rate as “the<br />

ratio <strong>of</strong> the number <strong>of</strong> characters <strong>of</strong> a message incorrectly received to the<br />

number <strong>of</strong> characters <strong>of</strong> the message received.” Bit error rates typical <strong>of</strong><br />

current digital tape recording are: digital video tape, about 106 ; digital<br />

instrumentation tape, about 109 ; digital computer tape, about 1012 .<br />

Bit Packing Density – The number <strong>of</strong> bits recorded per track length unit,<br />

usually expressed in terms <strong>of</strong> kilobits per inch (KBPI) or bits per millimeter<br />

(BPMM).<br />

Bit Parallel – Byte-wise transmission <strong>of</strong> digital video down a multi-conductor<br />

cable where each pair <strong>of</strong> wires carries a single bit. This st<strong>and</strong>ard is<br />

covered under SMPTE125M, EBU 3267-E, <strong>and</strong> ITU-R BT.656 (CCIR 656).<br />

Bit Plane – <strong>Video</strong> RAM containing formatted graphics data for VGA <strong>and</strong><br />

SVGA systems where four or more bit planes can be addressed in parallel.<br />

A bit plane is sometimes called a map.<br />

Bit Rate – a) The rate at which the compressed bit stream is delivered<br />

from the storage medium to the input <strong>of</strong> a decoder. The digital equivalent<br />

<strong>of</strong> b<strong>and</strong>width. b) The speed at which bits are transmitted, usually<br />

expressed in bit per second (IEEE 100). <strong>Video</strong> information, in a digitized<br />

image for example, is transferred, recorded, <strong>and</strong> reproduced through the<br />

production process at some rate (bits/s) appropriate to the nature <strong>and</strong><br />

capabilities <strong>of</strong> the origination, the channel, <strong>and</strong> the receptor. c) The amount<br />

<strong>of</strong> data transported in a given amount <strong>of</strong> time, usually defined in Mega<br />

(million) bits per second (Mbps). Bit rate is one means used to define the<br />

18 www.tektronix.com/video_audio<br />

amount <strong>of</strong> compression used on a video signal. Uncompressed D1 has a bit<br />

rate <strong>of</strong> 270 Mbps. MPEG-1 has a bit rate <strong>of</strong> 1.2 Mbps.<br />

Bit Rate Reduction – a) Schemes for compressing high bit rate signals<br />

into channels with much lower bit rates. b) A reduction in the real-time<br />

transmission rate in digital format, usually to facilitate recording, transmission,<br />

broadcast, display, etc., or even to comply with fixed limitations.<br />

Various algorithms appropriate for video signals may be employed from<br />

arbitrary resampling to more complex processing with the objective <strong>of</strong><br />

reducing the transmission <strong>of</strong> redundant information in the image <strong>and</strong> possibly<br />

eliminating image content that will not be obvious in the final specified<br />

display. Bit rate reduction is also appropriate <strong>and</strong> employed in audio<br />

records, either associated with video or st<strong>and</strong>ing alone.<br />

Bit Rate, Real-Time – When the information is obtained from a continuously<br />

varying source, <strong>and</strong> the information is being transmitted continuously<br />

without buffering, it is exchanged at the real-time bit rate. Within the production<br />

sequence, it is actually only the image capture (i.e., camera <strong>and</strong> its<br />

recording system) that is required to be in real-time. The balance <strong>of</strong> production,<br />

including post-production operations, can be at a fraction <strong>of</strong> realtime<br />

if a more desirable result is achieved. (Subsequent to production, the<br />

final display must, <strong>of</strong> course, also be in real-time.)<br />

Bit Rate, Recording – The bit rate required <strong>of</strong> a recorder mated to a<br />

video camera or functioning in the origination, post-production, or distribution<br />

is generally greater than the concurrent bit rate, real-time because <strong>of</strong><br />

the error correction designed into the recording format. This “overhead”<br />

may increase the bit rate, sometimes by as much as one-third, <strong>and</strong> frequently<br />

sets a practical limit in systems design. Examples in the following<br />

table are intended only to clarify the definition. They indicate the range <strong>of</strong><br />

some systems currently considered <strong>and</strong> a first estimate <strong>of</strong> their challenges.<br />

Probable Recording Rate, Mbits/s (1, 2)<br />

Bits Maximum CCIR CCIR<br />

Per Levels Rec 601-2 (3) Rec 709 (3)<br />

Pixel Defined 4:2:2 4:4:4 4:2:2 4:4:4<br />

8 (3) 256 227 (4) 340 1290 1940<br />

10 1024 284 426 1610 2420<br />

12 4096 340 510 1940 2910<br />

(1) All systems postulated employ field rates <strong>of</strong> 60 or 59.94 Mbits/s, component<br />

encoding <strong>and</strong> 2:1 interlace. Progressive scan systems at the same<br />

frame rates would have double these bit rates.<br />

(2) Estimates for gross data recording rates assume the same ratio <strong>of</strong> overhead<br />

to data bits in component format recording as that in the D-1<br />

st<strong>and</strong>ard.<br />

(3) CCIR Recommendations 601-2 <strong>and</strong> 709 document 8-bit <strong>and</strong> 10-bit sampling,<br />

based upon sampling frequencies that are integral multiples <strong>of</strong><br />

2.25 MHz (i.e., 13.5 MHz for Rec 601-2).<br />

(4) The D-1 st<strong>and</strong>ard recording format is defined by SMPTE 224M <strong>and</strong> its<br />

related SMPTE Recommended Practices <strong>and</strong> Engineering Guidelines.<br />

Bit Serial – Bit-wise transmission <strong>of</strong> digital video down a single conductor<br />

such as coaxial cable. May also be sent through fiber optics. This st<strong>and</strong>ard<br />

is covered under ITU-R BT.656 (CCIR 656).


Bit Slip – The condition in a message processing unit where the bit-rate<br />

clock has gained (or lost) more than 180 degrees phasing with respect to<br />

synchronism with the binary message bits.<br />

Bit Slippage – a) Occurs when word flaming is lost in a serial signal so<br />

that the relative value <strong>of</strong> a bit is incorrect. This is generally reset at the<br />

next serial signal, TRS-ID for composite <strong>and</strong> EAV/SAV for component.<br />

b) The erroneous reading <strong>of</strong> a serial bit stream when the recovered clock<br />

phase drifts enough to miss a bit. c) A phenomenon which occurs in parallel<br />

digital data buses when one or more bits gets out <strong>of</strong> time in relation to<br />

the rest. The result is erroneous data. Differing cable lengths is the most<br />

common cause.<br />

Bit Stream (also Bitstream) – a) A continuous series <strong>of</strong> bits transmitted<br />

on a line. b) A binary signal without regard to grouping according to<br />

character.<br />

Bit Synchronizer – An information processing unit intended to extract the<br />

binary message <strong>and</strong> associated bit-rate clock included in a PCM signal.<br />

BitBLT (Bit Block Transfer) – The transfer <strong>of</strong> blocks <strong>of</strong> screen data<br />

(rather than a byte at a time) from one place to another in memory. The<br />

microprocessor tells the graphic chip what block to move <strong>and</strong> where to put<br />

it. The graphics chip carries out this operation, freeing the microprocessor<br />

to work on the next operation.<br />

BITC – See Burn In Time Code.<br />

Bitmap – a) A bitmap is the digital representation <strong>of</strong> an image in terms <strong>of</strong><br />

pixel values. Storing an image as a bitmap is the most space-consumptive<br />

method <strong>of</strong> storing an image. b) An image consisting <strong>of</strong> an array <strong>of</strong> pixels<br />

that can be displayed on a computer monitor.<br />

Bits Per Pixel – The number <strong>of</strong> bits used to represent the color information<br />

<strong>of</strong> a pixel.<br />

Bits/s – Bits Per Second.<br />

Bit-Slice – Method that implements n-bits <strong>of</strong> the CPU on each <strong>of</strong> several<br />

chips, or slices, usually n = 4. A bit-slice processor chip implements a<br />

complete data path across the CPU. A 32-bit processor could be constructed<br />

by using eight 4-bit CPU slices.<br />

Black (BLK) – A black video output generated within the switcher <strong>and</strong><br />

selected by the Black push-buttons on the crosspoint buses <strong>and</strong> by the<br />

Fade to Black push-button in the downstream mixer.<br />

Black A Tape – The process <strong>of</strong> recording a black-burst signal across the<br />

entire length <strong>of</strong> a tape. Often done before recording edited footage on the<br />

tape to give the tape clean, continuous video <strong>and</strong> sync <strong>and</strong> to ensure there<br />

is no video already on the tape.<br />

Black And White – Monochrome or luminance information. Monochrome<br />

means one color. In the color television system, the black <strong>and</strong> white portion<br />

<strong>of</strong> the picture has to be one “color” gray, D6500, 6500° K as defined by x<br />

<strong>and</strong> y values in the 1939 CIE color coordinate system. The black <strong>and</strong> white<br />

signal in the S or Component video path is separate from the color information.<br />

Black Box – A term used to describe a piece <strong>of</strong> equipment dedicated to<br />

one specific function, usually involving a form <strong>of</strong> digital video magic.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Black Burst – Also called “color black,” “house sync,” or “house black.”<br />

Black burst is a composite video signal consisting <strong>of</strong> all horizontal <strong>and</strong> vertical<br />

synchronization information, burst, <strong>and</strong> usually setup. Typically used as<br />

the house reference synchronization signal in television facilities.<br />

Black Compression – a) The reduction in gain applied to a picture signal<br />

at those levels corresponding to dark areas in a picture with respect to the<br />

gain at that level corresponding to the midrange light value in the picture.<br />

b) Amplitude compression <strong>of</strong> the signals corresponding to the black<br />

regions <strong>of</strong> the picture, thus modifying the tonal gradient.<br />

Black Level – a) This voltage defines the picture’s black level. <strong>Video</strong> that<br />

dips below this level such as sync pulses are called blacker than black.<br />

b) Strictly interpreted, denotes the light level at which a video signal representing<br />

picture black is reproduced on your TV screen. In terms <strong>of</strong> light<br />

output from a TV set, black areas <strong>of</strong> the picture should be represented by<br />

an absence <strong>of</strong> light. Something that is black or below black in the video<br />

signal shouldn’t produce any light from the display. c) Some TV sets actually<br />

use Black Level as a control name. It is a far better description <strong>of</strong> the<br />

function than the most commonly found name for it, Brightness.<br />

Black Level Setup – Refer to the Setup discussion.<br />

Black Level, Monitor – The luminance produced on the monitor display<br />

by a signal at reference black level. Since the monitor brightness control<br />

should be adjusted to align CRT beam cut<strong>of</strong>f with reference black level signal,<br />

this provides zero excitation light from the CRT (only room ambient<br />

light reflected from the CRT faceplate). Monitor black level is normally set<br />

by use <strong>of</strong> a PLUGE signal to adjust CRT beam cut<strong>of</strong>f subjectively.<br />

Black Level, Reference – The video signal level which is intended to produce<br />

monitor black level in the reproduced image. In systems with a setup<br />

level, i.e., the 7.5 IRE setup in a 525/59.94/2:1/NTSC composite video<br />

documented by ANSI/EIA TIA 250-C <strong>and</strong> SMPTE 170M, reference black is<br />

at the setup level. In systems with no setup level, reference black is at<br />

blanking level.<br />

Black Peak – The maximum excursion <strong>of</strong> the picture signal black direction<br />

at the time <strong>of</strong> observation.<br />

Black, Absolute – a) Optical black is no light. An absolute black can only<br />

be produced in a scene via a light-trap, “a black hole.” b) A capped lens<br />

on the camera is the equivalent <strong>of</strong> an absolute scene black <strong>and</strong> should<br />

produce reference black level video signal from a properly adjusted studio<br />

camera.<br />

Black, Projection – The luminance level in a projected image that is correlated<br />

with subjective scene black has two sources: in photographic <strong>and</strong><br />

other light-modulating systems there will be luminance from whatever<br />

transmitted light passes through the maximum modulating density representing<br />

scene black, additional luminance may be produced by nominateforming<br />

light (flare, room illumination, stray light, etc.).<br />

Black, Subjective, Monitor – The luminance level which produces the<br />

perception <strong>of</strong> black on the monitor display. This subject has not been<br />

explored extensively, but Bartleson <strong>and</strong> Novick present evidence that it is<br />

relative to the high-light or white level, such that the luminance ratio to<br />

produce subjective black on a monitor is higher than that in a televised<br />

scene. They propose a luminance ratio <strong>of</strong> 100:1 for subjective white to<br />

www.tektronix.com/video_audio 19


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

black on TV monitors in a control room “dimly lighted.” This luminance ratio<br />

specification has been formalized in SMPTE RP 166.<br />

Black, Subjective, Scene – That fraction <strong>of</strong> the high-light luminance<br />

required in a scene reproduced on a television display to convey the perception<br />

<strong>of</strong> black. The luminance <strong>of</strong> subjective black on a CRT has been<br />

studied by Lowry <strong>and</strong> Jarvis, who measured luminances on the original<br />

scenes, <strong>and</strong> compared the subjective appearance on a CRT display, as<br />

evaluated by viewing audiences. They found that the perception <strong>of</strong> black<br />

depends on a great many factors both in the reproduced scene <strong>and</strong> in the<br />

viewing conditions such as average scene reflection, luminance <strong>of</strong> areas<br />

adjacent to the display, etc. In most situation, luminance levels <strong>of</strong> 1/40 to<br />

1/60 <strong>of</strong> the highlight luminance produce the perception <strong>of</strong> black even<br />

though the scene luminance range may reach 200:1 or more. It follows,<br />

then, that a scene element that is perceived as black may not necessarily<br />

be at reference-black level in a video signal.<br />

Blacker-than-Black – The amplitude region <strong>of</strong> the composite video signal<br />

below reference-black level in the direction <strong>of</strong> the synchronizing pulses.<br />

Blanking – A video signal level below which no light should be emitted<br />

from a TV screen (the level at which the screen is blanked); also, that portion<br />

<strong>of</strong> the time that a video signal is transmitted when it is at or below<br />

blanking. These time portions can be divided into a horizontal blanking<br />

interval (HBI) <strong>and</strong> a vertical blanking interval (VBI). Since no picture information<br />

is carried in either blanking interval in an NTSC signal, various ATV<br />

schemes propose using them for carrying augmentation information, such<br />

as higher quality sound or widescreen panel information. Potentially conflicting<br />

with those schemes are other schemes that already use the blanking<br />

intervals for descrambling codes, test transmission, time code, <strong>and</strong> test<br />

<strong>and</strong> reference signals. Reducing the duration <strong>of</strong> the blanking intervals to<br />

allow more picture information to be transmitted potentially conflicts with<br />

the dem<strong>and</strong>s <strong>of</strong> the scanning circuitry <strong>of</strong> older TV sets. Sometimes this<br />

conflict is said to be resolved by bezel coverage <strong>and</strong> overscanning.<br />

Blanking (Picture) – The portion <strong>of</strong> the composite video signal whose<br />

instantaneous amplitude makes the vertical <strong>and</strong> horizontal retrace invisible.<br />

Blanking Adjustment – A technique proposed in some ATV schemes to<br />

increase the VBI (<strong>and</strong>, sometimes, decrease the HBI) to deal with wide<br />

aspect ratios. See also Burn.<br />

Blanking Interval – The horizontal blanking interval is the time between<br />

the end <strong>of</strong> one horizontal scanning line <strong>and</strong> the beginning <strong>of</strong> the next. The<br />

vertical blanking interval is the time between the end <strong>of</strong> one video field <strong>and</strong><br />

the beginning <strong>of</strong> the next. Blanking occurs when a monitor’s electron beam<br />

is positioned to start a new line or a new field. The blanking interval is<br />

used to instantaneously reduce the beam’s amplitude so that the return<br />

trace is invisible.<br />

Blanking Level – a) Refers to the 0 IRE level which exists before <strong>and</strong><br />

after horizontal sync <strong>and</strong> during the vertical interval. This voltage level<br />

allows the electron beam to be turned <strong>of</strong>f while it is being repositioned<br />

(retracing) across the face <strong>of</strong> the CRT into the position needed to start<br />

tracing the next visible line. b) The level <strong>of</strong> the front <strong>and</strong> back porches <strong>of</strong><br />

the composite video signal. c) The level <strong>of</strong> a composite picture signal<br />

which separates the range containing picture information from the range<br />

20 www.tektronix.com/video_audio<br />

containing synchronizing information. Note: This term should be used for<br />

controls performing this function (IEEE 100).<br />

Blanking Panel – A piece <strong>of</strong> black plastic attached to the front plastic<br />

panel <strong>of</strong> the Indigo chassis that covers either the top or middle drive slot.<br />

The blanking panel is removed after installing a drive in the slot that it was<br />

covering.<br />

Blanking Processor (Sync Proc) – A circuit on the video module which<br />

strips blanking sync <strong>and</strong> burst from the program output <strong>of</strong> the switcher <strong>and</strong><br />

replaces it with blanking <strong>and</strong> sync from a reference source. This process<br />

ensures that sync <strong>and</strong> blanking do not contain any unwanted timing shifts,<br />

<strong>and</strong> the record VPR is always receiving constant relationships <strong>of</strong> sync,<br />

blanking, <strong>and</strong> burst.<br />

Blanking Stuffing – An ATV technique that adds information to blanking<br />

areas that is supposed to be invisible to ordinary sets but can be used by<br />

an ATV set for increased resolution <strong>and</strong>/or widescreen panels.<br />

Blast Filter – A dense mesh screen on a microphone, which minimizes<br />

overload caused by loud, close sounds.<br />

Bleeding Whites – An overloading condition in which white areas appear<br />

to flow irregularly into black areas.<br />

Blink – A modification to a key to cause it to flash on <strong>and</strong> <strong>of</strong>f. The speed<br />

at which a key blinks.<br />

Blitting – The process <strong>of</strong> using BitBLT to copy video data such as a<br />

bitmap from one area in memory to another.<br />

Block – An 8-row by 8-column matrix <strong>of</strong> pels, or 64 DCT coefficients<br />

(source, quantized or dequantized). A block is the entity on which the DCT<br />

operates. Please note, that the term “block” is used for both the actual picture<br />

information, <strong>and</strong> the corresponding DCT coefficients. A block represents<br />

luminance or chrominance information.<br />

Block Matching – A method <strong>of</strong> motion estimation. A search for the picture<br />

area that best matches a specific macro block <strong>of</strong> preceding <strong>and</strong>/or<br />

subsequent pictures.<br />

Blockiness – An artifact that refers to the tile-like appearance <strong>of</strong> a compressed<br />

image where the 8x8 blocks have become visible due to a (too)<br />

hard compression.<br />

Blocking – a) Occurs in a multistage routing system when a destination<br />

requests a source <strong>and</strong> finds that source unavailable. In a tie line system,<br />

this means that a destination requests a tie line <strong>and</strong> receives a tie line<br />

busy message, indicating that all tie lines are in use. b) Distortion <strong>of</strong> the<br />

received image characterized by the appearance <strong>of</strong> an underlying block<br />

encoding structure.<br />

Blooming – This effect is sometimes called whiter-than-white. Blooming<br />

occurs when the white voltage level is exceeded <strong>and</strong> screen objects<br />

become fuzzy <strong>and</strong> large.<br />

BLT (Block Transfer) – The process <strong>of</strong> moving blocks <strong>of</strong> data from one<br />

place to another rather than a byte at a time in order to save processor<br />

time <strong>and</strong> to expedite screen display in operations such as vertical rolling <strong>of</strong><br />

video.<br />

Blue Aging – A tendency for blue phosphors to age more rapidly than red<br />

or green. See also Phosphor Aging.


Blur – A state <strong>of</strong> reduced resolution. Blur can be a picture defect, as when<br />

a photograph is indistinct because it was shot out <strong>of</strong> focus or the camera<br />

was moved during exposure. Blur can also be a picture improvement, as<br />

when an unnaturally jagged-edged diagonal line or jerky motion is blurred<br />

to smoothness.<br />

Blurring/Smearing – In a single frame (spatial example), reducing the<br />

number <strong>of</strong> pixels per horizontal line, causes a blurring or smearing effect.<br />

In multiple frames (temporal example), the causes become more complicated.<br />

They may include reduction <strong>of</strong> b<strong>and</strong>width, degree <strong>of</strong> image movement,<br />

algorithm type, <strong>and</strong> motion prediction/compensation techniques.<br />

B-MAC – A MAC (Multiplexed Analog Component) with audio <strong>and</strong> data time<br />

multiplexed before modulation, which forms the basis for the HDB-MAC<br />

ATV scheme, currently used for satellite transmission <strong>and</strong> scrambling in the<br />

United States. See also MAC.<br />

BMP – A bitmapped graphic file format for Windows which stores images<br />

as a grid <strong>of</strong> dots or pixels. The BMP file defines the size <strong>of</strong> the image, the<br />

number <strong>of</strong> color planes, <strong>and</strong> the palette used.<br />

BNC – A cable connector used extensively in television <strong>and</strong> is an abbreviation<br />

that has several different meanings depending on who you ask. Four<br />

common meanings for BNC are: Baby N Connector, Bayonet Neill<br />

Concelman Connector, British Naval Connector, British National Connector.<br />

Board – The audio console control in radio <strong>and</strong> television.<br />

Board Fade – A radio term, used to designate the process <strong>of</strong> gradually<br />

fading the volume <strong>of</strong> sound by means <strong>of</strong> a master fading control on the<br />

board.<br />

Board Tester – Product programmed to automatically stimulate the circuits<br />

on a PC board <strong>and</strong> check the responses. Electrical failures can be<br />

detected <strong>and</strong> diagnosed to facilitate board repair.<br />

BOC (Bell Operating Company) – A local telephone company formerly<br />

owned by AT&T.<br />

Boolean – In digital picture manipulation, a method <strong>of</strong> working on polygonal<br />

objects.<br />

Boolean Logic – Named after George Boole, who defined binary arithmetic<br />

<strong>and</strong> logical operations such as AND, OR, NOT, <strong>and</strong> XOR.<br />

Boom – A mechanical cantilevering device used to hold a microphone<br />

closer to a set by positioning it above the set while keeping it out <strong>of</strong> view<br />

<strong>of</strong> the cameras.<br />

Boot – To start up the system by turning on the workstation <strong>and</strong> monitor;<br />

the system is fully booted when you see a prompt or the login screen.<br />

Short for Bootstrap.<br />

Boot Up – To start up. Most computers contain a system operating program<br />

that they load into memory from disk after power up or restart. The<br />

process <strong>of</strong> reading <strong>and</strong> running that program is called boot up.<br />

Bootstrap – Program used to initialize the computer. Usually clears memory,<br />

sets up I/O devices, <strong>and</strong> loads the operating system.<br />

Border – a) The boundary between two merged video pictures, as created<br />

with chroma key or wipe effects. b) May be thought <strong>of</strong> as the frame which<br />

surrounds a given pattern or key. In the case <strong>of</strong> a key, the border is on or<br />

two lines side, adjustable anywhere from black to white, <strong>and</strong> may be sym-<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

metrical about the key or to the right <strong>and</strong> bottom (drop shadow). An outline<br />

is a special key border where the insert video appears in the border area<br />

<strong>and</strong> the background video fills the hole where the insert would normally be.<br />

In the case <strong>of</strong> a pattern, the border is adjustable in width <strong>and</strong> color. A pattern<br />

border may be hard colored, s<strong>of</strong>t colored (halo), or s<strong>of</strong>t with no color.<br />

AVC switchers can also do half halo borders, hard on one side <strong>and</strong> s<strong>of</strong>t on<br />

the other.<br />

Border (Key) – A title (caption, super) enhancement option which produces<br />

a black or white border or dropshadow around a key or changes the<br />

key into a matte filled outline in the shape <strong>of</strong> the key. The Border,<br />

Dropshadow, <strong>and</strong> Outline push-buttons select these optional modes. If the<br />

Border option is not installed, these push-buttons do not function.<br />

Border (Menu) – A function that uses ADO 100’s internal key to place a<br />

border around the image <strong>and</strong> adjust width <strong>and</strong> color (saturation, luminance,<br />

<strong>and</strong> hue).<br />

Border (Wipe) – The boundary area between the “A” video <strong>and</strong> “B” video<br />

when doing a wipe, to which hard, s<strong>of</strong>t, halo, or 1/2 halo edges <strong>and</strong> matte<br />

color can be added.<br />

Border Luminance – The brightness <strong>of</strong> a border.<br />

Border Modify – A feature exclusive to AVC series switchers, allowing key<br />

borders to be extended to the right <strong>and</strong> bottom up to 14 lines deep.<br />

Several special key effects can be accomplished with this including<br />

delayed <strong>and</strong> decayed keys.<br />

Border Modify (Key) – An enhancement to the basic key border function<br />

allowing up to 14 lines <strong>of</strong> dropshadow or reinserted insert video in a<br />

decaying mode. This uses a patented circuit which increases the creative<br />

possibilities.<br />

Bottom Field – One <strong>of</strong> two fields that comprise a frame <strong>of</strong> interlaced<br />

video. Each line <strong>of</strong> a bottom field is spatially located immediately below the<br />

corresponding line <strong>of</strong> the top field.<br />

Bounce – a) An unnatural sudden variation in the brightness <strong>of</strong> the picture.<br />

b) Oscillations <strong>and</strong> noise generated when a mechanical switch is<br />

opened or closed. See Debounce.<br />

Boundary Representation Modeling – This modeling technique defines<br />

a world in terms <strong>of</strong> its edges. The primary components <strong>of</strong> a boundary rep<br />

world are vertices <strong>and</strong> polygons. PictureMaker is a boundary rep system.<br />

Bounding Box – A relatively simple object, usually a rectangle or box with<br />

the overall dimensions, or bounds, <strong>of</strong> a more complex object. A bounding is<br />

used in place <strong>of</strong> that exact, more complex, modeled shape to represent it<br />

in an animation preview, or to predict the inclusion <strong>of</strong> that object in the<br />

scene. This reduces the calculation/production time <strong>and</strong> expense when<br />

previewing computer animation sequences to check continuity, positions,<br />

<strong>and</strong> timing.<br />

Bouquet – a) A group <strong>of</strong> transport streams in which programs are identified<br />

by a combination <strong>of</strong> network ID <strong>and</strong> PID (part <strong>of</strong> DVB-SI). b) A collection<br />

<strong>of</strong> services marketed as a single entity.<br />

Bowtie Test Signal – The bowtie test signal actually consists <strong>of</strong> three signals,<br />

each being fed to a different channel <strong>of</strong> the CAV system <strong>and</strong> is used<br />

to evaluate the relative amplitudes <strong>and</strong> relative timing on some CAV waveform<br />

monitors such as the WFM300A. The figure below shows the three<br />

www.tektronix.com/video_audio 21


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

waveforms in the parade mode. The first signal is a 500 kHz sinewave<br />

packet which is fed to video channel 1. The other two signals are identical<br />

502 kHz. The three sinewave packets are generated to be precisely in<br />

phase at their centers. Because <strong>of</strong> their 2 kHz <strong>of</strong>fset, the color difference<br />

channels become increasingly out <strong>of</strong> phase with the luminance channel on<br />

either side <strong>of</strong> center. If the three signals are properly timed, their sum<br />

results in the bowtie waveform shown below.<br />

Box House – A slang term for a mail-order business for audio <strong>and</strong> video<br />

components. Box houses frequently <strong>of</strong>fer little or no consumer support or<br />

equipment repair.<br />

BPF – See B<strong>and</strong>pass Filter.<br />

22 www.tektronix.com/video_audio<br />

BPI – Bits per linear inch down a recorded track.<br />

B-Picture (Bidirectionally Predictive-Coded Picture) – An MPEG picture<br />

that is coded using motion compensated prediction from past <strong>and</strong>/or<br />

future reference pictures. Motion vectors pointing forwards <strong>and</strong> backwards<br />

are used, <strong>and</strong> they may point at either I-pictures or P-pictures. The B-pictures<br />

provide the highest compression, but dem<strong>and</strong> knowledge <strong>of</strong> several<br />

pictures. Consequently, B-pictures give a higher delay <strong>and</strong> call for a larger<br />

picture memory. B-pictures are never used as a reference in a prediction.<br />

When B-pictures are part <strong>of</strong> a sequence, the pictures are not sent in<br />

chronological order owing to the fact that future P-pictures <strong>and</strong>/or<br />

I-pictures are needed (<strong>and</strong> therefore must be decoded) for the decoding <strong>of</strong><br />

B-pictures. The P- <strong>and</strong> I-pictures have to be sent earlier than the actual<br />

point <strong>of</strong> time to which they relate.<br />

BPS – Bits Per Second.<br />

BPSK – Binary Phase Shift Keying.<br />

BR – Radiocommunication Bureau.<br />

BRA – Basic Rate Access.<br />

Branch – See Jump.<br />

Break Elongation – The relative elongation <strong>of</strong> a specimen <strong>of</strong> magnetic<br />

tape or base film at the instant <strong>of</strong> breaking when it has been stretched at a<br />

given rate.<br />

Breakdown – A written accounting <strong>of</strong> the shooting schedule <strong>and</strong> production<br />

resources.<br />

Breakpoint – a) A break in the smoothness <strong>of</strong> a curve. b) S<strong>of</strong>tware or<br />

hardware device that stops the program <strong>and</strong> saves the current machine<br />

status, under user-specified conditions.<br />

Breakup – Disturbance in the picture or sound signal caused by loss <strong>of</strong><br />

sync or by videotape damage.<br />

Breathing – Amplitude variations similar to “bounce” but at a slow, regular<br />

rate.<br />

Breezeway – The portion <strong>of</strong> the video signal which lies between the trailing<br />

edge <strong>of</strong> the horizontal sync pulse <strong>and</strong> start <strong>of</strong> burst. The Breezeway is<br />

part <strong>of</strong> the back porch. Also refer to the Horizontal Timing discussion.<br />

Bridge – Bridges are devices that connect similar <strong>and</strong> dissimilar LANs at<br />

the data link layer (OSI layer 2), regardless <strong>of</strong> the physical layer protocols<br />

or media being used. Bridges require that the networks have consistent<br />

addressing schemes <strong>and</strong> packet frame sizes. Current introductions have<br />

been termed learning bridges since they are capable <strong>of</strong> updating node<br />

address (tracking) tables as well as overseeing the transmission <strong>of</strong> data<br />

between two Ethernet LANs.<br />

Brightness – a) Overall DC voltage level <strong>of</strong> the video signal. The brightness<br />

control is an adjustment <strong>of</strong> setup (black level, black reference).<br />

b) Attribute <strong>of</strong> a visual sensation according to which an area appears to<br />

emit more or less light. The subjective counterpart <strong>of</strong> objective luminance.<br />

c) The value <strong>of</strong> a pixel along the black-white axis.<br />

Brightness Signal – Same as the luminance signal (Y). This signal carries<br />

information about the amount <strong>of</strong> light at each point in the image.


Broad Pulses – Another name for the vertical synchronizing pulses in the<br />

center <strong>of</strong> the vertical interval. These pulses are long enough to be distinguished<br />

from all others <strong>and</strong> are the part <strong>of</strong> the signal actually detected by<br />

vertical sync separators.<br />

Broadb<strong>and</strong> – a) A response that is the same over a wide range <strong>of</strong> frequencies.<br />

b) Capable <strong>of</strong> h<strong>and</strong>ling frequencies greater than those required<br />

for high-grade voice communications (higher than 3 to 4 kilohertz).<br />

Broadcast Quality – A nebulous term used to describe the output <strong>of</strong> a<br />

manufacturer’s product no matter how bad it looks.<br />

Broadcast Television – Conventional terrestrial television broadcasting,<br />

the most technically constrained delivery mechanism for ATV, faced with<br />

federal regulations <strong>and</strong> such potential problems as multipath distortion <strong>and</strong><br />

co-channel interference.<br />

Broadcaster (Service Provider) – An organization which assembles a<br />

sequence <strong>of</strong> events or programs to be delivered to the viewer based upon<br />

a schedule.<br />

B-Roll – Off the shelf video sequences for various needs.<br />

Brouter – Brouters are bridge/router hybrid devices that <strong>of</strong>fer the best<br />

capabilities <strong>of</strong> both devices in one unit. Brouters are actually bridges capable<br />

<strong>of</strong> intelligent routing <strong>and</strong> therefore are used as generic components to<br />

integrate workgroup networks . The bridge function filters information that<br />

remains internal to the network <strong>and</strong> is capable <strong>of</strong> supporting multiple<br />

higher-level protocols at once. The router component maps out the optimal<br />

paths for the movement <strong>of</strong> data from one point on the network to another.<br />

Since the brouter can h<strong>and</strong>le the functions <strong>of</strong> both bridges <strong>and</strong> routers, as<br />

well as bypass the need for the translation across application protocols<br />

with gateways, the device <strong>of</strong>fers significant cost reductions in network<br />

development <strong>and</strong> integration.<br />

Brown Stain – A non-magnetic substance that forms on that area <strong>of</strong> a<br />

magnetic head’s surface over which tape passes. Its origin is not well<br />

understood but it is known to occur primarily in the presence <strong>of</strong> low<br />

humidity.<br />

Browse – To scan a database or a list <strong>of</strong> files, either for a particular item<br />

or for anything that seems to be <strong>of</strong> interest. Browsing implies observing<br />

rather than changing information.<br />

Browse Station – A viewing station that provides browsing <strong>of</strong> stored<br />

images or video. Browse stations are internal <strong>and</strong> connected via ethernet.<br />

BRR – See Bit Rate Reduction.<br />

Bruch Blanking – A 4-field burst blanking sequence employed in PAL signals<br />

to ensure that burst phase is the same at the end <strong>of</strong> each vertical<br />

interval.<br />

BS – B<strong>and</strong>width <strong>of</strong> the frequency slot allocated to a service.<br />

BSI – British St<strong>and</strong>ards Institution.<br />

BSLBF – Bit String, Left Bit First.<br />

B-Spline – A type <strong>of</strong> smooth curve (or surface) bound to its control points.<br />

BSS – Broadcast Satellite Services.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

BTA – Japan’s Broadcast Technology Association. A national st<strong>and</strong>ardsmaking<br />

organization comprising manufacturers <strong>and</strong> broadcasters, not<br />

unlike SMPTE. A proponent <strong>of</strong> an ATV system.<br />

BTS (Broadcast Television Systems) – A joint venture <strong>of</strong> Bosch Fernseh<br />

<strong>and</strong> Philips established to sell television production equipment. BTS <strong>of</strong>fers<br />

the first multi-st<strong>and</strong>ard HDTV camera.<br />

Buckling – Deformation <strong>of</strong> the circular form <strong>of</strong> a tape pack which may be<br />

caused by a combination <strong>of</strong> improper winding tension, adverse storage<br />

conditions <strong>and</strong>/or poor reel hub configuration.<br />

Buffer – a) An IC that is used to restore the logic drive level. b) A circuit<br />

or component that isolates one electrical circuit from another. c) A digital<br />

storage device used to compensate for a difference in the rate <strong>of</strong> flow <strong>of</strong><br />

information or the time <strong>of</strong> occurrence <strong>of</strong> events when transmitting information<br />

from one device to another. d) In telecommunications, a protective<br />

material used in cabling optical fiber to cover <strong>and</strong> protect the fiber. The<br />

buffer material has no optical function.<br />

Buffer Control – The feedback algorithms used by the encoder to avoid<br />

overflow <strong>of</strong> the video-rate buffer. The video-rate buffer is a FIFO which<br />

holds the coded video prior to output into the channel.<br />

Bug – An error in a computer program. Eliminating errors is known as<br />

debugging.<br />

Built-In Reference Tones – Refers to adjustment tones which are available<br />

within the recorder for adjusting record level <strong>and</strong> bias.<br />

Bulk Eraser – A device used to erase an entire tape at one time. Bulk<br />

erasers are usually more effective than recorders’ erase heads.<br />

Bumping Up – Transferring a program recorded on a lower quality videotape<br />

to a higher quality videotape (e.g., from Hi-8 to Betacam). Bumping up<br />

to a higher format allows footage to be preserved on a more stable tape<br />

format <strong>and</strong> makes it possible to edit in a higher-end editing environment.<br />

Burn – An image or pattern appearing so regularly on the screen <strong>of</strong> a picture<br />

tube that it ages the phosphors <strong>and</strong> remains as a ghost image even<br />

when other images are supposed to be shown. On computer terminals, the<br />

areas occupied by characters are frequently burned, particularly in the<br />

upper left corner. In television transmission centers, color bars are sometimes<br />

burned onto monitors. There is some concern that some ATV<br />

schemes will burn a widescreen pattern on ordinary TV sets due to<br />

increased vertical blanking or will burn a non-widescreen pattern on ATV<br />

sets due to reception <strong>of</strong> non-ATV signals. In production, refers to long-term<br />

or permanent image retention <strong>of</strong> camera pickup tubes when subjected to<br />

excessive highlights.<br />

Burn In Time Code – A time code that is displayed on the monitor along<br />

with the video it pertains to. Burn In Time Code can either be Vertical<br />

Interval Time Code (VITC) or Longitudinal Time Code (LTC).<br />

Burned-In Image – An image which persists in a fixed position in the output<br />

signal <strong>of</strong> a camera tube after the camera has been turned to a different<br />

scene.<br />

Burned-In Time Code – Time code numbers that are superimposed on<br />

the picture.<br />

www.tektronix.com/video_audio 23


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Burn-In – Component testing method used to screen out early failures by<br />

running the circuit for a specified length <strong>of</strong> time.<br />

Burst – A small reference packet <strong>of</strong> the subcarrier sine wave, typically 8<br />

or 9 cycles, which is sent on every line <strong>of</strong> video. Since the carrier is suppressed,<br />

this phase <strong>and</strong> frequency reference is required for synchronous<br />

demodulation <strong>of</strong> the color information in the receiver. Refer to the<br />

Horizontal Timing discussion.<br />

Burst Gate – This signal tells the receiver valid color ready for use.<br />

Bus – a) Any row <strong>of</strong> video crosspoints that allow selection <strong>of</strong> various<br />

sources to be selected, <strong>and</strong> the associated row <strong>of</strong> buttons for such selection.<br />

Buses are usually associated with a given M/E or the DSK although<br />

they may be independent as in aux buses. Also, any row <strong>of</strong> video or key<br />

source selections which may or may not be selected by push buttons on a<br />

bus row. For example, key video selections on Ampex switchers appear on<br />

buses which are accessed <strong>and</strong> selected by keypads. Due to the fact that<br />

there is no associated row <strong>of</strong> buttons, this arrangement is called a “phantom<br />

bus.” b) A parallel data path in a computer.<br />

Bus Address – A code number sent out to activate a particular device on<br />

a shared serial or parallel bus interface. Also, the identification number <strong>of</strong> a<br />

device.<br />

Bus Conflict – Conflict that occurs when two or more device outputs <strong>of</strong><br />

opposite logic states are placed on a three-state bus at the same time.<br />

Bus Controller – Generates bus comm<strong>and</strong>s <strong>and</strong> control signals.<br />

Bus Driver – An IC that is added to a bus to provide sufficient drive<br />

between the CPU <strong>and</strong> the other devices that are tied to the bus. These are<br />

necessary because <strong>of</strong> capacitive loading, which slows down the data rate<br />

<strong>and</strong> prevents proper time sequencing <strong>of</strong> microprocessor operation <strong>and</strong>/or<br />

to overcome resistive loading when fan-out requirements increase.<br />

Bus Keyer – A keyer that does a key on top <strong>of</strong> the bus video before the<br />

signal gets to the M/E. On the 4100, these are packaged as “dual bus keyers”<br />

<strong>and</strong> are the modules between the bus rows <strong>and</strong> the M/Es. On the AVC,<br />

bus keyers are integral with the M/E module, with controls in a similar<br />

location.<br />

Bus Row – Any row <strong>of</strong> video source select buttons allowing immediate<br />

selection <strong>of</strong> switcher video sources.<br />

Bus Termination – Method <strong>of</strong> preventing reflections at the end <strong>of</strong> a bus.<br />

Necessary only in high-speed systems.<br />

Buss – In video switching equipment, a wire carrying line-level signals<br />

(anything greater than mike level).<br />

Button – On a mouse, a button is a switch that you press with a finger. In<br />

a window on your screen, a button is a labeled rectangle that you click<br />

using the cursor <strong>and</strong> mouse.<br />

BW – See B<strong>and</strong>width.<br />

24 www.tektronix.com/video_audio<br />

BWF (Broadcast WAV Format) – Broadcast WAV Format is an audio file<br />

format based on Micros<strong>of</strong>t’s WAV Format that carries PCM or MPEG encoded<br />

audio. BWF adds the metadata, such as a description, originator, date<br />

,<strong>and</strong> coding history, needed for interchange between broadcasters.<br />

B-Y – One <strong>of</strong> the color difference signals used in the NTSC system,<br />

obtained by subtracting luminance from the blue camera signal. This is the<br />

signal that drives the horizontal axis <strong>of</strong> a vectorscope. The human visual<br />

system has much less acuity for spatial variation <strong>of</strong> color than for brightness.<br />

Rather than conveying RGB, it is advantageous to convey luma in one<br />

channel, <strong>and</strong> color information that has had luma removed in the two other<br />

channels. In an analog system, the two color channels can have less b<strong>and</strong>width,<br />

typically one-third that <strong>of</strong> luma. In a digital system each <strong>of</strong> the two<br />

color channels can have considerably less data rate (or data capacity) than<br />

luma. Green dominates the luma channel: about 59% <strong>of</strong> the luma signal<br />

comprises green information. Therefore, it is sensible, <strong>and</strong> advantageous<br />

for signal-to-noise reasons, to base the two color channels on blue <strong>and</strong><br />

red. The simplest way to remove luma from each <strong>of</strong> these is to subtract it<br />

to form the difference between a primary color <strong>and</strong> luma. Hence, the basic<br />

video color-difference pair is (B-Y), (R-Y) [pronounced “B minus Y, R minus<br />

Y”]. The (B-Y) signal reaches its extreme values at blue (R = 0, G = 0,<br />

B = 1; Y = 0.114; B-Y = +0.886) <strong>and</strong> at yellow (R = 1, G = 1, B = 0;<br />

Y = 0.886; B-Y = –0.886). Similarly, the extreme <strong>of</strong> (R-Y), + –0.701,<br />

occur at red <strong>and</strong> cyan. These are inconvenient values for both digital <strong>and</strong><br />

analog systems. The color spaces YPbPr, YCbCr, Photo YCC, <strong>and</strong> YUV are<br />

simply scaled versions <strong>of</strong> (Y, B-Y, R-Y) that place the extreme <strong>of</strong> the color<br />

difference channels at more convenient values.<br />

Byte – a) A complete set <strong>of</strong> quantized levels containing all <strong>of</strong> the bits.<br />

Bytes consisting <strong>of</strong> 8 to 10 bits per sample are typical. b) Group <strong>of</strong> eight<br />

bits. Can be used to represent a character. Microcomputer instructions<br />

require one, two, or three bytes. A word can be one or more bytes. c) A<br />

group <strong>of</strong> adjacent binary digits operated upon as a unit, capable <strong>of</strong> holding<br />

one character in the local character set, <strong>and</strong> usually shorter than a computer<br />

word (frequently connotes a group <strong>of</strong> eight bits). Current usage within<br />

the context <strong>of</strong> electronic production concerns is tending to define a byte as<br />

eight bits to have a consistent data unit for measuring memory capacities,<br />

etc. d) 8 bits. The combination <strong>of</strong> 8 bits into 1 byte allows each byte to<br />

represent 256 possible values. See Megabyte, Gigabyte, Terabyte.<br />

1 byte = 8 bits = 256 discrete values (brightness, color, etc.)<br />

1 kilobyte = 1,024 bytes (not 1000 bytes)<br />

1 megabyte = 1,048,576 bytes (not one million bytes)<br />

1 gigabyte = 1, 073,741,824 bytes (not one billion bytes)<br />

1 terabyte = 1,099,511,627,776 bytes (not one trillion bytes)<br />

Byte Aligned – A bit in a coded bit stream is byte-aligned if its position is<br />

a multiple <strong>of</strong> 8-bits from the first bit in the stream.


C<br />

C/N – Ratio <strong>of</strong> RF or IF signal power to noise power.<br />

CA (Conditional Access) – Information describing, or indicating whether<br />

the program is scrambled.<br />

Cable Equalization – The process <strong>of</strong> altering the frequency response <strong>of</strong> a<br />

video amplifier to compensate for high-frequency losses in coaxial cable.<br />

Cable Television – System that transmits original programming <strong>and</strong> programming<br />

<strong>of</strong> broadcast television stations, to consumers over a wired<br />

network.<br />

Calibrated Delay Fixture – This fixture is another way <strong>of</strong> measuring<br />

Chrominance to Luminance delay. The fixture allows the delay to be incrementally<br />

adjusted until there is only one peak in the baseline, indicating all<br />

the delay errors have been dialed out. The delay value can be read from<br />

the fixture while the gain can be calculated from the remaining peaks.<br />

Call – Jump to a subroutine. A jump to a specified address is performed,<br />

but the contents <strong>of</strong> the program counter are saved (usually in the stack) so<br />

that the calling program flow can resume when the subroutine is finished.<br />

Camcorder – The combination <strong>of</strong> camera <strong>and</strong> video tape recorder in one<br />

device. Camcorders permit easy <strong>and</strong> rapid photography <strong>and</strong> recording<br />

simultaneously. Camcorders are available in most home video formats:<br />

8 mm, Hi-8, VHS, VHS-C, S-VHS, etc.<br />

Camera Analysis – The measurement <strong>and</strong> evaluation <strong>of</strong> the spectral sensitivities<br />

<strong>of</strong> the three color channels <strong>of</strong> a television camera. The camera<br />

<strong>and</strong> matrixing are identified <strong>and</strong> measured.<br />

Camera Analysis, Ideal – For optimum image quality, both objective <strong>and</strong><br />

perceived, the spectral sensitivities <strong>of</strong> the three color channels <strong>of</strong> a television<br />

camera should be matched to the primary colors <strong>of</strong> the R, G, B color<br />

space. Note: Some practice still exists matching the color channels <strong>of</strong> the<br />

camera to the display phosphors. This reduces the color gamut <strong>and</strong> carries<br />

unnecessary noise penalties. The practice is deprecated.<br />

Camera Chain – Television camera <strong>and</strong> associated equipment, consisting<br />

<strong>of</strong> power supply <strong>and</strong> sync generator.<br />

Camera Control Unit – Remote control device for video cameras usually<br />

placed in the editing suite. Controls usually include video levels, color balancing,<br />

<strong>and</strong> iris control.<br />

Camera Match – Shot-to-shot picture fidelity. Improperly matched cameras<br />

may exhibit differences in level, balance, colorimetry, or defects that<br />

will cause the picture quality to change from shot to shot. These differences<br />

may present problems during editing, as the editor attempts to minimize<br />

differences.<br />

Camera Supply – Most video cameras use an external DC voltage supply<br />

which is derived either from a battery belt worn by the camera operator,<br />

from a battery within the video recorder itself, or from the mains power<br />

supply (after voltage conversion).<br />

Camera Tube – See Pickup Tube.<br />

C<strong>and</strong>lepower – The unit measure <strong>of</strong> incident light.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Canned – In the can, old movie term still used occasionally to mean<br />

finished.<br />

Capstan – The driven spindle or shaft in a tape recorder, sometimes the<br />

motor shaft itself, which rotates against the tape (which is backed up by a<br />

rubber pressure or pinchroller), pulling it through the machine at constant<br />

speed during recording <strong>and</strong> playback modes <strong>of</strong> operation.<br />

Capstan Idler – A rubber wheel which presses the magnetic tape against<br />

the capstan so that the capstan can move the tape.<br />

Caption – See Title.<br />

Capture – The process <strong>of</strong> digitizing the analog video signal. See Digitize.<br />

Card Guides – Narrow metal tracks at the top <strong>and</strong> bottom <strong>of</strong> the chassis<br />

into which you slide printed circuit boards.<br />

Cardioid – The quasi-heart-shaped sensitivity pattern <strong>of</strong> most unidirectional<br />

microphones. Hypercardioid <strong>and</strong> supercardioid microphones have<br />

basically similar patterns, but with longer, narrower areas <strong>of</strong> sensitivity at<br />

the front, <strong>and</strong> slightly increased rear sensitivity.<br />

Carrier – A signal which is modulated with data to be transmitted.<br />

Carry Flag – Flag bit in the microprocessor’s status register, which is<br />

used to indicate the overflow <strong>of</strong> an operation by the arithmetic logic unit.<br />

Cartridge – A plastic container that holds tape for easy loading into a<br />

matching recorder or player.<br />

CAS – See Conditional Access System.<br />

Cassette – A tape cartridge in which the tape passes from one hub to<br />

another.<br />

CAT (Conditional Access Table) – Provides information on the conditional<br />

access systems used. Packets having PID codes <strong>of</strong> 1 <strong>and</strong> that contain<br />

information about the scrambling system. See ECM <strong>and</strong> EMM.<br />

Cathode-Ray Tube – An electron tube assembly containing an electron<br />

gun arranged to direct a beam upon a fluorescent screen. Scanning by the<br />

beam can produce light at all points in the scanned raster.<br />

CATV (Community Access Television) – Acronym for cable TV, derived<br />

from the older term, community antenna television. Also can st<strong>and</strong> for<br />

Community Access TV.<br />

CAV (Component Analog <strong>Video</strong>) – Analog video signal format in which<br />

the picture information is conveyed in three signals. Refer to the definition<br />

for Analog Components. CAV formats include: RGB; Y, R-Y, B-Y; Y, I, Q.<br />

CB – Scaled version <strong>of</strong> the B-Y signal.<br />

CBC – See Canadian Broadcasting Corporation.<br />

CBPS – Coded Bits Per Symbol.<br />

CBR – See Constant Bit Rate.<br />

CC – See Closed Captioning.<br />

CCD – See Charge Coupled Device.<br />

www.tektronix.com/video_audio 25


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

CCETT (Centre Commun d’Etudes de Telecommunications et de<br />

Telediffusion, France) – The CCETT is one <strong>of</strong> the three licensors <strong>of</strong> the<br />

MPEG Layer II coding algorithm. The audio coding technique, originally<br />

developed for DAB under EUREKA 147 jointly with IRT <strong>and</strong> Philips, was<br />

selected by ISO/MPEG as Layer II <strong>of</strong> the MPEG-1 st<strong>and</strong>ard.<br />

CCIR (Comite Consultatif Internationale des Radiocommunications) –<br />

International Radio Consultative Committee, an international st<strong>and</strong>ards<br />

committee that has been absorbed by the parent body, the ITU. A permanent<br />

organization within the ITU with the duty to study technical <strong>and</strong> operating<br />

questions relating specifically to radio communications <strong>and</strong> to make<br />

recommendations on them. The CCIR does not prepare regulations; it<br />

draws up recommendations <strong>and</strong> reports, produced by experts from both<br />

public <strong>and</strong> private entities, which provide guidance on the best operational<br />

methods <strong>and</strong> techniques. The CCIR is expected to base its recommendations<br />

upon 150 <strong>and</strong> IEC international st<strong>and</strong>ards, but when no relevant one<br />

exists, the CCIR has been known to initiate st<strong>and</strong>ardization. These recommendations<br />

<strong>and</strong> reports provide a basis for international st<strong>and</strong>ardization <strong>of</strong><br />

telecommunications.<br />

CCIR-468 – Specifies the st<strong>and</strong>ard for weighted <strong>and</strong> unweighted noise<br />

measurements. The weighted st<strong>and</strong>ard specifies the weighting filter <strong>and</strong><br />

quasi-peak detector. The unweighted st<strong>and</strong>ard specifies a 22 Hz to 22 kHz<br />

b<strong>and</strong>width limiting filter <strong>and</strong> RMS detector.<br />

CCIR-500 – Method for the Subjective Assessment <strong>of</strong> the Quality <strong>of</strong><br />

Television Pictures. CCIR-500 is a detailed review <strong>of</strong> the recommendations<br />

for conducting subjective analysis <strong>of</strong> image quality. The problems <strong>of</strong> defining<br />

perceived image quality are reviewed, <strong>and</strong> the evaluation procedures<br />

for interval scaling, ordinal scaling, <strong>and</strong> ratio scaling are described – along<br />

with the applications for which each is best employed.<br />

CCIR-601 – See ITU-R BT.601.<br />

CCIR-656 – The physical parallel <strong>and</strong> serial interconnect scheme for ITU-R<br />

BT.601-2-601. CCIR 656 defines the parallel connector pinouts as well as<br />

the blanking, sync, <strong>and</strong> multiplexing schemes used in both parallel <strong>and</strong><br />

serial interfaces. Reflects definitions in EBU Tech 3267 (for 625 line signals)<br />

<strong>and</strong> in SMPTE 125M (parallel 525) <strong>and</strong> SMPTE 259M (serial 525).<br />

CCIR-6601 – Consultative Committee International Radio. A st<strong>and</strong>ard that<br />

corresponds to the 4:2:2 format.<br />

CCIR-709 – The recommendation considers that the HDTV studio st<strong>and</strong>ard<br />

must be harmonized with those <strong>of</strong> current <strong>and</strong> developing television systems<br />

<strong>and</strong> with those <strong>of</strong> existing motion-picture film. In a review <strong>of</strong> current<br />

systems, a consensus was identified in specifications for opto/electronic<br />

conversion, picture characteristics, picture scanning characteristics, <strong>and</strong><br />

signal format (both analog <strong>and</strong> digital representations). Work is underway in<br />

the editing <strong>of</strong> national <strong>and</strong> CCIR-related documents to determine whether<br />

these consensus values may be affirmed in the next review <strong>of</strong> the individual<br />

documents. The values in Rec 709 are considered interim, <strong>and</strong> CCIR<br />

notes that continuing work is expected to define target parameters for<br />

future improved image rendition.<br />

CCIR-801 – At present, the first results on studies related to Study<br />

Programme 18U/11 have been collected. It must be recognized that these<br />

studies must be intensified in close cooperation with such organizations as<br />

the IEC <strong>and</strong> ISO to take fully into account the requirements for implementa-<br />

26 www.tektronix.com/video_audio<br />

tion <strong>of</strong> HDTV for media other than broadcasting, i.e., cinema, printing,<br />

medical applications, scientific work, <strong>and</strong> video conferencing. In addition,<br />

the transmission <strong>of</strong> HDTV signals via new digital transmission channels or<br />

networks has to be considered <strong>and</strong> taken into account.<br />

CCITT (Comite Consultatif Internationale Telegraphique et<br />

Telephonique) – A committee <strong>of</strong> the International Telecommunications<br />

Union responsible for making technical recommendations about telephone<br />

<strong>and</strong> data communication systems for PTTs <strong>and</strong> suppliers. Plenary sessions<br />

are held every four years to adopt new st<strong>and</strong>ards.<br />

CCITT 0.33 – Recommendation 0.33 <strong>of</strong> the CCITT Specification for<br />

Measuring Equipment, Volume IV, Series O Recommendations-1988. This<br />

defines the automatic test sequences that are used to check on the different<br />

parameters that are important to signal quality. Recommendation 0.33<br />

has defined sequences for both monaural <strong>and</strong> stereo audio testing. Also<br />

called EBU Recommendation R27.<br />

CCK – See Composite Chroma Key.<br />

CCTV – See Closed Circuit TV.<br />

CCU – See Camera Control Unit.<br />

CD – Committee Draft.<br />

CD (Compact Disc) – A 4.75" disc used to store optical, machinereadable,<br />

digital data that can be accessed with a laser-based reader such<br />

as a CD player.<br />

CD-DA (Compact Disc-Digital Audio) – St<strong>and</strong>ard music CDs. CD-DA<br />

became CD-ROMs when people realized that you could store 650 Mb <strong>of</strong><br />

computer data on a 12-cm optical disc. CD-ROM drives are simply another<br />

kind <strong>of</strong> digital storage media for computers, albeit read-only. They are<br />

peripherals just like hard disks <strong>and</strong> floppy drives. (Incidentally, the convention<br />

is that when referring to magnetic media, it is spelled disk. Optical<br />

media like CDs, laserdisc, <strong>and</strong> all the other formats are spelled disc.)<br />

CDDI (Copper Data Distributed Interface) – A high-speed data interface,<br />

like FDDI but using copper. See FDDI.<br />

CD-I – See Compact Disc Interactive.<br />

CD-ROM – See Compact Disc Read Only Memory.<br />

CDTV – See Conventional Definition Television.<br />

CD-XA – CD-XA is a CD-ROM extension being designed to support digital<br />

audio <strong>and</strong> still images. Announced in August 1988 by Micros<strong>of</strong>t, Philips,<br />

<strong>and</strong> Sony, the CD-ROM XA (for Extended Architecture) format incorporates<br />

audio from the CD-I format. It is consistent with ISO 9660, (the volume <strong>and</strong><br />

the structure <strong>of</strong> CD-ROM), is an application extension. CD-XA defines<br />

another way <strong>of</strong> formatting sectors on a CD-ROM, including headers in the<br />

sectors that describe the type (audio, video, data) <strong>and</strong> some additional info<br />

(markers, resolution in case <strong>of</strong> a video or audio sector, file numbers, etc.).<br />

The data written on a CD-XA can still be in ISO9660 file system format <strong>and</strong><br />

therefore be readable by MSCDEX <strong>and</strong> UNIX CD-ROM file system translators.<br />

A CD-I player can also read CD-XA discs even if its file system only<br />

resembles ISO9660 <strong>and</strong> isn’t fully compatible. However, when a disc is<br />

inserted in a CD-I player, the player tries to load an executable application<br />

from the CD-XA, normally some 68000 application in the /CDI directory. Its<br />

name is stored in the disc’s primary volume descriptor. CD-XA bridge discs,


like Kodak’s Photo CDs, do have such an application, ordinary CD-XA discs<br />

don’t. A CD-DA drive is a CD-ROM drive but with some <strong>of</strong> the compressed<br />

audio capabilities found in a CD-I player (called ADPCM). This allows interleaving<br />

<strong>of</strong> audio <strong>and</strong> other data so that an XA drive can play audio <strong>and</strong> display<br />

pictures (or other things) simultaneously. There is special hardware in<br />

an XA drive controller to h<strong>and</strong>le the audio playback. This format came from<br />

a desire to inject some <strong>of</strong> the features <strong>of</strong> CD-I back into the pr<strong>of</strong>essional<br />

market.<br />

CED (Capacitance Electronic Disk) – Technology used by RCA in their<br />

<strong>Video</strong>disk product.<br />

Cel – Refers to a transparent sheet <strong>of</strong> glass or acetate on which a “layer”<br />

or “level” <strong>of</strong> artwork is painted. Since the sheet is clear where there is no<br />

artwork, several sheets can be superimposed, allowing “automatic hiddensurface<br />

removal,” or simply, the “painter’s algorithm.”<br />

Celanar – Trade name for polyester produced by Celanese.<br />

Cell Compression – Cell is a compression technique developed by Sun<br />

Microsystems. The compression algorithms, the bit stream definition, <strong>and</strong><br />

the decompression algorithms are open; that is, Sun will tell anybody who<br />

is interested about them. Cell compression is similar to MPEG <strong>and</strong> H.261 in<br />

that there is a lot <strong>of</strong> room for value-add on the compressor end. Getting<br />

the highest quality image from a given bit count at a reasonable amount <strong>of</strong><br />

computation is an art. In addition the bit-stream completely defines the<br />

compression format <strong>and</strong> defines what the decoder must do <strong>and</strong> there is<br />

less art in the decoder. There are two flavors <strong>of</strong> Cell: the original called Cell<br />

or CellA, <strong>and</strong> a newer flavor called CellB.<br />

CellB – A video coding scheme based on quadtree decomposition <strong>of</strong> each<br />

image.<br />

CELP – See Code-Excited Linear Prediction.<br />

CEN (Comite Europeen de Normalisation) – European committee for<br />

st<strong>and</strong>ardization.<br />

CENELEC (Comite Europeen de Normalisation Electrotechnique) –<br />

European committee for electrotechnical st<strong>and</strong>ardization.<br />

Central Processing Unit – Computer module in charge <strong>of</strong> fetching,<br />

decoding, <strong>and</strong> executing instructions. It incorporates a control unit, an ALU,<br />

<strong>and</strong> related facilities (registers, clocks, drivers).<br />

Centralized Network – A network where a central server controls services<br />

<strong>and</strong> information; the server is maintained by one or more individuals<br />

called network administrators. On a centralized network that uses NIS, this<br />

server is called the NIS master, <strong>and</strong> all other systems on the network are<br />

called NIS clients. See also Network Administrator, NIS, NIS Client, NIS<br />

Domain, <strong>and</strong> NIS Master.<br />

Ceramic Microphone – See Piezoelectric Microphone.<br />

Certified Tape – Tape that is electrically tested on a specified number <strong>of</strong><br />

tracks <strong>and</strong> is certified by the supplier to have less than a certain total number<br />

<strong>of</strong> permanent errors.<br />

Certifier – Equipment that evaluates the ability <strong>of</strong> magnetic tape to record<br />

<strong>and</strong> reproduce. The equipment normally counts <strong>and</strong> charts each error on<br />

the tape, including level <strong>and</strong> duration <strong>of</strong> dropouts. In the Certify Mode, it<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

stops on error to allow for visually inspecting the tape to see if the error<br />

cause is correctable or permanent.<br />

CES (Consumer Electronics Show) – A semi-annual event sponsored by<br />

the Consumer Electronics Group <strong>of</strong> EIA, at which IDTV <strong>and</strong> HDTV schemes<br />

have been demonstrated.<br />

CG – See Character Generator.<br />

Channel – a) An independent signal path. Stereo recorders have two such<br />

channels. Quadraphonic ones have four. b) A digital medium that stores or<br />

transports a digital television stream. c) A term mainly used to describe the<br />

configuration <strong>of</strong> audio tracks. For Dolby Digital there are six channels (left,<br />

center, right, left rear, right rear <strong>and</strong> low frequency effects). For linear PCM<br />

<strong>and</strong> MPEG audio, there are eight channels. All DVD players are required to<br />

have a two-channel downmix output, which is a stereo version produced<br />

from the intrinsic channels on the disc if there are more than two channels<br />

on the disc.<br />

Channel Code – A modulation technique that converts raw data into a signal<br />

that can be recorded or transmitted by radio or cable.<br />

Channel Coding – a) Describes the way in which the 1’s <strong>and</strong> 0’s <strong>of</strong> the<br />

data stream are represented on the transmission path. b) Refers to any<br />

processing to use a particular communication channel or medium.<br />

Examples are forward error correction coding <strong>and</strong> prioritization <strong>of</strong> different<br />

parts <strong>of</strong> the coded video bit stream.<br />

Channel Stuffing – Techniques for adding information to an NTSC channel<br />

without increasing its b<strong>and</strong>width or eliminating its receiver-compatibility.<br />

Channel-Compatible – An ATV transmission scheme that will fit within<br />

the confines <strong>of</strong> a st<strong>and</strong>ard, 6 MHz NTSC transmission channel. A higher<br />

level <strong>of</strong> channel-compatibility dem<strong>and</strong>s NTSC-like AM-VSB transmission so<br />

that the ATV channel will not cause any interference to other channels that<br />

would not otherwise be caused by an NTSC channel. Channel-compatible<br />

ATV schemes need not necessarily also be receiver-compatible.<br />

CHAP – Challenge H<strong>and</strong>shake Authentication Protocol.<br />

Chapter – A chapter in a video disc is a section divider. Chapters are subsets<br />

<strong>of</strong> the video disc. In the DVD format, a chapter is a division <strong>of</strong> a title.<br />

Chapter Stop – Programming that allows a viewer to jump immediately to<br />

a particular part <strong>of</strong> a title. A book with chapters is the common metaphor<br />

for a DVD.<br />

Character Generator (CG) – a) A computer used to electronically generate<br />

text <strong>and</strong> sometimes graphics for video titles or captions which can be<br />

superimposed over a video signal. Text is usually entered via a keyboard,<br />

allowing selection <strong>of</strong> various fonts, sizes, colors, styles, <strong>and</strong> background<br />

colors, then stored as multiple pages for retrieval. b) An electronic device<br />

that generates video letters for use as captions in television productions.<br />

The output <strong>of</strong> the character generator is <strong>of</strong>ten used as an external key<br />

input to the switcher. c) Circuit that forms the letters or numbers on a display<br />

or printer.<br />

Characteristic – An aspect or parameter <strong>of</strong> a particular television system<br />

that is different from another system’s, but not necessarily a defect.<br />

Characteristics include aspect ratio, colorimetry, resolution, <strong>and</strong> sound<br />

b<strong>and</strong>width.<br />

www.tektronix.com/video_audio 27


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Charge Coupled Device (CCD) – a) A semiconductor device that converts<br />

optical images to electronic signals. CCDs are the most commonly<br />

found type <strong>of</strong> image sensor in consumer camcorders <strong>and</strong> video cameras.<br />

b) Serial storage technology that uses MOS capacitors. c) A solid-state<br />

image sensor that converts light energy to electricity.<br />

C-HDTV (Cable HDTV) – A seemingly impossible concept calling for channel-compatible<br />

ATV transmission <strong>of</strong> 850 lines <strong>of</strong> both static <strong>and</strong> dynamic<br />

horizontal <strong>and</strong> vertical resolution, among other characteristics. Its feasibility<br />

is being studied at ATRP.<br />

Check Box – Used to select from a list <strong>of</strong> related items. An “x” marks the<br />

selected options in the corresponding box. (Select as many items as<br />

desired – one, none, or all.)<br />

Checkerboard – Automatic assembly process where all edits from mounted<br />

reels are made, <strong>and</strong> edits for unmounted reels are skipped. Example:<br />

Reels 5, 29, <strong>and</strong> 44 are mounted on VTRs. The editing system looks at the<br />

list <strong>and</strong> assembles all edits that have reel numbers 5, 29, <strong>and</strong> 44 assigned<br />

to them, inserting these events at the exact spot on the master tape where<br />

they belong.<br />

Checksum – a) An error-detecting scheme which is the sum <strong>of</strong> the data<br />

values transmitted. The receiver computes the sum <strong>of</strong> the received data<br />

values <strong>and</strong> compares it to the transmitted sum. If they are equal, the transmission<br />

was error-free. b) Method used to verify the integrity <strong>of</strong> data<br />

loaded into the computer. c) A simple check value <strong>of</strong> a block <strong>of</strong> data, calculated<br />

by adding all the bytes in a block. It is easily fooled by typical<br />

errors in data transmission systems, so that for most applications, a more<br />

sophisticated system such as CRC is preferred.<br />

Chip – Common name for all ICs.<br />

Chip Chart – A black <strong>and</strong> white test chart. It contains “chips” in varying<br />

intensities, that make up a gray scale. It is used to check the gray scale<br />

taking characteristics <strong>of</strong> a camera, including the parameter <strong>of</strong> gamma.<br />

Chip Enable (CE) – See Chip Select.<br />

Chip Select (CS) – Usually enables three-state drivers on the chip’s output<br />

lines. Most LSI chips have one or more chip selects. The CS line is<br />

used to select one chip among many.<br />

Choose – Choose means make a choice to select an action that will take<br />

place, i.e., press the left mouse button to bring up a pop-up menu, move<br />

the cursor to highlight the comm<strong>and</strong> that you want to run, then release the<br />

button.<br />

Chroma – a) The depth or saturation <strong>of</strong> color. The saturation control<br />

adjusts the amplitude <strong>of</strong> color <strong>of</strong> the switcher’s matte <strong>and</strong> background outputs.<br />

b) The (M) NTSC or (B, D, G, H, I) PAL video signal contains two<br />

pieces that make up what you see on the screen: the black <strong>and</strong> white<br />

(luma) part, <strong>and</strong> the color part. Chroma is the color part. Chroma can be<br />

further broken down into two properties <strong>of</strong> color: hue <strong>and</strong> saturation.<br />

Chroma can also be described as a matrix, block, or single pel representing<br />

one <strong>of</strong> the two color difference signals related to the primary colors in<br />

the manner defined in the bit stream. The symbols used for the color difference<br />

signals are Cr <strong>and</strong> Cb.<br />

Chroma B<strong>and</strong>pass – In an (M) NTSC or (B, D, G, H, I) PAL video signal,<br />

the luma (black <strong>and</strong> white) <strong>and</strong> the chroma (color) information are com-<br />

28 www.tektronix.com/video_audio<br />

bined together. To decode an NTSC or PAL video signal, the luma <strong>and</strong> chroma<br />

must be separated. The chroma b<strong>and</strong>pass filter removes the luma from<br />

the video signal, leaving the chroma relatively intact. This works fairly well<br />

except in certain images where the luma information <strong>and</strong> chroma information<br />

overlap, meaning chroma <strong>and</strong> luminance information occupy the same<br />

frequency space. Depending on the filtering technique used, it can be difficult<br />

for the filter to separate the chroma from the luminance information.<br />

This results in some luminance information being interpreted as chroma<br />

<strong>and</strong> some chroma information being interpreted as luminance. The effects<br />

<strong>of</strong> this improper separation <strong>of</strong> luminance <strong>and</strong> chroma are especially noticeable<br />

when the television scene contains objects with thin, closely spaced<br />

black <strong>and</strong> white lines. As the camera moves across this object, a rainbow<br />

<strong>of</strong> colors will appear in the object indicating the improper separation <strong>of</strong> the<br />

luminance <strong>and</strong> chroma information.<br />

Chroma Burst – See Color Burst.<br />

Chroma Comp – A deliberate distortion <strong>of</strong> colors usually used to achieve<br />

unusual matching. By detecting the quadrant the color is in (by normally<br />

deciding whether R-Y <strong>and</strong> B-Y are positive or negative), the amplitude <strong>of</strong> R-<br />

Y, B-Y just for colors in that quadrant can be changed; hence, the hue <strong>and</strong><br />

saturation can be changed for those colors without affecting others.<br />

Chroma Corrector – A device used to correct problems related to the<br />

chroma <strong>of</strong> the video signal, as well as color balance <strong>and</strong> color noise.<br />

Chroma Crawl – An NTSC artifact also sometimes referred to as moving<br />

dots; a crawling <strong>of</strong> the edges <strong>of</strong> saturated colors in an NTSC picture.<br />

Chroma Crawl is a form <strong>of</strong> cross-luminance, a result <strong>of</strong> a television set<br />

decoding color information as high-detail luminance information (dots).<br />

Most ATV schemes seek to eliminate or reduce chroma crawl, possibly<br />

because it is so immediately apparent.<br />

Chroma Demodulation – The process <strong>of</strong> removing the color video information<br />

from a composite video signal where chrominance information is<br />

modulated on a color subcarrier. The phase reference <strong>of</strong> the subcarrier, is<br />

color burst which is a phase-coherent sample <strong>of</strong> the color subcarrier.<br />

Chroma Demodulator – Refer to the NTSC Composite Receiver Model at<br />

the end <strong>of</strong> this glossary when studying this definition. After the (M) NTSC or<br />

(B, D, G, H, I) PAL video signal makes its way through the Y/C separator, by<br />

either the chroma b<strong>and</strong>pass, chroma trap, or comb filter method, the colors<br />

are then decoded by the chroma demodulator. Using the recovered color<br />

subcarrier, the chroma demodulators take the chroma output <strong>of</strong> the Y/C<br />

separator <strong>and</strong> recovers two color difference signals (typically I <strong>and</strong> Q or U<br />

<strong>and</strong> V).<br />

Chroma Flutter – A rapid coherent variation in the chroma saturation.<br />

Chroma Format – Defines the number <strong>of</strong> chrominance blocks in a macroblock.<br />

Chroma Key (CK) – a) A method <strong>of</strong> combining two video images. The<br />

most common example <strong>of</strong> chroma keying is the news weather person<br />

st<strong>and</strong>ing in front <strong>of</strong> a weather map. The details <strong>of</strong> the process are, a camera<br />

is pointed at the weather person who is st<strong>and</strong>ing in front <strong>of</strong> a bright<br />

blue or green background. The weather person <strong>and</strong> bright-blue or green<br />

background image is fed into a computing device along with the image <strong>of</strong><br />

the weather map. Wherever the computing device sees the bright-blue or<br />

green background, it displays the weather map. Wherever the computing


device does not see bright blue or green, it shows the weather person.<br />

b) A process for controlling the overlay <strong>of</strong> one video image over another,<br />

the areas <strong>of</strong> overlay being defined by a specific color or chrominance in<br />

one <strong>of</strong> the images. More versatility is available when working in the digital<br />

mode than in the analog since the color to define the effective mask can<br />

be more precisely specified. Effective use <strong>of</strong> chroma key frequently<br />

required high definition in the color image <strong>and</strong>, therefore, full b<strong>and</strong>width R,<br />

G, B is preferred. Linear key provides an alternate method for control <strong>of</strong> the<br />

overlay. c) Chroma keying is the process <strong>of</strong> controlling the overlay <strong>of</strong> one<br />

video image over another. The overlay is defined by a specific color or<br />

chrominance in one <strong>of</strong> the images.<br />

Chroma Noise – Noise that manifests itself in a video picture as colored<br />

snow.<br />

Chroma Nulling – A process <strong>of</strong> generating a matte color 180 degrees out<br />

<strong>of</strong> phase with a background color <strong>and</strong> summing them, hence removing all<br />

color.<br />

Chroma Resolution – The amount <strong>of</strong> color detail available in a television<br />

system, separate from any brightness detail. In almost all television<br />

schemes, chroma resolution is lower than luminance resolution, matching<br />

visual acuity. Horizontal chroma resolution is only about 12 percent <strong>of</strong> luminance<br />

resolution in NTSC; in advanced schemes it is usually 50 percent.<br />

See also Resolution.<br />

Chroma Simulcast – A type <strong>of</strong> scalability (which is a subset <strong>of</strong> SNR scalability)<br />

where the enhancement layer(s) contain only coded refinement data<br />

for the DC coefficients <strong>and</strong> all the data for the AC coefficients <strong>of</strong> the chroma<br />

components.<br />

Chroma Trap – In an (M) NTSC or (B, D, G, H, I) PAL video signal, the<br />

luma (black <strong>and</strong> white) <strong>and</strong> the chroma (color) information are combined<br />

together. To decode the video signal, the luma <strong>and</strong> chroma must be separated.<br />

The chroma trap is a method <strong>of</strong> doing this.<br />

Chrominance – a) The data that represents one <strong>of</strong> the two colordifference<br />

signals Cr <strong>and</strong> Cb. b) Chrominance refers to the color information<br />

in a television picture. Chrominance can be further broken down into<br />

two properties <strong>of</strong> color: hue <strong>and</strong> saturation. See Chroma.<br />

Chrominance Frequency Response – Describes the frequency response<br />

<strong>of</strong> the chrominance channel.<br />

Chrominance Luminance Delay Inequality – When a test signal having<br />

defined chrominance <strong>and</strong> luminance components is applied to the sending<br />

end <strong>of</strong> a television facility, chrominance-luminance delay inequality appears<br />

(at the receiving end) as the change in relative timing <strong>of</strong> the chrominance<br />

component relative to the luminance component <strong>of</strong> the test signal.<br />

Chrominance Luminance Gain Inequality – When a test signal having<br />

defined chrominance <strong>and</strong> luminance components is applied to the sending<br />

end <strong>of</strong> a television facility, chrominance-luminance gain inequality appears<br />

(at the receiving end) as the change in amplitude <strong>of</strong> the color component<br />

relative to the luminance component (<strong>of</strong> the test signal).<br />

Chrominance Nonlinear Gain – This distortion is present if chrominance<br />

gain is affected by chrominance amplitude. Chrominance nonlinear gain<br />

distortion is expressed in IRE or percent. It should be measured at different<br />

APL (Average Picture Level) <strong>and</strong> typically the worst error is quoted. Picture<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

effects include incorrect color saturation due to nonlinear gain in relatively<br />

high amplitude chrominance signals. The modulated pedestal test signal is<br />

used to test for this distortion.<br />

Chrominance Nonlinear Phase – This distortion is present if a signal’s<br />

chrominance phase is affected by chrominance amplitude. These phase<br />

errors are a result <strong>of</strong> the system’s inability to uniformly process all amplitudes<br />

<strong>of</strong> high-frequency chrominance information. Chrominance nonlinear<br />

phase distortion is expressed in degrees <strong>of</strong> shift <strong>of</strong> subcarrier phase. This<br />

parameter should be measured at different APL (Average Picture Level); the<br />

worst result is quoted as the amount <strong>of</strong> distortion. Chrominance nonlinear<br />

phase distortion will cause picture hue to shift as color saturation increases.<br />

A modulated pedestal signal is used to measure this distortion. The<br />

modulated pedestal signal consists <strong>of</strong> three chrominance packets with the<br />

same phase <strong>and</strong> luminance level but each chrominance packet has<br />

increasing amplitudes <strong>of</strong> 20, 40, <strong>and</strong> 80 IRE.<br />

Chrominance Signal – The high-frequency portion <strong>of</strong> the video signal<br />

which is obtained by quadrature amplitude modulation (QAM) <strong>of</strong> a<br />

4.43 MHz (PAL) or 3.579545 MHz (NTSC) subcarrier with R-Y <strong>and</strong> B-Y<br />

information.<br />

Chrominance Subsampling – Reduction <strong>of</strong> the amount <strong>of</strong> color information<br />

by either rejecting chrominance samples or by averaging adjacent<br />

chrominance samples.<br />

Chrominance to Burst Phase – The difference between the expected<br />

phase <strong>and</strong> the actual phase <strong>of</strong> the chrominance portion <strong>of</strong> the video signal<br />

relative to burst phase.<br />

Chrominance to Luminance Delay Distortion – The difference between<br />

the time it takes for the chrominance portion <strong>of</strong> the signal to pass through<br />

a system <strong>and</strong> the time it takes for the luminance portion to pass through.<br />

The amount <strong>of</strong> distortion is expressed in units <strong>of</strong> time, typically nanoseconds.<br />

The number is positive for delayed chrominance <strong>and</strong> negative for<br />

advanced chrominance. This distortion manifests itself in the picture as<br />

smearing or bleeding <strong>of</strong> the color particularly at the edges <strong>of</strong> objects in the<br />

picture. It may also cause poor reproduction <strong>of</strong> sharp luminance transitions.<br />

Any signal containing a 12.5T sine-squared pulse with 3.579545<br />

MHz modulation can be used to measure chrominance-to-luminance delay<br />

distortions. Many combination signals such as FCC Composite <strong>and</strong> NTC-7<br />

Composite contain this pulse.<br />

Chrominance to Luminance Gain Distortion – The difference between<br />

the gain <strong>of</strong> the chrominance components <strong>and</strong> the gain <strong>of</strong> the luminance<br />

components as they pass through the system. The amount <strong>of</strong> distortion can<br />

be expressed in IRE, percent, or dB. The number given is negative for low<br />

chrominance <strong>and</strong> positive for high chrominance. This distortion most commonly<br />

appears as attenuation or peaking <strong>of</strong> the chrominance information<br />

that shows up in the picture as incorrect color saturation. Any signal containing<br />

a 12.5T sine-squared pulse with 3.579545 MHz modulation can be<br />

used to measure chrominance-to-luminance gain distortions. Many combination<br />

signals such as FCC Composite <strong>and</strong> NTC-7 Composite contain this<br />

pulse.<br />

Chrominance to Luminance Intermodulation – This distortion is also<br />

known as crosstalk or cross-modulation. Splice is present when luminance<br />

amplitude is affect by the superimposed chrominance. The luminance<br />

www.tektronix.com/video_audio 29


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

change may be caused by clipping <strong>of</strong> high-amplitude chrominance peaks,<br />

quadrature distortion or crosstalk. The modulated pedestal is used to test<br />

for this distortion. Distortions can be expressed as: IRE with the pedestal<br />

level normalized to 50 IRE, as a percentage <strong>of</strong> the pedestal level, as a percentage<br />

<strong>of</strong> the measured white bar amplitude, as a percentage <strong>of</strong> 714 mV.<br />

These definitions will yield different results under some conditions so it is<br />

very important to st<strong>and</strong>ardize on a single method <strong>of</strong> making intermodulation<br />

measurements. Picture effects include unwarranted brightness variations<br />

due to color saturation changes affecting the luminance.<br />

Chromium Dioxide (CrO2 ) – A modern magnetic particle oxide <strong>of</strong> the high<br />

energy type used in magnetic recording tape. Chromium dioxide is a highly<br />

acicular particle with the crystal structure <strong>of</strong> rutile. Tapes made <strong>of</strong> CrO2 exhibit a coercivity <strong>of</strong> 425 to 475 oersteds.<br />

CI – Common Interface.<br />

CIE (Commission Internationale de l’Eclairage) – French acronym for<br />

the International Illumination Commission. An international st<strong>and</strong>ardization<br />

organization that created the chromaticity diagrams (color charts) used to<br />

define the colorimetry <strong>of</strong> all television systems. The CIE is concerned with<br />

methods <strong>of</strong> measurement plus recommended practices <strong>and</strong> st<strong>and</strong>ards concerning<br />

the properties <strong>and</strong> applications <strong>of</strong> light.<br />

CIE 1931 St<strong>and</strong>ard Colorimetric System (XYZ) – A system for determining<br />

the tristimulus values <strong>of</strong> any spectral power distribution using the<br />

set <strong>of</strong> reference color stimuli X, Y, Z, <strong>and</strong> the three CIE color matching<br />

functions x(lambda), y(lambda), z(lambda), adopted by the CIE in 1931.<br />

CIELab Color Space – Three-dimensional, approximately uniform color<br />

space produced by plotting in rectangular coordinates L*, a*, b* quantities<br />

defined by the following equations. X, Y, Z describe the color stimulus considered,<br />

<strong>and</strong> Xn, Yn, Zn describe a specified white achromatic stimulus<br />

(i.e., white reference). Equal distances in the color space represent approximately<br />

equal color differences.<br />

L* = 116 (Y/Yn)^(1/3) – 16 Y/Yn<br />

a* = 500 [(X/Xn^(1/3) – (Y/Yn)^(1/3)] X/Xn > 0.008 856 ] b* = 200 {(Y/Yn)^(1/3) – (Z/Zn)^(1/3)] Z/Zn<br />

CIELuv Color Space – Three-dimensional, approximately uniform color<br />

space produced by plotting in rectangular coordinated L*, u*, v* quantities<br />

defined by the following equations. Y, u', v' describe the color stimulus<br />

considered, <strong>and</strong> Yn, u'n, v'n describe a specified white achromatic stimulus<br />

(white reference). The coordinates <strong>of</strong> the associated chromaticity diagram<br />

are u' <strong>and</strong> v'. L* is the approximate correlation <strong>of</strong> lightness, u* <strong>and</strong> v* are<br />

used to calculate an approximate correlate <strong>of</strong> chroma. Equal distances in<br />

the color space represent approximately equal color differences.<br />

L* = 116 (Y/Yn)^(1/3) – 16 Y/Yn > 0.008 856<br />

u* = 13 L * (u' – u'n)<br />

v* = 13 L * (v' – v'n)<br />

CIF – See Common Image Format, Common Interchange Format, Common<br />

Interface Format, or Common Intermediate Format.<br />

Cinching – Longitudinal slippage between the layers <strong>of</strong> tape in a tape<br />

pack when the roll is accelerated or decelerated.<br />

CinemaScope – The first modern widescreen movie format, achieving a<br />

2.35:1 aspect ratio through the use <strong>of</strong> a 2:1 anamorphic squeeze.<br />

30 www.tektronix.com/video_audio<br />

CinePak – CinePak is a compression scheme dedicated to PC environments,<br />

based on a vector quantization algorithm. CinePak is a highly asymmetrical<br />

algorithm, i.e., the encoding takes much more processing power<br />

than the decoding process. The CinePak algorithm is developed by Radius,<br />

<strong>and</strong> is licensed by a range <strong>of</strong> companies. Both Micros<strong>of</strong>t Windows 95<br />

<strong>and</strong> Apple’s QuickTime have built in CinePak, for instance.<br />

CK – See Chroma Key.<br />

Clamp – a) A device which functions during the horizontal blanking or<br />

sync interval to fix the level <strong>of</strong> the picture signal at some predetermined<br />

reference level at the beginning <strong>of</strong> each scanning line. b) Also known as a<br />

DC-restoration circuit, or it can also refer to a switch used within the DCrestoration<br />

circuit. When used in the context <strong>of</strong> DC restoration, it is usually<br />

used as “clamping.” When used in its switch context, it is referred to as<br />

just “clamp.”<br />

Clamper – A device which functions during the horizontal blanking or sync<br />

interval to fix the level <strong>of</strong> the picture signal at some predetermined reference<br />

level at the beginning <strong>of</strong> each scanning line.<br />

Clamping – a) The process that establishes a fixed level for the picture<br />

signal at the beginning <strong>of</strong> each scanning line. b) The process whereby a<br />

video signal is referenced or “clamped” to a DC level to prevent pumping<br />

or bouncing under different picture levels. Without clamping, a dark picture<br />

would bounce if a white object appeared. Changes in APL would cause<br />

annoying pulsations in the video. Clamping is usually done at zero DC level<br />

on the breezeway <strong>of</strong> the back porch <strong>of</strong> horizontal sync. This is the most<br />

stable portion <strong>of</strong> a TV picture.<br />

Clean Rooms – Rooms whose cleanliness is measured by the number <strong>of</strong><br />

particles <strong>of</strong> a given size per cubic foot <strong>of</strong> room volume. For example, a<br />

class 100,000 clean room may have no more than 100,000 particles onehalf<br />

micron or larger per cubic foot. Similarly, for class 10,000 <strong>and</strong> class<br />

100 rooms. In addition, a class 10,000 room may have no more than 65<br />

five-micron particles per cubic foot, while class 100,000 may have no<br />

more than 700.¨<br />

Clear – Set a circuit to a known state, usually zero.<br />

Clear Channel – AM radio station allowed to dominate its frequency with<br />

up to 50 kW <strong>of</strong> power; their signals are generally protected for distance <strong>of</strong><br />

up to 750 miles at night.<br />

Click – To hold the mouse still, then press <strong>and</strong> immediately release a<br />

mouse button.<br />

Click <strong>and</strong> Drag – A computer term for the user operation <strong>of</strong> clicking on<br />

an item <strong>and</strong> dragging it to a new location.<br />

Cliff Effect – An RF characteristic that causes DTV reception to change<br />

dramatically with a small change in power. At the fringes <strong>of</strong> reception, current<br />

analog TV pictures degrade by becoming “snowy.” With DTV, relatively<br />

small changes in received power in weak signal areas will cause the DTV<br />

picture to change from perfect to nothing <strong>and</strong> hence the name, cliff effect.<br />

Clip – a) A video file. b) In keying, the trigger point or range <strong>of</strong> a key<br />

source signal at which the key or insert takes place. c) The control that<br />

sets this action. to produce a key signal from a video signal, a clip control<br />

on the keyer control panel is used to set a threshold level to which the<br />

video signal is compared. d) In digital picture manipulators, a manual


selection that blanks portions <strong>of</strong> a manipulated image that leave one side<br />

<strong>of</strong> the screen <strong>and</strong> “wraps” around to enter the other side <strong>of</strong> the screen.<br />

e) In desktop editing, a pointer to a piece <strong>of</strong> digitized video or audio that<br />

serves as source material for editing.<br />

Clip (Insert Adjust) – To produce a key signal from a video signal, a clip<br />

insert control on the front panel is used to set a threshold level to which<br />

the video signal is compared. In luminance keying, any video (brightness)<br />

level above the clip level will insert the key; any level below the clip level<br />

will turn the key <strong>of</strong>f. The clip level is adjusted to produce an optimum key<br />

free <strong>of</strong> noise <strong>and</strong> tearing. In the Key Invert mode, this clip relationship is<br />

reversed, allowing video below the clip level to be keyed in. This is used for<br />

keying from dark graphics on a light background.<br />

Clip Level – The level that determines at what luminance a key will cut its<br />

hole. On AVC switchers, these are the insert <strong>and</strong> border adjust controls. On<br />

4100 series, the corresponding controls are foreground <strong>and</strong> background.<br />

See Bi-Level Keyer.<br />

Clip Sheet – A nonlinear editing term for the location <strong>of</strong> individual<br />

audio/video clips (or scenes). Also known as clip bin.<br />

Clipping – a) An electronic limit usually imposed in cameras to avoid<br />

overly bright or dark signals. When improperly applied, can result in loss <strong>of</strong><br />

picture information in very bright or very dark areas. Also used in switchers<br />

to set the cut<strong>of</strong>f point for mixing video signals. b) The electronic process <strong>of</strong><br />

shearing <strong>of</strong>f the peaks <strong>of</strong> either the white or black excursions <strong>of</strong> a video<br />

signal for limiting purposes. Sometimes, clipping is performed prior to<br />

modulation, <strong>and</strong> sometimes to limit the signal so it will not exceed a predetermined<br />

level.<br />

Clipping Logic – Circuitry used to prevent illegal color conversion. Some<br />

colors can be legal in one color space but not in another. To ensure a converted<br />

color is legal in one color format after being converted (transcoded)<br />

from another, the clipping logic clips the information until a legal color is<br />

represented.<br />

Clock – Reference timing source in a system. A clock provides regular<br />

pulses that trigger or synchronize events.<br />

Clock Doubling – Many processor chips double the frequency <strong>of</strong> the clock<br />

for central processing operations while maintaining the original frequency<br />

for other operations. This improves the computer’s processing speed without<br />

requiring expensive peripheral chips like high-speed DRAM.<br />

Clock Frequency – The master frequency <strong>of</strong> periodic pulses that are used<br />

to synchronize the operation <strong>of</strong> equipment.<br />

Clock Jitter – a) Timing uncertainty <strong>of</strong> the data cell edges in a digital signal.<br />

b) Undesirable r<strong>and</strong>om changes in clock phase.<br />

Clock Phase Deviation – See Clock Skew.<br />

Clock Recovery – The reconstruction <strong>of</strong> timing information from digital<br />

data.<br />

Clock Skew – A fixed deviation from proper clock phase that commonly<br />

appears in D1 digital video equipment. Some digital distribution amplifiers<br />

h<strong>and</strong>le improperly phased clocks by reclocking the output to fall within D1<br />

specifications.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Close Miking – Placing a mike close to the sound source in order to pick<br />

up mainly direct sound <strong>and</strong> avoid picking up reverberant sound.<br />

Closed Captioning – Service that provides decoded text information<br />

transmitted with the audio <strong>and</strong> video signal <strong>and</strong> displays it at the bottom <strong>of</strong><br />

the display. See (M) NTSC EIA-608 specification. Transmitted on line 21 <strong>of</strong><br />

NTSC/525 transmissions, contains subtitling information only. CC has no<br />

support for block graphics or multiple pages but it can support 8-colors<br />

<strong>and</strong> the use <strong>of</strong> an italic typeface. Frequently found on pre-recorded VHS<br />

cassettes <strong>and</strong> LDs, also used in broadcast. Also found on PAL/625 prerecorded<br />

VHS cassettes in a modified version.<br />

Closed Circuit – The method <strong>of</strong> transmission <strong>of</strong> programs or other material<br />

that limits its target audience to a specific group rather than the general<br />

public.<br />

Closed Circuit TV – A video system used in many commercial installations<br />

for specific purposes such as security, medical, <strong>and</strong> educational.<br />

Closed GOP – A group <strong>of</strong> pictures in which the last pictures do not need<br />

data from the next GOP for bidirectional coding. Closed GOP is used to<br />

make a splice point in a bit stream.<br />

Closed-Loop – Circuit operating with feedback, whose inputs are a function<br />

<strong>of</strong> its outputs.<br />

Closed-Loop Drive – A tape transport mechanism in which the tape’s<br />

speed <strong>and</strong> tension are controlled by contact with a capstan at each end <strong>of</strong><br />

the head assembly.<br />

Closeup – A camera shot that is tightly framed, with its figure or subject<br />

filling the screen. Often qualified as medium closeup or extreme closeup.<br />

CLUT – See Color Lookup Table.<br />

C-MAC – A MAC (Multiplexed Analog Component) with audio <strong>and</strong> data time<br />

multiplexed after modulation, specified for some European DBS. See also<br />

MAC.<br />

CMTT – French acronym for the Mixed Telephone <strong>and</strong> Television<br />

Committee, an international st<strong>and</strong>ardization committee concerned with<br />

such issues as B-ISDN.<br />

CMYK – The designation for the subtractive color system used in pigment<br />

printers. CMYK refers to the colors that make up the system – Cyan,<br />

Magenta, Yellow, <strong>and</strong> black. In the CMYK subtractive color system, cyan,<br />

magenta, yellow, <strong>and</strong> black pigments or inks are applied to a white surface<br />

to filter that color light information from the white surface to create the<br />

final color. Black is used because cyan, magenta, <strong>and</strong> yellow cannot be<br />

combined to create a true black; rather it is a muddy brown.<br />

CMYK Color Space – A subtractive color space with cyan, magenta, <strong>and</strong><br />

yellow as primary color set with an optional addition <strong>of</strong> black (K). For such<br />

a color set, subtractive color mixture applies. The CMYK values used represent<br />

the amount <strong>of</strong> colorant placed onto the background medium. They<br />

include the effects <strong>of</strong> dot gain.<br />

CNR (Carrier-to-Noise Ratio) – Indicates how far the noise level is down<br />

on carrier level.<br />

Coating – The magnetic layer <strong>of</strong> a magnetic tape, consisting <strong>of</strong> oxide particles<br />

held in a binder that is applied to the base film.<br />

www.tektronix.com/video_audio 31


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Coating Resistance – The electrical resistance <strong>of</strong> the coating measured<br />

between two parallel electrodes spaced a known distance apart along the<br />

length <strong>of</strong> tape.<br />

Coating Thickness – The thickness <strong>of</strong> the magnetic coating applied to<br />

the base film <strong>of</strong> a mag tape. Modern tape coatings range in thickness from<br />

170 to 650 microinches. Coating thickness is normally optimized for the<br />

intended application. In general, thin coatings give good resolution at the<br />

expense <strong>of</strong> reduced output at long wavelengths; thick coatings give a high<br />

output at long wavelengths at the expense <strong>of</strong> degraded resolution.<br />

Coaxial Cable – a) A transmission line with a concentric pair <strong>of</strong> signal<br />

carrying conductors. There is an inner conductor <strong>and</strong> an outer conductor<br />

metallic sheath. The sheath aids in preventing external radiation from<br />

affecting the signal on the inner conductor <strong>and</strong> minimizes signal radiation<br />

from the transmission line. b) A large cable composed <strong>of</strong> fine foil wires<br />

that is used to carry high b<strong>and</strong>width signals such as cable TV or cable<br />

modem data streams.<br />

Cobalt Doped Oxide – A type <strong>of</strong> coating used on magnetic recording<br />

tape. This is normally a gamma ferric oxide particle which has been doped<br />

with cobalt to achieve a higher coercivity. Modern forms <strong>of</strong> this oxide are<br />

acicular <strong>and</strong> have been used to make tapes with coercivities in excess <strong>of</strong><br />

1000 oersteds.<br />

Co-Channel Interference – Interference caused by two or more television<br />

broadcast stations using the same transmission channel in different cities.<br />

It is a form <strong>of</strong> interference that affects only broadcast television.<br />

Code – a) In computers, the machine language itself, or the process <strong>of</strong><br />

converting from one language to another. b) A plan for representing each<br />

<strong>of</strong> a finite number <strong>of</strong> values or symbols as a particular arrangement or<br />

sequence <strong>of</strong> discrete conditions or events. To encode is to express given<br />

information by means <strong>of</strong> a code. c) A system <strong>of</strong> rules defining a one-to-one<br />

correspondence between information <strong>and</strong> its representation by characters,<br />

symbols, or signal elements.<br />

CODEC (Coding/Decoding) – a) The algorithm used to capture analog<br />

video or audio onto your hard drive. b) Used to implement the physical<br />

combination <strong>of</strong> the coding <strong>and</strong> decoding circuits. c) A device for converting<br />

signals from analog to coded digital <strong>and</strong> then back again for use in digital<br />

transmission schemes. Most codecs employ proprietary coding algorithms<br />

for data compression. See Coder-Decoder.<br />

Coded Order – The order in which the pictures are stored <strong>and</strong> decoded.<br />

This order is not necessarily the same as the display order.<br />

Coded Orthogonal Frequency-Division Multiplex – A modified form <strong>of</strong><br />

OFDM. A modulation scheme used for digital transmission that is employed<br />

by the European DVB system. It uses a very large number <strong>of</strong> carriers (hundreds<br />

or thous<strong>and</strong>s), each carrying data at a very low rate. The system is<br />

relatively insensitive to doppler frequency shifts, <strong>and</strong> can use multipath signals<br />

constructively. It is, therefore, particularly suited for mobile reception<br />

<strong>and</strong> for single-frequency networks.<br />

Coded Representation – A data element as represented in its encoded<br />

form.<br />

Code-Excited Linear Prediction – Audio encoding method for low-bit<br />

rate codecs.<br />

32 www.tektronix.com/video_audio<br />

Coder-Decoder – Used to implement the physical combination <strong>of</strong> the coding<br />

<strong>and</strong> decoding circuits.<br />

Coding – Representing each level <strong>of</strong> a video or audio signal as a number,<br />

usually in binary form.<br />

Coding Parameters – The set <strong>of</strong> user-definable parameters that characterize<br />

a coded video bit stream. Bit streams are characterized by coding<br />

parameters. Decoders are characterized by the bit streams that they are<br />

capable <strong>of</strong> decoding.<br />

Coefficient – a) A number (<strong>of</strong>ten a constant) that expresses some property<br />

<strong>of</strong> a physical system in a quantitative way. b) A number specifying the<br />

amplitude <strong>of</strong> a particular frequency in a transform.<br />

Coefficient <strong>of</strong> Friction – The tangential force required to maintain<br />

(dynamic coefficient) or initiate (static coefficient) motion between two surfaces<br />

divided by the normal force pressing the two surfaces together.<br />

Coefficient <strong>of</strong> Hygroscopic Expansion – The relative increase in the linear<br />

dimension <strong>of</strong> a tape or base material per percent increase in relative<br />

humidity measured in a given humidity range.<br />

Coefficient <strong>of</strong> Thermal Expansion – The relative increase in the linear<br />

dimension <strong>of</strong> a tape or base material per degree rise in temperature (usually<br />

Fahrenheit) measured in a given temperature range.<br />

Coercivity – Measured in oersteds, the measurement <strong>of</strong> a magnetic characteristic.<br />

The demagnetizing force required to reduce the magnetic induction<br />

in a magnetic materiel to zero from its saturated condition.<br />

COFDM (Coded Orthogonal Frequency Domain Multiplex) – Up to<br />

6875 single carriers 1 kHz apart are QAM modulated with up to 64 states.<br />

“Coded” means that the data to be modulated has error control.<br />

Orthogonality means that the spectra <strong>of</strong> the individual carriers do not influence<br />

each other as a spectral maximum always coincides with a spectrum<br />

zero <strong>of</strong> the adjacent carriers. A single-frequency network is used for the<br />

actual transmission.<br />

Collision – The result <strong>of</strong> two devices trying to use a shared transmission<br />

medium simultaneously. The interference ruins both signals, requiring both<br />

devices to retransmit the data lost due to collision.<br />

Color Back Porch – Refer to the Horizontal Timing discussion.<br />

Color Background Generator – a) A circuit that generates a full-field<br />

solid color for use as a background in a video picture. b) A device that produces<br />

a full-frame color, normally used as a background for various graphics<br />

effects, the output <strong>of</strong> which is selectable on the last button <strong>of</strong> all<br />

switcher buses.<br />

Color Balance – Adjustment <strong>of</strong> color in the camera to meet a desired<br />

st<strong>and</strong>ard, i.e., color bar, sponsor’s product, flesh tones. Also may be<br />

referred to as “white balance.”<br />

Color Bar Test Signal – Originally designed to test early color camera<br />

encoders, it is commonly (albeit incorrectly) used as a st<strong>and</strong>ard test signal.<br />

The saturated color bars <strong>and</strong> luminance gray bar are usually used to check<br />

monitors for color accuracy. The saturated color bars are a poor test <strong>of</strong> any<br />

nonlinear circuit or system <strong>and</strong> at best, show video continuity. Testing a<br />

video system using color bars is analogous to testing an audio system<br />

using a simple set <strong>of</strong> monotonal frequencies. Many color TV test signals


have been developed to accurately assess video processing equipment<br />

such as ADCs, compressors, etc.<br />

Color Bars – A video test signal widely used for system <strong>and</strong> monitor<br />

setup. The test signal, typically containing eight basic colors: white, yellow,<br />

cyan, green, magenta, red, blue, <strong>and</strong> black, is used to check chrominance<br />

functions <strong>of</strong> color TV systems. There are two basic types <strong>of</strong> NTSC color bar<br />

signals in common use. The terms “75% bars” <strong>and</strong> “100% bars” are generally<br />

used to distinguish between the two types. While this terminology is<br />

widely used, there is <strong>of</strong>ten confusion about exactly which parameters the<br />

75% versus 100% notation refer to. a) RGB Amplitudes: The 75%/100%<br />

nomenclature specifically refers to the maximum amplitudes reached by<br />

the Red, Green, <strong>and</strong> Blue signals when they form the six primary <strong>and</strong> secondary<br />

colors required for color bars. For 75% bars, the maximum amplitude<br />

<strong>of</strong> the RGB signals is 75% <strong>of</strong> the peak white level. For 100% bars, the<br />

RGB signals can extend up to 100% <strong>of</strong> peak white. Refer to the following<br />

two figures. b) Saturation: Both 75% <strong>and</strong> 100% amplitude color bars are<br />

100% saturated. In the RGB format, colors are saturated if at least one <strong>of</strong><br />

the primaries is at zero. Note: In the two associated figures that the zero<br />

signal level is at setup (7.5 IRE) for NTSC. c) The Composite Signal – In<br />

the composite signal, both chrominance <strong>and</strong> luminance amplitudes vary<br />

according to the 75%/100% distinction. However, the ratio between<br />

chrominance <strong>and</strong> luminance amplitudes remains constant in order to maintain<br />

100% saturation. d) White Bar Levels – Color bar signals can also<br />

have different white bar levels, typically either 75% or 100%. This parameter<br />

is completely independent <strong>of</strong> the 75%/100% amplitude distinction <strong>and</strong><br />

either white level may be associated with either type <strong>of</strong> bars. e) Effects <strong>of</strong><br />

Setup – Because <strong>of</strong> setup, the 75% signal level for NTSC is at 77 IRE. The<br />

maximum available signal amplitude is 100 – 7.5 or 92.5 IRE. 75% <strong>of</strong><br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

92.5 IRE is 69.4 IRE, which when added to the 7.5 IRE pedestal yields a<br />

level <strong>of</strong> approximately 77 IRE.<br />

100%<br />

Red<br />

Signal<br />

7.5%<br />

0%<br />

100%<br />

Green<br />

Signal<br />

7.5%<br />

0%<br />

100%<br />

Blue<br />

Signal<br />

Red<br />

Signal<br />

Green<br />

Signal<br />

Blue<br />

Signal<br />

7.5%<br />

0%<br />

White<br />

Yellow<br />

Cyan<br />

Green<br />

100%<br />

77%<br />

7.5%<br />

0%<br />

100%<br />

77%<br />

7.5%<br />

0%<br />

100%<br />

77%<br />

7.5%<br />

0%<br />

White<br />

Yellow<br />

Cyan<br />

Green<br />

Black<br />

Blue<br />

Red<br />

Magenta<br />

Black<br />

Blue<br />

Red<br />

Magenta<br />

www.tektronix.com/video_audio 33


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Color Black – A composite video signal that produces a black screen<br />

when viewed on a television receiver.<br />

Color Burst – a) The portion <strong>of</strong> a color video signal that resides on the<br />

backporch between the breezeway <strong>and</strong> the start <strong>of</strong> active video that contains<br />

a sample <strong>of</strong> the color subcarrier used to add color to a signal. It is<br />

used as a color synchronization signal to establish a reference for the color<br />

information following it <strong>and</strong> is used by a color monitor to decode the color<br />

portion <strong>of</strong> a video signal. The color burst acts as both amplitude <strong>and</strong> phase<br />

reference for color hue <strong>and</strong> intensity. The color oscillator <strong>of</strong> a color television<br />

receiver is phase locked to the color burst. b) A nine-cycle-NTSC<br />

burst <strong>of</strong> color subcarrier which is imposed on blanking after sync. Color<br />

burst serves as the reference for establishing the picture color.<br />

Color Coordinate Transformation – Computation <strong>of</strong> the tristimulus values<br />

<strong>of</strong> colors in terms <strong>of</strong> one set <strong>of</strong> primaries from the tristimulus values <strong>of</strong><br />

the same colors in another set <strong>of</strong> primaries. Note: This computation may be<br />

performed electrically in a color television system.<br />

Color Correction – a) A process by which the coloring in a television<br />

image is altered or corrected electronically. Care must be taken to ensure<br />

that the modified video does not exceed the limits <strong>of</strong> subsequent processing<br />

or transmission systems. b) The adjustment <strong>of</strong> a color reproduction<br />

process to improve the perceived-color conformity <strong>of</strong> the reproduction to<br />

the original.<br />

Color Decoder – A device that divides a video signal into its basic color<br />

components. In TV <strong>and</strong> video, color decoding is used to derive signals<br />

required by a video monitor from the composite or Y/c.a. signals. See<br />

Chroma Demodulators.<br />

Color Demodulator – See Chroma Demodulators.<br />

Color Difference Signals – Signals used by color television systems to<br />

convey color information (not luminance) in such a way that the signals go<br />

to zero when there is no color in the picture. Color difference signal formats<br />

include: R-Y <strong>and</strong> B-Y; I <strong>and</strong> Q; U <strong>and</strong> V; PR <strong>and</strong> PB . The figure below<br />

shows general color difference waveforms along with the Y signal. The<br />

color difference signals must first be converted in their RGB form before<br />

they can recreate the picture. Refer to the RGB discussion to view what the<br />

RGB version <strong>of</strong> the color bar signal looks like. The color difference signals<br />

in the figure are centered around 0 volts, but this is only true for the<br />

SMPTE/EBU N10 st<strong>and</strong>ard. The NTSC <strong>and</strong> M11 color difference st<strong>and</strong>ards<br />

have the most negative portions <strong>of</strong> the color difference signals riding on a<br />

voltage <strong>of</strong> 0 volts or close to it.<br />

Color Edging – Spurious colors appearing along the edges <strong>of</strong> color pictures,<br />

but that do not have a color relationship to the picture.<br />

34 www.tektronix.com/video_audio<br />

Y P B, B-Y, V or Q P R, R-Y, U or I<br />

Color Encoder – Performs the reverse function <strong>of</strong> the chroma demodulator<br />

in that it combines the two color difference signals into the single chroma<br />

signal.<br />

Color Frame – a) In NTSC color television, it takes four fields to complete<br />

a color frame. In PAL, it takes eight fields. b) Polarity <strong>of</strong> the video frame.<br />

Color frame must alternate polarity with each frame to keep the video signal<br />

in phase.<br />

Color Frame Timed – See the Color Framed discussion.<br />

Color Framed – Two signals are said to be color framed at a switcher or<br />

router when their field 1, line 10 events (field 1, line 7 in PAL) occur at the<br />

same time at the input to the switcher or router. To prevent picture distortions<br />

when changing signals at a switcher or router, the signals must be<br />

color framed.<br />

Color Gamut – In a system employing three color primaries to encode<br />

image color, each primary can be located on a CIE chromaticity diagram<br />

<strong>and</strong> these points connected as a plane figure. If the apexes are then connected<br />

with an appropriate value on the white point axis, a so) id figure is<br />

produced enclosing the color gamut for that system. (On the CIE chromaticity<br />

diagrams, the points in x, y, z space approximate an inverted tetrahedron.<br />

In u, v, w space, they become a somewhat irregular four-cornered<br />

solid.) Colors within the color gamut solid volume can be reproduced by the<br />

system as metameric matches. Colors outside the color gamut solid volume<br />

cannot be matched. Note: The area <strong>of</strong> the cross-section from the color<br />

gamut solid is a function <strong>of</strong> the luminance. Although it is advantageous to<br />

have the widest possible color gamut for the ability to provide metameric<br />

matches for the largest number <strong>of</strong> colors, the required transformations<br />

from origination colorimetry to colorimetry matched to available display primaries,<br />

for example, may require large matrix coefficients <strong>and</strong>, therefore, a<br />

signal-to-noise penalty. The choice <strong>of</strong> color gamut is a compromise<br />

between color rendition <strong>and</strong> signal-to-noise.<br />

Color Key – See Chroma Key.<br />

Color Killer – Circuitry which disables the receiver’s color decoder if the<br />

video does not contain color information.<br />

Color Lookup Table (CLUT) – The CLUT is a compression scheme where<br />

pixel values in the bitmap represent an index into a color table where the<br />

table colors have more bits-per-pixel than the pixel values. In a system<br />

where each pixel value is eight bits, there are 256 possible values in the<br />

lookup table. This may seem a constraint but, since multiple lookup tables<br />

can be referenced, there can be many tables with varying 256 color<br />

schemes. CLUTs work best for graphics where colors do not have to be<br />

natural.<br />

Color Map – A color map is just a numbered list <strong>of</strong> colors. Each color is<br />

specified in terms <strong>of</strong> its red, green, <strong>and</strong> blue components.<br />

Color Map Animation – In normal animation, the images representing<br />

separate frames are written on separate pieces <strong>of</strong> artwork. In computer<br />

color map animation, many images can be written into a frame buffer, each<br />

with a different color number. By “cycling” white, for example, through the<br />

color map, so that only one image at a time is visible, the illusion <strong>of</strong> animation<br />

can be achieved very quickly. PictureMaker’s wireframe test mode<br />

works this way.


Color Mapping – Color mapping is distinguished by the following: a) Each<br />

pixel contains a color number (or address) referring to a position in a color<br />

map. Each pixel has “n” bits, so there are “2 to the n” color map addresses.<br />

b) A hardware device called the color map defines the actual RGB values<br />

for each color.<br />

Color Masking – A method <strong>of</strong> correcting color errors which are fundamental<br />

in any three primary color additive reproducing system, by electrically<br />

changing the R, G, <strong>and</strong> B signals with a matrix or masking amplifier<br />

which mixes (usually subtracts) the signals in a very precise predetermined<br />

amount. The form is generally as follows:<br />

R out = R in + a(G-R) + b(R-B) a, b, c, d, e, <strong>and</strong> f are<br />

G out = G in + c(G-R) + d(B-G) referred to as the masking<br />

B out = B in + e(R-B) + f(B-G) or correction coefficients<br />

Color Match, Corresponding – A corresponding color is defined as the<br />

stimulus that, under some different condition <strong>of</strong> adaptation, evokes the<br />

same color appearance as another stimulus when it was seen under the<br />

original state <strong>of</strong> adaptation. Color match, corresponding is a subjective<br />

judgment.<br />

Color Match, Metameric – a) Color images are metameric matches<br />

when their spectrally different color stimuli have identical tristimulus values.<br />

The requirements for such a metameric match can be calculated for a<br />

specified viewing condition (<strong>and</strong> for viewing conditions other than those<br />

specified, the chromaticity will not be judged to correspond). b) The corresponding<br />

color chosen for the metameric match will not provide a spectrophotometric<br />

match. In practical applications, spectrophotometric matches<br />

are <strong>of</strong> only academic interest, <strong>and</strong> metameric matches are sought.<br />

c) Color match, metameric, resulting from calculations based upon colorimetry,<br />

produces a visual match as evaluated by the CIE description <strong>of</strong><br />

human observers.<br />

Color Model – Any <strong>of</strong> several means <strong>of</strong> specifying colors according to<br />

their individual components. See RGB, YUV.<br />

Color Modulator – See Color Encoder.<br />

Color Palette – A component <strong>of</strong> a digital video system that provides a<br />

means <strong>of</strong> establishing colors (foreground <strong>and</strong> background) using a color<br />

lookup table to translate a limited set <strong>of</strong> pixel values into a range <strong>of</strong> displayable<br />

colors by converting the colors to RGB format.<br />

Color Phase – The phase <strong>of</strong> the chroma signal as compared to the color<br />

burst, is one <strong>of</strong> the factors that determines a video signal’s color balance.<br />

Color Plane – In planar modes, the display memory is separated into four<br />

independent planes <strong>of</strong> memory, with each plane dedicated to controlling<br />

one color component (red, green, blue, <strong>and</strong> intensify). Each pixel <strong>of</strong> the display<br />

occupies one bit position in each plane. In character modes <strong>and</strong><br />

packed-pixel modes, the data is organized differently.<br />

Color Processing – A way to alter a video signal to affect the colors. The<br />

<strong>Video</strong> Equalizer is suited to this task. See Chroma Corrector.<br />

Color Purity – Describes how close a color is to the mathematical representation<br />

<strong>of</strong> the color.<br />

Color Saturation – The attribute <strong>of</strong> color perception determining the<br />

degree <strong>of</strong> its difference from the achromatic color perception most resem-<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

bling it. An achromatic color perception is defined as one not possessing a<br />

hue/color. In other words, how much “color” is in an object.<br />

Color Space – The mathematical representation <strong>of</strong> a color. a) Regardless<br />

<strong>of</strong> the color space used, RGB, YIQ, YUV, a color will appear the same on the<br />

screen. What is different is how the color is represented in the color space.<br />

In the HLS color space, colors are represented based on a three-dimensional<br />

polar coordinate system where as in the RGB color space, colors are<br />

represented by a Cartesian coordinate system. b) Many ways have been<br />

devised to organize all <strong>of</strong> a system’s possible colors. Many <strong>of</strong> these methods<br />

have two things in common: a color is specified in terms <strong>of</strong> three numbers,<br />

<strong>and</strong> by using the numbers as axes in a 3D space <strong>of</strong> some sort, a<br />

color solid can be defined to represent the system. Two spaces are popular<br />

for computer graphics: RGB <strong>and</strong> HSV.<br />

Color Space, Reference – Geometric representation <strong>of</strong> colors in space,<br />

usually <strong>of</strong> three dimensions. There are three reference spaces recognized<br />

by ISO 8613: CMYK color space; CIELuv color space; <strong>and</strong> R, G, B color<br />

space.<br />

Color Subcarrier – The signal used to modulate the color information in<br />

the color encoder <strong>and</strong> demodulate the color information in the color<br />

decoder. For (M) NTSC the frequency <strong>of</strong> the color subcarrier is about<br />

3.579545 MHz <strong>and</strong> for (B, D, G, H, I) PAL it’s about 4.43 MHz.<br />

Color Temperature – Used to indicate the amount <strong>and</strong> color <strong>of</strong> light being<br />

given <strong>of</strong>f by an object <strong>and</strong> is based on the concept <strong>of</strong> a “black body.” A<br />

black body is one which absorbs all incident light rays <strong>and</strong> reflects none<br />

(therefore, a theoretical concept only). If the black body is heated, it begins<br />

to emit visible light rays, first dull red, then red, then through orange to<br />

“white heat.” It can be likened to the heating <strong>of</strong> metal. If a metal object is<br />

heated enough, the metal body will emit the array <strong>of</strong> colors mentioned<br />

above until the object achieves a bluish-white light. The amount <strong>of</strong> light<br />

being emitted by the body can then be correlated to the amount <strong>of</strong> “heat” it<br />

would take to get the body that hot <strong>and</strong> that heat can be expressed in<br />

terms <strong>of</strong> degrees Kelvin. Objects that give <strong>of</strong>f light equivalent to daylight<br />

have a Kelvin temperature <strong>of</strong> about 6,500 degrees Kelvin. Colors with a<br />

bluish tint, have a color temperature <strong>of</strong> about 9,000 degrees Kelvin.<br />

Color, Additive – Over a wide range <strong>of</strong> conditions <strong>of</strong> observation, many<br />

colors can be matched completely by additive mixtures in suitable amounts<br />

<strong>of</strong> three fixed primary colors. The choice <strong>of</strong> three primary colors, though<br />

very wide, is not entirely arbitrary. Any set that is such that none <strong>of</strong> the primaries<br />

can be matched by a mixture <strong>of</strong> the other two can be used. It follows<br />

that the primary color vectors so defined are linearly independent.<br />

Therefore, transformations <strong>of</strong> a metameric match from one color space to<br />

another can be predicted via a matrix calculation. The limitations <strong>of</strong> color<br />

gamut apply to each space. The additive color generalization forms the<br />

basis <strong>of</strong> most image capture, <strong>and</strong> <strong>of</strong> most self-luminous displays (i.e.,<br />

CRTs, etc.).<br />

Color, Primary – a) The colors <strong>of</strong> three reference lights by whose additive<br />

mixture nearly all other colors may be produced. b) The primaries are chosen<br />

to be narrow-b<strong>and</strong> areas or monochromatic points directed toward<br />

green, red, <strong>and</strong> blue within the Cartesian coordinates <strong>of</strong> three-dimensional<br />

color space, such as the CIE x, y, z color space. These primary color points<br />

together with the white point define the colorimetry <strong>of</strong> the st<strong>and</strong>ardized<br />

system. c) Suitable matrix transformations provide metameric conversions,<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

constrained by the practical filters, sensors, phosphors, etc. employed in<br />

order to achieve conformance to the defined primary colors <strong>of</strong> the specified<br />

system. Similar matrix transformations compensate for the viewing conditions<br />

such as a white point <strong>of</strong> the display different from the white point <strong>of</strong><br />

the original scene. d) Choosing <strong>and</strong> defining primary colors requires a balance<br />

between a wide color gamut reproducing the largest number <strong>of</strong><br />

observable surface colors <strong>and</strong> the signal-to-noise penalties <strong>of</strong> colorimetric<br />

transformations requiring larger matrix coefficients as the color gamut is<br />

extended. e) There is no technical requirement that primary colors should<br />

be chosen identical with filter or phosphor dominant wavelengths. The<br />

matrix coefficients, however, increase in magnitude as the available display<br />

primaries occupy a smaller <strong>and</strong> smaller portion <strong>of</strong> the color gamut. (Thus,<br />

spectral color primaries, desirable for improved colorimetry, become<br />

impractical for CRT displays.) f) Although a number <strong>of</strong> primary color sets<br />

are theoretically interesting, CCIR, with international consensus, has established<br />

the current technology <strong>and</strong> practice internationally that is based<br />

(within measurement tolerances) upon the following: Red – x = 0.640, y =<br />

0.330; Green – x = 0.300, y = 0.600; Blue – x = 0.150, y = 0.060.<br />

g) SMPTE <strong>of</strong>fers guidance for further studies in improving color rendition<br />

by extending the color gamut. With regard to color gamut, it is felt that the<br />

system should embrace a gamut at least as large as that represented by<br />

the following primaries: Red – x = 0.670, y = 0.330; Green – x = 0.210,<br />

y = 0.710; Blue – x = 0.150, y = 0.060.<br />

Color, Subjective – Subtractive colorimetry achieves metameric matching<br />

by removing portions <strong>of</strong> the spectrum from white light. The subtractive<br />

counterparts to the additive color primaries are those which when removed<br />

from white leave the red, green, <strong>and</strong> blue accordingly cyan, magenta, <strong>and</strong><br />

yellow. Combinations <strong>of</strong> these subtractive colors in various add mixtures<br />

provide metameric matches to many colors. Subtractive color principles are<br />

employed in all hard-copy color images <strong>and</strong> in light-valve systems such as<br />

color transparencies, LCD panel display, motion-picture films, etc.<br />

Colorimetry – a) Characteristics <strong>of</strong> color reproduction including the range<br />

<strong>of</strong> colors that a television system can reproduce. Some ATV schemes call<br />

for substantially different colorimetry (with a greater range) than NTSC’s.<br />

b) The techniques for the measurement <strong>of</strong> color <strong>and</strong> for the interpretation<br />

<strong>of</strong> the results <strong>of</strong> such computations. Note: The measurement <strong>of</strong> color is<br />

made possible by the properties <strong>of</strong> the eye, <strong>and</strong> is based upon a set <strong>of</strong><br />

conventions.<br />

Colorization – Special effect (also called paint) which colors a monochrome<br />

or color image with artificial colors. This feature is found on both<br />

the Digital <strong>Video</strong> Mixer <strong>and</strong> <strong>Video</strong> Equalizer.<br />

Color-Matching Functions – a) The tristimulus values <strong>of</strong> monochromatic<br />

stimuli <strong>of</strong> equal radiant power. The three values <strong>of</strong> a set <strong>of</strong> color-matching<br />

functions at a given wavelength are called color-coefficients. The colormatching<br />

functions may be used to calculate the tristimulus values <strong>of</strong> a<br />

color stimulus from the color stimulus function. b) The tristimulus value per<br />

unit wavelength interval <strong>and</strong> unit spectral radiant flux. c) A set <strong>of</strong> three<br />

simultaneous equations used to transform a color specification from one<br />

set <strong>of</strong> matching stimuli to another. Note: Color-matching functions adopted<br />

by the CIE are tabulated as functions <strong>of</strong> wavelength throughout the spectrum<br />

<strong>and</strong> are given in Section 13.5 <strong>of</strong> ANSI/IES RP16-1986.<br />

36 www.tektronix.com/video_audio<br />

Comb Filter – A filter that can be used to separate luminance from<br />

chrominance in the NTSC or PAL composite video systems. The figure<br />

below shows a signal amplitude over frequency representation <strong>of</strong> the luminance<br />

<strong>and</strong> chrominance information that makes up the composite video<br />

signal. The peaks in gray are the chroma information at the color carrier<br />

frequency. Note how the chroma information falls between the luminance<br />

information that is in white. The comb filter is able to pass just energy<br />

found in the chroma frequency areas <strong>and</strong> not the luminance energy. This<br />

selective b<strong>and</strong>pass pr<strong>of</strong>ile looks like the teeth <strong>of</strong> a comb <strong>and</strong> thus the<br />

name comb filter. The comb filter has superior filtering capability when<br />

compared to the chroma trap because the chroma trap acts more like a<br />

notch filter.<br />

Frequencies the Comb Filter<br />

passes as chrominance information.<br />

Combination Tone – A tone perceived by the ear which is equal in frequency<br />

to the sum or difference <strong>of</strong> the frequencies <strong>of</strong> two loud tones that<br />

differ by more than 50 Hz.<br />

Combinational Logic – Circuit arrangement in which the output state is<br />

determined only by the present states <strong>of</strong> two or more inputs. Also called<br />

Combinatorial Logic.<br />

Combiner – In digital picture manipulators, a device that controls the way<br />

in which two or more channels work together. Under s<strong>of</strong>tware control, it<br />

determines the priority <strong>of</strong> channels (which picture appears in front <strong>and</strong><br />

which in back) <strong>and</strong> the types <strong>of</strong> transitions that can take place between<br />

them.<br />

Combo Box – In Micros<strong>of</strong>t Windows, a combination <strong>of</strong> a text <strong>and</strong> a list<br />

box. You can either type the desired value or select it from the list.<br />

Comm<strong>and</strong> Buttons – In Micros<strong>of</strong>t Windows, “button-shaped” symbols<br />

that are “pressed” (“clicked on”/chosen) to perform the indicated action.<br />

Comment Field – Field within an instruction that is reserved for comments.<br />

Ignored by the compiler or the assembler when the program is converted<br />

to machine code.<br />

Common Carrier – Telecommunication company that provides communications<br />

transmission services to the public.<br />

Common Data Rate (CDR) – In the search for a single worldwide st<strong>and</strong>ard<br />

for HDTV, one proposal is to establish a common data rate, to be<br />

independent <strong>of</strong> line structure, frame rate, <strong>and</strong> sync/blanking.


Common Image Format (CIF) – The st<strong>and</strong>ardization <strong>of</strong> the structure <strong>of</strong><br />

the samples that represent the picture information <strong>of</strong> a single frame in<br />

digital HDTV, independent <strong>of</strong> frame rate <strong>and</strong> sync/blank structure. The<br />

uncompressed bit rates for transmitting CIF at 29.97 frames/sec is<br />

36.45 Mbit/sec.<br />

Common Interchange Format (CIF) – A 352 x 240 pixel format for<br />

30 fps video conferencing.<br />

Common Interface Format (CIF) – This video format was developed to<br />

easily allow video phone calls between countries. The CIF format has a resolution<br />

<strong>of</strong> 352 x 288 active pixels <strong>and</strong> a refresh rate <strong>of</strong> 29.97 frames per<br />

second.<br />

Common Intermediate Format (CIF) – Picture format.<br />

Communication Protocol – A specific s<strong>of</strong>tware-based protocol or language<br />

for linking several devices together. Communication protocols are<br />

used between computers <strong>and</strong> VCRs or edit controllers to allow bidirectional<br />

“conversation” between the units. See RS-232/RS-422.<br />

Compact Cassette – A small (4 x 2-1/2 x 1/2") tape cartridge developed<br />

by Philips, containing tape about 1/7" wide, running at 1-7/8 ips.<br />

Recordings are bidirectional, with both stereo tracks adjacent for compatibility<br />

with monophonic cassette recorders; whose heads scan both stereo<br />

tracks at once.<br />

Compact Disc Interactive – CD-I means Compact Disc Interactive. It is<br />

meant to provide a st<strong>and</strong>ard platform for mass consumer interactive multimedia<br />

applications. So it is more akin to CD-DA, in that it is a full specification<br />

for both the data/code <strong>and</strong> st<strong>and</strong>alone playback hardware: a CD-I<br />

player has a CPU, RAM, ROM, OS, <strong>and</strong> audio/video/(MPEG) decoders built<br />

into it. Portable players add an LCD screen <strong>and</strong> speakers/phone jacks. It<br />

has limited motion video <strong>and</strong> still image compression capabilities. It was<br />

announced in 1986, <strong>and</strong> was in beta test by spring 1989. This is a consumer<br />

electronics format that uses the optical disc in combination with a<br />

computer to provide a home entertainment system that delivers music,<br />

graphics, text, animation, <strong>and</strong> video in the living room. Unlike a CD-ROM<br />

drive, a CD-I player is a st<strong>and</strong>alone system that requires no external computer.<br />

It plugs directly into a TV <strong>and</strong> stereo system <strong>and</strong> comes with a<br />

remote control to allow the user to interact with s<strong>of</strong>tware programs sold on<br />

discs. It looks <strong>and</strong> feels much like a CD player except that you get images<br />

as well as music out <strong>of</strong> it <strong>and</strong> you can actively control what happens. In<br />

fact, it is a CD-DA player <strong>and</strong> all <strong>of</strong> your st<strong>and</strong>ard music CDs will play on a<br />

CD-I player; there is just no video in that case. For a CD-I disk, there may<br />

be as few as 1 or as many as 99 data tracks. The sector size in the data<br />

tracks <strong>of</strong> a CD-I disk is approximately 2 kbytes. Sectors are r<strong>and</strong>omly<br />

accessible, <strong>and</strong>, in the case <strong>of</strong> CD-I, sectors can be multiplexed in up to 16<br />

channels for audio <strong>and</strong> 32 channels for all other data types. For audio,<br />

these channels are equivalent to having 16 parallel audio data channels<br />

instantly accessible during the playing <strong>of</strong> a disk. Some useful references<br />

about CD-I are: “Discovering CD-I” available for $45 from Microware<br />

Systems Corp.; “Introducing CD-I” ISBN 0-201-62748-5; “The CD-I<br />

Production H<strong>and</strong>book” ISBN 0-201-62750-7; “The CD-I Design H<strong>and</strong>book”<br />

ISBN 0-201-62749-3.<br />

Compact Disc Read Only Memory – a) CD-ROM means “Compact Disc<br />

Read Only Memory.” A CD-ROM is physically identical to a Digital Audio<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Compact Disc used in a CD player, but the bits recorded on it are interpreted<br />

as computer data instead <strong>of</strong> music. You need to buy a CD-ROM Drive<br />

<strong>and</strong> attach it to your computer in order to use CD-ROMs. A CD-ROM has<br />

several advantages over other forms <strong>of</strong> data storage, <strong>and</strong> a few disadvantages.<br />

A CD-ROM can hold about 650 megabytes <strong>of</strong> data, the equivalent <strong>of</strong><br />

thous<strong>and</strong>s <strong>of</strong> floppy discs. CD-ROMs are not damaged by magnetic fields<br />

or the x-rays in airport scanners. The data on a CD-ROM can be accessed<br />

much faster than a tape, but CD-ROMs are 10 to 20 times slower than<br />

hard discs. b) A flat metallic disk that contains information that you can<br />

view <strong>and</strong> copy onto your own hard disk; you cannot change or add to its<br />

information.<br />

Comp<strong>and</strong>ing – See Compressing-Exp<strong>and</strong>ing.<br />

Comparator – A circuit that responds to the relative amplitudes <strong>of</strong> two<br />

inputs, A <strong>and</strong> B, by providing a binary output, Z, that indicates A>B or A 0, then Z = 1<br />

If A – B < 0, then Z = 0<br />

Compatibility – A complex concept regarding how well ATV schemes work<br />

with existing television receivers, transmission channels, home video equipment,<br />

<strong>and</strong> pr<strong>of</strong>essional production equipment. See also Channel-<br />

Compatible, Receiver-Compatible.<br />

A. ATV Receiver Compatibility Levels<br />

Level 5 – ATV signal is displayed as ATV on an NTSC TV set<br />

Level 4 – ATV signal appears as highest quality NTSC on an NTSC<br />

TV set<br />

Level 3 – ATV signal appears as reduced quality NTSC on an NTSC<br />

TV set<br />

Level 2 – ATV signal requires inexpensive adapter for an NTSC TV<br />

set<br />

Level 1 – ATV signal requires expensive adaptor for an NTSC TV set<br />

Level 0 – ATV signal cannot be displayed on an NTSC TV set<br />

B. Compatible ATV Transmission Schemes<br />

• Receiver-compatible <strong>and</strong> channel-compatible single 6 MHz<br />

channel<br />

• Receiver-compatible channel plus augmentation channel<br />

• Necessarily adjacent augmentation channel<br />

• Not necessarily adjacent augmentation channel<br />

• Non-receiver-compatible channel plus simulcast channel<br />

Compatible <strong>Video</strong> Consortium – An organization established by Cox<br />

Enterprises <strong>and</strong> Tribune Broadcasting, which together own 14 television<br />

stations, 24 CATV systems, <strong>and</strong> two production companies. The CVC, which<br />

is open to other organizations, was created to support ATV research <strong>and</strong> is<br />

currently supporting Del Ray’s HD-NTSC system.<br />

Compiler – Translation program that converts high-level program instructions<br />

into a set <strong>of</strong> binary instructions (machine code) for execution. Each<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

high-level language requires a compiler or an interpreter. A compiler translates<br />

the complete program, which is then executed.<br />

Complement – Process <strong>of</strong> changing each 1 to a 0 <strong>and</strong> each 0 to a 1.<br />

Complex Surface – Consists <strong>of</strong> two or more simple surfaces attached or<br />

connected together using specific operations.<br />

Component – a) A matrix, block or single pel from one <strong>of</strong> the three matrices<br />

(luminance <strong>and</strong> two chrominance) that make up a picture. b) A television<br />

system in which chrominance <strong>and</strong> luminance are distributed separately;<br />

one <strong>of</strong> the signals <strong>of</strong> such a television system; or one <strong>of</strong> the signals that<br />

comprise an ATV system (e.g., the widescreen panels component).<br />

Component (Elementary Stream) – One or more entities which together<br />

make up an event, e.g., video, audio, teletext.<br />

Component Analog – The unencoded output <strong>of</strong> a camera, videotape<br />

recorder, etc., consisting <strong>of</strong> three primary color signals: red, green, <strong>and</strong><br />

blue (RGB) that together convey all necessary picture information. In some<br />

component video formats, these three components have been translated<br />

into a luminance signal <strong>and</strong> two color difference signals, for example, Y,<br />

B-Y, R-Y.<br />

Component Color – Structure <strong>of</strong> a video signal wherein the R', G', <strong>and</strong> B'<br />

signals are kept separate from each other or wherein luminance <strong>and</strong> two<br />

b<strong>and</strong>-limited color-difference signals are kept separate from one another.<br />

The separation may be achieved by separate channels, or by time-division<br />

multiplexing, or by a combination <strong>of</strong> both.<br />

Component Digital – A digital representation <strong>of</strong> a component analog signal<br />

set, most <strong>of</strong>ten Y, B-Y, R-Y. The encoding parameters are specified by<br />

CCIR 601. The parallel interface is specified by ITU-r BT.601-2 656 <strong>and</strong><br />

SMPTE 125M (1991).<br />

Component Digital Post Production – A method <strong>of</strong> post production that<br />

records <strong>and</strong> processes video completely in the component digital domain.<br />

Analog sources are converted only once to the component digital format<br />

<strong>and</strong> then remain in that format throughout the post production process.<br />

Component Gain Balance – Refers to ensuring that each <strong>of</strong> the three<br />

signals that make up the CAV information are amplified equally. Unequal<br />

amplification will cause picture lightness or color distortions.<br />

Component <strong>Video</strong> – <strong>Video</strong> which exists in the form <strong>of</strong> three separate signals,<br />

all <strong>of</strong> which are required in order to completely specify the color picture<br />

with sound. Most home video signals consist <strong>of</strong> combined (composite)<br />

video signals, composed <strong>of</strong> luminance (brightness) information, chrominance<br />

(color) information, <strong>and</strong> sync information. To get maximum video<br />

quality, pr<strong>of</strong>essional equipment (Betacam <strong>and</strong> MII) <strong>and</strong> some consumer<br />

equipment (S-VHS <strong>and</strong> Hi-8) keep the video components separate.<br />

Component video comes in several varieties: RGB (red, green, blue), YUV<br />

(luminance, sync, <strong>and</strong> red/blue) <strong>and</strong> Y/C (luminance <strong>and</strong> chrominance),<br />

used by S-<strong>Video</strong> (S-VHS <strong>and</strong> Hi-8) systems. All <strong>Video</strong>nics video products<br />

support the S-<strong>Video</strong> (Y/C) component format in addition to st<strong>and</strong>ard composite<br />

video.<br />

Composite – A television system in which chrominance <strong>and</strong> luminance are<br />

combined into a single signal, as they are in NTSC; any single signal comprised<br />

<strong>of</strong> several components.<br />

38 www.tektronix.com/video_audio<br />

Composite Analog – An encoded video signal, such as NTSC or PAL<br />

video, that includes horizontal <strong>and</strong> vertical synchronizing information.<br />

Composite Blanking – The complete television blanking signal composed<br />

<strong>of</strong> both line rate <strong>and</strong> field rate blanking signals. See Line Blanking <strong>and</strong><br />

Field Blanking.<br />

Composite Chroma Key – a) Also known as encoded chroma key. A<br />

chroma key which is developed from a composite video source, i.e., <strong>of</strong>f <strong>of</strong><br />

tape, rather than the components, i.e., RGB, R-Y, B-Y. b) A chroma key<br />

wherein the keying signal is derived from a composite video signal, as<br />

opposed to an RGB chroma key. See Chroma Key.<br />

Composite Color – Structure <strong>of</strong> a video signal wherein the luminance <strong>and</strong><br />

two b<strong>and</strong>-limited color-difference signals are simultaneously present in the<br />

channel. The format may be achieved by frequency-division multiplexing,<br />

quadrature modulation, etc. It is common to strive for integrity by suitable<br />

separation <strong>of</strong> the frequencies, or since scanned video signals are highly<br />

periodic, by choosing frequencies such that the chrominance information is<br />

interleaved within spectral regions <strong>of</strong> the luminance signal wherein a minimum<br />

<strong>of</strong> luminance information resides.<br />

Composite Color Signal – A signal consisting <strong>of</strong> combined luminance<br />

<strong>and</strong> chrominance information using frequency-domain multiplexing. For<br />

example, NTSC <strong>and</strong> PAL video signals.<br />

Composite Digital – A digitally encoded video signal, such as NTSC or<br />

PAL video, that includes horizontal <strong>and</strong> vertical synchronizing information.<br />

Composite Image – An image that contains elements selected from two<br />

or more separately originated images.<br />

Composite Sync – Horizontal <strong>and</strong> vertical sync pulses combined. Often<br />

referred to simply as “sync.” Sync is used by source <strong>and</strong> monitoring<br />

equipment.<br />

Composite <strong>Video</strong> – a) A single video signal containing all <strong>of</strong> the necessary<br />

information to reproduce a color picture. Created by adding quadrature<br />

amplitude modulated R-Y <strong>and</strong> B-Y to the luminance signal. A video<br />

signal that contains horizontal, vertical <strong>and</strong> color synchronizing information.<br />

b) A complete video including all synchronizing pulses; may have all values<br />

<strong>of</strong> chroma, hue <strong>and</strong> luminance; may also be many sources layered.<br />

Compositing – Layering multiple pictures on top <strong>of</strong> each other. A cutout or<br />

matte holds back the background <strong>and</strong> allows the foreground picture to<br />

appear to be in the original picture. Used primarily for special effects.<br />

Composition – Framing or makeup <strong>of</strong> a video shot.<br />

Compress – a) The process <strong>of</strong> converting video <strong>and</strong> audio data into a<br />

more compact form for storage or transmission. b) A digital picture manipulator<br />

effect where the picture is squeezed (made proportionally smaller).<br />

Compressed Serial Digital Interface (CSDI) – A way <strong>of</strong> compressing<br />

digital video for use on SDI-based equipment proposed by Panasonic. Now<br />

incorporated into Serial Digital Transport Interface.<br />

Compressing-Exp<strong>and</strong>ing – Analog compression is used at one point in<br />

the communications path to reduce the amplitude range <strong>of</strong> the signals, followed<br />

by an exp<strong>and</strong>er to produce a complementary increase in the amplitude<br />

range.


Compression – a) The process <strong>of</strong> electronically processing a digital video<br />

picture to make it use less storage or to allow more video to be sent down<br />

a transmission channel. b) The process <strong>of</strong> removing picture data to<br />

decrease the size <strong>of</strong> a video image. c) The reduction in the volume <strong>of</strong> data<br />

from any given process so that more data can be stored in a smaller<br />

space. There are a variety <strong>of</strong> compression schemes that can be applied to<br />

data <strong>of</strong> which MPEG-1 <strong>and</strong> MPEG-2 are called lossy since the data produced<br />

by compression is not totally recoverable. There are other compression<br />

schemes that are totally recoverable, but the degree <strong>of</strong> compression is<br />

much more limited.<br />

Compression (Amplitude) – a) Data Transmission – A process in<br />

which the effective gain applied to a signal is varied as a function <strong>of</strong> the<br />

signal magnitude, the effective gain being greater for small rather than for<br />

large signals. b) <strong>Video</strong> – The reduction in amplitude gain at one level <strong>of</strong> a<br />

picture signal with respect to the gain at another level <strong>of</strong> the same signal.<br />

Note: The gain referred to in the definition is for a signal amplitude small in<br />

comparison with the total peak-to-peak picture signal involved. A quantitative<br />

evaluation <strong>of</strong> this effect can be obtained by a measurement <strong>of</strong> differential<br />

gain. c) Production – A transfer function (as in gamma correction) or<br />

other nonlinear adjustment imposed upon signal amplitude values.<br />

Compression (Bit Rate) – Compression is used in the digital environment<br />

to describe initial digital quantization employing transforms <strong>and</strong> algorithms<br />

encoding data into a representation that requires fewer bits or lower data<br />

rates or processing <strong>of</strong> an existing digital bit stream to convey the intended<br />

information in fewer bits or lower data rate. Compression (bit rate) may be<br />

reversible compression, lossles, or it may be irreversible compression,<br />

lossy.<br />

Compression Artifacts – Compacting <strong>of</strong> a digital signal, particularly when<br />

a high compression ratio is used, may result in small errors in the decompressed<br />

signal. These errors are known as “artifacts,” or unwanted defects.<br />

The artifacts may resemble noise (or edge “busyness”) or may cause parts<br />

<strong>of</strong> the picture, particularly fast moving portions, to be displayed with the<br />

movement distorted or missing.<br />

Compression Factor – Ratio <strong>of</strong> input bit rate to output (compressed) bit<br />

rate. Like Compression Ratio.<br />

Compression Ratio – A value that indicates by what factor an image file<br />

has been reduced after compression. If a 1 MB image file is compressed to<br />

500 KB, the compression ratio would be a factor <strong>of</strong> 2. The higher the ratio<br />

the greater the compression.<br />

Compression, Lossless – Lossless compression requires that the reproduced<br />

reconstructed bit stream be an exact replica <strong>of</strong> the original bit<br />

stream. The useful algorithms recognize redundancy <strong>and</strong> inefficiencies in<br />

the encoding <strong>and</strong> are most effective when designed for the statistical properties<br />

<strong>of</strong> the bit stream. Lossless compression <strong>of</strong> image signal requires that<br />

the decoded images match the source images exactly. Because <strong>of</strong> differences<br />

in the statistical distributions in the bit streams, different techniques<br />

have thus been found effective for lossless compression <strong>of</strong> either arbitrary<br />

computer data, pictures, or sound.<br />

Compression, Lossy – Bit-rate reduction <strong>of</strong> an image signal by powerful<br />

algorithms that compress beyond what is achievable in lossless compression,<br />

or quasi-lossless compression. It accepts loss <strong>of</strong> information <strong>and</strong><br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

introduction <strong>of</strong> artifacts which can be ignored as unimportant when viewed<br />

in direct comparison with the original. Advantage is taken <strong>of</strong> the subtended<br />

viewing angle for the intended display, the perceptual characteristics <strong>of</strong><br />

human vision, the statistics <strong>of</strong> image populations, <strong>and</strong> the objectives <strong>of</strong> the<br />

display. The lost information cannot be regenerated from the compressed<br />

bit stream.<br />

Compression, Quasi-Lossless – Bit-rate reduction <strong>of</strong> an image signal,<br />

by an algorithm recognizing the high degree <strong>of</strong> correlation ascertainable in<br />

specific images. The reproduced image does not replicate the original<br />

when viewed in direct comparison, but the losses are not obvious or recognizable<br />

under the intended display conditions. The algorithm may apply<br />

transform coding, predictive techniques, <strong>and</strong> other modeling <strong>of</strong> the image<br />

signal, plus some form <strong>of</strong> entrophy encoding. While the image appears<br />

unaltered to normal human vision, it may show losses <strong>and</strong> artifacts when<br />

analyzed in other systems (i.e., chroma key, computerized image analysis,<br />

etc.). The lost information cannot be regenerated from the compressed bit<br />

stream.<br />

Compressionist – One who controls the compression process to produce<br />

results better than would be normally expected from an automated system.<br />

Compressor – An analog device that reduces the dynamic range <strong>of</strong> a signal<br />

by either reducing the level <strong>of</strong> loud signals or increasing the level <strong>of</strong><br />

s<strong>of</strong>t signals when the combined level <strong>of</strong> all the frequencies contained in the<br />

input is above or below a certain threshold level.<br />

Computer – General purpose computing system incorporating a CPU,<br />

memory, I/O facilities, <strong>and</strong> power supply.<br />

Computer Television – Name <strong>of</strong> a Time Inc. pay-TV company that predated<br />

HBO; also an unrealized concept created by Paul Klein, the company’s<br />

founder, that would allow viewers access to a vast selection <strong>of</strong> television<br />

programming with no temporal restrictions, in the same way that telephone<br />

subscribers can call any number at any time. B-ISDN might <strong>of</strong>fer the<br />

key to the transmission problem <strong>of</strong> computer television; the r<strong>and</strong>om-access<br />

library-storage problems remain.<br />

Concatenation – Linking together (<strong>of</strong> systems). Although the effect on<br />

quality resulting from a signal passing through many systems has always<br />

been a concern, the use <strong>of</strong> a series <strong>of</strong> compressed digital video systems is,<br />

as yet, not well known. The matter is complicated by virtually all digital<br />

compression systems differing in some way from each other, hence the<br />

need to be aware <strong>of</strong> concatenation. For broadcast, the current NTSC <strong>and</strong><br />

PAL analog compression systems will, more <strong>and</strong> more, operate alongside<br />

digital MPEG compression systems used for transmission <strong>and</strong>, possibly, in<br />

the studio. Even the same br<strong>and</strong> <strong>and</strong> model <strong>of</strong> encoder may encode the<br />

same signal in a different manner. See also Mole Technology.<br />

Condenser Mike – A microphone which converts sound pressure level<br />

variations into variations in capacitance <strong>and</strong> then into electrical voltage.<br />

Condition Code – Refers to a limited group <strong>of</strong> program conditions, such<br />

as carry, borrow, overflow, etc., that are pertinent to the execution <strong>of</strong><br />

instructions. The codes are contained in a condition code register. Same as<br />

Flag Register.<br />

Conditional Access System (CA) – A system to control subscriber<br />

access to services, programs, <strong>and</strong> events, e.g., <strong>Video</strong>guard, Eurocrypt.<br />

www.tektronix.com/video_audio 39


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Conditional Jump or Call – Instruction that, when reached in a program,<br />

will cause the computer either to continue with the next instruction in the<br />

original sequence or to transfer control to another instruction, depending<br />

on a predetermined condition.<br />

Conductive Coatings – Coatings that are specially treated to reduce the<br />

coating resistance, <strong>and</strong> thus prevent the accumulation <strong>of</strong> static electrical<br />

charge. Untreated, non-conductive coatings may become highly charged,<br />

causing transport, noise, <strong>and</strong> dust-attraction problems.<br />

Confidence Test – A test to make sure a particular device (such as the<br />

keyboard, mouse, or a drive) is set up <strong>and</strong> working properly.<br />

CONFIG.SYS – A file that provides the system with information regarding<br />

application requirements. This information may include peripherals that are<br />

connected <strong>and</strong> require special drivers (such as a mouse). Other information<br />

that might be specified is the number <strong>of</strong> files that can be open simultaneously,<br />

or the number <strong>of</strong> disk drives that can be accessed.<br />

Configuration File – A system file that you change to customize the way<br />

your system behaves. Such files are sometimes referred to as customization<br />

files.<br />

Connector – Hardware at the end <strong>of</strong> a cable that lets you fasten the cable<br />

to an outlet, port, or another connector.<br />

Console Window – The window that appears each time you log in. IRIX<br />

reports all status <strong>and</strong> error messages to this window.<br />

Constant – A fixed value.<br />

Constant Bit Rate (CBR) – a) Operation where the bit rate is constant<br />

from start to finish <strong>of</strong> the compressed bit stream. b) A variety <strong>of</strong> MPEG<br />

video compression where the amount <strong>of</strong> compression does not change.<br />

c) CBR traffic requires guaranteed levels <strong>of</strong> service <strong>and</strong> throughput in<br />

delay-sensitive applications such as audio <strong>and</strong> video that are digitized <strong>and</strong><br />

represented by a continuous bit stream.<br />

Constant Bit Rate Coded <strong>Video</strong> – A compressed video bit stream with a<br />

constant average bit rate.<br />

Constant Luminance Principle – A rule <strong>of</strong> composite color television<br />

that any change in color not accompanied by a change in brightness<br />

should not have any effect on the brightness <strong>of</strong> the image displayed on a<br />

picture tube. The constant luminance principle is generally violated by<br />

existing NTSC encoders <strong>and</strong> decoders. See also Gamma.<br />

Constant Shading – The simplest shading type is constant. The color <strong>of</strong> a<br />

constant shaded polygon’s interior pixels is always the same, regardless <strong>of</strong><br />

the polygon’s orientation with respect to the viewer <strong>and</strong> light sources.<br />

Constant shading is useful for creating light sources, for example. With all<br />

other shading types, a polygon changes its shade as it moves.<br />

Constellation Diagram – Way <strong>of</strong> representing the I <strong>and</strong> Q components <strong>of</strong><br />

QAM or QPSK modulation. The position <strong>of</strong> the points in the constellation<br />

diagram provides information about distortions in the QAM or QPSK modulator<br />

as well as about distortions after the transmission <strong>of</strong> digitally coded<br />

signals.<br />

Constructive Solid Geometry (CSG) – This way <strong>of</strong> modeling builds a<br />

world by combining “primitive” solids such as cubes, spheres, <strong>and</strong> cones.<br />

The operations that combine these primitives are typically union, intersec-<br />

40 www.tektronix.com/video_audio<br />

tion, <strong>and</strong> difference. These are called Boolean operations. A CSG database<br />

is called a CSG tree. In the tree, branch points indicate the operations that<br />

take place on the solids that flow into the branch point.<br />

Content – The program content will consist <strong>of</strong> the sum total <strong>of</strong> the<br />

essence (video, audio, data, graphics, etc.) <strong>and</strong> the metadata. Content can<br />

include television programming, data, <strong>and</strong> executable s<strong>of</strong>tware.<br />

Content-Based Image Coding – The analysis <strong>of</strong> an image to recognize<br />

the objects <strong>of</strong> the scene (e.g., a house, a person, a car, a face, ...). The<br />

objects, once recognized, are coded as parameters to a general object<br />

model (<strong>of</strong> the house, person, car, face, ...) which is then synthesized (i.e.,<br />

rendered) by the decoder using computer graphic techniques.<br />

Contour Enhancement – A general term usually intended to include both<br />

aperture correction <strong>and</strong> edge enhancement.<br />

Contouring – <strong>Video</strong> picture defect due to quantizing at too coarse a level.<br />

The visual effect <strong>of</strong> this defect is that pictures take on a layered look<br />

somewhat like a geographical contoured map.<br />

Contrast – Contrast describes the difference between the white <strong>and</strong> black<br />

levels in a video waveform. If there is a large difference between the white<br />

<strong>and</strong> black picture levels, the image has high contrast. If there is a small<br />

difference between the white <strong>and</strong> black portions <strong>of</strong> the picture, the picture<br />

has low contrast <strong>and</strong> takes on a gray appearance.<br />

Contrast Ratio – a) Related to gamma law <strong>and</strong> is a measurement <strong>of</strong> the<br />

maximum range <strong>of</strong> light to dark objects that a television system can reproduce.<br />

b) The comparison <strong>of</strong> the brightest part <strong>of</strong> the screen to the darkest<br />

part <strong>of</strong> the screen, expressed as a ratio. The maximum contrast ratio for<br />

television production is 30 x 1.<br />

Contribution – A form <strong>of</strong> signal transmission where the destination is not<br />

the ultimate viewer <strong>and</strong> where processing (such as electronic matting) is<br />

likely to be applied to the signal before it reaches the ultimate viewer.<br />

Contribution dem<strong>and</strong>s higher signal quality than does distribution because<br />

<strong>of</strong> the processing.<br />

Contribution Quality – The level <strong>of</strong> quality <strong>of</strong> a television signal from the<br />

network to its affiliates. For digital television, this is approximately 45 Mbps.<br />

Control Block – Circuits that perform the control functions <strong>of</strong> the CPU.<br />

They are responsible for decoding instructions <strong>and</strong> then generating the<br />

internal control signals that perform the operations requested.<br />

Control Bus – Set <strong>of</strong> control lines in a computer system. Provides the synchronization<br />

<strong>and</strong> control information necessary to run the system.<br />

Control Menu Box – Located on the upper left corner <strong>of</strong> all application<br />

windows, document windows, <strong>and</strong> dialog boxes, it sizes (maximize, minimize,<br />

or restore) or exits the window.<br />

Control Processor Unit/Central Processing Unit (CPU) – a) Circuits<br />

used to generate or alter control signals. b) A card in the frame which controls<br />

overall switcher operation.<br />

Control Program – Sequence <strong>of</strong> instructions that guide the CPU through<br />

the various operations it must perform. This program is stored permanently<br />

in ROM where it can be accessed by the CPU during operation. Usually this<br />

ROM is located within the microprocessor chip. Same as Microprogram or<br />

Microcode.


Control Room – The enclosed room where the electronic control system<br />

for radio <strong>and</strong> television are located <strong>and</strong> where the director <strong>and</strong> technical<br />

director sit.<br />

Control Signal – A signal used to cause an alteration or transition <strong>of</strong><br />

video signals.<br />

Control Track – a) The magnetized portion along the length <strong>of</strong> a videotape<br />

on which sync control information is placed. The control track contains<br />

a pulse for each video field <strong>and</strong> is used to synchronize the tape <strong>and</strong><br />

the video signal. b) A synchronizing signal on the edge <strong>of</strong> the tape which<br />

provides a reference for tracking control <strong>and</strong> tape speed. Control tracks<br />

that have heavy dropouts are improperly recorded <strong>and</strong> may cause tracking<br />

defects or picture jumps. c) A signal recorded on video tape to allow the<br />

tape to play back at a precise speed in any VTR. Analogous to the sprocket<br />

holes on film.<br />

Control Track Editor – Type <strong>of</strong> editing system that uses frame pulses on<br />

the videotape control track for reference.<br />

Control-L (LANC) – Sony’s wired edit control protocol, also called LANC<br />

(Local Application Control), which allows two-way communication between<br />

a camcorder or VCR <strong>and</strong> an edit controller such as the Thumbs Up.<br />

Control-L allows the controller to control the deck (fast forward, play, etc.)<br />

<strong>and</strong> also allows the controller to read the tape position (tape counter) information<br />

from the deck.<br />

Control-M – Panasonic’s wired edit control protocol. Similar to Control-L<br />

in function but not compatible. Also called Panasonic 5-pin edit control.<br />

See Control-L.<br />

Control-S – Sony wired transport control protocol that duplicates a VCR’s<br />

infra-red remote transport control (play, stop, pause, fast forward, <strong>and</strong><br />

rewind). Unlike Control-L, Control-S does not allow the controller to read<br />

tape counter information.<br />

Control-T – Similar to Control-L but allows multiple units to be controlled.<br />

Not used in current equipment.<br />

Conventional Definition Television (CDTV) – This term is used to signify<br />

the analog NTSC television system as defined in ITU-R Recommendation<br />

470. See also St<strong>and</strong>ard Definition Television <strong>and</strong> ITU-R Recommendation<br />

1125.<br />

Convergence – The act <strong>of</strong> adjusting or the state <strong>of</strong> having adjusted, the<br />

Red, Green, <strong>and</strong> Blue color gun deflection such that the electron beams are<br />

all hitting the same color triad at the same time.<br />

Conversion, Frame-Rate – St<strong>and</strong>ardized image systems now exist in the<br />

following frame rates per second: 24, 25, 29.97, 30, <strong>and</strong> 60. In transcoding<br />

from one system to another, frame rate conversion algorithms perform<br />

this conversion. The algorithm may be as simple as to drop or add frames<br />

or fields, or it may process the information to generate predictive frames<br />

employing information from the original sequence. In interlace systems, the<br />

algorithm may be applied independently to each field.<br />

Convolutional Coding – The data stream to be transmitted via satellite<br />

(DVB-S) is loaded bit by bit into shift registers. The data which is split <strong>and</strong><br />

delayed as it is shifted through different registers is combined in several<br />

paths. This means that double the data rate (two paths) is usually obtained.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Puncturing follows to reduce the data rate: the time sequence <strong>of</strong> the bits is<br />

predefined by this coding <strong>and</strong> is represented by the trellis diagram.<br />

Coordination System – See Reference.<br />

COR – Technical Corrigendum.<br />

CORBA – Common Object Request Broker Architecture.<br />

Core – Small magnetic toruses <strong>of</strong> ferrite that are used to store a bit <strong>of</strong><br />

information. These can be strung on wires so that large memory arrays can<br />

be formed. The main advantage <strong>of</strong> core memory is that it is nonvolatile.<br />

Coring – A system for reducing the noise content <strong>of</strong> circuits by removing<br />

low-amplitude noise riding on the baseline <strong>of</strong> the signals. Both aperture<br />

correction <strong>and</strong> enhancement can be cored. It involves preventing any<br />

boosting <strong>of</strong> very low level edge transitions. The threshold point is the coring<br />

control. The more the coring is increased, the more the extra noise<br />

added by the enhanced (or aperture corrector), high frequency boosting is<br />

reduced. Of course, the fine detail enhancement is also reduced or eliminated.<br />

Too high levels <strong>of</strong> coring can cause a “plastic picture” effect.<br />

Co-Sited Sampling – Co-sited sampling ensures that the luminance <strong>and</strong><br />

the chrominance digital information is simultaneous, minimizing<br />

chroma/luma delay. This sampling technique is applied to color difference<br />

component video signals: Y, Cr, <strong>and</strong> Cb. The color difference signals, Cr <strong>and</strong><br />

Cb, are sampled at a sub-multiple <strong>of</strong> Y, the luminance frequency – 4:2:2,<br />

for example. With co-sited sampling, the two color difference signals are<br />

sampled at the same instant, as well as one <strong>of</strong> the luminance samples.<br />

Co-Siting – Relates to SMPTE 125M component digital video, in which the<br />

luminance component (Y) is sampled four times for every two samples <strong>of</strong><br />

the two chrominance components (Cb <strong>and</strong> Cr). Co-siting refers to delaying<br />

transmission <strong>of</strong> the Cr component to occur at the same time as the second<br />

sample <strong>of</strong> luminance data. This produces a sampling order as follows:<br />

Y1/Cb1, Y2/Cr1, Y3/Cr3, Y4/Cb3, <strong>and</strong> so on. Co-siting reduces required<br />

bus width from 30 bits to 20 bits.<br />

CPE – Common Phase Error.<br />

CPS – Characters Per Second.<br />

CPU – See Central Processing Unit.<br />

CPU Board – The printed circuit board within a workstation chassis that<br />

contains the central processing unit(s). When you open the front metal<br />

panel <strong>of</strong> the Indigo chassis, it is the board on the left.<br />

CPV – A proprietary <strong>and</strong> relatively old format designed for 30 fps video<br />

over packet-based networks. It is still being used in closed video systems<br />

where 30 fps is required, such as in security applications.<br />

CR – Scaled version <strong>of</strong> the R-Y signal.<br />

Crawl – a) Titles that move slowly up the screen, mounted on a revolving<br />

drum. b) An appearance <strong>of</strong> motion in an image where there should be<br />

none. See also Chroma Crawl <strong>and</strong> Line Crawl.<br />

CRC – See Cyclic Redundancy Check.<br />

Credits – Listing <strong>of</strong> actors, singers, directors, etc., in title preceding or<br />

directly following the program.<br />

Crispening – A means <strong>of</strong> increasing picture sharpness by generating <strong>and</strong><br />

applying a second time derivative <strong>of</strong> the original signal.<br />

www.tektronix.com/video_audio 41


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Crop – Term used for the action <strong>of</strong> moving left, right, top, <strong>and</strong> bottom<br />

boundaries <strong>of</strong> a key.<br />

Cropping – A digital process which removes areas <strong>of</strong> a picture (frame) by<br />

replacing video pixels with opaque pixels <strong>of</strong> background colors. Cropping<br />

may be used to eliminate unwanted picture areas such as edges or as<br />

quasi-masking in preparation for keying.<br />

Cross Color – Spurious signals resulting from high frequency luminance<br />

information being interpreted as color information in decoding a composite<br />

signal. Typical video examples are “rainbow” on venetian blinds <strong>and</strong> striped<br />

shirts for example.<br />

Cross Luminance – Spurious signals occurring in the Y channel as a<br />

result <strong>of</strong> composite chroma signals being interpreted as luminance, such<br />

as “dot crawl” or “busy edges” on colored areas.<br />

Cross Modulation – See Chrominance-to-Luminance Intermodulation.<br />

Cross-Assembler – Assembler that runs on a processor whose assembly<br />

language is different from the language being assembled.<br />

Cross-Color – An artifact observed in composite systems employing quadrature<br />

modulation <strong>and</strong> frequency interleaving. Cross-color results from the<br />

multiplicities <strong>of</strong> line-scan harmonics in the baseb<strong>and</strong> signal, which provide<br />

families <strong>of</strong> frequencies surrounding each <strong>of</strong> the main harmonic peaks.<br />

These families become even more complex if there is movement in the<br />

scene luminance signals between scans. Since the interstices are, therefore,<br />

not completely empty, some <strong>of</strong> the information on the luminance signal<br />

is subsequently decoded as color information. A typical visible effect is<br />

a moiré pattern.<br />

Crossfade – The audio equivalent <strong>of</strong> the video dissolve where one sound<br />

track is gradually faded out while a second sound track simultaneously<br />

replaces the original one. See Mix.<br />

Crosshatch – A test pattern consisting <strong>of</strong> vertical <strong>and</strong> horizontal lines<br />

used for converging color monitors <strong>and</strong> cameras.<br />

Cross-Luminance – An artifact observed in composite systems employing<br />

quadrature modulation <strong>and</strong> frequency interleaving. As the analog <strong>of</strong> crosscolor,<br />

cross-luminance results in some <strong>of</strong> the information carried by the<br />

chrominance signal (on color subcarrier) being subsequently interpreted as<br />

fine detail luminance information. A typical visible effect is chroma crawl<br />

<strong>and</strong> visible subcarrier.<br />

Crossover Network – A device which divides a signal into two or more<br />

frequency b<strong>and</strong>s before low-frequency outputs <strong>of</strong> a crossover network. The<br />

level <strong>of</strong> each output at this frequency is 3 dB down from the flat section <strong>of</strong><br />

the crossover’s frequency response curve.<br />

Cross-Play – By cross-play capability is meant the ability to record <strong>and</strong><br />

reproduce on the same or a different machine; record at one speed <strong>and</strong><br />

reproduce at the same or a different speed; accomplish the foregoing<br />

singly or in any combination without readjustment for tape or transport<br />

type.<br />

Crosspoint – a) The electronic circuit used to switch video, usually on a<br />

bus. b) An electronic switch, usually controlled by a push-button on the<br />

panel, or remotely by computer that allows video or audio to pass when the<br />

switch is closed.<br />

42 www.tektronix.com/video_audio<br />

Cross-Sectional Modeling – This type <strong>of</strong> modeling is also a boundary<br />

representation method available in PictureMaker. The artist can define an<br />

object’s cross-section, <strong>and</strong> then extrude in the longitudinal direction after<br />

selecting an outline to define the cross-section changes in scale as it traverses<br />

the longitudinal axis.<br />

Crosstalk – The interference between two audio or two video signals<br />

caused by unwanted stray signals. a) In video, crosstalk between input<br />

channels can be classified into two basic categories: luminance/sync<br />

crosstalk; <strong>and</strong> color (chroma) crosstalk. When video crosstalk is too high,<br />

ghost images from one source appear over the other. b) In audio, signal<br />

leakage, typically between left <strong>and</strong> right channels or between different<br />

inputs, can be caused by poor grounding connections or improperly shielded<br />

cables. See Chrominance-to-Luminance Intermodulation.<br />

Crosstalk Noise – The signal-to-crosstalk noise ratio is the ratio, in decibels,<br />

<strong>of</strong> the nominal amplitude <strong>of</strong> the luminance signal (100 IRE units) to<br />

the peak-to-peak amplitude <strong>of</strong> the interfering waveform.<br />

CRT (Cathode Ray Tube) – There are three forms <strong>of</strong> display CRTs in color<br />

television: tri-color (a color picture tube), monochrome (black <strong>and</strong> white),<br />

<strong>and</strong> single color (red, green, or blue, used in projection television systems).<br />

Many widescreen ATV schemes would require a different shape CRT, particularly<br />

for direct-view systems.<br />

CRT Terminal – Computer terminal using a CRT display <strong>and</strong> a keyboard,<br />

usually connected to the computer by a serial link.<br />

CSA – Common Scrambling Algorithm.<br />

CSDI – See Compressed Serial Digital Interface.<br />

CSELT (Centro Studi e Laboratori Telecomunicazioni S.p.A.) – CSELT<br />

situated in Torino, Italy, is the research company owned by STET (Societa<br />

Finanziaria Telefonica per Azioni), the largest telecommunications company<br />

in Italy. CSELT has contributed to st<strong>and</strong>ards under ITU, ISO, <strong>and</strong> ETSI <strong>and</strong><br />

has participated in various research programs. In order to influence the<br />

production <strong>of</strong> st<strong>and</strong>ards, CSELT participates in groups such as DAVIC, the<br />

ATM Forum, <strong>and</strong> in the Network Management Forum.<br />

CSG (Constructive Solid Geometry) – In CSG, solid objects are represented<br />

as Boolean combinations (union, intersection, <strong>and</strong> difference) <strong>of</strong><br />

solids.<br />

CSPS – Constrained System Parameter Stream.<br />

CSS (Content Scrambling System) – A type <strong>of</strong> digital copy protection<br />

sanctioned by the DVD forum.<br />

CTA – Cordless Terminal Adapter.<br />

Cue – a) An editing term meaning to bring all source <strong>and</strong> record VTRs to<br />

the predetermined edit point plus pre-roll time. b) An audio mixer function<br />

that allows the user to hear an audio source (usually through headphones)<br />

without selecting that source for broadcast/recording; the audio counterpart<br />

<strong>of</strong> a preview monitor. c) The act <strong>of</strong> rewinding <strong>and</strong>/or fast-forwarding a<br />

video- or audiotape so that the desired section is ready for play.<br />

Cue Control – A switch that temporarily disables a recorder’s Tape Lifters<br />

during fast forward <strong>and</strong> rewind so the operator can judge what portion <strong>of</strong><br />

the recording is passing the heads.


Cupping – Curvature <strong>of</strong> a tape in the lateral direction. Cupping may occur<br />

because <strong>of</strong> improper drying or curing <strong>of</strong> the coating or because <strong>of</strong> differences<br />

between the coefficients <strong>of</strong> thermal or hygroscopic expansion <strong>of</strong><br />

coating <strong>and</strong> base film.<br />

Current – The flow <strong>of</strong> electrons.<br />

Current Tracer – H<strong>and</strong>held troubleshooting tool used to detect current<br />

flow in logic circuits.<br />

Current Working Directory – The directory within the file system in<br />

which you are currently located when you are working in a shell window.<br />

Cursor – a) The small arrow on the screen that echoes the movements <strong>of</strong><br />

the mouse. It changes shape depending on its location on the screen.<br />

b) An indicator on a screen that can be moved to highlight a particular<br />

function or control which is the current parameter now under adjustment or<br />

selected.<br />

Curve – A single continuous line with continuity <strong>of</strong> tangent vector <strong>and</strong> <strong>of</strong><br />

curvature. It is defined by its type, degree, <strong>and</strong> rational feature.<br />

Cusp – Breakpoints on curves.<br />

Cut – a) The immediate switching from one video source to another during<br />

the vertical blanking interval. The visual effect is an abrupt change from<br />

one picture to another. b) The nearly instantaneous switch from one picture<br />

to another at the on-air output <strong>of</strong> the switcher. The switcher circuitry allows<br />

cuts only during the vertical interval <strong>of</strong> the video signal so as to prevent<br />

disruption <strong>of</strong> the picture. On the Vista, the Cut push-button in the Effects<br />

Transition control group activates an effects cut. The DSK Cut Key-In pushbutton<br />

cuts the downstream key on or <strong>of</strong>f air. On AVCs, this is performed<br />

by a zero time auto transition.<br />

Cut-Off Frequency – That frequency beyond which no appreciable energy<br />

is transmitted. It may refer to either an upper or lower limit <strong>of</strong> a frequency<br />

b<strong>and</strong>.<br />

Cutout – See Matte.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Cuts Only – Transition limited to on/<strong>of</strong>f or instantaneous transition-type<br />

edits; a basic editing process with limited capabilities.<br />

Cutting Head – A transducer used to convert electrical signals into hills<br />

<strong>and</strong> valleys in the sides <strong>of</strong> record grooves.<br />

CVC – Compatible <strong>Video</strong> Consortium.<br />

CW (Continuous Wave) – Refers to a separate subcarrier sine wave used<br />

for synchronization <strong>of</strong> the chrominance information.<br />

CX Noise Reduction – A level sensitive audio noise reduction scheme<br />

that involves compression, on the encode side, <strong>and</strong> expansion, on the<br />

decode side. It was originally developed for CBS for noise reduction on LP<br />

records <strong>and</strong> is a trademark <strong>of</strong> CBS, Inc. The noise reduction obtained by CX<br />

was to be better than Dolby B3 for tape, but remain unnoticeable in playback<br />

if decoding didn’t take place. A modified CX system was applied to<br />

the analog audio tracks for the laserdisc to compensate for interference<br />

between the audio <strong>and</strong> video carriers. The original CX system for LP<br />

records was never implemented.<br />

Cycle – An alternation <strong>of</strong> a waveform which begins at a point, passes<br />

through the zero line <strong>and</strong> ends at a point with the same value <strong>and</strong> moving<br />

in the same direction as the starting point.<br />

Cycle Per Second – A measure <strong>of</strong> frequency, equivalent to Hertz.<br />

Cycle Time – Total time required by a memory device to complete a read<br />

or write cycle <strong>and</strong> become available again.<br />

Cyclic Redundancy Check (CRC) – a) Binary polynomial. Used to generate<br />

check information on blocks <strong>of</strong> data. Similar to a checksum, but is<br />

harder to generate <strong>and</strong> more reliable. b) Used in data transfer to check if<br />

the data has been corrupted. It is a check value calculated for a data<br />

stream by feeding it through a shifter with feedback terms “EXORed” back<br />

in. A CRC can detect errors but not repair them, unlike an ECC, which is<br />

attached to almost any burst <strong>of</strong> data that might possibly be corrupted.<br />

CRCs are used on disks, ITU-R 601 data, Ethernet packets, etc.<br />

www.tektronix.com/video_audio 43


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

D<br />

D – Definition.<br />

D1 – A non-compressed component digital video recording format that<br />

uses data conforming to the ITU-R BT.601-2 st<strong>and</strong>ard. Records on highend<br />

19 mm (3/4") magnetic tape recorders. Systems manufactured by<br />

Sony <strong>and</strong> BTS. Most models can record 525, 625, ITU-R BT.601-2, <strong>and</strong><br />

SMPTE 125M. The D1 designation is <strong>of</strong>ten used incorrectly to indicate<br />

component digital video.<br />

D16 – A format to store film resolution images on D1 format tape<br />

recorders. Records one film frame in the space normally used for 16 video<br />

frames.<br />

D2 – A non-compressed composite digital video recording format originally<br />

developed by Ampex that uses data conforming to SMPTE 244M <strong>and</strong> four<br />

20-bit audio channels. Records on high-end 19 mm (3/4") magnetic tape<br />

recorders. It uses the same tape cassette cartridge but the tape itself is<br />

metal particle tape like Beta SP <strong>and</strong> MII. The D2 designation is <strong>of</strong>ten used<br />

incorrectly to indicate composite digital video.<br />

D2-MAC – Similar to D-MAC, the form preferred by manufacturers for<br />

European DBS. See also MAC.<br />

D3 – A non-compressed composite digital video recording format that uses<br />

data conforming to SMPTE 244M <strong>and</strong> four 20-bit audio channels. Records<br />

on high-end 1/2" magnetic tape similar to M-II. The format was developed<br />

by Matsushita <strong>and</strong> Panasonic.<br />

D4 – A format designation never used due to the fact that the number four<br />

is considered unlucky (being synonymous with death) in some Asian languages.<br />

D5 – A non-compressed, 10-bit 270 Mbit/second, component or composite<br />

digital video recording format developed by Matsushita <strong>and</strong> Panasonic. It is<br />

compatible with 360 Mbit/second systems. It records on high-end 1/2"<br />

magnetic tape recorders.<br />

D6 – A digital tape format which uses a 19 mm helical-scan cassette tape<br />

to record uncompressed high definition television material at 1.88 GBps<br />

(1.2 Gbps).<br />

D7 – DVCPRO. Panasonic’s development <strong>of</strong> native DV component format.<br />

D8 – There is no D8, nor will there be. The Television Recording <strong>and</strong><br />

Reproduction Technology Committee <strong>of</strong> SMPTE decided to skip D8 because<br />

<strong>of</strong> the possibility <strong>of</strong> confusion with similarly named digital audio <strong>and</strong> data<br />

recorders.<br />

D9 – Digital-S. A 1/2-inch digital tape format developed by JVC which<br />

uses a high-density metal particle tape running at 57.8 mm/s to record a<br />

video data rate <strong>of</strong> 50 Mbps.<br />

DA-88 – A Tascam-br<strong>and</strong> eight-track digital audio tape machine using the<br />

8 mm video format <strong>of</strong> Sony. It has become the defacto st<strong>and</strong>ard for audio<br />

post production though there are numerous other formats, ranging from<br />

swappable hard drives to analog tape formats <strong>and</strong> everything in between.<br />

DAB – See Digital Audio Broadcasting.<br />

DAC – Digital-to-Analog Converter.<br />

44 www.tektronix.com/video_audio<br />

DAC to DAC Skew – The difference in a full scale transition between R, B,<br />

<strong>and</strong> B DAC outputs measured at the 50% transition point. Skew is measured<br />

in tenths <strong>of</strong> nanoseconds.<br />

Daisy Chain – Bus line that is interconnected with units so that the signal<br />

passes from one unit to the next in serial fashion.<br />

DAM – DECT Authentication Module.<br />

Damped Oscillation – Oscillation which, because the driving force has<br />

been removed, gradually dies out, each swing being smaller than the preceding<br />

in smooth regular decay.<br />

DAT (Digital Audio Tape) – a) A consumer digital audio recording <strong>and</strong><br />

playback system developed by Sony, with a signal quality capability surpassing<br />

that <strong>of</strong> the CD. b) A magnetic tape from which you can read <strong>and</strong> to<br />

which you can copy audio <strong>and</strong> digital information.<br />

Data – General term denoting any or all facts, numbers, letters, <strong>and</strong> symbols<br />

or facts that refer to or describe an object, idea, condition, situation,<br />

or other factors. Connotes basic elements <strong>of</strong> information that can be<br />

processed or produced by a computer. Sometimes data is considered to be<br />

expressible only in numerical form, but information is not so limited.<br />

Data Acquisition – Collection <strong>of</strong> data from external sensors usually in<br />

analog form.<br />

Data Base – Systematic organization <strong>of</strong> data files for easy access,<br />

retrieval, <strong>and</strong> updating.<br />

Data Bus – Set <strong>of</strong> lines carrying data. The data bus is usually bidirectional<br />

<strong>and</strong> three-state.<br />

Data Carousels – The data broadcast specification for data carousels<br />

supports data broadcast services that require the periodic transmission <strong>of</strong><br />

data modules through DVB compliant broadcast networks. The modules are<br />

<strong>of</strong> known sizes <strong>and</strong> may be updated, added to, or removed from the data<br />

carousel in time. Modules can be clustered into a group <strong>of</strong> modules if<br />

required by the service. Likewise, groups can in turn be clustered into<br />

SuperGroups. Data broadcast according to the data carousel specification<br />

is transmitted in a DSM-CC data carousel which is defined in MPEG-2<br />

DSM-CC. This specification defines additional structures <strong>and</strong> descriptors to<br />

be used in DV compliant networks. The method is such that no explicit references<br />

are made to PIDs <strong>and</strong> timing parameters enabling preparation <strong>of</strong><br />

the content <strong>of</strong>f-line.<br />

Data Compression – Application <strong>of</strong> an algorithm to reduce the bit rate <strong>of</strong><br />

a digital signal, or the b<strong>and</strong>width <strong>of</strong> an analog signal while preserving as<br />

much as possible <strong>of</strong> the information usually with the objective <strong>of</strong> meeting<br />

the constraints in subsequent portions <strong>of</strong> the system.<br />

Data Domain – Analysis or display <strong>of</strong> signals in which only their digital<br />

value is considered <strong>and</strong> not their precise voltage or timing. A logic state<br />

analyzer displays information in the data domain.<br />

Data Element – An item <strong>of</strong> data as represented before encoding <strong>and</strong> after<br />

decoding.


Data Essence – Essence that is distinguished as different from video or<br />

audio essence. Digital data that may st<strong>and</strong> alone or may be associated with<br />

video or audio essence or metadata.<br />

Data Partitioning – A method for dividing a bit stream into two separate<br />

bit streams for error resilience purposes. The two bit streams have to be<br />

recombined before decoding.<br />

Data Piping – The data broadcast specification pr<strong>of</strong>ile for data pipes supports<br />

data broadcast services that require a simple, asynchronous, end-toend<br />

delivery <strong>of</strong> data through DVB compliant broadcast networks. Data<br />

broadcast according to the data pipe specification is carried directly in the<br />

payloads <strong>of</strong> MPEG-2 TS packets.<br />

Data Rate – The speed at which digital information is transmitted, typically<br />

expressed in hertz (Hz), bits/second (b/s), or bytes/sec (B/s). The higher the<br />

data rate <strong>of</strong> your video capture, the lower the compression <strong>and</strong> the higher<br />

the video quality. The higher the data rate, the faster your hard drives must<br />

be. Also called throughput.<br />

Data Reduction – The process <strong>of</strong> reducing the number <strong>of</strong> recorded or<br />

transmitted digital data samples through the exclusion <strong>of</strong> redundant or<br />

unessential samples. Also referred to as Data Compression.<br />

Data Search Information (DSI) – These packets are part <strong>of</strong> the<br />

1.00 Mbit/s overhead in video applications. These packets contain navigation<br />

information for searching <strong>and</strong> seamless playback <strong>of</strong> the <strong>Video</strong> Object<br />

Unit (VOBU). The most important field in this packet is the sector address.<br />

This shows where the first reference frame <strong>of</strong> the video object begins.<br />

Advanced angle change <strong>and</strong> presentation timing are included to assist<br />

seamless playback. They are removed before entering the MPEG systems<br />

buffer, also known as the System Target Decoder (STD).<br />

Data Set – A group <strong>of</strong> two or more data essence or metadata elements<br />

that are predefined in the relevant data essence st<strong>and</strong>ard or Dynamic<br />

Metadata Dictionary <strong>and</strong> are grouped together under one UL Data Key. Set<br />

members are not guaranteed to exist or be in any order.<br />

Data Streaming – The data broadcast, specification pr<strong>of</strong>ile for data<br />

streaming supports data broadcast services that require a streamingoriented,<br />

end-to-end delivery <strong>of</strong> data in either an asynchronous, synchronous,<br />

or synchronized way through DVB compliant broadcast networks.<br />

Data broadcast according to the data streaming specification is carried in<br />

Program Elementary Stream (PES) packets which are defined in MPEG-2<br />

systems. See Asynchronous Data Streaming, Synchronous Data Streaming.<br />

DATV (Digitally Assisted Television) – An ATV scheme first proposed in<br />

Britain.<br />

DAVIC (Digital Audio Visual Council – Facing a need to make a multitude<br />

<strong>of</strong> audio/visual technologies <strong>and</strong> network protocols interoperate,<br />

DAVIC was formed in 1993 by Dr. Leonardo Chiariglione, convenor <strong>of</strong> the<br />

MPEG. The purpose <strong>of</strong> DAVIC is to provide specifications <strong>of</strong> open interfaces<br />

<strong>and</strong> protocols to maximize interoperability in digital audio/visual applications<br />

<strong>and</strong> services. Thus, DAVIC operates as an extension <strong>of</strong> technology<br />

development centers, such as MPEG.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

dB – Abbreviation for decibels. dB is a st<strong>and</strong>ard unit for expressing<br />

changes in relative power. Variations <strong>of</strong> this formula describe power<br />

changes in terms <strong>of</strong> voltage or current.<br />

dB = 10 log10(P1/P2)<br />

dBm – Refer to the definition <strong>of</strong> dB. dBm is a special case <strong>of</strong> dB where P2<br />

in the dB formula is equal to 1 mW.<br />

dBFS – Decibel Full Scale.<br />

DBN – See Data Block Number.<br />

DBS – See Direct Broadcast Satellite.<br />

dBw – Refer to the definition <strong>of</strong> dB. dBw is a special case <strong>of</strong> dB where P2<br />

in the dB formula is equal to 1 watt.<br />

DC Coefficient – The DCT coefficient for which the frequency is zero in<br />

both dimensions.<br />

DC Coupled – A connection configured so that both the signal (AC component)<br />

<strong>and</strong> the constant voltage on which it is riding (DC component) are<br />

passed through.<br />

DC Erasure – See Erasure.<br />

DC Noise – The noise arising when reproducing a tape which has been<br />

non-uniformly magnetized by energizing the record head with DC, either in<br />

the presence or absence <strong>of</strong> bias. This noise has pronounced long wavelength<br />

components which can be as much as 20 dB higher than those<br />

obtained from a bulk erased tape. At very high values <strong>of</strong> DC, the DC noise<br />

approaches the saturation noise.<br />

DC Restore – DC restore is the process in which a video waveform has its<br />

sync tips or backporch set to some known DC voltage level after it has<br />

been AC coupled.<br />

DC Restorer – A circuit used in picture monitors <strong>and</strong> waveform monitors<br />

to clamp one point <strong>of</strong> the waveform to a fixed DC level.<br />

DC Servo Motor – A motor, the speed <strong>of</strong> which is determined by the DC<br />

voltage applied to it <strong>and</strong> has provision for sensing its own speed <strong>and</strong><br />

applying correcting voltages to keep it running at a certain speed.<br />

DCAM – Digital Camera.<br />

DCC (Digital Compact Cassette) – A consumer format from Philips using<br />

PASC audio coding.<br />

DCE – Data Communication Equipment.<br />

DCI (Display Control Interface) – A s<strong>of</strong>tware layer that provides direct<br />

control <strong>of</strong> the display system to an application or client. The display vendor<br />

provides information to the system (in addition to the display driver) that<br />

allows DCI to <strong>of</strong>fer a generic interface to a client.<br />

DCT – See Discrete Cosine Transform.<br />

DCT Coefficient – The amplitude <strong>of</strong> a specific cosine basis function.<br />

DCT Recording Format – Proprietary recording format developed by<br />

Ampex that uses a 19 mm (3/4") recording cassette. Records ITU-R<br />

BT.601-2 <strong>and</strong> SMPTE 125M data with a 2:1 compression.<br />

DCT-1/IDCT – Inverse Discrete Cosine Transform.<br />

DD (Direct Draw) – A Windows 95 version <strong>of</strong> DCI. See DCI.<br />

www.tektronix.com/video_audio 45


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

DD2 – Data recorders that have been developed using D2 tape <strong>of</strong>fer relatively<br />

vast storage <strong>of</strong> image or other data. Various data transfer rates are<br />

available for different computer interfaces. Other computer storage media<br />

editing is difficult <strong>and</strong> images are not directly viewable.<br />

DDB – Download Data Block.<br />

DDC – Data Download Control.<br />

DDC2B – A serial control interface st<strong>and</strong>ard used to operate control registers<br />

in picture monitors <strong>and</strong> video chips. The two-wire system is defined by<br />

data <strong>and</strong> clock signals.<br />

DDP (Disc Description Protocol) – A file or group <strong>of</strong> files which describe<br />

how to master a data image file for optical disc (DVD or CD). This is an<br />

ANSI industry st<strong>and</strong>ard developed by Doug Carson <strong>and</strong> Associates. The<br />

laser beam recorders use this information in the mastering process.<br />

DDR (Digital Disk Recorder) – See Digital Disk Recorder.<br />

DDS – Digital Data Service.<br />

Debouncing – Elimination <strong>of</strong> the bounce signals characteristic <strong>of</strong> mechanical<br />

switches. Debouncing can be performed by either hardware or<br />

s<strong>of</strong>tware.<br />

Debugger – A program designed to facilitate s<strong>of</strong>tware debugging. In general,<br />

it provides breakpoints, dump facilities, <strong>and</strong> the ability to examine <strong>and</strong><br />

modify registers <strong>and</strong> memory.<br />

Decay – a) The length <strong>of</strong> time it takes for an audio signal to fall below the<br />

noise threshold. b) The adjustable length <strong>of</strong> time it takes for an ADO<br />

DigiTrail effect to complete. (The trail catches up with the primary video.)<br />

Decay Time – The time it takes for a signal to decrease to one-millionth<br />

<strong>of</strong> its original value (60 dB down from its original level).<br />

Decibel – One-tenth <strong>of</strong> a Bel. It is a relative measure <strong>of</strong> signal or sound<br />

intensity or “volume.” It expresses the ratio <strong>of</strong> one intensity to another. One<br />

dB is about the smallest change in sound volume that the human ear can<br />

detect. (Can also express voltage <strong>and</strong> power ratios logarithmically.) Used to<br />

define the ratio <strong>of</strong> two powers, voltages, or currents. See the definitions <strong>of</strong><br />

dB, dBm, <strong>and</strong> dBw.<br />

Decimation – Term used to describe the process by which an image file is<br />

reduced by throwing away sampled points. If an image array consisted <strong>of</strong><br />

100 samples on the X axis <strong>and</strong> 100 samples on the Y axis, <strong>and</strong> every other<br />

sample where thrown away, the image file is decimated by a factor <strong>of</strong> 2<br />

<strong>and</strong> the size <strong>of</strong> the file is reduced by 1/4. If only one sample out <strong>of</strong> every<br />

four is saved, the decimation factor is 4 <strong>and</strong> the file size is 1/16 <strong>of</strong> the<br />

original. Decimation is a low-cost way <strong>of</strong> compressing video files <strong>and</strong> is<br />

found in many low-cost systems. Decimation however introduces many<br />

artifacts that are unacceptable in higher-cost systems.<br />

Decimation Filter – The Decimation Filter is designed to provide decimation<br />

without the severe artifacts associated with throwing data away<br />

although artifacts still exist. (See the definition <strong>of</strong> Decimation.) The<br />

Decimation Filter process still throws data away but reduces image artifacts<br />

by smoothing out the voltage steps between sampled points.<br />

Deck, Tape – A tape recorder that does not include power amplifiers or<br />

speakers.<br />

Decode – To separate a composite video signal into its component parts.<br />

46 www.tektronix.com/video_audio<br />

Decoded Stream – The decoded reconstruction <strong>of</strong> a compressed bit<br />

stream.<br />

Decoder – a) Device used to recover the component signals from a composite<br />

(encoded) source. Decoders are used in displays <strong>and</strong> in various processing<br />

hardware where component signals are required from a composite<br />

source such as composite chroma keying or color correction equipment.<br />

b) Device that changes NTSC signals into component signals; sometimes<br />

devices that change digital signals to analog (see DAC). All color TV sets<br />

must include an NTSC decoder. Because sets are so inexpensive, such<br />

decoders are <strong>of</strong>ten quite rudimentary. c) An embodiment <strong>of</strong> a decoding<br />

process.<br />

Decoder Input Buffer – The first-in first-out (FIFO) buffer specified in the<br />

video buffering verifier.<br />

Decoder Input Rate – The data rate specified in the video buffering verifier<br />

<strong>and</strong> encoded in the coded video bit stream.<br />

Decoding (Process) – The process that reads an input coded bit stream<br />

<strong>and</strong> produces decoded pictures or audio samples.<br />

Decoding Time Stamp (DTS) – A field that may be present in a PES<br />

packet header that indicates the time that an access unit is decoded in the<br />

system target decoder.<br />

Decompress – The process <strong>of</strong> converting video <strong>and</strong> audio data from its<br />

compact form back into its original form in order to play it. Compare<br />

Compress.<br />

Decrement – Programming instruction that decreases the contents <strong>of</strong> a<br />

storage location.<br />

DECT – Digital Enhanced Cordless Telecommunications.<br />

Dedicated – Set apart for some special use. A dedicated microprocessor<br />

is one that has been specially programmed for a single application such as<br />

weight measurement, traffic light control, etc. ROMs, by their very nature,<br />

are dedicated memories.<br />

Dedicated Keyboard – A keyboard assigned to a specific purpose.<br />

Deemphasis – Also known as postemphasis <strong>and</strong> post-equalization.<br />

Deemphasis modifies the frequency-response characteristic <strong>of</strong> the signal in<br />

a way that is complementary to that introduced by preemphasis.<br />

Deemphasis Network – Circuit that restores the preemphasized frequency<br />

response to its original levels.<br />

Deesser – A compressor which reduces sibilance by triggering compression<br />

when it senses the presence <strong>of</strong> high frequency signals above the compression<br />

threshold.<br />

Default – The setup condition (for example, transition rate settings, color<br />

<strong>of</strong> the matte gens, push-button status) existing when a device is first<br />

powered-up, before you make any changes.<br />

Default Printer – The printer to which the system directs a print request if<br />

you do not specify a printer when you make the request. You set the<br />

default printer using the Print Manager.<br />

Defaults – A set <strong>of</strong> behaviors specified on every system. You can later<br />

change these specifications which range from how your screen looks to<br />

what type <strong>of</strong> drive you want to use to install new s<strong>of</strong>tware.


Defect – For tape, an imperfection in the tape leading to a variation in<br />

output or a dropout. The most common defects take the form <strong>of</strong> surface<br />

projections, consisting <strong>of</strong> oxide agglomerates, imbedded foreign matter, or<br />

redeposited wear products.<br />

Definition – The aggregate <strong>of</strong> fine details available on-screen. The higher<br />

the image definition, the greater the number <strong>of</strong> details that can be discerned.<br />

During video recording <strong>and</strong> subsequent playback, several factors<br />

can conspire to cause a loss <strong>of</strong> definition. Among these are the limited frequency<br />

response <strong>of</strong> magnetic tapes <strong>and</strong> signal losses associated with electronic<br />

circuitry employed in the recording process. These losses occur<br />

because fine details appear in the highest frequency region <strong>of</strong> a video signal<br />

<strong>and</strong> this portion is usually the first casualty <strong>of</strong> signal degradation. Each<br />

additional generation <strong>of</strong> a videotape results in fewer <strong>and</strong> fewer fine details<br />

as losses are accumulated.<br />

Degaussing – A process by which a unidirectional magnetic field is<br />

removed from such transport parts as heads <strong>and</strong> guides. The presence <strong>of</strong><br />

such a field causes noise <strong>and</strong> a loss <strong>of</strong> high frequencies.<br />

Degenerate – Being simpler mathematically than the typical case. A<br />

degenerate edge is reduced to one point. A degenerate polygon has a null<br />

surface.<br />

Degree – An indication <strong>of</strong> the complexity <strong>of</strong> a curve.<br />

Del Ray Group – Proponent <strong>of</strong> the HD-NTSC ATV scheme.<br />

Delay – a) The time required for a signal to pass through a device or conductor.<br />

b) The time it takes for any circuitry or equipment to process a signal<br />

when referenced to the input or some fixed reference (i.e., house sync).<br />

Common usage is total delay through a switcher or encoder. c) The amount<br />

<strong>of</strong> time between input <strong>of</strong> the first pixel <strong>of</strong> a particular picture by the<br />

encoder <strong>and</strong> the time it exits the decoder, excluding the actual time in the<br />

communication channel. It is the combined processing time <strong>of</strong> the encoder<br />

<strong>and</strong> decoder. For face-to-face or interactive applications, the delay is crucial.<br />

It usually is required to be less than 200 milliseconds for one-way<br />

communication.<br />

Delay Correction – When an electronic signal travels through electronic<br />

circuitry or even through long coaxial cable runs, delay problems may<br />

occur. This is manifested as a displaced image <strong>and</strong> special electronic circuitry<br />

is needed to correct it.<br />

Delay Distortion – Distortion resulting from non-uniform speed <strong>of</strong> transmission<br />

<strong>of</strong> the various frequency components <strong>of</strong> a signal; i.e., the various<br />

frequency components <strong>of</strong> the signal have different times <strong>of</strong> travel (delay)<br />

between the input <strong>and</strong> the output <strong>of</strong> a circuit.<br />

Delay Distribution Amplifier – An amplifier that can introduce adjustable<br />

delay in a video signal path.<br />

Delete – Edit term to remove.<br />

Delivery – Getting television signals to a viewer. Delivery might be physical<br />

(e.g., cassette or disc) or electronic (e.g., broadcast, CATV, DBS, optical<br />

fiber).<br />

Delivery System – The physical medium by which one or more multiplexes<br />

are transmitted, e.g., satellite system, wideb<strong>and</strong> coaxial cable, fiber<br />

optics, terrestrial channel <strong>of</strong> one emitting point.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Delta Frame – A frame containing only the data that has changed since<br />

the last frame. Delta frames are an efficient means <strong>of</strong> compressing image<br />

data. Compare Key Frame.<br />

Demodulation – The process <strong>of</strong> recovering the intelligence from a modulated<br />

carrier.<br />

Demodulator – A device which recovers the original signal after it has<br />

been modulated with a high-frequency carrier. In television, it may refer to:<br />

an instrument such as the Tektronix 1450 which takes video in its transmitted<br />

form (modulated picture carrier) <strong>and</strong> converts it to baseb<strong>and</strong>; the<br />

circuits which recover R-Y <strong>and</strong> B-Y from the composite signal.<br />

Demultiplexer (Demux) – A device used to separate two or more signals<br />

that were previously combined by a compatible multiplexer <strong>and</strong> transmitted<br />

over a single channel.<br />

Demultiplexing – Separating elementary streams or individual channels<br />

<strong>of</strong> data from a single multi-channel stream. For example, video <strong>and</strong> audio<br />

streams must be demultiplexed before they are decoded. This is true for<br />

multiplexed digital television transmissions.<br />

Depth Cueing – Varies the intensity <strong>of</strong> shaded surfaces as a function <strong>of</strong><br />

distance from the eye.<br />

Depth <strong>of</strong> Field – The range <strong>of</strong> objects in front <strong>of</strong> a camera lens which are<br />

in focus. Smaller f-stops provide greater depth <strong>of</strong> field, i.e., more <strong>of</strong> the<br />

scene, near to far, will be in focus.<br />

Depth <strong>of</strong> Modulation – This measurement indicates whether or not video<br />

signal levels are properly represented in the RF signal. The NTSC modulation<br />

scheme yields an RF signal that reaches its maximum peak-to-peak<br />

amplitude at sync tip (100%). In a properly adjusted signal, blanking level<br />

corresponds to 75%, <strong>and</strong> peak white to 12.5%. The zero carrier reference<br />

level corresponds to 0%. Refer to the diagram at the right. Over modulation<br />

<strong>of</strong>ten shows up in the picture as a nonlinear distortion such as differential<br />

phase or differential gain. ICPM or white clipping may also result. Under<br />

modulation <strong>of</strong>ten results in degraded signal-to-noise performance.<br />

IRE<br />

Scale<br />

120<br />

100<br />

0<br />

-40<br />

Zero Carrier<br />

Reference<br />

Sync Tip<br />

Blanking<br />

Reference<br />

White<br />

Depth<br />

<strong>of</strong> Modulation<br />

0%<br />

12.5%<br />

75%<br />

100%<br />

www.tektronix.com/video_audio 47


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Dequantization – The process <strong>of</strong> rescaling the quantized discrete cosine<br />

transform coefficients after their representation in the bit stream has been<br />

decoded <strong>and</strong> before they are presented to the inverse DCT<br />

Deserializer – A device that converts serial digital information to parallel.<br />

Desk Top <strong>Video</strong> (DTV) – Use <strong>of</strong> a desktop computer for video production.<br />

Detail – Refers to the most minute elements in a picture which are distinct<br />

<strong>and</strong> recognizable. Similar to Definition or Resolution.<br />

Development System – Microcomputer system with all the facilities<br />

required for hardware <strong>and</strong> s<strong>of</strong>tware development for a given microprocessor.<br />

Generally consists <strong>of</strong> a microcomputer system, CRT display, printer,<br />

mass storage (usually dual floppy-disk drivers), PROM programmer, <strong>and</strong> incircuit<br />

emulator.<br />

Device Driver – S<strong>of</strong>tware to enable a computer to access or control a<br />

peripheral device, such as a printer.<br />

DFD (Displaced Frame Difference) – Differential picture if there is<br />

motion.<br />

D-Frame – Frame coded according to an MPEG-1 mode which uses DC<br />

coefficients only.<br />

D/I (Drop <strong>and</strong> Insert) – A point in the transmission where portions <strong>of</strong> the<br />

digital signal can be dropped out <strong>and</strong>/or inserted.<br />

DII – Download Information Indication.<br />

Diagnostics – A series <strong>of</strong> tests that check hardware components <strong>of</strong> a<br />

system.<br />

Diagonal Resolution – Amount <strong>of</strong> detail that can be perceived in a diagonal<br />

direction. Although diagonal resolution is a consequence <strong>of</strong> horizontal<br />

<strong>and</strong> vertical resolution, it is not automatically equivalent to them. In fact,<br />

ordinary television systems usually provide about 40 percent more diagonal<br />

resolution than horizontal or vertical. Many ATV schemes intentionally sacrifice<br />

diagonal resolution in favor <strong>of</strong> some other characteristics (such as<br />

improved horizontal or vertical resolution) on the theory that human vision<br />

is less sensitive to diagonal resolution than to horizontal or vertical. There<br />

is some evidence that diagonal resolution could be reduced to about 40<br />

percent less than either horizontal or vertical (overall half <strong>of</strong> its NTSC value)<br />

with no perceptible impairment. See also Resolution.<br />

Diagonal Split – An unusual quad split feature found on Ampex switchers,<br />

allowing diagonal or X-shaped divisions between sources, as opposed to<br />

the traditional horizontal <strong>and</strong> vertical divisions.<br />

Dialog Normalization Value – The dialog normalization value is a Dolby<br />

Digital parameter that describes the long-term average dialog level <strong>of</strong> the<br />

associated program. It may also describe the long-term average level <strong>of</strong><br />

programs that do not contain dialog, such as music. This level is specified<br />

on an absolute scale ranging from –1 dBFS to –31 dBFS. Dolby Digital<br />

decoders attenuate programs based on the dialog normalization value in<br />

order to achieve uniform playback level.<br />

DIB (Device Independent Bitmap) – A file format that represents bitmap<br />

images in a device-independent manner. Bitmaps can be represented at 1,<br />

4, <strong>and</strong> 8 bits-per-pixel with a palette containing colors representing 24<br />

bits. Bitmaps can also be represented at 24 bits-per-pixel without a palette<br />

in a run-length encoded format.<br />

48 www.tektronix.com/video_audio<br />

Differential Gain – a) This nonlinear distortion is <strong>of</strong>ten referred to as “diff<br />

gain” or “dG.” It is present if a signal’s chrominance gain is affected by<br />

luminance levels. This amplitude distortion is a result <strong>of</strong> the system’s<br />

inability to uniformly process the high-frequency chrominance signals at all<br />

luminance levels. The amount <strong>of</strong> differential gain distortion is expressed in<br />

percent. Since both attenuation <strong>and</strong> peaking <strong>of</strong> chrominance can occur in<br />

the same signal, it is important to specify whether the maximum over all<br />

amplitude difference or the maximum deviation from the blanking level<br />

amplitude is being quoted. In general, the NTSC measurement st<strong>and</strong>ard<br />

defines differential gain as the largest amplitude deviation between any two<br />

levels, expressed as a percent <strong>of</strong> the largest chrominance amplitude. When<br />

differential gain is present, color saturation has an unwarranted dependence<br />

on luminance level. Color saturation is <strong>of</strong>ten improperly reproduced at<br />

high luminance levels. The Modulated Ramp or Modulated Stair Step signals<br />

can be used to test for differential gain. b) The amplitude change,<br />

usually <strong>of</strong> the 3.6 MHz color subcarrier, introduced by the overall circuit,<br />

measured in dB or percent, as the subcarrier is varied from blanking to<br />

white level.<br />

Differential Phase – a) This nonlinear distortion is <strong>of</strong>ten referred to as<br />

“diff phase” or “dP.” It is present if a signal’s chrominance phase is affected<br />

by the luminance level. It occurs because <strong>of</strong> the system’s inability to<br />

uniformly process the high-frequency chrominance information at all luminance<br />

levels. Diff Phase is expressed in degrees <strong>of</strong> subcarrier phase. The<br />

subcarrier phase can be distorted such that the subcarrier phase is<br />

advanced (lead or positive) or delayed (lag or negative) in relation to its<br />

original position. In fact, over the period <strong>of</strong> a video line, the subcarrier<br />

phase can be both advanced <strong>and</strong> delayed. For this reason, it is important<br />

to specify whether “peak to peak diff phase” is being specified or “maximum<br />

deviation from 0” in one direction or another. Normally the “peak to<br />

peak diff phase” is given. dP distortions cause changes in hue when picture<br />

brightness changes. Colors may not be properly reproduced, particularly<br />

in high-luminance areas <strong>of</strong> the picture. b) The phase change <strong>of</strong> the<br />

3.6 MHz color subcarrier introduced by the overall circuit, measured in<br />

degrees, as the subcarrier is varied from blanking to white level.<br />

Differential Pulse Code Modulation – DPCM is a source coding scheme<br />

that was developed for encoding sources with memory. The reason for<br />

using the DPCM structure is that for most sources <strong>of</strong> practical interest, the<br />

variance <strong>of</strong> the prediction error is substantially smaller than that <strong>of</strong> the<br />

source.<br />

Differentiated Step Filter – A special filter sometimes also called a “diff<br />

step” filter that is used to measure luminance nonlinearity. When this filter<br />

is used with a luminance step waveform (see the waveform discussed in<br />

the Luminance Nonlinearity discussion), each step on the waveform is<br />

translated into a spike that is displayed on the waveform monitor. The<br />

height <strong>of</strong> each spike translates into the height <strong>of</strong> the step so the amount <strong>of</strong>


distortion can be determined by comparing the height <strong>of</strong> each spike. Refer<br />

to the figure below.<br />

Diffuse – Diffuse light is the light reflected by a matte surface; without<br />

glare or highlight. It is base on relative orientation <strong>of</strong> surface normal <strong>and</strong><br />

light source positions <strong>and</strong> luminance.<br />

Digicipher – Digicipher is a compression <strong>and</strong> transmission technology<br />

from General Instrument, dedicated to Digital TV distribution via satellite.<br />

Digicipher video coding is based on DCT like MPEG, but does not use Bpictures.<br />

Instead, it uses a so-called adaptive prediction mode. Digicipher 1<br />

was the first incarnation <strong>and</strong> is still used today by many providers since it<br />

was the first commercially available digital compression scheme.<br />

Digicipher 2 – General Instrument’s latest distribution system <strong>and</strong> is the<br />

st<strong>and</strong>ard for 4DTV product. DC2 uses st<strong>and</strong>ard MPEG-2 video encoding,<br />

but just about everything else in this “st<strong>and</strong>ard” is unique to DC2. For<br />

example, DVB/MPEG-2 uses Musicam for audio whereas DC2 uses Dolby<br />

AC-3. Despite using the same video st<strong>and</strong>ard, DVB/MPEG-2 <strong>and</strong> DC2 signals<br />

are totally incompatible <strong>and</strong> no receiver can currently receive both.<br />

Digiloop – Patented circuitry within the Vista switcher, which allows the<br />

insertion <strong>of</strong> a digital effects device within the architecture <strong>of</strong> the switcher.<br />

This allows multi-channels <strong>of</strong> digital effects to be used on a single M/E,<br />

which would otherwise require 3 M/Es.<br />

Digimatte (Menu) – The key channel processor, providing a separate<br />

channel specifically for black <strong>and</strong> white key signals that processes <strong>and</strong><br />

manipulates an external key signal in the same way as source video in 3D<br />

space.<br />

Digit – Sign or symbol used to convey a specific quantity <strong>of</strong> information<br />

either by itself or with other numbers <strong>of</strong> its set: 2, 3, 4, <strong>and</strong> 5 are digits.<br />

The base or radix must be specified <strong>and</strong> each digit’s value assigned.<br />

Digital – a) Having discrete states. Most digital logic is binary, with two<br />

states (on or <strong>of</strong>f). b) A discontinuous electrical signal that carries information<br />

in binary fashion. Data is represented by a specific sequence <strong>of</strong> <strong>of</strong>f-on<br />

electrical pulses. A method <strong>of</strong> representing data using binary numbers. An<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

analog signal is converted to digital by the use <strong>of</strong> an analog-to-digital (A/D)<br />

converter chip by taking samples <strong>of</strong> the signal at a fixed time interval<br />

(sampling frequency). Assigning a binary number to these samples, this<br />

digital stream is then recorded onto magnetic tape. Upon playback, a<br />

digital-to-analog (D/A) converter chip reads the binary data <strong>and</strong> reconstructs<br />

the original analog signal. This process virtually eliminates generation<br />

loss as every digital-to-digital copy is theoretically an exact duplicate<br />

<strong>of</strong> the original allowing multi-generational dubs to be made without degradation.<br />

In actuality <strong>of</strong> course, digital systems are not perfect <strong>and</strong> specialized<br />

hardware/s<strong>of</strong>tware is used to correct all but the most severe data loss.<br />

Digital signals are virtually immune to noise, distortion, crosstalk, <strong>and</strong> other<br />

quality problems. In addition, digitally based equipment <strong>of</strong>ten <strong>of</strong>fers advantages<br />

in cost, features, performance, <strong>and</strong> reliability when compared to analog<br />

equipment.<br />

Digital Audio Broadcasting (DAB) – a) NRSC (National Radio Systems<br />

Committee) term for the next generation <strong>of</strong> digital radio equipment.<br />

b) Modulations for sending digital rather than analog audio signals by<br />

either terrestrial or satellite transmitter with audio response up to compact<br />

disc quality (20 kHz). c) DAB was started as EUREKA project EU 147 in<br />

1986. The digital audio coding process called MUSICAM was designed<br />

within EUREKA 147 by CCETT. The MUSICAM technique was selected by<br />

MPEG as the basis <strong>of</strong> the MPEG-1 audio coding, <strong>and</strong> it is the MPEG-1<br />

Layer II algorithm which will be used in the DAB system. The EUREKA 147<br />

project, in close cooperation with EBU, introduced the DAB system<br />

approach to the ITU-R, which subsequently has been contributing actively<br />

for the worldwide recognition <strong>and</strong> st<strong>and</strong>ardization <strong>of</strong> the DAB system. EBU,<br />

ETSI <strong>and</strong> EUREKA 147 set up a joint task committee with the purpose <strong>of</strong><br />

defining a European Telecommunications St<strong>and</strong>ard (ETS) for digital sound<br />

broadcasting, based on the DAB specifications. ETSI published the EUREKA<br />

147 system as st<strong>and</strong>ard ETS 300 401 in February 1995, <strong>and</strong> market adoption<br />

is forthcoming; the BBC, for instance, plans to have 50% transmission<br />

coverage in 1997 when DAB receivers are being introduced to the public.<br />

Digital Audio Recording – A system which converts audio signals into<br />

digital words which are stored on magnetic tape for later reconversion to<br />

audio in such a manner that dropouts, noise, distortion, <strong>and</strong> other poor<br />

tape qualities are eliminated.<br />

Digital Betacam – A development <strong>of</strong> the original analog Betacam VTR<br />

which records digitally on a Betacam-style cassette. A digital video tape<br />

format using the CCIR 601 st<strong>and</strong>ard to record 4:2:2 component video in<br />

compressed form on 12.5 mm (1/2") tape.<br />

Digital Borderline – A GVG option <strong>and</strong> term. A digital border type with<br />

fewer settings, hence less control than the analog type used on Ampex<br />

switchers.<br />

Digital Cinemas – Facing the high costs <strong>of</strong> copying, h<strong>and</strong>ling <strong>and</strong> distribution<br />

<strong>of</strong> film, an infrastructure enabling digital transport <strong>of</strong> movies to digital<br />

cinemas could be highly attractive. In addition, digital delivery <strong>of</strong> films<br />

can effectively curb piracy. The MPEG-2 syntax supports the levels <strong>of</strong> quality<br />

<strong>and</strong> features needed for this application.<br />

Digital Chroma Keying – Digital chroma keying differs from its analog<br />

equivalent in that it can key uniquely from any one <strong>of</strong> the 16 million colors<br />

represented in the component digital domain. It is then possible to key<br />

from relatively subdued colors, rather than relying on highly saturated col-<br />

www.tektronix.com/video_audio 49


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

ors that can cause color spill problems on the foreground. A high-quality<br />

digital chroma keyer examines each <strong>of</strong> the three components <strong>of</strong> the picture<br />

<strong>and</strong> generates a linear key for each. These are then combined into a composite<br />

linear key for the final keying operation. The use <strong>of</strong> three keys allows<br />

much greater subtlety <strong>of</strong> selection than does a chrominance-only key.<br />

Digital Component – Component signals in which the values for each<br />

pixel are represented by a set <strong>of</strong> numbers.<br />

Digital Component <strong>Video</strong> – Digital video using separate color components,<br />

such as YCbCr or RGB. See ITU-R BT.601-2. Sometimes incorrectly<br />

referred to as D1.<br />

Digital Composite <strong>Video</strong> – The digitized waveform <strong>of</strong> (M) NTSC or (B, D,<br />

G, H, I) PAL video signals, with specific digital values assigned to the sync,<br />

blank, <strong>and</strong> white levels. Sometimes incorrectly referred to as D2 or D3.<br />

Digital Disk Recorder (DDR) – a) A digital video recording device based<br />

on high-speed computer disk drives. Commonly used as a means to get<br />

video into <strong>and</strong> out from computers. b) A video recording device that uses a<br />

hard disk or optical disk drive mechanism. Disk recorders <strong>of</strong>fer quick<br />

access to recorded material.<br />

Digital Effects – Special effects created using a digital video effects (DVE)<br />

unit.<br />

Digital Parallel Distribution Amplifier – A distribution amplifier<br />

designed to amplify <strong>and</strong> fan-out parallel digital signals.<br />

Digital Recording – A method <strong>of</strong> recording in which the information (usually<br />

audio or video) is first coded in a digital form. Most commonly, a binary<br />

code is used <strong>and</strong> recoding takes place in terms <strong>of</strong> two discrete values <strong>of</strong><br />

residual flux.<br />

Digital S – A digital tape format that uses 1.25" high-density metal particle<br />

tape, running at 57.8 mm/s, to record a video data rate <strong>of</strong> 50 Mb/s.<br />

<strong>Video</strong> sampled at 4:2:2 is compressed at 3:3:1 using DCT-based intraframe<br />

compression. Two individually editable audio channels are recorded<br />

using 16-bit, 48 kHz sampling. The tape can be shuttled <strong>and</strong> searched up<br />

to x32 speed. Digital S includes two cue tracks <strong>and</strong> four further audio<br />

channels in a cassette housing with the same dimensions as VHS.<br />

Digital Sampling Rate – The frequency at which an analog signal is sampled<br />

to create a digital signal.<br />

Digital Storage Media – A means <strong>of</strong> storage (usually magnetic tape, disk,<br />

or DVD) for audio, video, or other information that is in binary form.<br />

Digital System – A system using devices that can be in only one <strong>of</strong> two<br />

possible states.<br />

Digital Television Communications System (DITEC) – System developed<br />

by Comstat Corp. for satellite links.<br />

Digital TV Group – A UK forum <strong>of</strong> technology <strong>and</strong> service providers created<br />

in August 1995 with the objective to speed up the introduction <strong>of</strong> digital<br />

terrestrial TV in the UK. With its focus on implementation aspects, the<br />

efforts <strong>of</strong> the group are seen as an extension <strong>of</strong> the work done in DVB.<br />

Membership is open to those DVB members who wish to participate actively<br />

in the introduction <strong>of</strong> digital terrestrial TV in the UK.<br />

Digital Versatile Disk (DVD) – DVD is the outcome <strong>of</strong> a battle between<br />

two formerly rivaling camps <strong>of</strong> optical data discs, each supporting the<br />

50 www.tektronix.com/video_audio<br />

MMCD (Multimedia CD) <strong>and</strong> the SD (Super Density) formats. The MMDC<br />

<strong>and</strong> SD proposals featured different error correction, modulation, disc<br />

structure, etc., but targeted identical markets. Wisely, the two camps<br />

merged <strong>and</strong> agreed on a third format, that was a mix <strong>of</strong> the other two. The<br />

DVD, initially, addressed only movie player applications, but the nature <strong>of</strong><br />

the medium has attracted other applications, too. In light <strong>of</strong> the increasing<br />

number <strong>of</strong> possible applications <strong>of</strong> the new disc format, it was therefore<br />

renamed to Digital Versatile Disc. The DVD consortium intends to position<br />

the DVD as a high-capacity, multimedia storage medium. A total <strong>of</strong> nine<br />

working groups in the consortium elaborate on various technology specific<br />

topics, such as video, ROM applications, audio-only systems, <strong>and</strong> copyprotection.<br />

The movie player application remains the DVD’s reason for<br />

being, but there’s a chance that the DVD may also take over a huge share<br />

<strong>of</strong> the CD-ROM market. The promoters <strong>of</strong> the format agreed in December<br />

1995 on a core set <strong>of</strong> specifications. The system operates at an average<br />

data rate <strong>of</strong> 4.69 Mbit/s <strong>and</strong> features 4.7 GB data capacity, which allows<br />

MPEG-2 coding <strong>of</strong> movies, or which may be used for a high-resolution<br />

music disc. For the PAL <strong>and</strong> NTSC specifications <strong>of</strong> the DVD, different<br />

audio coding has been chosen to obey market patterns. For the NTSC version,<br />

the Dolby AC-3 coding will be m<strong>and</strong>atory, with MPEG audio as an<br />

option, whereas the opposite is true for PAL <strong>and</strong> SECAM markets.<br />

Digital <strong>Video</strong> – A video signal represented by computer-readable binary<br />

numbers that describe colors <strong>and</strong> brightness levels.<br />

Digital <strong>Video</strong> Broadcasting (DVB) – a) A system developed in Europe<br />

for digital television transmission, originally for st<strong>and</strong>ard definition only,<br />

though high-definition modes have now been added to the specification.<br />

DVB defines a complete system for terrestrial, satellite, <strong>and</strong> cable transmission.<br />

Like the ATSC system, DVB uses MPEG-2 compression for video, but<br />

it uses MPEG audio compression <strong>and</strong> COFDM modulation for terrestrial<br />

transmission. b) At the end <strong>of</strong> 1991, the European Launching Group (ELG)<br />

was formed to spearhead the development <strong>of</strong> digital TV in Europe. During<br />

1993, a Memor<strong>and</strong>um <strong>of</strong> Underst<strong>and</strong>ing was drafted <strong>and</strong> signed by the<br />

ELG participants, which now included manufacturers, regulatory bodies <strong>and</strong><br />

other interest groups. At the same time, the ELG became Digital <strong>Video</strong><br />

Broadcasting (DVB). The TV system provided by the DVB is based on<br />

MPEG-2 audio <strong>and</strong> video coding, <strong>and</strong> DVB has added various elements not<br />

included in the MPEG specification, such as modulation, scrambling, <strong>and</strong><br />

information systems. The specifications from DVB are <strong>of</strong>fered to either ETSI<br />

or CENELEC for st<strong>and</strong>ardization, <strong>and</strong> to the ITU.<br />

Digital <strong>Video</strong> Cassette (DVC) – a) Tape width is 1/4", metal particle formula.<br />

The source <strong>and</strong> reconstructed video sample rate is similar to that <strong>of</strong><br />

CCIR-601, but with additional chrominance subsampling (4:1:1 in the case<br />

<strong>of</strong> 30 Hz <strong>and</strong> 4:2:0 in the case <strong>of</strong> 25 Hz mode). For 30 frames/sec, the<br />

active source rate is 720 pixels/lines x 480 lines/frame x 30 frames/sec x<br />

1.5 samples/pixel average x 8 samples/pixel = ~124 Mbit/sec. A JPEG-like<br />

still image compression algorithm (with macroblock adaptive quantization)<br />

applied with a 5:1 reduction ratio (target bit rate <strong>of</strong> 25 Mbit/sec) averaged<br />

over a period <strong>of</strong> roughly 100 microseconds (100 microseconds is pretty<br />

small compared to MPEG’s typical 1/4 second time average!) b) A digital<br />

tape recording format using approximately 5:1 compression to produce<br />

near-Betacam quality on a very small cassette. Originated as a consumer<br />

product, but being used pr<strong>of</strong>essionally as exemplified by Panasonic’s variation,<br />

DVC-Pro.


Digital <strong>Video</strong> Disc (DVD) – A new format for putting full-length movies on<br />

a 5" CD using MPEG-2 compression for “much better than VHS” quality.<br />

Also known as Digital Versatile Disc.<br />

Digital <strong>Video</strong> Interactive (DVI) – A multimedia system marketed by Intel.<br />

DVI is not just an image-compression scheme, but includes everything that<br />

is necessary to implement a multimedia playback station including chips,<br />

boards, <strong>and</strong> s<strong>of</strong>tware. DVI technology brings television to the microcomputer.<br />

DVI’s concept is simple: information is digitized <strong>and</strong> stored on a r<strong>and</strong>om-access<br />

device such as a hard disk or a CD-ROM, <strong>and</strong> is accessed by<br />

a computer. DVI requires extensive compression <strong>and</strong> real-time decompression<br />

<strong>of</strong> images. Until recently this capability was missing. DVI enables new<br />

applications. For example, a DVI CD-ROM disk on twentieth-century artists<br />

might consist <strong>of</strong> 20 minutes <strong>of</strong> motion video; 1,000 high-res still images,<br />

each with a minute <strong>of</strong> audio; <strong>and</strong> 50,000 pages <strong>of</strong> text. DVI uses the YUV<br />

system, which is also used by the European PAL color television system.<br />

The Y channel encodes luminance <strong>and</strong> the U <strong>and</strong> V channels encode<br />

chrominance. For DVI, we subsample 4-to-1 both vertically <strong>and</strong> horizontally<br />

in U <strong>and</strong> V, so that each <strong>of</strong> these components requires only 1/16 the information<br />

<strong>of</strong> the Y component. This provides a compression from the 24-bit<br />

RGB space <strong>of</strong> the original to 9-bit YUV space. The DVI concept originated in<br />

1983 in the inventive environment <strong>of</strong> the David Sarn<strong>of</strong>f Research Center in<br />

Princeton, New Jersey, then also known as RCA Laboratories. The ongoing<br />

research <strong>and</strong> development <strong>of</strong> television since the early days <strong>of</strong> the<br />

Laboratories was extending into the digital domain, with work on digital<br />

tuners, <strong>and</strong> digital image processing algorithms that could be reduced to<br />

cost-effective hardware for mass-market consumer television.<br />

Digital <strong>Video</strong> Recording – “D1” Component, “D2” Composite.<br />

Digital Word – The number <strong>of</strong> bits treated as a single entity by the<br />

system.<br />

Digital Zoom – A feature found on some camcorders that electronically<br />

increases the lens zoom capability by selecting the center <strong>of</strong> the image <strong>and</strong><br />

enlarging it digitally.<br />

Digitization – The process <strong>of</strong> changing an electronic signal that is an<br />

analogy (analog) <strong>of</strong> a physical process such as vision or hearing into a discrete<br />

numerical form. Digitization is subdivided into the processes <strong>of</strong> sampling<br />

the analog signal at a moment in time, quantizing the sample (assigning<br />

it a numerical level), <strong>and</strong> coding the number in binary form. The advantages<br />

<strong>of</strong> digitization include improved transmission; the disadvantages<br />

include a higher bit rate than the analog b<strong>and</strong>width. Bit rate reduction<br />

schemes work to reduce that disadvantage.<br />

Digitize – a) The process <strong>of</strong> turning an analog signal into digital data.<br />

b) To convert an image from hard copy (a photo) into digital data for display<br />

on a computer.<br />

Digitizer – A system that converts an analog input to a digital format,<br />

such as analog-to-digital converters (ADC), touch tablets, <strong>and</strong> mice. The<br />

last two, for example, take a spatial measurement <strong>and</strong> present it to a computer<br />

as a digital representation.<br />

Digitizing – The act <strong>of</strong> taking analog audio <strong>and</strong>/or video <strong>and</strong> converting it<br />

to digital form. In 8-bit digital video there are 256 possible steps between<br />

maximum white <strong>and</strong> minimum black.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Digitizing Time – Time taken to record footage into a disk-based editing<br />

system, usually from a tape-based analog system, but also from newer digital<br />

tape formats without direct digital connections.<br />

DigiTrail – An enhancement <strong>of</strong> ADO effects by adding trails, smearing,<br />

sparkles, etc.<br />

DigiVision – A company with an early line-doubling ATV scheme.<br />

Dimmer Switch – A control used to gradually increase <strong>and</strong> decrease the<br />

electricity sent to a lighting fixture, thereby effecting the amount <strong>of</strong> light<br />

given by the lighting fixture.<br />

DIN (Deutsches Institut fuer Normung) – A German association that<br />

sets st<strong>and</strong>ards for the manufacture <strong>and</strong> performance <strong>of</strong> electrical <strong>and</strong> electronic<br />

equipment, as well as other devices. DIN connectors carry both<br />

audio <strong>and</strong> video signals <strong>and</strong> are common on equipment in Europe. (Also<br />

referred to as Deutsche Industrie Normenausschuss.)<br />

DIP (Dual In-Line Package) – St<strong>and</strong>ard IC package with two parallel<br />

rows <strong>of</strong> pins.<br />

Dipswitch – A block <strong>of</strong> small switches formed so that they fit into an IC<br />

socket or into a PCB on st<strong>and</strong>ard IC spacing.<br />

Direct Access Restriction – The ability to limit a user’s capability to gain<br />

access to material not intended in the product structure. This is not<br />

parental control, but it is useful for material such as games or training<br />

material where such access would destroy the intent <strong>of</strong> the product. This<br />

type <strong>of</strong> control is usually accomplished with pre <strong>and</strong> post comm<strong>and</strong>s in the<br />

authoring process.<br />

Direct Addressing – St<strong>and</strong>ard addressing mode, characterized by the<br />

ability to reach any point in main storage directly. The address is specified<br />

as part <strong>of</strong> the instruction.<br />

Direct Broadcast Satellite (DBS) – a) A distribution scheme involving<br />

transmission <strong>of</strong> signals directly from satellites to homes. It does not carry<br />

the burden <strong>of</strong> terrestrial broadcasting’s restricted b<strong>and</strong>width <strong>and</strong> regulations<br />

<strong>and</strong> so is thought by many to be an ideal mechanism for the introduction<br />

<strong>of</strong> high base b<strong>and</strong>width ATV. DBS is the most effect delivery mechanism<br />

for reaching most rural areas; it is relatively poor in urban areas <strong>and</strong><br />

in mountainous terrain, particularly in the north. Depending on the frequency<br />

b<strong>and</strong> used, it can be affected by factors such as rain. b) Multiple television<br />

channel programming service that is transmitted direct from high<br />

powered satellites, directly to a home receiving dish.<br />

Direct Color – An SVGA mode for which each pixel color value is specified<br />

directly by the contents <strong>of</strong> a bit field.<br />

Direct Draw Overlay – A feature that lets you see the video full screen<br />

<strong>and</strong> full motion on your computer screen while editing. Most new 3D<br />

graphics cards support this. If your’s does not, it simply means you will<br />

need an external monitor to view the video. Direct Draw Overlay has<br />

absolutely nothing to do with your final video quality.<br />

Direct Memory Access (DMA) – Method <strong>of</strong> gaining direct access to main<br />

storage in order to perform data transfers without involving the CPU.<br />

Direct Recording – A type <strong>of</strong> analog recording which records <strong>and</strong> reproduces<br />

data in the electrical form <strong>of</strong> its source.<br />

www.tektronix.com/video_audio 51


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Direct Sound – The sound which reaches a mike or listener without hitting<br />

or bouncing <strong>of</strong>f any obstacles.<br />

Direct to Disk – A method <strong>of</strong> recording directly to the cutting head <strong>of</strong> the<br />

audio disk cutter, eliminating the magnetic recorder in the sequence, typified<br />

by no tape hiss.<br />

Directional Antenna – An antenna that directs most <strong>of</strong> its signal strength<br />

in a specific direction rather than at equal strength in all directions.<br />

Directional Microphone – One whose sensitivity to sound varies with<br />

direction. Such microphones can be aimed so their most sensitive sides<br />

face the sound source, while their least sensitive sides face sources <strong>of</strong><br />

noise or other undesired sound.<br />

Directional Source – Light that emanates from a constant direction with<br />

a constant intensity. This is called the infinite light source.<br />

Directory – A container in the file system in which you store other directories<br />

<strong>and</strong> files.<br />

Direct-View – A CRT watched directly, as opposed to one projecting its<br />

image on a screen.<br />

DIS – Draft International St<strong>and</strong>ard.<br />

Disable – Process <strong>of</strong> inhibiting a device function.<br />

Discrete – Having an individual identity. An individual circuit component.<br />

Discrete Cosine Transform (DCT) – a) Used in JPEG <strong>and</strong> the MPEG,<br />

H.261 <strong>and</strong> H.263 video compression algorithms, DCT techniques allow<br />

images to be represented in the frequency rather than time domain.<br />

Images can be represented in the frequency domain using less information<br />

than in the time domain. b) A mathematical transform that can be perfectly<br />

undone <strong>and</strong> which is useful in image compression. c) Many encoders perform<br />

a DCT on an eight-by-eight block <strong>of</strong> image data as the first step in<br />

the image compression process. The DCT converts the video data from the<br />

time domain into the frequency domain. The DCT takes each block, which<br />

is a 64-point discrete signal, <strong>and</strong> breaks it into 64 basis signals. The output<br />

<strong>of</strong> the operation is a set <strong>of</strong> 64 basis-signal amplitudes, called DCT<br />

coefficients. These coefficients are unique for each input signal. The DCT<br />

provides a basis for compression because most <strong>of</strong> the coefficients for a<br />

block will be zero (or close to zero) <strong>and</strong> do not need to be encoded.<br />

Discrete Time Oscillator – Digital implementation <strong>of</strong> the voltagecontrolled<br />

oscillator.<br />

Disk – An information/digital data storage medium.<br />

Disk (Menus) – Recall <strong>and</strong> Store enable effects to be stored, renamed,<br />

<strong>and</strong> recalled on 3-1/2" disks in the disk drive provided with the system.<br />

Disk Drive – The machine used to record <strong>and</strong> retrieve digital information<br />

on disk.<br />

Disk Resource – Any disk (hard, CD-ROM, or floppy) that you can access<br />

either because it is physically attached to your workstation with a cable, or<br />

it is available over the network.<br />

Disk Use – The percentage <strong>of</strong> space on your disk that contains<br />

information.<br />

Dispersion – Distribution <strong>of</strong> the oxide particles within the binder. A good<br />

dispersion can be defined as one in which equal numbers <strong>of</strong> particles<br />

52 www.tektronix.com/video_audio<br />

would be found in equal, vanishingly small volumes sampled from different<br />

points within the coating.<br />

Displacement <strong>of</strong> Porches – Refers to any difference between the level <strong>of</strong><br />

the front porch <strong>and</strong> the level <strong>of</strong> the back porch.<br />

Display – a) The ultimate image presented to a viewer; the process <strong>of</strong><br />

presenting that image. b) CRT, LCD, LED, or other photo luminescent panel<br />

upon which numbers, characters, graphics, or other data is presented.<br />

Display Order – The order in which the decoded pictures are displayed.<br />

Normally this is the same order in which they were presented at the input<br />

<strong>of</strong> the encoder.<br />

Display Signal Processing – An efficient, widely compatible system<br />

required that distribution be free <strong>of</strong> detailed requirements specific to display,<br />

<strong>and</strong> that necessary additional display processing unique to that display<br />

class be conducted only at the display. The variety <strong>of</strong> display systems,<br />

already numerous, continues to increase. Each system or variant has its<br />

own set <strong>of</strong> specifications, performance characteristics, <strong>and</strong> requirements,<br />

including electro-optic transfer function, color gamut, scanning sequence,<br />

etc. Display signal processing might include transformation at the display<br />

to the appropriate luminance range <strong>and</strong> chrominance, to display primaries<br />

<strong>and</strong> reference white, matrixing to achieve metameric color match, adaptation<br />

to surround, plus conversion to scanning progressive or scanning<br />

interlaced, etc. Display processing may not be required for transmission if<br />

there is unique point-to-point routing clearly identified <strong>and</strong> appropriate processing<br />

has been provided in distribution. But it is frequently required for<br />

emission to a diffuse population <strong>of</strong> display systems.<br />

Dissolve – A process whereby one video signal is gradually faded out<br />

while a second image simultaneously replaces the original one. See Mix.<br />

Distant Miking – Placing a mike far from a sound source so that a high<br />

proportion <strong>of</strong> reflected sound is picked up.<br />

Distortion – In video, distortion usually refers to changes in the luminance<br />

or chrominance portions <strong>of</strong> a signal. It may contort the picture <strong>and</strong> produce<br />

improper contrast, faulty luminance levels, twisted images, erroneous colors,<br />

<strong>and</strong> snow. In audio, distortion refers to any undesired changes in the<br />

waveform <strong>of</strong> a signal caused by the introduction <strong>of</strong> spurious elements. The<br />

most common audio distortions are harmonic distortion, intermodulation<br />

distortion, crossover distortion, transient distortion, <strong>and</strong> phase distortion.<br />

Distribution – a) The process <strong>of</strong> getting a television signal from point to<br />

point; also the process <strong>of</strong> getting a television signal from the point at which<br />

it was last processed to the viewer. See also Contribution. b) The delivery<br />

<strong>of</strong> a completed program to distribution-nodes for emission/transmission as<br />

an electrical waveform, or transportation as a physical package, to the<br />

intended audiences. Preparation for distribution is the last step <strong>of</strong> the production<br />

cycle. Typical distribution-nodes include: release <strong>and</strong> duplicating<br />

laboratories, satellite systems, theatrical exchanges, television networks<br />

<strong>and</strong> groups, cable systems, tape <strong>and</strong> film libraries, advertising <strong>and</strong> program<br />

agencies, educational systems, government services administration, etc.<br />

Distribution Amplifier – Device used to multiply (fan-out) a video signal.<br />

Typically, distribution amplifiers are used in duplication studios where many<br />

tape copies must be generated from one source or in multiple display<br />

setups where many monitors must carry the same picture, etc. May also<br />

include cable equalization <strong>and</strong>/or delay.


Distribution Quality – The level <strong>of</strong> quality <strong>of</strong> a television signal from the<br />

station to its viewers. Also know as Emission Quality.<br />

DIT – Discontinuity Information Table.<br />

DITEC – See Digital Television Communications System.<br />

Dither – a) Typically a r<strong>and</strong>om, low-level signal (oscillation) which maybe<br />

added to an analog signal prior to sampling. Often consists <strong>of</strong> white noise<br />

<strong>of</strong> one quantizing level peak-to-peak amplitude. b) The process <strong>of</strong> representing<br />

a color by mixing dots <strong>of</strong> closely related colors.<br />

Dither Component Encoding – A slight expansion <strong>of</strong> the analog signal<br />

levels so that the signal comes in contact with more quantizing levels. The<br />

results are smoother transitions. This is done by adding white noise (which<br />

is at the amplitude <strong>of</strong> one quantizing level) to the analog signal prior to<br />

sampling.<br />

DLT (Digital Linear Tape) – a) A high capacity data tape format. b) A<br />

high-density tape storage medium (usually 10-20 gigabytes) used to transport<br />

<strong>and</strong> input data to master a DVD. Media is designated as “Type III” or<br />

“Type IV” for tapes used for DVD.<br />

DMA – See Direct Memory Access.<br />

D-MAC – Originally, a MAC (Multiplexed Analog Component) with audio<br />

<strong>and</strong> data frequency multiplexed after modulation, currently a term used in<br />

Europe to describe a family <strong>of</strong> B-MAC-like signals, one <strong>of</strong> which is the<br />

British choice for DBS. See also MAC.<br />

DMK (Downstream Mixer-Keyer) – See DSK.<br />

DM-M (Delayed Modulation Mark) – Also called Miller Code.<br />

DNG (Digital News Gathering) – Electronic News Gathering (ENG) using<br />

digital equipment <strong>and</strong>/or transmission.<br />

DNL – Noise reduction system produced by Philips.<br />

Document Window – A sub-window inside an application. The size is<br />

user adjustable but limited by the size <strong>of</strong> its application window.<br />

Dolby AC-2 <strong>and</strong> AC-3 – These are compression algorithms from the<br />

Dolby Laboratories. The AC-2 coding is an adaptive transform coding that<br />

includes a filterbank based on time-domain alias cancellation (TDAS). The<br />

AC-3 is a dedicated multichannel coding, which like AC-2 uses adaptive<br />

transform coding with a TDAS filterbank. In addition, AC-3 employs a bitallocation<br />

routine that distributes bits to channels <strong>and</strong> frequencies depending<br />

on the signals, <strong>and</strong> this improves the coding efficiency compared to<br />

AC-2. The AC-3 algorithm is adopted for the 5.1-channel audio surround<br />

system in the American HDTV system.<br />

Dolby – A compression/expansion (comp<strong>and</strong>ing) noise reduction system<br />

developed by Ray Dolby, widely used in consumer, pr<strong>of</strong>essional <strong>and</strong> broadcast<br />

audio applications. Signal-to-noise ratio improvement is accomplished<br />

by processing a signal before recording <strong>and</strong> reverse-processing the signal<br />

upon playback.<br />

Dolby Digital – Formerly AC-3, a perceptual audio coding system based<br />

upon transform coding techniques <strong>and</strong> psycho-acoustic principles.<br />

Frequency-domain processing takes full advantage <strong>of</strong> noise masking by<br />

confining quantization noise to narrow spectral regions where it will be<br />

masked by the audio signal. Designed as an emissions (delivery) system,<br />

Dolby Digital provides flexible coding <strong>of</strong> up to 5.1 audio channels at a vari-<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

ety <strong>of</strong> data rates. In addition, Dolby Digital bit streams carry informational<br />

data about the associated audio.<br />

Dolby Surround – A passive system that matrix encodes four channels <strong>of</strong><br />

audio into a st<strong>and</strong>ard two-channel format (Lt/Rt). When the signal is decoded<br />

using a Dolby Surround Pro Logic decoder, the left, center, <strong>and</strong> right<br />

signals are recovered for playback over three front speakers <strong>and</strong> the surround<br />

signal is distributed over the rear speakers.<br />

Dolby Surround Pro Logic (DSPL) – An active decoding process<br />

designed to enhance the sound localization <strong>of</strong> Dolby Surround encoded<br />

programs through the use <strong>of</strong> high-separation techniques. Dolby Surround<br />

Pro Logic decoders continuously monitor the encoded audio program <strong>and</strong><br />

evaluate the inherent sound field dominance, applying enhancement in the<br />

same direction <strong>and</strong> in proportion to that dominance.<br />

Dolly – a) A set <strong>of</strong> casters attached to the legs <strong>of</strong> a tripod to allow the tripod<br />

to roll. b) A forward/backward rolling movement <strong>of</strong> the camera on top<br />

<strong>of</strong> the tripod dolly.<br />

Domain – The smallest known permanent magnet.<br />

Doppler Effect – An effect in which the pitch <strong>of</strong> a tone rises as its source<br />

approaches a listener, <strong>and</strong> falls as the source moves away from the<br />

listener.<br />

DOS – Disk Operating System.<br />

Dot Crawl – See Chroma Crawl.<br />

Dot Matrix – Method <strong>of</strong> forming characters by using many small dots.<br />

Dot Pitch – a) The density measurement <strong>of</strong> screen pixels specified in pixels/mm.<br />

The more dense the pixel count, the better the screen resolution.<br />

b) The distance between phosphor dots in a tri-color, direct-view CRT. It<br />

can be the ultimate determinant <strong>of</strong> resolution.<br />

Double Precision Arithmetic – Uses two words to represent each<br />

number.<br />

Double-Click – To hold the mouse still, then press <strong>and</strong> release a mouse<br />

button twice, very rapidly. When you double-click an icon, it opens into a<br />

window; when you double-click the Window menu button, the window<br />

closes.<br />

Doubling – To overdub the same part that has previously been recorded,<br />

with the object <strong>of</strong> making the part appear to have been performed by several<br />

instruments playing simultaneously.<br />

Down Converter – This device accepts modulated high-frequency television<br />

signals <strong>and</strong> down converts the signal to an intermediate frequency.<br />

Down Link – a) The frequency satellites use to transmit data to earth stations.<br />

b) Hardware used to transmit data to earth stations.<br />

Download – The process <strong>of</strong> having an effect moved from disk storage into<br />

the ADO control panel.<br />

Downmix – A process wherein multiple channels are summed to a lesser<br />

number <strong>of</strong> channels. In the audio portion <strong>of</strong> a DVD, there can be as many<br />

as eight channels <strong>of</strong> audio in any single stream <strong>and</strong> it is required that all<br />

DVD players produce a stereo version <strong>of</strong> those channels provided on the<br />

disc. This capacity is provided as legacy support for older audio systems.<br />

www.tektronix.com/video_audio 53


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Downscaling – The process <strong>of</strong> decimating or interpolating data from an<br />

incoming video signal to decease the size <strong>of</strong> the image before placing it<br />

into memory.<br />

Downstream – A term describing the precedence <strong>of</strong> an effect or key. The<br />

“stream” <strong>of</strong> video through a switcher allows multiple layers <strong>of</strong> effects to be<br />

accomplished, with each successive layer appearing on top <strong>of</strong> the previous<br />

one. The most downstream effect is that video which appears as the topmost<br />

layer.<br />

Downstream Keyer – The last keyer on the switcher. A key on the DSK<br />

will appear in front <strong>of</strong> all other video. Ampex DSKs are actually DMKs, that<br />

is they also allow mixes <strong>and</strong> fades with the switcher output.<br />

Downstream Keyer (DSK) – A term used for a keyer that inserts the key<br />

“downstream” (last layer <strong>of</strong> video within switcher) <strong>of</strong> the effects system<br />

video output. This enables the key to remain on-air while the backgrounds<br />

<strong>and</strong> effects keys are changed behind it.<br />

DPCM – See Differential Pulse Code Modulation.<br />

D-Pictures – Pictures for which only DC coefficients are transmitted.<br />

D-pictures are not part <strong>of</strong> MPEG-2 but only <strong>of</strong> MPEG-1. MPEG-2 decoders<br />

must be able to decode D-pictures.<br />

Drag – To press <strong>and</strong> hold down a mouse button, then move the mouse.<br />

This drags the cursor to move icons, to highlight menu items, or to perform<br />

other functions.<br />

DRAM (Dynamic R<strong>and</strong>om Access Memory) – An integrated circuit<br />

device that stores data bits as charges in thous<strong>and</strong>s <strong>of</strong> tiny capacitors.<br />

Since the capacitors are very small, DRAM must be constantly refreshed to<br />

restore charges in appropriate cells. DRAM is used for short-term memory<br />

such as frame <strong>and</strong> screen memory <strong>and</strong> memory which contains operating<br />

programs which are loaded from ROM or disk.<br />

DRC (Dynamic Range Control) – A feature <strong>of</strong> Dolby Digital that allows<br />

the end user to retain or modify the dynamic range <strong>of</strong> a Dolby Digital<br />

Encoded program upon playback. The amount <strong>of</strong> control is dictated by<br />

encoder parameter settings <strong>and</strong> decoder user options.<br />

Drift – Gradual shift or change in the output over a period <strong>of</strong> time due to<br />

change or aging <strong>of</strong> circuit components. Change is <strong>of</strong>ten caused by thermal<br />

instability <strong>of</strong> components.<br />

Drive – A hardware device that lets you access information on various<br />

forms <strong>of</strong> media, such as hard, floppy, <strong>and</strong> CD-ROM disks, <strong>and</strong> magnetic<br />

tapes.<br />

Drive Address – See SCSI Address.<br />

Drive Pulse – A term commonly used to describe a set <strong>of</strong> signals needed<br />

by source equipment such as a camera. This signal set may be composed<br />

<strong>of</strong> any <strong>of</strong> the following: sync, blanking, subcarrier, horizontal drive, vertical<br />

drive, <strong>and</strong> burst flag. Also called pulse drive.<br />

Driving Signals – Signals that time the scanning at the pickup device.<br />

Drop Frame – System <strong>of</strong> modifying the frame counting sequence (dropping<br />

two frames every minute except on every tenth minute) to allow time<br />

code to match a real-time clock.<br />

Drop Frame Time Code – a) SMPTE time code format that skips (drops)<br />

two frames per minute except on the tenth minute, so that the time code<br />

54 www.tektronix.com/video_audio<br />

stays coincident with real time. b) The television broadcast st<strong>and</strong>ard for<br />

time code. c) The NTSC color coding system uses a 525/60 line/field format,<br />

it actually runs at 59.94 fields per second, or 29.97 frames per second<br />

(a difference <strong>of</strong> 1:1000). Time code identifies 30 frames per second,<br />

whereas drop frame time code compensates by dropping two frames in<br />

every minute except the tenth. Note that the 625/50 PAL system is exact<br />

<strong>and</strong> does not require drop frame.<br />

Drop Outs – Small bit <strong>of</strong> missing picture information usually caused by<br />

physical imperfections in the surface <strong>of</strong> the video tape.<br />

Drop Shadow – a) A type <strong>of</strong> key border where a key is made to look three<br />

dimensional <strong>and</strong> as if it were illuminated by a light coming from the upper<br />

left by creating a border to the right <strong>and</strong> bottom. b) A key border mode<br />

which places a black, white, or gray border to the right <strong>and</strong> below the title<br />

key insert, giving a shadow effect.<br />

Drop-Down List Box – Displays a list <strong>of</strong> possible options only when the<br />

list box is selected.<br />

Dropout – a) A momentary partial or complete loss <strong>of</strong> picture <strong>and</strong>/or<br />

sound caused by such things as dust, dirt on the videotape or heads,<br />

crumpled videotape, or flaws in the oxide layer <strong>of</strong> magnetic tape.<br />

Uncompensated dropout produces white or black streaks in the picture.<br />

b) Drop in the playback radio frequency level, resulting from an absence <strong>of</strong><br />

oxide on a portion <strong>of</strong> the videotape, causing no audio or video information<br />

to be stored there. Dropout usually appears as a quick streak in the video.<br />

Dropout Count – The number <strong>of</strong> dropouts detected in a given length <strong>of</strong><br />

magnetic tape.<br />

Dry Signal – A signal without any added effects, especially without reverb.<br />

DS (Dansk St<strong>and</strong>ard) – Danish st<strong>and</strong>arding body.<br />

DS0 (Digital Signal Level Zero) – 64 kbps.<br />

DS1 – A telephone company format for transmitting information digitally.<br />

DS1 has a capacity <strong>of</strong> 24 voice circuits at a transmission speed <strong>of</strong> 1.544<br />

megabits per second.<br />

DS3 (Digital Service 3) – One <strong>of</strong> a hierarchy <strong>of</strong> North American data<br />

transmission rates associated with ISDN <strong>and</strong> B-ISDN, 44.736 Mbps. The<br />

terrestrial <strong>and</strong> satellite format for transmitting information digitally. DS3 has<br />

a capacity <strong>of</strong> 672 voice circuits at a transmission speed <strong>of</strong> 44.736 Mbps<br />

(commonly referred to as 45 Mbps). DS3 is used for digital television distribution<br />

using mezzanine level compression – typically MPEG-2 in nature,<br />

decompressed at the local station to full b<strong>and</strong>width signals (such as HDTV)<br />

<strong>and</strong> then re-compressed to the ATSC’s 19.39 Mbps transmission st<strong>and</strong>ard.<br />

DSI – Download Server Initiate.<br />

DSK (Downstream Keying) – An effect available in some special effects<br />

generators <strong>and</strong> video mixers in which one video signal is keyed on top <strong>of</strong><br />

another video signal. The lightest portions <strong>of</strong> the DSK signal replace the<br />

source video leaving the dark areas showing the original video image.<br />

Optionally, the DSK signal can be inverted so the dark portions are keyed<br />

rather than the lightest portions allowing a solid color to be added to the<br />

keyed portions. The DSK input is most commonly a video camera or character<br />

generator. The DSK signal must be genlocked to the other signals.


DSK Monitor – A video output showing program video with the DSK key<br />

over full time.<br />

DSM – See Digital Storage Media<br />

DSM-CC U-N – DSM-CC User-to-Network.<br />

DSM-CC-U-U – DSM-CC User-to-User.<br />

DSNG – Digital Satellite News Gathering.<br />

DSP – Digital Signal Processing.<br />

DSRC (David Sarn<strong>of</strong>f Research Center) – Formerly RCA Laboratories<br />

(now part <strong>of</strong> SRI International), home <strong>of</strong> the ACTV research.<br />

DSS (Direct Satellite System) – An alternative to cable <strong>and</strong> analog satellite<br />

reception initially using a fixed 18-inch dish focused on one or more<br />

geostationary satellites. DSS units are able to receive multiple channels <strong>of</strong><br />

multiplexed video <strong>and</strong> audio signals as well as programming information,<br />

email, <strong>and</strong> related data. DSS typically used MPEG-2 encoding.<br />

DSSB (Dual Single Sideb<strong>and</strong>) – A modulation technique that might be<br />

applied to two <strong>of</strong> the components <strong>of</strong> ACTV.<br />

DTE – Data Terminal Equipment.<br />

DTM – Digital Transmodulation.<br />

DTMF – Dual Tone Multi-Frequency.<br />

D-to-A Converter (Digital to Analog Converter) – A device that converts<br />

digital signals to analog signals.<br />

DTS (Decoding Time Stamp) – Part <strong>of</strong> PES header indicating when an<br />

access unit is to be decoded.<br />

DTT – Digital Terrestrial Television.<br />

DTTB – Digital Terrestrial Television Broadcasting.<br />

DTTV-SA – Digital Terrestrial Television – System Aspects)<br />

DTV (Digital Television) – a) A term used for all types <strong>of</strong> digital television<br />

including High Definition Television <strong>and</strong> St<strong>and</strong>ard Definition Television.<br />

b) Another acronym for the new digital television st<strong>and</strong>ards. See HDTV.<br />

DTV Team – Originally Compaq, Micros<strong>of</strong>t, <strong>and</strong> Intel, later joined by Lucent<br />

Technology. The DTV Team promotes the computer industry’s views on digital<br />

television, namely, that DTV should not have interlace scanning formats<br />

but progressive scanning formats only. (Intel, however, now supports all the<br />

ATSC Table 3 formats, including those that are interlace, such as 1080i.)<br />

DTVB – Digital Television Broadcasting.<br />

DTVC – Digital Television by Cable.<br />

Dual Capstan – Refers to a transport system in which a capstan <strong>and</strong><br />

pinchroller are used on both sides <strong>of</strong> the recording <strong>and</strong> playback head<br />

system.<br />

Dub – A duplicate copy made from one recording medium to another.<br />

Dubs – Copies <strong>of</strong> videotape.<br />

Durability – Usually expressed as a number <strong>of</strong> passes that can be made<br />

before a significant degradation <strong>of</strong> output occurs; divided by the corresponding<br />

number that can be made using a reference tape.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Duration – Length <strong>of</strong> time (in hours, minutes, seconds, <strong>and</strong> frames) that a<br />

particular effect or section <strong>of</strong> audio or video material lasts.<br />

DV – This digital VCR format is a cooperation between Hitachi, JVC, Sony,<br />

Matsushita, Mitsubishi, Philips, Sanyo, Sharp, Thomson, <strong>and</strong> Toshiba. It<br />

uses 6.35 mm (0.25-inch) wide tape in a range <strong>of</strong> products to record<br />

525/60 or 625/50 video for the consumer (DV) <strong>and</strong> pr<strong>of</strong>essional markets<br />

(Panasonic’s DVCPRO, Sony’s DVCAM <strong>and</strong> Digital-8). All models use digital<br />

intra-field DCT-based “DV” compression (about 5:1) to record 8-bit component<br />

digital video based on 13.5 MHz luminance sampling.<br />

DVB (Digital <strong>Video</strong> Broadcasting) – Broadcasting TV signals that comply<br />

with a digital st<strong>and</strong>ard.<br />

DVB-C (Digital <strong>Video</strong> Broadcasting – Cable) – Broadcasting TV signals<br />

that comply with a digital st<strong>and</strong>ard by cable (ETS 300 429).<br />

DVB-CA – Support for use <strong>of</strong> scrambling <strong>and</strong> conditional access (CA) within<br />

digital broadcasting systems (ETR 289).<br />

DVB-CI – Common interface specification for conditional access <strong>and</strong> other<br />

digital video broadcasting decoder applications (EN 50221).<br />

DVB-Cook – A guideline for the use <strong>of</strong> DVB specifications <strong>and</strong> st<strong>and</strong>ards<br />

(TR 101 200).<br />

DVB-CS – Digital video broadcasting baseline system for SMATV distribution<br />

systems (ETS 300 473).<br />

DVB-Data – Specification for Data Broadcasting (EN 301 192).<br />

DVB-DSNG – Digital satellite news gathering (DSNG) specification (EN 301<br />

210).<br />

DVB-IRD (Digital <strong>Video</strong> Broadcasting Integrated Receiver Decoder) –<br />

A receiving decoder that can automatically configure itself using the<br />

MPEG-2 Program Specific Information (PSI).<br />

DVB-IRDI – Interface for DVB-IRDs (EN 50201).<br />

DVB-M – Measurement guidelines for DVB systems (ETR 290).<br />

DVB-MC – Digital video broadcasting baseline system for multi-point video<br />

distribution systems below 10 GHz (EN 300 749).<br />

DVB-MPEG – Implementation guidelines for the use <strong>of</strong> MPEG-2 systems,<br />

video <strong>and</strong> audio in satellite, cable, <strong>and</strong> terrestrial broadcasting applications<br />

(ETR 154).<br />

DVB-MS – Digital video broadcasting baseline system for multi-point video<br />

distribution systems at 10 MHz <strong>and</strong> above (EN 300 748).<br />

DVB-NIP – Network-independent protocols for DVB interactive services<br />

(ETS 300 802).<br />

DVB-PDH – DVB interfaces to plesiochronous digital hierarchy (PDH) networks<br />

(ETS 300 813).<br />

DVB-PI – Interfaces for CATV/SMATV headends <strong>and</strong> similar pr<strong>of</strong>essional<br />

equipment (EN 50083-9).<br />

DVB-RCC – Interaction channel for cable TV distribution system (CATV)<br />

(ETS 300 800).<br />

DVB-RCCS – Interaction channel for satellite master antenna TV (SMATV)<br />

distribution systems. Guidelines for versions based on satellite <strong>and</strong> coaxial<br />

sections (TR 101 201).<br />

www.tektronix.com/video_audio 55


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

DVB-RCDECT – Interaction channel through the digital enhanced cordless<br />

telecommunications (DECT) (EN 301 193).<br />

DVB-RCL – Interaction channel for local multi-point distribution system<br />

(LMDS) distribution systems (EN 301 199)<br />

DVB-RCT – Interaction channel through public switched telecommunications<br />

network (PSTN)/integrated services digital networks (ISDN) (ETS 300<br />

801).<br />

DVB-S (Digital <strong>Video</strong> Broadcasting – Satellite) – Broadcasting TV signals<br />

to a digital st<strong>and</strong>ard by satellite (ETS 300 421).<br />

DVB-SDH – Interfaces to synchronous digital hierarchy (SDH) networks<br />

(ETS 300 814).<br />

DVB-SFN – Mega-frame for single frequency network (SFN) synchronization<br />

(TS 101 191).<br />

DVB-SI (Digital <strong>Video</strong> Broadcasting – Service Information) –<br />

a) Information carried in a DVB multiplex describing the contents <strong>of</strong> different<br />

multiplexes. Includes NIT, SDT, EIT, TDT, BAT, RST, <strong>and</strong> ST. b) The<br />

DVB-SI adds the information that enables DVB-IRDs to automatically tune<br />

to particular services <strong>and</strong> allows services to be grouped into categories<br />

with relevant schedule information (ETS 300 468).<br />

DVB-SIM – DVB SimulCrypt. Part 1: headend architecture <strong>and</strong> synchronization<br />

(TS 101 197).<br />

DVB-SMATV – DVB satellite master antenna television (SMATV) distribution<br />

systems (EN 300 473).<br />

DVB-SUB – DVB subtitling systems (ETS 300 743).<br />

DVB-T (Digital <strong>Video</strong> Broadcasting – Terrestrial) – Terrestrial broadcasting<br />

<strong>of</strong> TV signals to a digital st<strong>and</strong>ard (ETS 300 744).<br />

DVB-TXT – Specification for conveying ITU-R system B teletext in DVB bitstreams<br />

(ETS 300 472).<br />

DVC – See Digital <strong>Video</strong> Cassette.<br />

DVCAM – Sony’s development <strong>of</strong> native DV which records a 15 micron<br />

(15x10 6 m, fifteen thous<strong>and</strong>ths <strong>of</strong> a millimeter) track on a metal evaporated<br />

(ME) tape. DVCAM uses DV compression <strong>of</strong> a 4:1:1 signal for 525/60<br />

(NTSC) sources <strong>and</strong> 4:2:0 for 625/50 (PAL). Audio is recorded in one <strong>of</strong><br />

two forms – four 12-bit channels sampled at 32 kHz or two 16-bit channels<br />

sampled at 48 kHz.<br />

DVCPRO50 – This variant <strong>of</strong> DV uses a video data rate <strong>of</strong> 50 Mbps – double<br />

that <strong>of</strong> other DV systems – <strong>and</strong> is aimed at the higher quality end <strong>of</strong><br />

the market. Sampling is 4:2:2 to give enhanced chroma resolution, useful<br />

in post-production processes (such as chroma-keying). Four 16-bit audio<br />

tracks are provided. The format is similar to Digital-S (D9).<br />

DVCPROHD – This variant <strong>of</strong> DV uses a video data rate <strong>of</strong> 100 Mbps –<br />

four times that <strong>of</strong> other DV systems – <strong>and</strong> is aimed at the high-definition<br />

EFP end <strong>of</strong> the market. Eight audio channels are supported. The format is<br />

similar to D9 HD.<br />

DVCPRO P – This variant <strong>of</strong> DV uses a video data rate <strong>of</strong> 50 Mbps – double<br />

that <strong>of</strong> other DV systems – to produce 480 progressive frames.<br />

Sampling is 4:2:0.<br />

DVCR – Digital <strong>Video</strong> Cassette Recorder.<br />

56 www.tektronix.com/video_audio<br />

DVD – See Digital Versatile Disks or Digital <strong>Video</strong> Disks.<br />

DVD-5 – A DVD format in which 4.7 gigabytes <strong>of</strong> data can be stored on<br />

one side <strong>of</strong> a disc in one layer.<br />

DVD-9 – A DVD format in which 8.5 gigabytes <strong>of</strong> data can be stored on<br />

one side <strong>of</strong> a two-layer disc.<br />

DVD-10 – A DVD format in which 9.4 gigabytes <strong>of</strong> data can be stored on<br />

two sides <strong>of</strong> a two-layer disc.<br />

DVD-18 – A DVD format in which 17.0 gigabytes <strong>of</strong> data are stored on two<br />

sides <strong>of</strong> the disc in two layers each.<br />

DVD-on-CD – A DVD image stored on a one-sided 650 megabyte CD.<br />

DVD-R – A DVD format in which 3.95 gigabytes <strong>of</strong> data are stored on a<br />

one-sided write-once disc.<br />

DVD-ROM – DVD disks for computers. Expected to eventually replace the<br />

conventional CD-ROM. The initial version stores 4.7 GB on one disk.<br />

DVD-ROM drives for computers will play DVD movie disks.<br />

DVE (Digital <strong>Video</strong> Effects) – a) These effects are found in special<br />

effects generators which employ digital signal processing to create two or<br />

three dimensional wipe effects. DVE generators are getting less expensive<br />

<strong>and</strong> the kind <strong>of</strong> effects they create getting more popular. The Digital <strong>Video</strong><br />

Mixer includes such effects. b) A “black box” which digitally manipulates<br />

the video to create special effects, for example, the ADO (Ampex Digital<br />

Optics) system. Common DVE effects include inverting the picture, shrinking<br />

it, moving it around within the frame <strong>of</strong> another picture, spinning it, <strong>and</strong><br />

a great many more.<br />

D-VHS – Digital – <strong>Video</strong> Home System.<br />

DVI – See Digital <strong>Video</strong> Interactive.<br />

DVTR – Digital <strong>Video</strong> Tape Recorder.<br />

Dynamic Gain Change – This distortion is present when picture or sync<br />

pulse luminance amplitude is affected by APL changes. This is different<br />

from APL induced Transient Gain Distortions which only occur at the APL<br />

change transition time. Rather, this distortion refers to gain changes that<br />

occur after the APL has changed. The amount <strong>of</strong> distortion is usually<br />

expressed as a percent <strong>of</strong> the amplitude at 50% APL, although sometimes<br />

the overall variation in IRE units is quoted. This is an out-<strong>of</strong>-service test.<br />

This distortion causes picture brightness to seem incorrect or inconsistent<br />

as the scene changes.<br />

Dynamic Gain Distortion – One <strong>of</strong> several distortions (long-time waveform<br />

distortions is another) that may be introduced when, at the sending<br />

end <strong>of</strong> a television facility, the average picture level (APL) <strong>of</strong> a video signal<br />

is stepped from a low value to a high value, or vice versa, when the operating<br />

point within the transfer characteristic <strong>of</strong> the system is affected,<br />

thereby introducing distortions on the receiving end.<br />

Dynamic Memory – Memory devices whose stored data must be continually<br />

refreshed to avoid degradation. Each bit is stored as a charge on a single<br />

MOS capacitor. Because <strong>of</strong> charge leakage in the transistors, dynamic<br />

memory must be refreshed every 2 ms by rewriting its entire contents.<br />

Normally, this does not slow down the system but does require additional<br />

memory refresh logic.


Dynamic Metadata Dictionary – The st<strong>and</strong>ard database <strong>of</strong> approved,<br />

registered Metadata Keys, their definitions, <strong>and</strong> their allowed formats.<br />

Dynamic Mike – A mike in which the diaphragm moves a coil suspended<br />

in a magnetic field to generate an output voltage proportional to the sound<br />

pressure level.<br />

Dynamic Range – a) A circuit’s signal range. b) An audio term which<br />

refers to the range between the s<strong>of</strong>test <strong>and</strong> loudest levels a source can<br />

produce without distortion. c) The difference, in decibels, between the<br />

overload level <strong>and</strong> the minimum acceptable signal level in a system or<br />

transducer. d) The ratio <strong>of</strong> two instantaneous signal magnitudes, one being<br />

the maximum value consistent with specified criteria or performance, the<br />

other the maximum value <strong>of</strong> noise. e) The concept <strong>of</strong> dynamic range is<br />

applicable to many measurements beyond characterization <strong>of</strong> the video signal,<br />

<strong>and</strong> the ratios may also be expressed as f-stops, density differences,<br />

illumination, or luminance ratios, etc.<br />

Dynamic Range, Display – The range <strong>of</strong> luminances actually achieved in<br />

a display. The system’s overall transfer function is the most informative<br />

specification <strong>of</strong> dynamic range, inasmuch as nonlinear processing has<br />

nearly always been applied to the luminance <strong>of</strong> the reproduced scene.<br />

Frequently, however, the dynamic range, display is estimated by observing<br />

the reproduction <strong>of</strong> a stepped gray-scale having calibrated intervals.<br />

Conventionally, the dynamic range is reported to include every step whose<br />

transition can be detected, no matter how miniscule. Human vision is less<br />

adept at judging luminance <strong>of</strong> extended areas, but particularly sensitive to<br />

luminance transitions which may even have been exaggerated by edge<br />

enhancement. “Resolved steps” may be reported, therefore, even when the<br />

perceived luminance difference between the areas <strong>of</strong> adjacent steps is not<br />

obvious.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Dynamic Range, Image Capture – The range <strong>of</strong> luminances actually<br />

captured in the image is defined <strong>and</strong> limited by the transfer function which<br />

is usually nonlinear. Capture <strong>and</strong> recording systems traditionally limit their<br />

linear response to a central portion <strong>of</strong> their dynamic range, <strong>and</strong> may have<br />

extended nonlinear shoulder <strong>and</strong> toe regions. For any scene, it is usually<br />

possible to place the luminances <strong>of</strong> interest on a preferred portion <strong>of</strong> the<br />

transfer function, with excursions into higher <strong>and</strong> lower limits rolled <strong>of</strong>f or<br />

truncated by the respective shoulder <strong>and</strong> toe <strong>of</strong> the curve.<br />

Dynamic Range Compression – Level adjustment applied to an audio<br />

signal in order to limit the difference, or range <strong>of</strong> the loudest to the s<strong>of</strong>test<br />

sounds.<br />

Dynamic Resolution – The amount <strong>of</strong> spatial resolution available in moving<br />

pictures. In most television schemes, dynamic resolution is considerably<br />

less than static resolution. See also Motion Surprise, Spatial<br />

Resolution, <strong>and</strong> Temporal Resolution.<br />

Dynamic Rounding – The intelligent truncation <strong>of</strong> digital signals. Some<br />

image processing requires that two signals are multiplied, for example in<br />

digital mixing, producing a 16-bit result from two original 8-bit numbers.<br />

This has to be truncated, or rounded, back to 8-bits. Simply dropping the<br />

lower bits can result in visible contouring artifacts especially when h<strong>and</strong>ling<br />

pure computer-generated pictures. Dynamic rounding is a mathematical<br />

technique for truncating the word length <strong>of</strong> pixels, usually to their normal<br />

8-bits. This effectively removes the visible artifacts <strong>and</strong> is non-cumulative<br />

on any number <strong>of</strong> passes. Other attempts at a solution have involved<br />

increasing the number <strong>of</strong> bits, usually to 10, making the LSBs smaller but<br />

only masking the problem for a few generations. Dynamic rounding is a<br />

licensable technique, available from Quantel <strong>and</strong> is used in a growing number<br />

<strong>of</strong> digital products both from Quantel <strong>and</strong> other manufacturers.<br />

www.tektronix.com/video_audio 57


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

E<br />

E – Enhanced/Extended.<br />

E Mem – Term used for a panel memory system.<br />

EACEM – European Association <strong>of</strong> Consumer Electronics Manufacturers<br />

EAROM – Electrically Alterable.<br />

Earth Station – Equipment used for transmitting or receiving satellite<br />

communications.<br />

EAV (End <strong>of</strong> Active <strong>Video</strong>) – A term used with component digital<br />

systems.<br />

EB – Errored Block.<br />

EBR – See Electron Beam Recording.<br />

EBU (European Broadcasting Union) – An organization <strong>of</strong> European<br />

broadcasters that, among other activities, produces technical statements<br />

<strong>and</strong> recommendations for the 625/50 line television system. Created in<br />

1950 <strong>and</strong> headquartered in Geneva, Switzerl<strong>and</strong>, the EBU is the world’s<br />

largest pr<strong>of</strong>essional association <strong>of</strong> national broadcasters. The EBU assists<br />

its members in all areas <strong>of</strong> broadcasting, briefing them on developments in<br />

the audio-visual sector, providing advice <strong>and</strong> defending their interests via<br />

international bodies. The Union has active members in European <strong>and</strong><br />

Mediterranean countries <strong>and</strong> associate members in countries elsewhere in<br />

Africa, the Americas, <strong>and</strong> Asia.<br />

EBU TECH.3267-E – a) The EBU recommendation for the serial composite<br />

<strong>and</strong> component interface <strong>of</strong> 625/50 digital video signal including embedded<br />

digital audio. b) The EBU recommendation for the parallel interface <strong>of</strong><br />

625-line digital video signal. A revision <strong>of</strong> the earlier EBU Tech.3246-E,<br />

which in turn was derived from CCIR-601 <strong>and</strong> contributed to CCIR-656<br />

st<strong>and</strong>ards.<br />

ECC/EDC – Error Correction Code/Error Detection Code.<br />

Eccentricity – A mathematical constant that, for an ellipse, is the ratio<br />

between the major <strong>and</strong> minor axis length.<br />

Echo (or Reflection) – a) A wave which has been reflected at one or<br />

more points in the transmission medium, with sufficient magnitude <strong>and</strong><br />

time difference to be perceived in some manner as a wave distinct from<br />

that <strong>of</strong> the main or primary transmission. Echoes may be either leading or<br />

lagging the primary wave <strong>and</strong> appear in the picture monitor as reflections<br />

or “ghosts.” b) Action <strong>of</strong> sending a character input from a keyboard to the<br />

printer or display.<br />

Echo Plate – A metal plate used to create reverberation by inducing<br />

waves in it by bending the metal.<br />

E-Cinema – An HDTV film-complement format introduced by Sony in<br />

1998. 1920 x 1080, progressive scan, 24 fps, 4:4:4 resolution. Using a<br />

1/2-inch tape, the small cassette (camcorder) will hold 50 minutes while<br />

the large cassette will hold 156 minutes. E-Cinema’s camcorder will use<br />

three 2/3-inch FIT CCDs <strong>and</strong> is equivalent to a film sensitivity <strong>of</strong> ISO 500.<br />

The format will compress the electronic signal somewhere in the range <strong>of</strong><br />

7:1. The format is based on the Sony HDCAM video format.<br />

58 www.tektronix.com/video_audio<br />

ECL – Emitter Coupled Logic.<br />

ECM (Entitlement Control Message) – Conditional access information<br />

specifying control words or other stream-specific scrambling parameters.<br />

ECMA – European Computer Manufacturers Association.<br />

ED-Beta (Extended Definition Betamax) – A consumer/Pr<strong>of</strong>essional<br />

videocassette format developed by Sony <strong>of</strong>fering 500-line horizontal resolution<br />

<strong>and</strong> Y/C connections.<br />

Edge – a) An edge is the straight line that connects two points.<br />

b) Synonym for key border. Used by our competitors but not preferred by<br />

Ampex. c) A boundary in an image. The apparent sharpness <strong>of</strong> edges can<br />

be increased without increasing resolution. See also Sharpness.<br />

Edge Busyness – Distortion concentrated at the edge <strong>of</strong> objects, characterized<br />

by temporally varying sharpness or spatially varying noise.<br />

Edge Effect – See Following Whites or Following Blacks.<br />

Edge Enhancement – Creating hard, crisp, high-contrast edges beyond<br />

the correction <strong>of</strong> the geometric problem compensated by aperture correction,<br />

frequently creates the subjective impression <strong>of</strong> increase image detail.<br />

Transversal delay lines <strong>and</strong> second-directive types <strong>of</strong> correction increase<br />

the gain at higher frequencies while introducing rather symmetrical “undershoot<br />

followed by overshoot” at transitions. In fact, <strong>and</strong> contrary to many<br />

causal observations, image resolution is thereby decreased <strong>and</strong> fine detail<br />

becomes obscured. Creating a balance between the advantages <strong>and</strong> disadvantages<br />

is a subjective evaluation <strong>and</strong> dem<strong>and</strong>s an artistic decision.<br />

Edge Enhancing – See Enhancing.<br />

Edge Numbers – Numbers printed on the edge <strong>of</strong> 16 <strong>and</strong> 35 mm motion<br />

picture film every foot which allows frames to be easily identified in an edit<br />

list.<br />

EDH (Error Detection <strong>and</strong> H<strong>and</strong>ling) – Proposed SMPTE RP-165 for recognizing<br />

inaccuracies in the serial digital signal. It may be incorporated into<br />

serial digital equipment <strong>and</strong> employ a simple LED error indicator.<br />

Edit – a) The act <strong>of</strong> performing a function such as a cut, dissolve, wipe on<br />

a switcher, or a cut from VTR to VTR where the end result is recorded on<br />

another VTR. The result is an edited recording called a master. b) Any point<br />

on a video tape where the audio or video information has been added to,<br />

replaced, or otherwise altered from its original form.<br />

Edit Control – A connection on a VCR or camcorder which allows direct<br />

communication with external edit control devices. (e.g., LANC (Control-L)<br />

<strong>and</strong> new (Panasonic) 5-pin). Thumbs Up works with both <strong>of</strong> these control<br />

formats <strong>and</strong> with machines lacking direct control.<br />

Edit Decision List (EDL) – a) A list <strong>of</strong> a video production’s edit points. An<br />

EDL is a record <strong>of</strong> all original videotape scene location time references,<br />

corresponding to a production’s transition events. EDLs are usually generated<br />

by computerized editing equipment <strong>and</strong> saved for later use <strong>and</strong> modification.<br />

b) Record <strong>of</strong> all edit decisions made for a video program (such as<br />

in-times, out-times, <strong>and</strong> effects) in the form <strong>of</strong> printed copy, paper tape, or


floppy disk file, which is used to automatically assemble the program at a<br />

later point.<br />

Edit Display – Display used exclusively to present editing data <strong>and</strong> editor’s<br />

decision lists.<br />

Edit Point – The location in a video where a production event occurs.<br />

(e.g., dissolve or wipe from one scene to another).<br />

Editing – A process by which one or more compressed bit streams are<br />

manipulated to produce a new compressed bit stream. Conforming edited<br />

bit streams are understood to meet the requirements defined in the Digital<br />

Television St<strong>and</strong>ard.<br />

Editing Control Unit (ECU) – A microprocessor that controls two or more<br />

video decks or VCRs <strong>and</strong> facilitates frame-accurate editing.<br />

Editor – A control system (usually computerized) which allows you to control<br />

video tape machines, the video switcher, <strong>and</strong> other devices remotely<br />

from a single control panel. Editors enable you to produce finished video<br />

programs which combine video tape or effects from several different<br />

sources.<br />

EDL (Edit Decision List) – A list <strong>of</strong> edit decisions made during an edit<br />

session <strong>and</strong> usually saved to floppy disk. Allows an edit to be redone or<br />

modified at a later time without having to start all over again.<br />

EDO DRAM (Extended Data Out Dynamic R<strong>and</strong>om Access Memory) –<br />

EDO DRAM allows read data to be held past the rising edge <strong>of</strong> CAS<br />

(Column Address Strobe) improving the fast page mode cycle time critical<br />

to graphics performance <strong>and</strong> b<strong>and</strong>width. EDO DRAM is less expensive than<br />

VRAM.<br />

EDTV – See Extended/Enhanced Definition Television.<br />

E-E Mode (Electronic to Electronic Mode) – The mode obtained when<br />

the VTR is set to record but the tape is not running. The VTR is processing<br />

all the signals that it would normally use during recording <strong>and</strong> playback but<br />

without actually recording on the tape.<br />

EEPROM E2, E-squared PROM – An electronically-erasable, programmable<br />

read-only memory device. Data can be stored in memory <strong>and</strong> will<br />

remain there even after power is removed from the device. The memory<br />

can be erased electronically so that new data can be stored.<br />

Effect – a) One or more manipulations <strong>of</strong> the video image to produce a<br />

desired result. b) Multi-source transition, such as a wipe, dissolve, or key.<br />

Effective Competition – Market status under which cable TV systems are<br />

exempt from regulation <strong>of</strong> basic tier rates by local franchising authorities,<br />

as defined in 1992 Cable Act. To claim effective competition, a cable system<br />

must compete with at least one other multi-channel provider that is<br />

available to at least 50% <strong>of</strong> an area’s households <strong>and</strong> is subscribed to by<br />

more than 15% <strong>of</strong> the households.<br />

Effects (Setup) – Setup on the AVC, Century, or Vista includes the status<br />

<strong>of</strong> every push-button, key setting, <strong>and</strong> transition rate. The PANEL-MEM system<br />

can store these setups in memory registers for future use.<br />

Effects Keyer (E Keyer) – The downstream keyer within an M/E, i.e., the<br />

last layer <strong>of</strong> video.<br />

Effects System – The portion <strong>of</strong> the switcher that performs mixes, wipes,<br />

<strong>and</strong> cuts between background <strong>and</strong>/or affects key video signals. The Effects<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

System excludes the Downstream Keyer <strong>and</strong> Fade-to-Black circuitry. Also<br />

referred to as Mix Effects (M/E) system.<br />

EIA (Electronics Industries Association) – A trade organization that has<br />

created recommended st<strong>and</strong>ards for television systems (<strong>and</strong> other electronic<br />

products), including industrial television systems with up to 1225<br />

scanning lines. EIA RS-170A is the current st<strong>and</strong>ard for NTSC studio equipment.<br />

The EIA is a charter member <strong>of</strong> ATSC.<br />

EIA RS-170A – The timing specification st<strong>and</strong>ard for NTSC broadcast<br />

video equipment. The Digital <strong>Video</strong> Mixer meets RS-170A.<br />

EISA (Enhanced Industry St<strong>and</strong>ard Architecture) – In 1988 a consortium<br />

<strong>of</strong> nine companies developed 32-bit EISA which was compatible with<br />

AT architecture. The basic design <strong>of</strong> EISA is the result <strong>of</strong> a compilation <strong>of</strong><br />

the best designs <strong>of</strong> the whole computer industry rather than (in the case <strong>of</strong><br />

the ISA bus) a single company. In addition to adding 16 new data lines to<br />

the AT bus, bus mastering, automated setup, interrupt sharing, <strong>and</strong><br />

advanced transfer modes were adapted making EISA a powerful <strong>and</strong> useful<br />

expansion design. The 32-bit EISA can reach a peak transfer rate <strong>of</strong><br />

33 MHz, over 50% faster than the Micro Channel architecture. The EISA<br />

consortium is presently developing EISA-2, a 132 MHz st<strong>and</strong>ard.<br />

EIT – Encoded Information Type.<br />

EIT (Event Information Table) – The EIT contains data concerning events<br />

(a grouping <strong>of</strong> elementary broadcast data streams with a defined start <strong>and</strong><br />

end time belonging to a common service) <strong>and</strong> programs (a concatenation<br />

<strong>of</strong> one or more events under the control <strong>of</strong> a broadcaster, such as event<br />

name, start time, duration, etc.). Part <strong>of</strong> DVB-SI.<br />

Electromagnetic Interference (EMI) – Interference caused by electrical<br />

fields.<br />

Electron Beam Recording – A technique for converting television images<br />

to film using direct stimulation <strong>of</strong> film emulsion by a very fine long focal<br />

length electronic beam.<br />

Electronic Cinematography – Photographing motion pictures with television<br />

equipment. Electronic cinematography is <strong>of</strong>ten used as a term indicating<br />

that the ultimate product will be seen on a motion picture screen,<br />

rather than a television screen. See also HDEP <strong>and</strong> Mathias.<br />

Electronic Crossover – A crossover network which uses active filters <strong>and</strong><br />

is used before, rather than after, the signal passes through the power amp.<br />

Electronic Matting – The process <strong>of</strong> electronically creating a composite<br />

image by replacing portions <strong>of</strong> one image with another. One common, if<br />

rudimentary, form <strong>of</strong> this process is chroma-keying, where a particular<br />

color in the foreground scene (usually blue) is replaced by the background<br />

scene. Electronic matting is commonly used to create composite images<br />

where actors appear to be in places other than where they are being shot.<br />

It generally requires more chroma resolution than vision does, causing contribution<br />

schemes to be different than distribution schemes. While there is<br />

a great deal <strong>of</strong> debate about the value <strong>of</strong> ATV to viewers, there does not<br />

appear to be any dispute that HDEP can perform matting faster <strong>and</strong> better<br />

than almost any other moving image medium.<br />

Electrostatic Pickup – Pickup <strong>of</strong> noise generated by electrical sparks<br />

such as those caused by fluorescent lights <strong>and</strong> electrical motors.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Elementary Stream (ES) – a) The raw output <strong>of</strong> a compressor carrying a<br />

single video or audio signal. b) A generic term for one <strong>of</strong> the coded video,<br />

coded audio, or other coded bit streams. One elementary stream is carried<br />

in a sequence <strong>of</strong> PES packets with one <strong>and</strong> only one stream_id.<br />

Elementary Stream Clock Reference (ESCR) – A time stamp in the PES<br />

from which decoders <strong>of</strong> PES may derive timing.<br />

ELG (European Launching Group) – Now superseded by DVB.<br />

EM (Electronic Mail) – Commonly referred to as E-mail.<br />

Embedded Audio – a) Digital audio is multiplexed onto a serial digital<br />

data stream. b) Digital audio that is multiplexed <strong>and</strong> carried within an SDI<br />

connection – simplifying cabling <strong>and</strong> routing. The st<strong>and</strong>ard (ANSI/SMPTE<br />

272M-1994) allows up to four groups each <strong>of</strong> four mono audio channels.<br />

Embossing – An artistic effect created on AVAs <strong>and</strong>/or switchers to make<br />

characters look like they are (embossed) punched from the back <strong>of</strong> the<br />

background video.<br />

EMC – Entitlement Control Message.<br />

EMC – Electromagnetic Compatibility.<br />

EMF – Equipment Management Function.<br />

EMI – Electromagnetic Interference.<br />

Emission – a) The propagation <strong>of</strong> a signal via electromagnetic radiation,<br />

frequently used as a synonym for broadcast. b) In CCIR usage: radio-frequency<br />

radiation in the case where the source is a radio transmitter or<br />

radio waves or signals produced by a radio transmitting station.<br />

c) Emission in electronic production is one mode <strong>of</strong> distribution for the<br />

completed program, as an electromagnetic signal propagated to the point<br />

<strong>of</strong> display.<br />

EMM (Entitlement Management Message) – Conditional access information<br />

specifying authorization level or services <strong>of</strong> specific decoders. An<br />

individual decoder or a group <strong>of</strong> decoders may be addressed.<br />

Emphasis – A boost in signal level that varies with frequency, usually used<br />

to improve SNR in FM transmission <strong>and</strong> recording systems (wherein noise<br />

increases with frequency) by applying a pre-emphasis before transmission<br />

<strong>and</strong> a complementary de-emphasis to the receiver. See also Adaptive<br />

Emphasis.<br />

Enable – Input signal that allows the device function to occur.<br />

ENB – Equivalent Noise B<strong>and</strong>width.<br />

Encode – a) The process <strong>of</strong> combining analog or digital video signals,<br />

e.g., red, green, <strong>and</strong> blue, into one composite signal. b) To express a single<br />

character or a message in terms <strong>of</strong> a code. To apply the rules <strong>of</strong> a code.<br />

c) To derive a composite luminance-chrominance signal from R, G, B signals.<br />

d) In the context <strong>of</strong> Indeo video, the process <strong>of</strong> converting the color<br />

space <strong>of</strong> a video clip from RGB to YUV <strong>and</strong> then compressing it. See<br />

Compress, RGB, YUV. Compare Decode.<br />

Encoded Chroma Key – Synonym for Composite Chroma Key.<br />

Encoded Subcarrier – A reference system created by Grass Valley Group<br />

to provide exact color timing information.<br />

Encoder – a) A device used to form a single composite color signal<br />

(NTSC, PAL, or SECAM) from a set <strong>of</strong> component signals. An encoder is<br />

60 www.tektronix.com/video_audio<br />

used whenever a composite output is required from a source (or recording)<br />

which is in component format. b) Sometimes devices that change analog<br />

signals to digital (ADC). All NTSC cameras include an encoder. Because<br />

many <strong>of</strong> these cameras are inexpensive, their encoders omit many <strong>of</strong> the<br />

advanced techniques that can improve NTSC. CAV facilities can use a single,<br />

advanced encoder prior to creating a final NTSC signal. c) An embodiment<br />

<strong>of</strong> an encoding process.<br />

Encoding (Process) – A process that reads a stream <strong>of</strong> input pictures or<br />

audio samples <strong>and</strong> produces a valid coded bit stream as defined in the<br />

Digital Television St<strong>and</strong>ard.<br />

Encryption – The process <strong>of</strong> coding data so that a specific code or key is<br />

required to restore the original data. In broadcast, this is used to make<br />

transmission secure from unauthorized reception as is <strong>of</strong>ten found on<br />

satellite or cable systems.<br />

END – Equivalent Noise Degradation.<br />

End Point – End <strong>of</strong> the transition in a dissolve or wipe.<br />

ENG (Electronic News Gathering) – Term used to describe use <strong>of</strong> videorecording<br />

instead <strong>of</strong> film in news coverage.<br />

Enhancing – Improving a video image by boosting the high frequency<br />

content lost during recording. There are several types <strong>of</strong> enhancement. The<br />

most common accentuates edges between light <strong>and</strong> dark images.<br />

ENRZ – Enhanced Non-Return to Zero.<br />

Entitlement Management Messages (EMM) – Private Conditional<br />

Access information which specifies the authorization levels or the services<br />

<strong>of</strong> specific decoders. They may be addressed to an individual decoder or<br />

groups <strong>of</strong> decoders.<br />

Entrophy Coding – Variable-length lossless coding <strong>of</strong> the digital representation<br />

<strong>of</strong> a signal to reduce redundancy.<br />

Entrophy Data – That data in the signal which is new <strong>and</strong> cannot be<br />

compressed.<br />

Entropy – In video, entropy, the average amount <strong>of</strong> information represented<br />

by a symbol in a message, is a function <strong>of</strong> the model used to produce<br />

that message <strong>and</strong> can be reduced by increasing the complexity <strong>of</strong> the<br />

model so that it better reflects the actual distribution <strong>of</strong> source symbols in<br />

the original message. Entropy is a measure <strong>of</strong> the information contained in<br />

a message, it’s the lower bound for compression.<br />

Entry – The point where an edit will start (this will normally be displayed<br />

on the editor screen in time code).<br />

Entry Point – The point in a coded bit stream after which the decoder can<br />

be initialized <strong>and</strong> begin decoding correctly. The picture that follows the<br />

entry point will be an I-picture or a P-picture. If the first transmitted picture<br />

is not an I-picture, the decoder may produce one or more pictures during<br />

acquisition. Also referred to as an Access Unit (AU).<br />

E-NTSC – A loosely applied term for receiver-compatible EDTV, used by<br />

CDL to describe its Prism 1 advanced encoder/decoder family.<br />

ENTSC – Philips ATV scheme now called HDNTSC.<br />

Envelope Delay – The term “Envelope Delay” is <strong>of</strong>ten used interchangeably<br />

with Group Delay in television applications. Strictly speaking, envelope


delay is measured by passing an amplitude-modulated signal through the<br />

system <strong>and</strong> observing the modulation envelope. Group Delay, on the other<br />

h<strong>and</strong>, is measured directly by observing phase shift in the signal itself.<br />

Since the two methods yield very nearly the same result in practice, it is<br />

safe to assume the two terms are synonymous.<br />

Envelope Detection – A demodulation process in which the shape <strong>of</strong> the<br />

RF envelope is sensed. This is the process performed by a diode detector.<br />

Envelope Detector – A form <strong>of</strong> device in a television set that begins the<br />

process <strong>of</strong> converting a broadcast or CATV television signal into a video<br />

signal that can be displayed. Envelope detectors are sensitive to some <strong>of</strong><br />

the modifications to television signals that have been proposed for<br />

receiver-compatible ATV systems.<br />

EPG (Electronic Program Guide) – A program guide delivered by data<br />

transfer rather than printed paper. The EPG gives the content <strong>of</strong> the current<br />

program.<br />

EPROM (Erasable Programmable Read Only Memory) – A PROM that<br />

can be reused. Most EPROMs can be erased by exposing them to ultraviolet<br />

light.<br />

EPS (Encapsulated PostScript) – A st<strong>and</strong>ard file format for highresolution<br />

PostScript illustrations.<br />

EPU (European Platforms Union) – EPU is a body that coordinates<br />

national platforms in Europe for widescreen TV <strong>and</strong> the migration to HDTV.<br />

EPU seeks to promote <strong>and</strong> to coordinate knowledge about widescreen TV,<br />

embracing broadcasting, medicine, corporate, <strong>and</strong> cinema use. EPU<br />

emphasizes digital aspects <strong>and</strong> the migration to HDTV, but not necessarily<br />

1250-line HDTV. Through the EPU, the national platforms may exchange<br />

experience, facts, <strong>and</strong> views.<br />

EQ – See Equalization.<br />

EQTV (Enhanced Quality Television) – See EDTV.<br />

Equalization (EQ) – a) Process <strong>of</strong> altering the frequency response <strong>of</strong> a<br />

video amplifier to compensate for high-frequency losses in coaxial cable.<br />

b) The selective amplification or attenuation <strong>of</strong> certain frequencies.<br />

Equalizer – The pulses which occur before <strong>and</strong> after the broad pulses in<br />

the vertical interval. These pulses help the horizontal oscillator to maintain<br />

synchronization. See Equalizing Pulses.<br />

Equalizing Pulses – Pulses <strong>of</strong> one-half the width <strong>of</strong> the horizontal sync<br />

pulses which are transmitted at twice the rate <strong>of</strong> the horizontal sync pulses<br />

during the blanking intervals immediately preceding <strong>and</strong> following the vertical<br />

sync pulses. The action <strong>of</strong> these pulses causes the vertical deflection to<br />

start at the same time in each interval, <strong>and</strong> also serves to keep the horizontal<br />

sweep circuits in step during the vertical blanking intervals immediately<br />

preceding <strong>and</strong> following the vertical sync pulse.<br />

Equipment Noise – See Noise.<br />

Equivalent Input Noise – Noise created by the input stage <strong>of</strong> an amplifier<br />

which appears in the output <strong>of</strong> the amplifier increased in level by the gain<br />

<strong>of</strong> the amp.<br />

Erase Adj. – A control which adjusts the coupling <strong>of</strong> the bias oscillator to<br />

the erase head in a manner which purifies the oscillator’s waveform.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Erase Field Strength – The minimum initial amplitude <strong>of</strong> a decreasing<br />

alternating field (normally applied in the longitudinal direction) required to<br />

reduce the output <strong>of</strong> a given recorded signal by a specified amount.<br />

Erase Head – A device used to remove recorded signals from magnetic<br />

tape.<br />

Erased Noise – The noise arising when reproducing a bulk-erased tape<br />

with the erase <strong>and</strong> record heads completely de-energized.<br />

Erasure – A process by which a signal recorded on a tape is removed <strong>and</strong><br />

the tape made ready for rerecording.<br />

Error – In digital recording, either a dropout or a noise pulse that exceeds<br />

a certain limit is usually termed an error. In video <strong>and</strong> instrumentation<br />

recording, an error has no commonly accepted meaning but is defined in<br />

relation to the particular system requirements.<br />

Error Blocks – A form <strong>of</strong> block distortion where one or more blocks in the<br />

received image bear no resemblance to the current or previous scene <strong>and</strong><br />

<strong>of</strong>ten contrast greatly with adjacent blocks.<br />

Error Concealment – a) A technique used when error correction fails (see<br />

Error Correction). Erroneous data is replaced by data synthesized from surrounding<br />

pixels. b) When the error correction program discovers in the<br />

reproduced signal, an error too extensive to permit reconstruction, the<br />

redundancy in most image information makes it possible for error concealment<br />

to make the error nearly inobvious. <strong>Video</strong> images are frequently nearly<br />

identical from frame to frame. Adjacent video lines frequently have<br />

almost the same detail. It becomes possible, therefore, when a “burst<br />

error” involving the modification or loss <strong>of</strong> many recorded bits occurs, to<br />

determine from image segments adjacent in time or in space, a most probable<br />

substitution. Such substitutions, when infrequent <strong>and</strong> supported by the<br />

image redundancy, are <strong>of</strong>ten accepted by the viewers as “correct.” (This is<br />

a degree <strong>of</strong> freedom in image data recording that obviously is not available<br />

to scientific <strong>and</strong> financial data recording. The additional information needed<br />

by the algorithm for decision <strong>and</strong> substitution is usually provided by a datastorage<br />

cache established during reproduction.<br />

Error Detection <strong>and</strong> Correction – a) Coding schemes incorporated into<br />

the information before it is transmitted (or stored) in such a way that errors<br />

which may arise in transmission can be detected <strong>and</strong> corrected before<br />

restoration or retrieval. In PCM systems, error correction effectively<br />

improves the SNR <strong>of</strong> the system. b) Ingenious s<strong>of</strong>tware programs make it<br />

possible to check that the digital stream <strong>of</strong> image information has not been<br />

corrupted by the loss <strong>of</strong> a few bits here <strong>and</strong> there. Additional information<br />

introduced as “overhead” to the image bit stream (thereby increasing the<br />

bit rate, recording) is chosen to conform to specific rules <strong>of</strong> construction.<br />

Departures from this construction can be detected readily, so that many<br />

potential errors can not only be identified, but corrected so that the information<br />

can be restored with high probability. Error correction contributes to<br />

the reliability <strong>of</strong> recording/reproducing <strong>and</strong> is a normal part <strong>of</strong> all data<br />

recording.<br />

Error Rate – The ratio <strong>of</strong> the number <strong>of</strong> bits incorrectly transmitted to the<br />

total number <strong>of</strong> bits <strong>of</strong> information received.<br />

ES (Elementary Stream) – Data stream for video, audio, or data.<br />

Preliminary stage to PES.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

ESAC – Economics <strong>and</strong> Statistics Advisory Committee.<br />

ESCR (Elementary Stream Clock Rate) – A time stamp in PES stream<br />

from which decoders may derive timing.<br />

Essence – The actual program (audio, video, <strong>and</strong>/or data) without metadata.<br />

Essence could also be graphics, telemetry, photographs, or other<br />

information.<br />

ESPRIT – European Strategic Program for Research <strong>and</strong> Development in<br />

Information Technology.<br />

Ethernet (IEEE 802.3) – a) A type <strong>of</strong> high-speed network for interconnecting<br />

computing devices. Ethernet can be either 10 or 100 Mbps (Fast<br />

Ethernet). Ethernet is a trademark <strong>of</strong> Xerox Corporation, Inc. b) A type <strong>of</strong><br />

local area network that enables real-time communication between<br />

machines connected directly together through cables. A widely implemented<br />

network from which the IEEE 802.3 st<strong>and</strong>ard for contention networks<br />

was developed, Ethernet uses a bus topology (configuration) <strong>and</strong> relies on<br />

the form <strong>of</strong> access known as CSMA/CD to regulate traffic on the main<br />

communication line. Network nodes are connected by coaxial cable (in<br />

either <strong>of</strong> two varieties) or by twisted-pair wiring.<br />

ETR – ETSI Technical Report.<br />

ETS (European Telecommunications St<strong>and</strong>ards) – Issued by the ETSI.<br />

ETSI (European Telecommunication St<strong>and</strong>ard Institute) – A European<br />

forum for st<strong>and</strong>ardization with participation <strong>of</strong> major players in the<br />

telecommunications industry. ETSI replaced the CEPT in 1988 with the<br />

objective <strong>of</strong> making the telecommunications st<strong>and</strong>ards needed for the<br />

implementation <strong>of</strong> the common market in Europe. ETSI has now become a<br />

leading body on all telecommunications st<strong>and</strong>ards, however, <strong>and</strong> provides a<br />

strong input to international bodies. This being so, the ETSI focuses on<br />

st<strong>and</strong>ards that involve interactions between public <strong>and</strong> private networks,<br />

<strong>and</strong> specifies the framework <strong>of</strong> activities that form the telecommunications<br />

infrastructure. ETSI produces st<strong>and</strong>ards through a number <strong>of</strong> technical<br />

committees, <strong>and</strong> uses project teams composed <strong>of</strong> paid experts to produce<br />

drafts <strong>of</strong> st<strong>and</strong>ards. The st<strong>and</strong>ards produced are called European<br />

Telecommunications St<strong>and</strong>ards (ETS) or Interim European<br />

Telecommunications St<strong>and</strong>ards (I-ETS).<br />

ETV – Educational Television.<br />

EuroDAB – An organization formed through the EBU with the purpose <strong>of</strong><br />

paving the way for DAB in Europe. The group, which holds more than 100<br />

broadcasters, manufacturers, regulators, etc., looks into services to be<br />

<strong>of</strong>fered, identified features, <strong>and</strong> applications. It researches data services<br />

<strong>and</strong> receiver implementation, <strong>and</strong> monitors national regulations. Finally, the<br />

group is analyzing satellite DAB projects.<br />

Eureka – A massive European research effort, sometimes called the<br />

European version <strong>of</strong> Star Wars, embracing many separate R&D projects,<br />

including semiconductors, telecommunications, <strong>and</strong> computers. The Eureka<br />

EU-95 project is about ATV systems for 625 scanning line/50 field per second<br />

countries.<br />

Europe – A geographic region that led the opposition to the ATSC proposal<br />

when it was presented to the CCIR as a proposed worldwide st<strong>and</strong>ard <strong>and</strong><br />

is developing its own ATV systems. European television currently has 625<br />

scanning lines <strong>and</strong> 50 field per second as opposed to NTSC’s 525/59.94.<br />

62 www.tektronix.com/video_audio<br />

Evaluator – Equipment that evaluates physical <strong>and</strong> magnetic quality <strong>of</strong><br />

tape, usually provided as an adjunct to a winder/cleaner. In contrast to a<br />

certifier, it does not stop when it detects an error.<br />

E-Value – The difference in inches between the radii <strong>of</strong> the outside layer<br />

<strong>of</strong> tape in a roll <strong>and</strong> the outside edge <strong>of</strong> the reel flange.<br />

Even Number – The number <strong>of</strong> scanning lines per frame possible in a<br />

progressively scanned television system. An interlaced scan system must<br />

use an odd number <strong>of</strong> lines so that sequential fields will be displaced by<br />

one scanning line.<br />

Event – a) An event is defined as a collection <strong>of</strong> elementary streams with<br />

a common time base, an associated start time, <strong>and</strong> an associated end<br />

time. b) A grouping <strong>of</strong> elementary broadcast data streams with a defined<br />

start <strong>and</strong> end time belonging to a common service, e.g., first half <strong>of</strong> a football<br />

match, News Flash, first part <strong>of</strong> an entertainment show.<br />

Event Number – Number assigned by the system (or editor) to each edit<br />

that is recorded in the EDL.<br />

EVM – Error Vector Magnitude.<br />

Event Number – Number assigned by the system (or editor) to each edit<br />

that is recorded in the EDL.<br />

EVM – Error Vector Magnitude.<br />

Exabyte – An 8 mm data tape format. Popular for storing graphics files<br />

due to its low cost <strong>and</strong> high capacity (commonly 8 GB, but new models<br />

hold up to 40 GB). Exabyte is also the number <strong>of</strong> bytes that comes after<br />

petabyte.<br />

Execute (Cycle) – Last cycle <strong>of</strong> instruction execution. The instruction<br />

operation is performed during this time.<br />

Execution Time – Time required for the execution <strong>of</strong> an instruction.<br />

Exif (Exchangeable Image Format) – A file format used in digital<br />

cameras.<br />

Exit – The point at which an edit will end (normally displayed by time<br />

code).<br />

Exp<strong>and</strong>er – A device which increases the dynamic range <strong>of</strong> a signal by<br />

either reducing the level <strong>of</strong> s<strong>of</strong>t signals or increasing the level <strong>of</strong> loud signals<br />

when the input is above or below a certain threshold level.<br />

Expansion – An undesired increase in amplitude <strong>of</strong> a portion <strong>of</strong> the composite<br />

video signal relative to that <strong>of</strong> another portion. Also, a greater than<br />

proportional change in the output <strong>of</strong> a circuit for a change in input level.<br />

For example, expansion <strong>of</strong> the sync pulse means an increase in the percentage<br />

<strong>of</strong> sync during transmission.<br />

Exponent – Power <strong>of</strong> ten by which a number is multiplied, used in floating<br />

point representation. For example, the exponent in the decimal number<br />

0.9873 x 10 7 is 7.<br />

Export – To use NFS s<strong>of</strong>tware to make all or part <strong>of</strong> your file system available<br />

to other users <strong>and</strong> systems on the network.<br />

Exposure Sheet – In a piece <strong>of</strong> animation, there are hundreds <strong>of</strong> frames.<br />

Typically, they are organized on an exposure sheet. The sheet describes, for<br />

each piece <strong>of</strong> artwork used, on which frame the art is first used, what happens<br />

to it (on a frame by frame basis) while it is used, <strong>and</strong> on which frame


it disappears. Also noted on the sheet, for each frame, are any changes in<br />

the animation system (animation table, camera, lights, etc.). Exposure<br />

sheets on the PictureMaker are created using the SEQ program, <strong>and</strong> are<br />

organized somewhat differently than traditional sheets, in order to best use<br />

the computer. Each level (or layer, or plane) can be one <strong>of</strong> three types:<br />

Image (a file <strong>of</strong> pixel values), object (a 3D database <strong>and</strong> animation path),<br />

<strong>and</strong> explicit comm<strong>and</strong> (a PictureMaker comm<strong>and</strong> mode comm<strong>and</strong>). Each<br />

level specifies a beginning from <strong>and</strong> duration (ending frame), <strong>and</strong> the computer<br />

keeps track <strong>of</strong> all levels with respect to their overlaps in both time<br />

<strong>and</strong> space.<br />

Extended/Enhanced Definition Television (EDTV) – a) Extended (or<br />

Enhanced) Definition Television is a proposed intermediate television system<br />

for evolution to full HDTV that <strong>of</strong>fers picture quality substantially<br />

improved over conventional 525-line or 625-line receivers, by employing<br />

techniques at the transmitter <strong>and</strong> at the receiver that are transparent to<br />

(<strong>and</strong> cause no visible quality degradation to) existing 525-line or 625-line<br />

receivers. One example <strong>of</strong> EDTV is the improved separation <strong>of</strong> luminance<br />

<strong>and</strong> color components by pre-combing the signals prior to transmission.<br />

Also see Improved Definition Television. b) Specifically, a video format with<br />

sampling frequencies 18 MHz (Y), 4.5 MHz (C), <strong>and</strong> resolution 960 pixels<br />

by 576 lines (Y), 480 pixels by 288 lines (C).<br />

Extended Studio PAL – A 625-line video st<strong>and</strong>ard that allows processing<br />

<strong>of</strong> component video quality digital signals by composite PAL equipment.<br />

The signal can be distributed <strong>and</strong> recorded in a composite digital form<br />

using D2 or D3 VTRs.<br />

Extensibility – A property <strong>of</strong> a system, format, or st<strong>and</strong>ard that allows<br />

changes in performance or format within a common framework, while<br />

retaining partial or complete compatibility among systems that belong to<br />

the common framework.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

External Device – In computer systems, any piece <strong>of</strong> hardware that is<br />

attached to the workstation with a cable.<br />

External Key Input – Extra key inputs that may be accessed by keyboard<br />

that do not appear on the bus rows. Traditionally, these inputs are used<br />

only for luminance keys, such as simple character generators or titling<br />

cameras; however, they are not limited to this on Ampex switchers. These<br />

are sources 9 <strong>and</strong> 0 on 4100 series switchers, <strong>and</strong> 31 <strong>and</strong> 32 on AVC<br />

switchers.<br />

External Key Processor – See Processed External Keys.<br />

Extrusion – The next stop in creating a boundary rep solid is to “extrude”<br />

the silhouette. Extrusion (or sweeping) is a method <strong>of</strong> dragging a polygon<br />

through space in order to define a solid. There are typically two kinds <strong>of</strong><br />

extrusion: translational <strong>and</strong> rotational.<br />

Eye Pattern – Waveform monitor pattern produced by r<strong>and</strong>om waves<br />

introduced to verify the ability to test for the presence or absence <strong>of</strong> pulses<br />

in a digital system.<br />

Eye Tracking – The process by means <strong>of</strong> which eyes follow a person or<br />

object across a television screen. Many ATV techniques take advantage <strong>of</strong><br />

the fact that human vision cannot simultaneously dem<strong>and</strong> high spatial resolution<br />

<strong>and</strong> high temporal resolution to reduce the amount <strong>of</strong> spatial resolution<br />

transmitted for moving objects. However, when the eyes track such<br />

an object, its image is stationary on the retina, <strong>and</strong> the visual system can<br />

dem<strong>and</strong> as much resolution as it would for a truly stationary object. See<br />

also Dynamic Resolution.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

F<br />

Fade – A video editing term that describes switching from one video<br />

source to a black level or from black to a video signal. This is commonly<br />

called a “fade to black”or “fade from black.”<br />

Fade to Black – The picture luminance is reduced until the screen is<br />

black.<br />

Fader – Console control which allows an operator to perform manual dissolves,<br />

fades, <strong>and</strong> wipes.<br />

Fader Bar – A vertical slide controller on audio <strong>and</strong> video equipment.<br />

Falling Edge – High-to-low logic or analog transition.<br />

Fan-In – Electrical load presented by an input. Usually expressed as the<br />

number <strong>of</strong> equivalent st<strong>and</strong>ard input loads.<br />

Fan-Out – Electrical load that an output can drive. Usually expressed as<br />

the number <strong>of</strong> inputs that can be driven.<br />

Faroudja – Yves Faroudja <strong>and</strong> Faroudja Laboratories. First to market an<br />

advanced NTSC encoder with pre-combing; proponent <strong>of</strong> the Super-NTSC<br />

ATV system <strong>and</strong> <strong>of</strong> a 1050 scanning line (900 active line), progressive<br />

scan, 29.97 frame per second, 1.61:1 aspect ratio HDEP system.<br />

FAS – Frame Alignment Signal.<br />

Fast Forward – The provision on a tape recorder permitting tape to be run<br />

rapidly through it in normal play direction, usually for search purposes.<br />

Fast Forward Playback – The process <strong>of</strong> displaying a sequence, or parts<br />

<strong>of</strong> a sequence, <strong>of</strong> pictures in display-order faster than real-time.<br />

Fast Reverse Playback – The process <strong>of</strong> displaying the picture sequence<br />

in the reverse <strong>of</strong> display order faster than real-time.<br />

Fast-Page Mode – A read or write mode <strong>of</strong> DRAMs characterized by a<br />

decrease in cycle time <strong>of</strong> about 2-3 times <strong>and</strong> a corresponding increase in<br />

performance. The data accessed in Fast-Page Mode cycles must be adjacent<br />

in memory. See EDO.<br />

FC-AL (Fiber Channel-Arbitrated Loop) – Architecture used to maintain<br />

high data transfer rates over long distances. With FC-AL storage arrays can<br />

be separated by as much as 20 kilometers, connected by only one nonamplified<br />

Fibre Channel fiber optic link. In the dual-loop architecture, data<br />

transfer rates can reach 200 Mb/s. Another advantage is increased fault<br />

tolerance. In the unlikely event <strong>of</strong> a drive failure, port bypass circuits single<br />

out each failed drive <strong>and</strong> quickly route around it, with no limitation on the<br />

number <strong>of</strong> drives that can be bypassed.<br />

FCC (Federal Communications Commission) – a) The government<br />

agency responsible for (among other things) the regulation <strong>of</strong> the electromagnetic<br />

spectrum utilization in the United States, <strong>and</strong> the body that<br />

licenses radio <strong>and</strong> television broadcast stations. The FCC is an independent<br />

government agency, which answers directly to Congress. b) The FCC rules<br />

<strong>and</strong> regulations constitute m<strong>and</strong>atory st<strong>and</strong>ards for broadcasters, CATV<br />

operators, transmission organizations, <strong>and</strong> others. See also ACATS.<br />

FCC 73.699 – Federal Communications Commission (FCC) NTSC video signal<br />

specifications st<strong>and</strong>ard.<br />

64 www.tektronix.com/video_audio<br />

FCC Composite Test Signal –<br />

F-Connector – A video connector characterized by a single metal wire.<br />

F-connectors may be either push-on or screw-post.<br />

FDDI (Fiber Distributed Data Interface) – St<strong>and</strong>ards for a 100 Mbps<br />

local area network, based upon fiber optic or wired media configured as<br />

dual counter rotating token rings. This configuration provides a high level <strong>of</strong><br />

fault tolerance by creating multiple connection paths between nodes.<br />

Connections can be established even if a ring is broken.<br />

FDM – Frequency Division Multiplex.<br />

Feature Connector – An expansion connector on the VGA that can accept<br />

or drive video signals to or from the VGA. This is used in applications<br />

involving video overlay. This is also called VESA Pass-Through Connector.<br />

FEC (Forward Error Correction) – a) System in which redundancy is<br />

added to the message so that errors can be corrected dynamically at the<br />

receiver. b) Error control bits added to useful data in the QAM/QPSK<br />

modulator.<br />

Feed – The transmission <strong>of</strong> a video signal from point to point.<br />

Feed Reel – Also called “stock,”“supply,”or “storage”reel. The reel on a<br />

tape recorder from which tape unwinds as the machine records or plays.<br />

Feedback – a) Information from one or more outputs to be used as inputs<br />

in a control loop. b) A loop caused by audio or video signal being fed back<br />

into itself. In video the effect is caused when a camera is directed at its<br />

receiving monitor. In audio the effect, manifested as an echo or squeal, is<br />

caused when a microphone is aimed at a speaker.<br />

Female Connector – A connector that has indentations or holes into<br />

which you plug a male connector. An example <strong>of</strong> a female connector is an<br />

electrical wall outlet that accepts an electrical plug.<br />

Ferrichrome – A relatively recent word describing the technique <strong>of</strong> dual<br />

coating with both a layer <strong>of</strong> gamma ferric oxide <strong>and</strong> a layer <strong>of</strong> chromium<br />

dioxide. An intermediate level bias position used only for ferrichrome tapes.<br />

Fetch – Reading an instruction from memory.<br />

FF – See Full Field.


FFT (Fast Fourier Transform) – A mathematical means <strong>of</strong> converting<br />

time-domain information to frequency-domain information.<br />

Fiber Bundle – A group <strong>of</strong> parallel optical fibers contained within a common<br />

jacket. A bundle may contain from just a few to several hundred<br />

fibers.<br />

Fiber Channel – See Fibre Channel.<br />

Fiber Optics – See Optical Fiber.<br />

Fiber-Optic Cable – “Wires”made <strong>of</strong> glass fiber used to transmit video,<br />

audio, voice, or data providing vastly wider b<strong>and</strong>width than st<strong>and</strong>ard coaxial<br />

cable.<br />

Fibre Channel – A high-speed data link planned to run up to 2 Gbps on a<br />

fiber optic cable. A number <strong>of</strong> manufacturers are developing products to<br />

use the Fiber Channel-Arbitrated Loop (FC-AL) serial storage interface at<br />

1 Gbps so that storage devices such as hard disks can be connected.<br />

Supports signaling rates from 132.8 Mbps to 1,062.5 Mbps, over a mixture<br />

<strong>of</strong> physical media including optical fiber, video coax, miniature coax,<br />

<strong>and</strong> shielded twisted pair wiring. The st<strong>and</strong>ard supports data transmission<br />

<strong>and</strong> framing protocols for the most popular channel <strong>and</strong> network st<strong>and</strong>ards<br />

including SCSI, HIPPI, Ethernet, Internet Protocol, <strong>and</strong> ATM.<br />

Field – a) In interlaced scan systems, the information for one picture is<br />

divided up into two fields. Each field contains one-half <strong>of</strong> the lines required<br />

to produce the entire picture. Adjacent lines in the picture are in alternate<br />

fields. b) Half <strong>of</strong> the horizontal lines (262.5 in NTSC <strong>and</strong> 312.5 in PAL)<br />

needed to create a complete picture. c) One complete vertical scan <strong>of</strong> an<br />

image. In a progressive scanning system, all <strong>of</strong> the scanning lines comprising<br />

a frame also comprise a field. d) An area in a window in which you can<br />

type text. e) A television picture is produced by scanning the TV screen<br />

with an electron beam. One complete scan <strong>of</strong> the screen is called a field.<br />

Two fields are required to make a complete picture, which is called a<br />

frame. The duration <strong>of</strong> a field is approximately 1/60 <strong>of</strong> a second in NTSC<br />

<strong>and</strong> 1/50 or 1/60 <strong>of</strong> a second in PAL. f) One half <strong>of</strong> a complete interlaced<br />

video picture (frame), containing all the odd or even scanning lines <strong>of</strong> the<br />

picture.<br />

Field Alias – An alias caused by interlaced scanning. See also Interlace<br />

Artifacts.<br />

Field Blanking – Refers to the part <strong>of</strong> the signal at the end <strong>of</strong> each field<br />

that make the vertical retrace invisible. Also called vertical blanking.<br />

Field DCT Coding – Discrete cosine transform coding in which every<br />

block consists <strong>of</strong> lines from one field. The chrominance blocks in the 4:2:0<br />

format must never be coded by using field DCT coding, but it is allowed to<br />

use field-based prediction for this type <strong>of</strong> block.<br />

Field, Depth <strong>of</strong> – a) The range <strong>of</strong> distance in subject space within which<br />

a lens (or a system) provides an image that reproduces detail with an<br />

acceptably small circle <strong>of</strong> confusion (acceptable focus) usually small<br />

enough for subjective evaluation as a “point,”defines the depth <strong>of</strong> field.<br />

Tables are calculated for lenses as a function <strong>of</strong> optical aperture <strong>and</strong> the<br />

subject distance at which they are focused. Regrettably, these calculations<br />

are strictly geometric (ignoring the possibility <strong>of</strong> diffraction effects, <strong>of</strong> all<br />

optical aberrations, <strong>and</strong> <strong>of</strong> possible differing contributions to focal length<br />

from different annuli <strong>of</strong> the optical system). Thus, the tables are at times<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

overly optimistic. b) Depth <strong>of</strong> field for a given imaging system decreases<br />

with increasing optical aperture <strong>of</strong> that system, <strong>and</strong> decreases as the distance<br />

to the subject decreases. A “maximum acceptable”diameter for the<br />

“circle <strong>of</strong> confusion”may depend upon the resolution capabilities <strong>of</strong> the<br />

light-sensitive receptor (electronic or photographic) <strong>and</strong> <strong>of</strong> the system within<br />

which it is functioning. Quantitative measurements for actual imaging<br />

systems may be made on an optical bench. Practical determinations are<br />

made from subjective examination <strong>of</strong> the actual images in the system <strong>of</strong><br />

interest.<br />

Field Dominance – When a CAV laserdisc is placed in the still frame<br />

mode, it continuously plays back two adjacent fields <strong>of</strong> information. There<br />

are no rules in the NTSC system stating that a complete video picture has<br />

to start on field 1 or field 2. Most <strong>of</strong> the video in this program is field 1<br />

dominant. There are two sections <strong>of</strong> the disc that are field 2 dominant. In<br />

the case <strong>of</strong> film translated to video, the start <strong>of</strong> a complete film picture<br />

changes from field 1 to field 2 about 6 times a second. There is a code in<br />

the vertical interval <strong>of</strong> the disc that tells the player on which field it can<br />

start displaying each <strong>of</strong> the disc’s still frames.<br />

Field Frequency – The rate at which one complete field is scanned, normally<br />

59.94 times a second in NTSC or 50 times a second in PAL.<br />

Field Period – The reciprocal <strong>of</strong> twice the frame rate.<br />

Field Picture – A picture in which the two fields in a frame are coded<br />

independently. Field pictures always come in sets <strong>of</strong> two fields, which are<br />

called top field <strong>and</strong> bottom field, respectively. When the first field is coded<br />

as a P- or a B-picture, the second picture must be coded in the same<br />

manner; however, if the first field is coded as an I-picture, the second field<br />

may be coded as either an I-picture or a P-picture (that is predicted from<br />

the first field).<br />

Field Rate – Number <strong>of</strong> fields per second.<br />

Field Time Linear Distortions – Distortions involving signals in the<br />

64 µsec to 16 msec range. Field time distortions cause field-rate tilt in<br />

video signals as shown in the figure below. Error is expressed in IRE or as<br />

a percentage <strong>of</strong> a reference amplitude which is generally the amplitude at<br />

the center <strong>of</strong> the line bar. Distortion can also be expressed as the K Factor<br />

<strong>of</strong> K60Hz . See K60Hz .<br />

FD = a<br />

a in % <strong>of</strong> RA<br />

a<br />

0.2 ms 0.2 ms<br />

Field Bar<br />

Top <strong>of</strong> Line Bar<br />

www.tektronix.com/video_audio 65


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

These distortions will cause top to bottom brightness inaccuracies in large<br />

objects in the picture. These distortions can be measured with either a<br />

window signal or a field square wave. See Linear Distortions.<br />

Field Time Waveform Distortions – See Field Time Linear Distortions.<br />

FIFO (First-In-First-Out) – a) A memory structure in which data is<br />

entered at one end <strong>and</strong> removed from the other. A FIFO is used as a buffer<br />

to connect two devices that operate asynchronously. b) A storage device<br />

(parallel shift register) which operates as a Turing machine to buffer asynchronous<br />

data where the first data stored is the first data read out. FIFOs<br />

are used to store video <strong>and</strong> act as “rubber-b<strong>and</strong>”type buffers to keep a<br />

steady video stream where memory <strong>and</strong> system clock speeds do not<br />

match. FIFOs have less delays than st<strong>and</strong>ard shift registers as input <strong>and</strong><br />

output are controlled by separate clocks.<br />

Figure-8 Microphone – A microphone (usually a ribbon type) whose sensitivity<br />

is greatest to front <strong>and</strong> rear, <strong>and</strong> weakest to both sides.<br />

File – A container in which you store information such as text, programs,<br />

or images.<br />

File System – A hierarchy <strong>of</strong> directories <strong>and</strong> files. Directories contain<br />

other directories <strong>and</strong> files; files cannot contain directories. The root (/)<br />

directory is at the top <strong>of</strong> the hierarchy.<br />

Fill – The video information that replaces a “hole”(video information) cut<br />

in the video picture by the key signal.<br />

Fill (Insert) <strong>Video</strong> – A video signal which replaces a “hole”(video information)<br />

cut in background video by a key source.<br />

Fill Bus – A separate bus or buses from which fill videos can be selected<br />

independently from the key source cutting the hole.<br />

Fill Light – Fill lights, commonly referred to as “scoops,”provide a s<strong>of</strong>tedged<br />

field <strong>of</strong> light used to provide additional subject illumination to reduce<br />

harsh shadows or areas not highlighted by the key light.<br />

Film Chain – a) Projectors, multiplexers, <strong>and</strong> cameras connected for the<br />

purpose <strong>of</strong> transferring film to video. b) A device that transfers a film<br />

image to a video image. It is also know as a Telecine chain.<br />

Film Loop – A piece <strong>of</strong> file, quite short, which is to be played repeatedly.<br />

Filter – A device used to remove or pass certain frequencies from a signal.<br />

Low-pass filters pass the low-frequency content <strong>of</strong> a signal while highpass<br />

filters pass the high -frequency content. A b<strong>and</strong>pass filter passes frequencies<br />

within a certain “b<strong>and</strong>.”<br />

Filter Artifacts – Distortions introduced by filters. The most common visual<br />

artifacts introduced by filters are reduced resolution <strong>and</strong> ringing.<br />

Filter, Brick Wall – A low-pass filter with a steep cut-<strong>of</strong>f (such as<br />

20 dB/octave or greater), such that a negligible amount <strong>of</strong> higher frequency<br />

information passes. The filter typically has uniform group delay.<br />

Filter, Gaussian – A low-pass filter providing a gradual attenuation <strong>of</strong> the<br />

higher frequencies. Strictly the attenuation should follow the curve<br />

V = e^(–af^2). But the term is also applied to attenuation functions that<br />

only qualitatively resemble the precise power function.<br />

Filter, Optical – In addition to the familiar optical filters for modifying<br />

spectral energy distribution, <strong>and</strong> thereby color rendition, optical filters are<br />

66 www.tektronix.com/video_audio<br />

also produced as low-pass filters for spatial detail in an optical image,<br />

eliminating high-frequency information that would exceed the Nyquist limit<br />

<strong>of</strong> the system <strong>and</strong> produce excessive aliasing. Many <strong>of</strong> these filters are cut<br />

from optically birefringent crystals <strong>and</strong> function by providing multiple<br />

images slightly displaced one form another so that fine detail is blurred<br />

(i.e., low-pass filtered).<br />

Finite Impulse Response Filter (FIR) – A digital filter that is, in general,<br />

better than analog filters but also more complex <strong>and</strong> expensive. Some specialized<br />

filter functions can only be accomplished using a FIR.<br />

FIP – Forward Interaction Path.<br />

FIR – See Finite Impulse Response Filter.<br />

FireWire (IEEE P1394) – At this writing, the hottest new technology in<br />

video. FireWire is a special high-speed bus st<strong>and</strong>ard capable <strong>of</strong> over<br />

100 Mbits/sec sustained data rate.<br />

Firmware – Program stored in ROM. Normally, firmware designates any<br />

ROM-implemented program.<br />

First-Frame Analysis – A transparency technique wherein the first frame<br />

<strong>of</strong> the video file is a dummy frame that supplies the color or range <strong>of</strong> colors<br />

to be rendered as transparent: the color <strong>of</strong> the chroma-key background,<br />

for example. See Transparency, Transparency Frame.<br />

FITS (Functional Interpolating Transformation System) – A format<br />

that contains all data used to design <strong>and</strong> assemble extremely large files in<br />

a small, efficient mathematical structure.<br />

Five Step Stair Case – Test signal commonly used to check luminance<br />

gain linearity.<br />

Fixed-Point Representation – Number representation in which the decimal<br />

point is assumed to be in a fixed position.<br />

Flag – a) A variable which can take one <strong>of</strong> only two values. b) Information<br />

bit that indicates some form <strong>of</strong> demarcation has been reached, such as<br />

overflow or carry. Also an indicator <strong>of</strong> special conditions such as interrupts.<br />

Flags – Menu functions other than the X, Y, or Z parameters which turn<br />

on/<strong>of</strong>f or enable a selection <strong>of</strong> one or more system conditions.<br />

Flanging – Another name for phasing. Originally, the method <strong>of</strong> phasing<br />

where phase was varied by resting your thumb on the flanges <strong>of</strong> the reel to<br />

slow it down.<br />

Flash – Momentary interference to the picture <strong>of</strong> a duration <strong>of</strong> approximately<br />

one field or less, <strong>and</strong> <strong>of</strong> sufficient magnitude to totally distort the<br />

picture information. In general, this term is used alone when the impairment<br />

is <strong>of</strong> such short duration that the basic impairment cannot be recognized.<br />

Sometimes called “Hit.”<br />

Flash Analog to Digital Converter – A high-speed digitizing device<br />

based on a bank <strong>of</strong> analog comparators. The analog value to be digitized is<br />

the input to one side <strong>of</strong> the comparators bank. The other comparators input<br />

is tied to a tap <strong>of</strong> a resistor ladder, with each comparator tied to its own<br />

tap. The input voltage at each comparator will be somewhere between the<br />

top <strong>and</strong> bottom voltages <strong>of</strong> the resistor ladder. The comparators output a<br />

high or a low based on the comparison <strong>of</strong> the input voltage to the resistor<br />

ladder voltage. This string <strong>of</strong> 1s <strong>and</strong> 0s are converted to the binary<br />

number.


FlashPix – A multi-resolution image format in which the image is stored<br />

as a series <strong>of</strong> independent arrays. Developed by Kodak, Hewlett-Packard,<br />

Live Picture, Inc., <strong>and</strong> Micros<strong>of</strong>t <strong>and</strong> introduced in June 1996.<br />

Flat Field – As used herein, the entire area viewed by a television camera<br />

with the viewed area being uniformly white or any single specified color or<br />

any shade <strong>of</strong> gray.<br />

Flat Shading – A polygon rendered so that its interior pixels are all the<br />

same color has been rendered with “flat”shading. An object represented<br />

by polygons that is rendered with flat shading will look distinctly faceted.<br />

No highlights or reflections are visible.<br />

Flatten – The process <strong>of</strong> converting a Macintosh file into a self-contained,<br />

single-forked file so that it is compatible with Windows environment. See<br />

Self-Contained, Single-Forked.<br />

Flicker – a) Flicker occurs when the refresh rate <strong>of</strong> the video is too low<br />

<strong>and</strong> the light level on the display begins to decrease before new information<br />

is written to the screen to maintain the light level. To prevent the<br />

human eye from seeing flicker, the screen refresh rate needs to be at least<br />

24 frames per second. b) A rapid visible change in brightness, not part <strong>of</strong><br />

the original scene. See also Flicker Frequency, Fusion Frequency, Judder,<br />

Large-Area Flicker, <strong>and</strong> Twitter.<br />

Flicker Frequency – The minimum rate <strong>of</strong> change <strong>of</strong> brightness at which<br />

flicker is no longer visible. The flicker frequency increases with brightness<br />

<strong>and</strong> with the amount <strong>of</strong> the visual field being stimulated. In a recent study,<br />

a still image flashed on <strong>and</strong> <strong>of</strong>f for equal amounts <strong>of</strong> time was found to<br />

have a flicker frequency <strong>of</strong> 60 flashes per second at a brightness <strong>of</strong><br />

40 foot lamberts (fL) <strong>and</strong> 70 at 500. Television sets generally range around<br />

100 fL in peak brightness (though some new ones claim over 700). The<br />

SMPTE recommends 16 fL for movie theater screens (though this is measured<br />

without film, which reduces the actual scene brightness by at least<br />

50 percent). One reason for interlaced scanning is to increase television’s<br />

flashing pictures to the flicker frequency, without increasing b<strong>and</strong>width.<br />

Flip – Special effect in which the picture is either horizontally or vertically<br />

reversed.<br />

Floating – Logic node that has no active outputs. Three-state bus lines,<br />

such as data bus lines, float when no devices are enabled.<br />

Floating-Point Representation – Technique used to represent a large<br />

range <strong>of</strong> numbers, using a mantissa <strong>and</strong> an exponent. The precision <strong>of</strong> the<br />

representation is limited by the number <strong>of</strong> bits allocated to the mantissa.<br />

See Mantissa <strong>and</strong> Exponent.<br />

Floppy Disk – Mass-storage device that uses a flexible (floppy) diskette to<br />

record information. See Disk.<br />

Flowchart or Flow Diagram – Graphical representation <strong>of</strong> program logic.<br />

Flowcharts enable the designer to visualize a procedure. A complete flowchart<br />

leads directly to the final code.<br />

FLSD (Fixed Linear Spline Data) – The different modes used to animate<br />

a value, for example, position, color, or rotation.<br />

Fluid Head – Refers to a tripod mount that contains lubricating fluid which<br />

decreases friction <strong>and</strong> enables smooth camera movement.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Flutter – Distortion which occurs in sound reproduction as a result <strong>of</strong><br />

undesired speed variations during recording or reproducing. Flutter occurring<br />

at frequencies below approximately 6 Hz is termed “wow.”<br />

Flux – Magnetic field generated by a record head, stored on magnetic<br />

tape, <strong>and</strong> picked up by the playback head. Also the magnetic field that<br />

exists between the poles <strong>of</strong> a magnet.<br />

Flux Transition – A 180-degree change in the flux pattern <strong>of</strong> a magnetic<br />

medium brought about by the reversal <strong>of</strong> the magnetic poles within the<br />

medium.<br />

Flux Transition Density – Number <strong>of</strong> flux transitions per track length<br />

unit.<br />

Fly-Back – See Horizontal Retrace.<br />

Flying Erase Head – The erase head mounted on the spinning (flying)<br />

video head drum. Facilitates smooth, seamless edits whenever the camcorder<br />

recording begins. Without a flying erase head, a video “glitch”may<br />

occur at scene transitions.<br />

Flying Head – A video head that engages when the video deck is on<br />

“pause,”providing a clear still-frame image.<br />

Fly-Through – A fly-through is a type <strong>of</strong> animation where a moving<br />

observer flies through a seemingly stationary world.<br />

FM – See Frequency Modulation.<br />

FM Recording – The data signal is used to modulate the frequency <strong>of</strong> a<br />

“carrier”having a frequency much higher than any spectral component <strong>of</strong><br />

the data signal. Permits the recording <strong>of</strong> DC or very low signal frequencies.<br />

FM-FM – Dual carrier FM-coded discrete stereo transmissions, analogue.<br />

Can be used for bi-lingual operation under user selection, but no autoselection<br />

is available. Audio characteristics better than st<strong>and</strong>ard mono<br />

soundtrack.<br />

FMV – See Full Motion <strong>Video</strong>.<br />

Focus – Adjustment made to the focal length <strong>of</strong> the lens, designed to create<br />

a sharper, more defined picture.<br />

Following (or Trailing) Blacks – A term used to describe a picture condition<br />

in which the edge following a white object is overshaded toward<br />

black. The object appears to have a trailing black border. Also called “trailing<br />

reversal.”<br />

Following (or Trailing) Whites – A term used to describe a picture condition<br />

in which the edge following a black or dark gray object is overshaded<br />

toward white. The object appears to have a trailing white border. Also<br />

called “trailing reversal.”<br />

Font – A style <strong>of</strong> type. Many character generators <strong>of</strong>fer the user a menu <strong>of</strong><br />

several fonts.<br />

Foot C<strong>and</strong>les – A measure <strong>of</strong> the amount <strong>of</strong> light falling on an object (its<br />

illumination). This is a measure only <strong>of</strong> the light energy that can be seen by<br />

the human eye (becoming an obsolete unit; replaced by the Lux).<br />

1 foot c<strong>and</strong>le = 1 lumen per square foot<br />

Foot Lamberts – A measurement <strong>of</strong> the brightness <strong>of</strong> an object. If<br />

100 foot c<strong>and</strong>les are illuminating a 60% white chip, its brightness will be<br />

60 foot lamberts, regardless <strong>of</strong> viewing distance. Again, remember that<br />

www.tektronix.com/video_audio 67


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

brightness is measured over the same energy response <strong>of</strong> a human eye<br />

(becoming an obsolete unit; replaced by the Nit).<br />

Footprint – Area on earth within which a satellite’s signal can be received.<br />

Forbidden – The term forbidden when used in the clauses defining the<br />

coded bit stream indicates that the value shall never be used. This is usually<br />

to avoid emulation <strong>of</strong> start codes.<br />

Forbidden Value – An excluded value in the coded bit stream. A value<br />

that is not allowed to appear in the bit stream.<br />

Forced Display – A DVD feature that forces the display <strong>of</strong> a sub-picture<br />

regardless <strong>of</strong> whether or not the user wanted the sub-picture to be displayed.<br />

This would be used, for instance, in an English movie in which<br />

there were non-English words spoken <strong>and</strong> it was desired that a translation<br />

be provided even if the subtitle system was turned <strong>of</strong>f.<br />

Forced Updating – a) The process by which macroblocks are intra coded<br />

from time-to-time to ensure that mismatch errors between the inverse DCT<br />

processes in encoders <strong>and</strong> decoders cannot build up excessively. b) The<br />

recurrent use <strong>of</strong> I-coding to avoid build-up <strong>of</strong> errors between the inverse<br />

DCT processes in encoders <strong>and</strong> decoders.<br />

Foreground (FGND) – May be thought <strong>of</strong> as the front layer <strong>of</strong> video in a<br />

picture. Also used to describe the insert video (on 4100 series) <strong>of</strong> a key.<br />

Form – A window that contains buttons that you must click <strong>and</strong>/or editable<br />

fields that you must fill in.<br />

Format – a) The configuration <strong>of</strong> signals used for interconnecting equipment<br />

in a specified system. Different formats may use different signal<br />

composition, reference pulses, etc. A variety <strong>of</strong> formats are used to record<br />

video. They vary by tape width (8 mm, 1/2", 3/4", 1"), signal form (composite,<br />

Y/C, component), data storage type (analog or digital) <strong>and</strong> signal<br />

st<strong>and</strong>ard (PAL, NTSC, SECAM). b) For data storage media (hard disks, floppies,<br />

etc.), the process <strong>of</strong> initializing the media prior to use. Formatting<br />

effectively deletes any data that was previously on the media. See Format<br />

Disk.<br />

Format Conversion – The process <strong>of</strong> both encoding/decoding <strong>and</strong> resampling<br />

<strong>of</strong> digital rates to change a digital signal from one format to another.<br />

Format Converter – A device that allows the reformatting <strong>of</strong> a digital data<br />

stream originating from one sampling structure (lines per frame, pixels per<br />

line) into a digital data stream <strong>of</strong> another sampling structure for the purposes<br />

<strong>of</strong> recording or passing the original data stream through distribution<br />

devices designed to accommodate the latter structure. Since the data still<br />

represents the original sampling structure, this is not the same as st<strong>and</strong>ards<br />

conversion.<br />

Format Disk – The process <strong>of</strong> preparing a disk for data storage by determining<br />

where data is to be placed <strong>and</strong> how it is to be arranged on disk.<br />

Forward Compatibility – A decoder is able to decode a bit stream coming<br />

from an encoder <strong>of</strong> a previous generation. A new coding st<strong>and</strong>ard is<br />

forward compatible with an existing coding st<strong>and</strong>ard if new decoders<br />

(designed to operate with the new coding st<strong>and</strong>ard) continue to be able to<br />

decode bit streams <strong>of</strong> the existing coding st<strong>and</strong>ard.<br />

Forward Motion Vector – Information that is used for motion compensation<br />

from a reference picture at an earlier time in display order.<br />

68 www.tektronix.com/video_audio<br />

Four-Track or Quarter-Track Recoding – The arrangement by which<br />

four difference channels <strong>of</strong> sound may be recorded on quarter-inch-wide<br />

audio tape. These may be recorded as four separate <strong>and</strong> distinct tracks<br />

(monophonic) or two stereo pairs <strong>of</strong> tracks. Tracks 1 <strong>and</strong> 3 are recorded in<br />

the “forward”direction <strong>of</strong> a given reel, <strong>and</strong> Tracks 2 <strong>and</strong> 4 are recorded in<br />

the “reverse”direction.<br />

FP – Fixed Part.<br />

FPGA – Field-Programmable Gate Array.<br />

FPLL – Frequency- <strong>and</strong> Phase-Locked Loop.<br />

Fractals – Mathematically generated descriptions (images) which look like<br />

the complex patterns found in nature (e.g., the shoreline <strong>and</strong> topographic<br />

elevations <strong>of</strong> a l<strong>and</strong> mass as seen from an aerial photograph). The key<br />

property <strong>of</strong> fractal is self-similarity over different domain regions.<br />

Fragmentation – The scattering <strong>of</strong> data over a disk caused by successive<br />

recording <strong>and</strong> deletion operations. Generally this will eventually result in<br />

slow data recall, a situation that is not acceptable for video recording or<br />

replay. The slowing is caused by the increased time needed to r<strong>and</strong>omly<br />

access data. With such stores, defragmentation routines arrange the data<br />

(by copying from one part <strong>of</strong> the disk to another) so that it is accessible in<br />

the required order for replay. Clearly any change in replay, be it a transmission<br />

running order or the revision <strong>of</strong> an edit, could require further defragmentation.<br />

True r<strong>and</strong>om access disk stores, able to play frames in any<br />

order at video rate, never need defragmentation.<br />

Frame – a) A frame consists <strong>of</strong> all the information required for a complete<br />

picture. For interlaced scan systems, there are two fields in a frame. For<br />

progressive video, these lines contain samples starting from one time<br />

instant <strong>and</strong> continuing through successive lines to the bottom <strong>of</strong> the frame.<br />

b) A complete picture composed <strong>of</strong> two fields. In the NTSC system, 525<br />

interlaced horizontal lines <strong>of</strong> picture information in 29.97 frames per second.<br />

In the PAL system, 625 interlaced horizontal lines <strong>of</strong> picture information<br />

in 25 frames per second. c) The metal cabinet which contains the<br />

switcher’s circuit boards. d) One complete video image, containing two<br />

fields. There are 30 frames in one second <strong>of</strong> NTSC video.<br />

Frame Buffer – a) A block <strong>of</strong> digital memory capable <strong>of</strong> buffering a frame<br />

<strong>of</strong> video. The amount <strong>of</strong> memory required for a frame buffer is based on<br />

the video being stored. For example to store a 640 X 480 image using the<br />

RGB color space with eight bits per color, the amount <strong>of</strong> memory required<br />

would be: 640 x 480 x 3 = 921,600 bytes. b) A frame buffer is a digital<br />

frame store, containing a large chunk <strong>of</strong> memory dedicated to pixel memory,<br />

at least one complete frame’s worth. All the pixels in the buffer have the<br />

same depth. Each bit <strong>of</strong> depth is called a bit plane. Frame buffers can use<br />

the bit planes in a variety <strong>of</strong> ways. First, a pixel’s bits can store the RGB<br />

values <strong>of</strong> colors. This simple method is called full-color mode. In full-color<br />

mode, it is common to refer to the red plane, or the blue or green plane,<br />

meaning the bits reserved for specifying the RGB components <strong>of</strong> the pixel.<br />

Full-color systems may also have an alpha channel, which encodes the<br />

transparency <strong>of</strong> each bit. The alpha channel is like a matte or key <strong>of</strong> the<br />

image. Alternately, the bits can store a color number, which selects the<br />

final color from a color map. Finally, some bit planes may be reserved for<br />

use as overlay planes.


Frame Capture (Frame Grabber) – Taking one frame <strong>of</strong> video <strong>and</strong> storing<br />

it on a hard drive for use in various video effects.<br />

Frame DCT Coding – DCT coding in which every block consists <strong>of</strong> lines<br />

from both fields which are interlaced. The chrominance blocks in the 4:2:0<br />

format always have to be coded by using frame DCT coding.<br />

Frame Frequency – The rate at which a complete frame is scanned,<br />

nominally 30 frames per second.<br />

Frame Period – The reciprocal <strong>of</strong> the frame rate.<br />

Frame Picture – A picture in which the two fields in a frame are merged<br />

(interlaced) into one picture which is then coded.<br />

Frame Rate – a) The rate at which frames <strong>of</strong> video data are scanned on<br />

the screen. In an (M) NTSC system, the frame rate is 29.97 frames per<br />

second. For (B, D, G, H, I) PAL, the frame rate is 25 frames per second.<br />

b) The number <strong>of</strong> frames per second at which a video clip is displayed.<br />

c) The rate at which frames are output from a video decoding device or<br />

stored in memory. The NTSC frame rate is 30 frames/second while some<br />

graphics frame rates are as high as 100 frames/second.<br />

Frame Rate Conversion – The process <strong>of</strong> converting one frame rate to<br />

another. Examples include converting the (M) NTSC frame <strong>of</strong> 29.97 frames<br />

per second to the PAL frame rate <strong>of</strong> 25 frames per second.<br />

Frame Relay – A network interface protocol defined by CCITT<br />

Recommendation I.122 as a packet mode service. In effect it combines the<br />

statistical multiplexing <strong>and</strong> port sharing <strong>of</strong> X.25 packed switching with the<br />

high speed <strong>and</strong> low delay <strong>of</strong> time division multiplexing <strong>and</strong> circuit switching.<br />

Unlike X.25, frame relay implements no layer 3 protocols <strong>and</strong> only the<br />

so-called core layer 2 functions. It is a high-speed switching technology<br />

that achieves ten times the packet throughput <strong>of</strong> existing X.25 networks by<br />

eliminating two-thirds <strong>of</strong> the X.25 protocol complexity. The basic units <strong>of</strong><br />

information transferred are variable-length frames, using only two bytes for<br />

header information. Delay for frame relay is lower than X.25, but it is variable<br />

<strong>and</strong> larger than that experienced in circuit-switched networks.<br />

Frame Roll – A momentary vertical roll.<br />

Frame Store – Term used for a digital full-frame temporary storage device<br />

with memory for only one frame <strong>of</strong> video.<br />

Frame Synchronizer – A digital buffer, that by storage, comparison <strong>of</strong><br />

sync information to a reference, <strong>and</strong> time release <strong>of</strong> video signals, can<br />

continuously adjust the signal for any timing errors. A digital electronic<br />

device which synchronizes two or more video signals. The frame synchronizer<br />

uses one <strong>of</strong> its inputs as a reference <strong>and</strong> genlocks the other video<br />

signals to the reference’s sync <strong>and</strong> color burst signals. By delaying the<br />

other signals so that each line <strong>and</strong> field starts at the same time, two or<br />

more video images can be blended, wiped, <strong>and</strong> otherwise processed<br />

together. A TBC (Time Base Controller) takes this a step further by synchronizing<br />

both signals to a stable reference, eliminating time-base errors from<br />

both sources. The Digital <strong>Video</strong> Mixer includes a frame synchronizer <strong>and</strong><br />

dual TBCs.<br />

Free-Run – Process <strong>of</strong> allowing a digital circuit (typically a microprocessor)<br />

to run without feedback (open-loop). This is done to stimulate other<br />

devices in the circuit in a recurring <strong>and</strong> predictable manner.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Freeze Frame – Special effect in which the picture is held as a still<br />

image. It is possible to freeze either one field or a whole frame. Freezing<br />

one field provides a more stable image if the subject is moving, however,<br />

the resolution <strong>of</strong> the video image is half that <strong>of</strong> a full frame freeze. Digital<br />

freeze frame is one special effect that could be created with a special<br />

effects generator or a TBC (Time Base Controller). The Digital <strong>Video</strong> Mixer<br />

includes this feature.<br />

French Proposals – Three HDEP proposals, two closely related, suggested<br />

by a number <strong>of</strong> French organizations. For countries with a field rate <strong>of</strong> 50<br />

fields per second, there would be 1200 scanning lines, 1150 <strong>of</strong> them<br />

active. For countries with a field rate <strong>of</strong> 59.94 fields per second, there<br />

would be 1001 scanning lines, 970 <strong>of</strong> them active. Both systems would<br />

have identical line rates (60,000 lines per second) <strong>and</strong> b<strong>and</strong>widths (65 MHz<br />

luminance), <strong>and</strong> would be progressively scanned. This correspondence<br />

would allow a great deal <strong>of</strong> common equipment, as Recommendation 601<br />

does for digital component video. The third proposal is for a worldwide st<strong>and</strong>ard<br />

based on 1050 scanning lines (970 active), 2:1 interlace, <strong>and</strong> 100<br />

field per second.<br />

Frequency – The number <strong>of</strong> cycles a signal that occurs per second, measured<br />

in hertz (repetition rate). In electronics, almost invariably the number<br />

<strong>of</strong> times a signal changes from positive to negative (or vice versa) per second.<br />

Only very simple signals (sine waves) have a single constant frequency;<br />

the concept <strong>of</strong> instantaneous frequency therefore applies to any transition,<br />

the frequency said to be the frequency that a sine wave making the<br />

same transition would have. Images have spatial frequencies, the number<br />

<strong>of</strong> transitions from dark to light (or vice versa) across an image, or per<br />

degree <strong>of</strong> visual field.<br />

Frequency Allocation Table – List <strong>of</strong> which frequencies can be used for<br />

transmission <strong>of</strong> different signals in the U.S. It may require revision for certain<br />

ATV (Advanced TV) schemes. A similar function is performed internationally<br />

by the International Frequency Registration Board (IFRB), like the<br />

CCIR, part <strong>of</strong> the International Telecommunications Union.<br />

Frequency Interleaving – The process by which color <strong>and</strong> brightness signals<br />

are combined in NTSC.<br />

Frequency Modulation – a) Modulation <strong>of</strong> sine wave or “carrier”by varying<br />

its frequency in accordance with amplitude variations <strong>of</strong> the modulating<br />

signal. b) Also referring to the North American audio service broadcast over<br />

88 MHz to 108 MHz.<br />

Frequency Multiplex – See Multiplex.<br />

Frequency Response – a) The range <strong>of</strong> frequencies which a piece <strong>of</strong><br />

equipment can process. b) A system’s ability to uniformly transfer signal<br />

components <strong>of</strong> different frequencies without affecting their amplitudes. This<br />

parameter is also known as gain/frequency distortion or amplitude versus<br />

frequency response. The amplitude variation maybe expressed in dB, percent,<br />

or IRE. The reference amplitude (0 dB, 100%) is typically the white<br />

bar or some low frequency. Frequency response numbers are only meaningful<br />

if they contain three pieces <strong>of</strong> information: the measured amplitude,<br />

the frequency at which the measurement was made, <strong>and</strong> the reference frequency.<br />

There are a number <strong>of</strong> test signals that can be used to evaluate<br />

frequency response. They include Multiburst, Multipulse, a swept signal, or<br />

(Sin X)/X.<br />

www.tektronix.com/video_audio 69


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Frequency Response Curve – The curve relating the variation in output<br />

with frequency <strong>of</strong> a piece <strong>of</strong> equipment or magnetic tape when the input is<br />

kept constant.<br />

Frequency Response Roll<strong>of</strong>f – A distortion in a transmission system<br />

where the higher frequency components are not conveyed at their original<br />

full amplitude. In video systems, this causes loss <strong>of</strong> color saturation.<br />

Frequency Synthesizer – An electronic circuit that generates a number<br />

<strong>of</strong> frequencies from a fixed-reference frequency. Some frequency synthesizers<br />

generate only a relatively small number <strong>of</strong> frequencies; others generate<br />

hundreds <strong>of</strong> different frequencies.<br />

Fringing – The pickup <strong>of</strong> extra bass frequency signals by a playback head<br />

when reproducing a signal recorded by a head with a wider track configuration,<br />

such as playing a full-track tape with a half-track head.<br />

From Source – VTR or other device that is generating the video/audio signal<br />

that is being dissolved or wiped away from.<br />

Front Porch – The portion <strong>of</strong> the video signal between the end <strong>of</strong> active<br />

picture time <strong>and</strong> the leading edge <strong>of</strong> horizontal sync. See Horizontal Timing.<br />

Front-to-Back Ratio – The ratio between a cardioid microphone’s sensitivity<br />

to sounds arriving from the front <strong>and</strong> from the rear, a measure <strong>of</strong> its<br />

directionality.<br />

FSS – Fixed Satellite Services.<br />

FST – Fast Slant Transform.<br />

FT – Fixed Termination.<br />

FTP (File Transfer Protocol) – A client-server protocol which allows<br />

users to transfer files over a TCP/IP network. FTP is also the name for the<br />

client program the user executes to transfer files. Though it was once the<br />

only way to download files on the Internet, it has now been integrated into<br />

many web browsers.<br />

FTTC – Fiber to the Curb.<br />

FTTH – Fiber to the Home.<br />

FUCE – Full compatible EDTV. A Hitachi ATV scheme filling a Fukinuki hole<br />

for increased luminance detail, with recent proposed additions to increase<br />

chroma detail.<br />

70 www.tektronix.com/video_audio<br />

Fukinuki – Takahiko Fukinuki <strong>and</strong> the Fukinuki Hole named for him.<br />

Fukinuki is a Hitachi researcher who proposed filling an apparently unused<br />

portion <strong>of</strong> the NTSC spatio-temporal spectrum with additional information<br />

that might be used for ATV. The signal that fills a Fukinuki hole is sometimes<br />

referred to as a Fukinuki subcarrier. It is extremely similar to the<br />

color subcarrier <strong>and</strong> can cause an effect like cross-luminance under certain<br />

conditions.<br />

Full Field – All sampled points in the digital component signal as opposed<br />

to active picture (AP) which are all sampled points in the digital component<br />

signal with the exception <strong>of</strong> the points between EAV <strong>and</strong> SAV.<br />

Full Field Signals – Signals with video on each line <strong>of</strong> active video. These<br />

signals can only be used for out-<strong>of</strong>-service testing.<br />

Full Field Testing – See Out-<strong>of</strong>-Service Testing.<br />

Full Motion <strong>Video</strong> (FMV) – <strong>Video</strong> that plays at 30 frames per second<br />

(NTSC) or 25 frames per second (PAL).<br />

Full Track Recording – Recording monophonically on one track whose<br />

width is essentially the same as the tape’s.<br />

Full-Color Mode – Full-color mode is distinguished by: each pixel contains<br />

its own values; a full-color render takes about three times as long as<br />

color mapped render. Anti-aliasing, transparency, <strong>and</strong> texture mapping are<br />

possible only in this mode. Full-color mode makes possible such things as<br />

transparency, texture mapping, <strong>and</strong> anti-aliasing.<br />

Fusion Frequency – The minimum rate <strong>of</strong> presentation <strong>of</strong> successive<br />

images <strong>of</strong> a motion picture that allows motion to seem smooth, rather than<br />

jerky. The fusion frequency is almost always lower than the flicker frequency.<br />

As it applies to the rate at which images are presented, rather than the<br />

rate at which they were shot, material that appears to be at or above the<br />

fusion frequency when viewed at normal speed may be below it when<br />

viewed in slow motion. Techniques to smooth motion presented at a rate<br />

below the fusion frequency have been developed for such purposes as<br />

computer-assisted animation; these are sometimes called in-betweening<br />

techniques. See also Judder.<br />

Future Reference Picture – A future reference picture is a reference picture<br />

that occurs at a later time than the current picture in display order.


G<br />

G.711 – This ITU recommendation defines an 8-bit A-law (European comp<strong>and</strong>ing)<br />

<strong>and</strong> µ-law (American comp<strong>and</strong>ing) PCM audio format with 8 kHz<br />

sampling used in st<strong>and</strong>ard telephony. G.711 audio is also used in H.320<br />

videoconferencing.<br />

G.722 – An ITU-T recommendation which embraces 7 kHz audio coding at<br />

64 kbit/s. G.722 uses an adaptive differential PCM (ADPCM) algorithm in<br />

two sub-b<strong>and</strong>s, <strong>and</strong> is widely used for news <strong>and</strong> sports commentary links.<br />

The sound quality is normally considered inferior compared to MPEG audio<br />

coding, but has the advantage <strong>of</strong> low coding delay in comparison with<br />

MPEG. Due to the low delay, <strong>and</strong> because <strong>of</strong> the large installed base <strong>of</strong><br />

G.722 equipment, the algorithm will continue to be in service.<br />

G.726 – This ITU-T recommendation is entitled “40, 32, 24, 16 kbit/s<br />

adaptive differential pulse code modulation (ADPCM).”It defines the conversion<br />

between 64 kbit/s A-law or µ-law PCM audio <strong>and</strong> a channel <strong>of</strong> the<br />

rates stated in the title, by using ADPCM transcoding.<br />

G.728 – This ITU-T recommendation defines coding <strong>of</strong> speech at 16 kbit/s<br />

based on code-excited linear prediction (CELP). The delay <strong>of</strong> about 2 ms in<br />

G.728 is lower than other typical implementations <strong>of</strong> this type <strong>of</strong> coding.<br />

G.728 audio is used in H.320 videoconferencing.<br />

GA – See Gr<strong>and</strong> Alliance.<br />

Gain – a) Any increase or decrease in strength <strong>of</strong> an electrical signal. Gain<br />

is measured in terms <strong>of</strong> decibels or number <strong>of</strong> times <strong>of</strong> magnification.<br />

b) The ratio <strong>of</strong> output power to the input power for a system or component.<br />

c) The amount <strong>of</strong> amplification <strong>of</strong> a circuit. The term gain is <strong>of</strong>ten used<br />

incorrectly to denote volume <strong>and</strong> loudness which are psychological factors<br />

which are the results <strong>of</strong> “gain.”<br />

Gain Ratio Error – In a three-wire interconnect CAV system, the gain <strong>of</strong><br />

one signal may be higher or lower than what it should be because <strong>of</strong> gain<br />

distortion caused by one channel. This will cause the ratio <strong>of</strong> signal amplitudes<br />

to be incorrect. This error manifests itself as color distortions. In<br />

some cases, errors in gain ratio will generate illegal signals (see the discussion<br />

on Illegal Signals). The distorted signal may be legal within its current<br />

format but could become illegal if converted into a different component<br />

format.<br />

Gain/Frequency Distortion – Distortion which results when all <strong>of</strong> the frequency<br />

components <strong>of</strong> a signal are not transmitted with the same gain or<br />

loss. A departure from “flatness”in the gain/frequency characteristic <strong>of</strong> a<br />

circuit. Refer also to the Frequency Response discussion.<br />

Gamma – Since picture monitors have a nonlinear relationship between<br />

the input voltage <strong>and</strong> brightness, the signal must be correspondingly predistorted.<br />

Gamma correction is always done at the source (camera) in television<br />

systems: the R, G, <strong>and</strong> B signals are converted to R 1/g, G 1/g, <strong>and</strong><br />

B 1/g. Values <strong>of</strong> about 2.2 are typically used for gamma. Gamma is a<br />

transfer characteristic. Display devices have gamma (or at least CRTs do).<br />

If you measure the actual transfer characteristic <strong>of</strong> a CRT used for either<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

television display or computer display, you will find it obeys a power law<br />

relationship:<br />

Light = Volts^gamma<br />

where gamma is 2.35 plus or minus 0.1. CRTs have values between 2.25<br />

<strong>and</strong> 2.45 – 2.35 is a common value. It is a function <strong>of</strong> the CRT itself, <strong>and</strong><br />

has nothing to do with the pictures displayed on it. CRT projectors are different;<br />

green tubes are typically 2.2 while red is usually around 2.1 <strong>and</strong><br />

blue can be as low as 1.7. But there are no direct-view CRTs which have<br />

values lower than 2.1. Pictures which are destined for display on CRTs are<br />

gamma-corrected which means that a transfer characteristic has been<br />

applied in order to try to correct for the CRT gamma. Users <strong>of</strong> TV cameras<br />

have to accept the characteristic supplied by the manufacturer, except for<br />

broadcasters who have adjustable camera curves (the video engineers<br />

adjust the controls until they like the look <strong>of</strong> the picture on the studio monitor<br />

in their area). Even so, no TV camera uses a true gamma curve; they<br />

all use rather flattened curves with a maximum slope near black <strong>of</strong><br />

between 3 <strong>and</strong> 5. The higher this slope, the better the colorimetry but the<br />

worse the noise performance.<br />

Gamma Correction – a) The RGB data is corrected to compensate for the<br />

gamma <strong>of</strong> the display. b) Historically, gamma correction was a precompensation<br />

applied to the video signal at the camera to correct for the nonlinearities<br />

<strong>of</strong> the CRT (i.e., power function <strong>of</strong> the electron gun) <strong>and</strong>, as such, it<br />

was the inverse <strong>of</strong> the electron gun function. It is now widely used, however,<br />

to describe “the total <strong>of</strong> all transfer function manipulations”(i.e., including<br />

the departures from a true power law function), whether inherent or<br />

intentionally introduced to act upon the video signal for the purpose <strong>of</strong><br />

reducing the b<strong>and</strong>width for signal processing, making the image on the<br />

final display conform to preconceived artistic objectives, <strong>and</strong>/or providing<br />

noise suppression, or even bit rate reduction. c) The insertion <strong>of</strong> a nonlinear<br />

output-input characteristic for the purpose <strong>of</strong> changing the system<br />

transfer characteristic. As this usage has grown, the IEEE definition correlating<br />

gamma to an analytical function becomes optimistic. d) An adjustment<br />

factor used to correct an image’s intensity when it is displayed.<br />

Display devices can perform gamma correction but raster images can also<br />

be gamma corrected with s<strong>of</strong>tware prior to display.<br />

Gamma Ferric Oxide – The common magnetic constituent <strong>of</strong> magnetic<br />

tapes in the form <strong>of</strong> a dispersion <strong>of</strong> fine acicular particles within the<br />

coating.<br />

Gamma, Electronic – a) The exponent <strong>of</strong> that power law that is used to<br />

approximate the curve <strong>of</strong> output magnitude versus input magnitude over<br />

the region <strong>of</strong> interest. b) <strong>Video</strong> – The power function <strong>of</strong> the electro gun in a<br />

CRT. It has become customary in video, as in photography, to extend the<br />

meaning <strong>and</strong> to use gamma as a synonym for the complete transfer function<br />

regardless <strong>of</strong> curve shape. Note: In the electronics system, increasing<br />

gamma decreases image contrast. c) Imaging Processing <strong>and</strong> Display –<br />

Nonlinear processing is useful in many television systems as a means <strong>of</strong><br />

b<strong>and</strong>width limiting, <strong>and</strong> is normally applied at the camera. Given the predominance<br />

<strong>of</strong> CRT displays, the chosen exponent is related to that <strong>of</strong> the<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

electron gun (typically 2.2 for systems with 525/59.94 scanning, 2.8 for<br />

systems with 625/50 scanning, <strong>and</strong> 2.22 for SMPTE 240M).<br />

Gamma, Photographic – a) The slope <strong>of</strong> the transfer function: density<br />

(log <strong>of</strong> reciprocal transmission ) vs. log exposure. It is thus the power function<br />

correlating transmission to exposure. b) Gamma in the photographic<br />

sense was originally applied specifically to the straight-line portion <strong>of</strong> the<br />

transfer function. Only if all <strong>of</strong> the photographic densities corresponding to<br />

light intensities in the scene lie within that straight-line portion <strong>of</strong> the<br />

transfer function is gamma proportional to contrast. It is sometimes loosely<br />

used to indicate either an average or a point slope <strong>of</strong> the transfer function.<br />

Note: In the photographic system, increasing gamma increases image<br />

contrast.<br />

Gamma Table – A table <strong>of</strong> constants which functions as a nonlinear<br />

amplifier to correct the electron gun drive voltages so that the CRT display<br />

appears to be linear. Because the gamma function for each color is different<br />

in a typical CRT, different values for each color are usually contained in<br />

the gamma table. This processes is called Gamma Correction.<br />

Gamut – The range <strong>of</strong> voltages allowed for a video signal, or a component<br />

<strong>of</strong> a video signal. Signal voltages outside <strong>of</strong> the range (that is exceeding<br />

the gamut) may lead to clipping, crosstalk, or other distortions.<br />

Gap – The space between the pole pieces <strong>of</strong> a tape head.<br />

GAP – Generic Access Pr<strong>of</strong>ile.<br />

Gap Depth – The dimension <strong>of</strong> the gap measured in the direction perpendicular<br />

to the surface <strong>of</strong> a head.<br />

Gap Length – The dimension <strong>of</strong> the gap <strong>of</strong> a head measured from one<br />

pole face to the other. In longitudinal recording, the gap length can be<br />

defined as the dimension <strong>of</strong> the gap in the direction <strong>of</strong> tape travel.<br />

Gap Loss – The loss in output attributable to the finite gap length <strong>of</strong> the<br />

reproduce head. The loss increases as the wavelength decreases.<br />

Gap Scatter – The phenomenon <strong>of</strong> the gaps in a multitrack head not<br />

being in a straight line.<br />

Gap Smear – This is due to head wear <strong>and</strong> is the bridging or shorting out<br />

<strong>of</strong> the record or reproduce gap as the result <strong>of</strong> flowing <strong>of</strong> the pole face<br />

material in the direction <strong>of</strong> tape motion.<br />

Gap Width – The dimension <strong>of</strong> the gap measured in the direction parallel<br />

to the head surface <strong>and</strong> pole faces. The gap width <strong>of</strong> the record head governs<br />

the track width. The gap widths <strong>of</strong> reproduce heads are sometimes<br />

made appreciably less than those <strong>of</strong> the record heads to minimize tracking<br />

errors.<br />

Gateway – Gateways provide functional bridges between networks by<br />

receiving protocol transactions on a layer-by-layer basis from one protocol<br />

(SNA) <strong>and</strong> transforming them into comparable functions for the other protocol<br />

(OSI). In short, the gateway provides a connection with protocol translation<br />

between networks that use different protocols. Interestingly enough,<br />

gateways, unlike the bridge, do not require that the networks have consistent<br />

addressing schemes <strong>and</strong> packet frame sizes. Most proprietary gateways<br />

(such as IBM SNA gateways) provide protocol converter functions up<br />

through layer six <strong>of</strong> the OSI, while OSI gateways perform protocol translations<br />

up through OSI layer seven. See OSI Model.<br />

72 www.tektronix.com/video_audio<br />

Gauss – The metric unit <strong>of</strong> magnetic flux density equal to one Maxwell per<br />

square centimeter.<br />

GBR Format – The same signals as RGB. The sequence is rearranged to<br />

indicate the mechanical sequence <strong>of</strong> the connectors in the SMPTE<br />

st<strong>and</strong>ard.<br />

GCR – See Ghost Cancellation Reference Signal.<br />

GE (General Electric) – A proponent <strong>of</strong> the ACTV schemes.<br />

General Purpose Interface (GPI) – A st<strong>and</strong>ard interface for control <strong>of</strong><br />

electronic equipment. A connector on the back <strong>of</strong> the switcher frame or<br />

editor which allows remote control <strong>of</strong> the Auto Trans, DSK Mix, Fade to<br />

Black, or Panel Memory Function or Sequence on the switcher. Usually a<br />

contact closure (i.e., switch) which provides short to ground.<br />

General Purpose Serial Interface (GPSI) – A form <strong>of</strong> translator which<br />

allows the switcher to talk to other devices, i.e., ADO, <strong>and</strong> to be given<br />

instructions serially by devices such as Editors.<br />

Generation – The number <strong>of</strong> duplication steps between an original recording<br />

<strong>and</strong> a given copy. A second generation duplicate is a copy <strong>of</strong> the original<br />

master <strong>and</strong> a third generation duplicate is a copy <strong>of</strong> a copy <strong>of</strong> the original<br />

master, etc.<br />

Generation Loss – When an analog master videotape is duplicated, the<br />

second-generation copy is usually inferior in some way to the master. This<br />

degradation appears as loss <strong>of</strong> detail, improper colors, sync loss, etc.<br />

Limited frequency response <strong>of</strong> audio/video magnetic tape <strong>and</strong> imperfections<br />

in electronic circuitry are the main causes <strong>of</strong> generation loss. Higher<br />

performance formats (such as 1") exhibit much less generation loss than<br />

more basic formats. Digital formats make generation loss negligible<br />

because each copy is essentially an exact duplicate <strong>of</strong> the original. <strong>Video</strong><br />

enhancing equipment can minimize generation loss. Some video processors<br />

pre-enhance the video signal to overcome generation loss.<br />

Genlock – a) The process <strong>of</strong> locking both the sync <strong>and</strong> burst <strong>of</strong> one signal<br />

to the burst <strong>and</strong> sync <strong>of</strong> another signal making the two signals synchronous.<br />

This allows the receiver’s decoder to reconstruct the picture including<br />

luminance, chrominance, <strong>and</strong> timing synchronization pulses from the<br />

transmitted signal. b) The ability to internally lock to a non-synchronous<br />

video. AVC switchers allow genlocked fades on the DSK.<br />

Genlock Outputs – A timed color black output synchronous with the input<br />

reference video. The AVC series also provides the DSK genlocked color<br />

black. On 4100 series switchers, this also includes composite sync, subcarrier,<br />

vertical <strong>and</strong> horizontal drive pulses, burst flag pulse, <strong>and</strong> composite<br />

blanking.<br />

Geometric Distortion – Any aberration which causes the reproduced picture<br />

to be geometrically dissimilar to the perspective plane projection <strong>of</strong><br />

the original scene.<br />

Geometry – The shape <strong>of</strong> objects in a picture, as opposed to the picture<br />

itself (aspect ratio). With good geometry, a picture <strong>of</strong> a square is square.<br />

With poor geometry, a square might be rectangular, trapezoidal, pillowshaped,<br />

or otherwise distorted. Some ATV schemes propose minor adjustments<br />

in geometry for aspect ratio accommodation.<br />

Geostationary Orbit – Satellite orbits 22,300 miles above earth’s equator<br />

where satellites circle earth at the same rate the earth rotates.


Ghost – A shadowy or weak image in the received picture, <strong>of</strong>fset either to<br />

the left or right <strong>of</strong> the primary image, the result <strong>of</strong> transmission conditions<br />

which create secondary signals that are received earlier or later than the<br />

main or primary signal. A ghost displaced to the left <strong>of</strong> the primary image<br />

is designated as “leading”<strong>and</strong> one displaced to the right is designated as<br />

“following”(lagging). When the tonal variations <strong>of</strong> the ghost are the same<br />

as the primary image, it is designated as “positive”<strong>and</strong> when it is the<br />

reverse, it is designated as “negative.”See Multipath Distortion.<br />

Ghost Cancellation Reference (GCR) Signal – ITU-R BT.1124 st<strong>and</strong>ard<br />

reference signal found on scan lines 19 <strong>and</strong> 282 <strong>of</strong> (M) NTSC systems <strong>and</strong><br />

on line 318 (B, D, G, H, I) <strong>of</strong> PAL systems. This signal allows for the<br />

removal <strong>of</strong> ghosting from TVs by filtering the entire transmitted signal<br />

based on the condition <strong>of</strong> the transmitted GCR signal.<br />

Ghost Point – A supplementary point included on the tangent to the<br />

acquired point in order to force the line to begin <strong>and</strong> end on the acquired<br />

points.<br />

Ghosting – A weak, secondary, ghost-like duplicate video image in a video<br />

signal caused by the undesired mixing <strong>of</strong> the primary signal <strong>and</strong> a delayed<br />

version <strong>of</strong> the same signal.<br />

GHz (Gigahertz) – Billions <strong>of</strong> cycles per second.<br />

Gibbs Effect – The mirage-like haze at the boundaries <strong>of</strong> picture objects,<br />

seen in DCT based compression algorithms at (too) high compression<br />

ratios. The effect is most noticeable around text <strong>and</strong> high-contrast geometrical<br />

shapes.<br />

GIF (Graphic Interchange Format) – A bit-mapped graphics file format<br />

popular for storing lower resolution image data.<br />

Gigabyte – One billion bytes.<br />

Glenn – William <strong>and</strong> Karen Glenn, researchers for NYIT in Dania, Florida,<br />

who developed the VISTA ATV scheme. They are <strong>of</strong>ten cited for their work<br />

indicating that human vision cannot simultaneously perceive high spatial<br />

detail <strong>and</strong> high temporal detail.<br />

Glitch – a) A form <strong>of</strong> low-frequency interference, appearing as a narrow<br />

horizontal bar moving vertically through the picture. This is also observed<br />

on an oscilloscope at field or frame rate as an extraneous voltage pip moving<br />

along the signal at approximately reference black level. b) Slang for<br />

visual error, i.e., dropout on tape, spikes at switcher pattern boundaries.<br />

Patterns that jump <strong>of</strong>f screen or any other aberration. c) Slang for a fault<br />

in data transmission or other error that does not cause a total lock up.<br />

Glitch Impulse – A term used to define the voltage/time function <strong>of</strong> a single<br />

DAC step until the output video level has settled to within ±1 LSB <strong>of</strong><br />

the final value. Glitches are apt to appear in output video as the input to<br />

the DAC changes from:<br />

0111 1111 to 1 000 0000<br />

Global Data Set – A data set with all data essence or metadata elements<br />

defined in the relevant data essence st<strong>and</strong>ard or Dynamic Metadata<br />

Dictionary.<br />

Global (Menu) – A separate channel that allows additional rotations to be<br />

superimposed on an image <strong>and</strong>, in 3D systems, “motion on motion”in an<br />

effect.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Gloss Level – A shiny surface imparted to the magnetic coating due to<br />

calendering.<br />

GMSK – Gaussian Filtered Minimum Shift Keying.<br />

GOP (Group <strong>of</strong> Pictures) – a) A GOP starts with an I-picture <strong>and</strong> ends<br />

with the last picture before the next I-picture. b) A picture sequence which<br />

can be coded as an entity. For instance, it is possible to cut between GOPs.<br />

For that reason, the first picture in a GOP has to be intra-coded (I-picture).<br />

Time codes are carried on GOP levels.<br />

Gouraud Shading – This type <strong>of</strong> smooth shading has no true “specular”<br />

highlights <strong>and</strong> is faster <strong>and</strong> cheaper than Phong shading (which does).<br />

GPI/GPO – General Purpose Input/General Purpose Output.<br />

Gr<strong>and</strong> Alliance (GA) – The United States grouping, formed in May 1993,<br />

to produce “the best <strong>of</strong> the best”initially proposed HDTV systems. The participants<br />

are: AT&T, General Instrument Corporation, Massachusetts<br />

Institute <strong>of</strong> Technology, Philips Consumer Electronics, David Sarn<strong>of</strong>f<br />

Research Center, Thomson Consumer Electronics, <strong>and</strong> Zenith Electronics<br />

Corporation. The format proposed is known as the ATSC format.<br />

Graphic Equalizer – An equalizer which indicates its frequency response<br />

graphically through the position <strong>of</strong> its controls. When the controls are in a<br />

straight line at the 0 position, the response is flat.<br />

Graphics Board – The printed circuit board within a workstation that contains<br />

the graphics processors.<br />

Gray Card – A nonselective (color neutral) diffuse reflector intended to be<br />

lighted by the normal illumination <strong>of</strong> the original scene, <strong>and</strong> having a<br />

reflectance factor <strong>of</strong> 18% (compared with a perfect reflector at 100% <strong>and</strong><br />

prepared magnesium oxide at 98%). The gray card luminance is used as a<br />

guide in determining scene exposure so that the image is placed upon the<br />

most favorable portion <strong>of</strong> the transfer function curve.<br />

Gray Scale – a) The luminance portion <strong>of</strong> the video signal. A scale <strong>of</strong> 10<br />

from TV black to TV white indicating the shades <strong>of</strong> gray a camera can see<br />

at any one time <strong>and</strong> to which a camera can be adjusted. A gray scale<br />

adjustment <strong>of</strong> 7 is good. b) An optical pattern in discrete steps between<br />

light <strong>and</strong> dark. Note: A gray scale with ten steps is usually included in resolution<br />

test charts.<br />

Green Tape – An abrasive tape used to clean <strong>and</strong> lap heads that are<br />

unevenly worn, stained, scratched, etc. Should be used with caution <strong>and</strong><br />

should not be used on ferrite heads. This also applies to gray tape.<br />

Ground – A point <strong>of</strong> zero voltage potential. The point in reference to which<br />

all voltages are measured.<br />

Ground Loop – Hum caused by currents circulating through the ground<br />

side <strong>of</strong> a piece <strong>of</strong> equipment due to grounding different components at<br />

points <strong>of</strong> different voltage potential.<br />

Grounded Electrical Outlet – An electrical wall outlet that accepts a plug<br />

that has a grounding prong. In the USA, all properly wired three-prong outlets<br />

provide a ground connection.<br />

Group – A group is any arbitrary collection <strong>of</strong> polygons; a subset <strong>of</strong> the<br />

database, usually the group represents a coherent object. A group could<br />

contain all the polygons constituting the model <strong>of</strong> a chair, or it could con-<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

tain twenty such chairs <strong>and</strong> a table. A polygon can only be in one group at<br />

a time, but it can move to another group.<br />

Group 1, 2, 3, <strong>and</strong> 4 – The ITU-T Group 1 to 4 specify compression <strong>of</strong><br />

black <strong>and</strong> white documents <strong>and</strong> the operation <strong>of</strong> facsimile equipment.<br />

Group 3 (also known as G3 or T.4) is presently the most important st<strong>and</strong>ard<br />

in the world <strong>of</strong> fax <strong>and</strong> document storage applications. G3 compression<br />

features modified Huffman encoding. The ITU-T Group 4 (also known as G4<br />

or T.6) is an improvement <strong>of</strong> ITU-T G3, dedicated to digital telephone lines,<br />

in particular ISDN.<br />

Group Delay – a) A signal defect caused by different frequencies having<br />

differing propagation delays. b) This distortion is present when signal components<br />

<strong>of</strong> different frequencies experience different delays as they pass<br />

through a system. Distortions are expressed in units <strong>of</strong> time. The largest<br />

difference in delay between a reference low frequency <strong>and</strong> the other frequencies<br />

tested is typically quoted as the group delay distortion. Group<br />

delay problems can cause a lack <strong>of</strong> vertical line sharpness due to lumi-<br />

74 www.tektronix.com/video_audio<br />

nance pulse ringing, overshoot, or undershoot. The Multipulse or (Sin x)/x<br />

signals can be used to check for group delay in the same way as these<br />

signals are used to check for chrominance to luminance delays.<br />

GSM – Global System for Mobile Communication.<br />

GSTM – General Switched Telephone Network.<br />

Guard Interval – Additional safety margin between two transmitting symbols<br />

in the COFDM st<strong>and</strong>ard. The guard interval ensures that reflections<br />

occurring in the single-frequency network are eliminated until the received<br />

symbol is processed.<br />

Guest – A modeling object visualized in the presence <strong>of</strong> another database<br />

which will serve as a visualization support but cannot be modified.<br />

GUI (Graphical User Interface) – A computer interface that allows the<br />

user to perform tasks by pointing to icons or graphic objects on the screen.<br />

Windows is a graphics user interface. Most multimedia programs require<br />

GUIs.


H<br />

H Drive – See Horizontal Drive.<br />

H Rate – The time for scanning one complete horizontal line, including<br />

trace <strong>and</strong> retrace. NTSC equals 1/15734 seconds (color) or 63.56 µsec.<br />

H.222 – This ITU-T recommendation is identical to the audio specification<br />

<strong>of</strong> MPEG-2.<br />

H.261 – Recognizing the need for providing ubiquitous video services<br />

using the Integrated Services Digital Network (ISDN), CCITT (International<br />

Telegraph <strong>and</strong> Telephone Consultative Committee) Study Group XV established<br />

a Specialist Group on Coding for Visual Telephony in 1984 with the<br />

objective <strong>of</strong> recommending a video coding st<strong>and</strong>ard for transmission at<br />

m x 384 kbit/s (m = 1, 2,..., 5). Later in the study period after new discoveries<br />

in video coding techniques, it became clear that a single st<strong>and</strong>ard,<br />

p x 64 kbit/s (p = 1, 2,..., 30), can cover the entire ISDN channel capacity.<br />

After more than five years <strong>of</strong> intensive deliberation, CCITT Recommendation<br />

H.261, <strong>Video</strong> Codec for Audio Visual Services at p x 64 kbit/s, was completed<br />

<strong>and</strong> approved in December 1990. A slightly modified version <strong>of</strong> this<br />

Recommendation was also adopted for use in North America. The intended<br />

applications <strong>of</strong> this international st<strong>and</strong>ard are for videophone <strong>and</strong> videoconferencing.<br />

Therefore, the recommended video coding algorithm has to be<br />

able to operate in real time with minimum delay. For p = 1 or 2, due to<br />

severely limited available bit rate, only desktop face-to-face visual communication<br />

(<strong>of</strong>ten referred to as videophone) is appropriate. For p>=6, due to<br />

the additional available bit rate, more complex pictures can be transmitted<br />

with better quality. This is, therefore, more suitable for videoconferencing.<br />

The IVS (INRIA <strong>Video</strong>conferencing System) is a s<strong>of</strong>tware implementation <strong>of</strong><br />

H.261 codec which also features PCM <strong>and</strong> ADPCM audio codecs <strong>and</strong><br />

includes an error control scheme to h<strong>and</strong>le packet losses in the Internet.<br />

H.261 – The ITU-T H.261 recommendation embraces video codecs for<br />

audio visual services at p x 64 kbit/s data rate, where p is between 1 <strong>and</strong><br />

30. Thus, the st<strong>and</strong>ard is informally called “p x 64.”It is aimed at low bit<br />

rate media, <strong>and</strong> is used in the H.320 videoconferencing recommendation.<br />

H.261 provides a resolution <strong>of</strong> 352 x 288 pixels (CIF) or 176 x 144 pixels<br />

(QCIF), independent <strong>of</strong> bit rate. The H.261 recommendation defines both<br />

encoding <strong>and</strong> decoding. However, it defines, more strictly, how to decode<br />

than to encode the bit stream, <strong>and</strong> has room for options in the encoder.<br />

The coding is based on DCT with word-length encoding. H.261 defines<br />

both independently coded frames (key frames), <strong>and</strong> frames that frame by<br />

using block-based motion compensation (non-key frames). H.261 also<br />

defines error-correction codes, <strong>and</strong> it allows rate control by varying quantization<br />

<strong>and</strong> by dropping frames <strong>and</strong> jumping blocks.<br />

H.262 – The H.262 recommendation is identical to the video specification<br />

<strong>of</strong> MPEG-2.<br />

H.263 – An ITU-T recommendation concerning “video coding for low bit<br />

rate communication.”The H.263 is dedicated to video conferencing via<br />

H.324 terminals using V.34 modems at 28.8 kbit/s, <strong>and</strong> to H.323 LANbased<br />

videoconferencing . The coding algorithm in H.263 is based on<br />

H.261, but has better performance than the H.261, <strong>and</strong> it may eventually<br />

displace H.261.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

H.320 – An ITU-T recommendation for low bit rate visual communication.<br />

The H.320 is entitled “narrow-b<strong>and</strong> visual telephone systems <strong>and</strong> terminal<br />

equipment”<strong>and</strong> is widely accepted for ISDN videoconferencing. The H.320<br />

is not a compression algorithm, but is rather a suite <strong>of</strong> st<strong>and</strong>ards for videoconferencing.<br />

H.320 specifies H.261 as the video compression, <strong>and</strong><br />

defines the use <strong>of</strong> one <strong>of</strong> three audio formats: either G.711, G,722, or<br />

G.728.<br />

H.324 – ITU recommendation H.324 describes terminals for low bit rate<br />

multimedia applications, using V.34 modems operating over the general<br />

telephone system. H.324 terminals may carry real-time voice, data, <strong>and</strong><br />

video or any combination, including video telephony. H.324 makes use <strong>of</strong><br />

the logical channel procedures <strong>of</strong> recommendation H.245, in which the<br />

content <strong>of</strong> each logical channel is described when the channel is opened.<br />

H.324 terminals may be used in multipoint configurations through MCUs,<br />

<strong>and</strong> may interwork with H.320 terminals on ISDN, as with terminals on<br />

wireless networks.<br />

HAD – See Half Amplitude Duration.<br />

Half Amplitude Duration – The 50 percent point on a test waveform.<br />

Half-Duplex Transmission – Data transmitted in either direction, one<br />

direction at a time.<br />

Half Splitting – Troubleshooting technique used for fault isolation. It<br />

involves the examination <strong>of</strong> circuit nodes approximately midway through a<br />

circuit. Once the operational state <strong>of</strong> these nodes has been determined, the<br />

source <strong>of</strong> the fault can be isolated to the circuits either before or after this<br />

point. This process can then be continued.<br />

Halo – a) Most commonly, a dark area surrounding an unusually bright<br />

object, caused by overloading <strong>of</strong> the camera tube. Reflection <strong>of</strong> studio<br />

lights from a piece <strong>of</strong> jewelry, for example, might cause this effect. With<br />

certain camera tube operating adjustments, a white area may surround<br />

dark objects. b) Type <strong>of</strong> pattern border with s<strong>of</strong>t edges <strong>and</strong> a mix from a<br />

vid to border matte gen then to “B”vid.<br />

Halt – Comm<strong>and</strong> to stop the computer.<br />

H<strong>and</strong>shake – a) The protocol that controls the flow <strong>of</strong> information<br />

between two devices. b) Control signals at an interface in which the sending<br />

device generates a signal indicating that new information is available,<br />

<strong>and</strong> the receiving device then responds with another signals indicating that<br />

the data has been received.<br />

Hanging Dots – A form <strong>of</strong> cross-luminance created by simple comb filters.<br />

It appears as a row <strong>of</strong> dots hanging below the edge <strong>of</strong> a highly saturated<br />

color. See also Cross-Luminance.<br />

Hangover – Audio data transmitted after the silence detector indicates<br />

that no audio data is present. Hangover ensures that the ends <strong>of</strong> words,<br />

important for comprehension, are transmitted even though they are <strong>of</strong>ten <strong>of</strong><br />

low energy.<br />

Hard B<strong>and</strong>ing – A variation in thickness or elasticity across the width <strong>of</strong><br />

the tape, it may be a coating defect, or it may be caused by stretch damage<br />

either during manufacture or in use. It results in a variation <strong>of</strong> the<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

recovered RF due to the effect on head-to-tape contact <strong>and</strong> may result in<br />

color saturation b<strong>and</strong>ing <strong>and</strong> velocity errors.<br />

Hard Border – A hard border usually applies to patterns <strong>and</strong> is characterized<br />

by an abrupt change from background video to the border video <strong>and</strong><br />

by an abrupt change from the border video to the foreground video. Also<br />

sometimes used to describe key borders with a high gain.<br />

Hardware – a) Term used generically for equipment, i.e., VTRs, switchers,<br />

etc. b) Individual components <strong>of</strong> a circuit, both passive <strong>and</strong> active, have<br />

long been characterized as hardware in the jargon <strong>of</strong> the engineer. Today,<br />

any piece <strong>of</strong> data processing equipment is informally called hardware.<br />

Hard-Wired Logic – See R<strong>and</strong>om Logic.<br />

Harmonic Distortion – If a sine wave <strong>of</strong> a single frequency is put into a<br />

system, <strong>and</strong> harmonic content at multiples <strong>of</strong> that frequency appears at the<br />

output, there is harmonic distortion present in the system. Harmonic distortion<br />

is caused by nonlinearities in the system.<br />

Harmonics – a) Whole number multiples <strong>of</strong> a frequency. F x 1 is called<br />

the fundamental or first harmonic; F x 2 is the second harmonic; F x 3 is<br />

the third harmonic; etc. b) Integral multiples <strong>of</strong> a fundamental frequency<br />

are harmonics <strong>of</strong> that frequency. A pure sine wave is free <strong>of</strong> harmonics.<br />

Adding harmonics to a fundamental frequency will change its wave shape.<br />

A square wave contains a fundamental frequency plus all the odd harmonics<br />

<strong>of</strong> that frequency.<br />

HARP (High-Gain Avalanche Rushing Amorphous Photoconductor) –<br />

A very new type <strong>of</strong> image sensor (target) for a camera tube. HARP target<br />

tubes are about 10 times more sensitive to light than conventional tube<br />

types <strong>and</strong> have been demonstrated to <strong>of</strong>fer hope <strong>of</strong> overcoming the sensitivity<br />

drawbacks <strong>of</strong> HDTV cameras.<br />

HBF – Half B<strong>and</strong> Filter.<br />

HBI – See Horizontal Blanking Interval.<br />

HBO (Home Box Office) – Time Inc.’s pay-cable <strong>and</strong> entertainment production<br />

company, a co-proposer with ATC <strong>of</strong> C-HDTV <strong>and</strong> supporter <strong>of</strong><br />

ACTV.<br />

HD (High Definition) – A frequently used abbreviation for HDEP <strong>and</strong><br />

sometimes HDTV. The term High Definition, applied to television, is almost<br />

as old as television itself. In its earliest stage, NTSC was considered high<br />

definition (previous television systems <strong>of</strong>fered from 20 to 405 scanning<br />

lines per frame).<br />

HD D5 – A compressed recording system developed by Panasonic which<br />

uses compression at about 4:1 to record HD material on st<strong>and</strong>ard D5<br />

cassettes.<br />

76 www.tektronix.com/video_audio<br />

HD-0 – A set <strong>of</strong> formats based on the ATSC Table 3, suggested by the DTV<br />

Team as the initial stage <strong>of</strong> the digital television rollout.<br />

ATSC TABLE 3<br />

Formats for DTV Transmission<br />

(i = interlaced, p = progressive)<br />

Vertical Size Horizontal Size Aspect Ratio Frame Rate<br />

Value (active) Value (active) Information <strong>and</strong> Scan<br />

(HD) 1,080 1,920 16:9 (square pixel) 24p, 30p, 30i<br />

(HD) 720 1,280 16:9 (square pixel) 24p, 30p, 60p<br />

(SD) 480 704 4:3 non-square pixel) 24p, 30p, 30i, 60p<br />

(SD) 480 704 16:9 (non-square pixel) 24p, 30p, 30i, 60p<br />

(SD) 480 640 4:3 (square pixel) 24p, 30p, 30i, 60p<br />

HD-1 – A set <strong>of</strong> formats based on the ATSC Table 3, suggested by the DTV<br />

Team as the second stage <strong>of</strong> the digital television rollout, expected to be<br />

formalized in the year 2000.<br />

HD-2 – A set <strong>of</strong> formats based on the ATSC Table 3, suggested by the DTV<br />

Team as the third stage <strong>of</strong> the digital television rollout contingent on some<br />

extreme advances in video compression over the next five years. The added<br />

format is not part <strong>of</strong> the ATSC Table 3.<br />

HDCAM – Sometimes called HD Betacam, is a means <strong>of</strong> recording compressed<br />

high-definition video on a tape format (1/2-inch) which uses the<br />

same cassette shell as Digital Betacam, although with a different tape<br />

formulation.<br />

HDDR – High Density Digital Recording.<br />

HDEP (High Definition Electronic Production) – A term bearing little or<br />

no implications for transmission <strong>and</strong> display systems. The SMPTE <strong>and</strong> the<br />

ATSC have approved one st<strong>and</strong>ard for HDEP, sometimes referred to as<br />

SMPTE 240M. This st<strong>and</strong>ard has 1125 scanning lines per frame, 60 field<br />

per second, 2:1 interlace, an aspect ratio <strong>of</strong> 16:9, extended colorimetry,<br />

<strong>and</strong> a 30 MHz base b<strong>and</strong>width for each <strong>of</strong> its three color components. It is<br />

based on work at NHK, but includes considerable American modifications.<br />

Clearly, the combined 90 MHz base b<strong>and</strong>width <strong>of</strong> this DHEP st<strong>and</strong>ard cannot<br />

be practically broadcast (not counting sound or modulation characteristics,<br />

it takes up as much b<strong>and</strong>width as 15 current broadcast channels).<br />

That is why there are so many ATV transmission schemes.<br />

HDLC – High Level Data Link Control.<br />

HD-MAC (High Definition MAC) – A variety <strong>of</strong> systems, all European<br />

except for HDMAC-60.<br />

HDMAC-60 – The baseb<strong>and</strong> <strong>and</strong> satellite transmission form <strong>of</strong> HDS-NA.<br />

See also MAC.<br />

HD-NTSC – The Del Rey Group’s ATV scheme, comprised primarily <strong>of</strong> a<br />

quincunx scanning scheme referred to as Tri-Scan, which would subsample<br />

each NTSC pixel three times, in a triangular fashion, for increased<br />

vertical <strong>and</strong> horizontal static resolution, at an effective 10 frame-per-second<br />

rate. Blanking adjustment is used for aspect ratio accommodation.<br />

HDNTSC – The terrestrial transmission form <strong>of</strong> HDS-NA, comprised <strong>of</strong> a<br />

receiver-compatible, channel-compatible signal <strong>and</strong> an augmentation channel,<br />

which may be half-sized <strong>and</strong> low-power. The augmentation channel


carries increased resolution, improved sound, widescreen panels, <strong>and</strong> pan<br />

<strong>and</strong> scan information to let an ATV set know where to apply the panels.<br />

HD-PRO – A universal, worldwide HDEP proposal from the Del Rey Group,<br />

said to accommodate all ATV systems. Details are not available pending<br />

patent protection.<br />

HDS-NA (High Definition System for North America) – The Philips<br />

Laboratories (Briarcliff, NY) ATV scheme, comprised <strong>of</strong> two separate systems,<br />

HDMAC-60, a single, satellite-deliverable channel designed to get<br />

the signal to broadcast stations <strong>and</strong> CATV head-ends, <strong>and</strong> HDNTSC, a twochannel<br />

(receiver-compatible plus augmentation) system to deliver it to<br />

home TVs.<br />

HDTV – See High Definition Television.<br />

HDTV 1125/60 Group – An organization <strong>of</strong> manufacturers supporting the<br />

SMPTE HDEP st<strong>and</strong>ard.<br />

HDVS (High Definition <strong>Video</strong> System) – A Sony trade name for its HDEP<br />

equipment <strong>and</strong> ancillary products, such as HD videodisc players.<br />

Head – In a magnetic recorder, the generally ring-shaped electromagnet<br />

across which the tape is drawn. Depending on its function, it either erases<br />

a previous recoding, converts an electrical signal to a corresponding magnetic<br />

pattern <strong>and</strong> records it on the tape, or picks up a magnetic pattern<br />

already on the tape <strong>and</strong> converts it to an electrical playback signal.<br />

2-Head: The system used on most cassette recorders, requiring that playback<br />

occur after the recording has been made. 3-Head: Refers to the<br />

recording/playback head configuration within the recorder. A 3-head system<br />

allows simultaneous playback <strong>of</strong> recorded material.<br />

Head Alignment – Mechanical adjustment <strong>of</strong> the spatial relationships<br />

between the head gaps <strong>and</strong> the tape.<br />

Head Block – An assembly holding an erase, record, <strong>and</strong> playback head in<br />

a certain physical alignment.<br />

Head Demagnetizer or Degausser – A device used to neutralize possible<br />

residual or induced magnetism in heads or tape guides.<br />

Headend – Facility in cable system from which all signals originate. Local<br />

<strong>and</strong> distant television stations, <strong>and</strong> satellite programming, are picked up<br />

<strong>and</strong> amplified for re-transmission through system.<br />

Head-End – The part <strong>of</strong> a CATV system from which signals emanate.<br />

Header – A block <strong>of</strong> data in the coded bit stream containing the coded<br />

representation <strong>of</strong> a number <strong>of</strong> data elements pertaining to the coded data<br />

that follow the header in the bit stream.<br />

Header/Descriptor – See Image File Header/Descriptor.<br />

Headroom – a) The number <strong>of</strong> dB increases possible above the operation<br />

level (0 VU) before unacceptable distortion occurs. b) In composition, the<br />

space between a subject’s head <strong>and</strong> the upper boundary <strong>of</strong> the frame.<br />

c) The difference between the nominal level (average) <strong>and</strong> the maximum<br />

operating level (just prior to “unacceptable”distortion) in any system or<br />

device. Because it is a pure ratio, there is no unit or reference-level qualifier<br />

associated with headroom – simply “dB”; headroom expressed in dB<br />

accurately refers to both voltage <strong>and</strong> power.<br />

Heads Out – A way <strong>of</strong> winding tape so that the beginning <strong>of</strong> a selection is<br />

on the outside <strong>of</strong> the reel.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Head-to-Tape Contact – The degree to which the surface <strong>of</strong> the magnetic<br />

coating approaches the surface <strong>of</strong> the record or replay heads during normal<br />

operation <strong>of</strong> a recorder. Good head-to-tape contact minimizes separation<br />

loss <strong>and</strong> is essential in obtaining high resolution.<br />

Height – The vertical positioning <strong>of</strong> a head with respect to a piece <strong>of</strong> tape.<br />

The size <strong>of</strong> the picture in a vertical direction.<br />

Helical Scan – A method <strong>of</strong> recording video information diagonally on a<br />

tape, used in home <strong>and</strong> pr<strong>of</strong>essional VCRs. High-speed rotating video<br />

heads scan these diagonal video tracks, giving an effective tape speed<br />

much higher than the actual tape speed allowing more information to be<br />

recorded on a given length <strong>of</strong> magnetic tape.<br />

Hertz (Hz) – The unit <strong>of</strong> frequency. Equivalent to cycles per second.<br />

HEX (Hexadecimal) – Base-16 number system. Since there are 16 hexadecimal<br />

digits (0 through 15) <strong>and</strong> only ten numerical digits (0 through 9),<br />

six additional digits are needed to represent 10 through 15. The first six<br />

letters <strong>of</strong> the alphabet are used for this purpose. Hence, the hexadecimal<br />

digits read: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F. The decimal number<br />

16 becomes the hexadecimal number 10. The decimal number 26<br />

becomes the hexadecimal number 1A.<br />

HFC – Hybrid Fibre Coax.<br />

HHR (Half Horizontal Resolution) – Part <strong>of</strong> the MPEG-2/DVB st<strong>and</strong>ard<br />

where half <strong>of</strong> the normal 720-pixel horizontal resolution is transmitted<br />

while maintaining normal vertical resolution <strong>of</strong> 480 pixels. Since it is a<br />

4:2:0 format, the color information is encoded at 240 pixels vertically <strong>and</strong><br />

176 pixels horizontally. Virtually all the DBS providers use HHR format since<br />

it dramatically reduces the b<strong>and</strong>width needed for channels, though at the<br />

expense <strong>of</strong> picture quality. Special logic in the video decoder chip in the set<br />

top box re-exp<strong>and</strong>s the picture to normal horizontal size by interpolation<br />

before display. 4:2:2 video at St<strong>and</strong>ard Definition looks as good as the NBC<br />

analog feeds on GE-1 Ku. High b<strong>and</strong>width 4:2:0 video such as the NBC<br />

digital feeds on GE-1 Ku come very close to studio quality <strong>and</strong> the low<br />

b<strong>and</strong>width video encoded in HHR format looks like DBS.<br />

Hi Con – A black <strong>and</strong> white high contrast signal used as a key source. See<br />

also Matte Reel.<br />

Hi Impedance Mike – A mike designed to be fed into an amplifier with<br />

input impedance greater than 20 to 50 ohms.<br />

Hi-8 – 8 mm videotape format which provides better quality than VHS. An<br />

improved version <strong>of</strong> the 8 mm tape format capable <strong>of</strong> recording better picture<br />

resolution (definition). A higher-density tape is required which provides<br />

a wider luminance b<strong>and</strong>width, resulting in sharper picture quality (over 400<br />

horizontal lines vs. 240 for st<strong>and</strong>ard 8 mm) <strong>and</strong> improved signal-to-noise<br />

ratio. Camcorders using this format are very small, light, <strong>and</strong> provide a picture<br />

quality similar to S-VHS.<br />

Hidden Line Removal – A wireframed object can be confusing to look at<br />

because edges that would be hidden are still displayed. Hidden line<br />

removal is the process <strong>of</strong> computing where edges are hidden <strong>and</strong> not<br />

drawing them.<br />

Hi-Fi (High Fidelity) – Most commonly used to refer to the high quality<br />

audio tracks recorded by many VCRs. These tracks provide audio quality<br />

approaching that <strong>of</strong> a CD. However, because they are combined with the<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

video signal before recording, audio dubs using them are impossible without<br />

re-recording the video.<br />

High Definition Films – British organization that began using the term<br />

High Definition for its electronic cinematography system even before color<br />

TV was broadcast in the U.S.<br />

High Definition Television (HDTV) – a) General term for proposed st<strong>and</strong>ards<br />

pertaining to consumer high-resolution TV. b) An ATV term sometimes<br />

confused with HDEP. HDTV is usually used to describe advanced production<br />

<strong>and</strong> delivery mechanisms that will get ATV to the home. As HDEP<br />

cannot practically be broadcast, all broadcast HDTV schemes must make<br />

compromises in quality. The line between broadcast HDTV <strong>and</strong> EDTV, therefore,<br />

is difficult to define. See Minimum Performance. c) A TV format capable<br />

<strong>of</strong> displaying on a wider screen (16x9) as opposed to the conventional<br />

4x3) <strong>and</strong> at higher resolution. Rather than a single HDTV st<strong>and</strong>ard, the FCC<br />

has approved several different st<strong>and</strong>ards, allowing broadcasters to choose<br />

which to use. This means new TV sets will have to support all <strong>of</strong> them. All<br />

<strong>of</strong> the systems will be broadcast as component digital. d) By HDTV, we normally<br />

underst<strong>and</strong> transmission, rendering, <strong>and</strong> display systems that feature<br />

about double the number <strong>of</strong> scanning lines, improved color quality, <strong>and</strong> less<br />

artifacts than that <strong>of</strong> today’s composite systems. The video may be analog,<br />

like the Japanese MUSE or the European HD-MAC, or digital, like the ATSC<br />

system in the USA. The European, MPEG-2 based Digital <strong>Video</strong><br />

Broadcasting (DVB) specifications embrace HDTV in addition to 625-line TV.<br />

In the USA, the Gr<strong>and</strong> Alliance has succeeded in combining various digital<br />

HDTV systems into the ATSC system – a multiple format system based on<br />

MPEG-2 video coding – that allows HDTV transmissions to use the same<br />

frequency b<strong>and</strong>s now used by regular NTSC television. The Japanese, who<br />

have had regular analog HDTV transmission for some time, are also planning<br />

to implement digital HDTV.<br />

High Density Digital Recording (HDDR) – Recording <strong>of</strong> digital data on a<br />

magnetic medium, having a flux transition density in excess <strong>of</strong> 15,000<br />

transitions per inch per track.<br />

High Energy Oxide – Any magnetic oxide particle exhibiting a BSHC product<br />

higher than that <strong>of</strong> gamma ferric oxide. Chromium dioxide <strong>and</strong> cobalt<br />

are the two most common examples at the present time.<br />

High Energy Tape – A tape made with a high energy oxide.<br />

High Frequency Subcarrier – An information channel added to a television<br />

signal where the finest brightness detail is normally transmitted. As<br />

the human visual system is least sensitive to the finest detail, it is unlikely<br />

to be bothered by interface from such a subcarrier. This technique was first<br />

applied to the NTSC color subcarrier; most recently it has been proposed in<br />

Toshiba’s ATV system.<br />

High Level – A range <strong>of</strong> allowed picture parameters defined by the MPEG-<br />

2 video coding specification which corresponds to high-definition<br />

television.<br />

High Line Rate – More than 525 scanning lines per frame.<br />

High Resolution Sciences (HRS) – Proponent <strong>of</strong> the CCF ATV scheme.<br />

HRS plans to <strong>of</strong>fer other ATV schemes, including one using synchronized<br />

electron beam spatial modulation (turning each scanning line into a series<br />

<strong>of</strong> hills <strong>and</strong> valleys) in both camera <strong>and</strong> receiver to achieve increased vertical<br />

resolution.<br />

78 www.tektronix.com/video_audio<br />

High-Frequency Distortion – Undesirable variations that occur above the<br />

15.75 kHz line rate.<br />

High-Frequency Interference – Interference effects which occur at high<br />

frequency. Generally considered as any frequency above the 15.75 kHz line<br />

frequency.<br />

High-Level Language – Problem-oriented programming language, as distinguished<br />

from a machine-oriented programming language. A high-level<br />

language is closer to the needs <strong>of</strong> the problem to be h<strong>and</strong>led than to the<br />

language <strong>of</strong> the machine on which it is to be implemented.<br />

Highlight – a) In lighting, to add a light which will cause an area to have<br />

more light. b) In switchers, to allow one portion <strong>of</strong> the video to have a<br />

greater luminance level. c) In screens, monitors, displays, etc., to cause a<br />

word on the display to be brighter, commonly by inverting <strong>and</strong> surrounding<br />

the work with a box <strong>of</strong> white video.<br />

Highlighting – In the menu system for DVDs it is necessary to be able to<br />

indicate a menu selection since there is no “computer mouse”available.<br />

This highlighting is accomplished through a wide variety <strong>of</strong> graphic arts<br />

<strong>and</strong> post-production techniques coupled with the capabilities provided by<br />

the DVD itself.<br />

Highlights – a) Shiny areas that suggest intense reflections <strong>of</strong> light<br />

sources. Highlights move when light sources move relative to a surface, but<br />

are independent <strong>of</strong> all other lighting types. b) Highlights may be applied to<br />

a smooth surface by both Gouraud <strong>and</strong> Phong shading, but only the latter<br />

computes specular reflections based on the angle between reflected light<br />

from a light source <strong>and</strong> the eye’s line <strong>of</strong> sight.<br />

High-Lights – The maximum brightness <strong>of</strong> the picture, which occurs in<br />

regions <strong>of</strong> highest illumination.<br />

High-Order – Most significant bits <strong>of</strong> a word. Typically, bit 8 through 15 <strong>of</strong><br />

a 16-bit word.<br />

Highpass Filter – Filter that passes only high frequencies.<br />

High-Speed Shutter – A feature on video cameras <strong>and</strong> camcorders that<br />

allows detail enhancement <strong>of</strong> fast-moving objects by electronically dividing<br />

the CCD into imaging sections.<br />

HIPPI (High Performance Parallel Interface) – A parallel data channel<br />

used in mainframe computers that supports data transfer rates <strong>of</strong><br />

100 Mbps.<br />

Hiss – The most common audible noise component in audio recording,<br />

stemming from a combination <strong>of</strong> circuit <strong>and</strong> tape noise. Several noise<br />

reduction systems are available, such as Dolby, DBX, DNR (Dynamic<br />

Noise Reduction), DNL (Dynamic Noise Limiter), to help alleviate such<br />

problems.<br />

Hit – See Flash.<br />

Hitachi – Proponent <strong>of</strong> the FUCE ATV scheme <strong>and</strong> enhanced versions <strong>of</strong><br />

FUCE.<br />

Hi-Vision – Japanese term for HDTV.<br />

HLO-PAL (Half-Line Offset PAL) – An early NHK proposal for an ATV<br />

transmission scheme.<br />

HLS – Hue, Luminance, <strong>and</strong> Saturation.


Hold Time – The time data must be stable following the completion <strong>of</strong> a<br />

write signal.<br />

Holdback Tension – Tension applied by the supply turntable to hold the<br />

tape firmly against the heads.<br />

Hole – a) In modeling a 3D world, it is <strong>of</strong>ten necessary to create polygons<br />

<strong>and</strong> solids which literally have holes in them. PictureMaker can make 2D<br />

holes in individual surfaces <strong>and</strong> drill 3D holes through convex portions <strong>of</strong><br />

closed solids. b) A volume in the three-dimensional NTSC spectrum into<br />

which an auxiliary sub-channel can be placed with minimal impairment.<br />

Holes are found where horizontal, vertical, <strong>and</strong> temporal detail are simultaneously<br />

high. The most famous hole is the Fukinuki hole, but the most<br />

common hole is the one carrying the NTSC color subcarrier.<br />

Home Directory – The directory into which IRIX places you each time you<br />

log in. It is specified in your login account; you own this directory <strong>and</strong>, typically,<br />

all its contents.<br />

Horizontal (Hum) Bars – Relatively broad horizontal bars, alternately<br />

black <strong>and</strong> white, which extend over the entire picture. They may be stationary,<br />

or may move up or down. Sometimes referred to as a “venetian blind”<br />

effect. Caused by approximate 60-cycle interfering frequency, or one <strong>of</strong> its<br />

harmonic frequencies.<br />

Horizontal Blanking – a) The entire time between the end <strong>of</strong> the active<br />

picture time <strong>of</strong> one line <strong>and</strong> the beginning <strong>of</strong> the active picture time <strong>of</strong> the<br />

next line. It extends from the start <strong>of</strong> front porch to the end <strong>of</strong> the back<br />

porch. b) The video synchronizing signal before <strong>and</strong> after each active television<br />

line that defines the border or black area at the left <strong>and</strong> right side <strong>of</strong><br />

the display. In a CRT, it hides (blanks out) the electron beam’s retrace path<br />

as it returns from the right to the left <strong>of</strong> the display to begin scanning a<br />

new line.<br />

Horizontal Blanking Interval (HBI) – That portion <strong>of</strong> the scanning line<br />

not carrying a picture. In NTSC, the HBI carries a synchronizing pulse <strong>and</strong> a<br />

color reference signal. Some scrambling <strong>and</strong> other systems add sound<br />

<strong>and</strong>/or data signals to the HBI. Some ATV schemes fill it with widescreen<br />

panel or detail enhancement signals. See also Blanking <strong>and</strong> Blanking<br />

Stuffing.<br />

Horizontal Displacements – Describes a picture condition in which the<br />

scanning lines start at relatively different points during the horizontal scan.<br />

See Serrations <strong>and</strong> Jitter.<br />

Horizontal Drive – A pulse at the horizontal sweep rate used in TV cameras.<br />

Its leading edge is coincident with the leading edge <strong>of</strong> the horizontal<br />

sync pulse <strong>and</strong> the trailing edge is coincident with the leading edge <strong>of</strong> the<br />

burst flag pulse.<br />

Horizontal Interval – The time period between lines <strong>of</strong> active video. Also<br />

called Horizontal Blanking Interval.<br />

Horizontal Lock – A subsystem in a video receiver/decoder which detects<br />

horizontal synchronizing pulses, compares them with the on-board video<br />

clock in the video system, <strong>and</strong> uses the resultant data to stabilize the<br />

incoming video by re-synching to the system clock. In the case <strong>of</strong> severe<br />

horizontal instability, a large FIFO memory may be required to buffer the<br />

rapid line changes before they are compared <strong>and</strong> re-synchronized.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Horizontal Resolution – a) Rating <strong>of</strong> the fine detail (definition) <strong>of</strong> a TV<br />

picture, measured in scan lines. The more lines, the higher the resolution<br />

<strong>and</strong> the better the picture. A st<strong>and</strong>ard VHS format VCR produces 240 lines<br />

<strong>of</strong> horizontal resolution, while over 400 lines are possible with S-VHS,<br />

S-VHS-C, <strong>and</strong> Hi-8 camcorders. b) Detail across the screen, usually specified<br />

as the maximum number <strong>of</strong> alternating white <strong>and</strong> black vertical lines<br />

(line <strong>of</strong> resolution) that can be individually perceived across the width <strong>of</strong> a<br />

picture, divided by the aspect ratio. This number is usually expressed as TV<br />

lines per picture height. The reason for dividing by the aspect ratio <strong>and</strong><br />

expressing the result per picture height is to be able to easily compare<br />

horizontal <strong>and</strong> vertical resolution. Horizontal chroma resolution is measured<br />

between complementary colors (rather than black <strong>and</strong> white) but can vary<br />

in some systems (such as NTSC), depending on the colors chosen.<br />

Horizontal resolution in luminance <strong>and</strong>/or chrominance can vary in some<br />

systems between stationary (static resolution) <strong>and</strong> moving (dynamic resolution)<br />

pictures). It is usually directly related to b<strong>and</strong>width.<br />

Horizontal Retrace – The return <strong>of</strong> the electron beam from the right to<br />

the left side <strong>of</strong> the raster after the scanning <strong>of</strong> one line.<br />

Horizontal Scan Rate – The rate at which the screen’s scanning beam is<br />

swept from side to side. For (M) NTSC systems, this rate is 63.556 µs, or<br />

15.734 kHz.<br />

Horizontal Sync – a) The –40 IRE pulse occurring at the beginning <strong>of</strong><br />

each line. This pulse signals the picture monitor beam to go back to the<br />

left side <strong>of</strong> the screen <strong>and</strong> trace another horizontal line <strong>of</strong> picture information.<br />

b) The portion <strong>of</strong> the video signal that occurs between the end <strong>of</strong> one<br />

line <strong>of</strong> signal <strong>and</strong> the beginning <strong>of</strong> the next. A negative-going pulse from<br />

the blanking signal used to genlock (synchronize) equipment. It begins at<br />

the end <strong>of</strong> the front porch <strong>and</strong> ends at the beginning <strong>of</strong> the back porch.<br />

Horizontal Sync Pulse – See Horizontal Sync.<br />

Horizontal Timing –<br />

100 IRE<br />

714 mV)<br />

Front<br />

Porch<br />

1.5 µs<br />

±0.1 µs<br />

4 IRE<br />

20 IRE<br />

40 IRE<br />

(286 mV)<br />

Breezeway<br />

0.6 µs<br />

Blanking<br />

10.9 µs ±0.2 µs<br />

Sync to Blanking End<br />

9.4 µs = ±0.1 µs<br />

Sync to Burst End<br />

7.4 µs<br />

Sync<br />

4.7 µ +0.1 µs<br />

Z Z<br />

Burst<br />

2.5 µs<br />

40 IRE<br />

Ref Burst<br />

Amptd<br />

Color<br />

Back<br />

Porch<br />

1.6 µs<br />

4 IRE<br />

RS-170A Pulse Width Requirements<br />

Ref<br />

White<br />

Ref Sync<br />

Amplitude<br />

Ref Black Level<br />

7.5 IRE<br />

Blanking Level<br />

www.tektronix.com/video_audio 79


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

1.27 µs<br />

Min.<br />

+4 IRE<br />

0 IRE<br />

-36 IRE<br />

-40 IRE<br />

0.254<br />

µs<br />

Max.<br />

-4 IRE<br />

Host – a) Any system connected to the network. b) A device where module(s)<br />

can be connected, for example: an IRD, a VCR, a PC.<br />

Hostname – The name that uniquely identifies each host (system) on the<br />

network.<br />

House Sync – a) The black burst signal used to synchronize all the<br />

devices in the studio or station. b) Sync generated within the studio <strong>and</strong><br />

used as a reference for generating <strong>and</strong>/or timing other signals (i.e., sync<br />

gens).<br />

HPF – High Pass Filter.<br />

HQTV (High Quality TV) – Another term for HDTV.<br />

HRS – High Resolution Sciences.<br />

HSI – See Hue, Saturation <strong>and</strong> Intensity.<br />

HSL – See Hue, Saturation, <strong>and</strong> Lightness.<br />

HSM (Hierarchical Storage Management) – HSM systems transparently<br />

migrate files from disk to optical disk <strong>and</strong>/or magnetic tape that is usually<br />

robotically accessible. When files are accessed by a user, HSM systems<br />

transparently move the files back to disk.<br />

HSV – See Hue, Saturation, <strong>and</strong> Value.<br />

HSV Space – The three numbers are hue, saturation, <strong>and</strong> value. The solid<br />

is a cone. Also called HSI.<br />

HSYNC – See Horizontal Synchronization or Sync.<br />

Hue – a) A color wheel <strong>of</strong> basic pigments. All the hues <strong>of</strong> the rainbow<br />

encircle the cone’s perimeter. b) The wavelength <strong>of</strong> the color which allows<br />

color to be distinguished such as red, blue, <strong>and</strong> green. Often used synonymously<br />

with the term tint. It is the dominant wavelength which distinguishes<br />

a color such as red, yellow, etc. Most commonly, video hue is influenced<br />

by a camera’s white balance or scene lighting. <strong>Video</strong> color processors,<br />

such as the <strong>Video</strong> Equalizer, are the main tools used to adjust <strong>and</strong> correct<br />

hue problems. c) One <strong>of</strong> the three characteristics <strong>of</strong> television color. Hue is<br />

the actual color that appears on the screen. See Chroma <strong>and</strong> Luminance.<br />

d) Attribute <strong>of</strong> a visual sensation according to which an area appears to be<br />

similar to one <strong>of</strong> the perceived colors, red, yellow, green, <strong>and</strong> blue, or to a<br />

combination <strong>of</strong> two <strong>of</strong> them.<br />

80 www.tektronix.com/video_audio<br />

10.49 µs Minimum<br />

11.49 µs Maximum*<br />

9.22 µs Minimum<br />

7.94 µs Maximum<br />

4.45 to<br />

5.08 µs<br />

0.254<br />

µs<br />

Max.<br />

0.38 µs<br />

Min.<br />

90% to<br />

110% <strong>of</strong><br />

M Sync<br />

Amplitude<br />

FCC Pulse Width Requirements<br />

* Recommended Values Only<br />

8 to 11 Cycles <strong>of</strong><br />

Chrominance Subcarrier<br />

Hue, Saturation, <strong>and</strong> Intensity (HSI) – Color space system based on the<br />

values <strong>of</strong> Hue, Saturation, <strong>and</strong> Intensity. Intensity, analogous to luma, is the<br />

vertical axis <strong>of</strong> the polar system. The hue is the angle <strong>and</strong> the saturation is<br />

the distance out from the axis.<br />

Hue, Saturation, <strong>and</strong> Lightness (HSL) – Nearly identical to HSI except<br />

Intensity is called Lightness. Both serve the same function.<br />

Hue, Saturation, <strong>and</strong> Value (HSV) – Nearly identical to HSI <strong>and</strong> HSL<br />

except Intensity <strong>and</strong> Lightness are called Value. All three serve the same<br />

function.<br />

Huffman Coding – Method <strong>of</strong> data compression that is independent <strong>of</strong> the<br />

data type, i.e., the data could represent an image, audio, or spread sheet.<br />

This compression scheme is used in JPEG <strong>and</strong> MPEG-2. Huffman Coding<br />

works by looking at the data stream that makes up the file to be compressed.<br />

Those data bytes that occur most <strong>of</strong>ten are assigned a small code<br />

to represent them (certainly smaller than the data bytes being represented).<br />

Data bytes that occur the next most <strong>of</strong>ten have a slightly larger code<br />

to represent them. This continues until all <strong>of</strong> the unique pieces <strong>of</strong> data are<br />

assigned unique code words. For a given character distribution, by assigning<br />

short codes to frequently occurring characters <strong>and</strong> longer codes to<br />

infrequently occurring characters, Huffman’s minimum redundancy encoding<br />

minimizes the average number <strong>of</strong> bytes required to represent the characters<br />

in a text. Static Huffman encoding uses a fixed set <strong>of</strong> codes, based<br />

on a representative sample <strong>of</strong> data, for processing texts. Although encoding<br />

is achieved in a single pass, the data on which the compression is based<br />

may bear little resemblance to the actual text being compressed. Dynamic<br />

Huffman encoding, on the other h<strong>and</strong>, reads each text twice; once to determine<br />

the frequency distribution <strong>of</strong> the characters in the text <strong>and</strong> once to<br />

encode the data. The codes used for compression are computed on the<br />

basis <strong>of</strong> the statistics gathered during the first pass with compressed texts<br />

being prefixed by a copy <strong>of</strong> the Huffman encoding table for use with the<br />

decoding process. By using a single-pass technique, where each character<br />

is encoded on the basis <strong>of</strong> the preceding characters in a text, Gallager’s<br />

adaptive Huffman encoding avoids many <strong>of</strong> the problems associated with<br />

either the static or dynamic method.<br />

Hum – Undesirable coupling <strong>of</strong> 50 Hz (PAL) or 60 Hz (NTSC) power sine<br />

wave into other electrical signals.<br />

Human Factors Guidelines – A set <strong>of</strong> st<strong>and</strong>ards <strong>and</strong> suggestions for<br />

making the working environment more comfortable <strong>and</strong> healthy.<br />

HUT – Households Using Television.<br />

HVS (Human Visual System) – Eyes <strong>and</strong> brain.<br />

HVT (Horizontal, Vertical, <strong>and</strong> Temporal) – The three axes <strong>of</strong> the<br />

spatio-temporal spectrum.<br />

Hybrid CD-ROM – A single disc containing files for both a Windows PC<br />

<strong>and</strong> a Macintosh. See CD-ROM.<br />

Hybrid Coder – In the archetypal hybrid coder, an estimate <strong>of</strong> the next<br />

frame to be processed is formed from the current frame <strong>and</strong> the difference<br />

is then encoded by some purely intraframe mechanism. In recent years, the<br />

most attention has been paid to the motion compensated DCT coder where<br />

the estimate is formed by a two-dimensional warp <strong>of</strong> the previous frame<br />

<strong>and</strong> the difference is encoded using a block transform (the Discrete Cosine


Transform). This system is the basis for international st<strong>and</strong>ards for video<br />

telephony, is used for some HDTV demonstrations, <strong>and</strong> is the prototype<br />

from which MPEG was designed. Its utility has been demonstrated for video<br />

sequence, <strong>and</strong> the DCT concentrates the remaining energy into a small<br />

number <strong>of</strong> transform coefficients that can be quantized <strong>and</strong> compactly represented.<br />

The key feature <strong>of</strong> this coder is the presence <strong>of</strong> a complete<br />

decoder within it. The difference between the current frame as represented<br />

as the receiver <strong>and</strong> the incoming frame is processed. In the basic design,<br />

therefore, the receiver must track the transmitter precisely, the decoder at<br />

the receiver <strong>and</strong> the decoder at the transmitter must match. The system is<br />

sensitive to channel errors <strong>and</strong> does not permit r<strong>and</strong>om access. However, it<br />

is on the order <strong>of</strong> three to four times as efficient as one that uses no prediction.<br />

In practice, this coder is modified to suit the specific application.<br />

The st<strong>and</strong>ard telephony model uses a forced update <strong>of</strong> the decoded frame<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

so that channel errors do not propagate. When a participant enters the<br />

conversation late or alternates between image sources, residual errors die<br />

out <strong>and</strong> a clear image is obtained after a few frames. Similar techniques<br />

are used in versions <strong>of</strong> this coder being developed for direct satellite television<br />

broadcasting.<br />

Hybrid Editing – Combining nonlinear edited video files with linear (deckto-deck)<br />

segments <strong>of</strong> footage.<br />

Hybrid Scalability – The combination <strong>of</strong> two or more types <strong>of</strong> scalability.<br />

Hybrid Wavelet Transform – A combination <strong>of</strong> wavelet <strong>and</strong> transform<br />

algorithms within the same compression technology.<br />

Hypercardioid – A directional pickup pattern where maximum discrimination<br />

occurs at more than 90 <strong>and</strong> less than 180 degrees <strong>of</strong>f axis.<br />

www.tektronix.com/video_audio 81


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

I<br />

I – Improved or Increased; also the in-phase component <strong>of</strong> the NTSC color<br />

subcarrier, authorized to have more than twice as much horizontal resolution<br />

as the Q, or quadrature component. Few TV sets have ever taken<br />

advantage <strong>of</strong> this increased chroma resolution, though there is renewed<br />

interest.<br />

I, W, Q, B – An NTSC test signal used to check television broadcast equipment.<br />

It consists <strong>of</strong> an I signal followed by a white bar, then a Q signal <strong>and</strong><br />

a black level on each line.<br />

I/O – See Input/Output.<br />

I/O Mapped I/O – I/O devices that are accessed by using instructions <strong>and</strong><br />

control signals that differ from those <strong>of</strong> the memory devices in a system.<br />

Assigns I/O devices to a separate address space.<br />

I/Q – In Phase/Quadrature Phase.<br />

IB – In-B<strong>and</strong>.<br />

IBA – Britain’s Independent Broadcasting Authority, home <strong>of</strong> a great deal <strong>of</strong><br />

ATV research.<br />

IBE – Institution <strong>of</strong> Broadcast Engineers.<br />

IBM – Member <strong>of</strong> the AEA ATV Task Force; also one <strong>of</strong> the first organizations<br />

to suggest sub-sampling as a technique for compatibility increasing<br />

detail.<br />

IC (Integrated Circuit) – A small device incorporating the equivalent <strong>of</strong><br />

hundreds or thous<strong>and</strong>s <strong>of</strong> transistors, capacitors, resistors, <strong>and</strong> other components<br />

within a small, solid block.<br />

IC – Interaction Channel.<br />

ICC (International Color Consortium) – Established in 1993 by eight<br />

industry vendors for the purpose <strong>of</strong> creating, promoting, <strong>and</strong> encouraging<br />

the st<strong>and</strong>ardization <strong>and</strong> evolution <strong>of</strong> an open, vendor-neutral, cross-platform<br />

color management system architecture <strong>and</strong> components.<br />

ICCE (International Conference on Consumer Electronics) –<br />

Sponsored by the Consumer Electronics Society <strong>of</strong> the IEEE <strong>and</strong> held annually<br />

in the Chicago area immediately following CES. ATV has become an<br />

increasingly important topic at ICCE.<br />

Icon – A small picture that represents a stowed or closed file, directory,<br />

application, or IRIX process.<br />

Iconoscope – A camera tube in which a high-velocity electron beam<br />

scans a photo-emissive mosaic which has electrical storage capability.<br />

ICPM (Incidental Carrier Phase Modulation) – A transmission defect<br />

most noticeable as a cause <strong>of</strong> sync buzz.<br />

IDE – Integrated Development Environment.<br />

IDTV – See Improved Definition Television.<br />

IEC (International Electrotechnical Commission) – The IEC <strong>and</strong> its<br />

affiliated International Organization for St<strong>and</strong>ardization (ISO) are the two<br />

major global st<strong>and</strong>ards-making groups. They are concerned with establishing<br />

st<strong>and</strong>ards that promote interchange <strong>of</strong> products, agreement upon<br />

82 www.tektronix.com/video_audio<br />

methods <strong>of</strong> evaluation, <strong>and</strong> resolution <strong>of</strong> nonfunctional differences among<br />

national st<strong>and</strong>ards. They are structured as an international federation <strong>of</strong> the<br />

more than 50 national st<strong>and</strong>ards organizations. The USA is represented by<br />

the American National St<strong>and</strong>ards Institute (ANSI).<br />

IEEE – See International Electrical <strong>and</strong> Electronic Engineers.<br />

IEEE P1394 (FireWire) – A low-cost digital interface organized by Apple<br />

Computer as a desktop LAN <strong>and</strong> developed by the IEEE P1394 Working<br />

Group. Can transport data at 100, 200, or 400 Mbps. Serial bus management<br />

provides overall configuration control <strong>of</strong> the serial bus in the form <strong>of</strong><br />

optimizing arbitration timing, guarantee <strong>of</strong> adequate electrical power for all<br />

devices on the bus, assignment <strong>of</strong> which IEEE P1394 device is the cycle<br />

master, assignment <strong>of</strong> isochronous channel ID, <strong>and</strong> notification <strong>of</strong> errors.<br />

There are two types <strong>of</strong> IEEE P1394 data transfer: asynchronous <strong>and</strong><br />

isochronous. Asynchronous transport is the traditional computer memorymapped,<br />

load <strong>and</strong> store interface. Data requests are sent to a specific<br />

address <strong>and</strong> an acknowledgment is returned. In addition to an architecture<br />

that scales with silicon technology, IEEE P1394 features a unique isochronous<br />

data channel interface. Isochronous data channels provide guaranteed<br />

data transport at a pre-determined rate. This is especially important for<br />

time-critical multimedia data where just-in-time delivery eliminates the<br />

need for costly buffering.<br />

IEEE St<strong>and</strong>ard 511-1979 <strong>Video</strong> Signal Transmission Measurement <strong>of</strong><br />

Linear Waveform Distortions – This IEEE st<strong>and</strong>ard gives a comprehensive<br />

technical discussion <strong>of</strong> linear waveform distortions.<br />

IETF (Internet Engineering Task Force) – One <strong>of</strong> the task forces <strong>of</strong> the<br />

Internet Activities Board (IAB). The IETF is responsible for solving the shortterm<br />

engineering needs <strong>of</strong> the Internet. It has over 40 working groups.<br />

I-ETS – Interim European Telecommunications St<strong>and</strong>ards.<br />

IF (Intermediate Frequency) – The first state in converting a broadcast<br />

television signal into baseb<strong>and</strong> video <strong>and</strong> audio.<br />

IFFT – Inverse FFT.<br />

I-Frame (Intra Frame) – One <strong>of</strong> the three types <strong>of</strong> frames that are used<br />

in MPEG-2 coded signals. The frame in an MPEG sequence, or GOP (Group<br />

<strong>of</strong> Pictures), that contains all the data to recreate a complete image. The<br />

original information is compressed using DCT.<br />

IIM – Interactive Interface Module.<br />

IIOP – Internet Inter-ORB Protocol.<br />

IIT (Illinois Institute <strong>of</strong> Technology) – Home <strong>of</strong> most <strong>of</strong> the research<br />

into the SLSC ATV scheme.<br />

Ikegami – Broadcast equipment manufacturer involved in a number <strong>of</strong> ATV<br />

schemes, including production <strong>of</strong> HDEP equipment to the SMPTE st<strong>and</strong>ard<br />

<strong>and</strong> schemes involving the use <strong>of</strong> a line doubler either before or after<br />

transmission.<br />

Illegal <strong>Video</strong> – A color or colors that are not acceptable in a given color<br />

space.


Illuminance – Quotient <strong>of</strong> the luminous flux dFv incident on an element <strong>of</strong><br />

the surface containing the point by the area dA <strong>of</strong> the element. The illuminance<br />

also is commonly used in a qualitative or general sense to designate<br />

the act <strong>of</strong> illuminating or the state <strong>of</strong> being illuminated. Units <strong>of</strong> luminance<br />

are lux, foot c<strong>and</strong>le.<br />

IMA (Interactive Multimedia Association) – IMA has been active in the<br />

definition <strong>of</strong> the DVD through its DVD Special Interest Group (IMA DVD SIG).<br />

The IMA DVD SIG is a committee <strong>of</strong> DVD manufacturers working for interactive<br />

DVDs by establishing requirements <strong>and</strong> influencing specifications.<br />

IMA ADPCM – The IMA has selected the 4:1 ADPCM audio compression<br />

scheme from Intel’s DVI as the preferred compressed audio date type for<br />

interactive media platforms. Intel had <strong>of</strong>fered the algorithm as an open<br />

st<strong>and</strong>ard to the IMA. The algorithm compresses 16-bit audio data at up to<br />

44.1 kHz sampling into 4-bit ADPCM words.<br />

Image – A two-dimensional (usually) picture. The picture may be represented<br />

in digital form or mathematically as an image is a set <strong>of</strong> planes in<br />

two dimensions. The two dimensions are the resolution in X <strong>and</strong> Y<br />

(columns, lines). The origin (0, 0) <strong>of</strong> the image is sometimes its lower left<br />

corner. There are four basic types <strong>of</strong> images: black <strong>and</strong> white or color,<br />

mask or no mask, Z plane or no Z plane, IPR information or no IPR<br />

information.<br />

Image Buffer – See Frame Buffer.<br />

Image Capture – The transducing <strong>of</strong> the information in a real image into<br />

the photographic or electronic medium. Normally in motion-reproducing<br />

systems, synchronous audio information is simultaneously transduced.<br />

Image Compression – a) Process used to reduce the amount <strong>of</strong> memory<br />

required to store an image. See JPEG, MPEG, <strong>and</strong> Decimation.<br />

b) Application <strong>of</strong> an appropriate transfer function to the image signal so as<br />

to limit dynamic range. c) Application <strong>of</strong> b<strong>and</strong>width limiting or bit rate<br />

reduction to an image signal in order to bring it within the limitations <strong>of</strong> a<br />

lower capacity channel.<br />

Image Enhancement – a) Techniques for increasing apparent sharpness<br />

without increasing actual resolution. This usually takes the form <strong>of</strong> increasing<br />

the brightness change at edges. Since image enhancement has<br />

advanced continuously for nearly 50 years, ordinary NTSC pictures sometimes<br />

look better than the NTSC pictures derived from an HDEP source,<br />

particularly when these derived pictures are designed to be augmented by<br />

other signals in an ATV receiver. It is very difficult to enhance pictures for<br />

NTSC receivers <strong>and</strong> then unenhance them for receivers with augmentation.<br />

b) Once the camera response has been made flat to 400 lines (by aperture<br />

correction), an additional correction is applied to increase the depth <strong>of</strong><br />

modulation in the range <strong>of</strong> 250 to 300 lines (in an NTSC system), both vertically<br />

<strong>and</strong> horizontally. This additional correction, known as image<br />

enhancement, produces a correction signal with symmetrical overshoots<br />

around transitions in the picture. Image enhancement must be used very<br />

sparingly, if natural appearance is to be maintained.<br />

Image File – A format for storing digital images. To save disk space,<br />

images are compressed in a binary file. The image format is contained in a<br />

file header which is read by all the programs. The header contains: the<br />

image name, the resolution, the type <strong>of</strong> image.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Image File Architecture – The Digital Information Exchange Task Force<br />

(SMPTE, IEEE, ATSC) on digital image architecture has as its goal the multidisciplinary<br />

agreement upon <strong>and</strong> the definition <strong>of</strong> fully flexible, interoperable,<br />

scalable, <strong>and</strong> extensible systems. The objective is agreement on the<br />

structure <strong>of</strong> digital image files that will facilitate the exchange <strong>of</strong> such files<br />

across the technology interfaces. The scope includes both the rapid, unambiguous<br />

but concise identification <strong>of</strong> the file <strong>and</strong> its utilization, as well as<br />

the organization <strong>of</strong> the image data itself.<br />

Image File Descriptor – The descriptor is a block <strong>of</strong> data that enhances<br />

the utility <strong>of</strong> the main data for the user. It may contain, in st<strong>and</strong>ardized format,<br />

data concerning production, ownership, access, previous processing,<br />

etc., relevant to the basic interpretation <strong>of</strong> the data.<br />

Image File Header – The header is a very compact label that can be<br />

decoded by a universally accepted algorithm. Specific objectives are: identify<br />

encoding st<strong>and</strong>ard, specify length <strong>of</strong> the file, indicate whether a readable<br />

descriptor is included, permit r<strong>and</strong>om interception <strong>of</strong> data stream, <strong>and</strong><br />

<strong>of</strong>fer optional error protection.<br />

Image File Header/Descriptor – A st<strong>and</strong>ard introductory identification<br />

directing access to a digital image file. The header provides a brief image<br />

file identification, universally decodable, indicating the format <strong>and</strong> length <strong>of</strong><br />

the data block. The (optional) descriptor conveys additional information<br />

improving the usefulness <strong>of</strong> the data block to the user, such as cryptographic,<br />

priority, or additional error-protection information as well as<br />

source, time, authorship, ownership, restrictions on use, processing performed,<br />

etc.<br />

Image File Motion-Picture Format – SMPTE Working Group H19.16 has<br />

proposed SMPTE St<strong>and</strong>ard H19.161 defining the file format for the<br />

exchange <strong>of</strong> digital motion-picture information on a variety <strong>of</strong> media<br />

between computer-based systems. This flexible file format describes pixelbased<br />

(raster) images with attributes defined in the binary file descriptor,<br />

which identifies: generic file information, image information, data format,<br />

<strong>and</strong> image orientation information, motion-picture <strong>and</strong> television industry,<br />

specific information, user defined information. The draft assumes nonrealtime<br />

application, with formats for real-time to be considered as the developing<br />

technology permits.<br />

Image File <strong>Video</strong> Index – Proposed descriptor developed by SMPTE<br />

Working Group P18.41. This proposed SMPTE recommended practice is<br />

intended to provide a method <strong>of</strong> coding video index information in which<br />

various picture <strong>and</strong> program-related source data can be carried in conjunction<br />

with the video signal. There are three classes <strong>of</strong> video index data<br />

based on type <strong>and</strong> use <strong>of</strong> the data. Class 1: Contains information that is<br />

required to know how to use the signal. Class 2: Contains heritage information<br />

for better usage <strong>of</strong> the signal. Class 3: Contains other information<br />

not required to know how to use the signal.<br />

Image Generation – The creation <strong>of</strong> an image in the photographic or<br />

electronic medium from an image-concept (painted or generated by computer<br />

graphics, for example).<br />

Image Innovator – An optional package which adds additional flags <strong>and</strong><br />

menus to ADO 100, including Mosaics, Posterization, Solarization <strong>and</strong> Mask<br />

submenu, Target Defocus flag <strong>and</strong> Background menu, Border flags <strong>and</strong><br />

Sides submenu.<br />

www.tektronix.com/video_audio 83


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Image Pac – A multi-resolution image file format developed by Kodak as<br />

part <strong>of</strong> the Photo CD System.<br />

Image Processing, Digital – Digital images are represented by a stream,<br />

currently <strong>of</strong> 8-bit or 10-bit values representing the luminance <strong>and</strong> chrominance<br />

information, or a stream <strong>of</strong> 8-bit or 10-bit values representing the<br />

R', G', <strong>and</strong> B' information. Image processing sometimes involves multiplication<br />

<strong>of</strong> each digital word by: its proportional contribution to the<br />

processed image, a vector to relocate the pixel, an algorithm to change<br />

overall image size. To control these processes, additional information may<br />

be carried in the alpha channel synchronized to the image. As an example<br />

<strong>of</strong> the process, if an 8-bit sample is multiplied by an 8-bit factor, the product<br />

becomes a 16-bit word. At some point, this may have to be rounded or<br />

truncated back to 8 bits for the next operation. This introduces slight discrepancies<br />

in the result which may be visible as lagged edges, color bleeding,<br />

etc. If successive truncations are performed during a sequence <strong>of</strong><br />

image processing steps, the artifacts frequently become increasingly visible.<br />

Good practice calls for maintaining some or all <strong>of</strong> the “extra bits”<br />

throughout as much <strong>of</strong> the image processing as the facilities permit.<br />

Experience has shown that digital image processing provides the fewest<br />

distracting artifacts when the R', G', B' signals are first converted to the<br />

linear R, G, B. For complex image processing, <strong>and</strong> for critical results, the<br />

8-bit encoding may be replaced by 10 bits (or more if that can be accommodated).<br />

Image Quality Evaluation, Interval-Scaled – For comparisons <strong>of</strong> perceived<br />

image quality among significantly different systems, a requirement<br />

frequently encountered in electronic production, the technique <strong>of</strong> intervalscaling<br />

is recommended by most students <strong>of</strong> psycho-physics. Interval scaling<br />

gives some indication <strong>of</strong> the magnitude <strong>of</strong> preference for one system<br />

over another. Observers are asked to place a numerical value upon the<br />

perceived differences (either in total or with regard to a specified characteristic<br />

such as noise, resolution, color rendition, etc.).<br />

Image Quality Evaluation, Ordinal-Scaled – For comparisons <strong>of</strong> perceived<br />

image quality resulting from a controlled variant within a single system,<br />

a requirement encountered when fine-tuning a system, the technique<br />

<strong>of</strong> ordinal-scaling is frequently employed. The ordinal-scale indicates that<br />

one image is preferred over another. Observers are asked to evaluate perceived<br />

image quality on an established scale, usually <strong>of</strong> five levels, from<br />

excellent to unacceptable. Correlations among isolated tests are sometimes<br />

uncertain.<br />

Image Quality Evaluation, Ratio-Scaled – When images that differ significantly<br />

in creation, display, <strong>and</strong> content are being compared <strong>and</strong> intervalscaling<br />

becomes necessary, interpretation <strong>of</strong> the results become more <strong>and</strong><br />

more complex as the number <strong>of</strong> observers is increased. Ratio-scaling provides<br />

a means for correlating multiple observations <strong>and</strong> multiple data<br />

sources. Observers are asked to assign a numerical value to perceived<br />

image quality (either in total or with regard to a specified characteristic<br />

such as noise, resolution, color rendition, etc.). They are also asked to<br />

identify numerical values for the best possible image, <strong>and</strong> the completely<br />

unacceptable image. Each is allowed to choose a numerical scale with<br />

which the observer feels most comfortable. The relationship between the<br />

value for the test image <strong>and</strong> the two extremes provides a useful ratio.<br />

Analyses involving comparisons among observers, comparisons with other<br />

84 www.tektronix.com/video_audio<br />

systems, correlation <strong>of</strong> results obtained over periods <strong>of</strong> time, etc., are<br />

made by normalizing each observer’s scale (for example, best possible =<br />

100, completely unacceptable = 0).<br />

Image Quality, Objective – The evaluation obtained as a result <strong>of</strong> objective<br />

measurement <strong>of</strong> the quantitative image parameters (including tone<br />

scale, contrast, linearity, colorimetry, resolution, flicker, aliasing, motion<br />

artifacts, etc.)<br />

Image Quality, Perceived – The evaluation obtained as a result <strong>of</strong> subjective<br />

judgment <strong>of</strong> a displayed image by a human observer.<br />

Image Scaling – The full-screen video image must be reduced to fit into a<br />

graphics window (usually a fraction <strong>of</strong> the total computer display area),<br />

while at the same time maintaining a clear <strong>and</strong> complete image. To do this,<br />

it is important to remove or avoid visual artifacts <strong>and</strong> other “noise”such as<br />

degradation caused by pixel <strong>and</strong> line dropping, <strong>and</strong> interlacing problems<br />

from the scaling process. The challenges increase when dealing with moving<br />

images <strong>and</strong> the compression/decompression <strong>of</strong> large amounts <strong>of</strong> video<br />

data.<br />

Image Stabilization – A camcorder feature which takes out minor picture<br />

shakiness, either optically or electronically.<br />

Image Transform – First U.S. organization to modify television scanning<br />

for electronic cinematography, using 655 scanning lines per frame at 24<br />

frames per second. Also created ImageVision.<br />

ImageVision – An early HDEP scheme using 655 scanning lines per frame<br />

<strong>and</strong> 24 frames per second, with wide b<strong>and</strong>width video recording <strong>and</strong> a<br />

color subcarrier shifted to a higher frequency. Created <strong>and</strong> used by Image<br />

Transform for electronic cinematography.<br />

Imaging Device – The part <strong>of</strong> the video camera or camcorder that converts<br />

light into electrical signals.<br />

Immediate Addressing – In this mode <strong>of</strong> addressing, the oper<strong>and</strong> contains<br />

the value to be operated on, <strong>and</strong> no address reference is required.<br />

Impact Strength – A measure <strong>of</strong> the work done in breaking a test sample<br />

<strong>of</strong> tape or base film by subjecting it to a sudden stress.<br />

Impairments – Defects introduced by an ATV scheme.<br />

Impedance – a) The opposition <strong>of</strong> a device to current flow. A combination<br />

<strong>of</strong> resistance, inductive reactance, <strong>and</strong> capacitive reactance. When no<br />

capacitance or inductance is present, impedance is the same as resistance.<br />

b) A resistance to signal flow. Microphones <strong>and</strong> audio mixers are<br />

rated for impedance.<br />

Impedance Matching – A video signal occupies a wide spectrum <strong>of</strong> frequencies,<br />

from nearly DC (0 Hz) to 6 MHz. If the output impedance <strong>of</strong><br />

either the video source, cable, or input impedance <strong>of</strong> the receiving equipment<br />

are not properly matched, a series <strong>of</strong> problems may arise. Loss <strong>of</strong><br />

high-frequency detail <strong>and</strong> color information as well as image instability,<br />

oscillations, snow, ghost images, <strong>and</strong> component heat-up may result.<br />

Proper connections <strong>and</strong> cable types provide correct impedances. See Load<br />

Resistance.<br />

Improved Definition Television (IDTV) – IDTV is different from HDTV in<br />

that it uses the st<strong>and</strong>ard transmitted (M) NTSC or (B, D, G, H, I) PAL signal.<br />

IDTV improves the display <strong>of</strong> these signals by doing further processing <strong>of</strong>


the signal before displaying it. IDTV <strong>of</strong>fers picture quality substantially<br />

improved over conventional receivers, for signals originated in st<strong>and</strong>ard<br />

525-line or 625-line format, by processing that involves the use <strong>of</strong> field<br />

store <strong>and</strong>/or frame store (memory) techniques at the receiver. One example<br />

is the use <strong>of</strong> field or frame memory to implement de-interlacing at the<br />

receiver in order to reduce interline twitter compared to that <strong>of</strong> an interlaced<br />

display. IDTV techniques are implemented entirely at the receiver <strong>and</strong><br />

involve no change to picture origination equipment <strong>and</strong> no change to emission<br />

st<strong>and</strong>ards.<br />

Impulsive Noise – a) The signal-to-impulsive noise ratio is the ratio, in<br />

decibels, <strong>of</strong> the nominal amplitude <strong>of</strong> the luminance signal (100 IRE units)<br />

to the peak-to-peak amplitude <strong>of</strong> the noise. b) High level, short duration<br />

unwanted signals that tend to cause a sparkling effect in the picture <strong>and</strong>/or<br />

a percussive effect in the sound. Impulsive noise is <strong>of</strong>ten caused by motorized<br />

appliances <strong>and</strong> tools.<br />

IMTC – International Multimedia Teleconferencing Consortium.<br />

IN – Interactive Network.<br />

INA – Interactive Network Adapter.<br />

Incident Light – Light arriving at the surface <strong>of</strong> an object.<br />

Incidental Carrier Phase Modulation (ICPM) – A distortion <strong>of</strong> the picture<br />

carrier phase caused by changes in either the chrominance or luminance<br />

video signal levels. This distortion is described in degrees using the<br />

following definition:<br />

ICPM = acrtan (quadrature amplitude/video amplitude)<br />

The picture effects <strong>of</strong> ICPM will depend on the type <strong>of</strong> demodulation being<br />

used to recover the baseb<strong>and</strong> signal from the transmitted signal. ICPM<br />

shows up in synchronously demodulated signals as differential phase <strong>and</strong><br />

many other types <strong>of</strong> distortions, but the baseb<strong>and</strong> signal is generally not as<br />

seriously affected when envelope detection is used. The effects <strong>of</strong> ICPM<br />

are therefore rarely seen in the picture in home receivers, which typically<br />

use envelope detection. However ICPM may manifest itself as an audio<br />

buzz at the home receiver. In the intercarrier sound system, the picture<br />

carrier is mixed with the FM sound carrier to form the 4.5 MHz sound IF.<br />

Audio rate phase modulation in the picture carrier can therefore be transferred<br />

into the audio system <strong>and</strong> heard as a buzzing noise. An unmodulated<br />

5 to 10 stairstep signal or unmodulated ramp can be used to test for this<br />

distortion.<br />

In-Circuit Emulator (ICE) – Debugging aid that connects to the system<br />

under test by plugging into the microprocessor’s socket. This allows the<br />

ICE to gain full control over the system. Typical features include the ability<br />

to set breakpoints, single-step a program, examine <strong>and</strong> modify registers<br />

<strong>and</strong> memory, <strong>and</strong> divide memory <strong>and</strong> I/O between the system under test<br />

<strong>and</strong> the ICE system.<br />

Increment – Adding the value “one”to the contents <strong>of</strong> a register or memory<br />

location.<br />

Indeo – a) Intel’s series <strong>of</strong> compressor <strong>and</strong> decompressor technologies for<br />

digital video, capable <strong>of</strong> producing s<strong>of</strong>tware-only video playback. b) The<br />

Indeo is a video compression/playback technique from Intel. Just like<br />

CinePak, playback <strong>of</strong> Indeo compressed video does not require any special<br />

hardware. The Indeo algorithm, which used techniques like vector quantiza-<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

tion <strong>and</strong> run-length coding, is used by various other companies. A video file<br />

compressed with Indeo may be played on systems that support either <strong>Video</strong><br />

for Windows or QuickTime. The new Indeo <strong>Video</strong> Interactive (IVI) s<strong>of</strong>tware<br />

incorporates additional features to support interactive applications, <strong>and</strong><br />

used a hybrid wavelet-based algorithm with bidirectional prediction. IVI may<br />

be played on systems that support <strong>Video</strong> for Windows, later also<br />

QuickTime, without dedicated hardware. <strong>Video</strong> encoded by IVI may be<br />

played at up to 640 x 480 pixels resolution <strong>and</strong> at up to 30 fps, depending<br />

on hardware configuration.<br />

Indeo <strong>Video</strong> Interactive – Intel’s latest compressor <strong>and</strong> decompressor for<br />

digital video, incorporating such special features as transparency, scalability,<br />

<strong>and</strong> local decode. See Indeo <strong>Video</strong>, Local Decode, Scalability,<br />

Transparency.<br />

Indeo-C – The Indeo-C was a compression algorithm in the Personal<br />

Conferencing Specification (PCS) from the Personal Conferencing Work<br />

Group (PCWG), which was an industry group led by Intel. Due to lacking<br />

support by the industry, the PCWG dropped the PCS, <strong>and</strong> has now consolidated<br />

with International Multimedia Teleconferencing Consortium (IMTC)<br />

which supports ITU-T Red. H.320 videoconferencing. The Indeo-C algorithm<br />

did not use vector quantizing, as in Indeo, or a hybrid wavelet-based algorithm,<br />

as in Indeo <strong>Video</strong> Interactive, but used a transform coding called<br />

Fast Slant Transform (FST). An FST calculates frequency coefficients <strong>of</strong> picture<br />

blocks, like the DCT used in MPEG, but requires less computational<br />

power. Both intra-frame <strong>and</strong> inter-frame coding with motion estimation was<br />

applied in Indeo-C <strong>and</strong> finally, run-length <strong>and</strong> Huffman coding.<br />

Independent Television – Television stations that are not affiliated with<br />

networks <strong>and</strong> that do not use the networks as a primary source <strong>of</strong> their<br />

programming.<br />

Index Register – Contains address information used for indexed<br />

addressing.<br />

Indexed Addressing – Mode in which the actual address is obtained by<br />

adding a displacement to a base address.<br />

Indexing – Creation <strong>of</strong> a data index to speed up search <strong>and</strong> retrieval.<br />

Indirect Addressing – Addressing a memory location that contains the<br />

address <strong>of</strong> data rather than the data itself.<br />

Industrial/Pr<strong>of</strong>essional – The grade <strong>of</strong> audio <strong>and</strong> video equipment that<br />

falls between consumer (low end) <strong>and</strong> broadcast quality. Industrial/pr<strong>of</strong>essional<br />

equipment is characterized by its durability, serviceability, <strong>and</strong> morepr<strong>of</strong>essional<br />

end-result.<br />

Inertia Idler – A rotating guide attached to a heavy flywheel to reduce the<br />

effect <strong>of</strong> varying supply reel friction on tape speed.<br />

Information Services – Broad term used to describe full range <strong>of</strong> audio,<br />

video, <strong>and</strong> data transmission services that can be transmitted over the air<br />

or by cable.<br />

Initialization – Setting a system to a known state.<br />

Initialize – a) An auto sequence that causes a machine upon power up to<br />

arrive at a default condition. b) Record some data on a disk to allow its<br />

segments to be recognized by a controller.<br />

In-Point – a) Beginning <strong>of</strong> an edit. b) The first frame that is recorded.<br />

www.tektronix.com/video_audio 85


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Input – The terminals, jack, or receptacle provided for the introduction <strong>of</strong><br />

an electrical signal or electric power into a device or system.<br />

Input Converter – See Down Converter.<br />

Input Port – Circuit that connects signals from external devices as inputs<br />

to the microprocessor system.<br />

Input/Output (I/O) – a) Typically refers to sending information or data<br />

signals to <strong>and</strong> from devices. b) Lines or devices used to transfer information<br />

outside the system.<br />

INRS – French acronym for the National Scientific Research Institute <strong>of</strong> the<br />

University <strong>of</strong> Quebec. INRS-Telecommunications shares facilities with Bell<br />

Northern Research, sort <strong>of</strong> Canada’s Bell Labs, <strong>and</strong> has simulated both<br />

advanced encoders <strong>and</strong> ATV schemes on its computer simulation system.<br />

Insert – a) The video that fills a key. Also used to describe the key itself.<br />

Insert for most keys is “self,”that is, a key that is filled with the same<br />

video that cuts the hole. Ampex switchers also allow “matte”fill with an<br />

internally generated color <strong>and</strong> “bus fill”where any bus source may be<br />

selected to fill the key. b) An edit mode meaning to record a new video<br />

over a certain section <strong>of</strong> an existing video where the entry <strong>and</strong> exit are<br />

both defined <strong>and</strong> no new time code <strong>of</strong> control track is recorded.<br />

Insert Editing – The process <strong>of</strong> television post-production that combines<br />

audio <strong>and</strong> video signals on an existing control track.<br />

Insertion Gain – In a CAV system, this refers to the overall amplitude <strong>of</strong><br />

all three signals that make up the CAV signal <strong>and</strong> is measured as the<br />

peak-to-peak voltages <strong>of</strong> the three video signals (usually including sync on<br />

luminance levels).<br />

Insertion Gain Measurement – Measurement <strong>of</strong> peak-to-peak amplitude<br />

values.<br />

Insertion Loss – The decrease in level which occurs when a piece <strong>of</strong><br />

equipment is inserted into a circuit so that the signal must flow through it.<br />

In-Service (VITS or ITS Mode Testing) –<br />

Program<br />

IN<br />

Test Signal<br />

Inserter<br />

(inserts test signals in<br />

vertical blanking interval)<br />

Instance – A clone <strong>of</strong> an object. If you modify the original, all the instance<br />

objects are likewise modified.<br />

Instantaneous Value – The amplitude <strong>of</strong> a waveform at any one instant<br />

<strong>of</strong> time.<br />

Institute <strong>of</strong> Electrical <strong>and</strong> Electronics Engineers – The Institute <strong>of</strong><br />

Electrical <strong>and</strong> Electronics Engineers (IEEE) is the world’s largest technical<br />

pr<strong>of</strong>essional society. Founded in 1884 by a h<strong>and</strong>ful <strong>of</strong> practitioners <strong>of</strong> the<br />

new electrical engineering discipline, today’s Institute includes 46,000 students<br />

within a total membership <strong>of</strong> nearly 320,000 members who conduct<br />

86 www.tektronix.com/video_audio<br />

TV System<br />

Test Signal<br />

Monitoring<br />

Equipment<br />

Program<br />

OUT<br />

(with line select feature)<br />

<strong>and</strong> participate in its activities in 150 countries. The men <strong>and</strong> women <strong>of</strong><br />

the IEEE are the technical <strong>and</strong> scientific pr<strong>of</strong>essionals making the revolutionary<br />

engineering advances which are reshaping our world today. And<br />

today’s students are the future <strong>of</strong> the pr<strong>of</strong>ession. The technical objectives<br />

<strong>of</strong> the IEEE focus on advancing the theory <strong>and</strong> practice <strong>of</strong> electrical, electronics,<br />

<strong>and</strong> computer engineering <strong>and</strong> computer science. To realize these<br />

objectives, the IEEE sponsors nearly 800 Student Branches worldwide, as<br />

well as scholarships <strong>and</strong> awareness programs, technical conferences, symposia,<br />

<strong>and</strong> local meetings; publishes nearly 25% <strong>of</strong> the world’s technical<br />

papers in electrical, electronics, <strong>and</strong> computer engineering; <strong>and</strong> provides<br />

educational programs to keep its members’ knowledge <strong>and</strong> expertise state<strong>of</strong>-the-art.<br />

The main IEEE information system is in Piscataway, New Jersey,<br />

USA.<br />

Instruction – Single comm<strong>and</strong> within a program. Instructions may be<br />

arithmetic or logical, may operate on registers, memory, or I/O devices, or<br />

may specify control operations. A sequence <strong>of</strong> instructions is a program.<br />

Instruction Cycle – All <strong>of</strong> the machine states necessary to fully execute<br />

an instruction.<br />

Instruction Decoder – Unit that interprets the program instructions into<br />

control signals for the rest <strong>of</strong> the system.<br />

Instruction Register – Register inside the microprocessor that contains<br />

the opcode for the instruction being executed.<br />

Instruction Set – Total group <strong>of</strong> instructions that can be executed by a<br />

given microprocessor. Must be supplied to the user to provide the basic<br />

information necessary to assemble a program.<br />

Integrated Services Digital Networks – ISDN is a CCITT term for a relatively<br />

new telecommunications service package. ISDN is basically the telephone<br />

network turned all-digital end to end, using existing switches <strong>and</strong><br />

wiring (for the most part) upgraded so that the basic call is a 64 kbps endto-end<br />

channel, with bit manipulation as needed. Packet <strong>and</strong> maybe frame<br />

modes are thrown in for good measure, too, in some places. It’s <strong>of</strong>fered by<br />

local telephone companies, but most readily in Australia, France, Japan,<br />

<strong>and</strong> Singapore, with the UK <strong>and</strong> Germany somewhat behind, <strong>and</strong> USA availability<br />

rather spotty. A Basic Rate Interface (BRI) is two 64K bearer (B)<br />

channels <strong>and</strong> a single delta (D) channel. The B channels are used for voice<br />

or data, <strong>and</strong> the D channel is used for signaling <strong>and</strong>/or X.25 packet networking.<br />

This is the variety most likely to be found in residential service.<br />

Another flavor <strong>of</strong> ISDN is Primary Rate Interface (PRI). Inside the US, this<br />

consists <strong>of</strong> 24 channels, usually divided into 23 B channels <strong>and</strong> 1 D channel,<br />

<strong>and</strong> runs over the same physical interface as T1. Outside <strong>of</strong> the US<br />

then PRI has 31 user channels, usually divided into 30 B channels <strong>and</strong> 1 D<br />

channel. It is typically used for connections such as one between a PBX<br />

<strong>and</strong> a CO or IXC.<br />

Intensity – Synonymous with luminance.<br />

Interactive <strong>Video</strong>disc – Interactive videodisc is another video-related<br />

technology, using an analog approach. It has been available since the early<br />

1980s, <strong>and</strong> is supplied in the U.S. primarily by Pioneer, Sony, <strong>and</strong> IBM.<br />

Intercarrier Sound – A method used to recover audio information in the<br />

NTSC system. Sound is separated from video by beating the sound carrier<br />

against the video carrier, producing a 4.5 MHz IF which contains the sound<br />

information.


Intercast – a) An Intel developed process which allows Web pages to be<br />

sent in the vertical blanking interval <strong>of</strong> a (M) NTSC video signal. The<br />

process is based on NABTS. b) Intercast technology allows television<br />

broadcasters to create new interactive content-text, graphics, video, or<br />

data around their existing programming <strong>and</strong> deliver this programming<br />

simultaneously with their TV signal to PCs equipped with Intercast technology.<br />

Intercast content is created with HTML which means that the interactive<br />

content <strong>of</strong> broadcast with the TV signal appears to the user as Web<br />

pages, exactly as if they were using the actual World Wide Web. These<br />

broadcast Web pages can also contain imbedded hyperlinks to related<br />

information on the actual Internet.<br />

Interchange – Transfer <strong>of</strong> information between two processes.<br />

Interchannel Timing Error – This error occurs in CAV three-wire or twowire<br />

interconnect systems when a timing difference develops between signals<br />

being transmitted through the wires. The error manifests itself as distortions<br />

around vertical lines, edges, <strong>and</strong> in color distortions.<br />

Inter-Coding – Compression that uses redundancy between successive<br />

pictures; also known as Temporal Coding.<br />

Interconnect Format – See the Format definition.<br />

Interconnect St<strong>and</strong>ard – See the St<strong>and</strong>ard definition.<br />

Interface – Indicates a boundary between adjacent components, circuits,<br />

or systems that enables the devices to exchange information. Also used to<br />

describe the circuit that enables the microprocessor to communicate with a<br />

peripheral device.<br />

Interference – a) In a signal transmission path, extraneous energy which<br />

tends to interfere with the reception <strong>of</strong> the desired signals. b) Defect <strong>of</strong><br />

signal reproduction caused by a combination <strong>of</strong> two or more signals that<br />

must be separated, whether all are desired or not.<br />

Inter-Frame Coding – a) Coding techniques which involve separating the<br />

signal into segments which have changed significantly from the previous<br />

frame <strong>and</strong> segments which have not changed. b) Data reduction based on<br />

coding the differences between a prediction <strong>of</strong> the data <strong>and</strong> the actual<br />

data. Motion compensated prediction is typically used, based on reference<br />

frames in the past <strong>and</strong> the future.<br />

Interframe Compression – A form <strong>of</strong> compression in which the codec<br />

compresses the data within one frame relative to others. These relative<br />

frames are called delta frames. See Delta Frame, Key Frame. Compare<br />

Intraframe Compression.<br />

Interframe Compression Algorithms – MPEG is one <strong>of</strong> many interframe<br />

algorithms that use certain key frames in a motion-prediction, interpolation<br />

system.<br />

Interlace – a) Technique for increasing picture repetition rate without<br />

increasing base b<strong>and</strong>width by dividing a frame into sequential fields. When<br />

first introduced, it also had the characteristic <strong>of</strong> making the scanning<br />

structure much less visible. NTSC uses 2:1 interlace (two fields per frame).<br />

b) A process in which the picture is split into two fields by sending all the<br />

odd-numbered lines to field one <strong>and</strong> all the even-numbered lines to field<br />

two. This was necessary when there was not enough b<strong>and</strong>width to send a<br />

complete frame fast enough to create a non-flickering image.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Interlace Artifacts – Picture defects caused by interlace. These include<br />

twitter, line crawl, loss <strong>of</strong> resolution, <strong>and</strong> motion artifacts. In addition to<br />

causing artifacts, interlaced scanning reduces the self-sharpening effect <strong>of</strong><br />

visible scanning lines <strong>and</strong> makes vertical image enhancement more difficult<br />

to perform.<br />

Interlace Coefficient – A number describing the loss <strong>of</strong> vertical resolution<br />

due to interlace, in addition to any other loss. It is sometimes confused<br />

with the Kell factor.<br />

Interlace Ratio – Alternate raster lines are scanned producing an odd<br />

field (odd-numbered lines) <strong>and</strong> an even field (even-numbered lines). An<br />

interlace <strong>of</strong> 1:1 implies vertically adjacent lines comprise the field.<br />

Interlaced – Display system in which two interleaved fields are used to<br />

create one frame. The number <strong>of</strong> field lines is one-half <strong>of</strong> the number <strong>of</strong><br />

frame lines. NTSC (M) systems have 262.5 lines per field. PAL (B, D, G, H,<br />

I) scan system have 312.5 lines per field. Each field is drawn on the screen<br />

consecutively – first one field, then the other. The field scanned first is<br />

called the odd field, the field scanned second is called the even field. The<br />

interlaced scanning system is used to prevent screen flicker. If frames were<br />

scanned on the screen without interlacing fields, the light level created by<br />

the first frame would decrease noticeably before the next frame could be<br />

scanned. Interlacing the fields allows the light level <strong>of</strong> the screen to be<br />

held more constant <strong>and</strong> thus prevent flicker.<br />

Interlaced Carrier – A television subcarrier at a frequency that is an odd<br />

multiple <strong>of</strong> one half the line rate (for example, the NTSC color subcarrier).<br />

Such subcarriers fall onto a line in the spatio-temporal spectrum that is<br />

simultaneously high in vertical detail <strong>and</strong> in temporal detail, <strong>and</strong> is therefore<br />

not likely to be objectionably visible under normal viewing conditions.<br />

Interlaced Scanning – A scanning process in which each adjacent line<br />

belongs to the alternate field. See Interlaced.<br />

Interlaced Sequence – Sequence <strong>of</strong> pictures that can be either field picture<br />

or frame pictures.<br />

Interlaced <strong>Video</strong> Mode – A mode in which the video raster is scanned<br />

over the face <strong>of</strong> the CRT by the electron gun, tracing alternate scan lines in<br />

successive refresh cycles. The quality <strong>of</strong> interlaced video is lower than<br />

sequentially scanned (non-interlaced) video because only half <strong>of</strong> the lines<br />

are refreshed at a time <strong>and</strong> interlaced video scans at a lower rate than<br />

non-interlaced video allowing for the manufacture <strong>of</strong> less expensive video<br />

monitors. NTSC video (st<strong>and</strong>ard TV) uses interlace video. A display system<br />

where the even scan lines are refreshed in one vertical cycle (field), <strong>and</strong><br />

the odd scan lines are refreshed in another vertical cycle. The advantage is<br />

that the b<strong>and</strong>width is roughly half that required for a non-interlaced system<br />

<strong>of</strong> the same resolution. This results in less costly hardware. It also may<br />

make it possible to display a resolution that would otherwise be impossible<br />

on given hardware, The disadvantage <strong>of</strong> an interlaced system is flicker,<br />

especially when displaying objects that are only a single scan line high.<br />

Interlacing – The process <strong>of</strong> drawing a frame by alternately drawing the<br />

rows <strong>of</strong> each field, creating the illusion that the image is being redrawn<br />

twice as <strong>of</strong>ten as it actually is. See Field.<br />

Interleaver – The RS-protected transport packets are reshuffled byte by<br />

byte by the 12-channel interleaver. Due to this reshuffle, what were neighboring<br />

bytes are now separated by at least one protected transport packet:<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

i.e., at least 204 bytes apart from each other. The purpose <strong>of</strong> this is the<br />

burst error control for defective data blocks.<br />

Interleaving – A technique used with error correction that breaks up burst<br />

errors into many smaller errors.<br />

Interline Flicker – See Twitter.<br />

Intermodulation Distortion – Signal nonlinearity characterized by the<br />

appearance <strong>of</strong> frequencies in the output equal to the sums <strong>and</strong> differences<br />

<strong>of</strong> integral multiples <strong>of</strong> the component frequencies present in the input signal.<br />

Harmonics are usually not included as part <strong>of</strong> the intermodulation<br />

distortion.<br />

Internal Drive – A drive that fits inside the workstation <strong>and</strong> connects to<br />

an internal port; it is never connected with a cable to a visible external<br />

port. An internal drive is occasionally referred to as a front-loading drive.<br />

International Organization for St<strong>and</strong>ardization (ISO) – A Geneva<br />

based organization for many <strong>of</strong> the national st<strong>and</strong>ardization bodies.<br />

Together with the International Electrotechnical Commission, IEC, ISO concentrates<br />

its efforts on harmonizing national st<strong>and</strong>ards all over the world.<br />

The results <strong>of</strong> these activities are published as ISO st<strong>and</strong>ards. Among them<br />

are, for instance, the metric system <strong>of</strong> units, international stationery sizes,<br />

all kinds <strong>of</strong> bolts <strong>and</strong> nuts, rules for technical drawings, electrical connectors,<br />

security regulations, computer protocols, file formats, bicycle components,<br />

ID cards, programming languages, International St<strong>and</strong>ard Book<br />

Numbers (ISBN). Over 10,000 ISO st<strong>and</strong>ards have been published so far<br />

<strong>and</strong> you surely get in contact with a lot <strong>of</strong> things each day that conform to<br />

ISO st<strong>and</strong>ards you never heard <strong>of</strong>. By the way, ISO is not an acronym for<br />

the organization in any language. It’s a wordplay based on the<br />

English/French initials <strong>and</strong> the Greek-derived prefix iso- meaning “same.”<br />

Within ISO, ISO/IEC Joint Technical Committee 1 (JTC1) deals with information<br />

technology.<br />

International Thomson – Name used by France’s Thomson group for<br />

some recently acquired holdings outside <strong>of</strong> France. International Thomson<br />

is a strong proponent <strong>of</strong> progressive-scan ATV <strong>and</strong> has proposed two such<br />

schemes for NTSC countries, both <strong>of</strong> which would <strong>of</strong>fer a 16:9 aspect ratio<br />

<strong>and</strong> 60 frames per second. One would have 900 scanning lines (864<br />

active), matching the number <strong>of</strong> scanning lines in International Thomson’s<br />

proposal for non-NTSC countries. The other would have 750 scanning lines<br />

(728 active), matching the digitization rates in the non-NTSC proposal.<br />

Interoperability – The capability <strong>of</strong> providing useful <strong>and</strong> cost-effective<br />

interchange <strong>of</strong> electronic image, audio, <strong>and</strong> associated data among different<br />

signal formats, among different transmission media, among different<br />

applications, among different industries, among different performance<br />

levels.<br />

Interpolation – In digital video, the creation <strong>of</strong> new pixels in the image by<br />

some method <strong>of</strong> mathematically manipulating the values <strong>of</strong> neighboring<br />

pixels. This is necessary when an image is digitally altered, such as when<br />

the image is exp<strong>and</strong>ed or compressed.<br />

Interpolation (Line) – In television st<strong>and</strong>ards conversion, the technique<br />

for adjusting the number <strong>of</strong> lines in a 625-line television system to a 525line<br />

system (<strong>and</strong> vice versa) without impairing the picture quality.<br />

88 www.tektronix.com/video_audio<br />

Interpolation (Movement) – A technique used in st<strong>and</strong>ards conversion to<br />

compensate for the degrading effects <strong>of</strong> different field frequencies on pictures<br />

which contain movement. Different approximate proportions <strong>of</strong> successive<br />

input fields are used in each output field.<br />

Interpolation (Spatial) – When a digital image is repositioned or resized,<br />

different pixels are usually required from those in the original image.<br />

Simply replicating or removing pixels causes unwanted artifacts. With interpolation,<br />

the new pixels are calculated by making suitably weighted averages<br />

<strong>of</strong> adjacent pixels, giving more transparent results. The quality<br />

depends on the techniques used <strong>and</strong> the area <strong>of</strong> original picture, expressed<br />

as a number <strong>of</strong> pixels or points. Compare with Interpolation (Temporal).<br />

Interpolation (Temporal) – Interpolation between the same point in<br />

space on successive frames. It can be used to provide motion smoothing<br />

<strong>and</strong> is extensively used in st<strong>and</strong>ard converters to reduce the defects<br />

caused by the 50/60 Hz field rate difference. This technique can also be<br />

adapted to create frame averaging for special effects.<br />

Interrupt – Involves suspension <strong>of</strong> the normal program that the microprocessor<br />

is executing in order to h<strong>and</strong>le a sudden request for service<br />

(interrupt). The processor then jumps from the program it was executing to<br />

the interrupt service routine. When the interrupt service routine is completed,<br />

control returns to the interrupted program.<br />

Interrupt Mask – Register that has one bit to control each interrupt. Used<br />

to selectively disable specific interrupts.<br />

Interrupt Service Routine – Program that is executed when an interrupt<br />

occurs.<br />

Interrupt Vectoring – Providing a device ID number or an actual branching<br />

address in response to the interrupt acknowledge signal. Allows each<br />

interrupt to automatically be serviced by a different routine.<br />

Interval Timer – Programmable device used to perform timing, counting,<br />

or delay functions. Usually treated as a peripheral.<br />

Intra-Coded Pictures (I-Pictures or I-Frames) – Pictures that are<br />

coded by using information present only in the picture itself <strong>and</strong> without<br />

depending on information from other pictures. I-pictures provide a mechanism<br />

for r<strong>and</strong>om access into the compressed video data. I-pictures employ<br />

transform coding <strong>of</strong> the pixel blocks <strong>and</strong> provide only moderate<br />

compression.<br />

Intra-Coding – Compression that works entirely within one picture: also<br />

known as Spatial Coding.<br />

Intra-Frame Coding – <strong>Video</strong> coding within a frame <strong>of</strong> a video signal.<br />

Intraframe Compression – A form <strong>of</strong> compression in which the codec<br />

compresses the data within one frame relative only to itself. Key frames<br />

are compressed with intraframe compression because they must reconstruct<br />

an entire image without reference to other frames. See Delta Frame,<br />

Key Frame. Compare Interframe Compression.<br />

Intraframe Compression Algorithm – A still image or photo video compression<br />

st<strong>and</strong>ard. JPEG compression ratios vary from 20:1 to 40:1 with a<br />

lossless ratio <strong>of</strong> 5:1. JPEG is a symmetrical st<strong>and</strong>ard inasmuch as it takes<br />

the same amount <strong>of</strong> time to decompress as it does to compress video.<br />

JPEG works best with smooth transitions <strong>and</strong> little motion.


Intrinsic Coercive Force – The magnetizing field strength needed to<br />

reduce flux density from saturation to zero.<br />

Intrinsic Coercivity – The maximum value <strong>of</strong> the intrinsic coercive force.<br />

The intrinsic coercivity is a basic magnetic parameter for the material <strong>and</strong><br />

requires complete saturation <strong>of</strong> the sample for its measurement as does<br />

the saturation flux density.<br />

Intrinsic Flux – In a uniformly magnetized sample <strong>of</strong> magnetic material,<br />

the product <strong>of</strong> the intrinsic flux density <strong>and</strong> the cross-sectional area.<br />

Intrinsic Flux Density – In a sample <strong>of</strong> magnetic material for a given<br />

value <strong>of</strong> the magnetizing field strength, the excess <strong>of</strong> the normal flux density<br />

over the flux density in vacuum.<br />

Intrinsic Hysteresis Loop – Graph <strong>of</strong> magnetic flux (B) plotted against<br />

the magnetizing force (H) producing it. The value <strong>of</strong> B when H has dropped<br />

to zero is the residual magnetism, <strong>and</strong> the reverse force needed to reduce<br />

B to zero is known as the coercivity. Units used are: Magnetizing Force (H)<br />

in oersteds <strong>and</strong> Flux Density (B) in gauss. Coercivity is measured in<br />

oersteds.<br />

INTSC (Improved NTSC) – A term rarely used to describe ATV schemes<br />

incorporating any combination <strong>of</strong> techniques.<br />

Techniques to Improve NTSC Compatibility<br />

A.Monochrome <strong>and</strong> Color<br />

1.Sampling, Aperture, <strong>and</strong> Interlace Problems<br />

• Progressive<br />

• High Line Rate Display<br />

• Progressive Camera <strong>and</strong> Prefiltering<br />

• High Line Rate Camera <strong>and</strong> Prefiltering<br />

• Image Enhancement at the Camera<br />

• Image Enhancement at the Receiver<br />

2.Transmission Problems<br />

• Ghost Elimination<br />

• Noise Reduction<br />

• Improved Filter Design <strong>and</strong> Adjustment<br />

3.Changing Equipment Problems<br />

• Gamma Correction<br />

• Adaptive Emphasis<br />

• Rigid Adherence to St<strong>and</strong>ards<br />

B.Color Problems<br />

1.Improved Decoder Filtering<br />

2.Prefiltering<br />

3.Full Detail Decoders<br />

4.Luminance Detail Derived from Pre-Encoded Chroma<br />

Invar – An expensive, brittle metal used to make the shadow mask in a<br />

direct-view color picture tube. Incorporating it allows higher picture contrast<br />

levels from the tube without incurring long-term damage to the shadow<br />

mask itself. It allows the set manufacturer to <strong>of</strong>fer higher contrast levels.<br />

Since the phosphors in the tube reach the point <strong>of</strong> blooming well<br />

before the need for the Invar mask, anyone properly setting the contrast<br />

level for no blooming in the picture won’t ever need the features <strong>of</strong> the<br />

Invar mask. The high contrast levels permitted by the Invar mask will eventually<br />

burn the phosphors.<br />

Inverse Nyquist Filter – A filter that is a complement <strong>of</strong> the filter used to<br />

reduce interference in the IF section <strong>of</strong> a television set.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Inverted Key – We think <strong>of</strong> a normal key as, for example, letters superimposed<br />

over a background. When this key is inverted, the background<br />

appears inside the key; it appears we are looking through the cut-out key<br />

<strong>and</strong> seeing the background. The key insert video appears outside the key.<br />

IO (Image Orthicon) – The picture-forming tube in a TV camera.<br />

Ion – A charged atom, usually an atom <strong>of</strong> residual gas in an electron tube.<br />

Ion Spot – A spot on the fluorescent surface <strong>of</strong> a cathode ray tube, which<br />

is somewhat darker than the surrounding area because <strong>of</strong> bombardment by<br />

negative ions which reduce the phosphor sensitivity.<br />

Ion Trap – An arrangement <strong>of</strong> magnetic fields <strong>and</strong> apertures which will<br />

allow an electron beam to pass through but will obstruct the passage <strong>of</strong><br />

ions.<br />

IOR – Interoperable Object Reference.<br />

IP (Internet Protocol) – The network layer protocol for the Internet protocol<br />

suite.<br />

IP Address – The number that uniquely identifies each host (system) on<br />

the network.<br />

I-Picture (Intra-Coded Picture) – One <strong>of</strong> three types <strong>of</strong> digital pictures<br />

in an MPEG data stream. An I-picture is not predictive <strong>and</strong> is essentially a<br />

snapshot picture. This type <strong>of</strong> picture generally has the most data <strong>of</strong> any <strong>of</strong><br />

the picture types. A picture coded using information only from itself. For<br />

that reason, an I-picture can be decoded separately.<br />

IPCP – Internet Protocol Control Protocol.<br />

IPS – Inches Per Second.<br />

IQ – In-Phase/Quadrature Components.<br />

IQTV (Improved Quality Television) – A rarely used term for IDTV <strong>and</strong><br />

INTSC.<br />

IRD (Integrated Receiver Decoder) – a) A combined RF receiver <strong>and</strong><br />

MPEG decoder that is used to adapt a TV set to digital transmissions. b) An<br />

IRD with digital interface has the ability to decode Partial Transport Streams<br />

(TS) received from a digital interface connected to digital bitstream storage<br />

device such as a digital VCR, in addition to providing the functionality <strong>of</strong> a<br />

Baseline IRD.<br />

IrDA – Infrared Data Association.<br />

IRE (Institute <strong>of</strong> Radio Engineers) – The composite analog television<br />

signal’s amplitude can be described in volts or IRE units with 140 IRE representing<br />

a full amplitude composite analog signal. The 0 IRE point is at<br />

blanking level, with sync tip at –40 IRE <strong>and</strong> white extending to +100 IRE In<br />

the studio, the composite analog video signal is typically 1 volt in amplitude.<br />

Thus in the studio, 1 IRE is equal to 1/140 <strong>of</strong> a volt or 7.14 mV. IRE<br />

st<strong>and</strong>s for Institute <strong>of</strong> Radio Engineers, the organization which defined the<br />

unit.<br />

IRE Roll-Off – The IRE st<strong>and</strong>ard oscilloscope frequency response characteristic<br />

for measurement <strong>of</strong> level. This characteristic is such that at 2 MHz<br />

the response is approximately 3.5 dB below that in the flat (low frequency)<br />

portion <strong>of</strong> the spectrum, <strong>and</strong> cuts <strong>of</strong>f slowly.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

IRE Scale – An oscilloscope scale in keeping with IRE St<strong>and</strong>ard 50, IRE<br />

23.S1, <strong>and</strong> the recommendations <strong>of</strong> the Joint Committee <strong>of</strong> TV<br />

Broadcasters <strong>and</strong> Manufacturers for Coordination <strong>of</strong> <strong>Video</strong> Levels.<br />

IRE Units – a) A linear scale for measuring the relative amplitudes <strong>of</strong> the<br />

various components <strong>of</strong> a television signal. Reference white is assigned a<br />

value <strong>of</strong> 100, blanking a value <strong>of</strong> 0. b) The values for NTSC composite <strong>and</strong><br />

for SMPTE 240M are shown in the following table. One IRE unit corresponds<br />

to 7-1/7 mV in CCIR System M/NTSC <strong>and</strong> to 7.0 mV in all other<br />

systems. Measurement procedure developed by the Institute <strong>of</strong> Radio<br />

Engineers, the predecessor to the IEEE.<br />

RF <strong>Video</strong> Baseb<strong>and</strong><br />

Modulation (1) Millivolts (2)<br />

IRE Units % M/NTSC SMPTE 24<br />

Zero Carrier 120 0 – –<br />

White Clip (3) 105-110 6.2-9.4 – –<br />

Reference White (4) 100 12.5 715 (5) 700<br />

Reference Black 6) 7.5 70.3 54 0<br />

Blanking 0 75 0 0<br />

Sync Peaks –40 100 –286 (5) ±350<br />

(Max Carrier)<br />

(1) From Benson: Television Engineering H<strong>and</strong>book.<br />

(2) <strong>Video</strong> waveform specified in ANSI/EIA/TIA 25D-C-1989.It becomes an operational<br />

requirement to map the scene luminance within the video waveform<br />

specifications so that subjectively acceptable image recreation can be<br />

obtained on display.<br />

(3) Typical (arbitrary) values to limit overload <strong>of</strong> analog signals, or to define<br />

maximum digital equivalent.<br />

(4) Under scene illumination, the light from a nonselective diffuse reflector<br />

(white card) whose reflectance factor is 90% compared to a “perfect reflector”<br />

(prepared magnesium oxide = 98%).<br />

(5) Frequently indicated as +700 <strong>and</strong> –300, respectively.<br />

(6) Specified for NTSC in ANSI/EIA/TIA 250-C-1989.Many other systems place<br />

reference black at blanking level.<br />

Iredale, Richard – Creator <strong>of</strong> the HD-NTSC ATV scheme <strong>and</strong> the HD-PRO<br />

HDEP scheme.<br />

IRIG (Inter-Range Instrumentation Group) – Has recently been<br />

renamed “Range Control Council.”<br />

IRIS – Any graphics workstation manufactured by Silicon Graphics, Inc.<br />

Iris – The video camera’s lens opening which regulates the amount <strong>of</strong> light<br />

entering a camera.<br />

IRIX – Silicon Graphics, Inc.’s version <strong>of</strong> the UNIX operating system. See<br />

also System S<strong>of</strong>tware.<br />

Iron Oxide/Gamma Ferric Oxide – The most popular oxide particle used<br />

as a magnetic recording medium produced from an oxide <strong>of</strong> pure iron.<br />

IRT (Institut für Rundfunktechnik) – IRT is the research <strong>and</strong> development<br />

branch <strong>of</strong> the public broadcasters in Germany (the ARD <strong>and</strong> ZDF),<br />

Austria (the ORF) <strong>and</strong> in Switzerl<strong>and</strong> (the SRG). Situated in Munich,<br />

Germany, the IRT participates in both national <strong>and</strong> international research<br />

projects, <strong>and</strong> is highly involved in broadcasting system development.<br />

Specifically, IRT has participated in the development <strong>of</strong> digital audio bit rate<br />

90 www.tektronix.com/video_audio<br />

reduction, <strong>and</strong> is one <strong>of</strong> the three licensors <strong>of</strong> MPEG Layer II <strong>of</strong> which the<br />

IRT conducts conformance tests.<br />

IS – International St<strong>and</strong>ard.<br />

IS&T – Society for Imaging Science <strong>and</strong> Technology.<br />

ISA (Industry St<strong>and</strong>ard Architecture) – Originally designed around the<br />

16-bit 286 microprocessor <strong>and</strong> called the AT bus, the ISA bus has 24<br />

address <strong>and</strong> 16 data lines, sufficient to h<strong>and</strong>le 16 megabyte memory I/O<br />

addresses. The ISA bus is limited to a slow 8 MHz clock speed <strong>and</strong> for this<br />

reason, faster peripherals <strong>and</strong> memory left the ISA bus behind soon after<br />

its development. Unlike the earlier 8-bit PC/XT bus, the ISA bus includes<br />

two connectors. In addition to the single, 62-pin, 8-bit PC/XT bus connector,<br />

the ISA bus includes a second connector with four additional address<br />

<strong>and</strong> eight additional data lines, interrupt, <strong>and</strong> DMA control lines. Although<br />

IBM documented every pin on the ISA bus, they never published strict timing<br />

specifications to signals on the bus. As a result, ISA bus system developers<br />

designing products for many platforms had to guess at timing.<br />

Problems developed as a result <strong>of</strong> holding the ISA bus to 8 MHz for backward<br />

compatibility. Some anxious manufacturers pushed the system speed<br />

causing products with marginal operations characteristics, especially when<br />

extra memory was added to high-speed PCs. Since the IEEE ISA st<strong>and</strong>ard<br />

<strong>of</strong> 1987, the bus signals have remained unchanged. In 1993, Intel <strong>and</strong><br />

Micros<strong>of</strong>t announced a joint development, Plug <strong>and</strong> Play ISA, a method for<br />

making expansion boards work with the ISA bus, eliminating the need for<br />

DIP switch settings, jumpers, interrupts, DMA channels, ports, <strong>and</strong> ROM<br />

ranges. The Plug <strong>and</strong> Play card tells the host computer what resources it<br />

requires. This requires a large s<strong>of</strong>tware-based isolation protocol which<br />

keeps an expansion board switched <strong>of</strong>f until it can be addressed, allowing<br />

one card to be polled at a time because slot-specific-address enable signals<br />

for expansion cards are not part <strong>of</strong> the ISA specification. In 1987, the<br />

ISA bus made way for the IBM PS/2 “clone-killer”computer “Micro<br />

Channel”bus however, the clone makers initially ignored the PS/2 <strong>and</strong><br />

Micro Channel.<br />

ISA Transfer – One <strong>of</strong> the advantages <strong>of</strong> an ISA transfer is that it allows<br />

the user to process images as they go through the processor. However, its<br />

utility is limited by its low b<strong>and</strong>width, Even under ideal conditions, the ISA<br />

transfer requires three to five BCLK cycles at 8 MHz to transfer a single<br />

pixel. This represents a severe system throughput penalty; a large percentage<br />

<strong>of</strong> the available (<strong>and</strong> already limited) b<strong>and</strong>width is consumed by the<br />

transfer.<br />

ISDB (Integrated Services Digital Broadcasting) – An NHK-suggested<br />

broadcast equivalent to ISDN.<br />

ISDN – See Integrated Services Digital Network.<br />

ISI – Inter Symbol Interference.<br />

ISO – See International Organization for St<strong>and</strong>ardization.<br />

ISO Reel – Multiple reels <strong>of</strong> tape <strong>of</strong> the same subject recorded simultaneously<br />

from different cameras on different VTRs.<br />

Isokey – See External Key.<br />

Isolated Key – A key where the “hole cutting”or key video is different<br />

from the “key filling”or insert video. This is most commonly used with<br />

character generators that provide these two outputs, <strong>and</strong> allows the char-


acter generator to create a key border that is wider <strong>and</strong> cleaner than internally<br />

bordered keys. Such signals may also come from a color camera that<br />

provides its own keying output or even a monochrome camera looking at<br />

an art card. An isolated key is always a luminance key, although composite<br />

chroma keys may be done with an isolated key source, ignoring the isolated<br />

input. AVC series switchers can defeat isolated inputs to st<strong>and</strong>ard type<br />

keys by turning key borders on. Also referred to as a Processed External<br />

Key.<br />

Isoparameters – The curves along a surface resulting from setting u or v<br />

to a constant value.<br />

ISP – Internet Service Provider.<br />

ISVR Pro – See Smart <strong>Video</strong> Recorder Pro.<br />

IT – Information Technology.<br />

Iterative – Procedure or process that repeatedly executes a series <strong>of</strong><br />

operations until some condition is satisfied. Usually implemented by a loop<br />

in a program.<br />

ITFS – Instructional Television Fixed Service.<br />

ITS (Insertion Test Signal) – A test signal which is inserted in one line <strong>of</strong><br />

the vertical interval to facilitate in-service testing.<br />

ITSTC – Information Technology Steering Committee.<br />

ITTF – Information Technology Task Force.<br />

ITU (International Telecommunications Union) – The United Nations<br />

specialized agency dealing with telecommunications. At present, there are<br />

164 member countries. One <strong>of</strong> its bodies is the International Telegraph <strong>and</strong><br />

Telephone Consultative Committee, CCITT. A Plenary Assembly <strong>of</strong> the<br />

CCITT, which takes place every few years, draws up a list <strong>of</strong> “Questions”<br />

about possible improvements in international electronic communication. In<br />

Study Groups, experts from different countries develop “Recommendations”<br />

which are published after they have been adopted. Especially relevant to<br />

computing are the V series <strong>of</strong> recommendations on modems (e.g. V.32,<br />

V.42), the X series on data networks <strong>and</strong> OSI (e.g., X.25, X.400), the I <strong>and</strong><br />

Q series that define ISDN, the Z series that defines specification <strong>and</strong> programming<br />

languages (SDL, CHILL), the T series on text communication<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

(teletext, fax, videotext, ODA), <strong>and</strong> the H series on digital sound <strong>and</strong> video<br />

encoding.<br />

ITU-R (International Telecommunication Union,<br />

Radiocommunication Sector) – Replaces the CCIR.<br />

ITU-R.601 – See ITU-R BT.601.2.<br />

ITU-R.624 – ITU st<strong>and</strong>ard that defines PAL, NTSC, <strong>and</strong> SECAM.<br />

ITU-R BT.601-2 – a) St<strong>and</strong>ard developed by the International Radio<br />

Consultative Committee for the digitization <strong>of</strong> color video signals. ITU-R<br />

BT.601 deals with the conversion from component RGB to YCbCr, the digital<br />

filters used for limiting the b<strong>and</strong>width, the sample rate (defined as<br />

13.5 MHz), <strong>and</strong> the horizontal resolution (720 active samples).<br />

b) International st<strong>and</strong>ard for component digital television from which was<br />

derived SMPTE 125M (was RP-125) <strong>and</strong> EBU 3246E st<strong>and</strong>ards. CCIR<br />

defines the sampling systems, matrix values, <strong>and</strong> filter characteristics for<br />

both Y, B-Y, R-Y <strong>and</strong> RGB component digital television.<br />

ITU-R BT.653 – St<strong>and</strong>ard that defines teletext systems used around the<br />

world.<br />

ITU-R BT.656 – The physical parallel <strong>and</strong> serial interconnect scheme for<br />

ITU-R BT.601-2. ITU-R BT.656 defines the parallel connector pinouts as<br />

well as the blanking, sync, <strong>and</strong> multiplexing schemes used in both parallel<br />

<strong>and</strong> serial interfaces.<br />

ITU-R BT.709-3 – Part II <strong>of</strong> the recommendation describes the unique<br />

HD-CIF st<strong>and</strong>ard <strong>of</strong> 1080 lines by 1920 samples/line interlace <strong>and</strong> progressively<br />

scanned with an aspect ratio <strong>of</strong> 16:9 at both 50 Hz <strong>and</strong> 60 Hz<br />

field <strong>and</strong> frame rates for high definition program production <strong>and</strong> exchange.<br />

ITU-T – International Telecommunication Union, Telecommunication<br />

St<strong>and</strong>ardization Sector.<br />

ITVA – International Television Association.<br />

IVUE – A file format associated with FITS technology that enables images<br />

to be opened <strong>and</strong> displayed in seconds by showing only as much data on<br />

the screen as is implied by the screen size <strong>and</strong> zoom factor.<br />

IWU – Inter-Working Unit.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

J<br />

J.41 – A recommendation from the ITU-T covering high-quality coding <strong>of</strong><br />

audio material at 384 kbit/s. In the same family, we find the J.42, the<br />

J.43, <strong>and</strong> the J.44 recommendations that define the coding <strong>of</strong> analog<br />

“medium quality”sound at 384 kbit/s, “high quality”sound at 320 kbit/s,<br />

<strong>and</strong> “medium quality”sound at 320 kbit/s, respectively.<br />

J.81 – This ITU-T recommendation is identical to the ETSI st<strong>and</strong>ard ETS<br />

300 174 for video broadcast transmission at 34 Mbit/s.<br />

Jack – Receptacle for a plug connector leading to the input or output circuit<br />

<strong>of</strong> a tape recorder or other piece <strong>of</strong> equipment. A jack matches a specific<br />

plug.<br />

Jaggies – a) Slang for the stair-step aliasing that appears on diagonal<br />

lines. Caused by insufficient filtering, violation <strong>of</strong> the Nyquist Theory, <strong>and</strong>/or<br />

poor interpolation. b) A term for the jagged visual appearance <strong>of</strong> lines <strong>and</strong><br />

shapes in raster pictures that results from producing graphics on a grid<br />

format. This effect can be reduced by increasing the sample rate in scan<br />

conversion.<br />

Jam Sync – Process <strong>of</strong> locking a time-code generator to existing recorded<br />

time code on a tape in order to recreate or extend the time code. This may<br />

be necessary because, beyond a given point on tape, time code may be<br />

non-existent or <strong>of</strong> poor quality.<br />

Japan Broadcasting Corporation – See NHK.<br />

JBIG – See Joint Bi-Level Image Experts Group.<br />

JBOD (Just a Bunch <strong>of</strong> Disks) – A collection <strong>of</strong> optical/magnetic disks<br />

used for storing data.<br />

JCIC (Joint Committee for Inter-Society Coordination) – A group<br />

comprised <strong>of</strong> the EIA, the IEEE, the NAB, the NCTA, <strong>and</strong> the SMPTE. The<br />

JCIC created the ATSC in 1982 to h<strong>and</strong>le all <strong>of</strong> the new advances in TV,<br />

including HDTV. The ATSC has since grown to 52 member <strong>and</strong> observer<br />

organizations.<br />

JEC – Joint Engineering Committee <strong>of</strong> EIA <strong>and</strong> NCTA.<br />

Jitter – a) An undesirable r<strong>and</strong>om signal variation with respect to time. A<br />

tendency toward lack <strong>of</strong> synchronization <strong>of</strong> the picture. It may refer to individual<br />

lines in the picture or to the entire field <strong>of</strong> view. b) A rapid, small<br />

shift in image position characteristic <strong>of</strong> film projection. Projection jitter can<br />

reduce the apparent resolution <strong>of</strong> film.<br />

Jitter Amplitude – The variation in phase <strong>of</strong> the bit rate clock expressed<br />

as a percent <strong>of</strong> the bit period.<br />

Jitter Rate – The rate <strong>of</strong> change <strong>of</strong> the jitter amplitude expressed as a<br />

frequency in Hertz.<br />

JND (Just Noticeable Difference) – A measure <strong>of</strong> the minimum perceptible<br />

change in quality. A one JND change is accurately detected 75 percent<br />

<strong>of</strong> the time; a three JND change is accurately detected 99 percent <strong>of</strong><br />

the time. There is a large number <strong>of</strong> JNDs <strong>of</strong> difference between NTSC as<br />

it is now received in U.S. homes <strong>and</strong> HDEP. This difference decreases in<br />

ATV systems in a hierarchical order. Some feel that a large number <strong>of</strong> JNDs<br />

will be necessary for consumers to purchase new TV sets.<br />

92 www.tektronix.com/video_audio<br />

Jog/Shuttle Wheel – A dial on many video decks, VCRs <strong>and</strong> editing control<br />

units that controls jog <strong>and</strong> shuttle functions.<br />

Jogging – Single-frame forward or backward movement <strong>of</strong> video tape.<br />

Joint Bi-Level Image Experts Group (JBIG) – A lossless bi-level (black<br />

<strong>and</strong> white) image compression technique. JBIG is intended to replace G3<br />

fax algorithms. The JBIG technique can be used on either gray-scale or<br />

color images. Some <strong>of</strong> the applied techniques have a strong resemblance<br />

with the JPEG st<strong>and</strong>ard. Commercially available implementations <strong>of</strong> JBIT<br />

have been scarce, but some find use in remote printing <strong>of</strong> newspapers.<br />

Joint Photographic Expert Group (JPEG) – Compression technique for<br />

still images, such as photographs, a single video frame, etc. JPEG can be<br />

used to compress motion video. However, it is not as efficient as MPEG<br />

which has been optimized for motion video compression applications.<br />

Jot – The text editor that comes as a st<strong>and</strong>ard utility on every IRIS.<br />

Joystick – Affecting control over X, Y, <strong>and</strong> Z parameters. Typical uses are<br />

switcher pattern positioner, ADO positioner/controller, ACE switcher preview<br />

controller. See Positioner.<br />

JPEG – See Joint Photographic Experts Group.<br />

JPEG-1 – ISO/IEC DIS 10918-1 begins with a digital image in the format Y,<br />

CB, CR (such as defined in CCIR 601-2) <strong>and</strong> provides several levels <strong>of</strong><br />

compression. Predictive coding <strong>and</strong> transforms are employed, with the<br />

higher compression ratios selectively recognizing the decrease in human<br />

visual acuity with increasing spatial frequencies. It is optimized for about<br />

15:1 compression. As increased data storage <strong>and</strong> increased processing<br />

capabilities are becoming available, there is exploration <strong>of</strong> adapting JPEG-1<br />

for application to successive frames in real time; i.e., full-motion JPEG.<br />

JPEG-2 – ISO/IEC CD 11172 describes procedures for compliance testing<br />

in applications <strong>of</strong> JPEG-1.<br />

JPG – Filename extension for graphic image files stored using JPEG<br />

compression.<br />

JTC – Joint Technical Committee.<br />

Judder – a) Jerkiness <strong>of</strong> motion associated with presentation rates below<br />

the fusion frequency. b) A temporal artifact associated with moving images<br />

when the image is sampled at one frame rate <strong>and</strong> converted to a different<br />

frame rate for display. As a result, motion vectors in the display may<br />

appear to represent discontinuously varying velocities. The subjective effect<br />

<strong>of</strong> the artifact becomes more obvious when the frame-rate conversions are<br />

made by simple deletions or repetitions <strong>of</strong> selected frames (or fields). It<br />

may become less obvious when interpolated frames (or fields) are generated<br />

by employing predictive algorithms.<br />

Jump – Instruction that results in a change <strong>of</strong> sequence.<br />

Jump Cut – A mismatched edit that creates a visual disturbance when<br />

replayed. Usually occurs when cutting between two images which share an<br />

identical subject but place the subject at different positions in the frame.


K<br />

K – Symbol for 1000 (103 ). When referring to bits or words, K = 1024 (210 ).<br />

K Factor Ratings – The K Factor rating system maps linear distortions <strong>of</strong><br />

2T pulses <strong>and</strong> line bars onto subjectively determined scales <strong>of</strong> picture<br />

quality. The various distortions are weighted in terms <strong>of</strong> impairment to the<br />

picture.<br />

W 2<br />

B 2<br />

Grat. B<br />

K 2T<br />

SD 5%<br />

2%<br />

The usual K Factor measurements are Kpulse/bar ,K2T or Kpulse (2T pulse<br />

response), Kbar <strong>and</strong> sometimes K60Hz . The overall K Factor rating is the<br />

largest value obtained from all <strong>of</strong> these measurements. Special graticules<br />

can be used to obtain the K Factor number or it can be calculated from the<br />

appropriate formula. All types <strong>of</strong> linear distortions affect the K Factor rating.<br />

Picture effects may include any <strong>of</strong> the short time, line time, field time,<br />

<strong>and</strong> long time picture distortions. Any signal containing the 2T pulse <strong>and</strong><br />

an 18 µsec bar can be used to measure Kpulse/bar ,K2T (Kpulse ), or Kbar . A field<br />

rate square wave must be used to measure K60Hz . The FCC composite test<br />

signal contains these signal components. See the discussion on Pulse to<br />

Bar Ratios.<br />

K2T or K-2T – K2T is a weighted function <strong>of</strong> the amplitude <strong>and</strong> time <strong>of</strong> the<br />

distortions occurring before <strong>and</strong> after the 2T pulse. In practice, a graticule<br />

is almost always used to quantify this distortion. Different countries <strong>and</strong><br />

st<strong>and</strong>ards use slightly different amplitude weighting factors. The figure<br />

below shows a typical waveform monitor K Factor graticule display. The<br />

outer dotted lines at the bottom <strong>of</strong> the graticule indicate 5% K2T limits. See<br />

the discussion on Pulse to Bar Ratios.<br />

K60hz – A field-rate square wave is used to measure this parameter. Locate<br />

the center <strong>of</strong> the field bar time, normalize the point to 100%, <strong>and</strong> measure<br />

the maximum amplitude deviation for each half. Ignore the first <strong>and</strong> last<br />

2.5% (about 200 µsec). The largest <strong>of</strong> the two tilt measurements divided<br />

by two is the K60hz rating.<br />

Karaoke – A special DVD format that allows for certain special features.<br />

The audio portion <strong>of</strong> this format is distinctive in that it is intended for “sing<br />

along”formats <strong>and</strong> may include audio tracks for “guide vocals,”“guide<br />

melody,”“chorus,”<strong>and</strong> the main Karaoke left <strong>and</strong> right channels. The audio<br />

track for Karaoke in DVD-video is defined to be applicable for multi-<br />

C<br />

5%<br />

W 1<br />

B 1<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

channel setup with five channels maximum. When this vocal part is recorded<br />

mainly in track 4 <strong>and</strong> 5 except the main two channels, users can enjoy<br />

many different playback modes by Karaoke-type DVD players equipped with<br />

various audio on/<strong>of</strong>f switches.<br />

Kb (Kilobyte) – A st<strong>and</strong>ard unit for measuring the information storage<br />

capacity <strong>of</strong> disks <strong>and</strong> memory (RAM <strong>and</strong> ROM); 1024 bytes make one<br />

kilobyte.<br />

Kbar – A line bar (18 µsecs) is used to measure Kbar . Locate the center <strong>of</strong><br />

the bar time, normalize that point to 100%, <strong>and</strong> measure the maximum<br />

amplitude deviation for each half. Ignore the first <strong>and</strong> last 2.5%<br />

(0.45 µsec) <strong>of</strong> the bar. The largest <strong>of</strong> the two is the Kbar rating.<br />

Keeper – Term used to indicate the effect, edit was good enough to keep,<br />

but could possibly be improved on; however, the effect or edit should be<br />

stored “as is”in case it cannot be improved upon.<br />

Kell Effect – Vertical resolution <strong>of</strong> a scanned image subjectively evaluated<br />

is consistently shown to be less than the geometrically-predicted resolution.<br />

Observations are usually stated in terms <strong>of</strong> the ratio <strong>of</strong> perceived television<br />

lines to active lines present in the display. From the time that R. Kelt<br />

published his studies (conducted on a progressive scanned image), there<br />

have been numerous numerical values <strong>and</strong> substantiating theories proposed<br />

for this effect. The range <strong>of</strong> results suggests that many details <strong>of</strong> the<br />

experiments influence the result <strong>and</strong> make defining a single “Kell Factor”<br />

impossible. Reported experimental results range at least between 0.5 <strong>and</strong><br />

0.9. In an otherwise comparable display, the “ratio”is lower for interlaced<br />

scanning than for progressive scanning.<br />

Kell Factor – A number describing the loss <strong>of</strong> vertical resolution from that<br />

expected for the number <strong>of</strong> active scanning lines. Named for Ray Kell, a<br />

researcher at RCA Laboratories. Many researchers have come up with different<br />

Kell factors for progressively scanned television systems. These differences<br />

are based on such factors as aperture shape, image content, <strong>and</strong><br />

measurement technique. A generally accepted figure for the Kell factor is<br />

around 0.68, which, multiplied by the 484 active NTSC scanning lines,<br />

yields a vertical resolution <strong>of</strong> 330 lines, matched by NTSC’s 330 lines <strong>of</strong><br />

horizontal resolution per picture height (see Square Pixels). It is important<br />

to note that most studies <strong>of</strong> the Kell factor measure resolution reduction in<br />

a progressive scanning system. Interlaces scanning systems suffer from<br />

both a Kell factor <strong>and</strong> an interlace coefficient.<br />

Kelvin – A system or scale used for measuring temperature. Absolute zero<br />

is 0° Kelvin or –273°C. The “color”<strong>of</strong> white light is expressed in terms <strong>of</strong><br />

degrees Kelvin, the color <strong>of</strong> light emitted when an ideal object is heated to<br />

a particular temperature.<br />

Kernel – Minimum circuitry required to allow the microprocessor to function.<br />

Usually consists <strong>of</strong> the microprocessor, clock circuit, interrupt <strong>and</strong><br />

DMA control lines, <strong>and</strong> power supply.<br />

Key – a) A signal that can electronically “cut a hole”in the video picture to<br />

allow for insertion <strong>of</strong> other elements such as text or a smaller video picture.<br />

b) A video that has been overlaid on top <strong>of</strong> another video. Keys may<br />

www.tektronix.com/video_audio 93


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

be either determined by the luminance or brightness <strong>of</strong> the key video, or<br />

determined by the chroma or hue <strong>of</strong> the key video. c) A push-button.<br />

Key Channel – See Alpha Channel.<br />

Key Fill – Line key effects, the video signal which is said to “fill the hole”<br />

cut in background video by the key source.<br />

Key Frame – A frame containing all the data representing an image,<br />

rather than just the data that has changed since the last frame. The first<br />

frame <strong>of</strong> every video file is a key frame; in addition, they occur throughout<br />

the file to refresh image quality <strong>and</strong> permit certain operations, such as r<strong>and</strong>om<br />

user access. Compare Delta Frame.<br />

Key Gain – An adjustment for keys that determines the sharpness <strong>of</strong> the<br />

key edges. As key gain is reduced, keys become s<strong>of</strong>ter at the edges <strong>and</strong><br />

may be adjusted to be more transparent.<br />

Key Insert – The video that fills a key.<br />

Key Invert – a) A luminance key mode which inverts the polarity <strong>of</strong> the<br />

key source to allow dark areas <strong>of</strong> the source video to cut holes in background<br />

instead <strong>of</strong> bright areas. b) A chroma key mode which inverts the<br />

foreground <strong>and</strong> background positions.<br />

Key Light – The term used to describe a subject’s main source <strong>of</strong> illumination.<br />

When shooting outdoors, the key light is usually the sun.<br />

Key Mask – A key mode which allows use <strong>of</strong> independent key mask generators<br />

to create a pattern to prevent some undesirable portions <strong>of</strong> the key<br />

source from cutting a hole in the background. This is also possible using<br />

externally generated masks on the Vista.<br />

Key Matrix – The electronic crosspoints which switch <strong>and</strong> route key signals<br />

<strong>and</strong> key insert signals to appropriate key processing electronics. On<br />

Ampex switchers, these matrices are controlled by keypads <strong>and</strong> keyer<br />

insert selector push-button controls <strong>and</strong> form the Phantom matrix portion<br />

<strong>of</strong> the switcher.<br />

Key Memory – An AVC series feature that allows a key to be fully adjusted<br />

as soon as it is selected. This is accomplished by a “store”button on the<br />

key adjust panel that may be pressed when an operator is satisfied with<br />

the adjustment <strong>of</strong> a key. From that point on, whenever that key is selected,<br />

regardless <strong>of</strong> which keyer it is on, all adjustments <strong>and</strong> features <strong>of</strong> that key<br />

are automatically recalled.<br />

Key Signal – A hole cutting signal.<br />

Key Source – A hole cutter. The signal which is said to “cut a hole”in the<br />

background scene for a key effect. In actuality, this signal controls a video<br />

mixer which switches between the background scene <strong>and</strong> the fill video;<br />

thus, the key source determines the shape <strong>of</strong> the key effect.<br />

94 www.tektronix.com/video_audio<br />

Key Type – There are three key types on Ampex switchers; luminance<br />

keys, RGB chroma keys, <strong>and</strong> composite chroma keys.<br />

Keyboard – a) Group <strong>of</strong> push-buttons used for inputting information to a<br />

system. b) The human interface portion <strong>of</strong> a computer, typewriter with<br />

alpha numeric keys, or push-buttons.<br />

Keyer – The electronics <strong>and</strong> panel controls that create keys. There are<br />

many types <strong>of</strong> keyers, some limited to titles only, <strong>and</strong> some capable <strong>of</strong> any<br />

type <strong>of</strong> key. All Ampex keyers are full capability.<br />

Keyframe – a) Keyframes are important frames that are guides in creating<br />

frames that occur between the keyframes. b) A specific manipulation or<br />

positioning <strong>of</strong> the image. An effect is composed <strong>of</strong> one or more keyframes.<br />

Keyframe Duration – The length <strong>of</strong> the keyframe; the time from keyframe<br />

to the start <strong>of</strong> the next.<br />

Keying – The process <strong>of</strong> replacing part <strong>of</strong> one television image with video<br />

from anther image; that is chroma keying <strong>and</strong> insert keying.<br />

Keykode – A barcode on the edge <strong>of</strong> motion picture film which allows the<br />

film edge numbers to be electronically read <strong>and</strong> inserted into an edit list.<br />

Very useful for generating a negative cut list from a video <strong>of</strong>f-line EDL.<br />

Key-Length-Value (KLV) – The grouping <strong>of</strong> information concerning a single<br />

metadata element that combines three pieces <strong>of</strong> information: its UL<br />

Data Key, the Length <strong>of</strong> its instantiation Value in the next field, its instantiated<br />

Value in the allowed format.<br />

Keypad – The numbered push-buttons used to enter numerical data, i.e.,<br />

pattern numbers, transition rates, key source numbers, etc.<br />

KF Flags (Menu) – Miscellaneous keyframe flags, currently used to turn<br />

Globals <strong>of</strong>f <strong>and</strong> on.<br />

kHz (Kilohertz) – One thous<strong>and</strong> cycles per second.<br />

Kilobyte – One thous<strong>and</strong> bytes. Actually 1024 bytes because <strong>of</strong> the way<br />

computer math works out.<br />

Kinescope – Frequently used to mean picture tubes in general. However,<br />

this name has been copyrighted.<br />

Kinescope Recording – Motion pictures taken <strong>of</strong> a program photographed<br />

directly from images on the face <strong>of</strong> a kinescope tube. A television<br />

transcription.<br />

Knee – By convention, the circuitry introducing white compression into the<br />

opto-electric transfer function <strong>and</strong> thereby modifying the curve for a more<br />

gradual approach to white clip.<br />

Kpulse/bar or K-PB – Calculation <strong>of</strong> this parameter requires the measurement<br />

<strong>of</strong> the pulse <strong>and</strong> bar amplitudes. Kpulse/bar is equal to:<br />

1/4 | (bar-pulse)/pulse | X 100%)


L<br />

Label – Name assigned to a memory location. When an assembly language<br />

program is written, a label is assigned to an instruction or memory<br />

location that must be referred to by another instruction. Then when the<br />

program is converted to machine code, an actual address is assigned to<br />

the label.<br />

LAeq – An Leq measurement using “A”weighting. Refer to Leq <strong>and</strong><br />

Weighting.<br />

LAN – Local Area Network.<br />

LANC – See Control-L.<br />

LAP – Link Access Protocol.<br />

Lap Dissolve – A slow dissolve in which both pictures are actually overlapped<br />

for a very brief period <strong>of</strong> time. Same as Dissolve.<br />

Large Scale Integration (LSI) – Technology by which thous<strong>and</strong>s <strong>of</strong> semiconductor<br />

devices are fabricated on a single chip.<br />

Large-Area Flicker – Flicker <strong>of</strong> the overall image or large parts <strong>of</strong> it. See<br />

also Flicker Frequency <strong>and</strong> Twitter.<br />

Laser Beam Recording – A technique for recording video on film.<br />

LAT – Link Available Time.<br />

Latch – a) Hardware device that captures information <strong>and</strong> holds it (e.g.,<br />

group <strong>of</strong> flip-flops). b) An electronic circuit that holds a signal on once it<br />

has been selected. To latch a signal means to hold it on or <strong>of</strong>f.<br />

Latency – A factor <strong>of</strong> data access time due to disk rotation. The faster a<br />

disk spins the quicker it will be at the position where the required data can<br />

start to be read. As disk diameters have decreased, so rotational speeds<br />

have tended to increase but there is still much variation. Modern 3-1/2inch<br />

drives typically have spindle speeds <strong>of</strong> between 3,600 <strong>and</strong> 7,200 revolutions<br />

per minute, so one revolution is completed in 16 or 8 milliseconds<br />

(ms) respectively. This is represented in the disk specification as average<br />

latency <strong>of</strong> 8 or 4 ms.<br />

Lateral Direction – Across the width <strong>of</strong> the tape.<br />

Launch – To start up an application, <strong>of</strong>ten by double-clicking an icon.<br />

Lavaliere – A microphone designed to hang from the performer’s neck.<br />

Layer – a) A term used to describe which video is on top <strong>of</strong> which background<br />

versus foreground <strong>and</strong> subsequent keys superimposed. b) One <strong>of</strong><br />

the levels in the data hierarchy <strong>of</strong> the video <strong>and</strong> system specification.<br />

Layer-to-Layer Adhesion – The tendency for adjacent layers <strong>of</strong> tape in a<br />

roll to adhere to each other.<br />

Layer-to-Layer Signal Transfer – The magnetization <strong>of</strong> a layer <strong>of</strong> tape in<br />

a roll by the field from a nearby recorded layer, sometimes referred to as<br />

“print-thru.”<br />

LBR (Laser Beam Recorder) – It creates the DVD master file.<br />

LCD (Liquid Crystal Display) – A screen for displaying text/graphics<br />

based on a technology called liquid crystal, where minute currents change<br />

the reflectiveness or transparency <strong>of</strong> selected parts <strong>of</strong> the screen. The<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

advantages <strong>of</strong> LCD screens are: very small power consumption (can be<br />

easily battery driven) <strong>and</strong> low price <strong>of</strong> mass produced units. Its disadvantages<br />

presently include narrow viewing angle, somewhat slower response<br />

time, invisibility in the dark unless the display is back-lit, difficulties displaying<br />

true colors, <strong>and</strong> resolution limitations.<br />

LCP – Link Control Protocol.<br />

Leader – Special non-magnetic tape that can be spliced to either end <strong>of</strong> a<br />

magnetic tape to prevent damage <strong>and</strong> possible loss <strong>of</strong> recorded material<br />

<strong>and</strong> to indicate visually where the recorded portion <strong>of</strong> the tape begins <strong>and</strong><br />

ends.<br />

Leading Blacks – A term used to describe a picture condition in which<br />

the edge preceding a white object is overshaded toward black. The object<br />

appears to have a preceding or leading black border.<br />

Leading Whites – A term used to describe a picture condition in which<br />

the edge preceding a black object is overshaded toward white. The object<br />

appears to have a preceding or leading white border.<br />

Leakage – A term describing the signal picked up by a mike which is<br />

intended to pick up other signals only.<br />

Learn – The act <strong>of</strong> storing switcher control panel data into memory in a<br />

real-time mode (learning as they happen).<br />

Learning Curve – An algebraic metaphor for the amount <strong>of</strong> time a learner<br />

needs to learn a new task (such as operating an item <strong>of</strong> television production<br />

equipment).<br />

Least Significant Bit (LSB) – The bit that has the least value in a binary<br />

number or data byte. In written form, this would be the bit on the right. For<br />

example:<br />

Binary 1101 = Decimal 13<br />

In this example, the rightmost binary digit, 1, is the least significant bit,<br />

here representing 1. If the LSB in this example were corrupt, the decimal<br />

would not be 13 but 12.<br />

Lechner Distance – Named for Bernard Lechner, researcher at RCA<br />

Laboratories. The Lechner distance is nine feet, the typical distance<br />

Americans sit from television sets, regardless <strong>of</strong> screen size. The Jackson<br />

distance, three meters, named for Richard Jackson, a researcher at Philips<br />

in Britain, is similar. There is reason to believe that the Lechner <strong>and</strong><br />

Jackson distances are why HDTV research was undertaken sooner in<br />

Japan (where viewing distances are shorter) than elsewhere. See also<br />

Viewing Distance.<br />

LED – A light on a piece <strong>of</strong> hardware that indicates status or error<br />

conditions.<br />

Legal Signal – A video signal in which each component remains within<br />

the limits specified for the video signal format; that is, it does not exceed<br />

the specified gamut for the current format.<br />

Lempel-Ziv Welch (LZW) Compression – Algorithm used by the UNIX<br />

compress comm<strong>and</strong> to reduce the size <strong>of</strong> files, e.g., for archival or transmission.<br />

The algorithm relies on repetition <strong>of</strong> byte sequences (strings) in its<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

input. It maintains a table mapping input strings to their associated output<br />

codes. The table initially contains mappings for all possible strings <strong>of</strong><br />

length one. Input is taken one byte at a time to find the longest initial<br />

string present in the table. The code for that string is output <strong>and</strong> then the<br />

string is extended with one more input byte b. A new entry is added to the<br />

table mapping the extended string to the next unused code (obtained by<br />

incrementing a counter). The process repeats, starting from byte b. The<br />

number <strong>of</strong> bits in an output code, <strong>and</strong> hence the maximum number <strong>of</strong><br />

entries in the table is usually fixed <strong>and</strong> once this limit is reached, no more<br />

entries are added.<br />

Length – a) The physical length <strong>of</strong> the tape wound on a reel or on a hub,<br />

varying from 213 feet in a C45 cassette to 9200 feet in a roll <strong>of</strong> instrumentation<br />

tape. b) The number <strong>of</strong> bytes represented by the items whose<br />

Length is being described.<br />

Lens – The curved glass on a video camera or camcorder that collects<br />

light <strong>and</strong> focuses it.<br />

Leq – Leq represents the continuous noise level, equivalent in loudness<br />

<strong>and</strong> energy, to the fluctuating sound signal under consideration. Refer to<br />

LAeq.<br />

Letterbox – a) A television system that limits the recording or transmission<br />

<strong>of</strong> useful picture information to about three-quarters <strong>of</strong> the available<br />

vertical picture height <strong>of</strong> the distribution format (e.g., 525-line) in order to<br />

<strong>of</strong>fer program material that has a wide picture aspect ratio. b) Term generally<br />

used for the form <strong>of</strong> aspect ratio accommodation involving increasing<br />

vertical blanking. See Blanking Adjustment.<br />

Level – a) A defined set <strong>of</strong> constraints on the values which may be taken<br />

by some parameters within a particular pr<strong>of</strong>ile. A pr<strong>of</strong>ile may contain one or<br />

more levels. b) In MPEG-2, a range <strong>of</strong> picture parameters. c) Defines the<br />

bounds <strong>of</strong> the coding parameters, such as resolution, bit rate, etc. within<br />

each pr<strong>of</strong>ile. The variation <strong>of</strong> performance is inherently wide in a pr<strong>of</strong>ile.<br />

Thus, levels have been defined in order to set reasonable constraints.<br />

LFE (Low Frequency Effects) – The optional LFE channel (also referred<br />

to as the “boom”channel) carries a separate, limited, frequency b<strong>and</strong>width<br />

signal that complements the main channels. It delivers bass energy specifically<br />

created for subwo<strong>of</strong>er effects or low-frequency information derived<br />

from the other channels. The LFE channel is the “.1”in 5.1-channel audio.<br />

Library – As in a book library, it is somewhere one might keep effects,<br />

i.e., on a disk or collection <strong>of</strong> disks, hence a library <strong>of</strong> canned effects.<br />

LIFO (Last-In-First-Out) – A buffer. Same as Push-Down Stack. See<br />

Stack.<br />

Light Valve Technology – A light valve projector uses a bulb as the<br />

source <strong>of</strong> light. The valve technology changes the color <strong>and</strong> intensity <strong>of</strong> the<br />

source to form the picture. Film or slide projectors are examples <strong>of</strong> light<br />

valve technology. The Digital Micro-Mirror Device (DMD) also known as the<br />

Digital Light Processor (DLP), the Image Light Amplifier (ILA), <strong>and</strong> LCD are<br />

all examples <strong>of</strong> electronic light valve technology. Obtaining black in a picture<br />

produced by a light valve projector requires the ability to shut the light<br />

<strong>of</strong>f in particular areas <strong>of</strong> the picture. Shutting light <strong>of</strong>f in a small area is<br />

actually rather difficult. Consequently, the real picture contrast ratio <strong>of</strong> a<br />

number <strong>of</strong> these projectors is rather poor.<br />

96 www.tektronix.com/video_audio<br />

Lightness – The brightness <strong>of</strong> an area (subjectively) judged relative to the<br />

brightness <strong>of</strong> a similarly illuminated area that appears to be white or highly<br />

transmitting.<br />

Lightning Measurement Method – This measurement method allows for<br />

the evaluation <strong>of</strong> the CAV luminance signal gain <strong>and</strong> for making chrominance/luminance<br />

gain comparisons. Tektronix has developed the twodimensional<br />

display called the “Lightning”display because <strong>of</strong> the zigzag<br />

trace pattern as shown below.<br />

This display is created by plotting luminance versus B-Y in the upper half<br />

<strong>of</strong> the display <strong>and</strong> inverted luminance versus R-Y in the lower half <strong>of</strong> the<br />

display. The bright dot in the center <strong>of</strong> the screen is the luminance blanking<br />

level. The points above <strong>and</strong> below this show the plots <strong>of</strong> the different<br />

color components based on their signal amplitude. This test requires a<br />

color bar test signal be used.<br />

Limiter – A compressor with a ratio greater than or equal to 10:1.<br />

Limiting – Special circuitry is sometimes included in equipment to limit<br />

b<strong>and</strong>width or amplitude, i.e., white amplitude in cameras is generally limited.<br />

Saturation <strong>of</strong> matte generators in switchers are generally limited to<br />

stop illegal colors.<br />

Line Blanking – The blanking signal at the end <strong>of</strong> each horizontal scanning<br />

line. Used to make the horizontal retrace invisible. Also called horizontal<br />

blanking.<br />

Line Compensation – Use <strong>of</strong> a video line amplifier to pre-compensate for<br />

high-frequency video signal transmission losses resulting from long distance<br />

cable runs (several hundred meters) by boosting those signal frequencies<br />

most effected. Without such compensation, deterioration is manifested<br />

as loss <strong>of</strong> fine details <strong>and</strong> color distortion.<br />

Line Count – The total number <strong>of</strong> horizontal lines in the picture.<br />

Line Crawl – Tendency <strong>of</strong> the eyes to follow the sequentially flashing<br />

scanning lines <strong>of</strong> interlaced scanning up or down the screen in the same<br />

way that the eyes follow the sequentially flashing light bulbs on a movie<br />

theater marquee. Line crawl tends to reduce vertical resolution.


Line Doubling – Any number <strong>of</strong> schemes to convert interlaced scanning<br />

to progressive scanning at the display, the simplest <strong>of</strong> which simply doubles<br />

each scanning line. More elaborate schemes use line interpolation <strong>and</strong><br />

motion compensation or median filtering.<br />

Line Frequency – The number <strong>of</strong> horizontal scans per second, normally<br />

15,734.26 times per second for NTSC color systems <strong>and</strong> 15,625 in PAL.<br />

Line Interpolation – An advanced mechanism used in some line doublers<br />

that calculates the value <strong>of</strong> scanning lines to be inserted between existing<br />

ones.<br />

Line Mode – A Dolby Digital decoder operational mode. The dialnorm reference<br />

playback level is –31 dBFS <strong>and</strong> dynamic range words are used in<br />

dynamic range compression. Refer to Dynamic Range Compression.<br />

Line Pair – A measure <strong>of</strong> resolution <strong>of</strong>ten used in film <strong>and</strong> print media. In<br />

television, lines are used instead, creating confusion when comparing film<br />

<strong>and</strong> video.<br />

Line Pair, Optical – In optical measurements <strong>and</strong> specifications, resolution<br />

is specified in terms <strong>of</strong> line-pairs per unit distance or unit angle, a line<br />

pair consisting <strong>of</strong> one “black”plus one “white”line. Thus one line pair corresponds<br />

to two television lines.<br />

Line Pairing – A reduction in vertical resolution caused when a display (or<br />

camera) does not correctly space fields, resulting in an overlap <strong>of</strong> odd <strong>and</strong><br />

even numbered scanning lines. See also R<strong>and</strong>om Interlace.<br />

Line Rate – The rate at which scanning lines appear per second (the number<br />

<strong>of</strong> scanning lines per frame times the frame rate); sometimes used<br />

(non-quantitatively) as an indication <strong>of</strong> the number <strong>of</strong> scanning lines per<br />

frame (e.g., a high line rate camera).<br />

Line Rate Conversion – St<strong>and</strong>ardized video systems currently exist<br />

employing the following number <strong>of</strong> total lines per frame: 525, 625, 1125.<br />

Furthermore, each <strong>of</strong> these operates in a 2:1 interlace mode, with 262.5,<br />

312.5, 562.5 lines per field (with concurrent temporal differences at field<br />

rates <strong>of</strong> 50.00, 59.94, or 60.00 fields per second). Additional systems are<br />

being proposed. While simple transcoding by deletion or repetition can be<br />

applied, it is more commonly done by applying an algorithm to stored information<br />

in order to generate predictive line structures in the target system.<br />

Line Store – A memory buffer which stores a single digital video line. One<br />

application for line stores is use with video filtering algorithms or video<br />

compression applications.<br />

Line Structure Visibility – The ability to see scanning lines. Seeing them<br />

makes it harder to see the image (like looking out a window through venetian<br />

blinds or not being able to see the forest for the trees). Some ATV<br />

schemes propose blurring the boundary between scanning lines for this<br />

reason.<br />

Line Time Linear Distortions – Distortions involving signals in the<br />

1 µsec to 64 µsec range. These distortions cause tilt in line-rate signal<br />

components such as white bars. The amount <strong>of</strong> distortion is expressed in<br />

IRE or as a percent <strong>of</strong> the line bar amplitude. Line time distortions can also<br />

be quantified in Kbar units. In large picture details, this distortion produces<br />

brightness variations between the left <strong>and</strong> right sides <strong>of</strong> the screen.<br />

Horizontal streaking <strong>and</strong> smearing may also be apparent. Any test signal<br />

containing an 18 µsec, 100 IRE bar such as the FCC Composite or the<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

NTC-7 Composite can be used for this measurement. See the discussion<br />

on Linear Distortions <strong>and</strong> Kbar units.<br />

Line Time Waveform Distortion – See Line Time Linear Distortions.<br />

Linear Addressing – A modern method <strong>of</strong> addressing the display memory.<br />

The display memory (in the IBM PC world) was originally located in a<br />

128-Kbyte area from A000:0 through BFFF:F, too small for today’s display<br />

systems with multi-megabyte memories. Linear addressing allows the display<br />

memory to be addressed in upper memory, where a large contiguous<br />

area is set aside for it.<br />

Linear (Assembly) Editing – Editing using media like tape, in which<br />

material must be accessed in order (e.g., to access scene 5 from the<br />

beginning <strong>of</strong> the tape, one must proceed from scene 1 through scene 4).<br />

See Nonlinear Editing.<br />

Linear Distortion – Distortions which are independent <strong>of</strong> signal amplitude.<br />

These distortions occur as a result <strong>of</strong> the system’s inability to uniformly<br />

transfer amplitude <strong>and</strong> phase characteristics at all frequencies.<br />

When fast signal components such as transitions <strong>and</strong> high frequency<br />

chrominance are affected differently than slower line-rate or field-rate<br />

information, linear distortions are probably present. These distortions are<br />

more commonly caused by imperfect transfer characteristics in the signal<br />

path. However linear distortions can also be externally introduced. Signals<br />

such as power-line hum can couple into the video signal <strong>and</strong> manifest<br />

themselves as distortions.<br />

Linear Key – a) A term given to a key which contains s<strong>of</strong>t edges <strong>and</strong><br />

information at many different luminance levels. This is the ability <strong>of</strong> the<br />

keyer to key many levels linearly <strong>and</strong> means the keyer has a gain close to<br />

one. b) A process for the selective overlay <strong>of</strong> one video image upon another,<br />

as through chroma key. Control <strong>of</strong> the ratio <strong>of</strong> foreground to background<br />

is determined by the specifications derived from luminance information,<br />

<strong>and</strong> provided in the linear key data. Ratios to be applied are carried for<br />

each picture element in the alpha channel. The process permits realistic<br />

rendering <strong>of</strong> semi-transparent objects.<br />

Linear PCM – One <strong>of</strong> the allowed types <strong>of</strong> audio formats for DVD. It may<br />

have up to eight channels <strong>and</strong> provide very high sample rates <strong>and</strong> sample<br />

depths. Unfortunately, these very high data rates consume so much DVD<br />

capacity that meaningful quantities <strong>of</strong> both audio <strong>and</strong> video become<br />

problematic.<br />

Linear Pulse Distribution Amplifier (Linear Pulse DA) – A linear pulse<br />

distribution amplifier will h<strong>and</strong>le 4 Vp-p signals (pulses) but is limited to<br />

amplifying <strong>and</strong> fanning out the signal. Also see Regenerative Pulse DA.<br />

Linear Select Decoding – Address decoding technique that uses the<br />

most significant address bits to directly enable devices in the system.<br />

Linear Time Code (LTC) – Time code recorded on a linear analog track<br />

on a video tape.<br />

Linearity – a) The basic measurement <strong>of</strong> how well analog to digital <strong>and</strong><br />

digital to analog conversion are performed. To test for linearity, a mathematically<br />

perfect diagonal line is converted <strong>and</strong> then compared to a copy <strong>of</strong><br />

itself. The difference between the two lines is calculated to show linearity<br />

<strong>of</strong> the system <strong>and</strong> is given as a percentage or range <strong>of</strong> Least Significant<br />

Bits. b) The uniformity <strong>of</strong> scanning speed which primarily affects the accu-<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

racy <strong>of</strong> geometry along a horizontal or vertical line through the picture center.<br />

c) The measurement <strong>of</strong> how accurately a piece <strong>of</strong> electronic equipment<br />

processes a signal (a measure <strong>of</strong> its transparency).<br />

Line-Out Monitor – A monitor connected to a recording device that displays<br />

the finished product. A line-out monitor may be a video monitor<br />

(video product), an audio speaker (audio product), or a television (both<br />

audio <strong>and</strong> video).<br />

Liners/Friction Plates – Friction controlling plastic sheets used inside a<br />

Philips cassette to control winding uniformity <strong>and</strong> torque level.<br />

Lines – Scanning lines or lines <strong>of</strong> resolution. The latter are hypothetical<br />

lines alternating between white <strong>and</strong> black (or, in the case <strong>of</strong> chroma resolution,<br />

between complementary colors). The combined maximum number <strong>of</strong><br />

black <strong>and</strong> white lines that might be perceived in a particular direction is<br />

the number <strong>of</strong> lines <strong>of</strong> resolution. Vertical resolution is measured with horizontal<br />

lines; horizontal resolution is measured with vertical lines; diagonal<br />

resolution is measured with diagonal lines (no current television system or<br />

proposal favors one diagonal direction over the other, so the direction <strong>of</strong><br />

the diagonal lines does not really matter). See also PPH.<br />

Lines, Active Horizontal – In the scanning <strong>of</strong> a video image, the line<br />

number associated with the format is the total number <strong>of</strong> lines assigned to<br />

one frame. It is in fact a timing specification defining the conjunction with<br />

the field frequency the time interval allocated to each horizontal line (commonly<br />

measured in number <strong>of</strong> samples at the specified sampling rate or in<br />

microseconds). Some <strong>of</strong> these lines <strong>and</strong> intervals carry image information,<br />

some from the total assigned are dedicated to operational <strong>and</strong> control<br />

functions, including returning the scanning beam back to the upper left<br />

corner to begin the next field. Those allotted time intervals (lines) actually<br />

carrying image information or image-associated information such as captioning,<br />

image test signals, etc., are the active lines. In further reduction <strong>of</strong><br />

time allocated to image information, some <strong>of</strong> each active line is dedicated<br />

to the horizontal interval to get the scanning beam to return to the leftedge<br />

starting point for the next line <strong>and</strong> to reaffirm color subcarrier, etc. In<br />

the U.S. 525/59.94/2:1/NTSC system, about 7.6% <strong>of</strong> the total field or<br />

frame time is assigned to the vertical interval, <strong>and</strong> about 16% to the horizontal<br />

interval. Thus, the 525 television lines per frame provide about 480<br />

active lines. Correspondingly, each active line displays image data about<br />

84% <strong>of</strong> its time interval. Image information is thus conveyed for only about<br />

76.4% <strong>of</strong> the total time. In digital encoding, it may be possible to reduce<br />

the number <strong>of</strong> bits assigned to the vertical <strong>and</strong> horizontal intervals <strong>and</strong><br />

achieve significant bit rate reduction.<br />

Lines, Active Vertical – In a scanning st<strong>and</strong>ard, the number <strong>of</strong> raster<br />

lines per frame that are not required to contain blanking. The active vertical<br />

lines may include signals containing non-image information.<br />

Lines, Television – Television images are scanned in a sequence <strong>of</strong> horizontal<br />

lines, beginning at the upper left corner, <strong>and</strong> reaching the bottom<br />

right corner at the end <strong>of</strong> the field. Thereupon the scan is returned to the<br />

upper left corner to begin the next field. As a consequence <strong>of</strong> the line<br />

structure, all television images are sampled vertically. Within a line, the signal<br />

may remain analog or be sampled digitally. A television line is also a<br />

measure <strong>of</strong> time, representing the interval allocated to one line. (In the U.S.<br />

system 525/59.94/2:1, the line duration is 63.5 s). Television lines also<br />

function as a geometric measure, with resolution (both vertical <strong>and</strong> hori-<br />

98 www.tektronix.com/video_audio<br />

zontal), for example, specified in terms <strong>of</strong> “lines per picture height.”Since<br />

both “black”<strong>and</strong> “white”lines <strong>of</strong> a resolution chart are counted, two television<br />

lines equal one cycle <strong>of</strong> the electrical waveform.<br />

List Box – Used to make a selection from a list <strong>of</strong> options. If the list is too<br />

long to fit inside the given area, a vertical scroll bar moves the list up <strong>and</strong><br />

down.<br />

Listener – Device that inputs data from a data bus.<br />

Little Endian – A process which starts with the low-order byte <strong>and</strong> ends<br />

with the high-order byte. Intel processors use the little endian format.<br />

Live – Actually presented in the studio, with cameras feeding out to the<br />

lines as the performance is done.<br />

LLC – Link Layer Control.<br />

LLME – Lower Layer Management Entity.<br />

L-Member – Liaison Member.<br />

LMDS – Local Multi-Point Distribution System.<br />

LNB – Low-Noise Block Converter.<br />

LO – Local Origination Channel.<br />

Local Bus Transfer – The host/local bus transfer consumes a smaller<br />

percentage <strong>of</strong> available b<strong>and</strong>width during video/graphics transfers than<br />

earlier bus st<strong>and</strong>ards but the still-noticeable performance penalty may be<br />

objectionable for some users, especially when compared to systems that<br />

circumvent it.<br />

Local Decode – A feature <strong>of</strong> Indeo video interactive allowing the playback<br />

application to tell the codec to decode only a rectangular subregion <strong>of</strong> the<br />

source video image: the viewport. See Viewport.<br />

Load Resistance – The impedance or resistance (load) that a cable<br />

places on a signal being transmitted through it. In the case <strong>of</strong> a highfrequency<br />

signal, signal-to-cable matching is essential to prevent signal<br />

deterioration. The cable should be terminated by a specific load resistance,<br />

usually 50 or 75 ohms. Improper cable loading results in signal distortion,<br />

ghost images, color loss, <strong>and</strong> other adverse phenomena. Most video inputs<br />

have the proper termination built in.<br />

Local Tally – A tally <strong>of</strong> which bus on an M/E is active regardless <strong>of</strong><br />

whether or not it is on air.<br />

Local Workstation, Drive, Disk, File System, or Printer – The physical<br />

workstation whose keyboard <strong>and</strong> mouse you are using, all hardware that is<br />

connected to that workstation, <strong>and</strong> all s<strong>of</strong>tware that resides on that hardware<br />

or its removable media.<br />

Locate (Menu) – The 3D function used to move or relocate an image.<br />

Locate moves the image as if it were in three-dimensional space, even<br />

though the image is seen on a two-dimensional video screen.<br />

Location – Shooting locale.<br />

Locked – A video system is considered to be locked when the receiver is<br />

producing horizontal syncs that are in time with the transmitter.<br />

Locking Range – The time range measured in micro- or nanoseconds<br />

over which a video decoder can “lock”or stabilize a signal. Digital out <strong>of</strong>


ange signals may require “rubber-b<strong>and</strong>”buffering using a parallel shift<br />

register (FIFO) to reduce the locking range.<br />

Lock-Up Time – The time before a machine is activated <strong>and</strong> the time it is<br />

ready for use.<br />

LOF – Loss <strong>of</strong> Frame.<br />

L<strong>of</strong>ting – The ability to stretch a “skin”over shapes that are in fact crosssectional<br />

ribs.<br />

Logarithm – A logarithm is the power to which a base (usually 10) must<br />

be raised in order to arrive at the desired value.<br />

Logarithmic Scale – A mathematical function which spreads out low values<br />

<strong>and</strong> squeezes together higher values.<br />

Logic Analyzer – Test system capable <strong>of</strong> displaying 0s <strong>and</strong> 1s, as well as<br />

performing complex test functions. Logic analyzers typically have 16 to 32<br />

input lines <strong>and</strong> can store sequences <strong>of</strong> sixteen or more bits on each <strong>of</strong> the<br />

input lines.<br />

Logic Comparator – Test product that compares pin-for-pin operation <strong>of</strong><br />

an IC operating in-circuit with a known good reference IC.<br />

Logic Probe – H<strong>and</strong>held troubleshooting tool that detects logic state <strong>and</strong><br />

activity on digital circuit nodes.<br />

Logic Pulser – H<strong>and</strong>held troubleshooting tool that injects controlled digital<br />

signals into logic nodes.<br />

Login – To log in to a workstation is to establish a connection to the workstation<br />

<strong>and</strong> to identify yourself as an authorized user.<br />

Login Account – A database <strong>of</strong> information about each user that, at the<br />

minimum, consists <strong>of</strong> login name, user ID, <strong>and</strong> a home directory.<br />

Login Name – A name that uniquely identifies a user to the system.<br />

Login Screen – The window that you see after powering on the system,<br />

before you can access files <strong>and</strong> directories.<br />

Logout – To log out from a workstation is to finish a connection to the<br />

workstation.<br />

Long Shot – Camera view <strong>of</strong> a subject or scene, usually from a distance,<br />

showing a broad perspective.<br />

Long-Time Linear Distortions – Distortions involving signals in the<br />

greater than 16 msec range. Long-time distortions affect slowly varying<br />

aspects <strong>of</strong> the signal such as changes in APL which occur at intervals <strong>of</strong> a<br />

few seconds. The affected signal components range in duration from<br />

16 msecs to tens <strong>of</strong> seconds. The peak overshoot, in IRE, which occurs as<br />

a result <strong>of</strong> an APL change is generally quoted as the amount <strong>of</strong> distortion.<br />

Settling time is also sometimes measured. Long-time distortions are slow<br />

enough that they are <strong>of</strong>ten perceived as flicker in the picture. See the discussion<br />

on Linear Distortions.<br />

Longitudinal Curvature – Any deviation from straightness <strong>of</strong> a length <strong>of</strong><br />

tape.<br />

Longitudinal Direction – Along the length <strong>of</strong> the tape.<br />

Longitudinal Time Code (LTC) – Audio-rate time code information that is<br />

stored on its own audio track. This audio-rate signal allows the editing sys-<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

tem to track the position <strong>of</strong> the tape even at high shuttle speeds where<br />

VITC data could not be used.<br />

Look Ahead Preview – See Preview.<br />

Loop – Piece <strong>of</strong> tape spliced beginning (head) to end (tail) for continuous<br />

playback or recording. To fold around. A loop/slack section <strong>of</strong> film with the<br />

necessary “play”to allow film which had been previously <strong>and</strong> continuously<br />

moving from a reel to be intermittently moved through a grate/projection<br />

head/optical lens arrangement. Proper loop size is important in threading a<br />

film projector, i.e., in telecine for film to videotape transfer.<br />

Loop Through – A video signal entering a piece <strong>of</strong> equipment is returned<br />

to the outside world for further use. Loop through circuitry requires careful<br />

design to prevent signal degradation.<br />

Looping – a) A term used to describe the chaining <strong>of</strong> a video signal<br />

through several video devices (distribution amplifiers, VCRs, monitors, etc.).<br />

A VCR may be hooked up to a distribution amplifier which is supplied with<br />

a video input connector <strong>and</strong> a loop output connector. When a signal is fed<br />

to the distribution amplifier, it is also fed unprocessed to the loop output<br />

connector (parallel connection) on the distribution amplifier. In turn, the<br />

same signal is fed to another device which is attached to the first one <strong>and</strong><br />

so on. Thus a very large number <strong>of</strong> VCRs or other video devices can be<br />

looped together for multiple processing. b) An input that includes two connectors.<br />

One connector accepts the input signal, <strong>and</strong> the other connector is<br />

used as an output for connecting the input signal to another piece <strong>of</strong><br />

equipment or to a monitor.<br />

Lo/Ro (Left Only, Right Only) – A type <strong>of</strong> two-channel downmix for multichannel<br />

audio programs. Lo/Ro downmixes are intended for applications<br />

where surround playback is neither desired nor required.<br />

Loss – Reduction in signal strength or level.<br />

Lossless (Compression) – a) Reducing the b<strong>and</strong>width required for transmission<br />

<strong>of</strong> a given data rate without loss <strong>of</strong> any data. b) Image compression<br />

where the recovered image is identical to the original. See Lossy<br />

(Compression).<br />

Lossy (Compression) – a) Image compression where the recovered<br />

image is different from the original. b) Compression after which some portion<br />

<strong>of</strong> the original data cannot be recovered with decompression. Such<br />

compression is still useful because the human eye is more sensitive to<br />

some kinds <strong>of</strong> information than others, <strong>and</strong> therefore does not necessarily<br />

notice the difference between the original <strong>and</strong> the decompressed image.<br />

c) Reducing the total data rate by discarding data that is not critical. Both<br />

the video <strong>and</strong> audio for DTV transmission will use lossy compression. See<br />

Lossless (Compression).<br />

Low B<strong>and</strong> Color – The old, original pr<strong>of</strong>essional videotape color recording.<br />

Low Delay – A video sequence does not include B-pictures when the low<br />

delay flag is set; consequently, the pictures follow in chronological order,<br />

<strong>and</strong> low delay is obtained. Normally, when B-pictures are included, the pictures<br />

used for prediction <strong>of</strong> a B-picture are sent in advance so they are<br />

available when the B-picture arrives, but this increases the delay.<br />

Low End – The lowest frequency <strong>of</strong> a signal. See High End.<br />

Low Impedance Mike – A mike designed to be fed into an amplifier or<br />

transformer with input impedance <strong>of</strong> 150 to 250 ohms.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Low-Frequency Amplitude Distortion – A variation in amplitude level<br />

that occurs as a function <strong>of</strong> frequencies below 1 MHz.<br />

Low-Frequency Distortion – Distortion effects which occur at low frequency.<br />

Generally considered as any frequency below the 15.75 kHz line<br />

frequency.<br />

Low-Order – Pertaining to the weight or significance assigned to the digits<br />

<strong>of</strong> a number. In the number 123456, the lower order digit is six. The<br />

three low-order bits <strong>of</strong> the binary word 11100101 are 101.<br />

Lowpass Filter – a) Filter that passes frequencies below a specific frequency.<br />

b) A filter specifically designed to remove frequencies above the<br />

cut<strong>of</strong>f frequency, <strong>and</strong> allow those below to pass unprocessed is called a<br />

lowpass filter. The effect <strong>of</strong> a lowpass filter is to reduce the amplitude <strong>of</strong><br />

high frequencies. Common examples include the “treble”controls on many<br />

lower end radios <strong>and</strong> stereos, the passive “tone”controls <strong>of</strong>ten found on<br />

electric guitars <strong>and</strong> basses, hi-cut filters on consoles, <strong>and</strong> <strong>of</strong> course, this<br />

type <strong>of</strong> filter is found on many synthesizers.<br />

LPCM (Linear Pulse Code Modulation) – A pulse code modulation system<br />

in which the signal is converted directly to a PCM word without comp<strong>and</strong>ing,<br />

or other processing. Refer to PCM.<br />

LPTV – Low Power TV.<br />

LSB – See Least Significant Bit.<br />

LSI – See Large Scale Integration.<br />

LS/RS (Left Surround, Right Surround) – The actual channels or speakers<br />

delivering discrete surround program material.<br />

LSTTL (Low Power Schottky TTL) – Digital integrated circuits that<br />

employ Schottky diodes for improved speed/power performance over st<strong>and</strong>ard<br />

TTL.<br />

LTC – See Linear Time Code or Longitudinal Time Code.<br />

Lt/Rt (Left Total, Right Total) – Two-channel delivery format for Dolby<br />

Surround. Four channels <strong>of</strong> audio, Left, Center, Right <strong>and</strong> Surround (LCRS)<br />

are matrix encoded for two-channel delivery (Lt/Rt). Lt/Rt encoded programs<br />

are decoded using Dolby Surround <strong>and</strong> Dolby Surround Pro Logic<br />

decoders. Refer to Dolby Surround <strong>and</strong> Dolby Surround Pro Logic.<br />

Luma – See the definition for Luminance.<br />

Luminance (Component) – A matrix, block or single pel representing a<br />

monochrome representation <strong>of</strong> the signal <strong>and</strong> related to the primary colors<br />

in the manner defined in the bit stream. The symbol used for luminance is<br />

Y.<br />

Luminance (Y) – <strong>Video</strong> originates with linear-light (tristimulus) RGB primary<br />

components, conventionally contained in the range 0 (black) to +1<br />

(white). From the RGB triple, three gamma-corrected primary signals are<br />

computed; each is essentially the 0.45-power <strong>of</strong> the corresponding tristimulus<br />

value, similar to a square-root function. In a practical system such as<br />

a television camera, however, in order to minimize noise in the dark regions<br />

<strong>of</strong> the picture it is necessary to limit the slope (gain) <strong>of</strong> the curve near<br />

black. It is now st<strong>and</strong>ard to limit gain to 4.5 below a tristimulus value <strong>of</strong><br />

+0.018, <strong>and</strong> to stretch the remainder <strong>of</strong> the curve to place the Y-intercept<br />

100 www.tektronix.com/video_audio<br />

at –0.099 in order to maintain function <strong>and</strong> tangent continuity at the<br />

breakpoint:<br />

Rgamma = 1.099 * pow (R,0.45)) – 0.099<br />

Ggamma = 1.099 * pow (G,0.45)) – 0.099<br />

Bgamma = 1.099 * pow (B,0.45)) – 0.099<br />

Luma is then computed as a weighted sum <strong>of</strong> the gamma-corrected<br />

primaries:<br />

Y = 0.299 * Rgamma + 0.587 * Ggamma + 0.114 * Bgamma<br />

The three coefficients in this equation correspond to the sensitivity <strong>of</strong><br />

human vision to each <strong>of</strong> the RGB primaries st<strong>and</strong>ardized for video. For<br />

example, the low value <strong>of</strong> the blue coefficient is a consequence <strong>of</strong> saturated<br />

blue colors being perceived as having low brightness. The luma coefficients<br />

are also a function <strong>of</strong> the white point (or chromaticity <strong>of</strong> reference<br />

white). Computer users commonly have a white point with a color temperature<br />

in the range <strong>of</strong> 9300 K, which contains twice as much blue as the<br />

daylight reference CIE D65 used in television. This is reflected in pictures<br />

<strong>and</strong> monitors that look too blue. Although television primaries have<br />

changed over the years since the adoption <strong>of</strong> the NTSC st<strong>and</strong>ard in 1953,<br />

the coefficients <strong>of</strong> the luma equation for 525- <strong>and</strong> 625-line video have<br />

remained unchanged. For HDTV, the primaries are different <strong>and</strong> the luma<br />

coefficients have been st<strong>and</strong>ardized with somewhat different values. The<br />

signal which represents brightness, or the amount <strong>of</strong> light in the picture.<br />

This is the only signal required for black <strong>and</strong> white pictures; for color systems<br />

it is obtained as the weighted sum (Y = 0.3R + 0.59G + 0.11B) <strong>of</strong><br />

the R, G, <strong>and</strong> B signals.<br />

Luminance Factor β – At a surface element <strong>of</strong> a nonself-radiating medium,<br />

in a given direction, under specified conditions <strong>of</strong> illumination, ratio <strong>of</strong><br />

the luminance <strong>of</strong> the surface element in the given direction to that <strong>of</strong> a<br />

perfect reflecting or transmitting diffuser identically illuminated. No “perfect<br />

reflectors”exist, but properly prepared magnesium oxide has a luminance<br />

factor equal to 98% <strong>and</strong> this is usually employed to define the scale.<br />

Luminance Key – A key wherein the keying signal is derived from the<br />

instantaneous luminance <strong>of</strong> a video signal after chroma has been filtered<br />

out. That is, for a particular clip level, all parts <strong>of</strong> a scene that are brighter<br />

than that level will appear keyed in, leaving background video everywhere<br />

else.<br />

Luminance Noise – Noise which manifests itself in a video picture as<br />

white snow, typically caused by one <strong>of</strong> the following situations: low signal<br />

level due to poor lighting conditions, poor video signal processing, low<br />

quality videotapes, excessively long video cables used without precompensation,<br />

dirt on the video recorder heads which interferes with reading<br />

<strong>and</strong> writing, over-enhancement <strong>of</strong> the video signal.<br />

Luminance Nonlinearity – This distortion is also called differential luminance<br />

<strong>and</strong> is present if luminance gain is affected by luminance levels.


This amplitude distortion is a result <strong>of</strong> the system’s inability to uniformly<br />

process luminance information over the entire amplitude range.<br />

The amount <strong>of</strong> luminance nonlinearity distortion is expressed as a percentage.<br />

Measurements are made by comparing the amplitudes <strong>of</strong> the individual<br />

steps in a staircase signal as shown. The result is the difference<br />

between the largest <strong>and</strong> smallest steps, expressed as a percentage <strong>of</strong> the<br />

largest step. Measurements should be made at both high <strong>and</strong> low APL <strong>and</strong><br />

the worst error should be quoted. In black <strong>and</strong> white pictures, luminance<br />

nonlinearity will cause pictures loss <strong>of</strong> detail in shadows <strong>and</strong> highlights<br />

which are caused by the crushing or clipping <strong>of</strong> the white or black portions<br />

<strong>of</strong> the signal. In color pictures, luminance nonlinearity will cause colors in<br />

the high luminance portions <strong>of</strong> the picture to be distorted.<br />

Luminance Range – The range in measured luminance between the lightest<br />

<strong>and</strong> the darkest element <strong>of</strong> a luminous scene or its display.<br />

Luminance Range, Display CRT – The luminance range that can be displayed<br />

on a CRT is the ratio <strong>of</strong> maximum to minimum luminance on the<br />

tube face. The maximum practical output is determined by beam current,<br />

phosphor efficiency, shadow-mask distortion, etc. The minimum is the<br />

luminance <strong>of</strong> that portion <strong>of</strong> the tube face being scanned with beam current<br />

set to cut-<strong>of</strong>f. The contributions from room illumination, external <strong>and</strong><br />

internal reflections, etc., must be recognized.<br />

Luminance Range, Display Theater – The luminance range that can be<br />

displayed on a theater projection screen is the ratio <strong>of</strong> maximum to minimum<br />

luminance achievable during projection <strong>of</strong> film. The maximum achievable<br />

highlight is determined by light-source output capacity, projection<br />

optical efficiency, the transmission <strong>of</strong> minimum film densities, screen gain,<br />

etc. The minimum is the luminance contribution from house illumination<br />

<strong>and</strong> other stray light, plus optical flare raising black levels, <strong>and</strong> the transmission<br />

<strong>of</strong> maximum film densities. Measured values in typical first-run<br />

theaters show luminance ranges <strong>of</strong> 500:1 to 300:1 (usually limited by<br />

house illumination).<br />

Luminance Range, Recorded – The luminance range, recorded may be<br />

reduced from the luminance range, scene intentionally <strong>and</strong>/or by the limitations<br />

<strong>of</strong> the recording system. Most systems have a maximum effective signal<br />

level limiting the high end, <strong>and</strong> noise limiting the low end. All <strong>of</strong> the<br />

scene that is <strong>of</strong> interest must be placed within these two limits by the<br />

choice <strong>of</strong> an appropriate transfer function. Some analog functions permit<br />

gradual transitions to overload <strong>and</strong>/or noise. Digital functions have inflexible<br />

limits imposed by the number <strong>of</strong> levels permitted by the bit<br />

assignments.<br />

Luminance Range, Scene – The luminance range <strong>of</strong> original scenes<br />

varies from outdoor scenes in sunlight with a range possibly exceeding<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

10000:1, to indoor scenes with controlled lighting, where the range may be<br />

reduced to 10:1 or even less. Adjustment <strong>of</strong> or accommodation to the luminance<br />

range, scene is one <strong>of</strong> the conditions to be evaluated in determining<br />

how the scene is to be recorded. It is a test <strong>of</strong> artistic judgment to place<br />

the relative luminances for the objects <strong>of</strong> interest on a suitable portion <strong>of</strong><br />

the opto-electronic or opto-photographic transfer function in order to produce<br />

the desired subjective quality.<br />

Luminance Signal – The black <strong>and</strong> white signal (the brightness signal) in<br />

color TV. The luminance signal is formed by combining a proportion <strong>of</strong> 30%<br />

red, 50% green, <strong>and</strong> 11% blue from the color signal. This combined output<br />

becomes the luminance (brightness/monochrome) signal.<br />

Luminance, Constant (<strong>Video</strong>) – In an image coding system that derives<br />

a luminance signal <strong>and</strong> two b<strong>and</strong>width-limited color-difference signals,<br />

constant luminance prevails if all <strong>of</strong> the luminance information is encoded<br />

into one signal that is supplemented by but totally independent <strong>of</strong> two color<br />

signals carrying only chrominance information, e.g., hue <strong>and</strong> saturation.<br />

Constant luminance is only achieved when the luminance <strong>and</strong> chrominance<br />

vectors are derived from linear signals. The introduction <strong>of</strong> nonlinear transform<br />

characteristics (usually for better signal-to-noise <strong>and</strong> control <strong>of</strong><br />

dynamic range prior to b<strong>and</strong>width reduction) before creating the luminance<br />

<strong>and</strong> chrominance vectors destroys constant luminance. Current video systems<br />

do not reconstitute the luminance <strong>and</strong> chrominance signals in their<br />

linear form before further processing <strong>and</strong>, therefore, depart from constant<br />

luminance. Note: When R, G, B information is required to be recovered<br />

from the set <strong>of</strong> luminance <strong>and</strong> color-difference signals, the values correlated<br />

to the original signals are obtained only if the luminance <strong>and</strong> chrominance<br />

signals have been derived from the linear functions <strong>of</strong> R, G, B or<br />

have been transformed back to linear. Constant luminance not only provides<br />

a minimum <strong>of</strong> subjective noise in the display (since the luminance<br />

channel does not respond to chrominance noise), but also preserves this<br />

noise minimum through chrominance transformations.<br />

Luminance, Physics (Generic Usage) – a) Luminance has technical as<br />

well as colloquial definitions. The generic flux from a light-emitting or lightreflecting<br />

surface; the subjective response to luminance is brightness. The<br />

quotient <strong>of</strong> the luminous flux at an element <strong>of</strong> the surface surrounding the<br />

point <strong>and</strong> propagated in directions defined by an elementary cone containing<br />

the given direction, by the product <strong>of</strong> the solid angle <strong>of</strong> the cone <strong>and</strong><br />

the area <strong>of</strong> the orthogonal projection <strong>of</strong> the element <strong>of</strong> the surface on a<br />

plane perpendicular to the given direction. b) The luminous flux may be<br />

leaving, passing through, <strong>and</strong> arriving at the surface or both. The luminance<br />

for each element <strong>of</strong> a surface within the field <strong>of</strong> view is defined as<br />

the ratio <strong>of</strong> luminous flux per solid angle to the unit projected area <strong>of</strong> the<br />

surface. Units are c<strong>and</strong>elas per square meter, foot lamberts, nits.<br />

Luminance, Relative, Scene – A convenient linear scale for measuring,<br />

in arbitrary units, the relative luminance amplitudes within the scene to be<br />

recorded in a video or photographic image, as shown below. The relative<br />

luminance scale is one factor affecting the choice <strong>of</strong> suitably artistic scene<br />

reproduction. It may establish the optimum rendition <strong>of</strong> reference white <strong>and</strong><br />

optimum employment <strong>of</strong> the nonlinear transfer function in image recording.<br />

Note: This relative luminance scale (linear in luminance) resembles IRE<br />

units (linear in voltage) in positioning both black level reference <strong>and</strong> refer-<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

ence white at 0 <strong>and</strong> 100, respectively, but that it differs in recognizing the<br />

extended luminance range <strong>of</strong> many commonly encountered scenes.<br />

Correlation <strong>of</strong> Relative Scene Luminance<br />

Reflectance Relative Scene Relative<br />

Factor Luminance (1) Camera<br />

% Scale Stops<br />

Typical Limit <strong>of</strong> Interest – 640 +5<br />

– 320 +4<br />

– 160 +3<br />

Reference White (2) 90 100 –<br />

– 80 +2<br />

– 40 +1<br />

Gray Card (3) 18 20 0<br />

– 10 1<br />

– 5 –2<br />

Scene Black 0 0 –<br />

(1) IEEE Dictionary <strong>of</strong> Electrical <strong>and</strong> Electronics <strong>Terms</strong> defines luminance factor<br />

as the ratio to a perfect reflector rather than as the ratio to reference white.<br />

In practical electronic production, relative scene luminance is a more useful<br />

measure.<br />

(2) Under scene illumination, the light from a nonselective diffuse reflector<br />

(white card) whose reflectance is 90% compared to a perfect reflector (prepared<br />

magnesium oxide = 98%).<br />

(3) Under scene illumination, the light from a nonselective diffuse reflector<br />

(gray card) whose reflectance is 18% compared with that <strong>of</strong> a perfect<br />

reflector.<br />

Luminance, Television – a) When television was monochrome <strong>and</strong> sensors<br />

were in approximate conformance to CIE Photopic Spectral Luminous<br />

Efficiency Function, it became common to think <strong>of</strong> the video signal as the<br />

luminance signal. With the introduction <strong>of</strong> color, a matrix was designed to<br />

develop a luminance function by weighting the R, G, B signals in accor-<br />

102 www.tektronix.com/video_audio<br />

dance with the CIE Photopic Spectral Luminance Efficiency Function, producing<br />

a video signal compatible with monochrome receivers. b) A signal<br />

that has major control <strong>of</strong> the image luminance. It is a linear combination <strong>of</strong><br />

gamma-corrected primary color signals. c) The specific ratio <strong>of</strong> color primaries<br />

that provides a match to the white point in a specified color space.<br />

d) The definition <strong>of</strong> luminance, television is identical for NTSC, PAL, <strong>and</strong><br />

SECAM (CCIR Report 624-4), as follows: E'Y = (0.299) E'R + (0.587) E'G<br />

+ (0.014) E'B. The weighting function is named luminance signal in all <strong>of</strong><br />

the television st<strong>and</strong>ards. For convenience <strong>and</strong> b<strong>and</strong>width conservation,<br />

however, it is always formed from the gamma correction signals (i.e., R',<br />

G', B') <strong>and</strong> not from the initial linear signals, <strong>and</strong> thus it is not an exact<br />

representation <strong>of</strong> luminance, physics.<br />

Luminescence – The absorption <strong>of</strong> energy by matter <strong>and</strong> its following<br />

emission as light. If the light follows <strong>and</strong> then completes itself quickly after<br />

absorption <strong>of</strong> the energy, the term fluorescence is used. If the process is <strong>of</strong><br />

a longer <strong>and</strong> more persistent length, the term phosphorescence is applied.<br />

Luminous Flux – a) The time rate <strong>of</strong> flow <strong>of</strong> light. b) The time rate <strong>of</strong> flow<br />

<strong>of</strong> radiant energy evaluated in terms <strong>of</strong> a st<strong>and</strong>ardized visual response.<br />

Unless otherwise indicated, the luminous flux is defined for photopic vision.<br />

The unit <strong>of</strong> flux is the lumen: the luminous flux emitted within unit solid<br />

angle by a point source having an isotropic luminous intensity <strong>of</strong> 1<br />

c<strong>and</strong>ela.<br />

Lux – a) The metric unit for illumination is 1 lumen per square meter.<br />

1 foot c<strong>and</strong>le = 10.76 Lux. b) A measurement <strong>of</strong> light. Lux is used in television<br />

production to determine the minimum amount <strong>of</strong> light (lux rating)<br />

needed for camera operation. Hence, a “2 lux”camcorder requires less<br />

light than a “4 lux”camcorder.<br />

LV (LaserVision) – Technology used in optical video disk.<br />

LVDS – Low Voltage Differential Signal.


M<br />

M – The CCIR designation for 525 scanning-line/30 frame-per-second television.<br />

U.S. color television is internationally designated NTSC-M. The M<br />

st<strong>and</strong>ard is the world’s second oldest (the oldest was a 405-line/25 frame<br />

British st<strong>and</strong>ard, no longer broadcast).<br />

M <strong>and</strong> E Tracks – St<strong>and</strong>s for music <strong>and</strong> effects audio tracks.<br />

M Load – The cassette tape loading mechanism used in VHS videotape<br />

recorder/playback technology.<br />

M/E – See Mix Effects.<br />

M/E Reentries – Those buttons on a bus that allow selection <strong>of</strong> previous<br />

M/Es for further processing to be overlaid.<br />

M/E to M/E Copy – A panel memory enhancement allowing the operator<br />

to copy all parameters from one M/E to another with three keystrokes.<br />

M/E to M/E Swap – A panel memory enhancement allowing the operator<br />

to swap all parameters between two M/Es with three keystrokes. All<br />

parameters include key clip levels, pattern position, all hues <strong>and</strong> modifiers<br />

used as long as the M/Es are similarly equipped.<br />

M2 – See Miller Squared Code.<br />

MAA – MPEG ATM Adaptation.<br />

MAC (Multiplexed Analog Components) – a) A system in which the<br />

components are time-multiplexed into one channel using time-domain<br />

techniques; that is the components are kept separate by being sent at different<br />

times through the same channel. There are many different MAC formats<br />

<strong>and</strong> st<strong>and</strong>ards. b) A means <strong>of</strong> time multiplexing component analog<br />

video down a single transmission channel such as coax, fiber, or a satellite<br />

channel. Usually involves digital processes to achieve the time compression.<br />

c) A large family <strong>of</strong> television signal formats sharing the following two<br />

characteristics: color remains in a component rather than composite form,<br />

<strong>and</strong> luminance <strong>and</strong> chrominance components are time compressed so that<br />

active line time remains constant, with chrominance following luminance.<br />

Most <strong>of</strong> the MACs also include digital audio/data channels. Since they are<br />

non-composite, MACs do not suffer from any cross-luminance or crosscolor<br />

effects. Since they are time compressed, they tend to have a greater<br />

base b<strong>and</strong>width than composite signals. See also ACLE, A-MAC, B-MAC,<br />

D-MAC, D-MAC, D2-MAC, HD-MAC, HD-MAC60, MAC-60, MUSE, <strong>and</strong><br />

S-MAC.<br />

MAC-60 – An early version <strong>of</strong> the HDMAC-60.<br />

Machine Code – See Machine Language.<br />

Machine Cycle – Basic period <strong>of</strong> time required to manipulate data in a<br />

system.<br />

Machine Error – A machine hardware malfunction.<br />

Machine Language – Binary language (<strong>of</strong>ten represented in hexadecimal)<br />

that is directly understood by the processor. All other programming languages<br />

must be translated into binary code before they can be entered into<br />

the processor.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Machine Operator – A person trained in the operation <strong>of</strong> a specific<br />

machine.<br />

Macro Lens – A lens used for videography when the camera-to-object<br />

distance is less than two feet. The macro lens is usually installed within the<br />

zoom lens <strong>of</strong> the video camera or camcorder.<br />

Macroblock – a) The four 8 by 8 blocks <strong>of</strong> luminance data <strong>and</strong> the two<br />

(for 4:2:0 chroma format), four (for 4:2:2 chroma format) or eight (for<br />

4:4:4 chroma format) corresponding 8 by 8 blocks <strong>of</strong> chrominance data<br />

coming from a 16 by 16 section <strong>of</strong> the luminance component <strong>of</strong> the picture.<br />

Macroblock is sometimes used to refer to the pel data <strong>and</strong> sometimes<br />

to the coded representation <strong>of</strong> the pel values <strong>and</strong> other data elements<br />

defined in the macroblock header. The usage should be clear from the context.<br />

b) The screen area represented by several luminance <strong>and</strong> colordifference<br />

DCT blocks that are all steered by one motion vector. c) The<br />

entity used for motion estimation, consisting <strong>of</strong> four blocks <strong>of</strong> luminance<br />

components <strong>and</strong> a number <strong>of</strong> corresponding chrominance components<br />

depending on the video format.<br />

Macrovision – An analog protection scheme developed by Macrovision for<br />

the prevention <strong>of</strong> analog copying. It is widely used in VHS <strong>and</strong> has now<br />

been applied to DVD.<br />

Mag Track – This term usually refers to the sound track. It is usually used<br />

only in reference to the separate sound tape used in double system recording<br />

<strong>and</strong> editing. <strong>Video</strong>tape is a magnetic medium too, but the term mag<br />

track is only used in reference to sound tape <strong>and</strong> not to sound on a videotape<br />

picture.<br />

Magnetic Density – The amount <strong>of</strong> magnetic flux within a specific area.<br />

Magnetic Field – An area under the influence <strong>of</strong> magnetism.<br />

Magnetic Film – Sprocketed base with a magnetic coating for audio<br />

recording <strong>and</strong> playback.<br />

Magnetic Force – The amount <strong>of</strong> magnetic influence/force within a specific<br />

area/field.<br />

Magnetic Head – That part <strong>of</strong> a videotape recorder which converts electric<br />

variations into magnetic variations <strong>and</strong> vice versa.<br />

Magnetic Induction – To magnetize by being put within the magnetic<br />

influence <strong>of</strong> a magnetic field.<br />

Magnetic Instability – The property <strong>of</strong> a magnetic material that causes<br />

variations in the residual flux density <strong>of</strong> a tape to occur with temperature,<br />

time, <strong>and</strong>/or mechanical flexing. Magnetic instability is a function <strong>of</strong> particle<br />

size, magnetization, <strong>and</strong> anisotropy.<br />

Magnetic Recording – The technology <strong>and</strong> process <strong>of</strong> recording<br />

audio/video information using magnetism as the medium for storage <strong>of</strong><br />

information. The term is <strong>of</strong>ten used to mean the process/capability <strong>of</strong> both<br />

recording <strong>and</strong> reproduction/playback.<br />

Magnetic Tape – With a few exceptions, magnetic tape consists <strong>of</strong> a base<br />

film coated with magnetic particles held in a binder. The magnetic particles<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

are usually <strong>of</strong> a circular shape <strong>and</strong> approach single domain size. See<br />

Gamma Ferric Oxide, Chromium Dioxide, <strong>and</strong> Cobalt Doped Oxide.<br />

Magnetic Track – A sound-track recorded on magnetic film or tape.<br />

Magnetism – The property <strong>of</strong> certain physical materials to exert a force<br />

on other physical materials, <strong>and</strong> to cause voltage to be induced in conducting<br />

bodies moving relative to the magnetized body.<br />

Magnetizing Field Strength, H – The instantaneous strength <strong>of</strong> the magnetic<br />

field applied to a sample <strong>of</strong> magnetic material.<br />

Main Channel – The basic transmission channel <strong>of</strong> an ATV channel using<br />

an augmentation channel.<br />

Main Level – A range <strong>of</strong> allowed picture parameters defined by the<br />

MPEG-2 video coding specification with maximum resolution equivalent to<br />

ITU-R Recommendation 601.<br />

Main Pr<strong>of</strong>ile – A subset <strong>of</strong> the syntax <strong>of</strong> the MPEG-2 video coding specification<br />

that is expected to be supported over a large range <strong>of</strong> applications.<br />

Male Connector – A connector that has raised edges, pins, or other protruding<br />

parts that you plug into a female connector. An example <strong>of</strong> a male<br />

connector is an electrical plug that you plug into a wall outlet.<br />

Man Page – An on-line document that describes how to use a particular<br />

IRIX or UNIX comm<strong>and</strong>.<br />

Mantissa – Fractional value used as part <strong>of</strong> a floating point number. For<br />

example, the mantissa in the number 0.9873 x 107 is 0.9873.<br />

Mapping – a) A technique for taking a 2D image <strong>and</strong> applying (mapping)<br />

it as a surface onto a 3D object. b) Conversion <strong>of</strong> bytes (8 bits) to 2n-bit<br />

wide symbols. Thus n is the bit width for the I <strong>and</strong> Q quantization; e.g., at<br />

64 QAM the symbol width is 2n = 6 bit, n = 3, i.e., I <strong>and</strong> Q are subdivided<br />

into 23 = 8 amplitude values each. c) Refers to the definition <strong>of</strong> memory<br />

for storing data used by a particular display mode. The range <strong>of</strong> addresses<br />

reserved for graphics information in IBM-compatible systems is from<br />

A000:0 to BFFF:F.<br />

Mark – Term used to describe the function <strong>of</strong> indicating to the editor<br />

where the entry or exit <strong>of</strong> the edit will be done on the fly.<br />

Mask – a) A mask image is a black <strong>and</strong> white image, which defines how<br />

opaque each pixel is. A mask blocks out certain components <strong>of</strong> an image<br />

but lets other parts show through. b) Pattern used to selectively set certain<br />

bits <strong>of</strong> a word to 1 or 0. Usually ANDed or ORed with the data.<br />

Mask Key – A key that is selectively limited in what portions <strong>of</strong> the key<br />

source will be allowed to cut the hole. Masks are usually square, however,<br />

on Ampex switchers mask keys are done by using the pattern system with<br />

any pattern shape on the switcher. See Preset Pattern.<br />

Mask Programmed – An IC that is programmed by generating a unique<br />

photomask used in the fabrication <strong>of</strong> the IC.<br />

Masking – Masking is one way <strong>of</strong> partial compensation for photo-receptor<br />

dot sensitivity, non-optimum color filters, non-ideal display phosphors,<br />

unwanted dye absorption. Audio: The phenomenon by which loud sounds<br />

prevent the ear from hearing s<strong>of</strong>ter sounds <strong>of</strong> similar frequency. The<br />

process <strong>of</strong> blocking out portions <strong>of</strong> a picture area/signal. A psychoacoustic<br />

phenomenon whereby certain sounds cannot be heard in the presence <strong>of</strong><br />

others. <strong>Video</strong>: A process to alter color rendition in which the appropriate<br />

104 www.tektronix.com/video_audio<br />

color signals are used to modify each other. Note: The process is usually<br />

accomplished by suitable cross coupling between primary color-signal<br />

channels. Photography: Comparable control <strong>of</strong> color rendition is accomplished<br />

by the simultaneous optimization <strong>of</strong> image dyes, masking dyes, <strong>and</strong><br />

spectral sensitivities.<br />

Mass Storage – Secondary, slower memory for large files. Usually floppy<br />

disk or magnetic tape.<br />

Master – The final edited tape recording from a session from which copies<br />

will be made called sub masters. These may be used for some subsequent<br />

editing to create other effects.<br />

Master Reference Synchronizing Generator – A synchronizing pulse<br />

generator that is the precision reference for an entire teleproduction facility.<br />

Master/Slave – S<strong>of</strong>tware option which allows user to maintain synchronization<br />

between two or more transports using one machine as control reference<br />

(master).<br />

Mastering – The process <strong>of</strong> making a master pressing disc with a laser<br />

beam recorder <strong>and</strong> a metal plating process. This master is then used in the<br />

replication process to make thous<strong>and</strong>s <strong>of</strong> copies. The process is conceptually<br />

similar to processes used to create vinyl LPs.<br />

Mastering Lathe – A turntable <strong>and</strong> cutting head used to cut the disk from<br />

which the plates used to press records are made.<br />

Matched Dissolve – A dissolve where the main object is matched in each<br />

camera.<br />

Matched Resolution – A term sometimes used to describe matching the<br />

resolution <strong>of</strong> a television system to the picture size <strong>and</strong> viewing distance<br />

(visual acuity); more <strong>of</strong>ten a term used to describe the matching or horizontal<br />

<strong>and</strong> vertical (<strong>and</strong> sometimes diagonal) resolutions. There is some<br />

evidence that the lowest resolution in a system (e.g., vertical resolution)<br />

can restrict the perception <strong>of</strong> higher resolutions in other directions. See<br />

also Square Pixels.<br />

Match-Frame Edit – Edit in which a scene already recorded on the master<br />

is continued with no apparent interruption. A match-frame edit is done<br />

by setting the record <strong>and</strong> source in-points equal to their respective outpoints<br />

for the scene that is to be extended.<br />

Material Editing – Each material has a number <strong>of</strong> attributes such as<br />

transparency, ambient, diffusion, refraction, reflection, <strong>and</strong> so on.<br />

Mathias, Harry – Cinematographer, designer, teacher, consultant, <strong>and</strong><br />

author who came up with the six priorities <strong>of</strong> electronic cinematography:<br />

Harry Mathias’ Priorities for Electronic Cimenatography<br />

(in order <strong>of</strong> importance)<br />

1. Practicality, Flexibility, <strong>and</strong> Ruggedness<br />

2. Aspect Ratio<br />

3. Sensitivity<br />

4. Gamma or Transfer Characteristic<br />

5. Resolution<br />

6. St<strong>and</strong>ards Acceptance (or St<strong>and</strong>ards Conversion)<br />

Matrix – a) Device that converts the RGB components from the camera<br />

into color difference signals <strong>and</strong> the reverse. b) A set <strong>of</strong> crosspoints in a


particular functional area <strong>of</strong> a switcher corresponding to a bus (the controls<br />

for that matrix). See Audio Matrix <strong>and</strong> Primary Matrix.<br />

Camera<br />

R<br />

G<br />

B<br />

Matrix<br />

Matrix<br />

Y<br />

R-Y<br />

Matrix Switcher – A device which uses an array <strong>of</strong> electronic switches to<br />

route a number <strong>of</strong> audio/video signals to one or more outputs in almost any<br />

combination. Production quality matrix switchers perform vertical interval<br />

switching for interference free switching. Matrix switchers may be operated<br />

with RS-232 or RS-422 controls, enhancing flexibility.<br />

Matrix Wipe – a) A wipe wherein the screen is divided into square areas,<br />

each <strong>of</strong> which can contain the video from either bus. Initially, each square<br />

contains the first bus video, <strong>and</strong> as the wipe develops, one or more<br />

squares switch to the opposite bus video until, at the completion <strong>of</strong> the<br />

wipe, all squares contain the second bus video. b) A type <strong>of</strong> wipe comprised<br />

<strong>of</strong> multiple boxes (a matrix <strong>of</strong> boxes) which turn on various parts <strong>of</strong><br />

the “B”video during the course <strong>of</strong> a transition from the “A”video, until all<br />

the boxes have turned on the scene is all “B”video. This operates in either<br />

direction.<br />

Matrixing – To perform a color coordinate transformation by computation<br />

or by electrical, optical, or other means.<br />

Matsushita – Parent <strong>of</strong> Panasonic <strong>and</strong> Quasar, majority owner <strong>of</strong> JVC, first<br />

company to demonstrate an HD camera <strong>and</strong> display in the U.S., has continued<br />

demonstrations, <strong>and</strong> developed the QUME <strong>and</strong> QAM ATV schemes,<br />

which popularized the idea <strong>of</strong> quadrature modulation <strong>of</strong> the picture carrier.<br />

Matte – An operational image or signal carrying only transparency information<br />

<strong>and</strong> intended to overlay <strong>and</strong>/or control a conventional image or<br />

image signal. a) Without shine or gloss. Relatively unreflective <strong>of</strong> light.<br />

Removal <strong>of</strong> a portion <strong>of</strong> a TV picture <strong>and</strong> replacement <strong>of</strong> it with another<br />

picture. b) A solid color, adjustable in hue, luminance, <strong>and</strong> saturation.<br />

Matte is used to fill areas <strong>of</strong> keys <strong>and</strong> borders. Ampex switchers generate<br />

many internal matte signal keys. c) A film term used to describe the film<br />

effect analogous to a key. Sometimes this definition is carried over into<br />

video <strong>and</strong> used to describe a video key. d) A black <strong>and</strong> white high contrast<br />

image that suppresses or cuts a hole in the background picture to allow<br />

the picture the matte was made from to seamlessly fit in the hole.<br />

Matte Channel – See Alpha Channel.<br />

Matte Edge – An undesirable, unwanted outline around a matted image.<br />

This is also called Matte Ring, Matte Ride, but more generally called a “bad<br />

matte.”<br />

R<br />

G<br />

B<br />

B-Y<br />

Y<br />

R-Y<br />

B-Y<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Matte Fill – A key filled with a solid color instead <strong>of</strong> “self,”which is the<br />

video cutting the key. This color is internally generated <strong>and</strong> adjustable in<br />

hue, luminance, <strong>and</strong> saturation.<br />

Matte Generator – The circuitry which generates the matte.<br />

Matte In – To add.<br />

Matte Key – A key effect in which the inserted video is created by a matte<br />

generator.<br />

Matte Out – To remove, eliminate.<br />

Matte Reel – A black <strong>and</strong> white (hi con) recording on tape used as a key<br />

source for special effects.<br />

MATV – Master Antenna TV.<br />

Maximum Intrinsic Flux – In a uniformly magnetized sample <strong>of</strong> magnetic<br />

material, the product <strong>of</strong> the maximum intrinsic flux density <strong>and</strong> the crosssectional<br />

area.<br />

Maximum Intrinsic Flux Density – The maximum value, positive or negative,<br />

<strong>of</strong> the intrinsic flux density in a sample <strong>of</strong> magnetic material which is<br />

in a symmetrically, cyclically magnetized condition.<br />

Maxwell – A unit <strong>of</strong> magnetic flux.<br />

MB (Megabyte) – A st<strong>and</strong>ard unit for measuring the information storage<br />

capacity <strong>of</strong> disks <strong>and</strong> memory (RAM <strong>and</strong> ROM); 1000 kilobytes make one<br />

megabyte.<br />

MBONE (Multicast Backbone) – A collection <strong>of</strong> Internet routers that support<br />

IP multicasting. The MBONE is used as a multicast channel that sends<br />

various public <strong>and</strong> private audio <strong>and</strong> video programs.<br />

Mbps or Mb/s (Megabits Per Second) – A data transmission rate in millions<br />

<strong>of</strong> binary digits per second.<br />

MBps or MB/s (Megabytes Per Second) – Data rate in millions <strong>of</strong> bytes<br />

per second.<br />

MCI (Media Control Interface) – a) Micros<strong>of</strong>t’s interface for controlling<br />

multimedia devices such as a CD-ROM player or a video playback application.<br />

b) A high-level control interface to multimedia devices <strong>and</strong> resource<br />

files that provides s<strong>of</strong>tware applications with device-independent control <strong>of</strong><br />

audio <strong>and</strong> video peripherals. MCI provides a st<strong>and</strong>ard comm<strong>and</strong> for playing<br />

<strong>and</strong> recording multimedia devices <strong>and</strong> resource files. MCI is a platformindependent<br />

layer between multimedia applications <strong>and</strong> system lower-level<br />

s<strong>of</strong>tware. The MCI comm<strong>and</strong> set is extensible inasmuch as it can be incorporated<br />

in new systems via drivers <strong>and</strong> can support special features <strong>of</strong><br />

multimedia systems or file formats. MCI includes comm<strong>and</strong>s like open,<br />

play, <strong>and</strong> close.<br />

MCPC (Multiple Channels Per Carrier) – An average satellite transponder<br />

has a b<strong>and</strong>width <strong>of</strong> 27 MHz. Typically, the highest symbol rate that can<br />

be used in SR 26 MS/s, <strong>and</strong> multiple video or audio channels can be transmitted<br />

simultaneously. MCPC uses a technique called Time Division<br />

Multiplex to transmit multiple programs, which works by sending data for<br />

one channel at a certain time <strong>and</strong> then data for another channel at another<br />

time. Many encoder manufacturers are currently experimenting with statistical<br />

multiplexing <strong>of</strong> MPEG-2 data. Using this technique, channels that need<br />

high data rate bursts in order to prevent pixelization <strong>of</strong> the picture, such as<br />

live sports events will obtain the b<strong>and</strong>width as they need it by reducing the<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

data rate for other services that do not. Statistical multiplexing should<br />

improve perceived picture quality, especially on video that changes rapidly.<br />

It also has the advantage <strong>of</strong> requiring no changes in the receiver<br />

equipment.<br />

MDCT (Modified DCT) – Used in Layer 3 audio coding.<br />

MDS – Multipoint Distribution Service.<br />

Media Conversion – The process <strong>of</strong> converting data from one type <strong>of</strong><br />

media to another for premastering <strong>and</strong> mastering. Premastering s<strong>of</strong>tware<br />

typically requires input data on hard disk.<br />

Median Filter – An averaging technique used by PCEC in its IDTV line<br />

interpolation scheme to take an average <strong>of</strong> lines in the current <strong>and</strong> previous<br />

fields to optimize resolution <strong>and</strong> avoid motion artifacts without using<br />

motion compensation.<br />

Medium – The substance through which a wave is transmitted.<br />

Medium Scale Integration (MSI) – Technology by which a dozen or more<br />

gate functions are included on one chip.<br />

Medium Shot – Camera perspective between long shot <strong>and</strong> closeup,<br />

whereby subjects are viewed from medium distance.<br />

Mega – One million, i.e., megacycle is one million cycles.<br />

Megabyte (Mbyte) – One million bytes (actually 1,048,576); one thous<strong>and</strong><br />

kilobytes.<br />

Megahertz (MHz) – One million hertz (unit <strong>of</strong> frequency). A normal U.S.<br />

television transmission channel is 6 MHz. The base b<strong>and</strong>width <strong>of</strong> the video<br />

signal in that channel is 4.2 MHz. The SMPTE HDEP system calls for<br />

30 MHz each for red, green, <strong>and</strong> blue channels.<br />

Memory – Part <strong>of</strong> a computer system into which information can be<br />

inserted <strong>and</strong> held for future use. Storage <strong>and</strong> memory are interchangeable<br />

terms. Digital memories accept <strong>and</strong> hold binary numbers only. Common<br />

memory types are core, disk, tape, <strong>and</strong> semiconductors (which includes<br />

ROM <strong>and</strong> RAM).<br />

Memory Counter (or Rewind) – A system which allows the tape to be<br />

rewound automatically to any predetermined point on the tape.<br />

Memory Effect – Loss <strong>of</strong> power storing capability in NiCad (video camera)<br />

batteries which occurs when batteries are habitually discharged only partially<br />

before recharging. To avoid the memory effect, always fully discharge<br />

NiCad batteries before recharging.<br />

Memory Map – Shows the address assignments for each device in the<br />

system.<br />

Memory-Mapped I/O – I/O devices that are accessed by using the same<br />

group <strong>of</strong> instruction <strong>and</strong> control signals used for the memory devices in a<br />

system. The memory <strong>and</strong> I/O devices share the same address space.<br />

Menu – a) A list <strong>of</strong> operations or comm<strong>and</strong>s that the IRIS can carry out on<br />

various objects on the screen. b) A group <strong>of</strong> parameters <strong>and</strong> flags that<br />

enable manipulation <strong>of</strong> the video image. Menus are Target, Rotate, Border,<br />

Source (with Sides submenu), Digimatte, Timeline, <strong>and</strong> KF Flags. c) A<br />

graphic image, either still or moving, with or without audio provided to <strong>of</strong>fer<br />

the user a variety <strong>of</strong> choices within the confines <strong>of</strong> the authoring <strong>and</strong> prod-<br />

106 www.tektronix.com/video_audio<br />

uct material provided. It is the traditional meaning <strong>of</strong> a menu like you might<br />

find in a restaurant.<br />

MER – Modulation Error Ratio.<br />

MESECAM – Middle East SECAM or (B, G, D, K) SECAM.<br />

Meshbeat – See Moiré.<br />

Metadata – a) The descriptive <strong>and</strong> supporting data that is connected to<br />

the program or the program elements. It is intended to both aid the direct<br />

use <strong>of</strong> program content <strong>and</strong> support the retrieval <strong>of</strong> content as needed during<br />

the post-production process. b) Generally referred to as “data about<br />

data”or “data describing other data.”More specifically, information that is<br />

considered ancillary to or otherwise directly complementary to the essence.<br />

Any information that a content provider considers useful or <strong>of</strong> value when<br />

associated with the essence being provided.<br />

Metadata Dictionary – The st<strong>and</strong>ard database <strong>of</strong> approved, registered<br />

data element tags, their definitions <strong>and</strong> their allowed formats.<br />

Metal Particle – One <strong>of</strong> the most recent developments <strong>of</strong> a magnetizable<br />

particle for magnetic tape, products from pure iron <strong>and</strong> having very high<br />

coercivity in the range <strong>of</strong> 850 to 1250 oersteds.<br />

Metamorphosis – Given two databases with the same number <strong>of</strong> vertices,<br />

a metamorphosis causes the first to become the second. This is an animation<br />

tool.<br />

Mezzanine Compression – Contribution level quality encoded high definition<br />

television signals. Typically split into two levels: high level at approximately<br />

140 Mbps <strong>and</strong> low level at approximately 39 Mbps (for high definition<br />

with the studio, 270 Mbps is being considered). These levels <strong>of</strong> compression<br />

are necessary for signal routing <strong>and</strong> are easily re-encoded without<br />

additional compression artifacts (concatenation) to allow for picture manipulation<br />

after decoding. DS-3 at 44.736 will be used in both terrestrial <strong>and</strong><br />

satellite program distribution.<br />

MGT – Master Guide Table.<br />

MHEG – See Multimedia Hypermedia Expert Group.<br />

MHz – Megahertz.<br />

MIB – Management Information Base.<br />

Micro – One millionth.<br />

Micro-Cassette – A miniature cassette system originated by Olympus,<br />

allowing 30 minutes <strong>of</strong> recording per side on a capstan-driven tape, 1/7"<br />

wide, running at 15/16 ips.<br />

Microcode – See Microprogram.<br />

Microcomputer – Complete system, including CPU, memory <strong>and</strong> I/O interfaces.<br />

Microdropouts – Low level, short duration dropouts. They correspond to<br />

RF envelope dropouts <strong>of</strong> 10 dB or greater with a duration <strong>of</strong> 0.5 to<br />

0.8 microseconds.<br />

Microphone – A transducer which converts sound pressure waves into<br />

electrical signals.<br />

Microphone Impedance – In order to obtain the highest quality output<br />

signal from a microphone, a preamplifier input should provide a load


(impedance) which exactly matches a microphone’s output impedance.<br />

Microphone output impedances vary from 150 ohms to several megohms.<br />

Microphone Preamplifier – A microphone is a transducer which converts<br />

sound waves to electrical impulses. Microphones typically generate very<br />

low signal levels requiring low noise, high fidelity, pre-amplification to<br />

boost the output signal to a level compatible with audio amplifier circuitry.<br />

Good microphone preamplifiers provide precise matching <strong>of</strong> microphone<br />

impedance <strong>and</strong> low-noise electronic components.<br />

Microphonics – In video transmission, refers to the mechanical vibration<br />

<strong>of</strong> the elements <strong>of</strong> an electron tube resulting in a spurious modulation <strong>of</strong><br />

the normal signal. This usually results in erratically spaced horizontal bars<br />

in the picture.<br />

Microprocessor – Central processing unit fabricated on one or two chips.<br />

The processor consists <strong>of</strong> the arithmetic <strong>and</strong> logic unit, control block, <strong>and</strong><br />

registers.<br />

Microprogram – Program that defines the instruction set. The microprogram<br />

(also called microcode) tells the CPU what to do to execute each<br />

machine language instruction. It is even more detailed than machine language<br />

<strong>and</strong> is not generally accessible to the user.<br />

Microsecond – One millionth <strong>of</strong> a second: 1 x 10 –6 or 0.000001 second.<br />

A term used to mean very fast/instantaneous.<br />

Microwave Dish – A parabolic shaped antenna used for high-frequency<br />

RF signals.<br />

Microwave Transmission – Communication systems using high-frequency<br />

RF to carry the signal information.<br />

Microwaves – Radio frequencies with very short wavelengths (UHF).<br />

MII – Portable, pr<strong>of</strong>essional video component camera/recorder format,<br />

using 1/2" metal particle videotape.<br />

MII (M2) – Second generation camera/recorder system developed by<br />

Panasonic. Also used for just the recorder or the interconnect format. MII<br />

uses a version <strong>of</strong> the (Y, R-Y, B-Y) component set.<br />

MII Format – See the MII discussion.<br />

Mike – Microphone.<br />

Mike Boom – A rigid extension to which a microphone may be attached.<br />

Mike Pad – An attenuator placed between the output <strong>of</strong> a mike <strong>and</strong> the<br />

input <strong>of</strong> a mike preamp to prevent overdriving the preamp.<br />

Mil – 0.001 <strong>of</strong> an inch.<br />

Miller Squared Coding (M2 ) – A DC-free channel coding scheme used in<br />

D2 VTRs.<br />

Millimeter – One thous<strong>and</strong>th <strong>of</strong> a meter.<br />

Millimicron – One billionth <strong>of</strong> a meter.<br />

Millisecond – One thous<strong>and</strong>th <strong>of</strong> a second.<br />

MIME – Multi-Purpose Internet Mail Extensions.<br />

Mini-Cassette – A miniature cassette system originated by Philips, allowing<br />

15 minutes <strong>of</strong> recording per side on a narrow tape.<br />

Minimize – To reduce a window to an icon for later use.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Minimum Performance – The line between EDTV <strong>and</strong> HDTV. Naturally,<br />

each ATV proponent defines minimum performance so as to favor its system<br />

to the detriment <strong>of</strong> others.<br />

MIP – Mega-Frame Initialization Packet.<br />

MIT (Massachusetts Institute <strong>of</strong> Technology) – Home <strong>of</strong> the Media Lab<br />

<strong>and</strong> its Advanced Television Research Program (ATRP), its Audience<br />

Research Facility, its Movies <strong>of</strong> the Future program, <strong>and</strong> other advanced<br />

imaging <strong>and</strong> entertainment technology research. In addition to conducting<br />

<strong>and</strong> publishing a great deal <strong>of</strong> ATV research, MIT has come up with two<br />

ATV proposals <strong>of</strong> its own, one called the B<strong>and</strong>width Efficient Proposal <strong>and</strong><br />

one the Receiver Compatible Proposal.<br />

Mix – a) A transition between two video signals in which one signal is<br />

faded down as the other is faded up. Also called a dissolve or cross fade.<br />

b) This term is most <strong>of</strong>ten used as a synonym for additive mix but may<br />

also refer to a non-additive mix.<br />

Mix Effects (M/E) – One <strong>of</strong> the console modules (or its associated signal<br />

processing boards) which allows an operator to perform wipes, mixes,<br />

keys, etc.<br />

Mixer – The audio or video control equipment used for mixing sound<br />

<strong>and</strong>/or video. In video, a device for combining several video input signals.<br />

Mixing – To combine various pictures <strong>and</strong>/or audio elements together.<br />

Mixing Console – A device which can combine several signals into one or<br />

more composite signals, in any desired proportion.<br />

Mixing, Digital – A step in post-production during which two or more digital<br />

representations are combined to create an edited composition. In a<br />

transmission, recording, or reproducing system, combining two or more<br />

inputs into a common output, which operates to combine linearly the separate<br />

input signals in a desired proportion in an output signal. Production:<br />

Generally the editing <strong>of</strong> digital image data, resulting in composites ranging<br />

from simple transitions to multilayered collages combining selected information<br />

from many interim images. The combining <strong>of</strong> digital images is<br />

accomplished by suitable arithmetic calculations on related pairs <strong>of</strong> digital<br />

words. Data Processing: A process <strong>of</strong> intermingling <strong>of</strong> data traffic flowing<br />

between concentration <strong>and</strong> expansion stages.<br />

MJD – Modified Julian Date.<br />

MJPEG – See Motion JPEG.<br />

MMCD (Multimedia CD) – A development proposal from Sony <strong>and</strong><br />

Philips, now integrated in the DVD.<br />

MMDS (Multi-Point Microwave Distribution System) – A terrestrial<br />

broadcasting technology which uses low-power microwave transmitters,<br />

<strong>and</strong> is mainly used for extending the range <strong>of</strong> cable TV systems <strong>and</strong> for TV<br />

distribution in sparsely populated areas or in areas with rough terrain.<br />

MMDS is not specifically analog or digital. In digital MMDS, the use <strong>of</strong><br />

MPEG is highly attractive to boost the number <strong>of</strong> channels that may be distributed.<br />

MMI – Man Machine Interface.<br />

Mnemonic Code – Codes designed to assist the human memory. The<br />

microprocessor language consists <strong>of</strong> binary words, which are a series <strong>of</strong> 0s<br />

<strong>and</strong> 1s, making it difficult for the programmer to remember the instructions<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

corresponding to a given operation. To assist the human memory, the binary<br />

numbered codes are assigned groups <strong>of</strong> letters (<strong>of</strong> mnemonic symbols)<br />

that suggest the definition <strong>of</strong> the instruction. For example, the 8085 code<br />

100000 binary means load accumulator <strong>and</strong> is represented by the<br />

mnemonic LDA.<br />

Mobile Unit – Equipment designed to be movable as a unit. A truck/van<br />

with all the necessary equipment to do photography/production on location.<br />

Sometimes mobile units have cameras <strong>and</strong> VTRs within them <strong>and</strong> sometimes<br />

they are added for specific jobs.<br />

Mod – Abbreviation for Modulator on the 4100 series <strong>and</strong> Modifier on the<br />

AVC series.<br />

Model-Based Coder – Communicating a higher-level model <strong>of</strong> the image<br />

than pixels is an active area <strong>of</strong> research. The idea is to have the transmitter<br />

<strong>and</strong> receiver agree on the basic model for the image; the transmitter<br />

then sends parameters to manipulate this model in lieu <strong>of</strong> picture elements<br />

themselves. Model-based decoders are similar to computer graphics rendering<br />

programs. The model-based coder trades generality for extreme efficiency<br />

in its restricted domain. Better rendering <strong>and</strong> extending <strong>of</strong> the<br />

domain are research themes.<br />

Modeling – a) The process <strong>of</strong> creating a 3D world. There are several<br />

kinds <strong>of</strong> 3D modeling, including: boundary representation, parametric (or<br />

analytic), <strong>and</strong> constructive solid geometry. After the geometry <strong>of</strong> a model is<br />

determined, its surface properties can be defined. b) This process involves<br />

describing the geometry <strong>of</strong> objects using a 3D design program.<br />

Modem (Modulator/Demodulator) – An electronic device for converting<br />

between serial data (typically RS-232) from a computer <strong>and</strong> an audio signal<br />

suitable for transmission over telephone lines. The audio signal is usually<br />

composed <strong>of</strong> silence (no data) or one <strong>of</strong> two frequencies representing<br />

0 <strong>and</strong> 1. Modems are distinguished primarily by the baud rates they support<br />

which can range from 75 baud up to 56000 <strong>and</strong> beyond. Various data<br />

compression <strong>and</strong> error algorithms are required to support the highest<br />

speeds. Other optional features are auto-dial (auto-call) <strong>and</strong> auto-answer<br />

which allow the computer to initiate <strong>and</strong> accept calls without human<br />

intervention.<br />

Modifier – Pattern system electronics capable <strong>of</strong> modulator effects, continuous<br />

rotation effects, pattern border hue modulation, pattern border<br />

rainbows, <strong>and</strong> position modulation.<br />

Modulate – To impress information on an AC or RF signal by varying the<br />

signals amplitude, frequency, or phase.<br />

Modulated – When referring to television test signals, this term implies<br />

that chrominance, luminance, sync, color burst, <strong>and</strong> perhaps audio information<br />

is present.<br />

Modulated Carrier Recording – Signal information recorded in the form<br />

<strong>of</strong> a modulated carrier.<br />

Modulated Five Step Test Signal – A test signal with five steps <strong>of</strong> luminance<br />

change, each step having a constant frequency <strong>and</strong> phase chromi-<br />

108 www.tektronix.com/video_audio<br />

nance signal. This signal is used to test for Differential Phase distortions.<br />

There is also a 10 step version <strong>of</strong> this signal.<br />

Modulated Pedestal – A test signal which consists <strong>of</strong> three chrominance<br />

packets with the same phase, on the same luminance level (50 IRE), with<br />

different amplitudes (20, 40, <strong>and</strong> 80 IRE). This signal is used to test for<br />

chrominance nonlinear phase distortion <strong>and</strong> chrominance to luminance<br />

intermodulation distortion.<br />

Modulated Ramp Test Signal – A test signal with a linear rise in luminance<br />

<strong>and</strong> constant chrominance as shown in the figure below. This signal<br />

is used to test for Differential Phase distortions.<br />

Modulation – a) The imposing <strong>of</strong> a signal on some type <strong>of</strong> transmission or<br />

storage medium, such as a radio carrier or magnetic tape. b) The process<br />

(or result) <strong>of</strong> changing information (audio, video, data, etc.) into<br />

information-carrying signals suitable for transmission <strong>and</strong>/or recording. In<br />

NTSC-M television transmission, video is modulated onto a picture carrier<br />

using amplitude modulation-virtual sideb<strong>and</strong>, <strong>and</strong> audio is modulated onto<br />

a sound carrier using frequency modulation.<br />

Modulation Noise – a) Noise which results from the agitation <strong>of</strong> the oxide<br />

molecules through the recording process. The modulation noise level<br />

increases as record level increases <strong>and</strong> disappears when no signal is pres-


ent. b) The noise arising when reproducing a tape which has been recorded<br />

with a given signal, <strong>and</strong> which is a function <strong>of</strong> the instantaneous amplitude<br />

<strong>of</strong> the signal. This is related to DC noise <strong>and</strong> arises from the same<br />

causes.<br />

Modulator – a) A section within a VTR that changes the frequency <strong>of</strong> the<br />

video signal information coming in from an external source (i.e., an electronic<br />

camera) to signal information that is compatible with the requirements<br />

<strong>of</strong> the VTR heads, while keeping the picture information basically<br />

unchanged. b) Pattern system electronics capable <strong>of</strong> distorting the edge <strong>of</strong><br />

a pattern by impressing a sine or other waveform on the vertical or horizontal<br />

shape <strong>of</strong> the pattern. c) The device that places information on an RF<br />

carrier signal.<br />

Modulator Lock – A feature that synchronizes the modulator or modifier<br />

effect to the frame rate, thus preventing the effect from drifting or appearing<br />

incoherent.<br />

Module – A small device, not working by itself, designed to perform specialized<br />

tasks in association with a host, for example: a conditional access<br />

subsystem, an electronic program guide application module, or to provide<br />

resources required by an application but not provided directly by the host.<br />

Moiré – a) An image artifact that occurs when a pattern is created on the<br />

screen where there should not be one. The moiré pattern is generated<br />

when different frequencies that are part <strong>of</strong> the video signal, create a new<br />

unwanted frequency. b) A wavy pattern, usually caused by interference.<br />

When that interference is cross-color, the pattern is colored, even if the<br />

picture is not. c) The spurious pattern in the reproduced television picture<br />

resulting from interference beats between two sets <strong>of</strong> periodic structures in<br />

the image. It usually appears as a curving <strong>of</strong> the lines in the horizontal<br />

wedges <strong>of</strong> the test pattern <strong>and</strong> is most pronounced near the center where<br />

the lines forming the wedges converge. A Moiré pattern is a natural optical<br />

effect when converging lines in the picture are nearly parallel to the scanning<br />

lines.<br />

MOL (Maximum Output Level) – In audio tape, that record level which<br />

produces a 3rd harmonic distortion component at 3.0%.<br />

Mole Technology – A seamless MPEG-2 concatenation technology developed<br />

by the ATLANTIC project in which an MPEG-2 bitstream enters a<br />

Mole-equipped decoder, <strong>and</strong> the decoder not only decodes the video, but<br />

the information on how that video was first encoded (motion vectors <strong>and</strong><br />

coding mode decisions). This “side information”or “metadata”in an information<br />

bus is synchronized to the video <strong>and</strong> sent to the Mole-equipped<br />

encoder. The encoder looks at the metadata <strong>and</strong> knows exactly how to<br />

encode the video. The video is encoded in exactly the same way (so theoretically<br />

it has only been encoded once) <strong>and</strong> maintains quality. If an opaque<br />

bug is inserted in the picture, the encoder only has to decide how the bug<br />

should be encoded (<strong>and</strong> then both the bug <strong>and</strong> the video have been theoretically<br />

encoded only once). Problems arise with transparent or translucent<br />

bugs, because the video underneath the bug must be encoded, <strong>and</strong> therefore<br />

that video will have to be encoded twice, while the surrounding video<br />

<strong>and</strong> the bug itself have only been encoded once theoretically. What Mole<br />

cannot do is make the encoding any better. Therefore, the highest quality<br />

<strong>of</strong> initial encoding is suggested.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Moment <strong>of</strong> Inertia – A measure <strong>of</strong> the rotational force required to accelerate<br />

or decelerate a reel <strong>of</strong> tape or other rotating object.<br />

Monitor – a) A TV set, or a TV set specifically designed for closed circuit<br />

viewing (i.e., from a VTR) without the electronic capability to receive broadcast<br />

signals. b) A hardware device that displays the images, windows, <strong>and</strong><br />

text with which you interact to use the system. It is also called a video display<br />

terminal (VDT). c) Program that controls the operation <strong>of</strong> a microcomputer<br />

system <strong>and</strong> allows user to run programs, examine <strong>and</strong> modify memory,<br />

etc.<br />

Monitor Head – A separate playback head on some tape recorders that<br />

makes it possible to listen to the material on the tape an instant after it<br />

has been recorded <strong>and</strong> while the recording is still in progress.<br />

Monitor Outputs – A set <strong>of</strong> outputs from a switcher or video recorder for<br />

the specific purpose <strong>of</strong> feeding video monitors (although not limited to that<br />

purpose). These include preview, individual M/Es, DSK, <strong>and</strong> bus rows. The<br />

AVC also provides monitor outputs for RGB signals, aux bus selections, <strong>and</strong><br />

switcher status information.<br />

Monitor Power Cable – The cable that connects the monitor to the workstation<br />

to provide power to the monitor. It has a male connector on one end<br />

<strong>and</strong> a female connector on the other.<br />

Monitor St<strong>and</strong>ardization – Although it is customary to make all subjective<br />

judgments <strong>of</strong> image quality from the reference monitor display, the infinite<br />

possibilities for monitor adjustments have hampered reviewers in exercising<br />

effective program control, <strong>and</strong> have introduced many disparities <strong>and</strong><br />

great confusion. The SMPTE Working Group on Studio Monitors, S17.28, is<br />

completing work on three specifications intended to make the monitor display<br />

follow a known electro-optic transfer function <strong>and</strong> permit a reliable<br />

evaluation <strong>of</strong> the program image quality.<br />

Monitor <strong>Video</strong> Cable – The cable that connects the monitor to the workstation<br />

to transmit video signals. It has large connector on both ends.<br />

Monitor, Control – A control monitor is one employed primarily for decisions<br />

on subject matter, composition, <strong>and</strong> sequences to be selected in realtime.<br />

It is frequently one <strong>of</strong> several monitors mounted together in close<br />

proximity as in a studio – for example, to display multiple sources that are<br />

to be compared, selected, <strong>and</strong> combined in editing for immediate, direct<br />

routing to display. The physical arrangements may make it very difficult to<br />

control the surroundings for each monitor, as specified by SMPTE Working<br />

Group on Studio Monitors in Document S17.280 for the reference monitor.<br />

It is nevertheless essential when sequences on several monitors are being<br />

compared <strong>and</strong> intercut that the monitors match in luminance <strong>and</strong><br />

colorimetry.<br />

Monitor, Reference – A reference monitor is one employed for decisions<br />

on image quality. Achieving controlled reproducibility for this application is<br />

the primary objective <strong>of</strong> the specifications for monitor st<strong>and</strong>ardization.<br />

SMPTE Working Group on Studio Monitors, S17.28, has recognized the<br />

great disparity now existing among studio monitors <strong>and</strong> control monitors,<br />

<strong>and</strong> has noted the confusing variability among decisions based upon visual<br />

judgments <strong>of</strong> program quality as evaluated on different monitors. They are<br />

working to identify <strong>and</strong> recommend specifications for the variables affecting<br />

subjective judgments, coming not only from the monitor capabilities,<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

but also from the adjustment <strong>of</strong> its controls <strong>and</strong> the bias introduced by<br />

monitor surround <strong>and</strong> room illumination.<br />

Monitor, St<strong>and</strong>ardization – Although it is customary to make all subjective<br />

judgments <strong>of</strong> image quality from the reference monitor display, the infinite<br />

possibilities for monitor adjustments have hampered reviewers in exercising<br />

effective program control, <strong>and</strong> have introduced many disparities <strong>and</strong><br />

great confusion. The SMPTE Working Group on Studio Monitors, S17.27, is<br />

completing work on three specifications intended to make the monitor display<br />

follow a known transfer function, electro-optic, <strong>and</strong> permit a reliable<br />

evaluation <strong>of</strong> the program image quality.<br />

Mono, Monophonic – Single-channel sound.<br />

Monochrome – Literally single color, usually used to indicate black <strong>and</strong><br />

white. There have been monochrome high line rate cameras <strong>and</strong> displays<br />

for many years. The EIA has st<strong>and</strong>ardized rates <strong>of</strong> up to 1225 scanning<br />

lines per frame. NHK developed a monochrome HDTV system with 2125<br />

scanning lines per frame. Even higher number <strong>of</strong> scanning lines are used<br />

in conjunction with lower frame rates in cathode ray tube scanners used in<br />

printing <strong>and</strong> in film. These extremely high rates are possible because<br />

monochrome picture tubes have no triads.<br />

Monochrome Signal – A “single color”video signal – usually a black <strong>and</strong><br />

white signal but sometimes the luminance portion <strong>of</strong> a composite or component<br />

color signal.<br />

Monochrome Transmission (Black <strong>and</strong> White) – The transmission <strong>of</strong> a<br />

signal wave which represents the brightness values in the picture but not<br />

the color (chrominance) values in the picture.<br />

Monophonic – One sound channel/source/signal. Sometimes called<br />

monaural.<br />

MooV – The file format used in the QuickTime <strong>and</strong> QuickTime for Windows<br />

environments for displaying videos. See QuickTime, QuickTime for<br />

Windows.<br />

Morphing – A technique for making an object change into the shape <strong>of</strong><br />

another.<br />

MOS (Metal Oxide Semiconductor) – Integrated circuits made <strong>of</strong> field<br />

effect transistors. All MOS devices originally used metal gate technology,<br />

but the term is used to describe silicon gate circuits as well.<br />

Mosaic – Term used for an ADO effect which is to segmentize a video signal<br />

into rectangles <strong>of</strong> variable block sizes <strong>and</strong> aspect ratio.<br />

Mosquito Noise – This is caused by quantizing errors between adjacent<br />

pixels, as a result <strong>of</strong> compression. As the scene content varies, quantizing<br />

step sizes change, <strong>and</strong> the quantizing errors produced manifest themselves<br />

as shimmering black dots, which look like “mosquitoes”<strong>and</strong> that show at<br />

r<strong>and</strong>om around objects within a scene.<br />

Most Significant Bit (MSB) – The bit that has the most value in a binary<br />

number or data byte. In written form, this would be the bit on the left. For<br />

example:<br />

Binary 1110 = Decimal 14<br />

In this example, the leftmost binary digit, 1, is the most significant bit, here<br />

representing 8. If the MSB in this example were corrupt, the decimal would<br />

not be 14 but 6.<br />

110 www.tektronix.com/video_audio<br />

Motherboard – See Backplane.<br />

Motion Adaptive – An ATV scheme that senses motion <strong>and</strong> changes the<br />

way it functions to avoid or reduce motion artifacts.<br />

Motion Artifacts – a) Picture defects that appear only when there is<br />

motion in the scene. Interlaced scanning has motion artifacts in both the<br />

vertical <strong>and</strong> horizontal directions. There is a halving <strong>of</strong> vertical resolution at<br />

certain rates <strong>of</strong> vertical motion (when the detail in one field appears in the<br />

position <strong>of</strong> the next field one sixtieth <strong>of</strong> a second later), <strong>and</strong> horizontally<br />

moving vertical edges become segmented (reduced in resolution) by the<br />

sequential fields. This is most apparent when a frame <strong>of</strong> a motion<br />

sequence is frozen <strong>and</strong> the two fields flash different information. All subsampling<br />

ATV schemes have some form <strong>of</strong> motion artifact, from twinkling<br />

detail to dramatic differences between static <strong>and</strong> dynamic resolutions. Line<br />

doubling schemes <strong>and</strong> advanced encoders <strong>and</strong> decoders can have motion<br />

artifacts, depending on how they are implemented. Techniques for avoiding<br />

motion artifacts include median filtering <strong>and</strong> motion adaptation or compensation.<br />

b) In all temporally-sampled systems (i.e., both photographic <strong>and</strong><br />

electronic), realistic motion reproduction is achieved only with sampling<br />

above the Nyquist limit. The subjective response to motion artifacts is complex,<br />

influences by the various degrees <strong>of</strong> smoothing <strong>and</strong> strobing affecting<br />

temporal <strong>and</strong> spatial resolution, integration <strong>and</strong> tag in the sensing, recording,<br />

<strong>and</strong> display elements; sampling geometry <strong>and</strong> scanning patterns; shutter<br />

transmission ratio; perceptual tolerances, etc. (Motion appears “normal”<br />

only when significant frame-to-frame displacement occurs at less than half<br />

the frame rate; i.e., “significant motion”distributed over at least two<br />

frames.) Motion artifacts most frequently observed have their origins in the<br />

following: image components with velocity functions extending beyond the<br />

Nyquist limit (such as rotating, spoked wheels), motion samples with such<br />

short exposures there is noticeable frame-to-frame separation <strong>of</strong> sharply<br />

defined images (such as synchronized flash illumination), asynchronous<br />

sampling <strong>of</strong> intermittent motion (such as frame-rate conversions). A considerable<br />

number <strong>of</strong> motion artifacts appear so frequently as to be accepted<br />

by most viewers.<br />

Motion Compensation – In MPEG, the use <strong>of</strong> motion vectors to improve<br />

the efficiency <strong>of</strong> the prediction <strong>of</strong> pel values. The prediction uses motion<br />

vectors to provide <strong>of</strong>fsets into the past <strong>and</strong>/or future reference pictures<br />

containing previously decoded pel values that are used to form the prediction<br />

error signal. The book Motion analysis for Image Sequence Coding<br />

by G. Tziritas <strong>and</strong> C. Labit documents the technical advances made through<br />

the years in dealing with motion in image sequences.<br />

Motion Estimation – The process <strong>of</strong> determining changes in video object<br />

positions from one video frame to the next. Object position determination is<br />

used extensively in high-compression applications. For instance if the<br />

background <strong>of</strong> a scene does not change but the position <strong>of</strong> an object in the<br />

foreground does, it is advantageous to just transmit the new position <strong>of</strong> the<br />

object rather then the background or foreground. This technology is used in<br />

MPEG, H.261, <strong>and</strong> H.263 compression.<br />

Motion JPEG – Applications where JPEG compression or decompression<br />

is speeded up to be able to process 25 or 30 frames per second <strong>and</strong> is<br />

applied real-time to video. Even though a video signal is being processed,<br />

each field is still individually processed.


Motion Path – The movement between keyframes, changed with the Path<br />

s<strong>of</strong>t key. There are five types <strong>of</strong> paths. BRK (Break) modifies Smooth<br />

motion by decelerating speed to zero at each keyframe (a break), then<br />

starting again. IGN (Ignore) allows selected parameter values to be ignored<br />

when calculating motion path. SMTH (Smooth) provides a curved path<br />

between keyframes. The effect speeds up gradually as it leaves the first<br />

keyframe, <strong>and</strong> slows down gradually until it reached the last keyframe. LIN<br />

(Linear) provides a constant rate <strong>of</strong> change between keyframes, with an<br />

abrupt change at each keyframe. Linear uses the shortest distance<br />

between two points to travel from one keyframe to another. HOLD stops all<br />

motion between keyframes. The result <strong>of</strong> the motion shows when the next<br />

keyframe appears. HOLD looks like a video “cut,”from one keyframe to the<br />

next.<br />

Motion Path Velocity – A successful motion path has two components:<br />

geometry <strong>and</strong> timing. The geometry is created by choosing keyframes. The<br />

timing <strong>of</strong> the path is more complex, <strong>and</strong> can be affected by the geometry.<br />

Intuitively, the timing <strong>of</strong> a path is simply the speed <strong>of</strong> motion <strong>of</strong> the object<br />

as it moves along the path. Since PictureMaker starts with keyframes <strong>and</strong><br />

creates in-between positions, PictureMaker determines the velocity by<br />

deciding how many in-betweens to place between each keyframe (<strong>and</strong><br />

where to place them). Several methods can be used to determine velocity<br />

along the path. a) Place frame evenly between all keyframes. Closely<br />

placed keyframes will correspond with slow moving parts <strong>of</strong> the path.<br />

b) Specify a relative velocity at selected keyframes, <strong>and</strong> specify correspondences<br />

between any keyframe <strong>and</strong> a frame in the final animation.<br />

Motion Resolution – See Dynamic Resolution.<br />

Motion Surprise – A major shift in the quality <strong>of</strong> a television picture in the<br />

presence <strong>of</strong> motion that is so jarring to the viewer that the system might<br />

actually appear better if it had continuously lower quality, rather than jumping<br />

from high-quality static image to a lower quality dynamic one.<br />

Motion Vector – a) A two-dimensional vector used for motion compensation<br />

that provides an <strong>of</strong>fset from the coordinate position in the current picture<br />

to the coordinates in a reference picture. b) A pair <strong>of</strong> numbers which<br />

represent the vertical <strong>and</strong> horizontal displacement <strong>of</strong> a region <strong>of</strong> a reference<br />

picture for production.<br />

Mount – To make a file system that is stored on a local or remote disk<br />

resource accessible from a specific directory on a workstation.<br />

Mount Point – The directory on a workstation from which you access<br />

information that is stored on a local or remote disk resource.<br />

Mouse – A hardware device that you use to communicate with windows<br />

<strong>and</strong> icons. You move the mouse to move the cursor on the screen, <strong>and</strong> you<br />

press its buttons to initiate operations.<br />

Mouse Pad – For an optical mouse, this is the rectangular, metallic surface<br />

that reads the movements <strong>of</strong> the mouse. For a mechanical mouse, this<br />

is a clean, s<strong>of</strong>t rectangular surface that makes the mouse’s track ball roll<br />

efficiently.<br />

MOV – The file extension used by MooV format files on Windows. See<br />

MooV.<br />

Moving Dots – See Chroma Crawl.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Moving Picture Experts Group (MPEG) – An international group <strong>of</strong><br />

industry experts set up to st<strong>and</strong>ardize compressed moving pictures <strong>and</strong><br />

audio. The first release <strong>of</strong> the MPEG st<strong>and</strong>ard was called MPEG-1.<br />

Moving Picture Experts Group 1 (MPEG-1) – ISO/IEC CD 11172 is the<br />

first <strong>of</strong> the st<strong>and</strong>ards designed for h<strong>and</strong>ling highly compressed moving<br />

images in real-time. It accepts periodically chosen frames to be compressed<br />

as in JPEG-1, predicts the content <strong>of</strong> intervening frames, <strong>and</strong><br />

encodes only the difference between the actual <strong>and</strong> the prediction. Audio is<br />

compressed synchronously. The encoder includes a decoder section in<br />

order to generate <strong>and</strong> verify the predictions. At the display, a much simpler<br />

decoder becomes possible. MPEG-1 is optimized for a data rate <strong>of</strong> up to<br />

1.5 Mb/s. MPEG expects to develop a series <strong>of</strong> compression codes, optimized<br />

for higher bit rates.<br />

Moving Picture Experts Group 2 (MPEG-2) – MPEG-2 exp<strong>and</strong>s the<br />

MPEG-1 st<strong>and</strong>ard to cover a wider range <strong>of</strong> applications.<br />

Moving Picture Experts Group 3 (MPEG-3) – MPEG 3 was originally<br />

intended for HDTV applications but has since been incorporated into<br />

MPEG-2.<br />

Moving Picture Experts Group 4 (MPEG-4) – The goal <strong>of</strong> MPEG-4 is to<br />

establish a universal <strong>and</strong> efficient coding for different forms <strong>of</strong> audio-visual<br />

data, called audio-visual objects. Coding tools for audio-visual objects are<br />

being developed to support various functionalities, such as object-based<br />

interactivity <strong>and</strong> scalability. The syntax <strong>of</strong> the audio-visual objects is being<br />

developed to allow for description <strong>of</strong> coded objects <strong>and</strong> to describe how<br />

they were coded. This information can then be down loaded into a decoder.<br />

MPEG-4 is expected to be available by the year 2000.<br />

Moving-Coil – A microphone whose generating element is a coil which<br />

moves within a magnetic gap in response to sound pressure on the<br />

diaphragm attached to it, rather like a small loudspeaker in reverse. The<br />

most common type <strong>of</strong> Dynamic Microphone.<br />

MP – Multi-Link Point-to-Point Protocol.<br />

MP3 – A commonly used term for the MPEG-1 Layer 3 (ISO/IEC 11172-3)<br />

or MPEG-2 Layer 3 (ISO/IEC 13818-3) audio compression formats. MPEG-1<br />

Layer 3 is up to two channels <strong>of</strong> audio <strong>and</strong> MPEG-2 Layer 3 is up to 5.1<br />

channels <strong>of</strong> audio. MP3 is not the same as MPEG-3.<br />

MP@HL (Main Pr<strong>of</strong>ile at High Level) – Widely used shorth<strong>and</strong> notation<br />

for a specific quality <strong>and</strong> resolution <strong>of</strong> MPEG: Main Pr<strong>of</strong>ile (4:2:0 quality),<br />

High Level (HD resolution).<br />

MP@ML – Main Pr<strong>of</strong>ile at Main Level.<br />

MPCD (Minimum Perceptible Color Difference) – A unit <strong>of</strong> measure,<br />

developed by the CIE, to define the change in light <strong>and</strong> color required to be<br />

just noticeable to the human eye. The human being in this MPCD unit is<br />

defined as “a trained observer”because there are differences in the way<br />

each <strong>of</strong> us perceive light.<br />

MPEG – A st<strong>and</strong>ard for compressing moving pictures. MPEG uses the similarity<br />

between frames to create a sequence <strong>of</strong> I, B, <strong>and</strong> P frames. Only the I<br />

frame contains all the picture data. The B <strong>and</strong> P frames only contain information<br />

relating to changes since the last I frame. MPEG-1 uses a data rate<br />

<strong>of</strong> 1.2 Mbps, the speed <strong>of</strong> CD-ROM. MPEG-2 supports much higher quality<br />

with a data rate (also called bit rate) <strong>of</strong> from 1.2 to 15 Mbps. MPEG-2 is<br />

www.tektronix.com/video_audio 111


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

the format most favored for video on dem<strong>and</strong>, DVD, <strong>and</strong> is the format for<br />

transmitting digital television.<br />

MPEG-1 – See Moving Picture Experts Group 1.<br />

MPEG-2 – See Moving Picture Experts Group 2.<br />

MPEG-3 – See Moving Picture Experts Group 3.<br />

MPEG-4 – See Moving Picture Experts Group 4.<br />

MPEG 4:2:2 – Also referred to as Studio MPEG, Pr<strong>of</strong>essional MPEG, <strong>and</strong><br />

442P@ML. Sony’s Betacam SX is based on MPEG 4:2:2.<br />

MPEG-7 – MPEG-7 is a multimedia content (images, graphics, 3D models,<br />

audio, speech, video) representation st<strong>and</strong>ard for information searching.<br />

Final specification is expected in the year 2000.<br />

MPEG Splicing – The ability to cut into an MPEG bitstream for switching<br />

<strong>and</strong> editing, regardless <strong>of</strong> frame types (I, B, P).<br />

MPEG TS – MPEG Transport Stream.<br />

MPI – MPEG Physical Interface.<br />

MPTS – Multi-Port Presentation Time Stamps.<br />

MPP (Mix to Preset Pattern) – See Preset Pattern.<br />

MPU (Microprocessing Unit) – See Microprocessor.<br />

MSB – Most Significant Bit.<br />

MSDL – MPEG-4 Syntactic Description Language.<br />

MSI – Medium Scale Integration.<br />

MSO – Multiple Cable System Operator.<br />

MTBF – Mean Time Between Failures.<br />

MTS – Used in conjunction with NTSC/525. Consists <strong>of</strong> two independent<br />

carriers each carrying a discrete channel. One channel provides stereo<br />

sound by providing left/right channel difference signals relative to transmitted<br />

mono audio track. The second carrier carries the Secondary Audio<br />

Program (SAP) which is used for a second language or a descriptive commentary<br />

for the blind. Uses a technique based on the dBx noise reduction<br />

to improve the frequency response <strong>of</strong> the audio channel.<br />

MTTR – Mean Time to Repair.<br />

MTU – Multi-Port Transceiver Unit.<br />

112 www.tektronix.com/video_audio<br />

Multiburst – The multiburst waveform is shown in the figure below. This<br />

signal is useful for quick approximations <strong>of</strong> the system’s frequency<br />

response <strong>and</strong> can be used as an in-service VIT signal.<br />

0.5 1.25 2.0 3.0 3.58 4.1 MHz<br />

4~ 8~ 10~ 14~ 16~ 18~ (Cycles)<br />

MultiCrypt – Used to describe the simultaneous operation <strong>of</strong> several conditional<br />

access systems.<br />

Multifrequency Monitor – A monitor that accommodates a variety <strong>of</strong> horizontal<br />

<strong>and</strong> vertical synchronization frequencies. This monitor type accepts<br />

inputs from many different display adapters, <strong>and</strong> is typically capable <strong>of</strong><br />

either analog or digital input.<br />

Multi-Language Support – A DVD has the ability to store eight audio<br />

streams. This is different than the number <strong>of</strong> channels each stream might<br />

have. Thus, each <strong>of</strong> the streams might contain a multi-channel audio program<br />

in a separate language.<br />

Multi-Layer Effects – A generic term for a mix/effects system that allows<br />

multiple video images to be combined into a composite image.<br />

Multimedia – A somewhat ambiguous term that describes the ability to<br />

combine audio, video, <strong>and</strong> other information with graphics, control, storage,<br />

<strong>and</strong> other features <strong>of</strong> computer-based systems. Applications include presentation,<br />

editing, interactive learning, games, <strong>and</strong> conferencing. Current<br />

multimedia systems also use mass storage computer devices such as<br />

CD-ROM.<br />

Multimedia Hypermedia Expert Group (MHEG) – MHEG is another<br />

working group under the same ISO/IEC subcommittee that feature the<br />

MPEG. The MHEG is the Working Group 12 (WG 12) <strong>of</strong> Subcommittee 29<br />

(SC 29) <strong>of</strong> the joint ISO <strong>and</strong> IEC Technical Committee 1 (JTC 1). The<br />

ISO/IEC st<strong>and</strong>ards produced have number 13522. MHEG targets coding <strong>of</strong><br />

multimedia <strong>and</strong> hypermedia information, <strong>and</strong> defines an interchange format<br />

for composite multimedia contents. The defined MHEG format encapsulates<br />

a multimedia document, so to speak, as communication takes place in a<br />

specific data structure. Despite the talk about multimedia, there is not very<br />

much said <strong>and</strong> written about MHEG, which seems odd given the realm <strong>of</strong><br />

MHEG. The present market significance <strong>of</strong> MHEG is very low, probably due<br />

to the high number <strong>of</strong> proprietary st<strong>and</strong>ards for audio visual representation<br />

in multimedia PC environments.<br />

Multipath Distortion – A form <strong>of</strong> interference caused by signal reflections.<br />

Signals that are reflected more take a longer path to reach the<br />

receiver than those that are reflected less. The receiver will synchronize to


the strongest signal, with the weaker signals traveling via different paths<br />

causing ghostly images superimposed on the main image. Since many ATV<br />

schemes <strong>of</strong>fer increased horizontal resolution, ghosts can have a more<br />

deleterious effect on them than on ordinary NTSC signals. There have been<br />

many demonstrations <strong>of</strong> ghost canceling/eliminating systems <strong>and</strong> robust<br />

transmission systems over the years. It is probable that these will have to<br />

be used for HDTV.<br />

Multiplane Animation – Multiplane animation refers to a type <strong>of</strong> cel animation<br />

where individual cels are superimposed using the painters algorithm,<br />

<strong>and</strong> their motion relative to each other is controlled. Here, the word<br />

“plane”<strong>and</strong> cel are interchangeable.<br />

Multiple Blanking Lines – Evidenced by a thickening <strong>of</strong> the blanking line<br />

trace or by several distinct blanking lines as viewed on an oscilloscope.<br />

May be caused by hum.<br />

Multiple-FIFO Architecture – A display controller architecture characterized<br />

by having multiple FIFOs or write buffers. There is typically one FIFO or<br />

write buffer at the CPU interface, <strong>and</strong> one or more FIFOs in the display<br />

pipeline.<br />

Multiplex – a) To take, or be capable <strong>of</strong> taking, several different signals<br />

<strong>and</strong> send them through one source. b) To combine multiple signals, usually<br />

in such a way that they can be separated again later. There are three major<br />

multiplexing techniques. Frequency division multiple (FDM) assigns each<br />

signal a different frequency. This is how radio <strong>and</strong> television stations in the<br />

same metropolitan area can all transmit through the same air space <strong>and</strong> be<br />

individually tuned in. Time division multiple (TDM) assigns different signals<br />

different time slots. Different programs can be broadcast over the same<br />

channel using this technique. More technically, the MADs use TDM for<br />

luminance <strong>and</strong> chrominance. Space or path division multiplex allows different<br />

television stations in different cities to use the same channel at the<br />

same time or different people to talk on different telephones in the same<br />

building at the same time. c) A stream <strong>of</strong> all the digital data carrying one<br />

or more services within a single physical channel. d) To transmit two or<br />

more signals at the same time or on the same carrier frequency. e) To<br />

combine two or more electrical signals into a single, composite signal.<br />

Multiplexed Analog Component – See MAC.<br />

Multiplexer (MUX) – Device for combining two or more electrical signals<br />

into a single, composite signal.<br />

Multiplexing – Process <strong>of</strong> transmitting more than one signal via a single<br />

link. The most common technique used in microprocessor systems is timedivision<br />

multiplexing, in which one signal line is used for different information<br />

at different times.<br />

Multiplier – A control circuit in which a non-video control signal is faded<br />

down as the other is faded up.<br />

Multipoint Control Unit (MCU) – A switching device commonly used to<br />

switch <strong>and</strong> control a videoconferencing network allowing multiple sites to<br />

conference simultaneously.<br />

Multiprotocol Encapsulation – The data broadcast specification pr<strong>of</strong>ile<br />

for multiprotocol encapsulation supports data broadcast services that<br />

require the transmission <strong>of</strong> datagrams <strong>of</strong> communication protocols via DVB<br />

compliant broadcast networks. The transmission <strong>of</strong> datagrams according to<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

the multiprotocol encapsulation specification is done by encapsulating the<br />

datagrams in DSM-CC sections, which are compliant with the MPEG-2 private<br />

sector format.<br />

Multipulse – This signal is a variation <strong>of</strong> the sine-squared pulses.<br />

Multipulse allows for the simultaneous evaluation <strong>of</strong> group-delay errors <strong>and</strong><br />

amplitude errors at the various frequencies. Distortions show up in multipulse<br />

as distortions <strong>of</strong> the baseline as was seen in the Chrominance to<br />

Luminance Gain <strong>and</strong> Delay measurements or the Group Delay measurement.<br />

Refer to the figure <strong>and</strong> to the Sine-Squared pulse discussion.<br />

1.0 2.0 3.0 3.58 4.2 MHz<br />

2T 25T 12.5T 12.5T 12.5T 12.5T<br />

Multi-Scan Monitor – A monitor (also referred to as multi-sync or multifrequency)<br />

which can synchronize to different video signal sync frequencies,<br />

allowing its use with various computer video outputs. See Analog<br />

Monitor.<br />

Multi-St<strong>and</strong>ard – TV sets, VTRs, etc., that are designed to work using<br />

more than one technical st<strong>and</strong>ard; i.e., a VTR which can record both NTSC<br />

<strong>and</strong> PAL signals/recordings is a multi-st<strong>and</strong>ard machine.<br />

Multitrack Tape – A piece <strong>of</strong> magnetic tape which can be used to store<br />

two or more discrete signals.<br />

Munsell Chroma – a) Illuminating Engineering: The index <strong>of</strong> perceived<br />

(Y) <strong>and</strong> chromaticity coordinates (x,y) for CIE St<strong>and</strong>ard Illuminance C <strong>and</strong><br />

the CIE St<strong>and</strong>ard Observer. b) Television: The dimension <strong>of</strong> the Munsell<br />

system <strong>of</strong> color that corresponds most closely to saturation. Note: Chroma<br />

is frequently used, particularly in English works, as the equivalent <strong>of</strong><br />

saturation.<br />

Munsell Color System – A system <strong>of</strong> surface-color specifications based<br />

on perceptually uniform color scales for the three variables. Munsell hue,<br />

Munsell value, <strong>and</strong> Munsell chroma. For an observer <strong>of</strong> normal color vision,<br />

adapted to daylight <strong>and</strong> viewing the specimen when illuminated by daylight<br />

<strong>and</strong> surrounded with a middle gray to white background, the Munsell hue,<br />

value, <strong>and</strong> chroma <strong>of</strong> the color correlate well with the hue, lightness, <strong>and</strong><br />

perceived chroma.<br />

MUSE (Multiple Sub-Nyquist Sampling Encoding) – a. 16:9 aspect<br />

ratio, high definition, widescreen television being proposed in Japan. b) A<br />

term originally used for a transmission scheme developed by NHK specifically<br />

for DBS transmission <strong>of</strong> HDTV. MUSE has since been extended to a<br />

www.tektronix.com/video_audio 113


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

family <strong>of</strong> ATV transmission schemes. MUSE, as it was originally developed,<br />

is a form <strong>of</strong> MAC. Recent versions <strong>of</strong> MUSE (MUSE- <strong>and</strong> MUSE-9) are said<br />

to be receiver-compatible <strong>and</strong>, as such, cannot employ MAC techniques.<br />

The sub-Nyquist part <strong>of</strong> the name indicates that MUSE is a sub-sampling<br />

system <strong>and</strong>, as such, is subject to motion artifacts. While it is one <strong>of</strong> the<br />

oldest ATV transmission schemes still considered viable, MUSE is only four<br />

years old.<br />

MUSE-6 – A family <strong>of</strong> three versions <strong>of</strong> an ATV transmission scheme said<br />

to be both receiver-compatible <strong>and</strong> channel-compatible. Since the original<br />

MUSE schemes are neither, there is little similarity between them, other<br />

than the use <strong>of</strong> sub-sampling. The differences between the three versions<br />

relate to how the wide aspect ratio is h<strong>and</strong>led <strong>and</strong> what techniques are<br />

used for augmentation in an ATV set. Two versions <strong>of</strong> MUSE-6 use the letterbox<br />

technique for aspect ratio accommodation <strong>and</strong> both <strong>of</strong> these use<br />

blanking stuffing in the exp<strong>and</strong>ed VBI area for vertical resolution enhancement.<br />

The differences between the two versions relate to the duration <strong>of</strong><br />

the sub-sampling sequence (one frame or two). The third uses the truncation<br />

technique for aspect ratio accommodation, sending the side panels<br />

stuffed into the existing VBI <strong>and</strong> HBI. Additional horizontal detail is transmitted<br />

via two-frame sub-sampling.<br />

MUSE-9 – A family <strong>of</strong> three versions <strong>of</strong> an ATV transmission scheme said<br />

to be receiver-compatible <strong>and</strong> using a 3 MHz augmentation channel. The<br />

three versions are very similar to the three versions <strong>of</strong> MUSE-6, except that<br />

the version using the truncation method sends the wide-screen panels on<br />

the augmentation channel rather than stuffing them into the HBI <strong>and</strong> the<br />

VBI. There are two classes <strong>of</strong> the three versions <strong>of</strong> MUSE-9, one with a<br />

contiguous augmentation channel <strong>and</strong> one without. The one without is said<br />

to be somewhat inferior in quality to the one with.<br />

MUSE-E – MUSE optimized for emission (i.e., broadcasting) rather than<br />

transmission (i.e., satellite distribution). It is a non-receiver-compatible,<br />

non-channel-compatible scheme occupying 8.1 MHz <strong>of</strong> base b<strong>and</strong>width<br />

<strong>and</strong> requiring four fields to build up a full-resolution picture. Thus, it<br />

114 www.tektronix.com/video_audio<br />

requires motion compensation (<strong>and</strong> retains some motion artifacts). It <strong>of</strong>fers<br />

four channels <strong>of</strong> high-quality digital audio. It has been tested in the<br />

Washington, DC area.<br />

MUSE-II – See MUSE-E.<br />

MUSE-T – MUSE optimized for transmission (via satellite) rather than<br />

emission (via terrestrial broadcasting). It occupies twice the b<strong>and</strong>width <strong>of</strong><br />

MUSE-E (16.2 MHz), but is otherwise quite similar.<br />

Music <strong>and</strong> Effects Track(s) – Music <strong>and</strong> effects audio without video. Can<br />

be on one track, on different tracks on one piece <strong>of</strong> film or tape, or on different<br />

tapes, which are combined during an audio “track mix”session.<br />

Sometimes abbreviated M&E.<br />

MUSICAM (Masking Pattern Adapted Universal Sub-B<strong>and</strong> Integrated<br />

Coding <strong>and</strong> Multiplexing) – Compression method for audio coding.<br />

Must Carry – Legal requirement that cable operators carry local broadcast<br />

signals. Cable systems with 12 or fewer channels must carry at least three<br />

broadcast signals; systems with 12 or more channels must carry up to<br />

one-third <strong>of</strong> their capacity; systems with 300 or fewer subscribers are<br />

exempt. The 1992 Cable Act requires broadcast station to waive mustcarry<br />

rights if it chooses to negotiate retransmission compensation (see<br />

Retransmission consent).<br />

MUX – See Multiplexer.<br />

Mux Rate – Defined by MPEG-2 as the combined rate <strong>of</strong> all video <strong>and</strong><br />

audio elementary stream packets common to one program. This rate also<br />

includes the VBI <strong>and</strong> sub-picture private stream data, which MPEG treats<br />

as a private stream type. Mux rate is always specified as 10.08 mb/s<br />

because this is the rate at which user data arrives into the track buffer.<br />

MVDS – Multi-Point <strong>Video</strong> Distribution System.<br />

Mylar – A registered trademark <strong>of</strong> E.I. duPont de Nemours & Co., designating<br />

their polyester film.


N<br />

NAB (National Association <strong>of</strong> Broadcasters) – An association which<br />

has st<strong>and</strong>ardized the equalization used in recording <strong>and</strong> reproducing. This<br />

is a station owner <strong>and</strong>/or operator’s trade association. NAB is also a participant<br />

in ATV testing <strong>and</strong> st<strong>and</strong>ardization work, <strong>and</strong> a charter member <strong>of</strong><br />

ATSC. Though not a proponent <strong>of</strong> any particular ATV system, NAB lobbies<br />

for the interests <strong>of</strong> broadcasting as a delivery mechanism <strong>and</strong> has published<br />

some <strong>of</strong> the least biased information on the subject.<br />

NAB Curves, NAB Equalization – St<strong>and</strong>ard playback equalization curves<br />

for various tape speeds, developed by the National Association <strong>of</strong><br />

Broadcasters.<br />

NAB Reel, NAB Hub – Reels <strong>and</strong> hubs used in pr<strong>of</strong>essional recording,<br />

having a large center hole <strong>and</strong> usually an outer diameter <strong>of</strong> 10-1/2".<br />

NABET (National Association <strong>of</strong> Broadcast Employees <strong>and</strong><br />

Technicians) – NABET is a union <strong>of</strong> technicians that supplies members<br />

for many videotape, live, <strong>and</strong> film productions.<br />

NABTS – See North American Broadcast Teletext Specification.<br />

Nagra – A br<strong>and</strong> <strong>of</strong> audio tape recorder using 1/4" wide audio tape extensively<br />

used for studio <strong>and</strong> location separate audio recording.<br />

NAM – Non-Additive Mix.<br />

NANBA – North American National Broadcasters Association.<br />

Nanosecond – One billionth <strong>of</strong> a second: 1 x 10 –9 or 0.000000001<br />

second.<br />

NAP (North American Philips) – Philips Laboratories developed the<br />

HDS-NA ATV scheme <strong>and</strong> was among the first to suggest advanced precombing.<br />

See also PCEC.<br />

Narrow MUSE – An NHK-proposed ATV scheme very similar to MUSE (<strong>and</strong><br />

potentially able to use the same decoder) but fitting within a single, 6 MHz<br />

transmission channel. Unlike MUSE-6 <strong>and</strong> MUSE-9, narrow MUSE is not<br />

receiver-compatible.<br />

Narrowb<strong>and</strong> – Relatively restricted in b<strong>and</strong>width.<br />

Narrowcasting – Broadcasting to a small audience.<br />

National Television System Committee (NTSC) – a) The organization<br />

that formulated the “NTSC”system. Usually taken to mean the NTSC color<br />

television system itself, or its interconnect st<strong>and</strong>ards. NTSC is the television<br />

st<strong>and</strong>ard currently in use in the United States, Canada, <strong>and</strong> Japan. NTSC<br />

image format is 4:3 aspect ratio, 525 lines, 60 Hz <strong>and</strong> 4 MHz video b<strong>and</strong>width<br />

with a total 6 MHz <strong>of</strong> video channel width. NTSC uses YIQ. NTSC-1<br />

was set in 1948. It increased the number <strong>of</strong> scanning lines from 441 to<br />

525, <strong>and</strong> replaced AM sound with FM. b) The name <strong>of</strong> two st<strong>and</strong>ardization<br />

groups, the first <strong>of</strong> which established the 525 scanning-line-per-frame/30<br />

frame-per-second st<strong>and</strong>ard <strong>and</strong> the second <strong>of</strong> which established the color<br />

television system currently used in the United States; also the common<br />

name <strong>of</strong> the NTSC-established color system. NTSC is used throughout<br />

North America <strong>and</strong> Central America, except for the French isl<strong>and</strong>s <strong>of</strong> St.<br />

Pierre <strong>and</strong> Miquelon. It is also used in most <strong>of</strong> the Caribbean <strong>and</strong> in parts<br />

<strong>of</strong> South America, Asia, <strong>and</strong> the Pacific. It is also broadcast at U.S. military<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

installations throughout the world <strong>and</strong> at some oil facilities in the Middle<br />

East. Barbados was the only country in the world to transmit NTSC color on<br />

a non-525-line system; they have since switched to 525 lines. Brazil<br />

remains the only 525-line country to transmit color TV that is not NTSC;<br />

their system is called PAL-M. M is the CCIR designation for 525-line/30<br />

frame television. See also M.<br />

Native Resolution – The resolution at which the video file was captured.<br />

NAVA (National Audio-Visual Association) – A trade association for<br />

audio-visual dealers, manufacturers <strong>and</strong> producers.<br />

NBC – Television network that was an original proponent <strong>of</strong> the ACTV ATV<br />

schemes. NBC was also the first network to announce its intention to shift<br />

from NTSC entirely to CAV recording equipment.<br />

NBC – Non-Backwards Compatible.<br />

NCTA (National Cable Television Association) – The primary cable TV<br />

owner <strong>and</strong>/or operator’s trade association. NCTA is performing similar roles<br />

to NAB in ATV research <strong>and</strong> lobbying, with an emphasis on CATV, rather<br />

than broadcasting, <strong>of</strong> course, <strong>and</strong> is a charter member <strong>of</strong> ATSC.<br />

NDA – Non-Disclosure Agreement.<br />

NE – Network Element.<br />

Near Instantaneous Comp<strong>and</strong>ed Audio Multiplex (NICAM) – a) A digital<br />

audio coding system originally developed by the BBC for point-to-point<br />

links. A later development, NICAM 728 is used in several European countries<br />

to provide stereo digital audio to home television receivers. b) A digital<br />

two-channel audio transmission with sub-code selection <strong>of</strong> bi-lingual<br />

operation. Stereo digital signals with specifications approaching those <strong>of</strong><br />

compact disc are possible. NICAM uses a 14-bit sample at a 32 kHz sampling<br />

rate which produces a data stream <strong>of</strong> 728 kbits/sec.<br />

Negative Effect – Special effect in which either blacks <strong>and</strong> whites are<br />

reversed or colors are inverted. For example, red becomes a blue-green,<br />

green becomes purple, etc. The <strong>Video</strong> Equalizer <strong>and</strong> Digital <strong>Video</strong> Mixer<br />

includes a negative effect which can be used to generate electronic color<br />

slides from color negatives. An electronic color filter can be used for fine<br />

adjustment <strong>of</strong> the hues.<br />

Negative Image – Refers to a picture signal having a polarity which is<br />

opposite to normal polarity <strong>and</strong> which results in a picture in which the<br />

white areas appear as black <strong>and</strong> vice versa.<br />

Negative Logic – The logic false state is represented by the more positive<br />

voltage in the system, <strong>and</strong> the logic true state is represented by the more<br />

negative voltage in the system. For TTL, 0 becomes +2.4 volts or greater,<br />

<strong>and</strong> 1 becomes +0.4 volts or less.<br />

Nested – Subroutine that is called by another subroutine or a loop within a<br />

larger loop is said to be nested.<br />

NET (National Educational Television) – A public TV Network <strong>of</strong> stations.<br />

Network – a) A group <strong>of</strong> stations connected together for common broadcast<br />

or common business purposes; multiple circuits. b) A group <strong>of</strong> computers<br />

<strong>and</strong> other devices (such as printers) that can all communicate with<br />

www.tektronix.com/video_audio 115


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

each other electronically to transfer <strong>and</strong> share information. c) A collection<br />

<strong>of</strong> MPEG-2 Transport Stream (TS) multiplexes transmitted on a single delivery<br />

system, e.g., all digital channels on a specific cable system.<br />

Network Administrator – The individual responsible for setting up, maintaining,<br />

<strong>and</strong> troubleshooting the network, <strong>and</strong> for supplying setup information<br />

to system administrators <strong>of</strong> each system.<br />

Neutral – Normal; without power; not in working position; without much<br />

color or brightness purposes; multiple circuits.<br />

Neutral Colors – The range <strong>of</strong> gray levels, from black to white, but without<br />

color. For neutral areas in the image, the RGB signals will all be equal;<br />

in color difference formats, the color difference signals will be zero.<br />

New York Institute <strong>of</strong> Technology – Private engineering school headquartered<br />

in Old Westbury, NY, noted for its advanced computer graphics.<br />

Its Science <strong>and</strong> Technology Research Center, in Dania, FL, has been<br />

researching ATV for years. NYIT is a proponent <strong>of</strong> the VISTA ATV scheme.<br />

NFS (Network File System) – A distributed file system developed by<br />

Sun that enables a set <strong>of</strong> computers to cooperatively access each other’s<br />

files transparently.<br />

NG – An <strong>of</strong>ten-used term meaning “no good.”<br />

NHK – See Nippon Hoso Kyokai.<br />

Nibble – Four bits or half a byte. A group <strong>of</strong> four contiguous bits. A nibble<br />

can take any <strong>of</strong> 16 (24 ) values.<br />

NiCad (Nickel Cadmium) – Common Rechargeable video camera battery<br />

type.<br />

NICAM – See Near Instantaneous Comp<strong>and</strong>ed Audio Multiplexer.<br />

Nippon Hoso Kyokai (NHK) – The Japan Broadcasting Corporation, principal<br />

researchers <strong>of</strong> HDTV through the 1970s, developers <strong>of</strong> the 1125<br />

scanning-line system for HDEP <strong>and</strong> <strong>of</strong> all the MUSE systems for<br />

transmission.<br />

Nippon Television – See NTV.<br />

NIST (National Institute <strong>of</strong> St<strong>and</strong>ards <strong>and</strong> Technology) – The North<br />

American regional forum at which OSI implementation agreements are<br />

decided. It is equivalent to EWOS in Europe <strong>and</strong> AOW in the Pacific.<br />

NIT (Network Information Table) – Information in one transport stream<br />

that describes many transport streams. The NIT conveys information relating<br />

to the physical organization <strong>of</strong> the multiplex, transport streams carried<br />

via a given network, <strong>and</strong> the characteristics <strong>of</strong> the network itself. Transport<br />

streams are identified by the combination <strong>of</strong> an original network ID <strong>and</strong> a<br />

transport stream ID in the NIT.<br />

Nits – The metric unit for brightness. 1 foot lambert = 3.425 nits.<br />

NIU – Network Interface Unit.<br />

NMI (Non-Maskable Interrupt) – A hardware interrupt request to the<br />

CPU which cannot be masked internally in the processor by a bit, but must<br />

be serviced immediately.<br />

NNI (Nederl<strong>and</strong>s Normalisatie-Instituut) – St<strong>and</strong>ards body in the<br />

Netherl<strong>and</strong>s.<br />

116 www.tektronix.com/video_audio<br />

Node – a) A list <strong>of</strong> calculations that you can apply to materials as part <strong>of</strong><br />

the rendering tree language. The node can, in turn, serve as input to other<br />

nodes. b) Any signal line connected to two or more circuit elements. All<br />

logic inputs <strong>and</strong> outputs electrically connected together are part <strong>of</strong> the<br />

same node.<br />

Nodules – Clusters <strong>of</strong> materials, i.e., a large nodule <strong>of</strong> iron oxide on magnetic<br />

tape would be a tape defect.<br />

Noise – Any unwanted electrical disturbances, other than crosstalk or distortion<br />

components, that occur at the output <strong>of</strong> the reproduce amplifier.<br />

System Noise: The total noise produced by the whole recording system,<br />

including the tape. Equipment Noise: The noise produced by all the components<br />

<strong>of</strong> the system, with the exception <strong>of</strong> the tape. Tape Noise: The<br />

noise that can be specifically ascribed to the tape. There are several<br />

sources <strong>of</strong> tape noise. See DC Noise, Erase Noise, Modulation Noise,<br />

Saturation Noise, <strong>and</strong> Zero Modulation Noise.<br />

Noise Gate – A device used to modify a signal’s noise characteristics. In<br />

video, noise gates provide optimal automatic suppression <strong>of</strong> snow (signal<br />

noise level). In audio, a noise gate provides a settable signal level threshold<br />

below which all sound is removed.<br />

Noise Pulse – A spurious signal <strong>of</strong> short duration that occurs during<br />

reproduction <strong>of</strong> a tape <strong>and</strong> is <strong>of</strong> magnitude considerably in excess <strong>of</strong> the<br />

average peak value <strong>of</strong> the ordinary system noise.<br />

Noise Reduction – The amount in dB that the noise added to a signal by<br />

transmission or storage chain, especially a tape recorder, is reduced from<br />

the level at which it would be if no noise reduction devices were used.<br />

Noise Reduction Systems – Refers to electronic circuits designed to<br />

minimize hiss level in magnetic recording.<br />

Noise Weighting – An adjustment used in the electrical measurement <strong>of</strong><br />

television signal noise values, to take into account the difference between<br />

the observable effect <strong>of</strong> noise in a television picture <strong>and</strong> the actual electrical<br />

value <strong>of</strong> noise.<br />

Noise/A-Weighted – Unwanted electrical signals produced by electronic<br />

equipment or by magnetic tape. Mostly confined to the extremes <strong>of</strong> the<br />

audible frequency spectrum where it occurs as hum <strong>and</strong>/or hiss. A-weighted<br />

noise is noise measured within the audio frequency b<strong>and</strong> using a measuring<br />

instrument that has a frequency selective characteristic. The frequency<br />

sensitivity <strong>of</strong> the measuring instrument is adjusted to correspond to that<br />

<strong>of</strong> the average human hearing response.<br />

Noisy – A description <strong>of</strong> a picture with abnormal or spurious pixel values.<br />

The picture’s noise is a r<strong>and</strong>om variation in signal interfering with the<br />

information content.<br />

Noisy <strong>Video</strong> – Noisy video (e.g., video from low quality VTRs) is more difficult<br />

to code than the cleaner version <strong>of</strong> the same sequence. The reason is<br />

that the video encoder spends many bits trying to represent the noise as if<br />

it were part <strong>of</strong> the image. Because noise lacks the spatial coherence <strong>of</strong> the<br />

image, it is not coded efficiently.<br />

Nomograph – A table that allows for the determination <strong>of</strong> Chrominance to<br />

Luminance Gain <strong>and</strong> Delay errors. Refer to the discussion on Chrominance<br />

to Luminance Gain <strong>and</strong> Delay.


Non-Additive Mix (NAM) – The process <strong>of</strong> combining two video signals<br />

such that the resultant video signal is instant-by-instant the same as the<br />

brighter <strong>of</strong> the two weighted input signals. For example, at 50% fader, the<br />

brighter <strong>of</strong> the two videos predominates. The net effect <strong>of</strong> this type <strong>of</strong> mix<br />

is a superimposed appearance, with the picture balance controlled by the<br />

fader.<br />

Non-Compatible – Incapable <strong>of</strong> working together.<br />

Noncomposite <strong>Video</strong> – A video which does not contain a synchronizing<br />

pulse.<br />

Nondirectional – A pickup pattern which is equally sensitive to sounds<br />

from all directions.<br />

Non-Drop Frame – System <strong>of</strong> time code that retains all frame numbers in<br />

chronological order, resulting in a slight deviation from real clock time.<br />

Non-Ferrous – Without iron or iron oxide.<br />

Noninterlaced – Method <strong>of</strong> scanning video in which the entire frame is<br />

scanned at once rather than interleaved. The rate <strong>of</strong> scan must be fast<br />

enough that the average light level <strong>of</strong> the scene does not decrease<br />

between scans <strong>and</strong> cause flicker. Another term for a noninterlaced system<br />

is progressive scan.<br />

Non-Intra Coding – Coding <strong>of</strong> a macroblock or picture that uses information<br />

both from itself <strong>and</strong> from macroblocks <strong>and</strong> pictures occurring at other<br />

times.<br />

Nonlinear – A term used for editing <strong>and</strong> the storage <strong>of</strong> audio, video, <strong>and</strong><br />

data. Information (footage) is available anywhere on the media (computer<br />

disk or laser disc) almost immediately without having to locate the desired<br />

information in a time linear format.<br />

Nonlinear Distortion – Amplitude dependent waveform distortions. This<br />

includes APL <strong>and</strong> instantaneous signal level changes. Analog amplifiers are<br />

linear over a limited portion <strong>of</strong> their operating range. Signals which fall outside<br />

<strong>of</strong> the linear range <strong>of</strong> operation are distorted. Nonlinear distortions<br />

include crosstalk <strong>and</strong> intermodulation effects between the luminance <strong>and</strong><br />

chrominance portions <strong>of</strong> the signal.<br />

Nonlinear Editing (NLE) – a) The process <strong>of</strong> editing using rapid retrieval<br />

(r<strong>and</strong>om access) computer controlled media such as hard disks, CD-ROMs<br />

<strong>and</strong> laser discs. Its main advantages are: allows you to reorganize clips or<br />

make changes to sections without having to redo the entire production <strong>and</strong><br />

very fast r<strong>and</strong>om access to any point on the hard disk (typically 20-40 ms).<br />

b) Nonlinear distinguished editing operation from the “linear”methods<br />

used with tape. Nonlinear refers to not having to edit material in the<br />

sequence <strong>of</strong> the final program <strong>and</strong> does not involve copying to make edits.<br />

It allows any part <strong>of</strong> the edit to be accessed <strong>and</strong> modified without having to<br />

re-edit or re-copy the material that is already edited <strong>and</strong> follows that point.<br />

Nonlinear editing is also non-destructive, the video is not changed but the<br />

list <strong>of</strong> how the video is played back is modified during editing.<br />

Nonlinear Editor – An editing system based on storage <strong>of</strong> video <strong>and</strong><br />

audio on computer disk, where the order or lengths <strong>of</strong> scenes can be<br />

changed without the necessity <strong>of</strong> reassembling or copying the program.<br />

Nonlinear Encoding – Relatively more levels <strong>of</strong> quantization are assigned<br />

to small amplitude signals, relatively fewer to the large signal peaks.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Nonlinearity – The amount by which a measured video signal output differs<br />

from a st<strong>and</strong>ard video signal output. The greater this deviation, the<br />

greater the video signal distortion <strong>and</strong> possibility <strong>of</strong> luminance <strong>and</strong> chrominance<br />

problems. Having gain vary as a function <strong>of</strong> signal amplitude.<br />

Non-Return-to-Zero (NRZ) – A coding scheme that is polarity sensitive.<br />

0 = logic low; 1 = logic high.<br />

0 1 0 0 1 0 1<br />

Non-Return-to-Zero Inverse (NRZI) – A video data scrambling scheme<br />

that is polarity insensitive. 0 = no change in logic; 1 = a transition from<br />

one logic level to the other.<br />

0 1 0 0 1 0 1<br />

NRZ<br />

NRZI<br />

Non-Synchronous – Separate things not operating together properly, i.e.,<br />

audio <strong>and</strong> video or the inability to properly operate together with another<br />

specific piece <strong>of</strong> equipment or signal. See Synchronous.<br />

Non-Synchronous Source – A video signal whose timing information differs<br />

from the reference video by more than 800 ns.<br />

Non-Uniform B-Splines (NURBS) – A superset <strong>of</strong> both Bézier <strong>and</strong><br />

Uniform B-Splines. NURBS introduces the feature <strong>of</strong> non-uniformity. Thus it<br />

is possible to subdivide a spline, for example, to locally increase the number<br />

<strong>of</strong> control points without changing the shape <strong>of</strong> the spline. This is a<br />

powerful feature which enables you to insert more control points on a<br />

spline without altering its shape; cut anywhere on a spline to generate two<br />

parts; <strong>and</strong> creates cusps in splines.<br />

Non-Useful DC Component – Produced by the transmission equipment<br />

<strong>and</strong> not related to picture content. The non-useful DC component present<br />

across the interface point, with or without the load impedance connected,<br />

shall be zero ±50 µV.<br />

www.tektronix.com/video_audio 117


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Normal – a) Relating to the orientation <strong>of</strong> a surface or a solid, a normal<br />

specifies the direction in which the outside <strong>of</strong> the surface or the solid<br />

faces. b) The normal to a plane is the direction perpendicular to the<br />

surface.<br />

Normal Key – On the 4100 series, an RGB chroma key or a luminance<br />

key, as distinct from a composite (encoded) chroma key.<br />

Normal/Reverse – The specification <strong>of</strong> the direction a pattern moves as<br />

the fader is pulled. A normal pattern starts small at the center <strong>and</strong> grows<br />

to the outside while a reverse pattern starts from the edge <strong>of</strong> the screen<br />

<strong>and</strong> shrinks. Normal/Reverse specifies that the pattern will grow as the<br />

fader is pulled down, <strong>and</strong> shrink as it is pushed up. This definition loses<br />

some meaning for wipes that do not have a size per-se such as a vertical<br />

bar, however, this feature still will select the direction <strong>of</strong> pattern movement.<br />

North American Broadcast Teletext Specification – Provisions for<br />

525-line system C teletext as described in EIA-516 <strong>and</strong> ITU-R BT.653.<br />

Notch Filter – A device which attenuates a particular frequency greatly,<br />

but has little effect on frequencies above or below the notch frequency.<br />

Notifier – A form that appears when the system requires you to confirm<br />

an operation that you just requested, or when an error occurs.<br />

NRZ – See Non-Return-to-Zero.<br />

NRZI – See Non-Return-to-Zero Inverse.<br />

NSAP – Network Service Access Point.<br />

NSF (Norges St<strong>and</strong>ardiseringsforbund) – St<strong>and</strong>ards body <strong>of</strong> Norway.<br />

NST – Network Status Table.<br />

NTC-7 Composite Test Signal –<br />

NTSC – See National Television System Committee.<br />

118 www.tektronix.com/video_audio<br />

NTSC Artifacts – Defects associated with NTSC:<br />

What’s Wrong with NTSC<br />

A.Monochrome <strong>and</strong> Color Defects<br />

1.Due to Sampling<br />

• Temporal Alias<br />

• Vertical Alias<br />

• Vertical Resolution Loss (Kell Factor)<br />

2.Due to aperture<br />

• Visible Scannig Lines<br />

• S<strong>of</strong>t Vertical Edges<br />

3.Due to Interlace<br />

• Twitter<br />

• Line Crawl<br />

• Vertical Resolution Loss (Interlace Coefficient)<br />

• Motion Artifacts, Vertical <strong>and</strong> Horizontal<br />

4.Due to Transmission<br />

• Ghosts<br />

• ICPM<br />

• Group Delay<br />

• Impulsive Noise<br />

• Periodic Noise<br />

• R<strong>and</strong>om Noise<br />

• Interference<br />

• Filter Artifacts<br />

5.Due to Changing Equipment<br />

• Non-Linear System Gamma<br />

B.Color Defects<br />

1.Visible in Monochrome<br />

• Cross Luminance<br />

• Visible Subcarrier<br />

• Chroma Crawl<br />

• Gamma Problems<br />

• Detail Loss Due to Filters<br />

• Ringing Due to Filters<br />

2.Visible in Color<br />

• Cross Color<br />

• Detail Loss Due to Filters<br />

• Ringing Due to Filters<br />

• Detail Loss Due to Triad Size<br />

C.Characteristics <strong>of</strong> the System<br />

(Not Necessarily Defects)<br />

1.4:3 Aspect Ratio<br />

2.330 x 330 Resolution<br />

3.NTSC Colorimetry<br />

4.15 kHz Sound<br />

NTSC Color – The color signal TV st<strong>and</strong>ard set by the National Television<br />

St<strong>and</strong>ards Committee <strong>of</strong> the USA.


NTSC Composite <strong>Video</strong> Receiver System –<br />

NTSC Composite <strong>Video</strong> Transmitter System –<br />

Light<br />

from<br />

the<br />

Scene<br />

Red<br />

Green<br />

Blue<br />

RF, IF <strong>and</strong><br />

Detector<br />

Circuits<br />

3.579545 MHz<br />

Subcarrier<br />

Oscillator<br />

Camera<br />

S<br />

90 Degree<br />

Phase Shift<br />

R<br />

G<br />

B<br />

<strong>Video</strong><br />

Amplifier<br />

3.579545 MHz<br />

Chroma<br />

Amplifier<br />

Matrix<br />

B-Y<br />

I<br />

Demodulator<br />

Q<br />

Demodulator<br />

NTSC Decoder – An electronic circuit that breaks down the composite<br />

NTSC video signal into its components.<br />

NTSC Format – A color television format having 525 scan lines (rows) <strong>of</strong> resolution<br />

at 30 frames per second (30 Hz). See NTSC. Compare PAL Format.<br />

NTSC MUSE – Term sometimes used for MUSE-6 <strong>and</strong> MUSE-9.<br />

NTSC St<strong>and</strong>ard – Documentation <strong>of</strong> the characteristics <strong>of</strong> NTSC. NTSC is<br />

defined primarily in FCC Part 73 technical specifications. Many <strong>of</strong> its characteristics<br />

are defined in EIA-170A. NTSC is also defined by the CCIR.<br />

NTSC is a living st<strong>and</strong>ard; as problems with it are discovered, they are corrected.<br />

For example, a former EIA st<strong>and</strong>ard, RS-170, omitted any phase<br />

relationship between luminance <strong>and</strong> chrominance timing, resulting in<br />

blanking problems. EIA-170A defines that relationship (called SC/H for subcarrier<br />

to horizontal phase relationship). See also True NTSC.<br />

NTSC-M – The U.S. st<strong>and</strong>ard <strong>of</strong> color television transmissions. See also<br />

NTSC <strong>and</strong> M.<br />

NTU – Network Termination Unit.<br />

NTV (Nippon Television Network) – A Japanese broadcaster that is a<br />

proponent <strong>of</strong> ATV schemes similar to Faroudja’s SuperNTSC. NTV’s first<br />

generation EDTV system would use high line-rate <strong>and</strong>/or progressive scan<br />

cameras with prefiltering, adaptive emphasis, gamma correction, ghost<br />

cancellation, a progressive scan display, <strong>and</strong> advanced decoding at the<br />

Y<br />

R-Y<br />

Y<br />

Q<br />

90 Degree<br />

Phase Shift<br />

3.579545 MHz<br />

Subcarrier<br />

Oscillator<br />

I<br />

Matrix<br />

Adder Transmitter<br />

S<br />

B-Y<br />

Modulator<br />

B-Y<br />

Modulator<br />

R<br />

G<br />

B<br />

C<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

receiver. The second generation would add more resolution, a widescreen<br />

aspect ratio, <strong>and</strong> better sound. The first generation is scheduled to be<br />

broadcast beginning in 1988.<br />

Null Packets – Packets <strong>of</strong> “stuffing”that carry no data but are necessary<br />

to maintain a constant bit rate with a variable payload. Null packets always<br />

have a PID <strong>of</strong> 8191 (all 1s).<br />

Number Crunching – Action <strong>of</strong> performing complex numerical operations.<br />

NVOD – Near <strong>Video</strong> On Dem<strong>and</strong>.<br />

NWK – Network.<br />

NYIT – See New York Institute <strong>of</strong> Technology.<br />

Nyquist – Nyquist Filter, Nyquist Limit, Nyquist Rule, <strong>and</strong> Harry Nyquist, for<br />

whom they are named.<br />

Nyquist Filter – Commonly used in the IF stage <strong>of</strong> a television receiver to<br />

separate the desired television channel from potential interference.<br />

Nyquist Frequency – The lowest sampling frequency that can be used for<br />

analog-to-digital conversion <strong>of</strong> a signal without resulting in significant<br />

aliasing. Normally, this frequency is twice the rate <strong>of</strong> the highest frequency<br />

contained in the signal being sampled.<br />

Nyquist Interval – The maximum separation in time which can be given<br />

to regularly spaced instantaneous samples <strong>of</strong> a wave <strong>of</strong> b<strong>and</strong>width W for<br />

complete determination <strong>of</strong> the waveform <strong>of</strong> the signal. Numerically, it is<br />

equal to 1/2 W seconds.<br />

Nyquist Limit – When time-varying information is sampled at a rate R, the<br />

highest frequency that can be recovered without alias is limited to R/2.<br />

Aliasing may be generated by under sampling temporally in frame rate, or vertically<br />

in lines allocated to image height, or horizontally in analog b<strong>and</strong>width or<br />

in pixel allocation. Intermodulations prior to b<strong>and</strong> limiting may “preserve”<br />

some distracting effects <strong>of</strong> aliasing in the final display. Note: Sampling at a<br />

rate below the Nyquist limit permits mathematical confirmation <strong>of</strong> the frequencies<br />

present (as for example in a Fourier analysis <strong>of</strong> recorded motion). If the<br />

sampling window is very small (as in synchronized flash exposure), however, it<br />

may become a subjective judgment whether strobing is perceived in the<br />

image for motion approaching the limiting velocity (frequency).<br />

Nyquist Rate Limit – Maximum rate <strong>of</strong> transmitting pulse signals through<br />

a channel <strong>of</strong> given b<strong>and</strong>width. If B is the effective b<strong>and</strong>width in Hertz, then<br />

2B is the maximum number <strong>of</strong> code elements per second that can be<br />

received with certainty. The definition is <strong>of</strong>ten inverted, in effect, to read<br />

“the theoretical minimum rate at which an analog signal can be sampled<br />

for transmitting digitally.”<br />

Nyquist Rule – States that in order to be able to reconstruct a sampled<br />

signal without aliases, the sampling must occur at a rate <strong>of</strong> more than<br />

twice the highest desired frequency. The Nyquist Rule is usually observed<br />

in digital systems. For example, CDs have a sampling frequency <strong>of</strong><br />

44.1 kHz to allow signals up to 20 kHz to be recorded. It is, however, frequently<br />

violated in the vertical <strong>and</strong> temporal sampling <strong>of</strong> television, resulting<br />

in aliases. See also Alias.<br />

Nyquist Sampling Theorem – Intervals between successive samples<br />

must be equal to or less than one-half the period <strong>of</strong> highest frequency.<br />

www.tektronix.com/video_audio 119


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

O<br />

OAM – Operation Administration <strong>and</strong> Maintenance.<br />

Object Carousels – The object carousel specification has been added in<br />

order to support data broadcast services that require the periodic broadcasting<br />

<strong>of</strong> DSM-CC User-User (U-U) Objects through DVB compliant broadcast<br />

networks, specifically as defined by DVB Systems for Interactive<br />

Services (SIS). Data broadcast according to the DVB object carousel specification<br />

is transmitted according to the DSM-CC Object Carousel <strong>and</strong><br />

DSM-CC Data Carousel specification which are defined in MPEG-2<br />

DSM-CC.<br />

Object Program – End result <strong>of</strong> the source language program (assembly<br />

or high-level) after it has been translated into machine language.<br />

OBO – Output Back Off.<br />

OC3 (Optical Carrier Level 3) – A 155 Mbps ATM SONET signal stream<br />

that can carry three DS-3 signals.<br />

Occlusion – The process whereby an area <strong>of</strong> the video raster is blocked or<br />

made non-transparent by controlling selected bits. Occlusion is used when<br />

more than one picture is displayed or windowed simultaneously.<br />

OCT – Octal Notation.<br />

Octal – Base-8 number system. Often used to represent binary numbers,<br />

since each octal digit corresponds directly to three binary digits.<br />

Octave – A two to one frequency ratio.<br />

Odd Number – The number <strong>of</strong> scanning lines per frame necessary in an<br />

interlaced scanning system. One line is split between fields to ensure proper<br />

spacing between scanning lines from different fields. A progressively<br />

scanned system may use an even number <strong>of</strong> scanning lines.<br />

Oersted – A unit <strong>of</strong> magnetic field strength.<br />

OFDM – Orthogonal Frequency Domain Multiplex.<br />

Off-Line Editing – Editing that is done to produce an edit decision list,<br />

which is used later for assembling that program. A video tape (sometimes<br />

called a work print) may be produced as a by-product <strong>of</strong> <strong>of</strong>f-line editing.<br />

Off-Line Editor – A low resolution, usually computer <strong>and</strong> disk based edit<br />

system in which the creative editing decisions can be made at lower cost<br />

<strong>and</strong> <strong>of</strong>ten with greater flexibility than in an expensive fully equipped on-line<br />

bay.<br />

Offline Encoder – The Indeo video codec’s normal mode <strong>of</strong> operation, in<br />

which it takes as long as necessary to encode a video file so that it displays<br />

the best image quality <strong>and</strong> the lowest <strong>and</strong> most consistent data rate.<br />

Compare Quick Compressor.<br />

OIRT – Organisation Internationale de Radiodiffision-Television.<br />

OLE (Object Linking <strong>and</strong> Embedding) – A st<strong>and</strong>ard for combining data<br />

from different applications that updates automatically.<br />

O-Member – Observing Member.<br />

Omnidirectional – A microphone type that picks up sound relatively evenly<br />

from all directions.<br />

120 www.tektronix.com/video_audio<br />

OMWF (Open MPEG Windows Forum) – OMWF is a Japanese industry<br />

consortium aiming at compatibility in MPEG-based multimedia applications.<br />

The group, that includes various hardware <strong>and</strong> s<strong>of</strong>tware vendors <strong>and</strong> content<br />

providers in Japan, has its <strong>of</strong>fspring in the popularity in Japan <strong>of</strong> CD<br />

movies <strong>and</strong> Karaoke. Through cooperation with the Open MPEG Consortium<br />

in the USA, the OMWF cleared up details in the MCI st<strong>and</strong>ard, that impeded<br />

compatibility. The new specification, called the <strong>Video</strong> CD specification,<br />

allows Windows machines to play MPEG-1 video CDs, <strong>and</strong> allows Windows<br />

data <strong>and</strong> applications to be stored on the same CD along with the video<br />

contents.<br />

On the Fly – a) Depressing a button causing some change while a switcher<br />

is transitioning. b) Selecting a tape edit point while VTR is moving.<br />

On-Air Output – Ready to use for transmission or videotaping, this is the<br />

PGM output.<br />

One Wire Interconnect – Interconnect consists <strong>of</strong> a single wire transporting<br />

an encoded, composite analog video signal.<br />

One’s Complement – Number representation system used for signed<br />

binary integers in which the negative <strong>of</strong> a number is obtained by complementing<br />

it. The leftmost bit becomes the sign bit, with 0 for plus, 1 for<br />

minus.<br />

On-Line Editing – a) Editing that is done to produce a finished program<br />

master. b) Final editing session, the stage <strong>of</strong> post-production in which the<br />

edited master tape is assembled from the original production footage, usually<br />

under the direction <strong>of</strong> an edit decision list (EDL).<br />

On-Line Editor – An editing system where the actual video master is created.<br />

An on-line bay usually consists <strong>of</strong> an editing computer, video switcher,<br />

audio mixer, one or more channels <strong>of</strong> DVE, character generator, <strong>and</strong><br />

several video tape machines.<br />

On-Screen Display – A function on many VCRs <strong>and</strong> televisions in which<br />

operational functions (tint, brightness, VCR function, programming, etc.) are<br />

displayed graphically on the television screen.<br />

ONU – Optical Node Unit.<br />

OOB – Out <strong>of</strong> B<strong>and</strong>.<br />

Opcode – See Operation Code.<br />

OPCR – Original Program Clock Reference.<br />

Open – To double-click an icon, or to select an icon then choose “Open”<br />

from a menu in order to display a window that contains the information<br />

that the icon represents.<br />

Open Architecture – A concept for television receivers that acknowledges<br />

an absence <strong>of</strong> ATV transmission/distribution st<strong>and</strong>ards <strong>and</strong> allows a receiver<br />

to deal with a multiplicity <strong>of</strong> st<strong>and</strong>ards <strong>and</strong> delivery mechanisms.<br />

Open-Ended Edit – a) Assemble mode. b) Edit that has a start time but<br />

no designated stop time.<br />

Open-Loop – Circuit or other system operating without feedback.


Open MPEG Consortium – The goal <strong>of</strong> the Open MPEG Consortium is to<br />

“create a single API for the playback <strong>of</strong> MPEG-1 titles under Windows <strong>and</strong><br />

DOS.” The consortium has developed the MPEG Multimedia Control<br />

Interface (MCI) which defines how MPEG boards operate under Windows.<br />

Due to some undefined topics, the MCI specification has not been able to<br />

curb incompatibility, but the consortium has later cooperated with the<br />

Japanese OMWF group on an enhanced specification.<br />

Operating Level – A certain level <strong>of</strong> flux recorded on magnetic tape.<br />

Operating Program – Computer s<strong>of</strong>tware program which controls all<br />

functions <strong>of</strong> related computers <strong>and</strong> hardware devices.<br />

Operation Code (Opcode) – Segment <strong>of</strong> the machine-language instruction<br />

that specifies the operation to be performed. The other segments<br />

specify the data, address, or port. For the 8085, the first byte <strong>of</strong> each<br />

instruction is the opcode.<br />

Optical Fiber – A glass str<strong>and</strong> designed to carry light in a fashion similar<br />

to the manner in which wires carry electrical signals. Since light is electromagnetic<br />

radiation <strong>of</strong> tremendously high frequency, optical fibers can carry<br />

much more information than can wires, though multiple paths through the<br />

fiber place an upper limit on transmission over long distances due to a<br />

characteristic called pulse dispersion. Many feel that the wide b<strong>and</strong>width <strong>of</strong><br />

an optical fiber eliminates the transmission problems associated with the<br />

high base b<strong>and</strong>width <strong>of</strong> HDEP schemes. CATV <strong>and</strong> telephone companies<br />

propose connecting optical fibers directly to homes.<br />

Option Button – Used to select from a list <strong>of</strong> related items. The selected<br />

option box has a black dot. (One item in the group must be selected.)<br />

Option Drive – Any internal drive other than the system disk. Option<br />

drives include floppy disk drives, secondary hard disk drives, or DAT drives.<br />

Orientation – a) For animation, many 3D systems fix the viewer’s location<br />

at a specified distance from the viewing screen. Currently, PictureMaker is<br />

one <strong>of</strong> these. In such systems, the database is moved relative to the viewer.<br />

The set <strong>of</strong> motions that accomplish any particular view <strong>of</strong> the world is<br />

called its “orientation.” Using the three coordinate axes as references, we<br />

can translate (shuffle on a plane) <strong>and</strong> rotate objects to create new views.<br />

During animation, we change the amounts <strong>of</strong> these motions. A set <strong>of</strong> numbers<br />

describes orientation: x-trans, y-trans, z-trans, x-rot, y-rot, z-rot. b) A<br />

direction <strong>of</strong> presentation affecting resolution requirements. Horizontal lines<br />

become vertical lines when their orientation is rotated by 90 degrees; a<br />

pattern <strong>of</strong> dots appearing to be in horizontal <strong>and</strong> vertical rows may not<br />

appear to be diagonally aligned when its orientation is rotated 45 degrees<br />

due to characteristics <strong>of</strong> the human visual system.<br />

Orientation Animation – We can also use splines to calculate orientations<br />

for objects in between their orientations at keyframe positions. This<br />

allows the motions <strong>of</strong> an object to be smooth rather than robot-like. In traditional<br />

animation, orientation animation required an artist to redraw the<br />

object when it rotated out <strong>of</strong> the plane <strong>of</strong> the platen (on the animation<br />

st<strong>and</strong>) <strong>and</strong> path animation was limited to repositioning the cells in X <strong>and</strong> Y<br />

(although the whole scene could be zoomed). In computer graphics, it is<br />

easy to rotate <strong>and</strong> reposition objects anywhere in three dimensions. That’s<br />

why you see so much <strong>of</strong> it!<br />

Orientation Direction – The arrangement <strong>of</strong> magnetic particles on<br />

recording tape. In tapes designed for quadraplex recording applications,<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

the orientation direction is transverse. For helical <strong>and</strong> longitudinal recording,<br />

it is longitudinal.<br />

Orientation Ratio – In a material composed <strong>of</strong> oriented particles, the orientation<br />

ratio is the ratio <strong>of</strong> the residual flux density in the orientation<br />

direction to the residual flux density perpendicular to the orientation direction.<br />

The orientation ratio <strong>of</strong> conventional tapes is typically about 1.7.<br />

original_network_id – A unique identifier <strong>of</strong> a network.<br />

Origination – The production cycle begins with the introduction <strong>of</strong> images<br />

in photographic, electronic imaging, or computational media. Image capture<br />

in real-time is usually essential for recording live subjects <strong>and</strong> maintaining<br />

the impact <strong>of</strong> realism. Image generation, normally achieved in nonrealtime,<br />

provides additional subject matter that can be edited into <strong>and</strong> combined<br />

with recorded live subjects to achieve programs that are more artistic,<br />

or more instructional, or both.<br />

Orthicon (Conventional) – A camera tube in which a low-velocity electron<br />

beam scans a photoemissive mosaic on which the image is focused<br />

optically <strong>and</strong> which has electrical storage capability.<br />

Orthicon (Image) – A camera tube in which the optical image falls on a<br />

photo-emissive cathode which emits electrons that are focused on a target<br />

at high velocity. The target is scanned from the rear by a low-velocity electron<br />

beam. Return beam modulation is amplified by an electron multiplier<br />

to form an overall light-sensitive device.<br />

Orthicon Effect – One or more <strong>of</strong> several image orthicon impairments that<br />

have been referred to as “Orthicon Effect” as follows: edge effect, meshbeat<br />

or Moiré, ghost, halo, burned in image. It is obviously necessary to<br />

indicate specifically the effects experienced <strong>and</strong>, therefore, it is recommended<br />

that use <strong>of</strong> this term be discontinued.<br />

Orthogonal Projection – With orthogonal projection, parallel receding<br />

lines do not converge. The process <strong>of</strong> projecting from 3D to 2D is particularly<br />

simple, simply throw away the Z-value <strong>of</strong> each coordinate.<br />

Orthogonal Sampling – a) Sampling <strong>of</strong> a line <strong>of</strong> repetitive video signal in<br />

such a way that samples in each line are in the same horizontal position.<br />

b) Picture sampling arranged in horizontal rows <strong>and</strong> vertical columns.<br />

Osborne, Joseph – An ATV proponent issued a patent for a data compression<br />

transmission scheme for HD signals. The Osborne compression<br />

system is said to allow channel-compatible but not receiver-compatible<br />

HDTV.<br />

OSI (Open Systems Interconnection) – The OSI Reference Model was<br />

formally initiated by the International Organization for St<strong>and</strong>ardization (ISO)<br />

in March, 1977, in response to the international need for an open set <strong>of</strong><br />

communications st<strong>and</strong>ards. OSI’s objectives are: to provide an architectural<br />

reference point for developing st<strong>and</strong>ardized procedures; to allow internetworking<br />

between networks <strong>of</strong> the same type; to serve as a common<br />

framework for the development <strong>of</strong> services <strong>and</strong> protocols consistent with<br />

the OSI model; to expedite the <strong>of</strong>fering <strong>of</strong> interoperable, multi-vendor products<br />

<strong>and</strong> services.<br />

OSI Model – The model is similar in structure to that <strong>of</strong> SNA. It consists <strong>of</strong><br />

seven architectural layers: the physical layer <strong>and</strong> data link layer, the net-<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

work layer; the transport layer; the session layer; the presentation layer;<br />

the application layer.<br />

OSI Model<br />

Physical <strong>and</strong> Provides the same functions as their SNA counterparts<br />

Data Link Layers (physical control <strong>and</strong> data link control layers.<br />

Network Layer Selects routing services, segments blocks <strong>and</strong> messages,<br />

<strong>and</strong> provides error detection, recovery, <strong>and</strong> notification.<br />

Transport Layer Controls point-to-point information interchange, data<br />

packet size determination <strong>and</strong> transfer, <strong>and</strong> the connection/disconnection<br />

<strong>of</strong> session entities.<br />

Session Layer Serves to organize <strong>and</strong> synchronize the application<br />

process dialog between presentation entities, manage the<br />

exchange <strong>of</strong> data (normal <strong>and</strong> expedited) during the session,<br />

<strong>and</strong> monitor the establishment/release <strong>of</strong> transport<br />

connections as requested by session entities.<br />

Presentation Layer Responsible for the meaningful display <strong>of</strong> information to<br />

application entities. More specifically, the presentation<br />

layer identifies <strong>and</strong> negotiates the choice <strong>of</strong> communications<br />

transfer syntax <strong>and</strong> the subsequent data conversion<br />

or transformation as required.<br />

Application Layer Affords the interfacing <strong>of</strong> application processes to system<br />

interconnection facilities to assist with information<br />

exchange. The application layer is also responsible for the<br />

management <strong>of</strong> application processes including initialization,<br />

maintenance <strong>and</strong> termination <strong>of</strong> communications,<br />

allocation <strong>of</strong> costs <strong>and</strong> resources, prevention <strong>of</strong> deadlocks,<br />

<strong>and</strong> transmission security.<br />

OUI – Organizational Unique Identifier.<br />

Out-<strong>of</strong>-Service (Full Field Testing) –<br />

Program<br />

IN<br />

Test Signal<br />

Inserter<br />

(capable <strong>of</strong> full field test signals)<br />

Outlets – Openings in the hardware to which you attach connectors to<br />

make an electrical connection.<br />

Outline – A type <strong>of</strong> key border effect. An outline key with a character generator<br />

appears as if the letters have been traced; the background video is<br />

visible all around the letter as well as inside it.<br />

122 www.tektronix.com/video_audio<br />

TV System<br />

Test Signal<br />

Monitoring<br />

Equipment<br />

Program<br />

OUT<br />

Output – The magnitude <strong>of</strong> the reproduced signal voltage, usually measured<br />

at the output <strong>of</strong> the reproduce amplifier. The output <strong>of</strong> an audio or<br />

instrumentation tape is normally specified in terms <strong>of</strong> the maximum output<br />

that can be obtained for a given amount <strong>of</strong> harmonic distortion, <strong>and</strong> is<br />

expressed in dB relative to the output that can be obtained from a reference<br />

tape under the same conditions.<br />

Output Format – The form in which video is presented by a video chip to<br />

monitoring or recording systems is called the output format. This can be<br />

RGB, YUV, YCRCB, etc.<br />

Output Port – Circuit that allows the microprocessor system to output signals<br />

to other devices.<br />

Ovenized Crystal Oscillator – A crystal oscillator that is surrounded by a<br />

temperature regulated heater (oven) to maintain a stable frequency in spite<br />

<strong>of</strong> external temperature variations.<br />

Overflow – Results when an arithmetic operation generates a quantity<br />

beyond the capacity <strong>of</strong> the register. An overflow status bit in the flag register<br />

is set if an operation causes an overflow.<br />

Overhead Bits – Bits added to the binary message for the purpose <strong>of</strong><br />

facilitating the transmission <strong>and</strong> recovery <strong>of</strong> the message (e.g., frame synchronization<br />

words, check bits, etc.)<br />

Overlay – Keyed insertion <strong>of</strong> one image into another. Overlay is used for<br />

example, to superimpose computer-generated text on a video image, for<br />

titling purposes. In video, the overlay procedure requires synchronized<br />

sources for proper operation.<br />

Oversampling – Sampling data at a higher rate than normal to obtain<br />

more accurate results or to make it easier to sample.<br />

Overscan – Increases scanning amplitudes approximately 20%. Used for<br />

tube/yoke set-up <strong>and</strong> sometimes as a precaution against an edge <strong>of</strong> picture<br />

“raster burn.”<br />

Overshoot – An excessive response to a unidirectional signal change.<br />

Sharp overshoots are sometimes referred to as “spikes.”<br />

Oxide (Magnetic Oxide) – The magnetizable particle used in the manufacture<br />

<strong>of</strong> magnetic tape.<br />

Oxide Buildup – The accumulation <strong>of</strong> oxide or, more generally, wear products<br />

in the form <strong>of</strong> deposits on the surface <strong>of</strong> heads <strong>and</strong> guides.<br />

Oxide Coating – The magnetic material coated on base film.<br />

Oxide Loading – A measure <strong>of</strong> the density with which oxide is packed into<br />

a coating. It is usually specified in terms <strong>of</strong> the weight <strong>of</strong> oxide per unit<br />

volume <strong>of</strong> the coating.<br />

Oxide Shed – The loosening <strong>of</strong> particles <strong>of</strong> oxide from the tape coating<br />

during use.


P<br />

P – Puncturing.<br />

Pack – A pack consists <strong>of</strong> a pack header followed by zero or more packets.<br />

It is a layer in the system coding syntax.<br />

Packed 24-Bit – A compression method where a graphics accelerator<br />

transfers more than one bit on each clock cycle, then reassembles the<br />

fragmented pixels. For example, some chips can transfer 8, 24-bit pixels in<br />

three clocks instead <strong>of</strong> the four normally required, saving b<strong>and</strong>width.<br />

Packed Pixel – Color information for a pixel packed into one word <strong>of</strong><br />

memory data. For a system with few colors, this packed pixel may require<br />

only a part <strong>of</strong> one word <strong>of</strong> memory; for very elaborate systems, a packed<br />

pixel might be several words long. See Planar<br />

Packet – A packet consists <strong>of</strong> a header followed by a number <strong>of</strong> contiguous<br />

bytes from an elementary data stream. It is a layer in the system coding<br />

syntax.<br />

Packet Data – Contiguous bytes <strong>of</strong> data from an elementary data stream<br />

present in the packet.<br />

Packet Identifier (PID) – a) A unique integer value used to associate elementary<br />

streams <strong>of</strong> a program in a single- or multi-program transport<br />

stream. b) MPEG-2 transmits transport stream data in packets <strong>of</strong> 188<br />

bytes. At the start <strong>of</strong> each packet is a packet identifier (PID) that tells the<br />

receiver what to do with the packet. Since the MPEG-2 data stream might<br />

be in MCPC mode, the receiver has to decide which packets are part <strong>of</strong> the<br />

current channel being watched <strong>and</strong> pass them on to the video decoder for<br />

further processing. The packets that aren’t part <strong>of</strong> the current channel are<br />

simply discarded. There are typically four types <strong>of</strong> PIDs used by satellite<br />

receivers. The VPID is for the video stream <strong>and</strong> the APID is for the audio<br />

stream. Usually this data is embedded into the video stream, though occasionally<br />

a PCR (Program Clock Reference) PID is used to synchronize the<br />

video <strong>and</strong> audio packets. The fourth PID is used for data such as the program<br />

guide <strong>and</strong> information about other frequencies that make up the total<br />

package.<br />

Packet Switched Network – Network that transmits data in units called<br />

packets. The packets can be routed individually over the best available network<br />

connection <strong>and</strong> reassembled to form a complete message at the<br />

destination.<br />

Packet Switching – The method <strong>of</strong> dividing data into individual packets<br />

with identification <strong>and</strong> address, <strong>and</strong> sending these packets through a<br />

switched network.<br />

Packet <strong>Video</strong> – The integration <strong>of</strong> video coding <strong>and</strong> channel coding to<br />

communicate video over a packetized communication channel. Usually,<br />

these techniques are designed to work in the presence <strong>of</strong> high packet jitter<br />

<strong>and</strong> packet loss.<br />

Packets – A term used in two contexts: in program streams, a packet is a<br />

unit that contains one or more presentation units; in transport streams, a<br />

packet is a small, fixed size data quantum.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Packing Density – The amount <strong>of</strong> digital information recorded along the<br />

length <strong>of</strong> a tape measured in bit per inch (bpi).<br />

Padding – A method to adjust the average length <strong>of</strong> an audio frame in<br />

time to the duration <strong>of</strong> the corresponding PCM samples, by continuously<br />

adding a slot to the audio frame.<br />

Page – Usually a block <strong>of</strong> 256 addresses. The lower eight bits <strong>of</strong> an<br />

address, therefore, specify the location within the page, while the upper<br />

eight bits specify the page.<br />

Painter’s Algorithm – In traditional painting, paint is applied in layers,<br />

<strong>and</strong> the last paint applied is what is visible. Digitally, the last value placed<br />

in a pixel determines its color.<br />

Pairing – A partial or complete failure <strong>of</strong> interlace in which the scanning<br />

lines <strong>of</strong> alternate fields do not fall exactly between one another but tend to<br />

fall (in pairs) one on top <strong>of</strong> the other.<br />

PAL – See Phase Alternate Line.<br />

PAL Format – A color television format having 625 scan lines (rows) <strong>of</strong><br />

resolution at 25 frames per second (25 Hz). See PAL. Compare NTSC<br />

Format.<br />

PALE – See Phase Alternating Line Encoding.<br />

Palette – The limited set <strong>of</strong> colors that a computer can simultaneously display.<br />

A typical palette contains 256 unique colors, chosen from over 16<br />

million possible colors. An “optimized palette” refers to a palette whose<br />

colors are chosen to best represent the original colors in a particular<br />

graphic or series <strong>of</strong> graphics.<br />

Palette Flash – A phenomenon caused by simultaneously displaying more<br />

than one bitmap or video that do not share the same palette.<br />

PALplus, PAL+ – PALplus (ITU-R BT.1197) is 16:9 aspect ratio version <strong>of</strong><br />

PAL, <strong>and</strong> is compatible with st<strong>and</strong>ard (B, D, G, H, I) PAL. Normal (B, D, G,<br />

H, I) PAL video signals have 576 active scan lines. If a film is broadcast,<br />

usually 432 or fewer active scan lines are used. PALplus uses these<br />

unused “black” scan lines for additional picture information. The PALplus<br />

decoder mixes it with the visible picture, resulting in a 16:9 picture with<br />

the full resolution <strong>of</strong> 576 active scan lines. Widescreen televisions without<br />

the PALplus decoder, <strong>and</strong> st<strong>and</strong>ard (B, D, G, H, I) PAL TVs, show a st<strong>and</strong>ard<br />

picture with about 432 active scan lines. PALplus is compatible with st<strong>and</strong>ard<br />

studio equipment. The number <strong>of</strong> pixels <strong>of</strong> a PALplus picture is the<br />

same as in (B, D, G, H, I) PAL, only the aspect ratio is different.<br />

Pan – Term used for a type <strong>of</strong> camera movement, to swing from left to<br />

right across a scene or vice versa.<br />

Pan <strong>and</strong> Scan – A method <strong>of</strong> transferring movies with an aspect ratio <strong>of</strong><br />

16:9 to film, tape, or disc to be shown on a conventional TV with a 4:3<br />

aspect ratio. Only part <strong>of</strong> the full image is selected for each scene. Pan<br />

<strong>and</strong> Scan is the opposite <strong>of</strong> “letterbox” or “widescreen.”<br />

Pan Pot – An electrical device which distributes a single signal between<br />

two or more channels or speakers.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Pan Vector – Horizontal <strong>of</strong>fset in video frame center position.<br />

Panel Memory – See STAR system.<br />

PAP – Password Authentication Protocol.<br />

Paper Edit – Rough edit decision list made by screening original materials,<br />

but without actually performing edits.<br />

Parade – A waveform monitor display mode in which the Y <strong>and</strong> two<br />

chrominance components <strong>of</strong> an analog component video are shown side by<br />

side on the waveform screen.<br />

Parallel Cable – A multi-conductor cable carrying simultaneous transmission<br />

<strong>of</strong> data bits. Analogous to the rows <strong>of</strong> a marching b<strong>and</strong> passing a<br />

review point.<br />

Parallel Component Digital – The component signal sampling format<br />

specified by ITU-R BT.601-2 <strong>and</strong> the interface specified by ITU-R BT.656.<br />

Parallel Composite Digital – The composite signal sampling format<br />

specified in SMPTE 244M for NTSC. The EBU is working on the PAL st<strong>and</strong>ard.<br />

The composite signals are sampled at the rate <strong>of</strong> 4FSC which is<br />

14.4 MHz for NTSC <strong>and</strong> 17.7 MHz for PAL.<br />

Parallel Data – Transmission <strong>of</strong> data bits in groups along a collection <strong>of</strong><br />

wires (called a bus). Analogous to the rows <strong>of</strong> a marching b<strong>and</strong> passing a<br />

review point. A typical parallel bus may accommodate transmission <strong>of</strong> one<br />

8-, 16-, or 32-bit byte or word at a time.<br />

Parallel Device – Any hardware device that requires a parallel cable connection<br />

to communicate with a workstation.<br />

Parallel Digital – A digital video interface which uses twisted pair wiring<br />

<strong>and</strong> 25-pin D connectors to convey the bits <strong>of</strong> a digital video signal in parallel.<br />

There are various component <strong>and</strong> composite parallel digital video<br />

formats.<br />

Parallel HDDR – The recording <strong>of</strong> multiple PCM data streams which are<br />

synchronous to a common clock onto multitrack recorder/reproducers.<br />

Parallel Interface – A PC port which receives or transmits data in byte or<br />

word form rather than bit form.<br />

Parallel Port – An outlet on a workstation to which you connect external<br />

parallel devices.<br />

Parameter – a) A variable which may take one <strong>of</strong> a large range <strong>of</strong> values.<br />

A variable which can take one <strong>of</strong> only two values is a flag <strong>and</strong> not a<br />

parameter. b) The values shown in X, Y, <strong>and</strong> Z in each menu, so called<br />

because they represent the numerical values assigned to each feature <strong>of</strong> a<br />

video picture, size, aspect ratio, etc. Changing these values, shown in the<br />

“X, Y, <strong>and</strong> Z” columns, produces ADO’s visual effects. c) A setting, level,<br />

condition, or position, i.e., clip level, pattern position, system condition.<br />

d) Value passed from one routine to another, either in a register or a memory<br />

location.<br />

Parametric Modeling – This method uses algebraic equations (usually<br />

polynomials) to define shapes <strong>and</strong> surfaces. The user can build <strong>and</strong> modify<br />

complex objects by combining <strong>and</strong> modifying simple algebraic primitive<br />

shapes.<br />

Parental Level – A mechanism that allows control over what viewers may<br />

see depending on the settings in the DVD player, the parental code on a<br />

124 www.tektronix.com/video_audio<br />

DVD, <strong>and</strong> the structure <strong>of</strong> the material on the DVD. This is especially useful<br />

for youthful viewers whose parents wish to exercise a degree <strong>of</strong> control<br />

over what their children can watch.<br />

Parity – a) An extra bit appended to a character as an accuracy check.<br />

For example, if parity is even, the sum <strong>of</strong> all 1s in the character should be<br />

even. b) Number <strong>of</strong> 1s in a word, which may be even or odd. When parity<br />

is used, an extra bit is used to force the number <strong>of</strong> 1s in the word (including<br />

the parity bit) to be even (even parity) or odd (odd parity). Parity is one<br />

<strong>of</strong> the simplest error detection techniques <strong>and</strong> will detect a single-bit<br />

failure.<br />

Parity Clock – A self-checking code employing binary digits in which the<br />

total number <strong>of</strong> 1s (or 0s) in each code expression is always even or<br />

always odd. A check may be made for even or odd parity as a means <strong>of</strong><br />

detecting errors in the system.<br />

Partial Transport Stream (TS) – Bitstream derived from an MPEG-2 TS<br />

by removing those TS Packets that are not relevant to one particular<br />

selected program, or a number <strong>of</strong> selected programs.<br />

Particle Orientation – The process by which acicular particles are rotated<br />

so that their longest dimensions tend to lie parallel to one another.<br />

Orientation takes place in magnetic tape by a combination <strong>of</strong> the sheer<br />

force applied during the coating process <strong>and</strong> the application <strong>of</strong> a magnetic<br />

field to the coating while it is still fluid. Particle orientation increases the<br />

residual flux density <strong>and</strong> hence the output <strong>of</strong> a tape <strong>and</strong> improves performance<br />

in several other ways.<br />

Particle Shape – The particles <strong>of</strong> gamma ferric oxide used in conventional<br />

magnetic tape are acicular, with a dimensional ratio <strong>of</strong> about 6:1.<br />

Particle Size – The physical dimensions <strong>of</strong> magnetic particles used in a<br />

magnetic tape.<br />

Particles – Refers to such vague objects as clouds, fire, water, s<strong>and</strong>, or<br />

snow that can be rendered using a special program.<br />

PASC (Precision Adaptive Sub-B<strong>and</strong> Coding) – The PASC is very close<br />

to the Layer 1 subset in the MPEG audio specification. The algorithm,<br />

which is used in the DCC system from Phillips, provides a 384 kbit/s data<br />

stream.<br />

Password – A combination <strong>of</strong> letters <strong>and</strong>/or numbers that only the user<br />

knows. If you specify a password for your account or if you are assigned a<br />

password by the system administrator, you must type it after you type your<br />

login name before the system lets you access files <strong>and</strong> directories.<br />

Past Reference Picture – A past reference picture is a reference picture<br />

that occurs at an earlier time than the current picture in display order.<br />

PAT (Program Association Table) – Data appearing in packets having<br />

PID code <strong>of</strong> zero that the MPEG decoder uses to determine which programs<br />

exist in a Transport Stream. PAT points to PMT (Program Map Table),<br />

which, in turn, points to the video, audio, <strong>and</strong> data content <strong>of</strong> each<br />

program.<br />

Patch – a) To connect jack A to jack B on a patch bay with a patch cord.<br />

b) A section <strong>of</strong> curved, non-planar surface; it can be likened to a rectangular<br />

rubber sheet which can be pulled in all directions. c) Section <strong>of</strong> coding<br />

inserted into a routine to correct a mistake or alter the routine. It is usually<br />

not inserted into the actual sequence <strong>of</strong> the routine being corrected, but


placed somewhere else. A jump to the patch <strong>and</strong> a return to the routine are<br />

then provided.<br />

Patch Panel (or Bay, Board, Rack) – A manual method <strong>of</strong> routing signals<br />

using a panel <strong>of</strong> receptacles for sources <strong>and</strong> destinations <strong>and</strong> wire jumpers<br />

to interconnect them.<br />

Path Length – The amount <strong>of</strong> time it takes for a signal to travel through a<br />

piece <strong>of</strong> equipment or a length <strong>of</strong> cable. Also called propagation delay.<br />

Pathname – The list <strong>of</strong> directories that leads you from the root (/) directory<br />

to a specific file or directory in the file system.<br />

Pattern (PTN) – In general switcher terms, a pattern is any geometric<br />

shape which grows, rotates, or pivots <strong>and</strong> in so doing removes the foreground<br />

video while simultaneously revealing the background video. Strictly<br />

speaking, a pattern is a fully enclosed shape on the screen. This definition<br />

is our internal view, but not consistent with the industry. Typical patterns<br />

are rectangles, diamonds, <strong>and</strong> circles.<br />

Pattern Border – A variable-width border that occurs at the edges <strong>of</strong> a<br />

wipe pattern. The border is filled with matte video from the border matte<br />

generator.<br />

Pattern Extender – The hardware (<strong>and</strong> s<strong>of</strong>tware in AVC) package which<br />

exp<strong>and</strong>s the st<strong>and</strong>ard pattern system to include rotary wipes, <strong>and</strong> rotating<br />

patterns (<strong>and</strong> matrix wipes in AVC).<br />

Pattern Limit – See Preset Pattern.<br />

Pattern Modification – The process <strong>of</strong> altering one or more pattern<br />

parameters. See Modifier.<br />

Pattern Modifier – An electronic circuit which modifies basic patterns by<br />

rotating, moving positionally, adding specular effects to the borders, etc.,<br />

thereby increasing the creative possibilities.<br />

Pattern System – The electronic circuitry which generates the various<br />

pattern (wipes).<br />

Pause Control – A feature <strong>of</strong> some tape recorders that makes it possible<br />

to stop the movement <strong>of</strong> tape temporarily without switching the machine<br />

from “play” or “record.”<br />

Payload – Useful data in TS (Transport Stream). Payload refers to the<br />

bytes which follow the header byte in a packet. For example, the payload <strong>of</strong><br />

a transport stream packet includes the PES_packet_header <strong>and</strong> its<br />

PES_packet_data_bytes or pointer_field <strong>and</strong> PSI sections, or private data.<br />

A PES_packet_payload, however, consists only <strong>of</strong> PES_packet_data_bytes.<br />

The transport stream packet header <strong>and</strong> adaptation fields are not payload.<br />

PC – Printed Circuit or Program Counter.<br />

PC2 – Pattern Compatible Code.<br />

PCB – Printed Circuit Board.<br />

PCI (Peripheral Component Interface) – In 1992, Intel introduced the<br />

Peripheral Component interface bus specification. PCI, a high-speed interconnection<br />

system that runs at processor speed, became compatible with<br />

the VL bus by its second release in 1993. PCI includes a 64-bit data bus<br />

<strong>and</strong> accommodates 32-bit <strong>and</strong> 64-bit expansion implementations. PCI is<br />

designed to be processor-independent <strong>and</strong> is used in most high-speed<br />

multimedia systems. PCI is designed so that all processors, co-processors,<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

<strong>and</strong> support chips can be linked together without using glue logic <strong>and</strong> can<br />

operate up to 100 MHz, <strong>and</strong> beyond. PCI specifies connector pinout as well<br />

as expansion board architecture.<br />

PCI Bus Mastering – The key technology that has allowed under $1000<br />

video capture cards to achieve such high quality levels. With PCI bus mastering,<br />

you get perfect audio sync <strong>and</strong> sustained throughput levels over<br />

3 megabits per second.<br />

PCM (Pulse Code Modulation) – Pulsed modulation in which the analog<br />

signal is sampled periodically <strong>and</strong> each sample is quantized <strong>and</strong> transmitted<br />

as a digital binary code.<br />

PCM Disk – A method <strong>of</strong> recording digital signals on a disk like a st<strong>and</strong>ard<br />

vinyl record.<br />

PCMCIA (Personal Computer Memory Card International Association)<br />

– A st<strong>and</strong>ard format for credit-card size expansion cards used to add storage<br />

capacity or peripherals such as modems to a computer.<br />

PCR (Program Clock Reference) – a) The sample <strong>of</strong> the encoder clock<br />

count that is sent in the program header to synchronize the decoder clock.<br />

b) The “clock on the wall” time when the video is multiplexed. c) Reference<br />

for the 27 MHz clock regeneration. Transmitted at least every 0.1 sec.<br />

PCRI (Interpolated Program Clock Reference) – A PCR estimated from<br />

a previous PCR <strong>and</strong> used to measure jitter.<br />

PCS – Personal Conferencing Specification.<br />

PCWG – Personal Conferencing Work Group.<br />

PCX (PC Exchange Format) – A file format common to most bitmap file<br />

format conversions which can be h<strong>and</strong>led by most graphic applications.<br />

PDH – Plesiochronous Digital Hierarchy.<br />

PDP – Plasma Display Panel.<br />

PDU – Protocol Data Unit.<br />

PE – Phase Error.<br />

Peak Boost – A boost which is greater at the center frequency than either<br />

above or below it.<br />

Peak Indicator – An indicator that responds to short transient signals,<br />

<strong>of</strong>ten used to supplement Recording Level Meters which usually indicate<br />

average signal levels.<br />

Peak Magnetizing Field Strength – The positive or negative limiting<br />

value <strong>of</strong> the magnetizing field strength.<br />

Peak Value – The maximum positive or negative instantaneous value <strong>of</strong> a<br />

waveform.<br />

Peaking Equalization – Equalization which is greater at the center frequency<br />

than at either side <strong>of</strong> center.<br />

Peak-Reading Meter – A type <strong>of</strong> Recording Level Meter that responds to<br />

short transient signals.<br />

Peak-to-Peak – The amplitude (voltage) difference between the most positive<br />

<strong>and</strong> the most negative excursions (peaks) <strong>of</strong> an electrical signal.<br />

Pedding – Raising or lowering the camera while the camera remains level.<br />

Vertical equivalent <strong>of</strong> dollying.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Pedestal – The <strong>of</strong>fset used to separate the active video from the blanking<br />

level. When a video system uses a pedestal, the black level is above the<br />

blanking level by a small amount. When a video system doesn’t use a<br />

pedestal, the black <strong>and</strong> blanking levels are the same. (M) NTSC uses a<br />

pedestal set at +7.5 IRE, (B, D, G, H, I) PAL does not.<br />

Pedestal Level – This term is obsolete; “blanking level” is preferred.<br />

Pel (Picture Element) – See Pixel.<br />

Pel Aspect Ratio – The ratio <strong>of</strong> the nominal vertical height <strong>of</strong> pel on the<br />

display to its nominal horizontal width.<br />

Percent SD – Short time distortion amplitudes are not generally quoted<br />

directly as a percent <strong>of</strong> the transition amplitude but rather are expressed in<br />

terms <strong>of</strong> an amplitude weighting system which yields “percent-SD.” This<br />

weighting is necessary because the amount <strong>of</strong> distortion depends not only<br />

on the distortion amplitude but also on the time the distortion occurs with<br />

respect to the transition. The equation for NTSC Systems is SD = at0.67 where “a” is the lobe amplitude <strong>and</strong> “t” is the time between transitions <strong>and</strong><br />

distortions. In practice, screen graticules eliminate the need for calculations.<br />

Refer to the figure below. Also see the discussion on Short Time<br />

Distortions.<br />

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Percentage Sync – The ratio, expressed as a percentage, <strong>of</strong> the amplitude<br />

<strong>of</strong> the synchronizing signal to the peak-to-peak amplitude <strong>of</strong> the picture<br />

signal between blanking <strong>and</strong> reference white level.<br />

Perception, Visual – The interpretation <strong>of</strong> impressions transmitted from<br />

the retina to the brain in terms <strong>of</strong> information about a physical world displayed<br />

before the eye. Note: Visual perception involves any one or more <strong>of</strong><br />

the following: recognition <strong>of</strong> the presence <strong>of</strong> something; identifying it;<br />

locating it in space; noting its relation to other things; identifying its movement,<br />

color, brightness, or form.<br />

Periodic Noise – The signal-to-periodic noise ratio is the ratio in decibels,<br />

<strong>of</strong> the nominal amplitude <strong>of</strong> the luminance signal (100 IRE units) to the<br />

peak-to-peak amplitude <strong>of</strong> the noise. Different performance objectives are<br />

sometimes specified for periodic noise (single frequency) between 1 kHz<br />

<strong>and</strong> the upper limit <strong>of</strong> the video frequency b<strong>and</strong> <strong>and</strong> the power supply hum,<br />

including low-order harmonics.<br />

126 www.tektronix.com/video_audio<br />

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Peripheral – Any interface (hardware) device connected to a computer<br />

that adds more functionality , such as a tape drive. Also, a mass storage or<br />

communications device connected to a computer. See also External<br />

Devices <strong>and</strong> Internal Drives.<br />

Permanent Elongation – The percentage elongation remaining in a tape<br />

or length <strong>of</strong> base film after a given load, applied for a given time, has been<br />

removed <strong>and</strong> the specimen allowed to hang free, or lightly loaded, for a<br />

further period.<br />

Perm’ed – Magnetized to a level which cannot be removed with a h<strong>and</strong>held<br />

degausser.<br />

Perpendicular Direction – Perpendicular to the plane <strong>of</strong> the tape.<br />

Perspective – The artistic method in a two-dimensional plane to achieve a<br />

three-dimensional look. The technique or process <strong>of</strong> representing on a<br />

plane or curved surface, the spatial relation <strong>of</strong> objects as they might<br />

appear to the eye, one giving a distinct impression <strong>of</strong> distance.<br />

Perspective (Menu) – The 3D function that enables changing the skew<br />

<strong>and</strong> perspective <strong>of</strong> an image. Skew X: Uses the X axis to slant the image<br />

right or left to change the image geometry into a parallelogram.<br />

Perspective: Uses the Z axis to change the point <strong>of</strong> view (perspective) <strong>of</strong><br />

an image, to give it a three-dimensional appearance.<br />

Perspective Projection – When perspective is used, a vanishing point is<br />

used. With perspective, parallel lines receding into the screen appear to<br />

converge. To make this happen, the process <strong>of</strong> converting a 3D coordinate<br />

(x, y, z) into its 2D perspective on the screen requires dividing the original x<br />

<strong>and</strong> y coordinates by an amount proportional to the original z value. Thus,<br />

the larger z is, points on the parallel lines that are far away will be closer<br />

together on the screen.<br />

Perturbation – A method to add noise so as to enhance the details <strong>of</strong> a<br />

surface.<br />

PES (Packetized Elementary Stream) – <strong>Video</strong> <strong>and</strong> audio data packets<br />

<strong>and</strong> ancillary data <strong>of</strong> undefined length.<br />

PES Header – Ancillary data for an elementary stream.<br />

PES Packet – The data structure used to carry elementary stream data. It<br />

consists <strong>of</strong> a packet header followed by PES packet payload.<br />

PES Packet Header – The leading fields in a PES packet up to but not<br />

including the PES_packet_data_byte fields where the stream is not a<br />

padding stream. In the case <strong>of</strong> a padding stream, the PES packet header is<br />

defined as the leading fields in a PES packet up to but not including the<br />

padding_byte fields.<br />

PES Stream – A PES stream consists <strong>of</strong> PES packets, all <strong>of</strong> whose payloads<br />

consist <strong>of</strong> data from a single elementary stream, <strong>and</strong> all <strong>of</strong> which<br />

have the same stream_id.<br />

Petabyte – 1000 terabytes, or 1 million gigabytes.<br />

P-Frame (Predicted Frame) – One <strong>of</strong> the three types <strong>of</strong> frames used in<br />

the coded MPEG-2 signal. The frame in an MPEG sequence created by predicting<br />

the difference between the current frame <strong>and</strong> the previous one.<br />

P-frames contain much less data than the I frames <strong>and</strong> so help toward the<br />

low data rates that can be achieved with the MPEG signal. To see the origi-


nal picture corresponding to a P-frame, a whole MPEG-2 GOP has to be<br />

decoded.<br />

PGM – Program.<br />

Phantom Matrix – That portion <strong>of</strong> the switcher electronic crosspoints<br />

which are not controlled by a row <strong>of</strong> push buttons on the console. See Bus.<br />

Phantom Points – See Ghost Point.<br />

Phantom Power – Electricity provided by some broadcast <strong>and</strong><br />

industrial/pr<strong>of</strong>essional quality audio mixers for use by condenser microphones<br />

connected to the audio mixer. Some microphones require phantom<br />

power, <strong>and</strong> must be connected to audio mixers that provide it.<br />

Phase – A measure <strong>of</strong> the time delay between points <strong>of</strong> the same relative<br />

amplitude (e.g., zero crossings) on two separate waveforms.<br />

Phase Adjust – The method <strong>of</strong> adjusting the color in a (M) NTSC video<br />

signal. The phase <strong>of</strong> the chroma information is adjusted relative to the<br />

color burst <strong>and</strong> affects the hue <strong>of</strong> the picture.<br />

Phase Alternate Line (PAL) – a) European video st<strong>and</strong>ard with image<br />

format 4:3 aspect ratio, 625 lines, 50 Hz <strong>and</strong> 4 MHz video b<strong>and</strong>width with<br />

a total 8 MHz <strong>of</strong> video channel width. PAL uses YUV; The Y component represents<br />

Luminance, the U component represents B-Y, The V component<br />

represents R-Y. The V component <strong>of</strong> burst is inverted in phase from one<br />

line to the next in order to minimize hue errors that may occur in color<br />

transmission. b) The color television transmission st<strong>and</strong>ard used in Europe<br />

<strong>and</strong> other parts <strong>of</strong> the world. This st<strong>and</strong>ard uses a subcarrier which is<br />

alternated 90 degrees in phase from one line to the next to minimize hue<br />

errors in color transmission. PAL-I uses a 4.43361875 subcarrier. A single<br />

frame (picture) in this st<strong>and</strong>ard consists <strong>of</strong> 625 scanning lines. One frame<br />

is produced every 1/25 <strong>of</strong> a second. PAL-M uses a 3.57561149 MHz subcarrier<br />

<strong>and</strong> 525 scanning lines. One frame is produced every 1/30 <strong>of</strong> a<br />

second. c) The television <strong>and</strong> video st<strong>and</strong>ard in use in most <strong>of</strong> Europe.<br />

Consists <strong>of</strong> 625 horizontal lines at a field rate <strong>of</strong> 50 fields per second. (Two<br />

fields equals one complete frame.) Only 576 <strong>of</strong> these lines are used for<br />

picture. The rest are used for sync or extra information such as VITC <strong>and</strong><br />

Closed Captioning.<br />

Phase Alternating Line Encoding (PALE) – A method <strong>of</strong> encoding the<br />

PCM NTSC signal by reversing the encoding phase on alternate lines to<br />

align the code words vertically.<br />

Phase Comparator – Circuit used in a phase-locked loop to tell how<br />

closely the phase locked loop reference signal <strong>and</strong> the PLL output are in<br />

phase with each other. If the two signals are not in phase, the Phase<br />

Comparator generates an error signal that adjusts the PLL frequency output<br />

so that it is in phase with the reference signal.<br />

Phase Distortion – A picture defect caused by unequal delay (phase<br />

shifting) <strong>of</strong> different frequency components within the signal as they pass<br />

through different impedance elements – filters, amplifiers, ionosphere variations,<br />

etc. The defect in the picture is “fringing”-like diffraction rings at<br />

edges where the contrast changes abruptly.<br />

Phase Error – a) A picture defect caused by the incorrect relative timing<br />

<strong>of</strong> a signal in relation to another signal. b) A change in the color subcarrier<br />

signal which moves its timing out <strong>of</strong> phase, i.e., it occurs at a different<br />

instant from the original signal. Since color information is encoded in a<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

video signal as a relation between the color subcarrier <strong>and</strong> the color burst<br />

phase, a deviation in the color subcarrier phase results in a change in the<br />

image’s hue.<br />

Phase Shift – The movement <strong>of</strong> one signal’s phase in relation to another<br />

signal.<br />

Phase-Locked Loop – The phase locked loop (PLL) is central to the operation<br />

<strong>of</strong> frequency <strong>and</strong> phase stable circuitry. The function <strong>of</strong> the PLL is to<br />

provide a frequency/phase stable signal that is based on an input reference<br />

signal.<br />

Phasing – Adjusting the delay <strong>of</strong> a video signal to a reference video signal<br />

to ensure they are synchronous. This includes horizontal <strong>and</strong> subcarrier<br />

timing. Also called timing.<br />

PHL – Physical.<br />

Phon – A unit <strong>of</strong> equal loudness for all audio frequencies. Phons are related<br />

to dB, SPL re: 0.0002 microbar by the Fletcher-Munson curves. For<br />

example, a loudness level <strong>of</strong> 40 phons would require 40 dB SPL at 1 kHz<br />

<strong>and</strong> 52 dB at 10 kHz.<br />

Phong – A type <strong>of</strong> rendering (shadows, environmental reflections, basic<br />

transparency, <strong>and</strong> textures).<br />

Phong Shading – A more realistic <strong>and</strong> time-consuming type <strong>of</strong> shading,<br />

Phong shading actually calculates specular reflections.<br />

Phono – A connector used in audio <strong>and</strong> video components, characterized<br />

by its single connection post <strong>and</strong> metal flanges. See also RCA Connector.<br />

Photo YCC – A color encoding scheme developed by Kodak for its Image<br />

PAC file format.<br />

Photoemissive – Emitting or capable <strong>of</strong> emitting electrons upon exposure<br />

to radiation in <strong>and</strong> near the visible region <strong>of</strong> the spectrum.<br />

PIC – A st<strong>and</strong>ard file format for animation files.<br />

Pick-Off Jitter – Jitter is a r<strong>and</strong>om aberration in the time period due to<br />

noise or time base instability. Pick-<strong>of</strong>f means sample point.<br />

Pick-Up Pattern – The description <strong>of</strong> the directionality <strong>of</strong> a microphone.<br />

The two prominent microphone pick-up patterns are omnidirectional <strong>and</strong><br />

unidirectional.<br />

Pickup Tube – An electron-beam tube used in a television camera where<br />

an electron current or a charge-density image is formed from an optical<br />

image <strong>and</strong> scanned in a predetermined sequence to provide an electrical<br />

signal.<br />

PICT – A st<strong>and</strong>ard file format for bit-mapped <strong>and</strong> object-oriented graphic<br />

files.<br />

Picture – a) Source, coded, or reconstructed image data. A source or<br />

reconstructed picture consists <strong>of</strong> three rectangular matrices <strong>of</strong> 8-bit numbers<br />

representing the luminance <strong>and</strong> two chrominance signals. For progressive<br />

video, a picture is identical to a frame, while for interlaced video,<br />

a picture can refer to a frame, the top field, or the bottom field <strong>of</strong> the<br />

frame depending on the context. b) In general, the term “picture” covers a<br />

coded entity. A picture can either be a frame or a field. It is possible to<br />

change dynamically between frame coding <strong>and</strong> field coding from frame to<br />

frame. Frame coding is preferred when a lot <strong>of</strong> details, but little motion is<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

present, <strong>and</strong> field coding is best for fast movements. It is also important to<br />

realize that when the coded material originates from film, the two fields<br />

cover the exact same time, but when the source material comes from a<br />

video camera, the two fields relate to different moments.<br />

Picture Element – The smallest area <strong>of</strong> a television picture capable <strong>of</strong><br />

being delineated by an electric signal passed through the system or part<br />

there<strong>of</strong>. Note: It has three important properties, namely Pv, the vertical<br />

height <strong>of</strong> the picture element; Ph, the horizontal length <strong>of</strong> the picture element;<br />

<strong>and</strong> Pa, the aspect ratio <strong>of</strong> the picture element. In an analog system<br />

Pv = 1/N, where N is the number <strong>of</strong> active scanning lines in the raster,<br />

Ph = trA/tc, where tr is the average value <strong>of</strong> the rise <strong>and</strong> delay times (10%<br />

to 90%) <strong>of</strong> the most rapid transition that can pass through the system or<br />

part there<strong>of</strong>, tc is the duration <strong>of</strong> the part <strong>of</strong> a scanning line that carries<br />

picture information, <strong>and</strong> A is the aspect ratio <strong>of</strong> the picture.<br />

Picture Height – In a scanning st<strong>and</strong>ard, the number <strong>of</strong> raster lines that<br />

contain the vertical extent <strong>of</strong> a white flatfield between the 50% response<br />

points, top <strong>and</strong> bottom.<br />

Picture Monitor – Refers to a cathode-ray tube <strong>and</strong> its associated circuits,<br />

arranged to view a television picture.<br />

Picture Safety Area – The area <strong>of</strong> a video signal which will be visible on<br />

a receiving monitor. Often denoted by marks within the viewfinder <strong>of</strong> the<br />

video camera.<br />

Picture Sharpness – The fine details in a video picture. A picture appears<br />

sharp when it contains fine details <strong>and</strong> has good contrast. Picture sharpness<br />

is easily lost during the recording/playback process. Advanced video<br />

enhancement equipment is used to improve picture sharpness, especially<br />

contrast, <strong>and</strong> can precompensate for potential losses which might alter an<br />

image during processing.<br />

Picture Signal – That portion <strong>of</strong> the composite video signal which lies<br />

above the blanking level <strong>and</strong> contains the picture information.<br />

Picture Tube – A cathode-ray tube used to produce an image by variation<br />

<strong>of</strong> the intensity <strong>of</strong> a scanning beam.<br />

Picture Width – In a scanning st<strong>and</strong>ard, that fraction <strong>of</strong> a total raster line<br />

that contains the horizontal extent <strong>of</strong> a white flatfield between the 50%<br />

response points, left <strong>and</strong> right.<br />

PID (Packet Identifier) – A 13-bit code in the transport packet header.<br />

PID 0 indicates that the packet contains a PAT PID. PID 1 indicates a packet<br />

that contains CAT. The PID 8191 (all 1s) indicates null (stuffing) packets.<br />

All packets belonging to the same elementary stream have the same PID.<br />

Piezoelectric Microphone – A microphone whose generating element is<br />

a crystal or ceramic element, which generates a voltage when bent or<br />

stressed by movement <strong>of</strong> the diaphragm.<br />

Pigeons – Noise observed on picture monitors as pulses or bursts <strong>of</strong> short<br />

duration, at a slow rate <strong>of</strong> occurrence; a type <strong>of</strong> impulse noise.<br />

Pinchroller – A rubber or neoprene wheel which presses the tape against<br />

the capstan during recording or play.<br />

Pink Noise – a) R<strong>and</strong>om noise which has equal energy per octave<br />

throughout the audio spectrum. b) A type <strong>of</strong> noise whose amplitude is<br />

inversely proportional to frequency over a specified range. Pink noise is<br />

128 www.tektronix.com/video_audio<br />

characterized by a flat amplitude response per octave b<strong>and</strong> <strong>of</strong> frequency<br />

(or any constant percentage b<strong>and</strong>width), i.e., it has equal energy, or constant<br />

power, per octave. Pink noise can be created by passing white noise<br />

through a filter having a 3 dB/octave slope.<br />

PIP (Picture In Picture) – A digital special effect in which one video<br />

image is inserted within another allowing several images to share a single<br />

screen.<br />

Pipe – A way <strong>of</strong> stringing two or more programs together so that the output<br />

<strong>of</strong> one is fed to the other as input.<br />

Pipeline – A stage in a processor which executes a partial task. For example,<br />

a memory pipeline might use pipelined (sequential) stages to calculate<br />

the address, read the value <strong>of</strong> the memory cell, <strong>and</strong> store the value in a<br />

register. A pipeline allows starting the execution <strong>of</strong> a cycle before a previous<br />

cycle has been completed. A processor can start to execute a complex<br />

instruction in a pipeline before the preceding instruction has been<br />

completed.<br />

Pit Art – A type <strong>of</strong> DVD labeling in which the pits are cut in a design to<br />

resemble writing or another image. It sometimes has the look <strong>of</strong> a<br />

hologram.<br />

Pitch Control – A circuit which permits the speed <strong>of</strong> a tape transport’s<br />

motor to be varied slightly to raise <strong>and</strong> lower the musical pitch <strong>of</strong> the<br />

recording or to slightly lengthen or shorten playing time.<br />

Pixel (Picture Element) – a) Related to a particular image address in<br />

digital systems or to the smallest reproducible element in an analog system.<br />

A single point on the screen. As an example, if a system is said to<br />

have a display resolution <strong>of</strong> 1280 by 1024, there are 1280 pixels per horizontal<br />

line <strong>and</strong> 1024 horizontal lines from the top <strong>of</strong> the screen to the bottom.<br />

b) A pixel is the digital representation <strong>of</strong> the smallest area <strong>of</strong> a television<br />

picture capable <strong>of</strong> being delineated by the bit stream; i.e., the digital<br />

value or set <strong>of</strong> values that defines the characteristics <strong>of</strong> a picture element.<br />

A pixel <strong>of</strong> a full-color image is represented by a minimum <strong>of</strong> three components,<br />

reflecting the trichromatic nature <strong>of</strong> human vision. A pixel <strong>of</strong> a<br />

monochrome image may be represented by a single component. Pixels may<br />

carry additional information such as transparency. The total number <strong>of</strong> picture<br />

elements in a complete picture is <strong>of</strong> interest since this number provides<br />

a convenient way <strong>of</strong> comparing systems. c) One <strong>of</strong> the tiny points <strong>of</strong><br />

light that make up the picture on a computer screen. The smaller <strong>and</strong> closer<br />

together the pixels are, the higher the resolution.<br />

Pixel, Square – a) Picture element with equal vertical <strong>and</strong> horizontal sample<br />

spacing, having an aspect ratio <strong>of</strong> 1:1. Square pixels are used by computers,<br />

<strong>and</strong> the s<strong>of</strong>tware expects the use <strong>of</strong> square pixels for proper operation.<br />

<strong>Video</strong> originally was unconcerned about the aspect ratio <strong>of</strong> its pixels.<br />

Increasing dependence upon electronic post-production has emphasized<br />

the advantage <strong>of</strong> square pixels. b) System M/NTSC, by comparison, does<br />

not have square pixels. With 485 active vertical lines per frame, <strong>and</strong> 768<br />

samples per active horizontal line (when sampled at four times subcarrier)<br />

in a 4:3 aspect ratio, the resulting pixels have an aspect ratio<br />

(width:height) <strong>of</strong> 0.842. c) During image processing, some transforms that<br />

manipulate individual pixels as independent picture elements – especially<br />

those operations involving any image rotation, distortion, or size changes


are performed with simplified programs <strong>and</strong> less risk <strong>of</strong> artifacts when the<br />

pixels are square.<br />

Pixel, Rectangular – Picture element that has different vertical <strong>and</strong> horizontal<br />

sample spacing. Rectangular pixels are usually used by consumer<br />

video equipment <strong>and</strong> video conferencing.<br />

Pixel Clock – This clock divides the incoming horizontal line <strong>of</strong> video into<br />

pixels. The pixel clock is very stable relative to the incoming video or the<br />

picture will not be stored correctly. The higher the frequency <strong>of</strong> the pixel<br />

clock, the more pixels that will appear across the screen.<br />

Pixel Depth – The number <strong>of</strong> bits <strong>of</strong> color information per pixel. A system<br />

using eight bits per pixel can display 256 (28) colors. A system using 16<br />

bits per pixel can display 65,536 (216) colors. A system using 24 bits per<br />

pixel can display over 16.7 million colors. Twenty-four-bit color is <strong>of</strong>ten<br />

called true color because the human eye can distinguish among approximately<br />

six million different colors, or fewer than are available in a 24-bit<br />

color system.<br />

Pixel Drop Out – A common source <strong>of</strong> image artifacts that appear as<br />

black spots on the screen, either stationary or moving around. Several<br />

things can cause pixel drop out, such as the ADC not digitizing the video<br />

correctly or pixel timing being incorrect any where in the system.<br />

PJ – Phase Jitter.<br />

Planar – In display terms, the pixel color information is stored in four bits<br />

across four memory planes. This allows a maximum <strong>of</strong> 16 colors (24 ). See<br />

Packed Pixel.<br />

Planes – A plane is a flat surface, infinitely large.<br />

Playback – The reproduction <strong>of</strong> sound previously recorded on a tape.<br />

Playback Head – A transducer which converts magnetic flux into electrical<br />

current.<br />

PLL – See Phase Locked Loop.<br />

PLUGE (Picture Line-Up Generating Equipment) – The PLUGE signal<br />

was designed for rapid <strong>and</strong> accurate adjustment <strong>of</strong> the black level, reference<br />

<strong>and</strong>, hence, the luminance range, display. It provides adjacent vertical<br />

bars, one at black level, reference <strong>and</strong> continuous bars slightly above <strong>and</strong><br />

slightly below that reference. Following initial development by the BBC,<br />

CCIR now recognizes at least eight versions. SMPTE EG 1-1990 includes a<br />

variant in which the black level, reference is flanked by bars at –4 IRE <strong>and</strong><br />

+4 IRE. When the –4 IRE merges into the black level, reference bar, but<br />

the +4 IRE bar is distinguishable, black level, reference is correctly set. A<br />

white patch is included at peak white, to define IRE 100, <strong>and</strong> the luminance<br />

range, display CRT.<br />

Plug-Ins – S<strong>of</strong>tware programs that can install into a main nonlinear editing<br />

s<strong>of</strong>tware to give you additional features <strong>and</strong>/or specs.<br />

PLV (Production Level <strong>Video</strong>) – A digital video algorithm developed by<br />

Intel in 1989 which can produce VHS-quality video at 30 frames per second<br />

at 256 x 240 pixels. Horizontal line doubling is used to produce a VGA<br />

640 x 480 pixels.<br />

PM – Pulse Modulation.<br />

P-Member – Primary Member.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

PMT (Program Map Tables) – The PMT identifies the locations <strong>of</strong> the<br />

streams that make up each service <strong>and</strong> the location <strong>of</strong> the PCR fields for a<br />

service. This table is transmitted in sections. Name <strong>of</strong> programs, copyright,<br />

reference <strong>of</strong> the state streams with PIDs, etc., belonging to the relevant<br />

program.<br />

Point Source – Light that emanates from a given point with equal intensity<br />

in all directions with a maximum intensity at its position. It exponentially<br />

dies out to zero at the distance <strong>of</strong> its radius. This is called the sphere light<br />

source.<br />

Points – Points are locations in 3D space. They are represented in the<br />

computer as numerical triplets (x, y, z) where x, y, <strong>and</strong> z measure the<br />

point’s distance from the origin. A point is also called a vertex (plural is<br />

vertices). Objects are defined in terms <strong>of</strong> points. Vertex is a synonym for<br />

point. A point’s x, y, <strong>and</strong> Z values are called its coordinates.<br />

Polar SCH Phase Display – This type <strong>of</strong> display shows the phase relationship<br />

<strong>of</strong> the color oscillator <strong>and</strong> the 50% point on the leading edge <strong>of</strong><br />

the horizontal sync pulse. The phase <strong>of</strong> these two can be within 0 to 360<br />

degrees <strong>of</strong> each other. In the example below, there is a 12 degree phase<br />

difference between the two.<br />

Polarity <strong>of</strong> Picture Signal – Refers to the polarity <strong>of</strong> the black portion <strong>of</strong><br />

the picture signal with respect to the white portion <strong>of</strong> the picture signal.<br />

For example, in a “black negative” picture, the potential corresponding to<br />

the black areas <strong>of</strong> the picture is negative with respect to the potential corresponding<br />

to the white areas <strong>of</strong> the picture; in a “black positive” picture,<br />

the potential corresponding to the black areas <strong>of</strong> the picture is positive.<br />

The signal as observed at the broadcasters’ master control rooms <strong>and</strong> telephone<br />

company television operating centers is “black negative.”<br />

Pole Pieces – The metal pieces <strong>of</strong> a head through which magnetic flux<br />

passes to or from the gap.<br />

www.tektronix.com/video_audio 129


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Polling – One method used to identify the source <strong>of</strong> an interrupt request.<br />

The CPU must poll (read) the devices to determine which one caused the<br />

interrupt.<br />

Polyester – An abbreviation for polyethylene terephthalate, the material<br />

most commonly used as a base film for precision magnetic tape. The chief<br />

advantages <strong>of</strong> polyester over other base film materials lie in its humidity<br />

<strong>and</strong> time stability, its solvent resistance, <strong>and</strong> its mechanical strength.<br />

Polygon – A polygon is an enclosed piece <strong>of</strong> a plane, bounded by vectors.<br />

Polygon Plane – The plane containing the polygon which defines its<br />

shape.<br />

Pop – Operation <strong>of</strong> reading a word from the stack. Same as Pull.<br />

Pop Filter – See Blast Filter.<br />

Port – An outlet to which you attach cable connectors. Point at which the<br />

I/O devices are connected to the computer.<br />

Position Words – This term is a purely Cubicomp buzzword. As used within<br />

their s<strong>of</strong>tware <strong>and</strong> documentation, a position word is the set <strong>of</strong> numbers<br />

that orient a single keyframe. Each keyframe gets a position word, <strong>and</strong> a<br />

position word stores the translations, rotations, <strong>and</strong> zooms that were used<br />

to create the view <strong>of</strong> the world seen in the keyframe. Position words do<br />

triple duty: They define the current view <strong>of</strong> the world. A position word is<br />

made up <strong>of</strong> nine numbers: x, y, <strong>and</strong> Z rotation; x, y, <strong>and</strong> z translation; x <strong>and</strong><br />

y <strong>of</strong>fsets; <strong>and</strong> scale; They define keyframes (since a keyframe is a particular<br />

view <strong>of</strong> the world; Similarly, in-betweens are automatically generated<br />

views <strong>of</strong> the world that are in between keyframes.<br />

Positioner – a) The console device which allows an operator to move a<br />

pattern around the screen. The AVC has a rate positioner as opposed to an<br />

absolute positioner. The direction <strong>of</strong> pattern movement is the same as the<br />

direction in which the positioner is moved <strong>and</strong> the rate <strong>of</strong> pattern movement<br />

is proportional to the distance the positioner is moved from center.<br />

When it is released, the pattern stops in its current position <strong>and</strong> the positioner<br />

returns to center. The 4100 has an absolute positioner whose angle<br />

<strong>and</strong> direction correspond to the location <strong>of</strong> the pattern on the screen. b) A<br />

joystick control that allows the origin <strong>of</strong> a wipe pattern to be moved within<br />

the active picture area.<br />

Positive Logic – True level is the more positive voltage level in the system.<br />

Posterization – a) Special effect in which the picture is reduced to a<br />

small number <strong>of</strong> colors or luminance levels removing any fine gradations <strong>of</strong><br />

color <strong>and</strong> brightness resulting in an oil painting effect. Both the <strong>Video</strong><br />

Equalizer <strong>and</strong> Digital <strong>Video</strong> Mixer includes this effect. b) An ADO special<br />

effect where a frame <strong>of</strong> video is broken down into flat areas <strong>of</strong> color. This<br />

mimics the silk screen printing method used by graphic designers to create<br />

poster designs, hence the derivations <strong>of</strong> the name.<br />

Post-Production – a) All production work done after the raw video<br />

footage <strong>and</strong> audio elements have been captured. Editing, titling, special<br />

effects insertion, image enhancement, audio mixing, <strong>and</strong> other production<br />

work is done during post-production. <strong>Video</strong>nics equipment is ideally suited<br />

for use in post-production. b) The application <strong>of</strong> image processing to photographic<br />

or electronic recorded image information. Usually in addition to<br />

scene selection <strong>and</strong> simple scene transitions, rather complex processing<br />

may be proposed: montage <strong>of</strong> two or more images; integration <strong>of</strong> photo-<br />

130 www.tektronix.com/video_audio<br />

graphic <strong>and</strong> electronic image information; fitting <strong>and</strong> over-recording;<br />

changes <strong>of</strong> size, contrast, hue, or luminance; introduction <strong>of</strong> computer-generated<br />

components; simulated motion; creation <strong>of</strong> multi-layered composites<br />

with control <strong>of</strong> transparency. Audio information, maintained in synchronism<br />

with the images as specified by the script, is processed along with the<br />

image information.<br />

Post-Production, Electronic – Performing one or more <strong>of</strong> the steps in<br />

the post-production sequence with the image information encoded in the<br />

electronic mode. The initial <strong>and</strong> final records, as well as any <strong>of</strong> the intermediates,<br />

may employ the photographic <strong>and</strong> electronic modes in any combination<br />

or permutation.<br />

Post-Production, Off-Line – a) Electronic: Complex post-production<br />

may require such large image b<strong>and</strong>widths, such storage requirements, <strong>and</strong><br />

such extensive calculations that it necessitates conduction in non-realtime,<br />

<strong>of</strong>f-line. b) Photographic: Traditionally all photographic post-production<br />

has been <strong>of</strong>f-line.<br />

Post-Production, Studio – When the studio <strong>and</strong> distribution st<strong>and</strong>ard are<br />

identical, <strong>and</strong>/or program urgency is great, simplified post-production is<br />

frequently conducted with all program segment decisions made in real-time<br />

review. For such applications, the program is usually in distribution or<br />

emission/transmission format.<br />

Post-Roll – The number <strong>of</strong> frames (or seconds <strong>and</strong> frames) that roll after<br />

the edit out-point.<br />

PostScript – A computer language designed to control exactly how <strong>and</strong><br />

where printed elements (lines, type, graphics) will appear on the page.<br />

Pot (Potentiometer) – Gain control in audio or video.<br />

Power Cable – The cable that connects the workstation to an electrical<br />

outlet.<br />

Power Down – To turn <strong>of</strong>f the power switches on the workstation chassis<br />

<strong>and</strong> the monitor.<br />

Power Supply – The piece <strong>of</strong> hardware within the chassis that directs<br />

power from an electrical outlet to the chassis, the monitor, <strong>and</strong> other internal<br />

devices.<br />

Power Up – To turn on the power switches on the workstation chassis <strong>and</strong><br />

the monitor.<br />

Power!<strong>Video</strong> – An intra-frame video compression algorithm from Horizons<br />

Technology, Inc., dedicated to desktop computers, <strong>and</strong> providing playback<br />

without additional hardware. The Power!<strong>Video</strong> Pro version provides additional<br />

controls <strong>and</strong> settings.<br />

Power-On Diagnostics – A series <strong>of</strong> tests that automatically check hardware<br />

components <strong>of</strong> a system each time it is turned on.<br />

Power-Up Reset – Initialization process whereby storage elements within<br />

a system are preset to defined conditions when power is first applied.<br />

PP – See Peak to Peak.<br />

PPI – PDH Physical Interface.<br />

P-Picture (Predictive-Coded Picture) – One <strong>of</strong> the three types <strong>of</strong> digital<br />

pictures in an MPEG data stream. A picture that is coded using motioncompensated<br />

prediction from past reference pictures. The motion compen-


sation is causal, that is, only based on preceding pictures, which can be<br />

I-pictures or P-pictures. This type <strong>of</strong> picture generally has more data than<br />

B-picture types.<br />

PPP – Point-to-Point Protocol.<br />

PPT – PDH Path Termination.<br />

PPV – Pay Per View.<br />

PQ Information – Information on the disc (or tape) that determines track<br />

start points, control bits, timing information, etc.<br />

PRBS – See Pseudo R<strong>and</strong>om Binary Sequence.<br />

Predicted Pictures (P-Pictures or P-Frames) – Pictures that are coded<br />

with respect to the nearest previous I- or P-picture. This technique is<br />

termed forward prediction. P-pictures provide more compression than<br />

I-pictures <strong>and</strong> serve as a reference for future P-pictures or B-pictures.<br />

P-pictures can propagate coding errors when P-pictures (or B-pictures) are<br />

predicted from prior P-pictures where the prediction is flawed.<br />

Prediction – a) The use <strong>of</strong> a predictor to provide an estimate <strong>of</strong> the pel<br />

value or data element currently being decoded. b) Prediction <strong>of</strong> a picture (P<br />

or B) with indication <strong>of</strong> a motion vector.<br />

Prediction Error – The difference between the actual value <strong>of</strong> a pel or<br />

data element <strong>and</strong> its predictor.<br />

Predictive-Coded Picture – A picture that is coded using motion compensated<br />

prediction from past reference pictures.<br />

Predictor – A linear combination <strong>of</strong> previously decoded pel values or data<br />

elements.<br />

Preemphasis (Predistortion) – A change in level <strong>of</strong> some frequency<br />

components <strong>of</strong> the signal with respect to the other frequency components<br />

at the input to a transmission system. The high-frequency portion <strong>of</strong> the<br />

b<strong>and</strong> is usually transmitted at a higher level than the low-frequency portion<br />

<strong>of</strong> the b<strong>and</strong>.<br />

Preenhancement – In many situations, video losses can be anticipated,<br />

allowing signal precompensation in a way that partially corrects for the<br />

losses. See Line Compensation.<br />

Premastering – The process <strong>of</strong> formatting data into the exact form that<br />

will appear on a DVD, including file structure <strong>and</strong> file locations. A premastered<br />

product is ready to be mastered <strong>and</strong> replicated.<br />

Preprocessing – The video signal processing that occurs before MPEG<br />

encoding. Noise reduction, downsampling, cut-edit identification, <strong>and</strong> 3:2<br />

pull-down identification are examples <strong>of</strong> preprocessing.<br />

Pre-Production – The universe <strong>of</strong> tasks that must be completed before<br />

shooting begins.<br />

Pre-Read – See Read Before Write.<br />

Prerecorded Tape – A commercially available recorded tape.<br />

Pre-Roll – The number <strong>of</strong> frames (or seconds <strong>and</strong> frames) between the<br />

cue point <strong>and</strong> the edit point which allows ACE to synchronize transports<br />

prior to an edit.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Presence – How near the sound source seems to be with respect to the<br />

listener. Related to the intensity <strong>of</strong> the frequencies in the 2.5 K to 7.5 kHz<br />

range.<br />

Present Pattern – a) An effect selected by the PST PTN push-button<br />

where a wipe pattern is used. The characteristics <strong>of</strong> the pattern are set<br />

using the pattern controls. If the effect is wiped on-air over an existing onair<br />

background, the wipe pattern will only move as far as the limit set by<br />

the vertical <strong>and</strong> horizontal limit controls. This is sometimes called a preset<br />

wipe or a wipe to a pattern limit. If the effect is mixed on-air, it is called a<br />

mix to a pattern limit. b) The ability to set both horizontal <strong>and</strong> vertical limits<br />

to the size a pattern will grow to when the fader is moved to the B bus.<br />

Ampex switchers can wipe to a preset size, mix in a pattern already at a<br />

preset size, <strong>and</strong> mix or wipe in keys with preset limits. Mixing in a key<br />

using preset patterns allows portions <strong>of</strong> the key to be masked <strong>of</strong>f, <strong>and</strong> this<br />

is the mask key feature on Ampex switchers.<br />

Presentation Data – Information, such as video or audio samples, which<br />

are presented at a specified time.<br />

Presentation Time Stamp (PTS) – A field that may be present in a PES<br />

packet header that indicates the time that a presentation unit is presented<br />

in the system target decoder.<br />

Presentation Unit (PU) – A decoded audio access unit or a decoded<br />

picture.<br />

Preset Background Bus – A row <strong>of</strong> crosspoint push-buttons used to<br />

select the video input that will be placed on-air during the next DSM background<br />

transition.<br />

Preset Bus – The line <strong>of</strong> push button switches on the control panel which<br />

select <strong>and</strong> indicate the next video that will appear when the DSK fader is<br />

pulled (AVC series in flip or flip-flop mode only). The idea behind the name<br />

is that this is a bus that allows one to pre-select (or preset) the next video.<br />

Preset Wipe – See Preset Pattern.<br />

Preset/Key Bus – The line <strong>of</strong> push button switches on the control panel<br />

which select <strong>and</strong> indicate the preview output, <strong>and</strong> represents the next video<br />

that will appear when the DSK fader is pulled. It can also select <strong>and</strong> indicate<br />

key sources to other keyers due to the fact that it is a “split” bus. That<br />

is, reentries can be selected for the next video as well as bus inputs for a<br />

key source, both at the same time. This type <strong>of</strong> bus is exclusive to 4100<br />

series switchers.<br />

Pressure Pad – A device that forces tape into intimate contact with the<br />

head gap, usually by direct pressure at the head assembly.<br />

Pressure Zone Microphone (PZM) – A microphone consisting <strong>of</strong> a metal<br />

plate <strong>and</strong> a small microphone element. The PZM collects <strong>and</strong> processes all<br />

sound waves that strike the metal plate.<br />

Preview – To rehearse an edit without actually performing edits.<br />

Preview Bus – A processor function allowing the operator to select any<br />

incoming video source for viewing prior to actual use. Typically, each signal<br />

can be previewed on its own monitor. This is an effective method to check<br />

work before going “on the air.” The Digital <strong>Video</strong> Mixer includes a separate<br />

preview output which can be used to preview all four <strong>of</strong> its video input signals<br />

on-screen simultaneously.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Preview Key – The ability to see how a key will appear, <strong>and</strong> the effect <strong>of</strong><br />

all adjustments on that key, without having to put the key “on-air.”<br />

Preview Monitor – A video monitor which displays the picture from a<br />

video source. It is used to evaluate a video source before selecting it.<br />

Preview Output – The output <strong>of</strong> the switcher which allows you to observe<br />

an effect before it is placed on-air. Also called Look Ahead Preview. This<br />

includes previewing keys.<br />

Primary Colors – Colors, usually three, that are combined to produce the<br />

full range <strong>of</strong> other colors within the limits <strong>of</strong> a system. All non-primary colors<br />

are mixtures <strong>of</strong> two or more <strong>of</strong> the primary colors. In television, the primary<br />

colors are specific sets <strong>of</strong> red, green, <strong>and</strong> blue.<br />

Primary Distribution – The links that feed the signals to the transmission<br />

sites, such as terrestrial transmitters, cable head-ends, <strong>and</strong> satellite uplinks,<br />

from the studio or “Play-Out Center,” <strong>of</strong>ten via a switching center.<br />

Primary Inputs – The eight video inputs applied to the Key, Program<br />

Background, <strong>and</strong> Preset Background buses.<br />

Primary Matrix – That portion <strong>of</strong> the crosspoint electronics associated<br />

with bus rows accessible from the switcher console. That is, the rows <strong>of</strong><br />

buttons on the left side <strong>of</strong> a switcher which select the video inputs to the<br />

M/Es <strong>and</strong> including the program, preset (or line A/B) <strong>and</strong> PST/key bus row<br />

push buttons.<br />

Primitives – Refer to the most basic three-dimensional shapes, for example<br />

cubes, cylinders, cones, <strong>and</strong> spheres. From these you can build more<br />

complex 3D objects.<br />

Print Manager – A tool accessed through either the System Toolchest or<br />

the System Manager that is used to set up printer s<strong>of</strong>tware <strong>and</strong> monitor<br />

jobs that are sent to the printer.<br />

Print-Thru – The effect <strong>of</strong> signals being magnetically impressed on adjacent<br />

portions <strong>of</strong> tape. This is the effect <strong>of</strong> magnetic induction <strong>and</strong> its cause<br />

can be excessive spooling or heat. Factors affecting spurious printing are<br />

principally heat, tape thickness, <strong>and</strong> recording level <strong>and</strong>, to a lesser extent,<br />

time. Print-thru increases linearly with the logarithm <strong>of</strong> the time <strong>of</strong> contact,<br />

other factors being constant.<br />

Priority – Number assigned to an event or device that determines the<br />

order in which it will receive service if more than one request is made<br />

simultaneously.<br />

Proc Amp – See <strong>Video</strong> Processing Amplifier.<br />

Processed External Key – Synonym for Isolated Key.<br />

Processing Amplifier (or Proc Amp) – A set <strong>of</strong> electronic circuitry used<br />

to insure that the video output signal <strong>of</strong> a switcher (or other video equipment)<br />

maintains proper levels <strong>and</strong> relationships <strong>and</strong> that sync <strong>and</strong> burst<br />

are clean <strong>and</strong> useable. The AVC series switcher comes with a limited proc<br />

amp as a st<strong>and</strong>ard feature. This proc amp can pass the video signal as it<br />

appears at the input, or strip the old sync <strong>and</strong> add a new sync pulse. It can<br />

also strip both sync <strong>and</strong> burst <strong>and</strong> add new sync <strong>and</strong> burst prior to the output<br />

<strong>of</strong> the switcher.<br />

Processor – Same as Microprocessor.<br />

Production – Creation <strong>of</strong> recorded image information with associated<br />

audio, including necessary editing to achieve the thematic <strong>and</strong> artistic con-<br />

132 www.tektronix.com/video_audio<br />

tent desired for distribution. Production includes the three subdivisions:<br />

origination, post-production, <strong>and</strong> distribution. During production, there may<br />

be one or more interconversions <strong>of</strong> the image information between photographic<br />

<strong>and</strong> electronic modes. At the conclusion <strong>of</strong> the production step, the<br />

program has its intended final artistic <strong>and</strong> thematic content. When the<br />

major portion <strong>of</strong> the production process has been completed <strong>and</strong> the program<br />

is transferred to distribution, it may be required to transform systems<br />

to whatever formats best meet the program’s distribution requirements.<br />

Production Switcher – A device that allows transitions between different<br />

video pictures. Also allows keying <strong>and</strong> matting (compositing). See <strong>Video</strong><br />

Switcher.<br />

Production System HDTV – Production system HDTV is the analog <strong>of</strong><br />

studio st<strong>and</strong>ard, HDTV, <strong>and</strong> addresses only a small part <strong>of</strong> what the SMPTE<br />

Committee on Hybrid Technology (H19) considers production, <strong>and</strong> in fact<br />

only a small part <strong>of</strong> what they consider electronic production. Thus, in the<br />

context <strong>of</strong> SMPTE 240M, Television Signal Parameters 1125/60 High-<br />

Definition Production System, production has a much more restrictive definition<br />

than that employed by CCIR, or the SMPTE Committee on Hybrid<br />

Technology (H19).To illustrate by example from SMPTE 240M, the scope<br />

explains, this st<strong>and</strong>ard defines the basic characteristics <strong>of</strong> the video signals<br />

associated with origination equipment operating at the 1125/60 highdefinition<br />

television production system. It is, therefore, directed to the<br />

equipment that first encodes the image information into this electronic format,<br />

for example, the studio camera <strong>and</strong> its associated electronics.<br />

Production, Electronic – Performing one or more <strong>of</strong> the steps in the production<br />

sequence with the image information encoded in the electronic<br />

mode.<br />

Production, Electronic, Digital – The SMPTE Working Group on Digital<br />

Picture (H19.16) with initial focus upon nonreal-time digital representation<br />

<strong>of</strong> images, has been formed to develop st<strong>and</strong>ards <strong>and</strong> recommended practices<br />

with emphasis upon the production process. The SMPTE Task Force<br />

on Digital Image Architecture (ST13.20) has been formed to define further<br />

requirements for the exchange <strong>of</strong> digital pictures at various resolutions <strong>and</strong><br />

across the interfaces with a variety <strong>of</strong> video, computer, <strong>and</strong> data media.<br />

Pr<strong>of</strong>ile – a) A defined subset <strong>of</strong> the syntax <strong>of</strong> a specification.<br />

b) Subdivision <strong>of</strong> video coding into different resolutions. c) Defines the<br />

amount <strong>of</strong> functions <strong>and</strong> compression processes involved. It is, in other<br />

words, a defined subset <strong>of</strong> the entire syntax, <strong>and</strong> limits the number <strong>of</strong> facilities<br />

that may be used. For instance, a pr<strong>of</strong>ile specifies the allowed scalability<br />

features.<br />

Program (PGM) – a) Procedure for solving a problem, coded into a form<br />

suitable for use by a computer. Frequently referred to as s<strong>of</strong>tware. b) A<br />

collection <strong>of</strong> program elements. Program elements may be elementary<br />

streams. Program elements need not have any defined time base; those<br />

that do have a common time base <strong>and</strong> are intended for synchronized presentation.<br />

c) A concatenation <strong>of</strong> one or more events under the control <strong>of</strong> a<br />

broadcaster, e.g., news show, entertainment show.<br />

Program Access – Prohibition on exclusive programming contracts<br />

between cable operators <strong>and</strong> program services controlled by cable operators,<br />

designed to give alternative multichannel distributors (such as wire-


less cable <strong>and</strong> DBS) the opportunity to bid for established cable services<br />

(such as CNN or Nickelodeon). The rule expires in 2002.<br />

Program Background Bus – A row <strong>of</strong> crosspoint push-buttons used to<br />

select the on-air background output <strong>of</strong> the switcher.<br />

Program Bus – a) Similar to the preview bus in concept except that the<br />

resulting output is the final signal which goes “on the air.” b) The line <strong>of</strong><br />

push button switches on the control panel which select <strong>and</strong> indicate the<br />

video source <strong>of</strong> the switcher output on a flip or flip-flop style switcher.<br />

Program Clock Reference (PCR) – A time stamp in the transport stream<br />

from which decoder timing is derived.<br />

Program Counter (PC) – Register in the CPU that holds the address <strong>of</strong><br />

the next program word to be read. Branching requires loading <strong>of</strong> the jump<br />

address into the program counter. Otherwise, the PC is incremented after<br />

each word is read.<br />

Program Element – A generic term for one <strong>of</strong> the elementary streams or<br />

other data streams that may be included in the program.<br />

Program Output – The on-air or final output <strong>of</strong> the switcher as selected on<br />

the program or line A/B bus <strong>and</strong> as keyed, mixed, or faded with the DSK.<br />

Program Specific Information (PSI) – Normative data which is necessary<br />

for the demultiplexing <strong>of</strong> transport streams <strong>and</strong> the successful regeneration<br />

<strong>of</strong> programs.<br />

Program Stream – a) A bit stream containing compressed video, audio,<br />

<strong>and</strong> timing information. b) Multiplex <strong>of</strong> several audio <strong>and</strong> video PES using<br />

the same clock. c) Combines one or more packetized elementary streams<br />

(PES), which have a common time base into a single stream. The program<br />

stream was designed for use in relatively error-free environments, <strong>and</strong> is<br />

suitable for applications which may involve s<strong>of</strong>tware processing. Program<br />

stream packets may be <strong>of</strong> variable length.<br />

Programming Language – A means <strong>of</strong> specifying an ordered group <strong>of</strong><br />

instructions that a computer will execute.<br />

Progressive – Short for progressive scanning. A system <strong>of</strong> video scanning<br />

whereby lines <strong>of</strong> a picture are transmitted consecutively, such as in the<br />

computer world.<br />

Progressive Scan – See Noninterlaced Scan.<br />

Progressive Sequence – Sequence <strong>of</strong> pictures, that all are frame pictures<br />

with frame DCT coding.<br />

Projection – When a database is visualized, it is “projected” from 3D into<br />

2D (the screen). Two kinds <strong>of</strong> projection are used, projection <strong>and</strong><br />

orthogonal.<br />

PROM (Programmable Read-Only Memory) – Integrated circuit memory<br />

that is manufactured with a pattern <strong>of</strong> all logical 0s <strong>and</strong> 1s <strong>and</strong> has a<br />

specified pattern written into it by a special hardware programmer.<br />

PROM Monitor – The interface used to communicate with the system<br />

after it is powered up, but before it is booted up <strong>and</strong> running IRIX.<br />

Prompt – A character or word that the system displays that indicates the<br />

system is ready to accept comm<strong>and</strong>s.<br />

Propagation Delay – The time it takes for a signal to travel through a circuit,<br />

piece <strong>of</strong> equipment, or a length <strong>of</strong> cable. When the luminance <strong>and</strong><br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

color information <strong>of</strong> a video signal are separated for processing, then<br />

reunited at the output <strong>of</strong> a device, it is critical that the propagation delay<br />

for each signal component is equal or distortion similar to ghosting will<br />

result. Propagation delay is most noticeable in color-under VHS players.<br />

Propagation delay is also a problem when routing computer data <strong>and</strong> clock<br />

signals around a chip or circuit board. The faster the clock, the more critical<br />

the path delays.<br />

Proshare – A videoconferencing video system by Intel which adapts PCs<br />

using added circuit boards, to videoconferencing. The Proshare system is<br />

based on H.320 recommendations for audio <strong>and</strong> video teleconferencing.<br />

Protocol – Set <strong>of</strong> syntax rules defining exchange <strong>of</strong> data including items<br />

such as timing, format, sequencing, error checking, etc.<br />

Provider – A s<strong>of</strong>tware layer that provides services to other layers. A<br />

provider may or may not involve dedicated hardware.<br />

PS – See Program Stream.<br />

PSA – Public Service Announcement.<br />

Pseudo-Color – A color relationship scheme in which a color table contains<br />

available color values; an index into this table is used to refer to a<br />

color. If a desired color is not found in the table, it may be matched to the<br />

closest available entry or an existing entry may be overwritten.<br />

Pseudo-Instruction – Instruction that is used in an assembly language<br />

program but is an instruction for the assembler. Pseudo-instructions have<br />

no direct correspondence to machine language.<br />

Pseudo-R<strong>and</strong>om Binary Sequence (PRBS) – A r<strong>and</strong>om sequence <strong>of</strong> bits<br />

which repeat after 2 n – 1.<br />

Pseudo-R<strong>and</strong>om Sequences/Patterns – Certain systems described in<br />

these st<strong>and</strong>ards employ feedback shift registers to modify sequences or<br />

patterns <strong>of</strong> bits in a predetermined manner or to restore such modified bit<br />

patterns to their original sequence. With outputs <strong>of</strong> suitably selected stages<br />

added modulo-2 <strong>and</strong> applied to its feedback loop, an n-stage feedback<br />

shift register will generate a bit sequence or pattern (2 n – 1) bits long<br />

before repeating. Because such repeating sequences exhibit many <strong>of</strong> the<br />

statistical properties <strong>of</strong> uniformly distributed r<strong>and</strong>om number sequences<br />

(e.g., their probability density <strong>and</strong> autocorrelation functions satisfy appropriate<br />

conditions),they are called pseudo-r<strong>and</strong>om.<br />

PSI (Program Specific Information) – a) Information that keeps track <strong>of</strong><br />

the different programs in an MPEG transport stream <strong>and</strong> in the elementary<br />

streams in each program. PSI includes: PAT, PMT, NIT, CAT, ECM, <strong>and</strong><br />

EMM. b) Normative data necessary for the demultiplexing <strong>of</strong> TSs <strong>and</strong> the<br />

regeneration <strong>of</strong> programs.<br />

PSI/SI – A general term for combined MPEG PSI <strong>and</strong> DVB-SI.<br />

PSIP (Program <strong>and</strong> System Information Protocol) – A part <strong>of</strong> the ATSC<br />

digital television specification that enables a DTV receiver to identify program<br />

information from the station <strong>and</strong> use it to create easy-to-recognize<br />

electronic program guides for the viewer at home. The PSIP generator<br />

inserts data related to channel selection <strong>and</strong> electronic program guides<br />

into the ATSC MPEG transport stream.<br />

PSK – Phase Shift Keying.<br />

PST – Preset.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

PSTN – Public Switched Telephone Network.<br />

PSW – Pan <strong>and</strong> Scan Window.<br />

PTS (Presentation Time Stamp) – a) The time at which a presentation<br />

unit is to be available to the viewer. When the packet should arrive <strong>and</strong> its<br />

destination. b) Time stamp for vision <strong>and</strong> sound integrated into PES, transmitted<br />

at least every 0.7 sec.<br />

PTV – See Public Television.<br />

PU (Presentation Unit) – a) One compressed picture or block <strong>of</strong> audio.<br />

b) Decoded AAU or a decoded picture.<br />

Public Television – Television stations <strong>and</strong> networks that operate as noncommercial<br />

ventures.<br />

Puck – Another name for a capstan idler.<br />

Pull-Down – Technique that eliminates redundant frames when converting<br />

film material (24 fps) into NTSC 930 fps).<br />

Pull-Up Resistor – Used to provide the source current for open-collector<br />

<strong>and</strong> three-state logic gates or a termination for unused inputs. Pulls the<br />

voltage level up when no other device is driving the line.<br />

Pulse Code Modulation (PCM) – a) Coding where analog input signal is<br />

represented by a given number <strong>of</strong> fixed-width digital samples per second.<br />

134 www.tektronix.com/video_audio<br />

Often used for the coding employed in the telephone network. b) A technical<br />

term for an analog source waveform, for example, audio or video signals,<br />

expressed as periodic, numerical samples. PCM is an uncompressed<br />

digital signal. c) This is a form <strong>of</strong> the digital audio signal used for both CD<br />

<strong>and</strong> laserdisc. It is a serial data stream that is coded for transmission or<br />

recording. PCM is also used for many other types <strong>of</strong> serial data communications.<br />

Pulse to Bar Ratios – The amplitude ratio between a 2T pulse <strong>and</strong> a line<br />

bar is sometimes used as an indication <strong>of</strong> short time distortion. The results<br />

<strong>of</strong> this measurement can be described in units <strong>of</strong> K-2T or K-PB.<br />

Pulse-Bar Inequality – Kpulse/bar = 1/4 | (barpulse)/pulse | X 100%<br />

Pulser – See Logic Pulser.<br />

Pulse-to-Bar Ratio – (pulse/bar) X 100%<br />

Push – Operation <strong>of</strong> adding a word to the stack.<br />

Push-Down Stack – See Stack.<br />

PVW – Preview.


Q<br />

Q – Quantization.<br />

Q-1 – Inverse Quantization.<br />

QAM – See Quadrature Amplitude Modulation.<br />

QCIF – a) See Quarter Common Interface Format (also called the Quarter<br />

Common Source Intermediate Format). b) One-quarter-resolution (176 x<br />

144 pixels) Common Interchange Format. See CIF.<br />

QE – Quadrature Error.<br />

QEF (Quasi Error Free) – Less than one uncorrected error per hour at the<br />

input <strong>of</strong> the MPEG-2 decoder.<br />

QEV – Quadrature Error Vector.<br />

QoS – Quality <strong>of</strong> Service.<br />

QPSK (Quaternary Phase Shift Keying) – Type <strong>of</strong> modulation for digital<br />

signals (DVB-S). The digital, serial signal components I <strong>and</strong> Q directly control<br />

phase shift keying. The constellation diagram with its four discrete<br />

states is obtained by representing the signal components using the I <strong>and</strong> Q<br />

signals as coordinate axes. Due to the high nonlinear distortion in the<br />

satellite channel, this type <strong>of</strong> modulation is used for satellite transmission.<br />

The four discrete states all have the same amplitude that is why nonlinear<br />

amplitude distortions have no effect.<br />

QS – Quantization Scaling.<br />

QSIF – a) See Quarter Square Interface Format. b) One-quarter-resolution<br />

Source Input Format. See SIF.<br />

Quad Chroma – Another name for 4FSC because the pixel clock is four<br />

times the frequency <strong>of</strong> the chroma burst. For (M) NTSC the pixel clock is<br />

14.32 MHz (4 x 3.579545 MHz), <strong>and</strong> 17.73 MHz (4 x 4.43361875 MHz) in<br />

(B, D, G, H, I) PAL systems.<br />

Quad Select – The matrix <strong>and</strong> its control that select the video sources<br />

feeding each <strong>of</strong> the four quadrants <strong>of</strong> a quad split. This is a separate<br />

option on the 4100 but has been integrated into the quad split on the AVC.<br />

Quad Split – The visual effect <strong>of</strong> dividing a picture into four segments,<br />

each <strong>of</strong> which may display video from a separate source. Also the name <strong>of</strong><br />

the switcher panel module which controls this effect.<br />

Quadrature Amplitude Modulation – a) A process that allows two signals<br />

to modulate a single carrier frequency. the two signals <strong>of</strong> interest<br />

Amplitude Modulate carrier signals which are the same frequency but differ<br />

in phase by 90 degrees (hence the Quadrature notation). The two resultant<br />

signals can be added together, <strong>and</strong> both signals recovered at the other<br />

end, if they are also demodulated 90 degrees apart. b) Type <strong>of</strong> modulation<br />

for digital signals (DVB-C). Two signal components I <strong>and</strong> Q are quantized<br />

<strong>and</strong> modulated onto two orthogonal carriers as appropriate for the QAM<br />

level (4, 16, 32, 64, 128, 256). The constellation diagram is obtained by<br />

plotting the signal components with I <strong>and</strong> Q as the coordinate axes.<br />

Therefore, 2, 3, 4, 5, 6, or 8 bits <strong>of</strong> a data stream are transmitted with one<br />

symbol, depending on the QAM level (4, 16, 32, 64, 128, 256). This type <strong>of</strong><br />

modulation is used in cable systems <strong>and</strong> for coding the COFDM single<br />

carriers.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Quadrature Distortion – Distortion resulting from the asymmetry <strong>of</strong> sideb<strong>and</strong>s<br />

used in vestigial-sideb<strong>and</strong> television transmission. Quadrature distortion<br />

appears when detection is used, but can be eliminated by using a<br />

synchronous demodulator.<br />

Quadrature Modulation – The modulation <strong>of</strong> two carrier components,<br />

which are 90 degrees apart in phase.<br />

Quality Assessment – The (subjective) process in measuring the quality<br />

<strong>of</strong> an image or video sequence as it appears to humans. Humans find certain<br />

types <strong>of</strong> errors (image distortions) to be more acceptable than others.<br />

In video coding, one is <strong>of</strong>ten trying to maximize the subjective quality <strong>of</strong> the<br />

video produced by the coding algorithm, which is <strong>of</strong>ten quite different than<br />

the mathematical quality (measured, for example, by the peak signal-tonoise<br />

ratio or PSNR).<br />

Quantization – a) The process <strong>of</strong> converting a continuous analog input<br />

into a set <strong>of</strong> discrete output levels. b) A process in which the continuous<br />

range <strong>of</strong> values <strong>of</strong> an input signal is divided into non-overlapping subranges,<br />

<strong>and</strong> a discrete value <strong>of</strong> the output is uniquely assigned to each<br />

subrange. Whenever the signal value falls within a given subrange, the output<br />

has the corresponding discrete value.<br />

Quantization Error – The amount that the digital quantity differs from the<br />

analog quantity.<br />

Quantization Matrix – A set <strong>of</strong> sixty-four 8-bit values used by the<br />

dequantizer.<br />

Quantization Noise – Inaccurate digital representations <strong>of</strong> an analog signal<br />

that occurs during the analog-to-digital signal processing. Typically, the<br />

digital interpretation <strong>of</strong> video resolution is limited through the digital sampling<br />

<strong>of</strong> the analog video input signal.<br />

Quantized DCT Coefficients – DCT coefficients before Dequantization. A<br />

variable length coded representation <strong>of</strong> quantized DCT coefficients is<br />

stored as part <strong>of</strong> the compressed video bit stream.<br />

Quantizer – A processing step which intentionally reduces the precision <strong>of</strong><br />

DCT coefficients.<br />

Quantizer Scale – A scale factor coded in the bit stream <strong>and</strong> used by the<br />

decoding process to scale the dequantization.<br />

Quantizing – The process <strong>of</strong> converting the voltage level <strong>of</strong> a signal into<br />

digital data before or after the signal has been sampled.<br />

Quantizing Error – Inaccuracies in the digital representation <strong>of</strong> an analog<br />

signal. These errors occur because <strong>of</strong> limitations in the resolution <strong>of</strong> the<br />

digitizing process.<br />

Quantizing (Quantization) Noise – The noise (deviation <strong>of</strong> a signal from<br />

its original or correct value) which results from the quantization process. In<br />

serial digital, a granular type <strong>of</strong> noise only present in the presence <strong>of</strong> a<br />

signal.<br />

Quarter Common Interface Format – This video format is <strong>of</strong>ten used in<br />

low-cost video phones. This format has a luminance resolution <strong>of</strong> 176 x<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

144 active pixels per line, a refresh rate <strong>of</strong> 29.97 frames per second at<br />

uncompressed bit rate <strong>of</strong> 9.115 Mbits/s.<br />

Quarter Square Interface Format – Defines square pixels used in computer<br />

applications.<br />

Quarter-Track – See Four-Track.<br />

Quick Compressor – A compressor compatible with Indeo video interactive<br />

that h<strong>and</strong>les data more quickly than the <strong>of</strong>fline compressor. <strong>Video</strong>s that<br />

compress in hours can take minutes using the quick compressor. Compare<br />

Offline Encoder.<br />

QuickTime – QuickTime is a s<strong>of</strong>tware platform from Apple that allows<br />

integration <strong>of</strong> audio visual data into s<strong>of</strong>tware applications. It supports various<br />

algorithms through its built-in image compression manager. The algo-<br />

136 www.tektronix.com/video_audio<br />

rithms supported include CinePak, JPEG, <strong>and</strong> MPEG. QuickTime files have<br />

the file extension “.mov.”<br />

QuickTime for Windows – Apple’s multimedia playback environment for<br />

Micros<strong>of</strong>t Windows operating system. You use QuickTime for Windows by<br />

installing several drivers <strong>and</strong> libraries on your hard disk.<br />

Quiet Line – A horizontal line in the vertical interval that is sometimes<br />

used to evaluate the amount <strong>of</strong> noise introduced in a certain part <strong>of</strong> the<br />

transmission path. A line is reinserted (<strong>and</strong> is therefore relatively noise<br />

free) at one end <strong>of</strong> the transmission path <strong>of</strong> interest. This ensures that any<br />

noise measured on that line at the other end was introduced in that part <strong>of</strong><br />

the path.<br />

Quit – To stop running an application.


R<br />

R, G, B Color Space – a) An additive color space with colorimetric coordinates<br />

based on red, green, <strong>and</strong> blue stimuli or primaries. Color values are<br />

negative in certain areas outside the gamut defined by the R, G, B primaries.<br />

The R, G, B values used are intensities. b) The three linear video signals<br />

carrying respectively the red, the green, <strong>and</strong> the blue information. By<br />

convention, the unprimed symbols signify that there is a linear relationship<br />

between the luminance in each spectral region <strong>and</strong> the corresponding<br />

video signal. The spectral composition <strong>of</strong> the luminance forming each <strong>of</strong><br />

these signals is one <strong>of</strong> the specifications required <strong>of</strong> the video system. The<br />

recently adopted CCIR Rec 709 reflects worldwide agreement on the current<br />

definition <strong>of</strong> R, G, B primary colors. CCIR Rec 709 identifies this as an<br />

interim agreement to be superseded by preferred primary colors encompassing<br />

a wider color gamut as soon as the technologies <strong>and</strong> practices<br />

permit. c) The colorimetric coordinates defined by thee nonlinear video signals<br />

carrying respectively the red, the green, <strong>and</strong> the blue information. By<br />

convention the primed symbols signify that there has been a nonlinear<br />

transformation <strong>of</strong> the video signals vs. luminance, relative, scene, with its<br />

resulting modification <strong>of</strong> the opto-electric transfer function.<br />

Rack – The physical setting <strong>of</strong> a head in the direction toward or away from<br />

the tape.<br />

Radio Common Carrier – Common carriers whose major businesses<br />

include radio paging <strong>and</strong> mobile telephone services.<br />

Radix – Total number <strong>of</strong> distinct characters or numbers used in a numbering<br />

system. Same as Base.<br />

RAID (Redundant Array <strong>of</strong> Independent Disks) – a) Using more than<br />

one drive to achieve either higher throughput, security, or both. New technology<br />

has made it possible to create EIDE RAID systems that give excellent<br />

performance at a very low cost. b) A grouping <strong>of</strong> st<strong>and</strong>ard disk drives<br />

together with a RAID controller to create storage that acts as one disk to<br />

provide performance beyond that available from individual drives. Primarily<br />

designed for operation with computers, RAIDs can <strong>of</strong>fer very high capacities,<br />

fast data transfer rates, <strong>and</strong> much increased security <strong>of</strong> data. The latter<br />

is achieved through disk redundancy so that disk errors or failures can<br />

be detected <strong>and</strong> corrected. A series <strong>of</strong> RAID configurations is defined by<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

levels <strong>and</strong>, being designed by computer people, they start counting from<br />

zero. Different levels are suited to different applications.<br />

Level 0: No redundancy, benefits only <strong>of</strong> speed <strong>and</strong> capacity, generated by<br />

combining a number <strong>of</strong> disks. Also known as "striping".<br />

Level 1: Complete mirror system, two sets <strong>of</strong> disks both reading <strong>and</strong> writing<br />

the same data. This has the benefits <strong>of</strong> Level 0 plus the security <strong>of</strong><br />

full redundancy, but at twice the cost. Some performance advantage<br />

can be gained in read because only one copy need be read, so two<br />

reads can occur simultaneously.<br />

Level 2: An array <strong>of</strong> nine disks. Each byte is recorded with one bit on each <strong>of</strong><br />

eight disks <strong>and</strong> a parity bit recorded to the ninth. This level is rarely, if<br />

ever, used.<br />

Level 3: An array <strong>of</strong> n+1 disks recording 512 byte sectors on each <strong>of</strong> the n<br />

disks to create n x 512 “super sectors” + 1 x 512 parity sector on the<br />

additional disk which is used to check the data. The minimum unit <strong>of</strong><br />

transfer is a whole superblock. This is most suitable for systems in<br />

which large amounts <strong>of</strong> sequential data are transferred, such as for<br />

audio <strong>and</strong> video. For these, it is the most efficient RAID level since it<br />

is never necessary to read/modify/write the parity block. It is less<br />

suitable for database types <strong>of</strong> access in which small amounts <strong>of</strong> data<br />

need to be transferred at r<strong>and</strong>om.<br />

Level 4: The same as Level 3 but individual blocks can be transferred. When<br />

data is written, it is necessary to read the old data <strong>and</strong> parity blocks<br />

before writing the new data as well as the updated parity block,<br />

which reduces performance.<br />

Level 5: The same as Level 4 but the role <strong>of</strong> the parity disk is rotated for each<br />

block. In Level 4, the parity disk receives excessive load for writes<br />

<strong>and</strong> no load for reads. In Level 5 the load is balanced across the<br />

disks.<br />

RAM (R<strong>and</strong>om Access Memory) – a) The chips in a computer that contain<br />

its working memory. b) Usually used to mean semiconductor<br />

read/write memory. Strictly speaking, ROMs are also RAMs. See also<br />

R<strong>and</strong>om Access. c) This term has come to mean any semiconductor memory<br />

whose write access time is approximately the same as its read access<br />

time. This is typically taken to include SRAMs (Static RAMs) <strong>and</strong> DRAMs<br />

(Dynamic RAMs). This definition specifically eliminates memories that cannot<br />

be altered at all <strong>and</strong> memories that require a special fixture for erasing<br />

(such as EPROMs).<br />

Ramped Color – Color intensity extracted from a “smooth” set <strong>of</strong> predetermined<br />

values varying from an initial to a final intensity.<br />

R<strong>and</strong>om Access – a) The process <strong>of</strong> beginning to read <strong>and</strong> decode the<br />

coded bit stream at an arbitrary point. b) Access method in which each<br />

word can be retrieved in the same amount <strong>of</strong> time (i.e., the memory locations<br />

can be accessed in any order).<br />

R<strong>and</strong>om Interlace – Obsolete form <strong>of</strong> inexpensive 525 scanning-line system<br />

with such poor interlace that line pairing was the norm rather than the<br />

exception.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

R<strong>and</strong>om Logic – Hard-wired (or r<strong>and</strong>om) logic design solutions require<br />

interconnection <strong>of</strong> numerous integrated circuits representing the logic elements.<br />

The function <strong>of</strong> the circuit is determined by the functional blocks<br />

<strong>and</strong> their interconnections, rather than by a program.<br />

R<strong>and</strong>om Noise – Also called thermal noise, a transmission or recording<br />

impairment that manifests itself as snow in a picture <strong>and</strong> hiss in sound. A<br />

number <strong>of</strong> techniques have been developed to reduce r<strong>and</strong>om noise in a<br />

picture through signal averaging.<br />

R<strong>and</strong>om Noise (Weighted) – The signal-to-weighted noise ratio is the<br />

ratio in decibels, <strong>of</strong> the nominal amplitude <strong>of</strong> the luminance signal (100 IRE<br />

units) to the RMS amplitude <strong>of</strong> the noise measured at the receiving end<br />

after b<strong>and</strong> limiting <strong>and</strong> weighting with a specified network. The measurement<br />

should be made with an instrument having, in terms <strong>of</strong> power, a time<br />

constant or integrating time <strong>of</strong> 0.4 seconds.<br />

R<strong>and</strong>omized Rounding – Digitizing technique whereby the contouring<br />

effects <strong>of</strong> digital video are minimized by adding a small amount <strong>of</strong> r<strong>and</strong>om<br />

noise to the signal. Also see Dithering.<br />

RAS (Row Address Strobe) – A DRAM control signal.<br />

Raster – a) A series <strong>of</strong> horizontal scan lines that make up a display. The<br />

scanned (illuminated) area <strong>of</strong> the cathode-ray picture tube. b) A set <strong>of</strong><br />

scanning lines; also the type <strong>of</strong> image sampling using scanning lines (as in<br />

raster scanning).<br />

Rate Conversion – a) Technically, the process <strong>of</strong> converting from one<br />

sample rate to another. The digital sample rate for the component format is<br />

13.5 MHz; for the composite format it is either 14.3 MHz for NTSC or<br />

17.7 MHz for PAL. b) Often used incorrectly to indicate both resampling <strong>of</strong><br />

digital rates <strong>and</strong> encoding/decoding.<br />

Rate Distortion Theory – The study <strong>of</strong> the distortion (error) <strong>of</strong> a lossy<br />

coding algorithm as a function <strong>of</strong> the bit rate. Rate distortion theory sets<br />

the lower bound on the bit rate as a function <strong>of</strong> the distortion.<br />

Raw – A bitstream format in which the video data is uncompressed. See<br />

Compress, Encode.<br />

Raw Footage – <strong>Video</strong>tape recordings that have not been edited.<br />

Ray Tracing – A method where each pixel is calculated to reflect or<br />

refract <strong>of</strong>f, or through, any surface encountered to simulate a true optical<br />

ray. This produces more realistic images but is computationally expensive<br />

<strong>and</strong> time-consuming <strong>and</strong> can involve the use <strong>of</strong> more memory.<br />

RBOC (Regional Bell Operating Company) – An acronym sometimes<br />

applied to the Baby Bell holding companies <strong>and</strong> sometimes to individual<br />

Bell telephone companies. See also Baby Bell.<br />

RC – Return Channel.<br />

RC Time Code (Rewriteable Consumer) – A time-code system, available<br />

on 8 mm <strong>and</strong> Hi-8 formats only, supported by the thumbs up editor. The<br />

code can be added either before or after video recording without affecting<br />

the video or audio.<br />

RCA (Radio Corporation <strong>of</strong> America) – Now part <strong>of</strong> GE. RCA was once<br />

involved in every aspect <strong>of</strong> television, from camera to receiver, supplying<br />

production, transmission, consumer electronic, <strong>and</strong> CATV equipment, <strong>and</strong><br />

operating a television network (NBC) <strong>and</strong> a satellite transmission carrier.<br />

138 www.tektronix.com/video_audio<br />

RCA developed the first effective HDTV camera tube, proposed several<br />

HDEP schemes ranging from 750 to 2625 scanning lines, <strong>and</strong> did extensive<br />

ATV research at RCA Laboratories (now SRI International’s DSRC).<br />

RCA’s broadcast equipment group no longer exists, Burle is selling its<br />

tubes, <strong>and</strong> its consumer electronics are now part <strong>of</strong> the Thomson group.<br />

GE has, thus far, retained the satellite transmission carrier (renaming it GE<br />

Americom) <strong>and</strong> the NBC television network, a proponent <strong>of</strong> the ACTV ATV<br />

schemes.<br />

RCA Connector – A type <strong>of</strong> connector used on all consumer VCRs <strong>and</strong><br />

camcorders to carry the st<strong>and</strong>ard composite video <strong>and</strong> audio signals. See<br />

also Phono.<br />

RCC – See Radio Common Carrier.<br />

RDI – Remote Defect Indication.<br />

Read Before Write – A feature <strong>of</strong> some videotape recorders that plays back<br />

the video or audio signal <strong>of</strong>f <strong>of</strong> tape before it reaches the record heads,<br />

sends the signal to an external device for modification, <strong>and</strong> then applied the<br />

modified signal to the record heads so that it can be re-recorded onto the<br />

tape in its original position.<br />

Real Time – a) Actual elapsed time (as opposed to “tape time”).<br />

b) Displaying an image or responding to a user’s request almost simultaneously.<br />

When you display an animation in real time, you perform the<br />

movements at the speed you made them in the animation. c) Computation<br />

or processing done in the present to control physical events occurring in<br />

the present. For example, when a digital effects system operator moves a<br />

joystick <strong>and</strong> the video images on the monitor appear to move simultaneously,<br />

the computations required to make the images move are said to<br />

have occurred in real time.<br />

Real Time Clock – Timing signal derived from the house composite sync.<br />

Real Time Counter – A display showing hours-minutes-seconds <strong>of</strong> tape<br />

that has been recorded (elapsed time), or how much tape remains.<br />

RealAudio – RealAudio is an on-line audio s<strong>of</strong>tware platform, from the<br />

company Progressive Networks, dedicated to audio links on the Internet via<br />

14.4 kbit/s, 28.8 kbit/s or faster connections. RealAudio s<strong>of</strong>tware features<br />

a player, a server, <strong>and</strong> development tools, <strong>and</strong> is available for Windows,<br />

Unix, <strong>and</strong> Apple Macintosh environments.<br />

Rec Cal – A control which matches the signal level monitored in the input<br />

position <strong>of</strong> the output selector switch to that <strong>of</strong> the signal recorded <strong>and</strong><br />

played back from the tape.<br />

Rec. 601 – CCIR recommendation (st<strong>and</strong>ard) for digital component video,<br />

equally applicable to 525 <strong>and</strong> 625 scanning lines, also called 4:2:2. Digital<br />

component video is about as close in quality as current 525 scanning line<br />

equipment can come to ATV. See ITU-R BT.601-2.<br />

Recall – The act <strong>of</strong> calling stored data out <strong>of</strong> memory.<br />

Receiver-Compatible – Term used for an ATV scheme that allows existing<br />

NTSC television sets to tune into the ATV signal <strong>and</strong> get pictures <strong>and</strong><br />

sounds; also used to describe an MIT ATV scheme using blanking adjustment<br />

for aspect ratio accommodation <strong>and</strong> using various sub-channels to<br />

carry additional information but requiring a very complex receiver to recover<br />

that information. It is said to <strong>of</strong>fer 600 lines <strong>of</strong> vertical <strong>and</strong> 660 lines <strong>of</strong><br />

horizontal static luminance resolution, with reduced static diagonal resolu-


tion <strong>and</strong> with dynamic resolution comparable to NTSC. The term Receiver<br />

Compatibility, as it is usually used, allows some degradation in pictures<br />

from the highest NTSC quality, in the same way that the receiver-compatible<br />

NTSC color system introduced cross-luminance to existing black-<strong>and</strong>white<br />

TV sets.<br />

Reclocking – The process <strong>of</strong> clocking the data with a regenerated clock.<br />

Record Level – The amount <strong>of</strong> energy delivered to the recording head <strong>and</strong><br />

to the magnetic tape. Indicated by the VU meter <strong>and</strong> measured in nanowebers<br />

per meter.<br />

Record Review – A feature on many video cameras <strong>and</strong> camcorders that<br />

allows the videographer to see the last few seconds <strong>of</strong> video recorded on<br />

the videotape.<br />

Record Tabs – Those plastic tabs seen in the back edge <strong>of</strong> a cassette.<br />

When removed, sensing fingers prevent the record button from being<br />

depressed.<br />

Recorder, Film – Equipment for transducing a video waveform into displayed<br />

images, <strong>and</strong> making a record <strong>of</strong> such images on motion-picture film<br />

so that they may be stored <strong>and</strong> subsequently retrieved as film images.<br />

Recorder, <strong>Video</strong> – Equipment for making a record <strong>of</strong> a video waveform so<br />

that the mapped images may be stored <strong>and</strong> subsequently retrieved as the<br />

video waveform.<br />

Recording Level Meter – An indicator on a tape recorder that provides<br />

some idea <strong>of</strong> the signal levels being applied to the tape from moment to<br />

moment. It is intended as an aid in setting the recording levels.<br />

Recording Speed (IPS) – Refers to the number <strong>of</strong> inches per second, or<br />

centimeters per second, <strong>of</strong> tape movement.<br />

Reel – The flanged hub, made <strong>of</strong> metal, glass, or plastic, on which magnetic<br />

tape is wound.<br />

Reel Number – Number assigned by the operator to each reel or cassette<br />

<strong>of</strong> video tape used in the editing session. The reel number identifies each<br />

reel or cassette on the edit list for final assembly or for future revisions.<br />

Ref Sync Amplitude – Refer to the Horizontal Timing discussion.<br />

Reference – A space where objects exist as a set <strong>of</strong> mathematical<br />

descriptions. In a 3D scene, references are used to organize the objects<br />

(position, orientation <strong>and</strong> scaling) by defining a parent-child relationship.<br />

Reference Black Level – Refer to the Horizontal Timing discussion.<br />

Reference Picture – Reference pictures are the nearest adjacent I or P<br />

pictures to the current picture in display order.<br />

Reference Tape – A tape used as a reference against which the performances<br />

<strong>of</strong> other tapes are compared. The use <strong>of</strong> a reference tape is necessary<br />

in specifying most performance characteristics because <strong>of</strong> the difficulty<br />

<strong>of</strong> expressing these characteristics in absolute terms.<br />

Reference <strong>Video</strong> – a) <strong>Video</strong> signal which is used to synchronize different<br />

pieces <strong>of</strong> video equipment by providing a common timing signal. It is generated<br />

from a single source <strong>and</strong> distributed. Typically, reference video consists<br />

<strong>of</strong> black color or color bars, <strong>and</strong> control track pulses. b) A composite<br />

video signal used to compare all other video signals to for timing purposes.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Reference White Level – The level corresponding to the specified maximum<br />

excursion <strong>of</strong> the luminance signal in the white direction. Refer to the<br />

Horizontal Timing discussion.<br />

Reflectance Factor R – Ratio <strong>of</strong> the radiant or luminous flux reflected in<br />

the directions delimited by the given cone to the reflected in the same<br />

directions by a perfect reflecting diffuser identically irradiated or illuminated.<br />

Reflected Sound – Sound which reaches a mike or listener after one or<br />

more reflections from surrounding surfaces.<br />

Reflections or Echoes – In video transmission, this may refer either to a<br />

signal or to the picture produced. a) Signal: Waves reflected from structures<br />

or other objects; waves which are the result <strong>of</strong> impedance or other<br />

irregularities in the transmission medium. b) Picture: “Echoes” observed in<br />

the picture produced by the reflected waves.<br />

Refresh – a) An image drawn on a CRT display remains visible only for a<br />

few milliseconds (the persistence <strong>of</strong> the screen phosphor), unless it is<br />

redrawn continuously. This process is called display refresh or screen<br />

refresh. Different displays use different refresh rates, but display refresh is<br />

normally required between 60 <strong>and</strong> 80 times a second to avoid any visible<br />

screen flickering. 75 times a second is a common refresh rate. In general,<br />

a higher refresh rate results in a more stable appearing display. b) Process<br />

<strong>of</strong> restoring the charge in a dynamic memory. Refresh logic must rewrite<br />

the contents <strong>of</strong> the complete RAM periodically (typically 2 ms), called<br />

refreshing the memory. See Dynamic Memory.<br />

Regenerative Pulse Distribution Amplifier (Regenerative Pulse DA) –<br />

Reconstructs the signal <strong>and</strong> allows for adjustment <strong>of</strong> delay. Also see Linear<br />

Pulse DA.<br />

Region Coding – Region coding has received attention because <strong>of</strong> the<br />

ease with which it can be decoded <strong>and</strong> the fact that a coder <strong>of</strong> this type is<br />

used in Intel’s Digital <strong>Video</strong> Interactive system (DVI), the only commercially<br />

available system designed expressly for low-cost, low-b<strong>and</strong>width multimedia<br />

video. Its operation is relatively simple. Envision a decoder that can<br />

reproduce certain image primitives well. A typical set <strong>of</strong> image primitives<br />

might consist <strong>of</strong> rectangular areas <strong>of</strong> constant color, smooth shaded patches,<br />

<strong>and</strong> some textures. The image is analyzed into regions that can be<br />

expressed in terms <strong>of</strong> these primitives. The analysis is usually performed<br />

using a tree-structured decomposition where each part <strong>of</strong> the image is<br />

successively divided into smaller regions until a patch that meets either the<br />

b<strong>and</strong>width constraints or the quality desired can be fitted. Only the tree<br />

description <strong>and</strong> the parameters for each leaf need then be transmitted.<br />

Since the decoder is optimized for the reconstruction <strong>of</strong> these primitives, it<br />

is relatively simple to build. To account for image data that does not<br />

encode easily using the available primitives, actual image data can also be<br />

encoded <strong>and</strong> transmitted, but this is not as efficient as fitting a patch. This<br />

coder can also be combined with prediction (as it is in DVI), <strong>and</strong> the predicted<br />

difference image can then be region coded. A key element in the<br />

encoding operation is a region growing step where adjacent image patches<br />

that are distinct leaves <strong>of</strong> the tree are combined into a single patch. This<br />

approach has been considered highly asymmetric in that significantly more<br />

processing is required for encoding/analysis than for decoding. While hardware<br />

implementations <strong>of</strong> the hybrid DCT coder have been built for extremely<br />

low b<strong>and</strong>width teleconferencing <strong>and</strong> for HDTV, there is no hardware for a<br />

region coder. However, such an assessment is deceptive since much <strong>of</strong> the<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

processing used in DVI compression is in the motion predictor, a function<br />

common to both methods. In fact, all compression schemes are asymmetric,<br />

the difference is a matter <strong>of</strong> degree rather than one <strong>of</strong> essentials.<br />

Register – a) Single word <strong>of</strong> memory. Registers within the CPU are more<br />

readily accessible than external memory locations. Registers external to the<br />

CPU are simply a group <strong>of</strong> flip-flops. b) A memory storage location. Each<br />

can store the data for a complete switcher setup. c) In a VGA controller,<br />

these are the storage elements that contain data relating to the mode or<br />

configuration <strong>of</strong> the device, as opposed to the display memory, which contains<br />

the image. Traditionally, the registers are divided into six groups:<br />

General, Sequencer, CRT Controller, Graphics Controllers, Attribute, <strong>and</strong><br />

Extensions. The registers are accessed by a number <strong>of</strong> addressing<br />

schemes, usually involving an index or address register <strong>and</strong> a data register.<br />

Register-Level Compatibility – If a peripheral is compatible at the register<br />

level with another peripheral, it means that every bit in every register <strong>of</strong><br />

the two devices has precisely the same meaning. This implies that application<br />

programs can circumvent the BIOS <strong>and</strong> directly program registers in a<br />

peripheral device without functionality problems.<br />

Registration – The accuracy <strong>of</strong> having all three images (red, green, <strong>and</strong><br />

blue) with exactly the same geometry.<br />

Relative Addressing – Specifying an address as a distance from the current<br />

address (e.g., three bytes ahead or four bytes backwards).<br />

Relative Burst Gain Error – The change in gain (amplitude) <strong>of</strong> the color<br />

burst signal relative to the gain (amplitude) <strong>of</strong> the chrominance subcarrier,<br />

in the active line time, caused by processing the video signal.<br />

Relative Burst Phase Error – The change in phase <strong>of</strong> the color burst signal<br />

relative to the phase <strong>of</strong> the chrominance subcarrier, in the active line<br />

time, caused by processing the video signal.<br />

Relative Chroma Level – See Chrominance-to-Luminance Gain.<br />

Relay – An electromagnetically operated switch.<br />

Reluctance – Resistance to the flow <strong>of</strong> magnetic flux.<br />

Remanance – The amount <strong>of</strong> magnetism left in a magnetic material after<br />

the removal <strong>of</strong> the magnetizing force.<br />

Remote – Any program originating outside the studio.<br />

Remote Socket – A socket on a VCR or video camera which when connected,<br />

permits remote control <strong>of</strong> the unit. Remotes may be wired or wireless<br />

(infrared) <strong>and</strong> allow such control as play, pause, record, fast forward,<br />

<strong>and</strong> rewind. See Edit Control.<br />

Remote Workstation, Drive, Disk, File System, or Printer – A hardware<br />

device or the information or media it contains that can be accessed<br />

across the network; they are not physically connected to the workstation.<br />

Render to Disk – Since it can take considerable time to render a single<br />

3D image, <strong>and</strong> most <strong>of</strong> that time is CPU compute time, many facilities<br />

using PC-based rendering systems have used large Winchester disks to<br />

which they send their final rendered images. This frees up the frame buffer<br />

for other work in the meantime. Later, when the animation is fully computed,<br />

the disk images can be quickly recalled <strong>and</strong> placed in the frame buffer,<br />

before being sent to videotape.<br />

140 www.tektronix.com/video_audio<br />

Rendering – a) The process <strong>of</strong> drawing the database, making it visible, is<br />

called rendering. There are many ways to render the same database; as a<br />

“wireframe,” as a wireframe with “hidden” lines removed, or as a solid with<br />

various types <strong>of</strong> “shading.” b) The process by which the video editing s<strong>of</strong>tware<br />

<strong>and</strong> hardware convert the raw video, effects, transitions, <strong>and</strong> filters<br />

into a new continuous video file. c) The process <strong>of</strong> non-real time drawing<br />

<strong>of</strong> a picture relying on computer processing speed for graphics <strong>and</strong><br />

compositing.<br />

Repeater – Repeaters are transparent devices used to interconnect segments<br />

<strong>of</strong> an extended network with identical protocols <strong>and</strong> speeds at the<br />

physical layer (OSI layer 1). An example <strong>of</strong> a repeater connection would be<br />

the linkage <strong>of</strong> two carrier sense multiple access/collision detection<br />

(CSMA/CD) segments within a network.<br />

Replication – One method <strong>of</strong> hardware zooming is accomplished by multiplying<br />

the number <strong>of</strong> pixels <strong>and</strong> is known as pixel replication or simply,<br />

replication. Because replication increases the size <strong>of</strong> pixels <strong>and</strong> the effect<br />

is a blocky picture when zoomed, interpolation is a preferred technology<br />

where intermediate pixels are approximated causing less block video.<br />

Reproduce Level – A control which determines the output level <strong>of</strong> signals<br />

played back from the tape by the reproduce head.<br />

Resampling – <strong>Video</strong> image information may be presented in a specific<br />

system with, for example, its own frame rate, line count per frame, <strong>and</strong> line<br />

resolution (if the system is analog, resolution = video b<strong>and</strong>width; if the system<br />

is digital, resolution = pixels per line) <strong>and</strong> need to be recast into a target<br />

system differing in one or more <strong>of</strong> the specifications. Or in post-production,<br />

it may be desirable to change image size, to crop or zoom, or to<br />

distort geometrically, etc. The original signal is sampled <strong>and</strong> the samples<br />

processed by a suitable algorithm to generate a new set <strong>of</strong> samples compatible<br />

with the specifications <strong>of</strong> the target system.<br />

Reserved – The term “reserved” when used in the clause defining the<br />

coded bit stream, indicates that the value may be used in the future for ISO<br />

defined extensions. Unless otherwise specified within the present document<br />

all “reserved” bits shall be set to “1.”<br />

reserved_future_use – The term “reserved_future_use,” when used in<br />

the clause defining the coded bit stream, indicates that the value may be<br />

used in the future for ETSI defined extensions. Unless otherwise specified,<br />

all “reserved_future_use” bits shall be set to “1.”<br />

Reset – To activate a restart sequence to a CPU, ILC, or other device<br />

which has locked up or is for some other reason not responding correctly.<br />

Reset Button – A physical button on the workstation that you press to<br />

reinitialize the processor <strong>and</strong> some other hardware without removing power<br />

to the workstation. You should never press this button while IRIX is running,<br />

unless all attempts to shut down the system using s<strong>of</strong>tware fail. See also<br />

Shut Down.<br />

Residual Flux – In a uniformly magnetized sample <strong>of</strong> magnetic material,<br />

the product <strong>of</strong> the residual flux density <strong>and</strong> the cross-sectional area.<br />

Residual flux is indicative <strong>of</strong> the output that can be expected from a tape at<br />

long wavelengths.<br />

Residual Flux Density, Br Gauss – The magnetic flux density at which<br />

the magnetizing field strength is zero when a sample <strong>of</strong> magnetic material


is in a symmetrically cyclically magnetized condition. Normally, the residual<br />

flux density <strong>of</strong> a tape is measured in the orientation direction, using an<br />

alternating magnetizing field <strong>of</strong> amplitude 1000 Oe. Residual flux density is<br />

indicative <strong>of</strong> the output that can be expected from a tape at short wavelengths.<br />

Residual Subcarrier – The amount <strong>of</strong> color subcarrier information in the<br />

color data after decoding a composite color video signal. Values appears as<br />

–n dB where the larger n, the better.<br />

Residual-to-Maximum Flux Ratio – In tapes consisting <strong>of</strong> oriented, acicular<br />

particles, this ratio is an indication <strong>of</strong> the degree <strong>of</strong> particle orientation.<br />

Theoretically, the ratio varies from 0.5 for r<strong>and</strong>omly oriented particles<br />

to 1.0 for completely oriented particles. In practice, oriented tapes typically<br />

have ratios between 0.70 <strong>and</strong> 0.76.<br />

Resistance – Opposition to the flow <strong>of</strong> electrons.<br />

Resolution – The sharpness or “crispness” <strong>of</strong> the picture. Resolution can<br />

be measured numerically by establishing the number <strong>of</strong> scanning lines<br />

used to create each frame <strong>of</strong> video. a) The number <strong>of</strong> bits (four, eight, ten,<br />

etc.) determines the resolution <strong>of</strong> the digital signal; 4-bits = a resolution <strong>of</strong><br />

1 in 16, 8-bits = a resolution <strong>of</strong> 1 in 256 (minimum for broadcast TV),<br />

10-bits = a resolution <strong>of</strong> 1 in 1024. b) The basic measurement <strong>of</strong> how<br />

much information is on the screen. It is usually described as the number <strong>of</strong><br />

pixels in the horizontal axis by the number <strong>of</strong> horizontal lines. The higher<br />

the numbers, the better the system’s resolution. Some typical resolutions<br />

are: NTSC VHS – 240 x 485; NTSC broadcast – 330 x 485; NTSC laserdisc<br />

– 425 x 485; ITU-R BT.601 (525/60) – 720 x 485; Computer screen –<br />

1280 x 1024. c) The capability <strong>of</strong> making distinguishable individual parts<br />

<strong>of</strong> an image. A measure <strong>of</strong> how clear the picture looks. d) Perceivable<br />

detail. See also Chroma Resolution, Diagonal Resolution, Dynamic<br />

Resolution, Horizontal Resolution, Spatial Resolution, Static Resolution, <strong>and</strong><br />

Temporal Resolution. e) The amount <strong>of</strong> detail in an image. Higher resolution<br />

equals more detail. Generally expressed in “lines.” It is the number <strong>of</strong> vertical<br />

line pairs that the system can distinguish, <strong>and</strong> has no relationship to<br />

the number <strong>of</strong> horizontal scan lines.<br />

Resolution Independent – A term to describe equipment that can work in<br />

more than one resolution. Dedicated TV equipment is designed to operate<br />

at a single resolution although some modern equipment, especially that<br />

using the ITU-R 601 st<strong>and</strong>ard, can switch between the specific formats<br />

<strong>and</strong> aspect ratios <strong>of</strong> 525/60 <strong>and</strong> 625/50. By their nature, computers can<br />

h<strong>and</strong>le files <strong>of</strong> any size, so when applied to imaging, they are termed resolution<br />

independent. As the images get bigger, so the amount <strong>of</strong> processing,<br />

storage, <strong>and</strong> data transfer dem<strong>and</strong>ed increases in proportion to the resulting<br />

file size. So, for a given platform, the speed <strong>of</strong> operation slows. Other<br />

considerations when changing image resolution may be reformatting disks,<br />

checking if the RAM is sufficient to h<strong>and</strong>le the required size <strong>of</strong> file, allowing<br />

extra time for RAM/disk caching, <strong>and</strong> how to show the picture on an<br />

appropriate display.<br />

Resolution, Color – The number <strong>of</strong> simultaneous colors is determined by<br />

the number <strong>of</strong> bits associated with each pixel in the display memory. The<br />

more colors, the more bits. If n bits per pixel are used, 2n color combinations<br />

can be generated. EGA uses from 1-4 bits per pixel, permitting up to<br />

16 (24 ) colors to be displayed on the screen simultaneously. The BGA has<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

an added mode that supports 8 bits per pixel, or 256 (28 ) simultaneous<br />

colors.<br />

Resolution, Horizontal – The amount <strong>of</strong> resolvable detail in the horizontal<br />

direction in a picture. It is usually expressed as the number <strong>of</strong> distinct vertical<br />

lines, alternately black <strong>and</strong> white, which can be seen in three-quarters<br />

<strong>of</strong> the width <strong>of</strong> the picture. This information usually is derived by observation<br />

<strong>of</strong> the vertical wedge <strong>of</strong> a test pattern. A picture which is sharp <strong>and</strong><br />

clear <strong>and</strong> shows small details has a good, or high resolution. If the picture<br />

is s<strong>of</strong>t <strong>and</strong> blurred <strong>and</strong> small details are indistinct it has poor, or low resolution.<br />

Horizontal resolution depends upon the high-frequency amplitude<br />

<strong>and</strong> phase response <strong>of</strong> the pickup equipment, the transmission medium<br />

<strong>and</strong> the picture monitor, as well as the size <strong>of</strong> the scanning spots.<br />

Resolution, Image – In the practical sense, resolution is usually judged<br />

by imaging test targets bearing sets <strong>of</strong> spaced black-<strong>and</strong>-white lines in a<br />

square-wave pattern, <strong>and</strong> determining the minimum spacing for which the<br />

lines are distinguishable in the resultant image. With instrumentation readout,<br />

resolution target charts are less ambiguous <strong>and</strong> more useful if they<br />

bear sets <strong>of</strong> spaced “black” <strong>and</strong> “white” lines sinewave modulated in density,<br />

rather than square-wave modulated. Whereas square-wave targets<br />

introduce a Fourier series <strong>of</strong> higher frequencies, sinewave targets limit the<br />

analysis to a single frequency for each line set. Quantitative measurement<br />

<strong>of</strong> the modulations provides convenient determination <strong>of</strong> the transfer<br />

function.<br />

Resolution, Spatial – The number <strong>of</strong> pixels in an area or on the screen.<br />

Resolution is typically specified as pixels per scan line <strong>and</strong> scan lines per<br />

frame. Higher resolution images require more processing <strong>and</strong> greater storage<br />

requirements per image. In addition, monitor costs increase with resolution,<br />

particularly above about one million pixels. Different applications<br />

require different resolutions.<br />

Resolution, Vertical – The amount <strong>of</strong> resolvable detail in the vertical<br />

direction in a picture. It is usually expressed as the number <strong>of</strong> distinct horizontal<br />

lines, alternately black <strong>and</strong> white, which can be seen in a test pattern.<br />

Vertical resolution is primarily fixed by the number <strong>of</strong> horizontal scanning<br />

lines per frame. Beyond this, vertical resolution depends on the size<br />

<strong>and</strong> shape <strong>of</strong> the scanning spots <strong>of</strong> the pickup equipment <strong>and</strong> picture monitor<br />

<strong>and</strong> does not depend upon the high-frequency response or b<strong>and</strong>width<br />

<strong>of</strong> the transmission medium or picture monitor.<br />

Resolution, Visual – a) Qualitatively: Capacity for seeing distinctly fine<br />

details that have a very small angular separation. b) Quantitatively: Any<br />

<strong>of</strong> a number <strong>of</strong> measures <strong>of</strong> spatial discrimination such as the reciprocal <strong>of</strong><br />

the value <strong>of</strong> the angular separation in minutes <strong>of</strong> arc <strong>of</strong> two neighboring<br />

objects (points or lines or other specified stimuli) which the observer can<br />

just perceive to be separate. c) In system design, the reference value for<br />

normal human visual limiting resolution is 30 cycles/degree, i.e., 60 TV<br />

lines per angular degree subtended at the viewing position. For systems <strong>of</strong><br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

current interest, the maximum viewing distances for discrete vertical resolution<br />

<strong>of</strong> the number <strong>of</strong> lines presented are shown in the following table.<br />

Limiting Resolution <strong>of</strong> Vertical Detail (1)<br />

TV Per Subtended Maximum<br />

Line Frame Vertical Viewing<br />

Total Active Angle Distance (1) (2)<br />

525 485 8.08" 7.1h (3) = 5.3w (4)<br />

625 575 9.58" 6.0h = 4.5w (4)<br />

1125 1035 17.25" 3.3h = 1.9W (5)<br />

(1) No adjustment has been applied for possible interlace or Kell effects.<br />

(2) Assumes a shadow mask, if present, is not limiting.<br />

(3) h is vertical height <strong>of</strong> display.<br />

(4) w is horizontal width <strong>of</strong> display for 4:3 aspect ratio.<br />

(5) W is horizontal width <strong>of</strong> display for 16:9 aspect ratio.<br />

Resolving Power – Classically, two point objects are considered resolved<br />

when the centers <strong>of</strong> their diffraction disks in the image are separated by at<br />

least one disk diameter. This leads to a theoretical minimum angular separation<br />

for objects at a distance: a = (1.22)(lambda)/D. Resolving power <strong>of</strong> a<br />

lens increases with increasing optical aperture. Systems vary enormously<br />

in the closeness with which their actual resolving power approaches this<br />

diffraction-controlled ultimate limit.<br />

Resonant Frequency – The frequency at which a parallel LC circuit has<br />

highest opposition to current <strong>and</strong> at which a series LC circuit has the lowest<br />

opposition to current.<br />

Resource – A unit <strong>of</strong> functionality provided by the host for use by a module.<br />

A resource defines a set <strong>of</strong> objects exchanged between module <strong>and</strong><br />

host by which the module uses the resource.<br />

Restore – To return a register or other computer word to its initial or preselected<br />

value.<br />

Restore (Files) – To copy files that once resided on your hard disk from<br />

another disk or a tape back onto your hard disk.<br />

Restorer – As used by the telephone company, a network designed to<br />

remove the effects <strong>of</strong> predistortion or preemphasis, thereby resulting in an<br />

overall normal characteristic.<br />

Restricted Slice Structure – In order to conform to “restricted slice<br />

structure,” all slices added together must cover the picture. This applies to<br />

Main Pr<strong>of</strong>ile, for instance.<br />

Retentivity – The maximum value <strong>of</strong> the residual flux density corresponding<br />

to saturation flux density.<br />

Retiming – Adjustment <strong>of</strong> a local synchronizing generator which has been<br />

locked to a distant source. This permits the local facility to use the distant<br />

source in real-time production through a video switcher.<br />

RETMA – Radio Electronic Television Manufacturers Association.<br />

Retrace (Return Trace) – The movement <strong>of</strong> the electron beam from the<br />

right-h<strong>and</strong> edge <strong>of</strong> the display to the left-h<strong>and</strong> edge or from bottom to top.<br />

Retrace occurs during the blanking time. See Horizontal Retrace <strong>and</strong><br />

Vertical Retrace.<br />

142 www.tektronix.com/video_audio<br />

Retransmission Consent – Local TV broadcasters’ right to negotiate a<br />

carriage fee with local cable operators, as provided in 1992 Cable Act.<br />

Return – In particular, an instruction at the end <strong>of</strong> a subroutine that causes<br />

control to resume at the proper point in the main routine.<br />

Return Loss – A measure <strong>of</strong> the similarity <strong>of</strong> the impedance <strong>of</strong> a transmission<br />

line <strong>and</strong> impedance at its termination. It is a ratio, expressed in<br />

dB, <strong>of</strong> the power <strong>of</strong> the outgoing signal to the power <strong>of</strong> the signal reflected<br />

back from an impedance discontinuity.<br />

Reverberation – The persistence <strong>of</strong> a sound after the source stops emitting<br />

it, caused by many discrete echoes arriving at the ear so closely<br />

spaced in time that the ear cannot separate them.<br />

RF (Radio Frequency) – A term used to describe the radio signal b<strong>and</strong> <strong>of</strong><br />

the electromagnetic spectrum (about 3 MHz to 300 GHz). RF connectors,<br />

such as those used for the cable TV or antenna inputs on a monitor, carry<br />

modulated RF television signals.<br />

RF Distribution – The process <strong>of</strong> supplying an RF signal to several<br />

devices simultaneously.<br />

RF Mode – A Dolby Digital decoder operational mode intended primarily<br />

for cable set-top boxes that are connected to the RF (antenna) input <strong>of</strong> a<br />

television set. The dialnorm reference playback level is –20 dBFS <strong>and</strong><br />

compr words are used in dynamic range compression. Refer to Dynamic<br />

Range Compression.<br />

RF Modulation – The process <strong>of</strong> combining a video signal <strong>and</strong>/or audio<br />

signal with an RF source so the result can be transmitted to a radio receiver,<br />

television, or VCR.<br />

RF Modulator – An electronic device that modifies <strong>and</strong> RF signal using an<br />

audio <strong>and</strong>/or video signal.<br />

RF Pattern – A term sometimes applied to describe a fine herringbone<br />

pattern in a picture. May also cause a slight horizontal displacement <strong>of</strong><br />

scanning lines resulting in a rough or ragged vertical edge <strong>of</strong> the picture.<br />

Caused by high-frequency interference.<br />

RF Signal – Modulated composite (video <strong>and</strong> audio) signal produced by<br />

television stations <strong>and</strong> VCRs, <strong>and</strong> to be processed by televisions.<br />

RF Splitter – A device that provides multiple RF signals. An RF splitter is<br />

used to send the signal from one VCR to two or more televisions.<br />

RFC – Request For Comment.<br />

RGB (Red, Green, <strong>and</strong> Blue) – a) The basic parallel component analog<br />

signal set (red, green, blue) in which a signal is used for each primary<br />

color. These three color signals are generated by the camera <strong>and</strong> are used<br />

in the color television’s additive color reproduction system to produce a<br />

picture. Also used to refer to the related equipment, interconnect format or<br />

st<strong>and</strong>ards. The same signals may also be called “GBR” as a reminder <strong>of</strong><br />

the mechanical sequence <strong>of</strong> connections in the SMPTE interconnect st<strong>and</strong>ard.<br />

b) A color model used chiefly for computer displays in which colors<br />

are specified according to their red, green, <strong>and</strong> blue components. Compare<br />

YUV.<br />

RGB Chroma Key – A chroma key wherein the keying signal is derived<br />

from the separate red, green <strong>and</strong> blue camera video signals, as opposed to


composite chroma key. It is an option to all switchers that allows chroma<br />

keys to be performed. See Chroma Key.<br />

RGB Format – There are four RGB formats. The main difference between<br />

them are in the voltage levels as shown below. These voltage levels can<br />

make the formats incompatible with each other.<br />

SMPTE/ NTSC NTSC<br />

EBU N10 (no setup) (setup) MII<br />

Max 700 mV 714 mV 714 mV 700 mV<br />

Min 0 mV 0 mV 54 mV 53 mV<br />

Range 700 mV 714 mV 660 mV 647 mV<br />

Sync –300 mV –286 mV –286 mV –300 mV<br />

P-P 1 V 1 V 1 V 1 V<br />

Following are the basic RGB waveforms found in the four RGB st<strong>and</strong>ards.<br />

The signals are full amplitude unlike their color difference counterparts.<br />

Refer to the color difference discussion for an example <strong>of</strong> the color difference<br />

waveforms.<br />

GREEN BLUE RED<br />

(PEAK VIDEO)<br />

(BLANKING<br />

AND BLACK)<br />

(SYNC TIP)<br />

RGB System – See the RGB discussion.<br />

RHC (Regional Holding Company) – See Baby Bell.<br />

Ribbon Mike – A mike which uses a thin metal foil ribbon which moves in<br />

a fixed magnetic field in response to sound waves <strong>and</strong> thus generates an<br />

output for the mike.<br />

RIFF (resource Interchange File Format) – Not an actual file format<br />

(like the name implies), RIFF is a tagged multimedia file structure. It is a<br />

specification upon which many file formats are defined. RIFF files have the<br />

advantage <strong>of</strong> extensibility; file formats based on RIFF can be used by future<br />

s<strong>of</strong>tware inasmuch as format changes can be ignored by existing<br />

applications.<br />

Ringing – a) A common filter artifact, manifesting itself in television pictures<br />

as ghost-like images <strong>of</strong> sharp edges. b) An oscillatory transient<br />

occurring in the output <strong>of</strong> a system as a result <strong>of</strong> a sudden change in<br />

input. Results in close-spaced multiple reflections, particularly noticeable<br />

when observing test patterns, equivalent square waves, or any fixed objects<br />

whose reproduction requires frequency components approximating the cut<strong>of</strong>f<br />

<strong>of</strong> the system.<br />

RIP (Raster Image Processor) – A piece <strong>of</strong> hardware or s<strong>of</strong>tware that<br />

converts object-oriented graphics <strong>and</strong> fonts into the bitmaps required for<br />

output on a printer.<br />

Rise Time – The time it takes a signal to make a transition from one state<br />

to another, usually measured between the 10% <strong>and</strong> 90% completion points<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

on the transition. Faster rise times require more b<strong>and</strong>width in a transmission<br />

channel.<br />

Rising Edge – Low-to-high logic transition.<br />

RLC – See Run Length Coding.<br />

RLE – See Run Length Encoding.<br />

RMS (Root Mean Square) – The value assigned to an alternating current<br />

or voltage that results in the same power dissipation in a given resistance<br />

as DC current or voltage <strong>of</strong> the same numerical value. Calculated as 0.707<br />

<strong>of</strong> peak amplitude <strong>of</strong> a sine wave at a given frequency.<br />

RMS Value – The effective value <strong>of</strong> a wave. The value <strong>of</strong> continuous<br />

(direct current) signal that would produce the same power as the wave in<br />

question.<br />

RNRZ – R<strong>and</strong>omized Non-Return-to-Zero Code.<br />

Robust – Term for a transmission or recording scheme that can tolerate<br />

significant impairments, without catastrophic failure (severe degradation).<br />

Roll – A lack <strong>of</strong> vertical synchronization which causes the picture as<br />

observed on the picture monitor to move upward or downward.<br />

Roll Off – The effect that occurs when a piece <strong>of</strong> equipment can no longer<br />

process the frequency which is being fed into it (a reduction in amplitude<br />

with an increase <strong>of</strong> frequency).<br />

Roll-Off – A gradual attenuation <strong>of</strong> gain frequency response at either or<br />

both ends <strong>of</strong> the transmission pass b<strong>and</strong>.<br />

ROM (Read-Only Memory) – Permanently programmed memory. Maskprogrammed<br />

ROMs are programmed by the chip manufacturer. PROMs<br />

(Programmable ROMs) can be programmed by the user. EPROMs (Erasable<br />

PROMs) can be erased with ultraviolet light <strong>and</strong> then reprogrammed.<br />

Root – a) The base directory from which all other directories stem, directly<br />

or indirectly. It is designated by the slash (/) character in many systems or<br />

a backslash (\) in PCs. b) The directory at the top <strong>of</strong> the file system<br />

hierarchy.<br />

Root Account – The st<strong>and</strong>ard UNIX or IRIX login account reserved for use<br />

by the system administrator. This account’s home directory is the root (/)<br />

directory <strong>of</strong> the file system; the user <strong>of</strong> the root account has full access to<br />

the entire file system (that is, can change <strong>and</strong> delete any file or directory).<br />

The user <strong>of</strong> this account is sometimes referred to as the superuser.<br />

Rotary Wipe – A pattern system effect that creates a design for revealing<br />

video using segments that have angular movement. This definition is our<br />

internal view, but not consistent within the industry.<br />

Rotate (Menu) – The function used to turn or rotate an image. Rotate<br />

turns the image around the intersection <strong>of</strong> the X, Y, <strong>and</strong> Z axes, the center<br />

point for rotation. Rotate does not move or reposition the center point <strong>of</strong><br />

the image.<br />

Rotating Pattern – A pattern system effect that reveals video through a<br />

shape or shapes that spin about an axis on the screen. This definition is<br />

our internal view, but not consistent within the industry.<br />

Rotational Extrusion – In rotational extrusion, the silhouette is rotated<br />

about an axis, like using a lathe to create a fancy table leg. The cross-sec-<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

tion <strong>of</strong> an object created this way is circular. Such objects are <strong>of</strong>ten called<br />

“solids <strong>of</strong> revolution.”<br />

Rotoscope – When animators want to capture the realism <strong>of</strong> a live<br />

object’s motion, a technique called rotoscoping is used. In traditional film<br />

animation, film footage <strong>of</strong> the motion is rear-projected, one frame at a<br />

time, onto a frosted screen that is mounted on the animators worktable.<br />

The artist traces the frames onto cels. This process is called rotoscoping.<br />

The video equivalent is called keying or matting. Digital rotoscoping has<br />

recently become possible. Here, the frame buffer is used to hold the<br />

incoming action, <strong>and</strong> s<strong>of</strong>tware picks out the image <strong>of</strong> interest from the<br />

background, assuming the subject was shot against a solid color.<br />

Rough Cut – Preliminary edit <strong>of</strong> raw footage to establish tentative<br />

sequence, length <strong>of</strong> approximate sequence, <strong>and</strong> content <strong>of</strong> the eventual<br />

video program.<br />

Rounding – Deleting the least-significant digits <strong>of</strong> a quantity <strong>and</strong> applying<br />

some rule <strong>of</strong> compensation <strong>and</strong> correction to the part retained.<br />

Router – Routers connect networks at OSI layer 3. Routers interpret packet<br />

contents according to specified protocol sets, serving to connect networks<br />

with the same protocols (DECnet to DECnet, TCP/IP (Transmission<br />

Control Protocol/Internet Protocol) to TCP/IP). Routers are protocol-dependent;<br />

therefore, one router is needed for each protocol used by the network.<br />

Routers are also responsible for the determination <strong>of</strong> the best path for data<br />

packets by routing them around failed segments <strong>of</strong> the network.<br />

Routing Switcher – An electronic device that routes a user-supplied signal<br />

(audio, video, etc.) from any input to any user-selected output(s).<br />

RP-125 – See SMPTE 125M.<br />

RPC – Remote Procedure Call.<br />

RRT – Region Rating Table.<br />

RS Protection Code – A 16-byte long error control code added to every<br />

187 (scrambled) +1 syncbyte-long transport packet with the following<br />

result. The packet has a length <strong>of</strong> 204 bytes <strong>and</strong> the decoder can correct<br />

up to T = 8 errored bytes. This code ensures a residual error bit rate <strong>of</strong><br />

approximately 1x10 –11 at an input error rate <strong>of</strong> 2x10 –4 .<br />

RS-170A – Now called EIA-170A, this is the EIA NTSC <strong>Video</strong> Signal specification<br />

st<strong>and</strong>ard.<br />

RS-232 – a) A st<strong>and</strong>ard, single-ended (unbalanced) interconnection<br />

scheme for serial data communications. b) Computer communication st<strong>and</strong>ard<br />

used in video for the control <strong>of</strong> certain video equipment. Computer<br />

controlled VCRs, edit controllers, switchers, <strong>and</strong> other studio equipment<br />

can commonly be found in pr<strong>of</strong>essional video studios. Successfully linking<br />

two devices, at the very least, requires that they use the same communication<br />

protocol.<br />

RS-422 – A medium range (typically up to 300 m/1000 ft or more) balanced<br />

serial data transmission st<strong>and</strong>ard. Data is sent using an ECL signal<br />

on two twisted pairs for bidirectional operation. Full specification includes<br />

9-way D-type connectors <strong>and</strong> optional additional signal lines. RS-422 is<br />

widely used for control links around production <strong>and</strong> post areas for a range<br />

<strong>of</strong> equipment.<br />

144 www.tektronix.com/video_audio<br />

RS-343 – Specification for higher-resolution video such as used in<br />

computers.<br />

RST (Running Status Table) – Accurate <strong>and</strong> fast adaptation to a new<br />

program run if time changes occur in the schedule.<br />

RSVP (Resource Reservation Protocol) – Defines signaling methods for<br />

IP networks to allocate b<strong>and</strong>width.<br />

RTE – Residual Target Error.<br />

RTF (Rich Text File) – A st<strong>and</strong>ard method <strong>of</strong> encoding text <strong>and</strong> graphics<br />

using only 7-bit ASCII characters, The format includes font sizes, type<br />

faces, <strong>and</strong> styles as well as paragraph alignment, justification, <strong>and</strong> tab<br />

control.<br />

RTP (Real Time Protocol) – Defines packet formats for real-time data.<br />

RTSP (Real Time Streaming Protocol) – Defines client/server interaction<br />

for streaming media.<br />

Run-Length Coding – a) A type <strong>of</strong> data compression where a string <strong>of</strong><br />

identical values is replaced by codes to indicate the value <strong>and</strong> the number<br />

<strong>of</strong> times it occurs. Thus, a string <strong>of</strong> 70 spaces can be replaced by two<br />

bytes. One to indicate the string consists <strong>of</strong> spaces <strong>and</strong> a byte to indicate<br />

there are 70 <strong>of</strong> them. Run-Length Coding is not as efficient as DCT for<br />

compression <strong>of</strong> pictures or video, since long sequences <strong>of</strong> the same values<br />

rarely exist in images. Run-Length Coding is part <strong>of</strong> JPEG, MPEG, H.261,<br />

<strong>and</strong> H.263 compression schemes. b) A coding scheme that counts the<br />

number <strong>of</strong> similar bits instead <strong>of</strong> sending them individually. c) Coding <strong>of</strong><br />

data with different numbers <strong>of</strong> bits. Frequently reoccurring data has the<br />

smallest number <strong>of</strong> bits, data seldom reoccurring have the highest number<br />

<strong>of</strong> bits.<br />

Run-Length Encoding – A compression scheme. A run <strong>of</strong> pixels or bytes<br />

<strong>of</strong> the same color or value are coded as a single value recording the color<br />

or byte value <strong>and</strong> the number <strong>of</strong> duplications in the run.<br />

R-Y – The human visual system has much less acuity for spatial variation<br />

<strong>of</strong> color than for brightness. Rather than conveying RGB, it is advantageous<br />

to convey luma in one channel, <strong>and</strong> color information that has had luma<br />

removed in the two other channels. In an analog system, the two color<br />

channels can have less b<strong>and</strong>width, typically one-third that <strong>of</strong> luma. In a<br />

digital system each <strong>of</strong> the two color channels can have considerably less<br />

data rate (or data capacity) than luma. Green dominates the luma channel;<br />

about 59% <strong>of</strong> the luma signal comprises green information. Therefore, it is<br />

sensible, <strong>and</strong> advantageous for signal-to-noise reasons, to base the two<br />

color channels on blue <strong>and</strong> red. The simplest way to remove luma from<br />

each <strong>of</strong> these is to subtract it from the difference between a primary color<br />

<strong>and</strong> luma. Hence, the basic video color-difference pair is B-Y, R-Y (pronounced<br />

“B minus Y, R minus Y”). The B-Y signal reaches its extreme values<br />

at blue (R = 0, G = 0, B = 1; Y = 0.114; B-Y = +0.886) <strong>and</strong> at yellow<br />

(R = 1, G = 1, B = 0; Y = 0.886; B-Y = –0.886). Similarly, the extreme <strong>of</strong><br />

R-Y, ±0.701, occur at red <strong>and</strong> cyan. These are inconvenient values for both<br />

digital <strong>and</strong> analog systems. The color spaces YPbPr, YCbCr, PhotoYCC, <strong>and</strong><br />

YUV are simply scaled versions <strong>of</strong> Y, B-Y, R-Y that place the extreme <strong>of</strong> the<br />

color difference channels at more convenient values. The R-Y signal drives<br />

the vertical axis <strong>of</strong> the vectorscope.


S<br />

S/F – Sound over film, meaning the film is silent <strong>and</strong> sound will come.<br />

S/N – Signal-to-Noise Ratio.<br />

SA – Scientific-Atlanta.<br />

SAA – St<strong>and</strong>ards Australia.<br />

SABC – South Africa Broadcasting Corporation.<br />

Safe Action Area – This amounts to about 90% <strong>of</strong> the total picture area.<br />

It is symmetrically located inside <strong>of</strong> the picture border. Home sets are overscanned.<br />

The entire picture isn’t seen, the edges being lost beyond the<br />

border <strong>of</strong> the screen. Safe action area is designated as the area <strong>of</strong> the picture<br />

that is “safe” to put action that the viewer needs to see.<br />

Safe Area – This allows the material positioning <strong>of</strong> video images to be<br />

checked. Both safe title <strong>and</strong> safe action boundaries are included. This signal<br />

can be keyed by any switcher or special effects generator that incorporates<br />

the luminance keying function.<br />

Safe Title Area – Generally, the center 80% <strong>of</strong> the entire overscan video<br />

image area or that area which will display legible titles regardless <strong>of</strong> how a<br />

TV monitor is adjusted.<br />

Sampled Data – Sampled data is that in which the information content<br />

can be, or is, ascertained only at discrete intervals <strong>of</strong> time. Note: Sampled<br />

data can be analog or digital.<br />

Samples Per Picture Width – In a digital video system, the number <strong>of</strong><br />

pixels corresponding to the reference picture width. Some pixels at the borders<br />

<strong>of</strong> the picture region may be corrupted by the picture blanking transitions<br />

<strong>and</strong> by the effects <strong>of</strong> post-production image processing. Currently,<br />

SMPTE 260M defines a clean aperture within the production aperture, confining<br />

visible artifacts around the image to a thin border.<br />

Sampling – a) Process where analog signals are measured, <strong>of</strong>ten millions<br />

<strong>of</strong> times per second for video, in order to convert the analog signal to digital.<br />

The <strong>of</strong>ficial sampling st<strong>and</strong>ard definition for television is ITU-R 601. For<br />

TV pictures 8 or 10 bits are normally used; for sound, 16 or 20 bits are<br />

common, <strong>and</strong> 24 bits are being introduced. The ITU-R 601 st<strong>and</strong>ard<br />

defines the sampling <strong>of</strong> video components based on 13.5 MHz, <strong>and</strong><br />

AES/EBU defines sampling <strong>of</strong> 44.1 <strong>and</strong> 48 kHz for audio. b) The process <strong>of</strong><br />

dealing with something continuous in discrete sections. Sampling is probably<br />

best known as the first step in the process <strong>of</strong> digitization, wherein an<br />

analog (continuous) signal is divided into discrete moments in time. Yet,<br />

even analog television signals have already been sampled twice; once temporally<br />

(time being sampled in discrete frames) <strong>and</strong> once vertically (the vertical<br />

direction being divided into discrete scanning lines). If these initial<br />

sampling processes are not appropriately filtered (<strong>and</strong> they rarely are in<br />

television), they can lead to aliases. See also Alias, Digitization, <strong>and</strong><br />

Nyquist.<br />

Sampling Frequency – The number <strong>of</strong> discrete sample measurements<br />

made in a given period <strong>of</strong> time. Often expressed in megahertz for video.<br />

These samples are then converted into digital numeric values to create the<br />

digital signal.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Sampling, Orthogonal – In digital video, the sampling is orthogonal if the<br />

luminance <strong>and</strong> color-difference samples are generated from pixels<br />

arranged in common, continuous vertical <strong>and</strong> horizontal lines on a rectilinear<br />

grid that remains constant field/frame to field/frame.<br />

Sampling, Quincunx – a) In a digital video system, the sampling is quincunx<br />

if the luminance <strong>and</strong> color-difference samples are generated from<br />

pixels arranged on one <strong>of</strong> two congruent rectilinear grids, the one being<br />

displaced horizontally from the other by half the horizontal pixel spacing.<br />

The alternate grid is usually chosen for alternate lines, but may instead be<br />

chosen for alternate field/frames. b) In a digital video system, a sampling<br />

structure with an array <strong>of</strong> samples wherein alternate rows <strong>of</strong> pixel samples<br />

are displaced horizontally in the grid by half <strong>of</strong> the pitch <strong>of</strong> the pixel samples<br />

along the remaining rows.<br />

SANZ – St<strong>and</strong>ards Association <strong>of</strong> New Zeal<strong>and</strong>.<br />

SAP – See Secondary Audio Program.<br />

SAR – Segmentation <strong>and</strong> Re-Assembly Sublayer.<br />

Sarn<strong>of</strong>f, David – As general manager, president, <strong>and</strong> chair <strong>of</strong> the board <strong>of</strong><br />

RCA, he strongly shaped the future <strong>of</strong> television; also the David Sarn<strong>of</strong>f<br />

Research Center named for him, currently part <strong>of</strong> SRI International, formerly<br />

RCA Laboratories, home <strong>of</strong> ACTV research <strong>and</strong> development.<br />

SAS – Subscriber Authorization System.<br />

SAT – Saturation.<br />

Saturated Color – A color as far from white, black, or gray as it can be<br />

(e.g., vermilion rather than pink).<br />

Saturation – a) The property <strong>of</strong> color which relates to the amount <strong>of</strong> white<br />

light in the color. Highly saturated colors are vivid, while less saturated colors<br />

appear pastel. For example, red is highly saturated while pink is the<br />

same hue but much less saturated. b) In signal terms, saturation is determined<br />

by the ratio between luminance level <strong>and</strong> chrominance amplitude. It<br />

should be noted that a vectorscope does not display saturation; the length<br />

<strong>of</strong> the vectors represents chrominance amplitude. In order to verify that the<br />

saturation <strong>of</strong> the colors in a color bar signal is correct, you must check<br />

luminance amplitudes with a waveform monitor in addition to observing the<br />

vectors. c) The amount <strong>of</strong> gray, as opposed to hue, in a color. See Hue.<br />

Saturation Flux Density, BS – The maximum intrinsic flux density possible<br />

in a sample <strong>of</strong> magnetic material. The intrinsic flux density asymptotically<br />

approaches the saturation flux density as the magnetizing field<br />

strength is increased. A magnetizing field strength in excess <strong>of</strong> 5000 Oe is<br />

necessary to obtain an accurate measure <strong>of</strong> the saturation flux density <strong>of</strong> a<br />

typical tape.<br />

Saturation Moment – The maximum magnetic moment possible in a<br />

sample <strong>of</strong> magnetic material.<br />

Saturation Noise – The noise arising when reproducing a uniformly saturated<br />

tape. This is <strong>of</strong>ten some 15 dB higher than the bulk erased noise <strong>and</strong><br />

is associated with imperfect particle dispersion.<br />

SAV – See Start <strong>of</strong> Active <strong>Video</strong>.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

SBE – Society <strong>of</strong> Broadcast Engineers.<br />

SC – Subcommittee.<br />

SCA – See Subsidiary Communications Authorizations.<br />

Scalability – a) Scalability is the ability <strong>of</strong> a decoder to decode an<br />

ordered set <strong>of</strong> bit streams to produce a reconstructed sequence. Moreover,<br />

useful video is output when subsets are decoded. The minimum subset that<br />

can thus be decoded is the first bit stream in the set which is called the<br />

base layer. Each <strong>of</strong> the other bit streams in the set is called an enhancement<br />

layer. When addressing a specific enhancement layer, lower layers<br />

refer to the bit stream which precedes the enhancement layer. b) A characteristic<br />

<strong>of</strong> MPEG-2 that provides for multiple quality levels by providing<br />

layers <strong>of</strong> video data. Multiple layers <strong>of</strong> data allow a complex decoder to<br />

produce a better picture by using more layers <strong>of</strong> data, while a more simple<br />

decoder can still produce a picture using only the first layer <strong>of</strong> data. c) The<br />

degree video <strong>and</strong> image formats can be combined in systematic proportions<br />

for distribution over communications channels for varying capacities.<br />

d) Scalability implies that it is possible to decode just a fraction <strong>of</strong> the<br />

information in a bit stream. In MPEG, we find SNR scalability, spatial scalability,<br />

<strong>and</strong> temporal scalability, <strong>and</strong> even in combination (hybrid scalability).<br />

In connection with scalability we find the terms “lower layer,” which represents<br />

the basic information, <strong>and</strong> the “enhancement layer,” which represents<br />

the additional information. In case <strong>of</strong> hybrid scalability, up to three layers<br />

are found. All types <strong>of</strong> scalability may be used for transmission systems<br />

with split data channels with different error rate. The lower layer is transmitted<br />

on a channel with high protection rate, whereas the enhancement<br />

layer is transmitted on a channel with higher bit error rate. e) A feature <strong>of</strong><br />

the Indeo video codec with which quality can be optimized during playback<br />

depending on the system resources being used to play the video.<br />

Scalable Coding – The ability to encode a visual sequence so as to<br />

enable the decoding <strong>of</strong> the digital data stream at various spatial <strong>and</strong>/or<br />

temporal resolutions. Scalable compression techniques typically filter the<br />

image into separate b<strong>and</strong>s <strong>of</strong> spatial <strong>and</strong>/or temporal data. Appropriate<br />

data reduction techniques are then applied to each b<strong>and</strong> to match the<br />

response characteristics <strong>of</strong> human vision.<br />

Scalar Quantization – The mapping <strong>of</strong> a (large) number <strong>of</strong> signal levels into<br />

a smaller number <strong>of</strong> levels. The quantization may be uniform or nonlinear.<br />

Scaling – The act <strong>of</strong> changing the effective resolution <strong>of</strong> the image.<br />

Images can be scaled down so that more images can be displayed or<br />

scaled up such that the image takes up more screen space.<br />

Scaling Moving Images – Moving images present a unique set <strong>of</strong> scaling<br />

challenges. In NTSC TV, fields alternate every 16.6 ms. Any object that<br />

moves significantly between field-refresh times will appear distorted. If an<br />

image is scaled in the Y direction by assembling two fields into a single<br />

frame, the distortion is even more exaggerated. When the full frame is<br />

scaled down using decimation (line-dropping), a group <strong>of</strong> lines from one<br />

field can end up adjacent to a group <strong>of</strong> lines from another field, causing a<br />

jagged, stepped appearance in the scaled image. This distortion is <strong>of</strong>ten<br />

more noticeable than the distortion in the original TV image. Therefore, a<br />

general rule for scaling down is to use either the even or odd field from<br />

each frame. If the final image is to be less than one-half the size <strong>of</strong> the<br />

original, scale the single field down to the required size. If the final image<br />

146 www.tektronix.com/video_audio<br />

is to be greater than one-half the size <strong>of</strong> the original, use one field, then<br />

increase image to the required number <strong>of</strong> lines with line replication.<br />

Scan Converter – External device that converts a computer’s VGA output<br />

to video, it can be displayed on a TV or VCR.<br />

Scan Line – An individual horizontal sweep across the face <strong>of</strong> the display<br />

by the electron beam. It takes 525 <strong>of</strong> these scan lines to make up a single<br />

frame <strong>of</strong> an NTSC picture <strong>and</strong> 625 for PAL.<br />

Scan Velocity Modulation (SVM) – SVM is one <strong>of</strong> the many tricks manufacturers<br />

use to get more light out <strong>of</strong> a picture tube, at the cost <strong>of</strong> real picture<br />

detail. It changes the speed or velocity <strong>of</strong> the beam as it is scanned<br />

from the left to the right side <strong>of</strong> the picture. In the process, it distorts real<br />

picture detail, causing dark areas <strong>of</strong> the picture on light backgrounds to be<br />

reproduced much larger than normal <strong>and</strong> light areas on dark backgrounds<br />

to be reproduced much smaller than normal. When the beam spends more<br />

time “writing” light areas, the phosphors receive more energy <strong>and</strong> produce<br />

more light output. The fact that this will contribute to phosphor blooming,<br />

as well as detail distortion seems to be lost on a number <strong>of</strong> manufacturers<br />

calling it a “feature.” The presence or absence <strong>of</strong> SVM can be easily<br />

detected by displaying the needle pulse test pattern. In the test pattern, the<br />

width <strong>of</strong> the white line on the black background, <strong>and</strong> black line on the<br />

white background are the same. In a set with SVM, the width <strong>of</strong> the black<br />

line will be much larger than the white line. If SVM is found on a set, look<br />

for an ability to turn it <strong>of</strong>f. Several sets provide this option in the mode <strong>of</strong><br />

the set designed to accurately reproduce the signal source. In some other<br />

sets, it is easily defeated by a qualified service technician.<br />

Scanner, Motion-Picture Film – a) A device for scanning photographic<br />

motion-picture images <strong>and</strong> transcoding them into an electronic signal in<br />

one <strong>of</strong> the st<strong>and</strong>ardized or accepted video formats. b) Film scanner is a<br />

general term, <strong>and</strong> may be applied to slow-rate as well as real-time<br />

transcoding, <strong>and</strong> may provide the input to a recorder, a signal processor, a<br />

transmission channel, or any other desired peripheral system.<br />

Scanning – The process <strong>of</strong> breaking down an image into a series <strong>of</strong> elements<br />

or groups <strong>of</strong> elements representing light values <strong>and</strong> transmitting this<br />

information in time sequence.<br />

Scanning Circuitry – Camera or display subsystems designed for moving<br />

an electron beam around to form a raster.<br />

Scanning Lines – a) A single, continuous narrow strip <strong>of</strong> the picture area<br />

containing highlights, shadows <strong>and</strong> half-tones, determined by the process<br />

<strong>of</strong> scanning. b) Horizontal or near-horizontal lines sampling a television


image in the vertical direction. In tube-type cameras <strong>and</strong> displays equipped<br />

with CRTs, the scanning lines are caused by electron beam traces.<br />

Scanning Lines Per Frame<br />

525 – NTSC<br />

625 – Most non-NTSC broadcast systems<br />

655 – Used for electronic cinematography with 24 frames per second<br />

675 – EIA industrial st<strong>and</strong>ard<br />

729 – EIA industrial st<strong>and</strong>ard<br />

750 – RCA <strong>and</strong> International Thomson progressive scanning proposal<br />

819 – CCIR System E (used in France)<br />

875 – EIA industrial st<strong>and</strong>ard<br />

900 – International Thomson progressive scanning proposal<br />

945 – EIA industrial st<strong>and</strong>ard<br />

1001 – French progressive scanning proposal for NTSC countries<br />

1023 – EIA industrial st<strong>and</strong>ard<br />

1029 – EIA industrial st<strong>and</strong>ard<br />

1049 – Double NTSC with interlaced scanning<br />

1050 – Double NTSC with progressive scanning, French interlace proposal<br />

1125 – ATSC/SMPTE HDEP st<strong>and</strong>ard<br />

1200 – French progressive scanning proposal for non-NTSC countries<br />

1225 – EIA industrial st<strong>and</strong>ard<br />

1249 – Double non-NTSC with interlaced scanning<br />

1250 – Double non-NTSC with progressive scanning<br />

1501 – Early BBC proposal<br />

2125 – Early NHK monochrome system<br />

2625 – RCA electronic cinematography proposal<br />

Scanning Spot – Refers to the cross-section <strong>of</strong> an electron beam at the<br />

point <strong>of</strong> incidence in a camera tube or picture tube.<br />

Scanning St<strong>and</strong>ard – The parameters associated with raster scanning <strong>of</strong><br />

a computer display, camera, or video recorder. Denoted by the total line<br />

count, field rate, <strong>and</strong> interlace ratio.<br />

Scanning Structure – A term sometimes used to describe a number <strong>of</strong><br />

scanning lines per frame, interlace ratio, <strong>and</strong> frame rate; also sometimes<br />

used to describe what appears when scanning lines are visible.<br />

Scanning, Interlaced – A scanning process in which the distance from<br />

center to center <strong>of</strong> successively scanned lines is two or more times the<br />

nominal line width, <strong>and</strong> in which the adjacent lines belong to different<br />

fields. For a given number <strong>of</strong> active vertical lines per frame, <strong>and</strong> a given<br />

frame-rate, interlaced scanning provides system-limited definition for still<br />

images. Moving images, however, provide reduced perceived spatial definition.<br />

Although the interlaced scanning field-rate at a multiple <strong>of</strong> the framerate<br />

could improve temporal resolution, this is seldom perceived. When<br />

scanning interlaced 2:1 in either capture or display mode, the lines constituting<br />

one frame <strong>of</strong> the image are scanned <strong>and</strong>/or presented in two successive<br />

fields one-half the lines in one field <strong>and</strong> the other half interleaved<br />

as the following field. In a system based upon a nominal 60 Hz, for exam-<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

ple, the generation <strong>and</strong> presentation <strong>of</strong> the two fields in succession require<br />

a total <strong>of</strong> 1/30 sec per frame, with a continual temporal progression from<br />

start to finish <strong>of</strong> the scanning. Note: Interlaced scanning may be introduced<br />

in the original scanning for image capture, or may be developed from progressive<br />

scanning <strong>of</strong> the original.<br />

Scanning, Progressive – a) A rectilinear scanning process in which the<br />

distance from center to center <strong>of</strong> successively scanned lines is equal to the<br />

nominal line width. b) A display mode for electronic imaging in which all <strong>of</strong><br />

the scanned lines are presented successively, <strong>and</strong> each field has the same<br />

number <strong>of</strong> lines as a frame. Also known as sequential scanning. For a<br />

given number <strong>of</strong> active vertical lines per frame, <strong>and</strong> a given frame rate,<br />

progressive scanning requires the same b<strong>and</strong>width as interlaced scanning.<br />

When compared at a given field rate, progressive scanning requires twice<br />

the b<strong>and</strong>width <strong>of</strong> 2:1 interlaced scanning. Note: Most image processing in<br />

electronic post-production requires that a progressive scanned image first<br />

be captured or created. The image information may have originated in progressive<br />

scanning, or it may have been interpolated from an origination in<br />

interlaced scanning.<br />

Scanning, Sequential – See Scanning, Progressive.<br />

SCART – See Syndicat des Constructeurs d’Appareils Radio Recepteurs et<br />

Televiseurs.<br />

Scene – A collection <strong>of</strong> entities that can change over time.<br />

Scene Complexity – The intrinsic difficulty <strong>of</strong> the image sequence to<br />

code. For example, the “talking head” video sequences which occurs <strong>of</strong>ten<br />

in video conferencing applications are much easier to code than an actionfilled<br />

movie for entertainment applications.<br />

SCH Phase (Subcarrier to Horizontal Phase) – This is a measurement<br />

<strong>of</strong> the color oscillator frequency <strong>and</strong> phase as set by the color burst in<br />

relation to the 50% point on the leading edge <strong>of</strong> the horizontal sync pulse.<br />

50% Point <strong>of</strong> Leading Edge <strong>of</strong> the H Sync Pulse<br />

Color Burst<br />

Color Oscillator<br />

Frequency <strong>and</strong> Phase<br />

Based on the Color Burst<br />

Schmidt Trigger – Circuit with hysteresis used for input signals that are<br />

noisy or have slow transition times.<br />

Scientific-Atlanta – CATV, satellite transmission, <strong>and</strong> production equipment<br />

firm that has been selling B-MAC equipment for years <strong>and</strong> is a proponent<br />

<strong>of</strong> the HDB-MAC ATV scheme.<br />

Scope – Short for oscilloscope (waveform monitor) or vectorscope, devices<br />

used to measure the television signal.<br />

SCPC (Single Channel Per Carrier) – Type <strong>of</strong> transmission where only a<br />

part <strong>of</strong> the available transponder is used for the signal, allowing the satellite<br />

operator to sell the remaining space on the transponder to other<br />

uplinkers. SCPC is typically used for feeds rather than for direct programming.<br />

The advantage <strong>of</strong> SCPC over MCPC is that the signals uplinked to the<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

same transponder can be transmitted up to the satellite from different<br />

locations.<br />

SCR (System Clock Reference) – a) Reference in PS (Program Stream)<br />

for synchronizing the system demultiplex clock in the receiver, transmitted<br />

at least every 0.7 sec. Integrated into PES (Packetized Elementary Stream).<br />

b) A time stamp in the program stream from which decoded timing is<br />

derived.<br />

Scrambling – a) Usually used as a synonym for encryption, controlled disordering<br />

<strong>of</strong> a signal to prevent unauthorized reception. b) Sometimes used<br />

to describe controlled disorganization <strong>of</strong> a signal to improve its robustness.<br />

This form is more <strong>of</strong>ten called shuffling. c) To transpose or invert digital<br />

data according to a prearranged scheme in order to break up the lowfrequency<br />

patterns associated with serial digital signals. d) The digital signal<br />

is shuffled to produce a better spectral distribution. e) The alteration <strong>of</strong><br />

the characteristics <strong>of</strong> a video, audio, or coded data stream in order to prevent<br />

unauthorized reception <strong>of</strong> the information in a clear form. This alteration<br />

is a specified process under the control <strong>of</strong> a conditional access<br />

system.<br />

Scratchpad – Memory containing intermediate data needed for final<br />

results.<br />

Screen – The portion <strong>of</strong> the monitor that displays information. The face <strong>of</strong><br />

a monitor, TV, or terminal.<br />

Screw Assembly – Refers to the method <strong>of</strong> joining the two plastic parts<br />

<strong>of</strong> a cassette with screws, as opposed to sonically welding.<br />

Scroll – Graphics that roll from the bottom to the top <strong>of</strong> the screen, for<br />

example, end credits.<br />

SCSI (Small Computer System Interface) – a) Special type <strong>of</strong> disk drive<br />

designed for moving very large amounts <strong>of</strong> information as quickly as possible.<br />

b) A very widely used high data rate general purpose parallel interface.<br />

A maximum <strong>of</strong> eight devices can be connected to one bus, for example a<br />

controller, <strong>and</strong> up to seven disks or devices <strong>of</strong> different sorts – Winchester<br />

disks, optical disks, tape drives, etc., <strong>and</strong> may be shared between several<br />

computers. SCSI specifies a cabling st<strong>and</strong>ard (50-way), a protocol for<br />

sending <strong>and</strong> receiving comm<strong>and</strong>s <strong>and</strong> their format. It is intended as a<br />

device-independent interface so the host computer needs no details about<br />

the peripherals it controls. But with two versions (single-ended <strong>and</strong> balanced),<br />

two types <strong>of</strong> connectors <strong>and</strong> numerous variations in the level <strong>of</strong><br />

implementation <strong>of</strong> the interface, SCSI devices cannot “plug & play” on a<br />

computer with which they have not been tested. Also, with total bus cabling<br />

for the popular single-ended configuration limited to 18 feet (6 meters), all<br />

devices must be close to each other.<br />

SCSI, Differential – An electrical signal configuration where information is<br />

sent simultaneously through pairs <strong>of</strong> wires in a cable. Information is interpreted<br />

by the difference in voltage between the wires. Differential interfaces<br />

permit cable lengths up to 75 feet (25 meters).<br />

SCSI, Single-Ended – An electrical signal configuration where information<br />

is sent through one wire in a cable. Information is interpreted by the<br />

change in the voltage <strong>of</strong> the signal relative to two system ground. Singleended<br />

interfaces permit cable lengths up to 18 feet (6 meters).<br />

148 www.tektronix.com/video_audio<br />

SCSI Address – A number from one to seven that uniquely identifies a<br />

SCSI device to a system. No two SCSI devices that are physically connected<br />

to the same workstation can have the same SCSI address.<br />

SCSI Address Dial – A small plastic dial connected to every SCSI device<br />

supplied by Silicon Graphics, Inc. You click on its small buttons to select a<br />

SCSI address for a new SCSI device. Each device on a SCSI bus normally<br />

should have a unique address.<br />

SCSI Bus Line – The combined length <strong>of</strong> all internal <strong>and</strong> external SCSI<br />

cables in a system.<br />

SCSI Cable – A cable that connects a SCSI device to a SCSI port on a<br />

workstation.<br />

SCSI Device – A hardware device that uses the SCSI protocol to communicate<br />

with the system. Hard disk, floppy disk, CD-ROM, <strong>and</strong> tape drives<br />

may be SCSI devices.<br />

SCSI Terminator – A metal cap that you plug into any open SCSI port on<br />

a SCSI bus line. No SCSI devices on a SCSI bus line will work unless all<br />

SCSI ports are occupied by either a cable or terminator.<br />

SD (Super Density) – A proposal for an optical disc format from Toshiba,<br />

Time Warner <strong>and</strong> an alliance <strong>of</strong> several other manufacturers. The SD format<br />

is now integrated in the DVD format.<br />

SDDI – Serial Digital Data Interface.<br />

SDDS – Sony Dynamic Digital Sound.<br />

SDH – Synchronous Digital Hierarchy.<br />

SDI – Serial Digital Interface.<br />

SDL – Specification <strong>and</strong> Description Language.<br />

SDP – Severely Disturbed Period.<br />

SDT (Service Description Table) – A table listing the providers <strong>of</strong> each<br />

service in a transport stream. The SDT contains data describing the services<br />

in the system, i.e., includes names <strong>of</strong> services, the service provider, etc.<br />

SDTI (Serial Digital Transport Interface) – SMPTE 305M. Allows fasterthan-real-time<br />

transfers between various servers <strong>and</strong> between acquisition<br />

tapes, disk-based editing systems, <strong>and</strong> servers, with both 270 Mb <strong>and</strong><br />

360 Mb, are supported. With typical real-time compressed video transfer<br />

rates in the 18 Mbps to 25 Mbps range, SDTI’s 200+ Mbps payload can<br />

accommodate transfers up to four times normal speed. The SMPTE 305M<br />

st<strong>and</strong>ard describes the assembly <strong>and</strong> disassembly <strong>of</strong> a stream <strong>of</strong> 10-bit<br />

words that conform to SDI rules. Payload data words can be up to 9 bits.<br />

The 10th bit is a complement <strong>of</strong> the 9th to prevent illegal SDI values from<br />

occurring. The basic payload is inserted between SAV <strong>and</strong> EAV although an<br />

appendix permits additional data in the SDI ancillary data space as well. A<br />

header immediately after EAV provides a series <strong>of</strong> flags <strong>and</strong> data IDs to<br />

indicate what is coming as well as line counts <strong>and</strong> CRCs to check data<br />

continuity.<br />

SDTV (St<strong>and</strong>ard Definition Television) – a) The new HDTV st<strong>and</strong>ards<br />

call for a range <strong>of</strong> different resolutions. Those that are higher than today’s<br />

NTSC are considered HDTV. The ones that are comparable to NTSC are<br />

considered SDTV. Because SDTV is component <strong>and</strong> digital, it will still be<br />

higher quality than NTSC. b) This term is used to signify a digital television<br />

system in which the quality is approximately equivalent to that <strong>of</strong> NTSC.


Also called st<strong>and</strong>ard digital television. See also Conventional Definition<br />

Television <strong>and</strong> ITU-R Recommendation 1125.<br />

Seam Elimination – Techniques to make picture panel seams invisible.<br />

Seams – Vertical lines in the picture where separately transmitted<br />

widescreen panels are joined to the center <strong>of</strong> the image. CBS proved that<br />

seams could be made invisible in its two-channel ATV transmission<br />

scheme.<br />

SECAM – See Sequential Color <strong>and</strong> Memory.<br />

Secondary Audio Program – An audio track(s) separate from the normal<br />

program audio. This second tack is commonly used to transmit a second<br />

language but may be used for other purposes.<br />

Secondary Distribution – The links that radiate from the cable TV headend,<br />

or the path from a satellite up-link <strong>and</strong> beyond, or a link directly feeding<br />

TVs in the homes.<br />

Section – A table is subdivided into several sections. If there is a change,<br />

only the section affected is transmitted.<br />

SEDAT (Spectrum Efficient Digital Audio Technology) – A proprietary<br />

audio compression algorithm from Scientific-Atlanta, used for satellite<br />

links.<br />

SEG (Special Effects Generator) – Device designed to generate special<br />

effects. The simplest devices process a single video signal, change its<br />

color, generate sepia tones, invert the picture to a negative, posterize the<br />

image, <strong>and</strong> fade or break up the image into various patterns. More sophisticated<br />

equipment uses several video sources, computer-generated graphics<br />

<strong>and</strong> sophisticated animation with digital effects.<br />

Segment Marker – A marker indicating the segment ends on curves.<br />

Select – To position the cursor over an icon then click the (left) mouse<br />

button. (To select an option button.) Once an icon is selected, it is the<br />

object <strong>of</strong> whatever operation you select from a menu.<br />

Self Fill Key – A key which is filled with the same video that was used to<br />

cut the hole for the key.<br />

Self Key – A key effect in which a video signal serves as both the key<br />

source <strong>and</strong> fill.<br />

Self-Contained – In PC video, a MooV file that contains all <strong>of</strong> its video<br />

<strong>and</strong> audio data, instead <strong>of</strong> including references to data in other files. See<br />

MooV.<br />

Self-Demagnetization – The process by which a magnetized sample <strong>of</strong><br />

magnetic material tends to demagnetize itself by virtue <strong>of</strong> the opposing<br />

fields created within it by its own magnetization. Self-demagnetization<br />

inhibits the successful recording <strong>of</strong> short wavelengths or sharp transitions<br />

in a recorded signal.<br />

Self-Erasure – The erasure <strong>of</strong> high frequencies which occurs during<br />

recording due to the formation <strong>of</strong> a secondary gap after the trailing edge <strong>of</strong><br />

the record head. Self-erasure is increased by excess bias <strong>and</strong> by excess<br />

high-frequency signal levels (especially at low tape speeds).<br />

Self-Test – Test performed by a product on itself.<br />

SelSync – A configuration which enables the engineer to play back the<br />

signal from the record head for use in overdubbing.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

SelSync Bias Trap – A control used to remove bias signal from adjacent<br />

recording heads which can leak into the record head being used to play<br />

back a signal.<br />

SelSync Gain – A control used to equalize the gain <strong>of</strong> SelSync playback<br />

from the record head with the gain <strong>of</strong> playback from the reproduce head.<br />

Sensitivity – a) The magnitude <strong>of</strong> the output when reproducing a tape<br />

recorded with a signal <strong>of</strong> given magnitude <strong>and</strong> frequency. The sensitivity <strong>of</strong><br />

an audio or instrumentation tape is normally expressed in dB relative to the<br />

sensitivity <strong>of</strong> a reference tape measured under the same recording conditions.<br />

b) The amount <strong>of</strong> signal a camera can emit from a particular sensor<br />

illumination at a particular SNR, sometimes expressed as a certain scene<br />

illumination (in lux or foot-c<strong>and</strong>les) at an assumed reflection <strong>and</strong> signal<br />

strength, at a particular lens transmission aperture, at a particular SNR.<br />

The sensitivity <strong>of</strong> a camera can be truly increased by improving its image<br />

sensor, increasing its transmission aperture, or slowing its frame rate; it<br />

can be seemingly increased by allowing the SNR to be reduced. All other<br />

things being equal, at this time the sensitivity <strong>of</strong> an HDEP camera is less<br />

than the sensitivity <strong>of</strong> an NTSC camera. The sensitivity <strong>of</strong> first-generation<br />

HDTV 1125 scanning-line cameras is two to three stops less sensitive than<br />

that <strong>of</strong> a 525-line camera (needing four to eight times as much light).<br />

HARP tubes <strong>and</strong> new CCD advances may <strong>of</strong>fer a solution to this problem.<br />

SEP – Symbol Error Probability.<br />

Separation – The degree to which two channels <strong>of</strong> a stereo signal are<br />

kept apart.<br />

Separation Loss – The loss in output that occurs when the surface <strong>of</strong> the<br />

coating fails to make perfect contact with the surfaces <strong>of</strong> either the record<br />

or reproduce head.<br />

Sepia Tone – A process used in photography to generate a brownish tone<br />

in pictures giving them an “antique” appearance. The same idea has been<br />

electronically adapted for video production where a black <strong>and</strong> white image<br />

can be colored in sepia.<br />

Sequence – A coded video sequence that commences with a sequence<br />

header <strong>and</strong> is followed by one or more groups <strong>of</strong> pictures <strong>and</strong> is ended by<br />

a sequence end code.<br />

Sequential Color <strong>and</strong> Memory (Sequential Couleur avec Memoire) –<br />

a) French developed color encoding st<strong>and</strong>ard similar to PAL. The major differences<br />

between the two are that in SECAM the chroma is frequency<br />

modulated <strong>and</strong> the R'-Y' <strong>and</strong> B'-Y' signals are transmitted line sequentially.<br />

The image format is 4:3 aspect ratio, 625 lines, 50 Hz <strong>and</strong> 6 MHz video<br />

b<strong>and</strong>width with a total 8 MHz <strong>of</strong> video channel width. b) A composite color<br />

st<strong>and</strong>ard based upon line-alternate B-Y <strong>and</strong> R-Y color-difference signals,<br />

frequency modulated upon a color subcarrier. All applications are in<br />

625/50/2:1 systems.<br />

Sequential Logic – Circuit arrangement in which the output state is<br />

determined by the previous state <strong>and</strong> the current inputs. Compare with<br />

Combinational Logic.<br />

Sequential Scanning – Progressive scanning, so named because scanning<br />

lines are transmitted in numerical sequence, rather than in odd- or<br />

even-numbered fields, as in interlaced scanning.<br />

SER – Symbol Error Rate.<br />

www.tektronix.com/video_audio 149


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Serial Device – Any hardware device that requires a serial connection to<br />

communicate with the workstation.<br />

Serial Digital – Digital information that is transmitted in serial form Often<br />

used informally to refer to serial digital television signals.<br />

Serial Digital Data Interface (SDDI) – A way <strong>of</strong> compressing digital<br />

video for use on SDI-based equipment proposed by Sony. Now incorporated<br />

into Serial Digital Transport Interface.<br />

Serial Digital Interface (SDI) – The st<strong>and</strong>ard based on a 270 Mbps<br />

transfer rate. This is a 10-bit, scrambled, polarity independent interface,<br />

with common scrambling for both component ITU-R 601 <strong>and</strong> composite<br />

digital video <strong>and</strong> four channels <strong>of</strong> (embedded) digital audio. Most new<br />

broadcast digital equipment includes SDI which greatly simplifies its installation<br />

<strong>and</strong> signal distribution. It uses the st<strong>and</strong>ard 75-ohm BNC connector<br />

<strong>and</strong> coax cable as is commonly used for analog video, <strong>and</strong> can transmit the<br />

signal over 600 feet (200 meters) depending on cable type.<br />

Serial Digital <strong>Video</strong> – Uses scrambled channel coding <strong>and</strong> NRZI signal<br />

format as described in SMPTE 259M <strong>and</strong> EBU Tech. 3267. The various<br />

serial digital data rates are: 143 Mb/s for serial composite NTSC;<br />

177 Mb/s for serial composite PAL; 270 Mb/s for serial component<br />

525/59.94 <strong>and</strong> 625/50; 360 Mb/s for serial component 16:9 aspect ratio.<br />

Serial HDDR – The recording <strong>of</strong> a digital data stream onto a single recording<br />

track. With multitrack recorders, multiple streams can be recorded as<br />

long as each stream is recorded on a separate track. There is no requirements<br />

that multiple streams have a common synchronous clock nor is it<br />

required that the multiple streams be the same recording code.<br />

Serial Interface – An option to switcher which allows all switcher functions<br />

to be controlled remotely by a computer editor. Data is transmitted<br />

serially between the editor <strong>and</strong> the switcher at selectable baud (transmission)<br />

rates.<br />

Serial Port – a) A computer l/O (input/output) port through which the<br />

computer communicates with the external world. The st<strong>and</strong>ard serial port<br />

uses RS-232 or RS-422 protocols. b) An outlet on a workstation to which<br />

you connect external serial devices.<br />

Serial Storage Architecture (SSA) – A high-speed data interface developed<br />

by IBM <strong>and</strong> used to connect numbers <strong>of</strong> storage devices (disks) with<br />

systems. Three technology generations are planned: 20 Mbps <strong>and</strong> 40 Mbps<br />

are now available, <strong>and</strong> 100 Mbps is expected to follow.<br />

Serial <strong>Video</strong> Processing – A video mixing architecture where a series <strong>of</strong><br />

video multipliers, each combining two video signals, is cascaded or<br />

arranged in a serial fashion. The output <strong>of</strong> one multiplier feeds the input <strong>of</strong><br />

the next, <strong>and</strong> so on, permitting effects to be built up, one on top <strong>of</strong> the<br />

other.<br />

Serializer – A device that converts parallel digital information to serial<br />

digital.<br />

Serration Pulses – Pulses that occur during the vertical sync interval, at<br />

twice the normal horizontal scan rate. These pulses ensure correct 2:1<br />

interlacing <strong>and</strong> eliminate the buildup <strong>of</strong> DC <strong>of</strong>fset.<br />

Serrations – A term used to describe a picture condition in which vertical<br />

or nearly vertical lines have a sawtooth appearance. The result <strong>of</strong> scanning<br />

lines starting at relatively different points during the horizontal scan.<br />

150 www.tektronix.com/video_audio<br />

Server, File – A storage system that provides data files to all connected<br />

users <strong>of</strong> a local network. Typically, the file server is a computer with large<br />

disk storage which is able to record or send files as requested by the other<br />

connected (client) computers, the file server <strong>of</strong>ten appearing as another<br />

disk on their systems. The data files are typically at least a few kilobytes in<br />

size <strong>and</strong> are expected to be delivered within moments <strong>of</strong> request.<br />

Server, <strong>Video</strong> – A storage system that provides audio <strong>and</strong> video storage<br />

for a network <strong>of</strong> clients. While there are some analog systems based on<br />

optical disks, most used in pr<strong>of</strong>essional <strong>and</strong> broadcast applications are<br />

based on digital disk storage. Aside from those used for video on dem<strong>and</strong><br />

(VOD), video servers are applied in three areas <strong>of</strong> television operation:<br />

transmission, post production <strong>and</strong> news. Compared to general purpose file<br />

servers, video servers must h<strong>and</strong>le far more data, files are larger <strong>and</strong> must<br />

be continuously delivered. There is no general specification for video<br />

servers <strong>and</strong> so the performance between models varies greatly according<br />

to storage capacity, number <strong>of</strong> channels, compression ratio, <strong>and</strong> degree <strong>of</strong><br />

access to stored material, the latter having a pr<strong>of</strong>ound influence. Store<br />

sizes are very large, typically up to 500 gigabytes or more. Operation<br />

depends entirely on connected devices, edit suites, automation systems,<br />

secondary servers, etc., so the effectiveness <strong>of</strong> the necessary remote control<br />

<strong>and</strong> video networking is vital to success.<br />

Service – A set <strong>of</strong> elementary streams <strong>of</strong>fered to the user as a program.<br />

They are related by a common synchronization. They are made <strong>of</strong> different<br />

data, i.e., video, audio, subtitles, other data.<br />

Service Information (SI) – Digital data describing the delivery system,<br />

content <strong>and</strong> scheduling/timing <strong>of</strong> broadcast data streams, etc. It includes<br />

MPEG-2 PSI together with independently defined extensions.<br />

service_id – A unique identifier <strong>of</strong> a service within a TS (Transport<br />

Stream).<br />

Servo – In cameras, a motorized zoom lens. Originally a br<strong>and</strong> name,<br />

servo is now a generic name for any motor-controlled zoom lens. A servo is<br />

usually operated by pressing buttons labeled “T” (telephoto) <strong>and</strong> “W” (wideangle)<br />

on the video camera’s h<strong>and</strong> grip.<br />

Servo System – An electrical device controlling the speed <strong>of</strong> a moving or<br />

rotating device such as a capstan/pinchroller rotating speed.<br />

SES – Seriously Errored Second.<br />

Set – A studio or part there<strong>of</strong> which has a particular function (i.e., news)<br />

<strong>and</strong> hence includes all props, desks, etc.<br />

Set/Trim In, Set/Trim Out – Function <strong>of</strong> entering edit in- <strong>and</strong> out-points<br />

in the time-code format. Preceding the numeric entry with a + or – adds to<br />

or subtracts from already existing edit points.<br />

Settling Time – Settling time is the time it takes the output analog signal<br />

<strong>of</strong> a DAC to attain the value <strong>of</strong> the input data signal. This time (usually<br />

measured in nanoseconds) is measured from the 50% point <strong>of</strong> full-scale<br />

transition to within ±1 LSB <strong>of</strong> the final value.<br />

Setup – a) In NTSC systems, video black is typically 7.5 IRE above the<br />

blanking level. This 7.5 IRE level is referred to as the black setup level, or<br />

simply setup. b) The ratio between reference black level <strong>and</strong> reference<br />

white level, both measured from blanking level. It is usually measured in<br />

percent. Black level reference expressed as a percentage <strong>of</strong> the blanking-


to-reference-white excursion. Conventionally 7.50% in system M, conforming<br />

to ANSI/EIA/TIA 250-C. Conventionally zero in all other systems where<br />

blanking level <strong>and</strong> black level reference are identical.<br />

Setup Mode – The functional level in which you can program the system’s<br />

baud rate, parity, <strong>and</strong> bus address to match the communications st<strong>and</strong>ards<br />

<strong>of</strong> an external editor.<br />

Set-Up Time – Time that data must be stable prior to a write signal.<br />

SFDMA – Synchronous Frequency Division Multiple Access.<br />

SFN (Single Frequency Network) – A TV transmitter network in which all<br />

the transmitters use the same frequency. The coverage areas overlap.<br />

Reflections are minimized by guard intervals. The transmitters are separated<br />

by up to 60 km. The special feature <strong>of</strong> these networks is efficient frequency<br />

utilization.<br />

SFP (Societe Francaise de Production et de Creation Audiovisuelles) –<br />

Drafter <strong>of</strong> the French proposals.<br />

Shading – In order to look solid, a polygon must be “shaded” with color.<br />

This happens when the polygon is rendered. There are several ways to<br />

shade a polygon. These have varying degrees <strong>of</strong> realism <strong>and</strong> cost. A polygon’s<br />

shading depends on its surface properties, the properties <strong>and</strong> location<br />

<strong>of</strong> the lights with which it is lit. The shading methods (types) available<br />

on PictureMaker are constant, flat, Gouraud, <strong>and</strong> Phong. The latter two are<br />

“smooth” shading types.<br />

Shadow – A type <strong>of</strong> key border effect. A shadow key with a character generator<br />

appears as if the letters have been raised <strong>of</strong>f the surface slightly<br />

<strong>and</strong> a light is shining from the upper left; a shadow appears to the right<br />

<strong>and</strong> bottom <strong>of</strong> the characters.<br />

Shadow Chroma Key – The ability to key a subject as a regular chroma<br />

key, while using the border channel <strong>of</strong> the keyer to mix in the low luminance<br />

portions <strong>of</strong> the key signal. This allows a true shadow effect where<br />

any shadow in the key video appears as if it is in the background. All<br />

Ampex switchers have this feature, with variable shadow levels <strong>and</strong> densities<br />

(bdr adj <strong>and</strong> bdr lum respectively).<br />

Shadow Mask – A perforated metal plate which is mounted close to the<br />

inside <strong>of</strong> a color CRT display surface. This plate causes the red, green <strong>and</strong><br />

blue electron beams to hit the proper R, G, or B phosphor dots.<br />

Shannon’s Theorem – A criterion for estimating the theoretical limit to<br />

the rate <strong>of</strong> transmission <strong>and</strong> correct reception <strong>of</strong> information with a given<br />

b<strong>and</strong>width <strong>and</strong> signal-to-noise ratio.<br />

Sharpness – a) Apparent image resolution. High sharpness may be the<br />

result <strong>of</strong> high resolution, or it might be an optical illusion caused by image<br />

enhancement or by visible edges in a display, such as the vertical stripes<br />

<strong>of</strong> an aperture grille CRT (e.g., Trinitron). Visible scanning lines can actually<br />

increase perceived sharpness. This may be one reason why, in some subjective<br />

ATV tests, some viewers have expressed a preference for NTSC pictures<br />

over ATV. b) Sharpness is the casual, subjective evaluation <strong>of</strong> detail<br />

clarity in an image. It is <strong>of</strong>ten assumed that sharpness <strong>and</strong> resolution are<br />

directly related, in that images possessed <strong>of</strong> greater sharpness are<br />

assumed to have greater resolution. An increase in subjective sharpness is<br />

usually reported when objects are more clearly delineated from each other<br />

<strong>and</strong> from background having hard, sharply-defined edges. A major contri-<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

bution to subjective sharpness is this high contrast at edge transitions, as<br />

is emphasized by both edge enhancement <strong>and</strong> aperture correction, for<br />

example. In many practical systems, increasing the contrast at edge transitions<br />

is <strong>of</strong>ten accompanied by a reduction in fine detail, <strong>and</strong> under these<br />

conditions, sharpness <strong>and</strong> resolution may describe opposite characteristics.<br />

Shedding – A tape’s giving <strong>of</strong>f <strong>of</strong> oxide or other particles from its coating<br />

or backing, usually causing contamination <strong>of</strong> the tape transport <strong>and</strong>, by<br />

redeposit, on the tape itself.<br />

Shell – a) The comm<strong>and</strong> interpreter between the user <strong>and</strong> the computer<br />

system. b) A window into which you type IRIX, UNIX, or DOS comm<strong>and</strong>s.<br />

SHF (Super High Frequency) – The b<strong>and</strong> <strong>of</strong> frequencies ranging from<br />

3 GHz to 30 GHz, currently including all communications satellite signals<br />

<strong>and</strong> most microwave transmissions. SHF has been suggested as a b<strong>and</strong> to<br />

be used for terrestrial ATV transmission channels.<br />

Shielded Cable – A cable with a conductive covering which reduces the<br />

possibility <strong>of</strong> interference with radio, television, <strong>and</strong> other devices.<br />

Shift – To move the characters <strong>of</strong> a unit <strong>of</strong> information right or left. For a<br />

binary number, this is equivalent to multiplying or dividing by two for each<br />

shift.<br />

Shoot <strong>and</strong> Protect – A concept <strong>of</strong> aspect ratio accommodation central to<br />

the selection <strong>of</strong> the 16:9 aspect ratio for the SMPTE HDEP st<strong>and</strong>ard. In a<br />

shoot <strong>and</strong> protect system, in production the action is confined to certain<br />

bounds (the shoot range) but a larger area (the protect range) is kept free<br />

<strong>of</strong> microphone booms, lights, <strong>and</strong> other distracting elements. Shoot <strong>and</strong><br />

protect has been used for years in film, where the shoot aspect ratio is the<br />

1.85:1 used in NTSC. The 16:9 aspect ratio was selected mathematically<br />

as the one requiring the least area to protect both 1.33:1 television <strong>and</strong><br />

2.35:1 widescreen film. In such a system, both the shoot <strong>and</strong> the protect<br />

aspect ratios would be 16:9. A rectangle <strong>of</strong> shoot width <strong>and</strong> protect height<br />

would be 1.33:1 (12:9); a rectangle <strong>of</strong> shoot height <strong>and</strong> protect width<br />

would be 2.35:1 (about 21:9). The concept <strong>of</strong> 3-perf film conflicts strongly<br />

with 1..85:1 shoot <strong>and</strong> protect.<br />

Short Time Linear Distortions – These distortions cause amplitude<br />

changes, ringing, overshoot, <strong>and</strong> undershoot in fast rise times <strong>and</strong> 2T pulses.<br />

The affected signal components range in duration from 125 nsec to<br />

1 µsec. A 1T pulse must be used to test for these distortions. See the discussion<br />

on Linear Distortions. Errors are expressed in “percent-SD.” The<br />

presence <strong>of</strong> distortions in short time domain can also be determined by<br />

measuring K2T or Kpulse/bar . See the discussion on K Factor. Picture effects<br />

include fuzzy vertical edges. Ringing will sometimes generate chrominance<br />

artifacts near vertical edges.<br />

Shortwave – Transmissions on frequencies <strong>of</strong> 6 to 25 MHz.<br />

Shot – Picture information recorded by a camera.<br />

Shotgun Microphone – Long, highly directional microphone designed to<br />

pick up sounds directly in front <strong>of</strong> the microphone, rejecting sound from<br />

other directions. Named for its appearance.<br />

Shoulder – On the characteristic curve for a photographic material (the<br />

plot <strong>of</strong> density vs. log exposure) that portion representing nonlinear<br />

response at the higher densities. For the electronic relationship <strong>of</strong> a positive<br />

video image to the shoulder <strong>of</strong> photographic negatives.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Showscan – A film process using 70 mm (65 mm in the camera) film at<br />

60 frames per second. It seems an ideal film production format (expense<br />

considerations aside) for transfer to ATV <strong>and</strong> has been demonstrated as<br />

such.<br />

Shut Down – To safely close all files, log out, <strong>and</strong> bring the workstation to<br />

a state where you can safely power it down.<br />

Shuttle – A variable-rate search, forward or reverse, <strong>of</strong> a videotape using<br />

a video deck or VCR capable <strong>of</strong> such an operation.<br />

SI (Service Information) – SI provides information on services <strong>and</strong><br />

events carried by different multiplexes, <strong>and</strong> even other networks. SI is<br />

structured as six tables (PAT, NIT, CAT, SDT, EIT, <strong>and</strong> BAT). The applications<br />

are only concerned with NIT, BAT, SDT, <strong>and</strong> EIT.<br />

Side Information – Information in the bit stream necessary for controlling<br />

the decoder.<br />

Side Panels – Additional sections <strong>of</strong> picture that, when added to a television<br />

image, change a 1.33:1 aspect ratio into a wider one. Many ATV<br />

schemes transmit these panels separately from the main picture.<br />

Sideb<strong>and</strong> – A signal that is a consequence <strong>of</strong> some forms <strong>of</strong> modulation.<br />

When modulation forms two sideb<strong>and</strong>s, one can sometimes be filtered out<br />

to increase efficiency without sacrificing information.<br />

Sides (Submenu) – Under Source, the function that enables each side <strong>of</strong><br />

the video image to be cropped.<br />

SIF (St<strong>and</strong>ard Interchange Format) – A half-resolution input signal used<br />

by MPEG-1. See St<strong>and</strong>ard Input Format. This is also known as “Source<br />

Input Format” <strong>and</strong> “St<strong>and</strong>ard Interchange Format.”<br />

SIGGRAPH – The Association <strong>of</strong> Computing Machinery (ACM) Special<br />

Interest Group on Computer Graphics. Internet: www.siggraph.org<br />

Signal Amplitude – The nominal video signal amplitude shall be 1.0 volt<br />

peak-to-peak (140 IRE units).<br />

Signal Polarity – The polarity <strong>of</strong> the signal shall be positive, i.e., so that<br />

black-to-white transitions are positive going.<br />

Signal, Chrominance – <strong>Video</strong>: The color-difference signal(s) <strong>and</strong> the<br />

equation(s) for their derivation. Color Television: The sideb<strong>and</strong>s <strong>of</strong> the<br />

modulated chrominance subcarrier that are added to the luminance signal<br />

to convey color information.<br />

Signal, Luminance – <strong>Video</strong>: The signal that describes the distribution <strong>of</strong><br />

luminance levels within the image <strong>and</strong> the equation for deriving that information<br />

from the camera output. Television, Composite Color: A signal<br />

that has major control <strong>of</strong> the luminance. Note: The signal is a linear combination<br />

<strong>of</strong> gamma-corrected primary color signals.<br />

Signaling Rate – The b<strong>and</strong>width <strong>of</strong> a digital transmission system<br />

expressed in terms <strong>of</strong> the maximum number <strong>of</strong> bits that can be transported<br />

over a given period <strong>of</strong> time. The signaling rate is typically much higher than<br />

the average data transfer rate for the system due to s<strong>of</strong>tware overhead for<br />

network control, packet overhead, etc.<br />

Signal-to-Noise Ratio (SNR) – a) The ratio <strong>of</strong> signal to noise expressed<br />

in dB. In general, the higher the signal to noise ratio the better. If there is a<br />

low signal-to-noise ratio, the picture can appear grainy, snowy, <strong>and</strong><br />

sparkles <strong>of</strong> color may be noticeable. Equipment will not be able to synchro-<br />

152 www.tektronix.com/video_audio<br />

nize to extremely noisy signals. b) It may not be possible to directly compare<br />

SNRs for ATV <strong>and</strong> for NTSC as the eye’s sensitivity to noise varies<br />

with the detail <strong>of</strong> the noise. c) The measurement <strong>of</strong> the dynamic range <strong>of</strong> a<br />

piece <strong>of</strong> equipment, measuring from the noise floor (internally generated<br />

noise) to the normal operating level or the level prior to limiting.<br />

Signature – Four-digit value generated by a signature analyzer, which is<br />

used to characterize data activity present on a logic node during a specific<br />

period <strong>of</strong> time.<br />

Signature Analysis – Technique used to facilitate the troubleshooting <strong>of</strong><br />

digital circuits. Nodes <strong>of</strong> the circuit, stimulated during a test mode, produce<br />

“signatures” as the result <strong>of</strong> the data compression process performed by<br />

the signature analyzer. When a node signature is compared to a known<br />

good documented signature, faulty nodes can be identified.<br />

Signature Analyzer – Instrument used to convert the long, complex serial<br />

data streams present on microprocessor system nodes into four-digit<br />

signatures.<br />

Silhouette – In a boundary rep system, the typical method for creating a<br />

solid begins by drawing a silhouette outline <strong>of</strong> it; a plan view (in architectural<br />

terminology).<br />

SIMM (Single In-Line Memory Module) – A small printed circuit board<br />

with several chips that contain additional megabytes <strong>of</strong> r<strong>and</strong>om-access<br />

memory (RAM).<br />

SIMM Removal Tool – An L-shaped metal tool used to loosen SIMMs that<br />

are installed in the SIMM socket.<br />

SIMM Socket – A long, thin, female connector located on the CPU board<br />

into which you insert a SIMM.<br />

Simple Pr<strong>of</strong>ile – MPEG image streams using only I <strong>and</strong> P frames is less<br />

efficient than coding with B frames. This pr<strong>of</strong>ile, however, requires less<br />

buffer memory for decoding.<br />

Simple Surface – Consists <strong>of</strong> a regular patch mesh <strong>and</strong> is created with a<br />

single surface creation operation such as extrude, revolve, sweep, <strong>and</strong><br />

smooth l<strong>of</strong>ts.<br />

Simulation – A technique for trying an ATV scheme inside a computer<br />

without actually building specialized equipment. Some question the validity<br />

<strong>of</strong> ATV simulations.<br />

Simulator – Special program that simulates the logical operation <strong>of</strong> the<br />

microprocessor. It is designed to execute machine language programs on a<br />

machine other than the one for which the program is written. This allows<br />

programs for one microprocessor to be debugged on a system that uses<br />

another processor.<br />

Simulcast (Simultaneous Broadcast) – Prior to the advent <strong>of</strong> multichannel<br />

television sound broadcasting, the only way to transmit a stereo<br />

television show to homes was by simultaneous broadcasting on TV <strong>and</strong><br />

radio stations. Proponents <strong>of</strong> non-receiver compatible ATV schemes suggest<br />

the same technique to achieve compatibility with existing NTSC TV<br />

sets: The non-compatible ATV signal will be transmitted on one channel<br />

<strong>and</strong> a second channel will carry a st<strong>and</strong>ards-converted NTSC signal. It is<br />

sometimes suggested that such simulcast techniques <strong>of</strong> ATV transmission<br />

are more efficient than augmentation techniques since, when the penetration<br />

<strong>of</strong> ATV sets into households reaches some limit, the NTSC simulcast


channel can be eliminated, conserving b<strong>and</strong>width. In Britain, an almost<br />

identical situation occurred when 625 scanning-line television replaced<br />

405. For many years, all programming was simulcast in both line rates with<br />

405 eventually eliminated.<br />

SimulCrypt – a) DVB SimulCrypt specifically addresses the requirements<br />

for interoperability between two or more CA systems at a headend. b) A<br />

process that facilitates using several conditional access (CA) systems in<br />

parallel, in conjunction with the DVB common scrambling algorithm, to control<br />

access to pay-TV services.<br />

Simultaneous Colors – The number <strong>of</strong> colors in a display system that<br />

can be displayed on the screen at one time. This number is limited by the<br />

circuitry <strong>of</strong> the display adapter, <strong>and</strong> is <strong>of</strong>ten much smaller than the number<br />

<strong>of</strong> colors the display device can actually support. The number <strong>of</strong> simultaneous<br />

colors a display adapter supports is normally determined by the number<br />

<strong>of</strong> color planes, or bits per pixel, that it uses. For example, a device<br />

with 4 bits per pixel supports 16 simultaneous colors.<br />

(Sin X)/X Pulse – This signal has equal energy present at all harmonics <strong>of</strong><br />

the horizontal scan frequency up to a cut<strong>of</strong>f point <strong>of</strong> 4.75 MHz. This allows<br />

it to produce a flat spectral display when viewed on a spectrum analyzer.<br />

(Sin X)/X is primarily designed for use with a spectrum analyzer or an automatic<br />

measurement set such as the VM700A/T. Very little information is<br />

discernible in a time-domain display. The waveform is shown in the figure<br />

below. his signal is used for Frequency Response measurements. Refer to<br />

the Frequency Response discussion.<br />

Sine-Squared Pulses – Fast rise time square waves cannot be used for<br />

testing b<strong>and</strong>width-limited systems because attenuation <strong>and</strong> phase shift <strong>of</strong><br />

out-<strong>of</strong>-b<strong>and</strong> components will cause ringing in the output pulse. These out<strong>of</strong>-b<strong>and</strong><br />

distortions can obscure the in-b<strong>and</strong> distortions that are <strong>of</strong> interest.<br />

Sine-squared pulses are b<strong>and</strong>width limited <strong>and</strong> are useful for testing b<strong>and</strong>width-limited<br />

television systems. Description <strong>of</strong> the Pulse: Sine-squared<br />

pulses look like one cycle <strong>of</strong> a sine wave as shown. Mathematically, a sinesquared<br />

wave is obtained by squaring a half-cycle <strong>of</strong> a sine wave.<br />

Physically, the pulse is generated by passing an impulse through a sinesquared<br />

shaping filter. T Intervals: Sine-squared pulses are specified in<br />

terms <strong>of</strong> half amplitude duration (HAD) which is the pulse width measured<br />

at the 50% pulse amplitude points. Pulses with HADs which are multiples<br />

<strong>of</strong> the time interval T are used to test b<strong>and</strong>width limited systems. T, 2T, <strong>and</strong><br />

12.5T pulses are common examples. T is the Nyquist interval, or 1/2 fc<br />

where fc is the cut<strong>of</strong>f frequency <strong>of</strong> the system to be measured. For NTSC,<br />

fc is taken to be 4 MHz, thus T is 125 nsec. T Steps: The rise times <strong>of</strong><br />

transitions to a constant luminance level (such as the white bar) are also<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

specified in terms <strong>of</strong> T. A T step has a 10% to 90% rise time <strong>of</strong> nominally<br />

125 nsec, while a 2T step has a rise time <strong>of</strong> 250 nsec. Refer to the figure<br />

below. Energy Distribution: Sine-squared pulses possess negligible energy<br />

at frequencies above f = 1/HAD. The amplitude <strong>of</strong> the envelope <strong>of</strong> the<br />

frequency spectrum at 1/(2 HAD) is one-half <strong>of</strong> the amplitude at zero<br />

frequency.<br />

HAD<br />

125 msec<br />

T 2T<br />

HAD<br />

250 msec<br />

Rise <strong>and</strong> Fall<br />

125 msec for<br />

T Rise Step<br />

Single Channel – Channel-compatible, an ATV scheme fitting into 6 MHz<br />

<strong>of</strong> b<strong>and</strong>width.<br />

Single-Domain Particle – All ferromagnetic materials are composed <strong>of</strong><br />

permanently magnetized regions in which the magnetic moments <strong>of</strong> the<br />

atoms are ordered. These domains have a size determined by energy consideration.<br />

When a particle is small enough, it cannot support more than<br />

one domain <strong>and</strong> is called a single-domain particle.<br />

Single-Forked – A MooV file whose resources have been moved into the<br />

data fork, creating a file that can be played on a PC. See MooV.<br />

Single-Page Mapping – Refers to always using Offset Register 0 (GR9)<br />

as the window into display memory. The mode is selected when GRB(0) is<br />

programmed to “0.”<br />

Single-Step – Process <strong>of</strong> executing a program one instruction or machine<br />

cycle at a time.<br />

Sink Current – Current input capability <strong>of</strong> a device.<br />

SIS (Systems for Interactive Services) – ETS 300 802.<br />

SIT – Selection Information Table.<br />

Sizing – The operation <strong>of</strong> shrinking or stretching video data between a<br />

system’s input <strong>and</strong> display. Normally, a combination <strong>of</strong> scaling <strong>and</strong><br />

zooming.<br />

Skew – a) Passage <strong>of</strong> tape over a head in a direction other than perpendicular<br />

to the height <strong>of</strong> the gap. b) Term used for an ADO action whereby<br />

rectangles become trapezoids.<br />

Skipped Macroblock – A macroblock for which no data is encoded.<br />

Slapback – Discrete repeats created by either digital or tape delay.<br />

Slate – a) To label with a take number by recording a voice on the tape.<br />

b) Term used for a frame <strong>of</strong> video text usually recorded after bars prior to<br />

countdown sequence at the top <strong>of</strong> a commercial or program containing<br />

information on date recorded, ad agency, direction, etc.<br />

Slice – A series <strong>of</strong> macroblocks, all placed within the same row horizontally.<br />

Slices are not allowed to overlap. The division <strong>of</strong> slices may vary from<br />

picture to picture. If “restricted slice structure” is applied, the slices must<br />

cover the whole picture. If “restricted slice structure” is not applied, the<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

decoder will have to decide what to do with that part <strong>of</strong> the picture which<br />

is not covered by a slice. Motion vectors are not allowed to point at the<br />

part <strong>of</strong> the picture, which is not covered by a slice. Note that Main Pr<strong>of</strong>ile<br />

uses “restricted slice structure,” that is, all the slices put together must<br />

cover the picture.<br />

Slow-In/Slow-Out – In real life, when an object at rest begins to move, it<br />

starts slowly. Similarly, when an object changes its speed, or direction, it<br />

rarely does so instantaneously, but rather makes the change gradually<br />

(that’s one reason we use splines to describe motion paths in computer<br />

animation). In order to create satisfying animation, it is important to be<br />

sensitive to the rate at which objects change their direction <strong>and</strong> speed;<br />

these factors are the most expressive component <strong>of</strong> path animation, like<br />

tempo <strong>and</strong> dynamics in music. In particular, the term slow-in/slow-out<br />

refers to an object at rest which gradually accelerates, reaches a final<br />

velocity, then slows <strong>and</strong> stops.<br />

SLSC (Split-Luminance, Split-Chrominance) – A family <strong>of</strong> ATV<br />

schemes proposed by Bell Labs <strong>and</strong> IIT. SLSC is a receiver-compatible,<br />

non-channel compatible ATV scheme using a high line rate camera <strong>and</strong><br />

prefiltering with receiver line doubling to increase vertical resolution <strong>and</strong><br />

additional b<strong>and</strong>width to increase horizontal resolution <strong>and</strong> help reduce<br />

NTSC artifacts. Aspect ratio is increased by blanking stuffing in the HBI.<br />

SLSC schemes have been proposed with at least two types <strong>of</strong> chroma<br />

encoding <strong>and</strong> three types <strong>of</strong> widescreen panel transmission.<br />

S-MAC (Studio MAC) – a) A MAC st<strong>and</strong>ard proposed for studio intraconnection<br />

by the SMPTE working group on CAV st<strong>and</strong>ards. The S-MAC system<br />

uses time compression <strong>and</strong> time-domain multiplexing techniques to<br />

convey (Y, CR ,CB ) video signals – a version <strong>of</strong> (Y, R-Y, B-Y). b) A MAC<br />

designed for single transmission <strong>of</strong> CAV signals in a television facility or<br />

between facilities. See also MAC.<br />

Small Scale Integration (SSI) – Technology <strong>of</strong> less complexity than<br />

medium scale integration. Usually means less than ten gate functions in<br />

the IC.<br />

Smart <strong>Video</strong> Recorder Pro – Intel’s PC video capture card that can capture<br />

<strong>and</strong> even compress video in real-time, using Indeo technology.<br />

SMATV – Satellite Master Antenna Television.<br />

SMATV-DTM – SMATV system based on digital trans-modulation.<br />

SMATV-IF – SMATV system based on distribution at IF (Intermediate<br />

Frequency).<br />

SMATV-S – SMATV system based on distribution at extended super b<strong>and</strong>.<br />

Smear – A term used to describe a picture condition in which objects<br />

appear to be extended horizontally beyond their normal boundaries in a<br />

blurred or “smeared” manner.<br />

SMI – Storage Media Interoperability.<br />

Smooth Shading – Even though an object may be represented by polygons,<br />

with smooth shading the facets can be made to appear to blend into<br />

each other, making the object look smooth. Smooth shading also makes<br />

possible the simulation <strong>of</strong> “highlights.”<br />

SMPTE (Society <strong>of</strong> Motion Picture <strong>and</strong> Television Engineers) –<br />

American st<strong>and</strong>ardizing body. SMPTE 240M is the first SMPTE HDEP stan-<br />

154 www.tektronix.com/video_audio<br />

dard, calling for 1125 scanning lines, 2:1 interlace, a 16:9 aspect ratio,<br />

<strong>and</strong> 60 fields per second, among other characteristics. It is identical to the<br />

HDEP st<strong>and</strong>ard approved by ATSC. It need not be SMPTE’s only HDEP st<strong>and</strong>ard,<br />

however. The Society has current st<strong>and</strong>ards for more than ten different<br />

videotape recording formats, with more pending. There are indications<br />

that members <strong>of</strong> SMPTE’s WG-HDEP are interested in a progressivelyscanned<br />

HDEP system, an evolution <strong>of</strong> the 1125-line interlace st<strong>and</strong>ard.<br />

SMPTE 120M – NTSC color specification.<br />

SMPTE 125M – SMPTE st<strong>and</strong>ard for Bit-Parallel Digital Interface –<br />

Component <strong>Video</strong> Signal 4:2:2. SMPTE 125M (formerly RP-125) defines<br />

the parameters required to generate <strong>and</strong> distribute component video signals<br />

on a parallel interface.<br />

SMPTE 170M – Proposed SMPTE st<strong>and</strong>ard for Television – Composite<br />

Analog <strong>Video</strong> Signal, NTSC for Studio Application. This st<strong>and</strong>ard describes<br />

the composite color video signal for studio applications, system M/NTSC,<br />

525 lines, 59.94 fields, 2:1 interface, with an aspect ratio <strong>of</strong> 4:3. This<br />

st<strong>and</strong>ard specifies the interface for analog interconnection <strong>and</strong> serves as<br />

the basis for the digital coding necessary for digital interconnection <strong>of</strong> system<br />

M/NTSC equipment. Note: Parts <strong>of</strong> the system M/NTSC signal defined<br />

in this document differ from the final report <strong>of</strong> the Second National<br />

Television System Committee (NTSC 1953) due to changes in the technology<br />

<strong>and</strong> studio operating practices.<br />

SMPTE 240M – SMPTE st<strong>and</strong>ard for Television – Signal Parameters –<br />

1125/60 High-Definition Production System. This st<strong>and</strong>ard defines the<br />

basic characteristics <strong>of</strong> the video signals associated with origination equipment<br />

operating in the 1125/60 high-definition television production system.<br />

As this st<strong>and</strong>ard deals with basic system characteristics, all parameters<br />

are untoleranced.<br />

SMPTE 244M – Proposed SMPTE st<strong>and</strong>ard for Television System M/NTSC<br />

Composite <strong>Video</strong> Signals Bit-Parallel Digital Interface. This st<strong>and</strong>ard<br />

describes a bit-parallel composite video digital interface for systems operating<br />

according to the 525-line, 59.94 Hz NESC st<strong>and</strong>ard 35 described by<br />

SMPTE 170M, sampled at four times color subcarrier frequency. Sampling<br />

parameters for the digital representation <strong>of</strong> encoded video signals, the<br />

relationship between sampling phase <strong>and</strong> color subcarrier, <strong>and</strong> the digital<br />

levels <strong>of</strong> the video signal are defined.<br />

SMPTE 259M – Proposed SMPTE st<strong>and</strong>ard for Television 10-Bit 4:2:2<br />

Component <strong>and</strong> 4fsc NTSC Composite Digital Signals – Serial Digital<br />

Interface. This st<strong>and</strong>ard describes a serial digital interface for system M<br />

(525/60) digital television equipment operating with either 4:2:2 component<br />

signals or 4fsc NTSC composite digital signals.<br />

SMPTE 260M – St<strong>and</strong>ard for high definition digital 1125/60.<br />

SMPTE 267 – Defines the serial digital signal format for 16:9 aspect ratio<br />

television. The signal rate is 360 Mb/s.<br />

SMPTE 267M – St<strong>and</strong>ard for component digital video with a 16:9 aspect<br />

ratio that uses both 13.5 MHz <strong>and</strong> 18 MHz sampling.<br />

SMPTE 272M – The SMPTE recommended practice for formatting<br />

AES/EBU audio <strong>and</strong> auxiliary data into digital video ancillary data space.<br />

SMPTE 274M – 1920 x 1080 Scanning And Interface.<br />

SMPTE 291M – Ancillary Data Packet And Space Formatting.


SMPTE 292M – The SMPTE recommended practice for bit-serial digital<br />

interface for high definition television systems.<br />

SMPTE 293M – 720 x 483 Active Line At 59.94 Hz Scan, Digital<br />

Representation.<br />

SMPTE 294M – 720 x 483 Active Line At 59.94 Hz scan, Bit Serial<br />

Interfaces.<br />

SMPTE 295M – 1920 x 1080 50 Hz Scanning <strong>and</strong> Interfaces.<br />

SMPTE 296M – 1280 x 720 Scanning, Analog <strong>and</strong> Digital Representation<br />

And Analog Interface.<br />

SMPTE 297M – Serial Digital Fiber Transmission For SMPTE 295M<br />

Signals.<br />

SMPTE 298M – Universal Labels For Unique Identification Of Digital Data.<br />

SMPTE 299M – The SMPTE recommended practice for 24-bit digital audio<br />

format for HDTV bit-serial interface. Allows eight embedded AES/EBU audio<br />

channel pairs.<br />

SMPTE 305M – The SMPTE st<strong>and</strong>ard for Serial Digital Transport Interface.<br />

SMPTE 308M – Television – MPEG-2 4:2:2 Pr<strong>of</strong>ile At High Level.<br />

SMPTE 310M – Television – Synchronous Serial Interface For MPEG-2<br />

Transport Streams.<br />

SMPTE 312M – Television – Splice Points For MPEG-2 Transport Streams.<br />

SMPTE 314M – Television – Data Structure For DV Based Audio, Data And<br />

Compressed <strong>Video</strong> – 25 Mb/s <strong>and</strong> 50 Mb/s.<br />

SMPTE 318M – Reference Signals For The Synchronization Of 59.95 Hz<br />

Related <strong>Video</strong> And Audio Systems In Analog And Digital Areas (Replaces<br />

RP 154).<br />

SMPTE Format – In component television, these terms refer to the SMPTE<br />

st<strong>and</strong>ards for parallel component analog video interconnection. The SMPTE<br />

has st<strong>and</strong>ardized both an RGB system <strong>and</strong> a (Y, PR ,PB ) color difference<br />

system – a version <strong>of</strong> (Y, R-Y, B-Y).<br />

SMPTE RP 154 – St<strong>and</strong>ard that defines reference synchronizing signals<br />

for analog or digital 525-line systems including recommendations for black<br />

burst.<br />

SMPTE RP 155 – St<strong>and</strong>ard for digital audio reference levels for digital<br />

VTRs. This is being revised into a studio st<strong>and</strong>ard.<br />

SMPTE RP 165 – St<strong>and</strong>ard for error detection <strong>and</strong> h<strong>and</strong>ling in serial digital<br />

component <strong>and</strong> composite systems.<br />

SMPTE RP 168 – St<strong>and</strong>ard for vertical interval switching points for<br />

525/625 systems.<br />

SMPTE St<strong>and</strong>ard – See the SMPTE format discussion.<br />

SMPTE Time Code – Binary time code denoting hours, minutes, seconds,<br />

<strong>and</strong> frames. See also Time Code.<br />

SMPTE-VITC – SMPTE’s vertical interval time code (VITC) format st<strong>and</strong>ard.<br />

The term VITC, used alone, usually refers to SMPTE-VITC.<br />

SMS – Subscriber Management System.<br />

SN – Sequence Number.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

SNA – Systems Network Architecture entered the market in 1974 as a<br />

hierarchical, single-host network structure. Since then, SNA has developed<br />

steadily in two directions. The first direction involved tying together mainframes<br />

<strong>and</strong> unintelligent terminals in a master-to-slave relationship. The<br />

second direction transformed the SNA architecture to support a cooperative-processing<br />

environment, whereby remote terminals link up with mainframes<br />

as well as each other in a peer-to-peer relationship (termed Low<br />

Entry Networking (LEN) by IBM). LEN depends on the implementation <strong>of</strong> two<br />

protocols: Logical Unit 6.2, also known as APPC, <strong>and</strong> Physical Unit 2.1<br />

which affords point-to-point connectivity between peer nodes without<br />

requiring host computer control. The SNA model is concerned with both<br />

logical <strong>and</strong> physical units. Logical units (LUs) serve as points <strong>of</strong> access by<br />

which users can use the network. LUs can be viewed as terminals that provide<br />

users access to application programs <strong>and</strong> other services on the network.<br />

Physical units (PUs) like LUs are not defined within SNA architecture,<br />

but instead, are representations <strong>of</strong> the devices <strong>and</strong> communication links <strong>of</strong><br />

the network.<br />

SNAP – Sub Network Attachment Point.<br />

SNG – Satellite News Gathering.<br />

SNMP – Simple Network Management Protocol.<br />

Snow – Heavy r<strong>and</strong>om noise.<br />

SNR – See Signal-to-Noise Ratio.<br />

SNR Scalability – A type <strong>of</strong> scalability where the enhancement layer(s)<br />

contain only coded refinement data for the DCT coefficients <strong>of</strong> the base<br />

layer. SNR scalability is aimed at transmission in noisy environments, <strong>and</strong><br />

<strong>of</strong>fers a form <strong>of</strong> graceful degradation. Under poor reception conditions, only<br />

the lower layer (which is covered by the highest error protection) is decoded.<br />

The picture quality is then not the best, <strong>of</strong> course, but at least a picture<br />

is available. The alternative is a total loss <strong>of</strong> picture (the “brick wall” effect)<br />

below a certain SNR. The lower layer <strong>and</strong> the enhancement layer operate<br />

with the same resolution, but the enhancement layer may contain the higher<br />

frequencies <strong>of</strong> the picture.<br />

SOF (Sound On Film) – The sound track is on the film itself.<br />

S<strong>of</strong>t Border – a) The quality <strong>of</strong> diffusion between adjacent visual areas in<br />

a picture around a pattern. b) A wipe pattern border which is missing<br />

between the “A” bus video <strong>and</strong> “B” bus video on the edges to give a s<strong>of</strong>t<br />

effect. This has no matte color added.<br />

S<strong>of</strong>t Edge – An edge between two video signals in which the signals are<br />

mixed together for a s<strong>of</strong>t transition effect, used on both patterns <strong>and</strong> keys.<br />

S<strong>of</strong>t Key – a) A selector on the display that changes state or initiates an<br />

action when you touch it on screen. You use s<strong>of</strong>t keys to select test signals<br />

or a sub-window <strong>of</strong> functions or to enter a file name. b) A s<strong>of</strong>t key’s function<br />

changes to match the block above it, in the bottom line <strong>of</strong> the screen.<br />

c) The s<strong>of</strong>tening <strong>of</strong> a key edge by reducing the gain <strong>of</strong> the keyer.<br />

S<strong>of</strong>tware – Operating instructions loaded into computer memory from disk<br />

that controls how system hardware will execute its operation. See<br />

Programs.<br />

S<strong>of</strong>tware Option – Any s<strong>of</strong>tware product that you buy other than the st<strong>and</strong>ard<br />

system s<strong>of</strong>tware that comes on your system disk.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Solarization – Special effect in which the lightest <strong>and</strong> darkest values <strong>of</strong> a<br />

picture are made dark while the middle tones become light. An ADO effect.<br />

Also a photo-optic process.<br />

Solder Bridge – Glob <strong>of</strong> excess solder that shorts two conductors. A common<br />

problem on production PC boards.<br />

Solid – Polygons meshed together to create closed volumes. It is a compact<br />

set <strong>of</strong> contiguous points in three-dimensional space.<br />

Solo – To listen to one mike or track <strong>of</strong> a tape without listening to the others<br />

through the use <strong>of</strong> a solo button.<br />

Sone – A unit <strong>of</strong> loudness. 2 sones are twice as loud as 1 sone.<br />

Sonic Welded Assembly – Refers to the joining <strong>of</strong> the two plastic parts<br />

<strong>of</strong> a cassette by the use <strong>of</strong> a sonic weld, actually melting the plastic at the<br />

point <strong>of</strong> joining.<br />

Sony – First company to sell an HDEP recorder, making HDEP practical.<br />

Also the strongest HDEP proponent, spending a great deal to promote it<br />

<strong>and</strong> going so far as to display the products <strong>of</strong> some <strong>of</strong> its competitors, as<br />

long as they complied with the 1125 scanning-line system.<br />

Sound Booth – Term for a small acoustically dead room from which an<br />

announcer will record voice overs.<br />

Sound Pressure Levels (SPL) – a) A measure <strong>of</strong> the sound pressure created<br />

by a sound, usually in the units <strong>of</strong> dB referred to 0.0002 microbar <strong>of</strong><br />

pressure. b) A measure <strong>of</strong> acoustic wave force. The force that sound can<br />

exert against an object; our ear drums are an example. It is measured in<br />

dB <strong>and</strong> is “0” referenced to 1 dyne per square centimeter.<br />

Sound-on-Sound – A method by which material previously recorded on<br />

one track <strong>of</strong> a tape may be rerecorded on another track while simultaneously<br />

adding new material to it.<br />

Source – <strong>Video</strong> producing equipment such as cameras, tape recorders, or<br />

character generators.<br />

Source (Menu) – The function that changes the aspect ratio <strong>and</strong> size <strong>of</strong><br />

the image. The word Source refers to the image generated by the input<br />

video, which occupies “Source Space” on the screen. a) Source Aspect<br />

uses the X <strong>and</strong> Y axis. b) Source Size uses the Z axis. The image does not<br />

move.<br />

Source Code – Program written in other than machine language. May be<br />

assembly language or a high-level language.<br />

Source Coding – Coding that uses a model <strong>of</strong> the source from which<br />

parameters are extracted <strong>and</strong> transmitted to the decoder. When used particularly<br />

for voice, the coders are called vocoders.<br />

Source Current – Current output capability <strong>of</strong> a device.<br />

Source Stream – A single, nonmultiplexed stream <strong>of</strong> samples before compression<br />

coding.<br />

Source Synchronizing Generator – A synchronizing pulse generator<br />

used to drive a specific piece <strong>of</strong> source equipment. It is referenced to a<br />

master reference synchronizing generator.<br />

Source Timing Modules – A synchronizing generator on a module that is<br />

used to adjust the timing <strong>of</strong> a specific piece <strong>of</strong> source equipment. It is kept<br />

in time by a reference sync pulse generator.<br />

156 www.tektronix.com/video_audio<br />

Source/Tape Switch – A control found on control amplifiers with tape<br />

monitor jacks, <strong>and</strong> on recorders with monitor heads, allows comparison <strong>of</strong><br />

the signal being fed to the tape (source) with the signal just recorded.<br />

Southwestern Bell – A Baby Bell, <strong>and</strong> the first organization to transmit<br />

HDHEP 9, as opposed to some b<strong>and</strong>width-reduced form <strong>of</strong> ATV), a long distance,<br />

via optical fiber.<br />

Sparkle – An ADO DigiTrail effect.<br />

Spatial – Relating to the area <strong>of</strong> an image.<br />

Spatial Resolution – What is usually referred to as resolution, linearly<br />

measurable detail in an image in the vertical, horizontal, or diagonal<br />

directions.<br />

Spatial Scalability – A type <strong>of</strong> scalability where an enhancement layer<br />

also uses predictions from pel data derived from a lower layer without<br />

using motion vectors. The layers can have different frame sizes, frame<br />

rates or chroma formats. Spatial scalability <strong>of</strong>fers a layering <strong>of</strong> the picture<br />

resolution, suitable for HDTV transmissions, for instance. By decoding <strong>of</strong><br />

the lower layer, a “normal” picture is obtained, <strong>and</strong> by decoding <strong>of</strong> the<br />

enhancement layer, the HDTV picture may be constructed.<br />

Spatio-Temporal Filtering – Filtering in both space <strong>and</strong> time.<br />

Spatio-Temporal Spectrum – A three-dimensional representation <strong>of</strong> the<br />

energy distribution <strong>of</strong> a television signal. The three dimensions are horizontal,<br />

vertical, <strong>and</strong> time.<br />

S/PDIF (Sony/Philips Digital Interface Format) – A consumer version<br />

<strong>of</strong> the AES/EBU digital audio interconnection st<strong>and</strong>ard. The format uses a<br />

75-ohm coaxial cable with RCA connectors <strong>and</strong> has a nominal peak-topeak<br />

value <strong>of</strong> 0.5 V. The frame ordering differs slightly than that <strong>of</strong><br />

AES/EBU, specifically in the channel status information. Refer to AES/EBU<br />

interface.<br />

Special Effects – Artistic effects added to a video production in order to<br />

enhance the production by creating drama, enhancing the mood or furthering<br />

the story. Special effects may vary from the limited addition <strong>of</strong> patterns<br />

or the mixing <strong>of</strong> several video images together, to sophisticated digital<br />

effects such as picture compression, page flipping, <strong>and</strong> three-dimensional<br />

effects. Special effects are usually created using SEGs such as those<br />

included in the <strong>Video</strong> Equalizer, <strong>Video</strong> TitleMaker 2000, <strong>and</strong> Digital <strong>Video</strong><br />

Mixer.<br />

Special Effects Generator – A video component that processes video<br />

signals <strong>and</strong> has the ability to manipulate the signal with a variety <strong>of</strong> wipes<br />

<strong>and</strong> distortions.<br />

Special Magnetic Moment – The value <strong>of</strong> the saturation moment per unit<br />

weight <strong>of</strong> a magnetic material expressed in emu/gm. The specific magnetic<br />

moment is the most convenient quantity in which to express the saturation<br />

magnetization <strong>of</strong> fine particle materials.<br />

Spectra Key – An enhancement to a st<strong>and</strong>ard RGB chroma key, employing<br />

a patented chroma nulling circuitry, thereby removing any color from the<br />

background video. This enables keys to be performed through glass or<br />

smoke or with shadows. This would otherwise not be possible without the<br />

blue or green fringing effect typical <strong>of</strong> st<strong>and</strong>ard RGB keyers.


Spectral Analysis – a) Determination <strong>of</strong> the monochromatic components<br />

<strong>of</strong> the luminance considered. b) Objective detailed specification <strong>of</strong> a white<br />

reference, <strong>of</strong> a color, or <strong>of</strong> the transmission function, with respect to wavelength<br />

<strong>and</strong> intensity.<br />

Spectral Sensitivity – Quotient <strong>of</strong> the detector output dY(lambda) by the<br />

monochromatic detector output dXc(lambda) = Xclambda(lambda)dlambda<br />

in the wavelength interval dlambda as a function <strong>of</strong> the wavelength<br />

lambda.<br />

Spectrophotometric Match – Spectrophotometry determines the spectral<br />

transmittance <strong>and</strong> the spectral reflectance <strong>of</strong> objects … to compare at<br />

each wavelength the radiant flux leaving the object with that incident upon<br />

it. A spectrophotometric match thus occurs only when the two objects<br />

being compared are identical in their color structure. Such a match will be<br />

maintained regardless <strong>of</strong> viewing conditions. Spectrophotometric matches<br />

are seldom encountered <strong>and</strong> rarely necessary; in practice, the usual objective<br />

is to achieve a metameric match. Metameric matches, however, appear<br />

identical only under one set <strong>of</strong> specified viewing conditions.<br />

Spectrum Allocation – Designation <strong>of</strong> certain b<strong>and</strong>widths at certain frequencies<br />

for certain purposes. For example, channel 2 has been allocated<br />

6 MHz <strong>of</strong> b<strong>and</strong>width from 54 MHz to 60 MHz for television broadcasting. All<br />

ATV transmission schemes require some form or another <strong>of</strong> spectrum allocation.<br />

See also Frequency Allocation Table.<br />

SPI – Synchronous Parallel Interface.<br />

Spike – See Overshoot.<br />

SPL (Sound Pressure Level) – The SPL <strong>of</strong> a sound is equal to twenty<br />

times the logarithm (base 10) <strong>of</strong> the ratio <strong>of</strong> the root-mean-square sound<br />

pressure to the reference sound pressure. As a point <strong>of</strong> reference, 0 dB-<br />

SPL equals the threshold <strong>of</strong> hearing, while 140 dB-SPL produces irreparable<br />

hearing damage.<br />

Splice – A physical join between pieces <strong>of</strong> tape.<br />

Splicing – Concatenation <strong>of</strong>, or switching between, two different streams<br />

<strong>of</strong> compressed data.<br />

Splicing Tape – A special pressure-sensitive, non-magnetic tape used for<br />

joining two lengths <strong>of</strong> magnetic tape.<br />

Spline – a) A type <strong>of</strong> mathematical model used to represent curves. They<br />

are usually displayed as polylines with a large number <strong>of</strong> very small sides.<br />

The importance <strong>of</strong> splines is that they give very smooth curves for a relatively<br />

small number <strong>of</strong> points. b) In wooden ships, the curved skeleton <strong>of</strong> a<br />

hull is built by attaching bendable strips <strong>of</strong> wood to small, fixed, <strong>and</strong><br />

angled blocks <strong>of</strong> wood. The strips are splines. In computer graphic splines,<br />

the blocks <strong>of</strong> wood are called control points. In computer graphics, curved<br />

lines are always visualized by drawing many short vectors. However, since<br />

each vector requires a fair amount <strong>of</strong> storage, curves are <strong>of</strong>ten stored in<br />

terms <strong>of</strong> their control points; whenever the curve is needed, the spline is<br />

recreated. Another advantage <strong>of</strong> storing splines as curves is the ease with<br />

which a spline curve is manipulated by moving its control points. Instead <strong>of</strong><br />

moving the curve’s vectors one at a time, a large section <strong>of</strong> the curve is<br />

moved by dragging its control point. Splines convert discontinuity into<br />

smoothness. These properties make splines very useful in animation. When<br />

we create a keyframe for path animation, the object’s position becomes a<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

control point for a spline that defines the entire path for all the in-between<br />

frames as well. This allows us to get smooth motion between all the<br />

keyframes, <strong>and</strong> avoid instantaneous (single frame) changes <strong>of</strong> direction.<br />

Such changes would be highly unrealistic <strong>and</strong> could never yield satisfying<br />

animation. Another tremendous advantage <strong>of</strong> splines is that they are resolution<br />

independent. Magnifying <strong>and</strong> then redrawing a shape that is represented<br />

by a spline does not reveal the short vectors that represent the<br />

curve on the screen, because these vectors are recalculated to take into<br />

account the new magnification. Spline represented objects can also be<br />

easily rotated or skewed in 3D, again with no loss in clarity. So called “vector-based”<br />

systems make use <strong>of</strong> these features by representing fonts <strong>and</strong><br />

shapes with splines, rather than the traditional bitmap. Bitmap systems, on<br />

the other h<strong>and</strong>, cannot represent or manipulate shapes nearly as h<strong>and</strong>ily.<br />

Split Edit – Type <strong>of</strong> edit transition where either the video or audio <strong>of</strong> the<br />

source is delayed from being recorded for a given time.<br />

Split Screen – An electronic process which allows the viewing <strong>of</strong> two<br />

video images, side by side or above <strong>and</strong> below, on-screen simultaneously.<br />

Split Sync Scrambling – <strong>Video</strong> scrambling technique, used with horizontal<br />

blanking inversion, active video inversion, or both. In split sync, the horizontal<br />

sync pulse is “split,” with the second half <strong>of</strong> the pulse at +100 IRE<br />

instead <strong>of</strong> the st<strong>and</strong>ard –40 IRE. Depending on the scrambling mode,<br />

either the entire horizontal blanking interval is inverted about the +30 IRE<br />

axis, the active video (after color burst <strong>and</strong> until the beginning <strong>of</strong> front<br />

porch blanking) is inverted about the +30 IRE axis, both are inverted, or<br />

neither is inverted. By splitting the horizontal sync pulse, a reference <strong>of</strong><br />

both –40 IRE <strong>and</strong> +100 IRE is available to the descrambler. Since a portion<br />

<strong>of</strong> the horizontal sync is still at –40 IRE, some sync separators may still<br />

lock on the shortened horizontal sync pulses. However, the timing circuits<br />

that look for color burst a fixed interval after the beginning <strong>of</strong> horizontal<br />

sync may be confused. In addition, if the active video is inverted, some<br />

video information may fall below 0 IRE, possibly confusing sync detector<br />

circuits. The burst is always present at the correct frequency <strong>and</strong> timing,<br />

however, the phase is shifted 180 degrees when the horizontal blanking<br />

interval is inverted.<br />

Spoking – A form <strong>of</strong> buckling in which the tape pack is deformed into a<br />

shape which approximates a polygon.<br />

Spot – Term used for a commercial.<br />

Spot Light – A unidirectional source geometrically defined by its position<br />

<strong>and</strong> target.<br />

Spotlight – a) The effect <strong>of</strong> a spotlight falling on a video scene, <strong>and</strong> the<br />

switcher feature that allows this to be accomplished. On the AVC, the spotlight<br />

control adjusts attenuation <strong>of</strong> the A bus video. A typical spotlight<br />

effect is obtained by selecting the same source on both buses, a s<strong>of</strong>t bordered<br />

circle wipe, <strong>and</strong> using size <strong>and</strong> position control. Many other effects<br />

are also possible with this feature. b) A highlight effect produced by a fullstrength<br />

video signal shaped by a wipe pattern <strong>and</strong> an attenuated (darkened)<br />

signal from the same video source. This is activated by selecting<br />

spotlight on the M/E effects group <strong>of</strong> buttons, <strong>and</strong> adjusting spotlight control<br />

on the pattern adjust group <strong>of</strong> controls to darken the desired area.<br />

Sprites – In MPEG-4, static background scenes. Sprites can have dimensions<br />

much larger than what will be seen in any single frame. A coordinate<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

system is provided to position objects in relation to each other <strong>and</strong> the<br />

sprites. MPEG-4’s scene description capabilities are built on concepts used<br />

previously by the Internet community’s Virtual Reality Modeling Language<br />

(VRML).<br />

Square Pixels – Pixels generated in a television system having the same<br />

horizontal <strong>and</strong> vertical resolution. There is some evidence that a large mismatch<br />

between horizontal <strong>and</strong> vertical resolution prevents the higher resolution<br />

from being fully perceived by the human visual system. NTSC was<br />

created with square pixels with a resolution <strong>of</strong> approximately 330 by 330<br />

lines.<br />

Squareness – A measure <strong>of</strong> magnetic behavior expressed as a ratio. 1.00<br />

would be considered perfect <strong>and</strong> the normal range for magnetic material is<br />

0.7 to 0.9.<br />

Squeal – Audible tape vibrations, primarily in the longitudinal mode,<br />

caused by frictional excitation at heads <strong>and</strong> guides.<br />

Squeeze – A change in aspect ratio. Anamorphic lenses sometimes<br />

squeeze a widescreen scene by a factor <strong>of</strong> two horizontally, so it will fit on<br />

a 1.33:1 aspect ratio frame. In projection, another anamorphic lens<br />

“exp<strong>and</strong>s” the squeeze (squeezes vertically) to restore the original aspect<br />

ratio. When a widescreen film is presented on television without being<br />

exp<strong>and</strong>ed, it is said to be squeezed. An unexp<strong>and</strong>ed film print is said to be<br />

a squeeze print (the opposite is “flat”).<br />

SRI (Stanford Research Institute) – SRI International owns DSRC, developer<br />

<strong>of</strong> the ACTV schemes.<br />

SRM – Session <strong>and</strong> Resource Manager.<br />

SSA – See Serial Storage Architecture.<br />

SSI – See Small Scale Integration.<br />

SSCG – Spread-Spectrum Clock Generator.<br />

ST – Stuffing Table.<br />

Stack – Block <strong>of</strong> successive memory locations that is accessible from one<br />

end on a last-in-first-out basis (LIFO). For most processors, the stack may<br />

be an block <strong>of</strong> successive locations in the read/write memory.<br />

Stack Pointer – Contains the address <strong>of</strong> the top <strong>of</strong> the stack. In general,<br />

the stack pointer is decremented immediately following the storage in the<br />

stack <strong>of</strong> each byte <strong>of</strong> information. Conversely, the stack pointer is incremented<br />

immediately before retrieving each byte <strong>of</strong> information from the<br />

stack.<br />

St<strong>and</strong>-Alone Workstation – A workstation that is not connected to a<br />

network.<br />

St<strong>and</strong>ard – a) The specific signal configuration, reference pulses, voltage<br />

levels, etc., that describe the input/output requirements for a particular<br />

tape <strong>of</strong> equipment. Some st<strong>and</strong>ards have been established by pr<strong>of</strong>essional<br />

groups or government bodies (such as SMPTE or EBU). Others are determined<br />

by equipment vendors <strong>and</strong>/or users. b) A set <strong>of</strong> rules or characteristics<br />

defining a particular television system. Some st<strong>and</strong>ards (such as those<br />

contained in FCC rules <strong>and</strong> regulations) are m<strong>and</strong>atory. Most (including<br />

those <strong>of</strong> the EIA, IEEE, <strong>and</strong> SMPTE) are voluntary. The establishment <strong>of</strong> a<br />

st<strong>and</strong>ard <strong>of</strong>ten freezes development at a certain level but allows users <strong>and</strong><br />

manufacturers to deal with a much larger array <strong>of</strong> products than might be<br />

158 www.tektronix.com/video_audio<br />

available without a st<strong>and</strong>ard. There is currently one U.S. HDEP st<strong>and</strong>ard,<br />

the ATSC/SMPTE 1125 scanning-line system. CCIR system E is an HDTV<br />

transmission st<strong>and</strong>ard, used in France, calling for 819 scanning lines in a<br />

14 MHz b<strong>and</strong>width.<br />

St<strong>and</strong>ard Bodies – Any country having a national group <strong>of</strong> people consisting<br />

<strong>of</strong> experts from industry <strong>and</strong> universities who develop st<strong>and</strong>ards for<br />

all kinds <strong>of</strong> engineering problems.<br />

St<strong>and</strong>ard Definition Television – See SDTV.<br />

St<strong>and</strong>ard Input Format – <strong>Video</strong> format developed to allow the storage<br />

<strong>and</strong> transmission <strong>of</strong> digital video. The 625/50 SIF format has a resolution<br />

<strong>of</strong> 352 x 288 active pixels <strong>and</strong> a refresh rate <strong>of</strong> 25 frames per second. The<br />

525/59.94 SIF format has a resolution <strong>of</strong> 352 x 240 active pixels <strong>and</strong> a<br />

refresh rate <strong>of</strong> 29.97 frames per second. MPEG-1 allows resolutions up to<br />

4095 x 4095 active pixels, however, there is a “constrained subset” <strong>of</strong><br />

parameters defined as SIF. The computer industry, which uses square pixels,<br />

has defined SIF to be 320 x 240 active pixels, with a refresh rate <strong>of</strong><br />

whatever the computer is capable <strong>of</strong> supporting.<br />

St<strong>and</strong>ards Converter – A device for converting signals from one st<strong>and</strong>ard<br />

to another. Converting between different color schemes with the same<br />

scanning structure is called transcoding. Converting between different<br />

scanning structures requires line <strong>and</strong> field interpolation, which usually<br />

introduces artifacts. St<strong>and</strong>ards conversion between 525 scanning line <strong>and</strong><br />

625 scanning line signals is performed regularly. Conversion from DHEP to<br />

either NTSC or a receiver-compatible ATV system will require st<strong>and</strong>ards<br />

conversion. It may seem that it is more difficult to convert from 1125 scanning<br />

lines to 525 than from 1050 to 525, but in a pre-filtering converter,<br />

the difference, if any, may not be large. For dealing with the field-rate difference<br />

(HDEP 60 <strong>and</strong> NTSC 59.94), some DHEP to NTSC conversions are<br />

performed by slowing the HDEP recorders to 59.94-field playback. Others<br />

are performed through st<strong>and</strong>ards converters that periodically omit fields.<br />

St<strong>and</strong>ing Wave Ratio – The ratio <strong>of</strong> transmitted power to reflected power<br />

in transmission lines, antenna systems, connectors, etc.<br />

STAR System (Setup Swap, Transfer <strong>and</strong> Recall Panel Memory<br />

System) – Describes the possible operations <strong>of</strong> this feature, using the<br />

concept <strong>of</strong> a setup as an instantaneous snapshot <strong>of</strong> a complete switcher<br />

panel, including all button selections, adjustments, positions, <strong>and</strong> fader values.<br />

Setups may be broken down into each <strong>of</strong> the six major modules on the<br />

switcher, with the ability to store or recall them independently into any <strong>of</strong><br />

eight setup registers. This system also provides the capability <strong>of</strong> transferring<br />

the setup <strong>of</strong> one M/E to another, or swapping their setups.<br />

Start Codes (System <strong>and</strong> <strong>Video</strong>) – 32-bit codes embedded in that coded<br />

bit stream that are unique. They are used for several purposes including<br />

identifying some <strong>of</strong> the structures in the coding syntax. Start codes consist<br />

<strong>of</strong> a 24-bit prefix (0x000001) <strong>and</strong> an 8-bit stream_id.<br />

Start <strong>of</strong> Active <strong>Video</strong> (SAV) – Digital data that indicates the start <strong>of</strong><br />

active video time in serial digital component video systems.<br />

Static Electricity – Whenever your body comes in physical contact with<br />

metal parts (including printed circuit boards) <strong>of</strong> computer equipment there<br />

is the potential for you to feel an electrical shock (electro-static discharge<br />

or ESD) which could damage the equipment. To prevent this you must


always wear a wrist strap when working with internal parts <strong>of</strong> a<br />

workstation.<br />

Static Memory – Memory devices that do not need clocks or refreshing.<br />

Static Resolution – Detail in a stationary image. Any amount <strong>of</strong> b<strong>and</strong>width<br />

is sufficient for the transmission <strong>of</strong> HDTV images with high static<br />

resolution, even a telephone line; the smaller the b<strong>and</strong>width, the longer it<br />

takes to transmit all <strong>of</strong> the resolution. Therefore, many ATV schemes with<br />

reduced b<strong>and</strong>widths <strong>of</strong>fer the static resolution <strong>of</strong> HDEP with limited dynamic<br />

resolution, resulting in motion artifacts such as motion surprise.<br />

Statistical Multiplexing – Increases the overall efficiency <strong>of</strong> a multichannel<br />

digital television transmission multiplex by varying the bit-rate <strong>of</strong><br />

each <strong>of</strong> its channels to take only that share <strong>of</strong> the total multiplex bit-rate it<br />

needs at any one time. The share apportioned to each channel is predicted<br />

statistically with reference to its current <strong>and</strong> recent-past dem<strong>and</strong>s.<br />

Status – Present condition <strong>of</strong> the device. Usually indicated by flag flip-flips<br />

or special registers. See Flag.<br />

Status Monitor – A B/W video output available as an option on AVC series<br />

switchers that provides display <strong>of</strong> all switcher adjustments, pattern menus,<br />

<strong>and</strong> diagnostic tools.<br />

STB – Set Top Box.<br />

STC (System Time Clock) – The common clock used to encode video<br />

<strong>and</strong> audio in the same program. A 27 MHz clock regenerated from PCR for<br />

a jitter-free readout <strong>of</strong> MPEG data.<br />

STD – System Target Decoder.<br />

STD Input Buffer – A first-in, first-out buffer at the input <strong>of</strong> a system target<br />

decoder for storage <strong>of</strong> compressed data from elementary streams<br />

before decoding.<br />

STE – System Target Error.<br />

STED – System Target Error Deviation.<br />

STEM – System Target Error Mean.<br />

Stderr – St<strong>and</strong>ard error file. Error messages sent by programs are displayed<br />

on the screen, which is by default, the Stdout.<br />

Stdin – St<strong>and</strong>ard input file.<br />

Stdout – St<strong>and</strong>ard output file.<br />

Stereo – Sound received from two separate sources. Simulates human<br />

hearing.<br />

Stereo Mixing – Simultaneous processing <strong>of</strong> both left <strong>and</strong> right audio<br />

channels.<br />

Stereophonic, Stereo – Using two or more channels to create a spatial<br />

effect.<br />

Stiction – A term loosely used to describe the phenomenon <strong>of</strong> tape adhering<br />

to transport components such as heads or guides.<br />

Still Picture – A coded still picture consists <strong>of</strong> a video sequence containing<br />

exactly one coded picture which is intra coded. This picture has an<br />

associated PTS, <strong>and</strong> the presentation time <strong>of</strong> succeeding pictures, if any, is<br />

later than that <strong>of</strong> the still picture by at least two picture periods.<br />

Still Store – Device for storage <strong>of</strong> specific frames <strong>of</strong> video.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

STL – Studio Transmitter Link.<br />

Storage – See Memory.<br />

Storage Capacity – Using the ITU-R 601 4:2:2 digital coding st<strong>and</strong>ard,<br />

each picture occupies a large amount <strong>of</strong> storage space, especially when<br />

related to computer storage devices such as DRAM <strong>and</strong> disks. So much so<br />

that the numbers can become confusing unless a few benchmark statistics<br />

are remembered. Fortunately, the units <strong>of</strong> mega, giga, tera, <strong>and</strong> penta<br />

make it easy to express the very large numbers involved. The capacities<br />

can all be worked out directly from the 601 st<strong>and</strong>ard. Bear in mind that<br />

sync words <strong>and</strong> blanking can be regenerated <strong>and</strong> added at the output, only<br />

the active picture area need be stored.<br />

Store – The action <strong>of</strong> retaining in memory panel parameters (in the case <strong>of</strong><br />

switchers), edit decision lists (in the case <strong>of</strong> editors), frames <strong>of</strong> video (in<br />

the case <strong>of</strong> machines like AVA, ESS <strong>and</strong> CGs).<br />

Storyboard – A storyboard is an animator’s sketch, or rough <strong>of</strong> all the<br />

keyframes involved in a particular piece <strong>of</strong> animation. Used as a visual<br />

script or shooting plan.<br />

Stow – To reduce a window to an icon for later use. In Windows® it is<br />

called “minimize.”<br />

Streaking – A term used to describe a picture condition in which objects<br />

appear to be extended horizontally beyond their normal boundaries. This<br />

will be more apparent at vertical edges <strong>of</strong> objects when there is a large<br />

transition from black to white or white to black. The change in luminance is<br />

carried beyond the transition, <strong>and</strong> may be either negative or positive. For<br />

example, if the tonal degradation is an opposite shade to the original figure,<br />

(white following black), the streaking is called negative; however, if the<br />

shade is the same as the original figure, (white following white), the streaking<br />

is called positive. Streaking is usually expressed as short, medium, or<br />

long streaking. Long streaking may extend to the right edge <strong>of</strong> the picture,<br />

<strong>and</strong> in extreme cases <strong>of</strong> low-frequency distortion, can extend over a whole<br />

line interval.<br />

Stream – A collection <strong>of</strong> digital data <strong>of</strong> one type; such as a video stream,<br />

an audio stream, or a subtitle stream. Each stream, for example an audio<br />

stream, may also have channels within it.<br />

Stress Testing – Introducing mechanical, electrical, or thermal stress on<br />

electrical devices so as to modify their operation <strong>and</strong> allow intermittent<br />

problems <strong>and</strong>/or failures to be observed.<br />

STU – Set Top Unit.<br />

Studio Address System – An intercom system that allows communication<br />

between control-room personnel <strong>and</strong> personnel working on the studio floor.<br />

Studio St<strong>and</strong>ard, HDTV – a) Approaches to the specification <strong>of</strong> a studio<br />

st<strong>and</strong>ard, HDTV have been in the context <strong>of</strong> present operations in<br />

525/59.94 <strong>and</strong> 625/50: i.e., operations in the studio conform to the specifications<br />

for transmission <strong>and</strong> broadcast. The studio st<strong>and</strong>ard with its implication<br />

<strong>of</strong> no systems transform, therefore, might be described also as one<br />

<strong>of</strong> the distribution st<strong>and</strong>ards – expected to be one <strong>of</strong> the inputs to display,<br />

<strong>and</strong> to be evaluated by subjective judgment <strong>of</strong> the display. b) As employed<br />

by CCIR Rep 801-4 <strong>and</strong> its annexes, the term studio st<strong>and</strong>ard loosely<br />

embraces everything from image capture through distribution. To illustrate<br />

the interpretation by examples from the document. (a) Sec 1, Introduction:<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

A single st<strong>and</strong>ard could be beneficial to program producers as well as<br />

broadcasting organizations <strong>and</strong> viewers. (b) Sec 2, Technical Matters: This<br />

entire section is concerned with defining the system by reference to the<br />

subjective, visual appraisal <strong>of</strong> the final display. (c) Annex II, entitled<br />

Parameter Values for Signal Generation in HDTV Studios <strong>and</strong> For<br />

International Exchange <strong>of</strong> HDTV Programs. (d) Sec 1e explains that the<br />

advantages <strong>of</strong> a single HDTV worldwide st<strong>and</strong>ard includes lower HDTV<br />

equipment costs for broadcasters <strong>and</strong> viewers, easier exchange <strong>of</strong> programs<br />

<strong>and</strong> technical information, <strong>and</strong> encouragement to the ideal <strong>of</strong> international<br />

solutions to common technical problems. These concepts <strong>of</strong> a studio<br />

st<strong>and</strong>ard accordingly address only a small part <strong>of</strong> what the SMPTE<br />

Committee on Hybrid Technology considers production.<br />

Stuffing (bits); Stuffing (bytes) – Code-words that may be inserted into<br />

the compressed bit stream that are discarded in the decoding process.<br />

Their purpose is to increase the bit rate <strong>of</strong> the stream.<br />

STV – Subscription Television.<br />

Sub-B<strong>and</strong> Coding – A pure sub-b<strong>and</strong> coder performs a set <strong>of</strong> filtering<br />

operations on an image to divide it into spectral components. Usually, the<br />

result <strong>of</strong> the analysis phase is a set <strong>of</strong> sub-images, each <strong>of</strong> which represents<br />

some region in spatial or spatio-temporal frequency space. For<br />

example, in a still image, there might be a small sub-image that represents<br />

the low-frequency components <strong>of</strong> the input picture that is directly viewable<br />

as either a minified or blurred copy <strong>of</strong> the original. To this are added successively<br />

higher spectral b<strong>and</strong>s that contain the edge information necessary<br />

to reproduce the original sharpness <strong>of</strong> the original at successively<br />

larger scales. As with DCT coder, to which it is related, much <strong>of</strong> the image<br />

energy is concentrated in the lowest frequency b<strong>and</strong>. For equal visual quality,<br />

each b<strong>and</strong> need not be represented with the same signal-to-noise ratio;<br />

this is the basis for sub-b<strong>and</strong> coder compression. In many coders, some<br />

b<strong>and</strong>s are eliminated entirely, <strong>and</strong> others are <strong>of</strong>ten compressed with a vector<br />

or lattice quantizer. Succeedingly higher frequency b<strong>and</strong>s are more<br />

coarsely quantized, analogous to the truncation <strong>of</strong> the high-frequency coefficients<br />

<strong>of</strong> the DCT. A sub-b<strong>and</strong> decomposition can be the intraframe coder<br />

in a predictive loop, thus minimizing the basic distinctions between DCTbased<br />

hybrid coders <strong>and</strong> their alternatives.<br />

Subcarrier – a) The modulation sideb<strong>and</strong>s <strong>of</strong> the color subcarrier contain<br />

the R-Y <strong>and</strong> B-Y information. For NTSC, the subcarrier frequency is<br />

3.579545 MHz. For PAL the subcarrier is approximately 4.43 MHz. b) An<br />

auxiliary information carrier added to the main baseb<strong>and</strong> signal prior to<br />

modulation. The most common example in television is the NTSC color subcarrier.<br />

Many ATV schemes propose adding additional subcarriers to NTSC.<br />

c) A sine wave which is imposed on the luminance portion <strong>of</strong> a video signal<br />

<strong>and</strong> modulated to carry color information. Subcarrier is also used to form<br />

burst. The frequency <strong>of</strong> the subcarrier is 3.58 MHz in NTSC <strong>and</strong> PAL-M <strong>and</strong><br />

4.43 MHz in PAL. d) The high-frequency signal used for quadrature amplitude<br />

modulation <strong>of</strong> the color difference signals.<br />

Sub-Channel – A transmission path within the main transmission path.<br />

Subcarriers are examples <strong>of</strong> sub-channels, but there are others.<br />

Quadrature modulation <strong>of</strong> the picture carrier provides a sub-channel; so<br />

does blanking stuffing.<br />

Submaster – High quality copy <strong>of</strong> a master tape used to make additional<br />

copies. See also Dub.<br />

160 www.tektronix.com/video_audio<br />

Sub-Nyquist Sampling – A scheme for sampling at a frequency lower<br />

than that prescribed by the Nyquist sampling theorem.<br />

Sub-Picture Information – Captions, subtitles, or other text that can be<br />

displayed or hidden.<br />

Sub-Pixel – A spatial resolution smaller than that <strong>of</strong> a pixel. Although digital<br />

images are composed <strong>of</strong> pixels, it can be very useful to resolve image<br />

detail to smaller than pixel size, i.e., sub-pixel. For example, the data for<br />

generating a smooth curve on television needs to be created to a finer<br />

accuracy than the pixel grid itself, otherwise the curve will look jagged.<br />

Again, when tacking an object in a scene or executing a DVE move, the<br />

size <strong>and</strong> position <strong>of</strong> the manipulated picture must be calculated, <strong>and</strong> the<br />

picture resolved, to a far finer accuracy than the pixels, otherwise the move<br />

will appear jerky.<br />

Subroutine – Self-contained portion <strong>of</strong> a program that performs a welldefined<br />

task. May be used at any place in the same program.<br />

Subsampled – Signal that has been sampled at a lower rate than some<br />

other signal in the system. A good example <strong>of</strong> this is the Y'CbCr color<br />

space used in component serial video (ITU-R BT.601). For every two luma<br />

(Y') samples, only one Cb <strong>and</strong> Cr sample is taken causing the Cb <strong>and</strong> Cr<br />

signals to be subsampled.<br />

Sub-Sampling – Sampling within samples. For example, dividing an NTSC<br />

pixel into three or four sub-pixels is an example <strong>of</strong> sub-sampling. Some<br />

ATV schemes use such pixel subdivision to transmit a high-definition image<br />

over a sequence <strong>of</strong> multiple fields or frames, with only one sub-pixel being<br />

transmitted per field or frame. The resulting potential artifacts include<br />

motion surprise <strong>and</strong> twinkle.<br />

Subsidiary Communications Authorizations – Authorizations granted<br />

to FM broadcasters for using subcarriers on their channels for other communications<br />

services.<br />

Substrate – A DVD half-disc. Two substrates, each 0.6 mm thick, are<br />

bonded together to form a 1.2 mm thick DVD disc.<br />

Subtractive Color System – Color specification system in which primary<br />

colors are subtracted from a reference color to achieve a desired color.<br />

Examples include the cyan/magenta/yellow (CMY) <strong>and</strong> luminance/red –<br />

luminance/blue – luminance (Y, R-Y, B-Y) systems.<br />

Super – See Title.<br />

Super Black – Keying signal that is embedded within the composite video<br />

signal as a level between black <strong>and</strong> sync. It is used to improve luma selfkeying<br />

because the video signal contains black, making a good luma selfkey<br />

hard to implement. Where the downstream keyer detects the super<br />

black level, it inserts the second composite video signal. See Blacker-than-<br />

Black.<br />

Super NTSC – An ATV scheme proposed by Faroudja. It combines progressive<br />

scanning, pre-filtering, pre-combing, image enhancement, <strong>and</strong> gamma<br />

correction at the transmission end with complementary processing <strong>and</strong> line<br />

doubling at the receiver. It is both channel-compatible <strong>and</strong> receiver-compatible<br />

<strong>and</strong> is one <strong>of</strong> the few ATV schemes that keep an aspect ratio <strong>of</strong><br />

12:9.<br />

Super VHS – S-VHS is an enhancement to regular VHS video tape decks.<br />

S-VHS provides better resolution <strong>and</strong> less noise than VHS. S-VHS video


tape decks support separate luma (Y') <strong>and</strong> chroma (C) video inputs <strong>and</strong><br />

outputs, although this is not required. It does, however, improve the quality<br />

by not having to continuously merge <strong>and</strong> then separate the luma <strong>and</strong> chroma<br />

signals.<br />

Superimpose (Super) – To place in front <strong>of</strong> video, e.g., placing text over<br />

a video signal.<br />

Superimposition (or Super) – a) Two images simultaneously picked up<br />

by two different cameras <strong>and</strong> electronically mixed on the face <strong>of</strong> a kinescope<br />

tube in such a manner that both images are visible. b) A film term<br />

describing the mixing <strong>of</strong> two or more video sources such that they appear<br />

to be overlaid.<br />

Superstation – Local television station whose signal is retransmitted via<br />

satellite to cable systems beyond reach <strong>of</strong> over-the-air signal.<br />

Superuser – An alternate name for the user <strong>of</strong> the root login account. See<br />

also System Administrator.<br />

Sup-Picture – A simple picture intended to be superimposed over the<br />

video. Display size varies but is bound to CCIR 601 picture dimensions<br />

(720 x 480 for NTSC-rate displays or 720 x 576 for PAL-rate displays).<br />

Supply Turntable – The turntable which feeds tape to the heads <strong>of</strong> a tape<br />

deck.<br />

Surface – A set <strong>of</strong> one or more patches which have been connected<br />

together.<br />

Surface Asperities – Small, projecting imperfections on the surface <strong>of</strong><br />

the coating that limit <strong>and</strong> cause variations in head-to-tape contact. A term<br />

useful in discussions <strong>of</strong> friction <strong>and</strong> modulation noise.<br />

Surface Properties – To allow more realism to 3D models, the surfaces <strong>of</strong><br />

an object can have distinctive attributes or properties: ambient light, diffuse<br />

light, transparency, texture (these four in PictureMaker). Other systems<br />

have other properties such as true metallic versus plastic (or other material)<br />

surface types.<br />

Surface Treatment – Any process by which the surface smoothness <strong>of</strong><br />

the tape coating is improved after it has been applied to the base film.<br />

Surge Protector – An electronic device which protects electronic equipment<br />

from power fluctuations.<br />

Surround Sound – This usually implies an audio system with more than<br />

two channels <strong>of</strong> information. The additional channels provide “ambiance” or<br />

sound information that is happening somewhere other than from the left or<br />

right speaker.<br />

S-VHS (Super VHS) – a) An improved version <strong>of</strong> the VHS tape format<br />

capable <strong>of</strong> recording better picture resolution (definition). A higher-density<br />

tape is required which provides a wider luminance b<strong>and</strong>width, resulting in<br />

sharper picture quality (>400 horizontal lines vs. 240 for st<strong>and</strong>ard VHS)<br />

<strong>and</strong> improved signal-to-noise ratio. Because the equipment is usually<br />

smaller <strong>and</strong> lighter than 3/4" equipment, it is ideally suited for ENG/EFP<br />

applications. b) Super VHS, a consumer videotape format <strong>of</strong>fering horizontal<br />

resolution somewhat greater than that <strong>of</strong>fered by NTSC broadcasting<br />

but allowing component recording <strong>and</strong> playback without cross-luminance or<br />

cross-color artifacts through a four-pin S-<strong>Video</strong> connection.<br />

SVHS, S-VHS – See Super VHS.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

S-VHS-C (Super VHS-C) – An improved version <strong>of</strong> the VHS-C tape format<br />

capable <strong>of</strong> recording better picture resolution (definition).<br />

S-<strong>Video</strong> (Separated <strong>Video</strong>) – The st<strong>and</strong>ard for the way a signal is carried<br />

on the cable itself. The industry has settled on a 4-pin mini plug connector.<br />

S-<strong>Video</strong> does not have any relation to the resolution or refresh rate <strong>of</strong> the<br />

signal. Do not confuse S-<strong>Video</strong> with S-VHS. S-VHS is a tape/signal st<strong>and</strong>ard.<br />

S-<strong>Video</strong> is a hardware st<strong>and</strong>ard that defines the physical cable jacks.<br />

S-<strong>Video</strong> allows you to bypass the comb filter in a device. Generally, less<br />

processing <strong>of</strong> the signal results in a better picture. The comb filter separates<br />

the chroma (color) <strong>and</strong> luma (brightness) components <strong>of</strong> a video signal<br />

into separate parts. This is also called Y/C, where Y represents brightness<br />

<strong>and</strong> C color. When color <strong>and</strong> brightness are not separated, when they<br />

are combined in the signal, it is called a composite signal. S-<strong>Video</strong> cables<br />

have separate wires for the color <strong>and</strong> brightness. That is, they carry a Y/C<br />

signal. The best picture comes when the color <strong>and</strong> brightness is separate<br />

from the source. VCRs record this way, <strong>and</strong> DSS broadcasts this way too.<br />

Laserdiscs store a composite picture rather than Y/C separated. Even when<br />

the signals have been combined at some point on their way to the monitor,<br />

different comb filters perform to different degrees <strong>of</strong> quality, so one can<br />

pick how to connect one’s components to try to use the best comb filter.<br />

Some older sets with S-<strong>Video</strong> input jacks may actually combine the Y/C in<br />

a crude way, making the S-<strong>Video</strong> input no better than a typical composite<br />

signal. Newer sets do not do this.<br />

Sweep Signal – Line rate <strong>and</strong> field rate sweep signals can be used to<br />

measure the frequency response <strong>of</strong> a system. In a sweep signal, the frequency<br />

<strong>of</strong> the waveform is continuously increased over the length <strong>of</strong> the<br />

line or field. A sweep signal allows you to examine the frequency response<br />

continuously over the interval <strong>of</strong> interest rather then at only discrete frequency<br />

intervals as tested by the multiburst or multiphase signals. The<br />

Sweep signal however cannot be used for VITS, thus is limited to out-<strong>of</strong>service<br />

testing. See the Frequency Response discussion.<br />

Sweetening – a) The final combining <strong>and</strong> enhancing <strong>of</strong> a video program’s<br />

audio tracks. b) Electronically improving the quality <strong>of</strong> an audio or video<br />

signal, such as by adding sound effects, laugh tracks, <strong>and</strong> captions.<br />

Switcher – General term for a device used to select different signals<br />

(audio, video, or RF) from various sources. See <strong>Video</strong> Switcher.<br />

Switching – a) The process <strong>of</strong> connecting <strong>and</strong> routing digital data on a<br />

network. b) The editing <strong>and</strong> splicing together <strong>of</strong> program segments.<br />

Symmetrically, Cyclically, Magnetized Condition – A magnetic material<br />

is in this condition when, using the influence <strong>of</strong> a magnetizing field<br />

cycled between equal but opposite values, its successive hysteresis loops<br />

coincide.<br />

Symmetry – An adjustment that allows distortion <strong>of</strong> the aspect ratio <strong>of</strong> a<br />

pattern.<br />

Sync – a) Abbreviation for synchronization. Usually refers to the synchronization<br />

pulses necessary to coordinate the operation <strong>of</strong> several interconnected<br />

video components. When the components are properly synchronized,<br />

they are said to be “in sync.” b) Signals which control the sweep <strong>of</strong><br />

the electron beam across the face <strong>of</strong> the display. The horizontal sync, or<br />

HSYNC for short, tells the display where to put the picture in the left-toright<br />

dimension, while the vertical sync (VSYNC) tells the display where to<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

put the picture from top-to-bottom. c) The portion <strong>of</strong> an encoded video signal<br />

which occurs during blanking <strong>and</strong> is used to synchronize the operation<br />

<strong>of</strong> cameras, monitors, <strong>and</strong> other equipment. Horizontal sync occurs within<br />

the blanking period in each horizontal scanning line, <strong>and</strong> vertical sync<br />

occurs within the vertical blanking period.<br />

Sync Buzz – A noise containing harmonics <strong>of</strong> 59.94 Hz, heard on television<br />

set speakers under certain signal <strong>and</strong> transmission conditions. One<br />

such condition is the transmission <strong>of</strong> electronically generated characters <strong>of</strong><br />

high level <strong>and</strong> resolution greater than can be carried in NTSC. The ringing<br />

resulting when those signals hit an NTSC filter causes the television carrier<br />

to momentarily disappear. Since the characters are within a television field,<br />

the rate <strong>of</strong> appearance <strong>and</strong> disappearance is a multiple <strong>of</strong> the field rate,<br />

59.94 Hz.<br />

Sync Compression – The reduction in amplitude <strong>of</strong> the sync signal, with<br />

respect to the picture signal, occurring between two points <strong>of</strong> a circuit.<br />

Sync Generator – Circuit that provides sync signals. A sync generator<br />

may or may not have genlock capability.<br />

Sync Level – The level <strong>of</strong> the tips <strong>of</strong> the synchronizing pulses.<br />

Sync Noise Gate – Circuit used to define an area within the video waveform<br />

where the sync stripper is to look for the sync pulse.<br />

Sync Pulse – Timing pulses added to a video signal to keep the entire<br />

video process synchronized in time.<br />

Sync Restoration – A process which replaces distorted <strong>and</strong> missing sync<br />

information by checking incoming sync, analyzing the frequencies involved,<br />

<strong>and</strong> generating new fully restored sync.<br />

Sync Stripper – Circuit which removes the sync information from the<br />

composite signal.<br />

Sync to Blanking End – Refer to the Horizontal Timing discussion.<br />

Sync to Burst End – Refer to the Horizontal Timing discussion.<br />

Sync to Subcarrier Time Base Error – A r<strong>and</strong>om variation in the phase<br />

relationship between sync <strong>and</strong> subcarrier.<br />

Sync Word – A synchronizing bit pattern which is different from the normal<br />

bit stream pattern for purposes <strong>of</strong> synchronization or clocking.<br />

Synchronizing words usually consist <strong>of</strong> unique bit patterns which are easily<br />

recognized as a clock or sync signal. Sync words are used for framing in<br />

serial receivers.<br />

Synchronization – The maintenance <strong>of</strong> one operation in step with another.<br />

The precise coincidence <strong>of</strong> two or more sync pulses.<br />

Synchronization Word – a) A synchronizing bit pattern differentiated<br />

from the normal data bit patterns, used to identify reference points in the<br />

television signal; also to facilitate word framing in a serial receiver. b) A<br />

fixed pattern <strong>of</strong> bits inserted in a binary message for the purpose <strong>of</strong> synchronizing<br />

the message interpreting unit.<br />

Synchronized – To happen at the same time.<br />

Synchronizer – Device that ensures audio <strong>and</strong> video signals from varying<br />

sources are coordinated by timing them against a reference signal <strong>and</strong><br />

advancing or delaying them as needed.<br />

162 www.tektronix.com/video_audio<br />

Synchronizing Pulse Generator – Equipment that generates synchronizing<br />

pulses needed by source equipment. Also called sync generator or<br />

SPG.<br />

Synchronous – A transmission procedure by which the bit <strong>and</strong> character<br />

stream are slaved to accurately synchronized clocks, both at the receiving<br />

<strong>and</strong> sending end.<br />

Synchronous Data Streaming – a) Streaming <strong>of</strong> data with timing<br />

requirements in the sense that the data <strong>and</strong> clock can be regenerated at<br />

the receiver into a synchronous data stream (i.e., E1, T1). b) Streaming <strong>of</strong><br />

data with timing requirements in the sense that the data within the stream<br />

can be played back in synchronization with other kinds <strong>of</strong> data streams<br />

(e.g., audio, video). See Asynchronous Data Streaming, Synchronous Data<br />

Streaming.<br />

Synchronous Detection – A demodulation process in which the original<br />

signal is recovered by multiplying the modulated signal with the output <strong>of</strong> a<br />

synchronous oscillator locked to the carrier.<br />

Synchronous Motor – A motor with speed controlled by the frequency <strong>of</strong><br />

the applied voltage.<br />

Syncro-Edit – Wired control protocol which activates/deactivates a VCR’s<br />

record pause function. Many non-compatible versions <strong>of</strong> this protocol exist.<br />

Syndicat des Constructeurs d’Appareils Radio Recepteurs et<br />

Televiseurs (SCART) – A 21-pin connector for European audio/video consumer<br />

products. It supports mono/stereo audio, composite video, S-video,<br />

<strong>and</strong> RGB video to be transmitted between equipment.<br />

Syndrome – Initial result <strong>of</strong> an error checking calculation. Generally, if the<br />

syndrome is zero, there is assumed to be no error.<br />

Sysinfo – The program used to retrieve the system identifier <strong>of</strong> your<br />

Silicon Graphic workstation.<br />

System – An organized assembly <strong>of</strong> equipment, personnel, procedures,<br />

<strong>and</strong> other facilities designed to perform a specific function or set <strong>of</strong><br />

functions.<br />

System Administration – The tasks associated with setting up, maintaining,<br />

<strong>and</strong> troubleshooting a networked or st<strong>and</strong>-alone workstation or a network<br />

<strong>of</strong> workstations.<br />

System Administrator – The individual responsible for setting up, maintaining,<br />

<strong>and</strong> troubleshooting a network <strong>of</strong> workstations. The system administrator<br />

uses the root login account to perform most administrative tasks.<br />

System Clock Reference – See SCR.<br />

System Crash – When the operating system fails <strong>and</strong> the system will not<br />

accept keyboard or mouse input.<br />

System Disk – The physical disk that contains the st<strong>and</strong>ard operating<br />

system s<strong>of</strong>tware, the s<strong>of</strong>tware that makes a workstation run.<br />

System Gamma – The overall light-in/light-out characteristic <strong>of</strong> a television<br />

system, from camera through receiver. In an ideal system, the gamma<br />

should be one. In practice, it appears to be about 1.4.<br />

System Header – The system header is a data structure that carries<br />

information summarizing the system characteristics <strong>of</strong> the Digital Television<br />

St<strong>and</strong>ard multiplexed bit stream.


System Manager – A set <strong>of</strong> tools that the administrator uses to set up<br />

<strong>and</strong> manage the IRIS. You access the System Manager through the System<br />

Toolchest.<br />

System S<strong>of</strong>tware – The st<strong>and</strong>ard operating system s<strong>of</strong>tware <strong>and</strong> tools<br />

that come on the system disk <strong>and</strong> on the tape or DC-ROM that you use in<br />

the event <strong>of</strong> a system crash.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

System Target Decoder – See STD.<br />

System Toolchest – The toolchest in the upper left-h<strong>and</strong> corner <strong>of</strong> the<br />

screen labeled System. You start system tools such as the Workspace <strong>and</strong><br />

System Manager using its menu.<br />

www.tektronix.com/video_audio 163


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

T<br />

T – Tele- or Time.<br />

T Intervals – See the definition <strong>of</strong> Sine-Squared Pulses.<br />

T Steps – See the definition <strong>of</strong> Sine-Squared Pulses.<br />

T.120 – A set <strong>of</strong> specifications for multipoint communications <strong>and</strong> data<br />

sharing for PC platforms. T.120 is based on the H.320 broad-based PB<br />

platform st<strong>and</strong>ard for Personal Teleconferencing.<br />

T1 – In telecommunications, the pared cable used to transport DS-1<br />

service.<br />

T1Q1.5 – The T1Q1.5 <strong>Video</strong> Teleconferencing/<strong>Video</strong> Telephony (VTC/VT)<br />

ANSI Subworking Group (SWG) was formed to draft a performance st<strong>and</strong>ard<br />

for digital video. Important questions were asked, relating to video digital<br />

performance characteristics <strong>of</strong> video teleconferencing/video telephony:<br />

a) Is it possible to measure motion artifacts with VTC/VT digital transport?<br />

b) If it can be done by objective measurements, can they be matched to<br />

subjective tests? c) Is it possible to correlate the objective measurements<br />

<strong>of</strong> analog <strong>and</strong> digital performance specification? The VTC/VT Subworking<br />

Group’s goal is to answer these questions. It has become a first step to the<br />

process <strong>of</strong> constructing the performance st<strong>and</strong>ard.<br />

Table – a) Collection <strong>of</strong> data in a form suitable for ready reference, frequently<br />

stored in sequential memory locations. b) A table is comprised <strong>of</strong> a<br />

number <strong>of</strong> sub_tables with the same value <strong>of</strong> table_id.<br />

Table Look-Up – Obtaining a value from a table <strong>of</strong> values stored in the<br />

computer.<br />

Taboos – Empty channel spaces in the frequency allocation table to which<br />

broadcast channels cannot be assigned due to potential interference. The<br />

most obvious one is the co-channel taboo: two different television or radio<br />

stations cannot operate on the same frequency in the same geographical<br />

area. Other taboos cover geographical spacing for adjacent channels <strong>and</strong><br />

for “images” (spurious frequencies akin to aliases) that are caused by<br />

reception in existing television sets. The taboos effectively knock out much<br />

<strong>of</strong> the UHF television b<strong>and</strong>, so some ATV proponents wonder whether they<br />

might be too strict.<br />

Tachometer – A device which counts the number <strong>of</strong> revolutions per second<br />

<strong>of</strong> a motor or other rotating device.<br />

Tag – The tag forms the most important part <strong>of</strong> a cache directory entry.<br />

Using the tag, the cache controller determines whether a cache hit or miss<br />

occurs. The tag holds the address <strong>of</strong> the assigned cache line.<br />

Tails Out – A way <strong>of</strong> winding tape such that the end <strong>of</strong> the selection is at<br />

the outside <strong>of</strong> the reel.<br />

Take – A cut that takes place on-air. Also, the flip or flip-flop <strong>of</strong> sources on<br />

a preset/program style switcher.<br />

Takeup Reel – The reel on the tape recorder that accumulates the tape as<br />

it is recorded or played.<br />

Takeup Turntable – The turntable which takes up the tape after it passes<br />

by the heads.<br />

164 www.tektronix.com/video_audio<br />

Talent – A term used to refer to on-camera subjects in a video production.<br />

Talker – Device that outputs data to a data bus. A ROM is a talker.<br />

Tally – a) An indication <strong>of</strong> all sources that are contributing to a switcher’s<br />

final output at any given time. b) A light which lights up to indicate that the<br />

associated push-button has been selected or to indicate that the associated<br />

input to the switcher is on-air. c) A relay closure to activate a remotely<br />

situated lamp, i.e., on top <strong>of</strong> a camera, to warn the production crew which<br />

camera is on-air. Most monitors have tally lights <strong>and</strong> common practice is to<br />

connect them to the switcher tally output so that the director can see<br />

which source is on-air.<br />

Tally Lamp – A signal lamp or LED installed on a video camera which<br />

informs performers <strong>and</strong> crew members that the camera is currently live.<br />

Tally Relay – Contacts provided on the switcher to allow users to activate<br />

tally lamps on cameras, monitors, <strong>and</strong> otherwise indicate what sources are<br />

on-air.<br />

Tangential Signal-to-Noise Measurement Method – This is one<br />

method <strong>of</strong> measuring a signal’s signal-to-noise ratio. It requires a waveform<br />

monitor such as the 1780R. Refer to the 1780R operator’s manual for<br />

a complete description <strong>of</strong> the signal-to-noise measurement technique.<br />

Tape – A tape with a magnetizable layer on which data can be stored.<br />

Usually a workstation’s tape is packaged in a cartridge.<br />

Tape Delay – Using magnetic tape as a storage medium for a brief period<br />

<strong>of</strong> time to delay the playback <strong>of</strong> a signal. Delay time equals the distance<br />

between the record <strong>and</strong> playback heads divided by the tape speed.<br />

Tape Drive – A mechanism for controlling the movement <strong>of</strong> magnetic<br />

tape, commonly used to move magnetic tape past a read head or write<br />

head, or to allow automatic rewinding.<br />

Tape Guides – Grooved pins or rollers mounted between <strong>and</strong> at both sides<br />

<strong>of</strong> the tape head assembly to position the magnetic tape correctly on the<br />

head as it is being recorded or played.<br />

Tape Lifters – A system <strong>of</strong> movable guides that automatically prevents the<br />

tape from contacting the recorder’s heads during fast forward or rewind<br />

modes <strong>of</strong> operation, thus preventing head wear.<br />

Tape Loop – A length <strong>of</strong> magnetic tape with the ends joined together to<br />

form an endless loop. It makes possible the repetitive playback <strong>of</strong> a recording<br />

without rewinding the tape.<br />

Tape Pack – The form taken by the tape wound on to a reel. A good pack<br />

is one that has a uniform wind, has an acceptable E-value <strong>and</strong> is free from<br />

spoking, cinching, <strong>and</strong> layer-to-layer adhesion.<br />

Tape Player – A unit that is not capable <strong>of</strong> recording <strong>and</strong> is used only for<br />

playing recorded tapes.<br />

Tape Skew – The deviation <strong>of</strong> a tape from following a linear path when<br />

transported across the heads, causing a time displacement between signals<br />

recorded on different tracks <strong>and</strong> amplitude differences between the<br />

outputs from individual tracks owing to variations in azimuth alignment. The


adjectives static <strong>and</strong> dynamic are used to distinguish between the steady<br />

<strong>and</strong> fluctuating components <strong>of</strong> tape skew.<br />

Tape Speed – The speed at which tape is transported from feed (supply)<br />

to takeup reels during normal recording or reproduction.<br />

Tape Speed Override (TSO) – Allows the editor to manually control the<br />

capstan speed <strong>of</strong> the selected transport + <strong>and</strong> –10% using the joystick.<br />

TSO is especially important when tape machines need to be exactly synchronized<br />

before finalizing an edit. If audio monitors for all transports are<br />

left up, the edit point on the transport can be selected by listening for the<br />

audio echo <strong>and</strong> adjusting the transport speed until the machines are in<br />

exact synchronization.<br />

Tape Transport – The mechanism that extracts magnetic tape from a<br />

storage device, moves it across magnetic heads at a controlled speed, <strong>and</strong><br />

then feeds it into another storage device. Typical storage devices are tape<br />

loops, bins, reels, <strong>and</strong> magazines (cassettes, cartridges). The tape transport<br />

is one part <strong>of</strong> a magnetic tape recorder/reproducer system that normally<br />

consists <strong>of</strong>: magnetic heads, magnetic tape, tape transport, record electronics,<br />

<strong>and</strong> reproduce electronics.<br />

Tape-to-Head Speed – The relative speed <strong>of</strong> tape <strong>and</strong> head during normal<br />

recording or replay. The tape-to-head speed coincides with the tape<br />

speed in conventional longitudinal recording but is considerably greater<br />

than the tape speed in systems where the heads are scanned across or<br />

along the tape.<br />

Target – A picture monitor displaying ADO video output can be thought <strong>of</strong><br />

as a window which reveals a finite area <strong>of</strong> target space.<br />

Target (Menu) – The 2D function that moves or sizes the image on the 2D<br />

plane, which is “Target Space.” In 3D systems, Target is used to move an<br />

image without perspective <strong>and</strong> to “fine tune” an effect.<br />

Tariff – Common carrier’s statement describing services it <strong>of</strong>fers <strong>and</strong> rates<br />

it charges.<br />

T-Axis – Time axis <strong>of</strong> the spatio-temporal spectrum.<br />

TBC – See Time Base Corrector.<br />

TCM – Trellis Coded Modulation.<br />

TCP (Transport Control Protocol) – The major transport protocol in the<br />

Internet suite <strong>of</strong> protocols providing reliable, connection-oriented, fullduplex<br />

streams. Uses IP for delivery.<br />

TCP/IP – The st<strong>and</strong>ard networking s<strong>of</strong>tware that is included in the system<br />

s<strong>of</strong>tware.<br />

TDAC (Time Domain Aliasing Cancellation) – A coding technique used<br />

in AC-3 audio compression.<br />

TDF – See Telediffusion de France <strong>and</strong> Time Division Frequency.<br />

TDL (Telecine Decision List) – A list <strong>of</strong> the edits made in a telecine session<br />

which can be loaded into an <strong>of</strong>f-line editor.<br />

TDM – See Time Division Multiplex.<br />

TDMA – Time Division Multiple Access.<br />

TDT (Time <strong>and</strong> Data Table) – UTC time <strong>and</strong> date. Used in DVB-SI.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Tear Strength – The force, usually in gm, required to initiate <strong>and</strong>/or propagate<br />

a tear in a specially shaped specimen <strong>of</strong> tape or base film.<br />

Tearing – A lateral displacement <strong>of</strong> the video lines due to sync instability.<br />

Visually, it appears as though parts <strong>of</strong> the images have been torn away.<br />

Telecine – A term used to describe a device used to convert film to video.<br />

In advanced telecine machines, the movie film is digitally sampled <strong>and</strong><br />

converted to video, frame by frame in real-time. Frame rate is the biggest<br />

problem encountered in film-to-video conversion. Movie film has a frame<br />

rate <strong>of</strong> 18, 24, or 30 fps (frames per second) contrasting with the 30 <strong>and</strong><br />

25 fps video frame rates <strong>of</strong> NTSC <strong>and</strong> PAL respectively. See Flicker.<br />

Telediffusion de France (TDF) – A proponent <strong>of</strong> the French proposals.<br />

Teleprompter – A device for displaying large, readable text on a partially<br />

transparent screen for video production. The teleprompter uses a monitor<br />

mounted under the camera lens, facing up, <strong>and</strong> a mirrored glass which<br />

reflects the monitor’s image toward the talent. Since the camera shoots<br />

through the mirrored glass <strong>and</strong> the mirrored glass is transparent to the<br />

camera, the talent can look directly into the camera lens as they read the<br />

script from the glass.<br />

Teletext – A method <strong>of</strong> transmitting data with a video signal. ITU-R BT.653<br />

lists the major teletext systems used around the world. World System<br />

Teletext (WST) is system B; North American Broadcast Teletext Specification<br />

(NABTS) is 525-line system C.<br />

TeleText – An information service <strong>of</strong> 200-700 “pages” covering a wide<br />

range <strong>of</strong> topics including TV Schedules, News, Financial Market prices,<br />

Comment, Reviews, Concert <strong>and</strong> Theater information. Subtitles are typically<br />

transmitted on page 888 in the UK, on pages 199/299/399 in Belgium <strong>and</strong><br />

Holl<strong>and</strong>, on page 150 in Germany, <strong>and</strong> on page 777 in Italy. There are a<br />

number <strong>of</strong> variant character sets used, but the encoding is identical <strong>and</strong> all<br />

English alphabet characters plus numbers <strong>and</strong> most punctuation can be<br />

h<strong>and</strong>led by any decoder. Includes support for eight colors, <strong>and</strong> limited<br />

block graphics, <strong>and</strong> selective revealing <strong>of</strong> underlying TV picture.<br />

Transmitted on a variable number <strong>of</strong> lines (specified in header which contains<br />

basic information such as time, date, <strong>and</strong> channel), starting on line<br />

12 <strong>and</strong> continuing for 7-8 lines typically. Found on broadcasts <strong>and</strong> some<br />

Laserdiscs; recording <strong>of</strong> TeleText signals is marginal on S-VHS, almost<br />

impossible on VHS, hence, the PAL/625 version <strong>of</strong> CC.<br />

Television – A combination tuner, RF demodulator, picture tube, <strong>and</strong> audio<br />

speaker that converts RF signal into picture <strong>and</strong> sound.<br />

Television, Broadcast – Generally refers to terrestrial radiation <strong>of</strong> television<br />

signals in one or more <strong>of</strong> the frequency b<strong>and</strong>s defined by CCIR (<strong>and</strong> in<br />

the U.S. reaffirmed by the FCC). The U.S. has 59 television channels, each<br />

6 MHz wide, for video plus correlated audio.<br />

Television, Digital (for Studios) – An extensive family <strong>of</strong> compatible digital<br />

coding st<strong>and</strong>ards for studio use with current television systems is<br />

defined by CCIR Red 601-2, equally applicable to component encoded<br />

525/60 Hz <strong>and</strong> 625/50 Hz systems. The member <strong>of</strong> the family to be used<br />

for the st<strong>and</strong>ard digital interface between main digital studio equipment<br />

<strong>and</strong> for international program exchange (i.e., for the interface with video<br />

recording equipment <strong>and</strong> for the interface with the transmission system)<br />

should be that in which the luminance <strong>and</strong> color-difference sampling frequencies<br />

are related in the ratio 4:2:2. Specifications include: Coded<br />

www.tektronix.com/video_audio 165


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Signals; luminance (Y) plus two color-difference signals (CR <strong>and</strong> CB).<br />

Sampling Frequency; luminance 13.5 MHz, color-difference 6.75 MHz<br />

(for each <strong>of</strong> the two signals); Samples (8-bit) per Digital Active Line;<br />

luminance 720, color-difference 360 (for each <strong>of</strong> CR <strong>and</strong> CB). Other more<br />

detailed specifications are included in CCIR Rec 601-2. Compressed <strong>and</strong><br />

exp<strong>and</strong>ed derivations (4:1:1 <strong>and</strong> 4:4:4 specifically) are postulated variants<br />

with minimum or maximum color information.<br />

Television, Digital Component – A signal format in which either the tristimulus<br />

value red (R), green (G), <strong>and</strong> blue (B) signals representing the picture<br />

contents or a matrixed version consisting <strong>of</strong> the luminance (Y) <strong>and</strong> two<br />

color-difference signals (R Y, L3 Y) – are individually digitized <strong>and</strong> combined<br />

into a single data stream. SMPTE 125M describes a digital component<br />

television signal interface for 525-line/59.94 field/sec television systems.<br />

Specifications for digital magnetic video tape recording <strong>of</strong> component<br />

digital video <strong>of</strong> 525-line or 625-line structure sampled at 13.5 MHz are<br />

grouped into the D1 VTR st<strong>and</strong>ards. For 525-line, samples at 13.5 MHz,<br />

the specifications are SMPTE 224M, 225M, 226M, 227M, RP 155, <strong>and</strong><br />

EG 10. An index to the specifications for D1, both 525-line <strong>and</strong> 625-line<br />

versions, is SMPTE EG 22.<br />

Television, Digital Composite – A signal format in which the signal<br />

matrix representing the picture contents consisting <strong>of</strong> the luminance <strong>and</strong><br />

the two color-difference signals modulated on a color subcarrier are digitized<br />

in the matrixed form as a single data stream. SMPTE 244M describes<br />

a digital composite television signal interface for 525-line/59.94 field/sec<br />

television systems. Specifications for digital magnetic video tape recording<br />

<strong>of</strong> composite digital video <strong>of</strong> 525-line or 625-line structure are grouped<br />

into the D2 VTR st<strong>and</strong>ards. For 525-line, sampled at 14.32 MHz, the specifications<br />

are SMPTE 245M, 246M, 247M, 248M, EG 20, <strong>and</strong> RP 155. An<br />

index to the specifications for D2 is SMPTE EG 22.<br />

Television, Digital HDTV – An extensive family <strong>of</strong> compatible digital coding<br />

st<strong>and</strong>ards for studio use with high-definition television is under study<br />

<strong>and</strong> test by the SMPTE Committee on Television Signal Technology (S17).<br />

Digital representation <strong>of</strong> the 1125/60 system is documented in SMPTE<br />

260M.<br />

Television, Enhanced (ETV or EDTV) – The term “enhanced television”<br />

designates a number <strong>of</strong> different improvements applicable to 525/60 Hz<br />

<strong>and</strong> 625/50 Hz television systems. They include all television systems not<br />

specified in CCIR Report 624-4, Characteristics <strong>of</strong> Television Systems <strong>and</strong><br />

Report 801-4, The Present State <strong>of</strong> High-Definition Television, either with<br />

unchanged or new radiation st<strong>and</strong>ards <strong>and</strong> without specification <strong>of</strong> aspect<br />

ratio.<br />

Television, High-Definition (HDTV) – A high-definition television system<br />

is a system designed to allow viewing at about three times the picture<br />

height, such that the system is virtually, or nearly, transparent to the quality<br />

<strong>of</strong> portrayal that would have been perceived in the original scene or performance<br />

by a discerning viewer with normal visual acuity. Such factors<br />

include improved motion portrayal <strong>and</strong> improved perception <strong>of</strong> depth. A<br />

high-definition system generally implies in comparison with conventional<br />

television systems: spatial resolution in the vertical <strong>and</strong> horizontal directions<br />

<strong>of</strong> about twice that available in CCIR Red 601-2; any worthwhile<br />

improvements in temporal resolution beyond that achievable with CCIR Red<br />

166 www.tektronix.com/video_audio<br />

601-2; improved color rendition; a wider aspect ratio; multichannel highfidelity<br />

sound.<br />

Temporal – Relating to time.<br />

Temporal Aliasing – a) A visual defect that occurs when the image being<br />

sampled moves too fast for the sampling rate. A common example is<br />

wagon wheels that appear to rotate backwards. b) An alias caused by violation<br />

<strong>of</strong> the Nyquist limit on sampling in time with frames.<br />

Temporal Resolution – The finest moments <strong>of</strong> time that can be perceived<br />

in a particular system. It is not the same as dynamic resolution, which is<br />

spatial resolution when an image is changing. As an example, suppose a<br />

spoked wheel is turning. If the spokes are a blur when the wheel is not<br />

turning, the system has poor static resolution; if they are clear, it has good<br />

static resolution (for the spokes). If they are a blur when the wheel is turning,<br />

the system has poor dynamic resolution <strong>and</strong> poor temporal resolution.<br />

If they are clear when the wheel is turning, the system has good dynamic<br />

resolution. If, though clear, they appear to be stationary, or turning in the<br />

wrong direction, or turning at the wrong speed, or flashing rapidly in different<br />

positions so it is impossible to tell which way or at what speed they are<br />

turning (a temporal blur), the system has poor temporal resolution. A great<br />

deal <strong>of</strong> evidence indicates that the human visual system cannot simultaneously<br />

perceive high spatial resolution <strong>and</strong> high temporal resolution.<br />

Temporal Scalability – A type <strong>of</strong> scalability where an enhancement layer<br />

also uses predictions from pel data derived from a lower layer using motion<br />

vectors. The layers have identical frame rates size, <strong>and</strong> chroma formats,<br />

but can have different frame rates.<br />

Terabyte – 1 trillion bytes. A 2-hour HDTV movie at the maximum resolution<br />

<strong>of</strong> 1920 x 1084 would take about 1 terabyte to store in an uncompressed<br />

format.<br />

Terminal – A computer interface comprised <strong>of</strong> a monitor, keyboard, <strong>and</strong><br />

usually some memory.<br />

Termination – In order to accurately send a signal through a transmission<br />

line, there must be an impedance at the end which matches the impedance<br />

<strong>of</strong> the source <strong>and</strong> the line itself. Amplitude errors <strong>and</strong> reflections will<br />

otherwise result. <strong>Video</strong> is a 75-ohm system, so a 75-ohm terminator must<br />

be put at the end <strong>of</strong> the signal path.<br />

Termination Switch – A switch that connects <strong>and</strong> disconnects a load<br />

resistance to a video input, used to terminate the line. In order for a video<br />

signal to be correctly transmitted without loss, proper end <strong>of</strong> line impedance<br />

is essential. Amplitude errors <strong>and</strong> reflections will otherwise result. A<br />

50- or 75-ohm resistor is usually employed to accomplish this. When the<br />

termination switch is <strong>of</strong>f, the unterminated video signal is looped to the<br />

next device where the signal can be transmitted in parallel. The final device<br />

in the chain must be terminated using the termination switch.


Terrestrial Transmission St<strong>and</strong>ards –<br />

Scan Frequency Sound<br />

Code Frames Lines B<strong>and</strong> Offset In Use<br />

Terrestrial Transmission St<strong>and</strong>ards<br />

A 25 405 VHF –3.5 MHz No<br />

B 25 625 VHF +5.5 MHz Yes<br />

C 25 625 VHF +5.5 MHz Yes<br />

D 25 625 VHF +6.5 MHz Yes<br />

E 25 819 VHF +11 MHz No<br />

F 25 819 VHF +5.5 MHz No<br />

G 25 625 UHF +5.5 MHz Yes<br />

H 25 625 UHF +5.5 MHz Yes<br />

I 25 625 UHF +6.0 MHz Yes<br />

K 25 625 UHF +6.5 MHz Yes<br />

KI 25 625 UHF +6.5 MHz Yes<br />

L 25 625 UHF +6.5 MHz Yes<br />

M 30 525 VHF/UHF +4.5 MHz Yes<br />

N 25 625 VHF/UHF +4.5 MHz Yes<br />

Satellite Transmission St<strong>and</strong>ards<br />

Ku-B<strong>and</strong> Any Any ~11 GHz +6.50 MHz Yes<br />

C-B<strong>and</strong> Any Any ~4 GHz +6.50 MHz Yes<br />

Tessellated Sync – European designation for serrated sync.<br />

Test Pattern – A chart with special patterns, placed in front <strong>of</strong> a television<br />

camera to generate a known reference signal that can be used to adjust<br />

the camera <strong>and</strong> all the equipment downstream from the camera.<br />

Test Signal Generators – These instruments provide a variety <strong>of</strong> known<br />

test <strong>and</strong> synchronization signals for the characterization <strong>of</strong> television<br />

systems.<br />

TEV – Target Error Vector.<br />

Text Box – Used to enter text.<br />

Text Mode – A graphics adapter mode where only the characters <strong>of</strong> a certain<br />

character set can be displayed on the monitor. The pixels cannot be<br />

addressed individually <strong>and</strong> are generated by a hardware character<br />

generator.<br />

Texture Map – A texture map is a 2D image that can be created with a<br />

paint program such as AVA3 or TIPS, or scanned into a frame buffer from a<br />

video source, <strong>and</strong> then mapped onto the surface <strong>of</strong> a 3D object. ADO<br />

effects are a simple, real-time, on-line version <strong>of</strong> this general process.<br />

Texture Mapping – Texture mapping is made possible by full color mode.<br />

Texture mapping refers to the process <strong>of</strong> covering the surface <strong>of</strong> a polygon<br />

with values what come from a “texture” that come from some picture<br />

stored elsewhere in the system, say a scanned in image.<br />

TGA – The TARGA file format (TGA) <strong>and</strong> TARGA board were developed for<br />

graphics prior to the advent <strong>of</strong> large-screen, super VGA displays.<br />

THD – Total Harmonic Distortion.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Thomson – Major French electronics firm that recently purchased GE/RCA<br />

Consumer Electronics <strong>and</strong> previously purchased German consumer electronics<br />

interests, the latter sometimes referred to as International Thomson.<br />

Through its GE/RCA holdings, Thomson is a proponent <strong>of</strong> the ACTV ATV<br />

schemes; through International Thomson, it has proposed progressive<br />

schemes. Thomson also sells television production equipment <strong>and</strong> for a<br />

time owned the production equipment branch <strong>of</strong> CBS Laboratories, then<br />

called Thomson-CSF Laboratories.<br />

Three-Wire Interconnect – Interconnect consisting <strong>of</strong> three wires. One<br />

wire transports luminance while the other two wires each transport a colordifference<br />

signal. This system is commonly used for connecting equipment<br />

in a “component facility” because it is more compatible with non-VTR video<br />

sources, time-base correctors, displays, <strong>and</strong> monitoring equipment.<br />

Three-State – Logic device whose output can be placed into a highimpedance<br />

(<strong>of</strong>f) state, in addition to the usual high <strong>and</strong> low states. This<br />

feature allows more than one device output to be connected to the same<br />

logic node. Three-state operation is a fundamental requirement for devices<br />

used on microprocessor data buses. Same as Tri-State (registered trademark).<br />

Threshold <strong>of</strong> Feeling – The sound pressure level at which people feel<br />

discomfort 50% <strong>of</strong> the time. Approximately 118 dB SPL at 1 kHz.<br />

Threshold <strong>of</strong> Hearing – The sound pressure level at which people hear<br />

only 50% <strong>of</strong> the time. Approximately 0 dB SPL at 1 kHz.<br />

Threshold <strong>of</strong> Pain – The sound pressure level at which people feel actual<br />

pain 50% <strong>of</strong> the time. Approximately 140 dB SPL at 1 kHz.<br />

Throughput – Speed with which problems or segments <strong>of</strong> problems are<br />

performed. Throughput will vary from application to another.<br />

Thumbscrew – The ridged knob attached to a screw in a cable connector<br />

that you turn to secure the connector to an outlet.<br />

Thunk – Thunk refers to the byte-shuffling that occurs when 32-bit code<br />

must communicate with 16-bit code.<br />

TIF – A file format (tagged image format file) preferred over the bitmap<br />

(BMP) file format for Windows applications. TIF files may be compressed or<br />

uncompressed <strong>and</strong> contain a header similar to BMP files. A special version<br />

<strong>of</strong> TIF is used for compressed data FAX transmission.<br />

TIFF (Tag Image File Format) – The st<strong>and</strong>ard file format for highresolution<br />

bit-mapped graphics, especially from scanners.<br />

TIFF-EP (Tag Image File Format for Electronic Photography) – A version<br />

<strong>of</strong> TIFF file format used by Kodak digital cameras to store non-image<br />

data with many different types <strong>of</strong> image data.<br />

Tilt – Term used for camera movement in an up <strong>and</strong> down mode.<br />

Timbre – The harmonic content <strong>of</strong> a tone <strong>and</strong> the relative intensities <strong>of</strong> the<br />

different harmonics.<br />

Time <strong>and</strong> Control Code – a) SMPTE 12M – A digital code recorded by<br />

video <strong>and</strong> audio magnetic tape recorders, identifying each frame with a<br />

unique <strong>and</strong> complete address. Unassigned bits permit limited production<br />

identification. The time <strong>and</strong> control code was developed for 525-line/60field<br />

systems. An international version compatible with SMPTE 12M is<br />

described in IEC Publication 461. Variants have evolved for 24- <strong>and</strong> 25-<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

frame systems. b) Cinematography – A digital code format applicable to<br />

motion-picture film at 24, 25, or 30 frames/sec. Two types are described:<br />

Type C, a continuous code very similar to SMPTE 12M <strong>and</strong> IEC Publication<br />

461 to be read from continuously moving film, <strong>and</strong> Type B, a non-continuous<br />

block-type code for intermittently moving film, but still decodable with<br />

the same type <strong>of</strong> electronic equipment used to read Type C.<br />

Time Base Corrector (TBC) – a) Device used to correct for time base<br />

errors <strong>and</strong> stabilize the timing <strong>of</strong> the video output from a tape machine.<br />

Machines like VHS players where a single pass <strong>of</strong> the video head represents<br />

many video lines are particularly susceptible to tape stretch, jitter,<br />

<strong>and</strong> speed variations which cause some recorded video lines to be shorter<br />

or longer than others. The TBC acts as a “rubber-b<strong>and</strong>” storage device to<br />

line up each horizontal line at its proper location allowing for synchronous<br />

playback. b) A device used to rectify any problems with a video signal’s<br />

sync pulses by generating a new clean time base <strong>and</strong> synchronizing any<br />

other incoming video to this reference. The Digital <strong>Video</strong> Mixer includes two<br />

infinite window, full field TBCs.<br />

Time Code – a) A digital code number recorded onto a videotape for editing<br />

purposes. When decoded, the time code identifies every frame <strong>of</strong> a<br />

videotape using digits reading hours:minutes:seconds <strong>and</strong> frames. Each<br />

individual video frame is assigned a unique address, a must for accurate<br />

editing. The three time code systems used for video are VITC, LTC, <strong>and</strong> RC<br />

(consumer). b) Electronically generated digital clock information which is<br />

recorded onto tapes on a special track such that an editor can accurately<br />

locate individual frames (fields) <strong>of</strong> video information for editing purposes.<br />

The SMPTE st<strong>and</strong>ard for encoding time in hours, minutes, seconds, <strong>and</strong><br />

frames <strong>and</strong> video.<br />

Time Code Generator – Signal generator designed to generate <strong>and</strong> transmit<br />

SMPTE time code.<br />

Time Compressed <strong>Video</strong>-On-Dem<strong>and</strong> – The ideas <strong>of</strong> electronic video<br />

rental could be realized through the techniques <strong>of</strong> time compression: video<br />

data compression is used for “less than real time” delivery <strong>of</strong> video/audio<br />

as opposed to real-time, compressed video in “normal” distribution<br />

applications.<br />

Time Compression – A technique used in many ATV schemes (including<br />

all <strong>of</strong> the MACs) for squeezing a signal <strong>of</strong> a certain duration into a time<br />

period <strong>of</strong> lesser duration. This effectively multiplies the b<strong>and</strong>width <strong>of</strong> the<br />

original signal by the compression factor. If the higher b<strong>and</strong>width is not<br />

available, horizontal resolution is lost. Time compression is most frequently<br />

used for color components (which can <strong>of</strong>ten afford the resolution loss due<br />

to restricted visual acuity) <strong>and</strong> for widescreen panels (with the resolution<br />

loss made up via some sub-channel).<br />

Time Division Frequency (TDF) – The management <strong>of</strong> multiple signals<br />

by transmitting or receiving each on its own assigned frequency.<br />

Time Division Multiplex (TDM) – The management <strong>of</strong> multiple signals on<br />

one channel by alternately sending portions <strong>of</strong> each signal <strong>and</strong> assigning<br />

each portion to particular blocks <strong>of</strong> time.<br />

Time Domain – Information that is a direct function <strong>of</strong> time. An oscilloscope<br />

displays information in the time domain.<br />

168 www.tektronix.com/video_audio<br />

Time Line – The graphical interface used by most nonlinear editing s<strong>of</strong>tware.<br />

You simply drag <strong>and</strong> drop your clips onto the time line then your<br />

transitions, effects, filters, <strong>and</strong> titles.<br />

Time Multiplex – In the case <strong>of</strong> CCIR-601, a technique for transmitting<br />

three signals at the same time on a group <strong>of</strong> parallel wires (parallel cable).<br />

See also Multiplex.<br />

Time Stamp – A term that indicates the time <strong>of</strong> a specific action such as<br />

the arrival <strong>of</strong> a byte or the presentation <strong>of</strong> a presentation unit.<br />

Timeline (Menu) – The time function that performs (runs) the keyframes<br />

<strong>of</strong> an effect in sequence <strong>and</strong> enables the timing <strong>of</strong> the effect to be<br />

modified.<br />

Timing Reference Mark – The 50% point on the leading edge <strong>of</strong> the horizontal<br />

sync pulse. In an RGB system, the green signal’s horizontal sync<br />

pulse is used. In color-difference formats, the Y signal’s horizontal sync<br />

pulse is used.<br />

Timing Reference Signal Identification (TRS-ID) – A four-word reference<br />

used to maintain timing in serial composite digital systems.<br />

Timing Reference Signals (TRS) – A four-word reference signal used in<br />

serial composite digital systems to synchronize the conversion <strong>of</strong> serial<br />

data back to parallel.<br />

768 - 782<br />

Word<br />

Address<br />

End <strong>of</strong> Analog Active Line<br />

End <strong>of</strong> Digital Active Line<br />

50%<br />

784<br />

785<br />

787 790 - 794<br />

TRS-ID<br />

3FF<br />

000<br />

000<br />

000<br />

ID<br />

795 - 849<br />

ANC Data<br />

(Optional)<br />

Title – A caption or super is a graphic, usually text, from a character generator<br />

i.e., chyron, 3M, or from a title camera (black/white high resolution<br />

camera).<br />

Title Bar – Located at the top <strong>of</strong> the application window, it contains the<br />

name <strong>of</strong> the application <strong>and</strong> sometimes the name <strong>of</strong> the open file.<br />

Title Key – A key effect which imposes a caption over a background<br />

scene. The source <strong>of</strong> the title key signal may be a character generator or a<br />

graphics camera.<br />

Titling – The addition <strong>of</strong> text, symbols, <strong>and</strong> graphic elements to a video<br />

image. Titles may be added to a video scene during shooting or in postproduction.<br />

Sophisticated titling devices allow the user to prepare text <strong>and</strong><br />

graphics in various sizes, fonts, <strong>and</strong> colors to be triggered later, one-byone,<br />

at appropriate places within a production. Many video cameras include<br />

basic titlers or permit externally-generated titles to be mixed with the video<br />

850<br />

851<br />

852<br />

ID Shows: Line Numbers 1 - 31 Only<br />

Color Fields 1 - 4 (8 for PAL)


image during shooting. The <strong>Video</strong> TitleMaker 2000 is a powerful tool for<br />

titling.<br />

TMC (Time Multiplex Component) – An old CBS ATV proposal for delivery<br />

via two NTSC-capable DBS channels. One channel would carry a MAC<br />

signal <strong>of</strong> NTSC characteristics; the other would carry additional vertical<br />

resolution <strong>and</strong> widescreen panels. This was the first system to prove that<br />

widescreen seams could be rendered invisible.<br />

To Source – <strong>Video</strong> source that is supplying the video <strong>and</strong>/or audio that is<br />

being cut, dissolved, or wipe to.<br />

Toe – On the characteristic curve for a photographic material (the plot <strong>of</strong><br />

density vs. log exposure), that portion representing nonlinear response at<br />

the lower densities. For electronic image, relationship to photographic negatives<br />

or positives.<br />

Toggle – Switch back <strong>and</strong> forth from one state or value to another (i.e.,<br />

on, <strong>of</strong>f, on, <strong>of</strong>f, etc.) by alternately opening <strong>and</strong> closing an electric circuit.<br />

Tolerance – The allowable deviation from the stated nominal width or<br />

length.<br />

Tool – A graphic entity on the screen which is not an object.<br />

Top Field – One <strong>of</strong> two fields that comprise a frame <strong>of</strong> interlaced video.<br />

Each line <strong>of</strong> a top field is spatially located immediately above the corresponding<br />

line <strong>of</strong> the bottom field.<br />

Toshiba – One <strong>of</strong> the first television set manufacturers to demonstrate an<br />

IDTV set. Also a proponent <strong>of</strong> a widescreen ATV system using highfrequency<br />

subcarriers to carry the side panels in a receiver-compatible,<br />

channel-compatible signal.<br />

TOT (Time Offset Table) – UTC time <strong>and</strong> date with indication <strong>of</strong> local time<br />

<strong>of</strong>fset.<br />

Total Thickness – Normally, the sum <strong>of</strong> the thicknesses <strong>of</strong> the base film<br />

<strong>and</strong> the magnetic coating. The total thickness governs the length <strong>of</strong> tape<br />

that can be wound on a given reel.<br />

Touchscreen – Term used for a special type <strong>of</strong> machine controller which<br />

has a matrix <strong>of</strong> photovoltaic transmitters <strong>and</strong> receivers across the face <strong>of</strong> a<br />

monitor such that placing a finger on the desired point <strong>of</strong> the screen intersects<br />

this light matrix <strong>and</strong> automatically activates the corresponding<br />

switch.<br />

TOV – Threshold <strong>of</strong> Visibility.<br />

TPS – Transmission Parameter Signaling.<br />

Tracer – See Current Tracer.<br />

Track – An area <strong>of</strong> tape surface that coincides with the location <strong>of</strong> the<br />

recorded magnetization produced by one record gap.<br />

Track Spacing – The distance between the center lines <strong>of</strong> adjacent<br />

tracks.<br />

Track Width – The width <strong>of</strong> the track corresponding to a given record gap.<br />

Tracking – The angle <strong>and</strong> speed at which the tape passes the video<br />

heads. Due to small differences in head-to-tape alignment between VCRs,<br />

it is sometimes necessary to adjust the tracking control on a VCR when<br />

playing a tape recorded on another deck.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Tracking Shot – A shot containing camera movement.<br />

Trailing Edge – The place on the record head where the recording actually<br />

takes place.<br />

Training Signal – A Philips-proposed signal to be used in a two-channel<br />

ATV transmission scheme that would alert the receiver to flaws that may<br />

have been introduced in the transmission <strong>of</strong> the second channel so that it<br />

can compensate for them.<br />

Trajectory – A curve using a set <strong>of</strong> control points to interpolate inbetween<br />

points.<br />

TRANS – Transition.<br />

Transcoder – Device that converts one component format to another, e.g.,<br />

to convert (Y, R-Y, B-Y) signals to (RGB) signals.<br />

Transducer – A device which converts energy from one medium to another.<br />

Transfer Function – A complex function <strong>of</strong> frequency response (<strong>and</strong> correlated<br />

levels) relating the output to the input <strong>of</strong> the device as a function <strong>of</strong><br />

frequency. A mathematical, graphical, tabular statement <strong>of</strong> the influence<br />

which a module has on a signal or action compared at input <strong>and</strong> at output<br />

terminals.<br />

Transfer Function, Electro-Optic – a) Display – The relationship<br />

between the video signal supplied to a display device <strong>and</strong> the luminance <strong>of</strong><br />

the resulting image produced by that display device. b) Recorder, Film –<br />

The relationship between the video signal supplied to the recorder <strong>and</strong> the<br />

resultant illuminance exposing the film.<br />

Transfer Function, Monitor Electro-Optic – The relationship between<br />

video input to the monitor <strong>and</strong> the luminance <strong>of</strong> the CRT. Monitors are<br />

required to conform to a narrower range <strong>of</strong> performance specifications than<br />

is expected <strong>of</strong> commercial receivers. Confirming these tighter tolerances<br />

requires attention to measurement details since, for example, the luminance<br />

may vary if different areas <strong>of</strong> the tube face are selected. Light output<br />

is routinely measured in the center <strong>of</strong> large, uniform “patches” or windows.<br />

Since there is significant “bleeding” <strong>of</strong> light within a CRT face, the<br />

monitor transfer function also decreases with decreasing size <strong>of</strong> the windows<br />

(it is thus reduced for fine detail) <strong>and</strong> with increasing video level <strong>of</strong><br />

the raster surrounding the windows.<br />

Transfer Function, Opto-Electronic – The relationship between scene<br />

luminances <strong>and</strong> the corresponding video signal. There may be several<br />

opto-electronic transfer functions for a single system, depending upon<br />

where in the progression <strong>of</strong> possible nonlinear processing, b<strong>and</strong>limiting,<br />

etc., the video signal is being identified. When referred to the camera output<br />

before b<strong>and</strong>limiting <strong>and</strong> processing, however, it is essentially a linear<br />

function.<br />

Transfer Manager – A tool that you access through the System Toolchest<br />

used to copy files to <strong>and</strong> from local <strong>and</strong> remote tapes or disks.<br />

Transform Coding – a) A method <strong>of</strong> encoding a picture by dividing each<br />

picture into sub-pictures, performing a linear transformation on each subpicture<br />

<strong>and</strong> then quantizing <strong>and</strong> coding the resulting coefficients. b) The<br />

conversion <strong>of</strong> a signal from one domain to another, e.g., the conversion <strong>of</strong><br />

two-dimensional picture samples into the frequency domain by means <strong>of</strong><br />

DCT, which is used in MPEG.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Transform, Systems – Electronic production requires that images originating<br />

in a multiplicity <strong>of</strong> systems <strong>and</strong> formats be made compatible in<br />

post-production for image processing. The necessary transforms may<br />

include temporal, spatial, resolution, colorimetry, etc.<br />

Transformation – Refers to geometric motion or change to an object’s<br />

orientation (i.e., translate, rotate, scale).<br />

Transient Gain Distortions – Transient gain distortion, also referred to as<br />

transient nonlinearity, is present when abrupt changes in APL temporarily<br />

affect signal amplitudes. The error is defined as the maximum transient<br />

departure in amplitude <strong>of</strong> a sync pulse from the amplitude it had before the<br />

change to the amplitude after the change. Measurement <strong>of</strong> transient gain<br />

distortions is done as an out-<strong>of</strong>-service test <strong>and</strong> should be checked for<br />

transitions <strong>of</strong> low-to-high APL <strong>and</strong> high-to-low APL. If the transient gain<br />

distortion only affects the sync pulse <strong>and</strong> then not so severely as to cause<br />

the sync to be unusable, then the viewable picture would not be affected.<br />

However if the sync pulse is affected, the rest <strong>of</strong> the picture is also normally<br />

affected; when transient gain distortions affect the picture, it appears as<br />

abnormal transient brightness effects. A test signal generator capable <strong>of</strong><br />

producing a “bouncing” flat-field signal is used to test for transient gain<br />

distortions. A typical signal is shown below. The time between bounces<br />

(APL level changes) must be longer than the transient effects so that all<br />

the transient effects can be viewed before the next APL change occurs.<br />

IRE<br />

100<br />

80<br />

60<br />

40<br />

20<br />

0<br />

-40<br />

X Seconds<br />

Transient Nonlinearity – See the discussion on transient gain distortion.<br />

Transients – Signals which endure for a brief time. These may include<br />

overshoots, damped sinusoidal waves, etc., <strong>and</strong>, therefore, additional qualifying<br />

information is necessary.<br />

Transition – a) A change from one picture to another. Any mix, wipe, cut,<br />

non-additive mix, or introduction <strong>of</strong> a key. b) The moving <strong>of</strong> a fader arm or<br />

initiating an “auto transition” to accomplish any <strong>of</strong> the above effects.<br />

Transition Mode – Exclusively on the AVC series, an operator may choose<br />

automatic transitions that are not linear, that is that do not have the same<br />

rate as they progress. One may choose logarithmic, starting rapidly <strong>and</strong><br />

finishing slowly; exponential, starting slowly <strong>and</strong> finishing rapidly; or sinusoidal,<br />

starting <strong>and</strong> finishing slowly but fast in the middle.<br />

170 www.tektronix.com/video_audio<br />

X Seconds<br />

X Seconds<br />

10% APL 90% APL 10% APL<br />

Transition Rate – The duration <strong>of</strong> an automatic transition from one bus to<br />

the other is defined as the transition rate. The transition rate may be<br />

applied to a mix, wipe or E key, <strong>and</strong> is operator-selectable from 0 to 9.9<br />

seconds.<br />

Translate – To move an object without rotation in a straight line, either left<br />

or right, up or down, in or out, or any combination there<strong>of</strong>, in three-dimensional<br />

space.<br />

Translating – The process for converting one color difference signal format<br />

to another. See the discussion on Matrix.<br />

Translational Extrusion – In translational extrusion, the silhouette follows<br />

a linear path.<br />

Translator – Broadcast station that rebroadcasts signals <strong>of</strong> other stations<br />

without originating its own programming.<br />

Transmission – a) The electrical transfer <strong>of</strong> a signal, message, or other<br />

form <strong>of</strong> intelligence from one location to another. b) The transfer <strong>of</strong> a video<br />

waveform from point to point by conductive cable or fiber.<br />

Transmission Aperture – A number used to compare the amounts <strong>of</strong><br />

light passed through optical systems, such as camera lenses. Transmission<br />

aperture takes into consideration both the f-stop (geometric aperture) <strong>and</strong><br />

the amount <strong>of</strong> light absorbed or reflected in the optical system.<br />

Transmission St<strong>and</strong>ard – A st<strong>and</strong>ard to be used for transmitting signals<br />

to the home, not necessarily for producing them. The scanning structure <strong>of</strong><br />

NTSC is identical for both production <strong>and</strong> transmission, but this need not<br />

be the case in ATV schemes. For example, an HDEP st<strong>and</strong>ard <strong>of</strong> 1125<br />

scanning lines might be used with a transmission st<strong>and</strong>ard <strong>of</strong> 1050 lines.<br />

St<strong>and</strong>ards converters translate one st<strong>and</strong>ard into another.<br />

Transparency – a) Defines the amount <strong>of</strong> incident light that passes<br />

through a surface. Both ambient <strong>and</strong> diffuse light falling on a transparent<br />

polygon are transmitted through the polygon, but highlights are not. In<br />

paint systems, a similar property called “opacity” determines how opaque<br />

the paint loaded on the artist’s brush really is. b) Full-color mode makes it<br />

possible for a polygon to be translucent by assigning a transparency<br />

between 0% <strong>and</strong> 100% (0 = opaque, 100 = fully transparent). To implement<br />

transparency, we assume that a semi-transparent polygon covers<br />

only a fraction <strong>of</strong> each pixel which it covers. The final pixel’s value is a<br />

blend <strong>of</strong> the background <strong>and</strong> the polygon. Again, color maps have too few<br />

colors to do this. c) A feature in Indeo <strong>Video</strong> interactive codec in which<br />

s<strong>of</strong>tware emulates chroma keying, allowing foreground video objects to be<br />

composited dynamically over a different background, a bitmap or possibly<br />

even another video. See Chroma Key.<br />

Transparency Frame – In the transparency technique first-frame analysis,<br />

the first frame <strong>of</strong> the video file. It contains no video data, but merely<br />

supplies the color or range <strong>of</strong> colors to be rendered as transparent. See<br />

First-Frame Analysis, Transparency.<br />

Transponder – Satellite transmitter/receiver that picks up signals transmitted<br />

from earth, translates them into new frequencies <strong>and</strong> amplifies them<br />

before retransmitting them back to ground.<br />

Transport – Term used for any machine using motors usually meaning a<br />

VTR, DTR, or video disk.


Transport Stream – A multiplex <strong>of</strong> several program streams that are carried<br />

in packets. Demultiplexing is achieved by different packet IDs (PIDs).<br />

See PSI, PAT, PMT, <strong>and</strong> PCR.<br />

Transport Stream Packet Header – The leading fields in a transport<br />

stream packet up to <strong>and</strong> including the continuity_counter field.<br />

transport_stream_id – A unique identifier <strong>of</strong> a TS within an original<br />

network.<br />

Transportation – The delivery in physical form <strong>of</strong> a program prepared for<br />

distribution. The completed program may be in the form <strong>of</strong> a tape recording,<br />

a film print, an optical disc, etc.<br />

Transverse – Across the width <strong>of</strong> the tape.<br />

Trellis Coding – Trellis coding is a source coding technique that has<br />

resulted in numerous publications <strong>and</strong> some very effective source codes.<br />

Unfortunately, the computational burden <strong>of</strong> these codes is tremendous <strong>and</strong><br />

grows exponentially with the encoding rate. A trellis is a transition diagram,<br />

that takes time into account, for a finite state machine. Populating a trellis<br />

means specifying output symbols for each branch, specifying an initial<br />

state yields a set <strong>of</strong> allowable output sequences. A trellis coder is defined<br />

as follows: given a trellis populated with symbols from an output alphabet<br />

<strong>and</strong> an input sequence x <strong>of</strong> length n, a trellis coder outputs the sequence<br />

<strong>of</strong> bits corresponding to the output sequence x that maximizes the SNR <strong>of</strong><br />

the encoding.<br />

Trellis Diagram – The time sequence <strong>of</strong> the bits (DVB-S) is predefined by<br />

convolutional coding <strong>and</strong>, like the state diagram <strong>of</strong> a finite automaton, is<br />

represented as a trellis diagram.<br />

Triad – Three colored phosphor dots on the faceplate <strong>of</strong> a tri-color CRT.<br />

Some tri-color CRTs use vertical stripes <strong>of</strong> different color phosphors or vertically<br />

oriented oblong dots. These dots or stripes are the ultimate determinants<br />

<strong>of</strong> maximum horizontal resolution. When the dots are round, they are<br />

also the maximum determinants <strong>of</strong> vertical resolution. The finer the dot<br />

pitch, the higher the resolution, since it is not possible to reduce the size <strong>of</strong><br />

a black-<strong>and</strong>-white pixel below the size <strong>of</strong> one triad. Triad spacing also cannot<br />

be optimized for all numbers <strong>of</strong> scanning lines. Thus, a tube optimized<br />

for 1125 scanning lines will not yield optimum performance with a signal<br />

<strong>of</strong> 1050 scanning lines, or vice versa. Neither black-<strong>and</strong>-white CRTs nor<br />

the three single-color CRTs used in most projection TV sets suffer from<br />

these limitations as their faceplates are uniformly covered with a layer <strong>of</strong><br />

phosphor; resolution is ultimately determined by the size <strong>of</strong> the electron<br />

beam <strong>and</strong> the projection optics. Picture tubes with striped apertures can<br />

deal effectively with multiple scanning rates, but still restrict horizontal resolution<br />

to the width <strong>of</strong> three stripes.<br />

Trigger – Slang term for the button on the video camera or camcorder<br />

that, when depressed, sends a signal to the videotape recorder to begin or<br />

stop recording.<br />

Trim – a) To add or subtract from <strong>and</strong> EDK time or switcher sequence<br />

duration. b) To perform some minor adjustment or X, Y, or Z axis on ADO or<br />

switcher effects.<br />

Trim Curves – Curves that define holes on or parts cut away from a surface;<br />

they are linked to the surface.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Tripod – A three-legged video camera or camcorder mounting device that<br />

provides steady, tireless service.<br />

Tripod Dolly – A combination tripod <strong>and</strong> dolly.<br />

Tri-Scan – Term for the technique <strong>of</strong> sub-sampling each NTSC pixel into<br />

three sub-pixels used in the HD-NTSC ATV scheme.<br />

Tristimulus Values – a) Amounts <strong>of</strong> the three reference color stimuli in a<br />

given trichromatic system required to match the color <strong>of</strong> the stimulus considered.<br />

Note: In the CIE st<strong>and</strong>ard colorimetric systems, the tristimulus values<br />

are represented by the symbols X, Y, Z <strong>and</strong> X~, Yn, Zn. b) The amounts<br />

<strong>of</strong> the three reference or matching stimuli required to give a match with<br />

the light considered in a given trichromatic system.<br />

Troubleshoot – To seek the cause <strong>of</strong> a malfunction or erroneous program<br />

behavior in order to remove the malfunction.<br />

Troubleshooting Tree – Flow diagram consisting <strong>of</strong> tests <strong>and</strong> measurements<br />

used to diagnose <strong>and</strong> locate faults in a product.<br />

TRS – See Timing Reference Signals.<br />

TRS-ID – See Timing Reference Signal Identification.<br />

TRT (Total Running Time) – Usually expressed in hr:min:sec:frames or<br />

min:sec:frames.<br />

Truck – Term used for a type <strong>of</strong> camera movement where the camera<br />

actually moves left to right (or vice versa) across a scene.<br />

True Color – An image in which each pixel is individually represented<br />

using three color components, such as RGB or Y'CbCr. The color components<br />

<strong>of</strong> each pixel may be independently modified.<br />

True NTSC – A concept <strong>of</strong> an idealized NTSC that is identical throughout<br />

the NTSC world. Unfortunately, the NTSC st<strong>and</strong>ards are loose enough to<br />

allow various sub-channel schemes, though these schemes may be mutually<br />

incompatible. It is possible that some years from now an NTSC television<br />

set designed for one form <strong>of</strong> enhanced NTSC may be receiver-incompatible<br />

with transmission <strong>of</strong> another form <strong>of</strong> enhanced NTSC.<br />

Truncation – a) Deletion <strong>of</strong> lower significant bits on a digital system.<br />

Usually results in digital noise. b) Shortening the word length <strong>of</strong> a sample<br />

or coefficient by removing low-order bits. c) To terminate a computational<br />

process in accordance with some rule. For example, when digital mixing or<br />

other operations create extra bits per sample (such as 16 bits from multiplication<br />

<strong>of</strong> two 8-bit samples), it is usually necessary at some point to<br />

truncate (or round) the result back to the original bit length, <strong>and</strong> to apply<br />

some rule to the correction <strong>of</strong> the part retained. Various rules have been<br />

introduced for how this may be done with digital video images for the least<br />

noticeable result.<br />

TS – Transport Stream.<br />

TS Header – The first four bytes <strong>of</strong> each TS packet contain the data (PID)<br />

required for the demultiplexer in addition to the sync byte (0x47). These<br />

bytes are not encoded.<br />

TSB – Telecommunication St<strong>and</strong>ardization Bureau.<br />

TSDT – Transport Stream Description Table.<br />

T-STD (Transport Stream System Target Decoder) – A decoder having<br />

a certain amount <strong>of</strong> buffer memory assumed to be present by an encoder.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

TTL (Transistor Transistor Logic) – Family <strong>of</strong> digital integrated circuits<br />

that have bipolar transistor inputs <strong>and</strong> outputs.<br />

TTY – Teletype.<br />

Tuner – An element <strong>of</strong> a television set that allows the user to select specific<br />

signals <strong>and</strong> frequencies (channels) to be shown on the picture tube<br />

<strong>and</strong> played through the speaker.<br />

TV Lines – Measure <strong>of</strong> resolution. A TV line is either black or white, so two<br />

TV lines (one black <strong>and</strong> one white) form one cycle <strong>of</strong> spatial resolution. TV<br />

lines are <strong>of</strong>ten confused with scanning lines. For vertical resolution, scanning<br />

lines multiplied by the Kell factor (<strong>and</strong>, when appropriate, by the interlace<br />

coefficient) yield TV lines.<br />

TWAIN – A scan-control program that pops up within an application to<br />

allow for the adjustment <strong>of</strong> brightness, contrast, etc.<br />

Twinkle – A sparkling effect that can be caused by sub-sampling, since<br />

the finest detail is transmitted at a rate below the flicker frequency (<strong>and</strong><br />

sometimes even below the fusion frequency).<br />

Twitter – A flickering <strong>of</strong> fine horizontal edges caused by interlaced scanning.<br />

A fine line appearing in only one field is presented below the flicker<br />

frequency; therefore, it flickers. Twitter is eliminated in line doubling<br />

schemes that change from interlaced to progressive scanning, as most <strong>of</strong><br />

the IDTV schemes do. Interestingly, twitter was much less <strong>of</strong> a problem in<br />

172 www.tektronix.com/video_audio<br />

the early days <strong>of</strong> NTSC, than it is today, because early cameras <strong>and</strong> displays<br />

didn’t have sufficient detail to confine an edge to one scanning line.<br />

Two-Wire Interconnect – Interconnect consisting <strong>of</strong> two wires. One wire<br />

transports the luminance signal while the other transports the multiplexed<br />

chrominance signals. This system allows efficient dubbing between<br />

recorders because recorders normally record the luminance on one tape<br />

channel <strong>and</strong> the two color difference signal on a single channel. To record<br />

the two-color difference signals on a single channel, the two-color difference<br />

signals are compressed <strong>and</strong> then multiplexed together. Transferring the<br />

two video signals between tape recorders in the two-wire format prevents<br />

the two tape recorders from having to do additional signal processing.<br />

Two’s Complement Numbers – Numbering system commonly used to<br />

represent both positive <strong>and</strong> negative numbers. The positive numbers in<br />

two’s complement representation are identical to the positive numbers in<br />

st<strong>and</strong>ard binary. However, the Two’s complement representation <strong>of</strong> a negative<br />

number is the complement <strong>of</strong> the absolute binary value plus 1. Note<br />

that the eighth or most significant bit indicates the sign: 0 = plus, 1 =<br />

minus.<br />

Two-Track Recording – On 1/4" wide tape, the arrangement by which<br />

only two channels <strong>of</strong> sound may be recorded, either as a stereo pair in one<br />

direction or as separate monophonic tracks (usually in opposite directions).


U<br />

U – The B-Y signal after a weighting factor <strong>of</strong> 0.493 has been applied. The<br />

weighting is necessary to reduce peak modulation in the composite signal.<br />

UART (Universal Asynchronous Receiver Transmitter) – a) A serial to<br />

parallel <strong>and</strong> parallel to serial converter. b) A serial interface which serializes<br />

parallel data <strong>and</strong> inserts start, stop, <strong>and</strong> parity bits. It may also change<br />

a serial data stream into parallel bits or bytes <strong>and</strong> separate start, stop, <strong>and</strong><br />

parity bits.<br />

US – Upstream Channel.<br />

UDF Bridge – A “bridge” ties several specifications together, In DVD,<br />

bridges are drawn to UDF, MPEG-2, <strong>and</strong> Dolby C-3.<br />

UDP (User Datagram Protocol) – A transport protocol in the Internet<br />

suite <strong>of</strong> protocols. UDP, like TCP, uses IP for delivery; however, unlike TCP,<br />

UDP provides for exchange <strong>of</strong> datagrams without acknowledgements or<br />

guaranteed delivery.<br />

UDTV (Ultra Definition TV) – UDTV with a 2,000-line (or more) display is<br />

being contemplated in Japan. The ideas underline the importance <strong>of</strong> scalability<br />

in future broadcast technology, <strong>and</strong> suggest that rigid st<strong>and</strong>ards will<br />

only have a limited life span. The MPEG-2 syntax would support the level <strong>of</strong><br />

resolution found in UDTV, but actual tests <strong>of</strong> conformance at this resolution<br />

are not planned so far. In addition, a question <strong>of</strong> interoperability with other<br />

digital TV services will also have to be investigated.<br />

UHF – See Ultra High Frequency.<br />

UI – Unit Interval.<br />

Ultimate Tensile Strength – The force per unit cross-sectional area<br />

required to break a tape or length <strong>of</strong> base film, usually given in pounds per<br />

square inch (psi). Ultimate tensile strength is also quoted in terms <strong>of</strong><br />

pounds per tape sample <strong>of</strong> given width <strong>and</strong> base thickness.<br />

Ultra High Frequency (UHF) – The frequency b<strong>and</strong> (300 MHz to<br />

3,000 MHz). In television, UHF refers to a subset <strong>of</strong> that b<strong>and</strong>, the range<br />

from 470 MHz to 890 MHz, once allocated to TV channels 14 through 83.<br />

Dem<strong>and</strong>s <strong>of</strong> other transmission services (such as police radios) have eaten<br />

into both the lower <strong>and</strong> the upper reaches <strong>of</strong> the UHF TV allocations.<br />

Taboos eliminate still more channels. Nevertheless, the UHF TV b<strong>and</strong> is<br />

seen by many ATV proponents as the most likely place to situate receiverincompatible<br />

<strong>and</strong> augmentation ATV channels.<br />

Ultra SCSI (Ultra Wide SCSI) – Currently, the newest <strong>and</strong> best kind <strong>of</strong><br />

drives for DV. New technology makes these drives better than AV optimized.<br />

Unbalanced Line – A line using two conductors to carry a signal, where<br />

one <strong>of</strong> the conductors is connected to ground.<br />

Underscan – Most televisions use overscanning, resulting in some <strong>of</strong> the<br />

video being lost beyond the edges <strong>of</strong> the screen. Underscanning modifies<br />

the video timing so that the entire video signal appears in a rectangle centered<br />

on the television screen with a black border. The resolutions for<br />

square-pixel underscan <strong>and</strong> overscan images are:<br />

NTSC overscan: 640 x 480 PAL overscan: 768 x 576<br />

NTSC underscan: 512 x 384 PAL underscan: 640 x 480<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

UNI (Ente Nazionale Italiano di Unificazione) – Italian st<strong>and</strong>ardization<br />

body.<br />

Unidirectional – a) A pickup pattern which is more sensitive to sounds<br />

arriving from one direction than from any other. b) Wire or group <strong>of</strong> wires<br />

in which data flows in only one direction. Each device connected to a unidirectional<br />

bus is either a transmitter, or a receiver, but not both.<br />

Unidirectional Mike – A microphone which picks up signals primarily<br />

from one direction <strong>and</strong> discriminates against or rejects sounds arriving<br />

from other directions.<br />

Unidirectional Prediction – A form <strong>of</strong> compression in which the codec<br />

uses information only from frames that have already been decompressed.<br />

Compare Bidirectional Prediction.<br />

Uniform B-Spline – A curve that rarely passes through its control point.<br />

Usually very smooth <strong>and</strong> may be controlled locally without generating<br />

breakpoints (cusps).<br />

Uniformity – The extent to which the output remains free from variations<br />

in amplitude. Uniformity is usually specified in terms <strong>of</strong> the positive <strong>and</strong><br />

negative deviations from the average output within a roll, <strong>and</strong> in terms <strong>of</strong><br />

the deviations in the average outputs between one roll <strong>and</strong> another.<br />

Uniformity is normally quoted in percent or dB.<br />

Uni-Key – A dedicated ISO keyer on the Vista switcher for use <strong>of</strong> a digital<br />

effects unit or character generator.<br />

Universal Label (UL) – A mechanism defined in SMPTE 298M used to<br />

identify the type <strong>and</strong> encoding <strong>of</strong> data within a general purpose data<br />

stream or file.<br />

Universal Label Code – A code in the Universal Label created by concatenating<br />

the first two sub-identifiers for ISO <strong>and</strong> ORG. For the SMPTE UL,<br />

this field must be “2B” in hexadecimal (hex) notation (0x2B).<br />

Universal Label Data Key – The 16-byte Universal Label that identifies<br />

the data being represented. Equivalent to “descriptor” in the terminology <strong>of</strong><br />

MPEG-7 requirements.<br />

Universal Label Header – The first three octets <strong>of</strong> a Universal Label containing<br />

information unique to the label.<br />

Unmodulated – When used to describe television test signals, this term<br />

refers to pulses <strong>and</strong> pedestals which do not have high-frequency chrominance<br />

information added to them.<br />

Unmount – To make a file system that is accessible from a specific directory<br />

on a workstation temporarily inaccessible.<br />

UNO-CDR – Universal Networked Object-Common Data Representative.<br />

UNO-RPC – Universal Networked Object-Remote Procedure Call.<br />

Up-Down Buttons – The replacement for potentiometers on AVC switchers.<br />

These allow three speeds <strong>of</strong> adjustment <strong>and</strong> may be assigned to any<br />

module. They <strong>of</strong>fer a more compact package, <strong>and</strong> eliminate the problem <strong>of</strong><br />

recalling an event that has different settings than the physical pots may<br />

have.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Upgrade – Hardware that you add to the basic hardware that increases<br />

performance, such as additional memory (SIMMs) or faster graphics<br />

boards.<br />

Uplink – The carrier used by Earth stations to transmit information to a<br />

satellite.<br />

Upscaling – The process <strong>of</strong> creating extra data from an incoming video<br />

stream to increase the image size by interpolating or replicating data<br />

before placing it into memory.<br />

Upstream – A term describing the precedence <strong>of</strong> an effect or key. The<br />

“stream” <strong>of</strong> video through a switcher allows multiple layers <strong>of</strong> effects to be<br />

accomplished, with each successive layer appearing on top <strong>of</strong> the previous<br />

one. A module or effect whose video priority is lower, or underneath subsequent<br />

modules or effects is said to be upstream.<br />

174 www.tektronix.com/video_audio<br />

USB – Universal Serial Bus.<br />

User Bits – Bits in a time code sequence that are user definable; i.e., to<br />

give the sequence a name or to add the date, etc.<br />

User Data – All data above the channel layer. That includes video, audio,<br />

systems packet overhead, sub-pictures, navigation data, DSI packets, <strong>and</strong><br />

file management data. The DVD reference data rate is specified as<br />

11.08 Mb/s.<br />

User ID – A number that uniquely identifies a user to the system.<br />

UTC (Universal Time, Coordinated) – Greenwich meantime.<br />

Utilities – Auxiliary functions or operations.


V<br />

V – The R-Y signal after a weighting factor <strong>of</strong> 0.877 has been applied. The<br />

weighting is necessary to reduce peak modulation in the composite signal.<br />

VADIS – <strong>Video</strong>-Audio Digital Interactive System.<br />

Valid Signal – A video signal that will remain legal when translated to any<br />

other format. A valid signal is always legal, but a legal signal is not necessarily<br />

valid. Signals that are not valid will be processed without problems in<br />

their current format, but problems may be encountered if the signal is<br />

translated to a new format.<br />

Value – a) The amount <strong>of</strong> black mixed into pigment. b) The instance <strong>of</strong><br />

information described by the UL Data Key.<br />

Vaporware – S<strong>of</strong>tware or hardware that is talked about, but may never<br />

actually appear.<br />

Variable Bit Rate (VBR) – Operation where the bit rate changes with time<br />

during the decoding <strong>of</strong> a compressed bit stream. Although variable bit rate<br />

is acceptable for plain linear playback, one important consideration not to<br />

use variable bit rate is that reasonably quick r<strong>and</strong>om access becomes<br />

nearly impossible. There is no table <strong>of</strong> contents or index in MPEG. The only<br />

tool the play back system has for approximating the correct byte position is<br />

the requested play back time stamp <strong>and</strong> the bit rate <strong>of</strong> the MPEG stream.<br />

MPEG streams do not encode their play back time. To approximate an<br />

intermediate position in a variable bit rate stream, the play back system<br />

must grope around near the end <strong>of</strong> the stream to calculate the playback<br />

time, <strong>and</strong> assume the stream is approximately constant bit rate. The groping<br />

around for the correct position can take several seconds. This is not<br />

appropriate for an interactive presentation or game. This groping around is,<br />

at least, annoying when trying to view a portion <strong>of</strong> a movie but it is not<br />

even possible for video streams because there are no time stamps (the<br />

SMPTE. time codes in video streams need not be continuous or unique).<br />

Audio streams are always fixed bit rate.<br />

Variable Length Coding – A reversible procedure for coding that assigns<br />

shorter code-words to frequent events <strong>and</strong> longer code-words to less frequent<br />

events.<br />

VAU (<strong>Video</strong> Access Unit) – One compressed picture in a program<br />

stream.<br />

VBI – See Vertical Blanking Interval.<br />

VBR – See Variable Bit Rate.<br />

VBV – See <strong>Video</strong> Buffering Verifier.<br />

VCI – Virtual Channel Identifier.<br />

VCR – <strong>Video</strong> Cassette Recorder.<br />

Vector – a) A vector is a directed edge. That is, given points A <strong>and</strong> B, the<br />

line that connects A <strong>and</strong> B becomes a vector if we specify its direction<br />

(i.e., which point is the start point). The vector that goes from A to B is not<br />

the same vector as the one that goes from B to A. Vectors exist in 3D; they<br />

connect points in 3D space. b) An entity that possesses the attributes <strong>of</strong> a<br />

norm <strong>and</strong> a direction. It can be defined in 3D space by two points, one representing<br />

the origin <strong>and</strong> the other, the extremity. c) A motion compensation<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

parameter that tells a decoder how to shift part <strong>of</strong> a previous picture to<br />

more closely approximate the current picture.<br />

Vector Interrupt – See Interrupt Vectoring.<br />

Vector Quantization – a) A compression technique in which groups <strong>of</strong><br />

picture samples (the vectors) are represented by predetermined codes.<br />

Encoding is done by matching the vectors with code words in a code book,<br />

<strong>and</strong> the addresses <strong>of</strong> the code book are then sent to the decoder. The picture<br />

quality depends widely on suitable code books <strong>and</strong> the match algorithms.<br />

b) A technique where a vector (usually a square <strong>of</strong> samples <strong>of</strong> one<br />

color component <strong>of</strong> an image) are represented by a single number. This<br />

number is an index into a code book by which the vector is reconstructed.<br />

The major issues are finding (calculating) a robust code book <strong>and</strong> how to<br />

choose the “best” code book entry for a given input vector.<br />

Vectorscope – A specialized oscilloscope which demodulates the video<br />

signal <strong>and</strong> presents a display <strong>of</strong> R-Y versus B-Y. The angle <strong>and</strong> magnitude<br />

<strong>of</strong> the displayed vectors are respectively related to hue (R-Y) <strong>and</strong> saturation<br />

(B-Y). The vectorscope allows for the accurate evaluation <strong>of</strong> the chrominance<br />

portion <strong>of</strong> the signal. Some vectorscopes can select either 75% or<br />

100% color bars. Make sure the correct mode is selected or the chroma<br />

gain can be misadjusted.<br />

Vertical Alias – An alias caused by unfiltered sampling in the vertical<br />

direction by scanning lines. Vertical aliasing is frequently noticed when<br />

reading vertical resolution on a resolution chart. The wedge-like lines<br />

become finer <strong>and</strong> finer until they reach the limit <strong>of</strong> the vertical resolution <strong>of</strong><br />

the system, but then they may appear to widen or to change position. This<br />

is caused by lines on the chart sometimes falling between scanning lines<br />

<strong>and</strong> sometimes on them. In a properly filtered television system, detail finer<br />

than the vertical resolution <strong>of</strong> the system would be a smooth blur.<br />

Vertical Blanking – a) Refers to the blanking signals which occur at the<br />

end <strong>of</strong> each field. b) The time during which the electron beams <strong>of</strong> an output<br />

device are turned <strong>of</strong>f <strong>and</strong> positioned to the upper left edge <strong>of</strong> the display.<br />

c) A video synchronizing signal that defines the border or black area<br />

at the top <strong>and</strong> bottom <strong>of</strong> the display <strong>and</strong>, in a CRT, hides (blanks out) the<br />

electron beam’s retrace path from the bottom to the top <strong>of</strong> the display.<br />

Vertical Blanking Interval (VBI) – a) That part <strong>of</strong> the video signal where<br />

the voltage level is at 0 IRE <strong>and</strong> the electron beam sweeps back from the<br />

bottom to the top <strong>of</strong> the screen. b) A period during which the electron<br />

beam in a display is blanked out while it travels from the bottom <strong>of</strong> the<br />

screen to the top. It is the black bar that becomes visible when the vertical<br />

hold on a television set is not correctly adjusted. The VBI is usually measured<br />

in scanning lines. When the VBI is subtracted from the total number <strong>of</strong><br />

scanning lines, the result is the number <strong>of</strong> active scanning lines. In NTSC,<br />

the VBI has a duration <strong>of</strong> 20.5 or 21 lines (depending on the field), <strong>of</strong><br />

which nine lines are devoted to the vertical synchronizing signal that lets<br />

television sets know when a field has been completed. The remaining lines<br />

have long been used to carry auxiliary information, such as test <strong>and</strong> reference<br />

signals, time code, <strong>and</strong> encoded text, such as captions for the hearing<br />

impaired. Some ATV schemes propose exp<strong>and</strong>ing the VBI to accommo-<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

date widescreen images by the letterbox technique; some propose using it<br />

as a sub-channel for additional picture information. See also Blanking.<br />

Vertical Drive – A pulse at field rate used in TV cameras. Its leading edge<br />

is coincident with the leading edge <strong>of</strong> the vertical blanking pulse <strong>and</strong> its<br />

duration may be 10.5 lines.<br />

Vertical Interval – a) The synchronizing information which appears<br />

between fields. The vertical interval signals the picture monitor to go back<br />

to the top <strong>of</strong> the screen to begin another vertical scan. b) The portion <strong>of</strong><br />

the video signal that occurs between the end <strong>of</strong> one field <strong>and</strong> the beginning<br />

<strong>of</strong> the next. During this time, the electron beams in the cameras <strong>and</strong><br />

monitors are turned <strong>of</strong>f so they can return from the bottom <strong>of</strong> the screen to<br />

the top to begin another scan.<br />

Vertical Interval Reference (VIR) – A signal used as a reference for<br />

amplitude <strong>and</strong> phase characteristics <strong>of</strong> a color television program (FCC<br />

assigned to line 19).<br />

Vertical Interval Switching – R<strong>and</strong>omly switching from one video signal<br />

to another will <strong>of</strong>ten result in a jump in the picture upon playback. The<br />

problem is compounded when the tape is copied. To avoid this problem,<br />

switching is best performed on synchronized signals during the vertical<br />

blanking retrace period, known also as the vertical interval. This allows<br />

complete replacement <strong>of</strong> one whole frame by a second whole frame resulting<br />

in a very smooth on-screen switch.<br />

Vertical Interval Test Signal (VITS) – a) Test signal that is inserted on<br />

one line in the vertical interval. These signals are used to perform inservice<br />

tests. b) Signals transmitted on lines 17 <strong>and</strong> 18 in both fields for<br />

evaluation <strong>of</strong> system performance. Usually color bars, multi-burst, modulated<br />

stairstep, <strong>and</strong> composite are transmitted.<br />

Vertical Interval Time Code (VITC) – a) Time-code information stored<br />

on specific scan lines during the vertical blanking interval. A popular<br />

method for recording time code onto videotape. A time-code address for<br />

each video frame is inserted in the vertical interval (the vertical blanking<br />

retrace period) <strong>of</strong> the video signal, where it is invisible on-screen yet easily<br />

retrieved, even when a helical scanning VCR is in pause mode. The most<br />

common form <strong>of</strong> VITC is SMPTE-VITC. The Thumbs Up editor supports<br />

SMPTE-VITC (as well as RC time code). b) Time code stored in the vertical<br />

interval <strong>of</strong> the video signal. Has the advantage <strong>of</strong> being readable by a VTR<br />

in still or jog. Multiple lines <strong>of</strong> VITC can be added to the signal allowing the<br />

encoding <strong>of</strong> more information than can be stored in normal LTC.<br />

Vertical Resolution – The amount <strong>of</strong> detail that can be perceived in the<br />

vertical direction; the maximum number <strong>of</strong> alternating white <strong>and</strong> black horizontal<br />

lines that can be counted from the top <strong>of</strong> the picture to the bottom.<br />

It is not the same as the number <strong>of</strong> scanning lines. It is the number <strong>of</strong><br />

scanning lines minus the VBI times the Kell factor (<strong>and</strong>, where appropriate,<br />

times the interlace coefficient).<br />

Vertical Retrace – The return <strong>of</strong> the electron beam from the bottom to<br />

the top <strong>of</strong> the raster after completion <strong>of</strong> each field.<br />

Vertical Serrations – A vertical synchronizing pulse contains a number <strong>of</strong><br />

small notches called vertical serrations.<br />

Vertical Size – Vertical size (from the top to the bottom <strong>of</strong> the screen) can<br />

be reduced making objects appear short <strong>and</strong> squat or increased making<br />

176 www.tektronix.com/video_audio<br />

objects appear tall <strong>and</strong> thin. Vertical size which is not unity is distortion.<br />

The control comes from analog video where a control was made available<br />

to compensate for unstable sweep circuitry. Vertical size in digital video is<br />

controlled by line replication or line interpolation.<br />

Vertical Sync Pulse – The synchronizing pulse at the end <strong>of</strong> each field<br />

which signals the start <strong>of</strong> vertical retrace.<br />

Vertical-Temporal Pre-Filtering – Filtering at the camera or transmission<br />

end to eliminate vertical <strong>and</strong> temporal aliases. When a high line rate,<br />

progressively scanned camera is pre-filtered to NTSC rates, the resulting<br />

image is not only alias-free but can also be used by an advanced receiver<br />

to provide vertical <strong>and</strong> temporal resolution beyond that normally found in<br />

NTSC. The Kell factor <strong>of</strong> such a system can be close to one.<br />

Vertical-Temporal Sampling – Sampling that occurs in every television<br />

signal due to individual frames (which sample in time) <strong>and</strong> individual scanning<br />

lines (which sample in the vertical direction). This sampling can cause<br />

aliases unless properly pre-filtered.<br />

Very High Frequency (VHF) – The range from 30 MHz to 300 MHz, within<br />

which are found U.S. television channels 2 through 13. VHF television<br />

channels seem about as filled as current technology allows, which is why<br />

much ATV debate centers on channel allocations in UHF <strong>and</strong>/or SHF. Some<br />

ATV proponents, however, feel that a robust, low-level digital augmentation<br />

channel might be squeezed into adjacent VHF channels without interference,<br />

perhaps even two augmentation channels per adjacent channel. If<br />

that can be done, every U.S. television broadcaster would be able to have<br />

an ATV augmentation channel.<br />

Very Large Scale Integration (VLSI) – Technology by which hundreds <strong>of</strong><br />

thous<strong>and</strong>s <strong>of</strong> semiconductor devices are fabricated on a single chip.<br />

Vestigial Sideb<strong>and</strong> – The vestige <strong>of</strong> a sideb<strong>and</strong> left after filtering.<br />

Vestigial Sideb<strong>and</strong> Transmission – A system <strong>of</strong> transmission wherein<br />

the sideb<strong>and</strong> on one side <strong>of</strong> the carrier is transmitted only in part.<br />

VESA Local Bus (VL) – In late 1992, VESA (<strong>Video</strong> Electronics St<strong>and</strong>ard<br />

Association) completed the specification for a local bus expansion for PCs.<br />

One <strong>of</strong> the most important things about VL Bus design is that it specified<br />

connector pinout. The VL Bus, considered a high-speed bus with a maximum<br />

speed <strong>of</strong> 66 MHz, was designed with the Intel 486 in mind. The 32bit<br />

bus, which includes unbuffered control, data, <strong>and</strong> address signals is<br />

compatible with 16-bit operations. One drawback <strong>of</strong> the VL Bus implementation<br />

is that the more expansion connectors used, the slower the operation<br />

<strong>of</strong> the bus. For example, using two connectors, the highest recommended<br />

speed is 40 MHz. When multiple bus slots are desired, multiple VL Bus<br />

subsystems can be built into a single PC.<br />

VHF – See Very High Frequency.<br />

VHS (<strong>Video</strong> Home System) – Consumer videocassette record/playback<br />

tape format using half-inch wide magnetic tape. The most common home<br />

VCR format in the U.S.<br />

VHS Hi-Fi – An improved stereo audio recording/playback system found on<br />

some camcorders <strong>and</strong> VCRs. Because the audio tracks are mixed <strong>and</strong><br />

recorded with the video signal, audio only dubbing <strong>of</strong> these tracks is not<br />

possible.


VHS-C (VHS-Compact) – A miniature version <strong>of</strong> the VHS tape format<br />

using smaller cassettes that may also be played on st<strong>and</strong>ard VHS machines<br />

by using an adapter cartridge.<br />

<strong>Video</strong> – a) A term pertaining to the b<strong>and</strong>width <strong>and</strong> spectrum position <strong>of</strong><br />

the signal which results from television scanning <strong>and</strong> which is used to<br />

reproduce a picture. b) A complex <strong>and</strong> sophisticated electronic signal<br />

which, when properly processed by a television receiver can be used to<br />

provide full-color pictures. c) An electrical signal used to carry visual information.<br />

Composite video includes sync <strong>and</strong> blanking signals. Non-composite<br />

video does not include sync.<br />

<strong>Video</strong> B<strong>and</strong> – The frequency b<strong>and</strong> used to transmit a composite video<br />

signal.<br />

<strong>Video</strong> B<strong>and</strong>width – The range between the lowest <strong>and</strong> highest signal frequency<br />

<strong>of</strong> a given video signal. In general, the higher the video b<strong>and</strong>width,<br />

the better the quality <strong>of</strong> the picture. <strong>Video</strong> b<strong>and</strong>widths used in studio work<br />

typically vary between 3 <strong>and</strong> 12 MHz. Consumer VCRs are generally capable<br />

<strong>of</strong> 3 to 5.5 MHz.<br />

<strong>Video</strong> Buffering Verifier (VBV) – A hypothetical decoder that is conceptually<br />

connected to the output <strong>of</strong> the encoder. Its purpose is to provide a<br />

constraint on the variability <strong>of</strong> the data rate that an encoder or editing<br />

process may produce (ISO13818-2 Annex C). This postulates the existence<br />

<strong>of</strong> a buffer in the receiver <strong>and</strong> a prediction mechanism in the encoder. This<br />

mechanism will predict the buffer fullness due to the constant fill from the<br />

constant bit rate (CBR) stream <strong>and</strong> the variable empty due to the variation<br />

in decoder bit dem<strong>and</strong>. This latter factor can be controlled at the encoder<br />

by varying the quality <strong>of</strong> the encoding process (quantization factor, mainly).<br />

<strong>Video</strong> Camera – A camera which contains an electronic image sensor<br />

rather than photographic film. The lens focuses an image on an electronic<br />

tube or CCD chip. A camera has electronic circuitry which generates color<br />

<strong>and</strong> sync pulses. Most portable consumer cameras are equipped with a full<br />

complement <strong>of</strong> audio circuitry, e.g., microphone, audio amplifier, <strong>and</strong> additional<br />

audio electronics. In order to obtain better quality images, a pr<strong>of</strong>essional<br />

camera has three tubes or a triple CCD system, one for each basic<br />

color. Most pr<strong>of</strong>essional cameras have a genlock input, which allows the<br />

camera to be synchronized to an external source. Some cameras also<br />

include basic character generators for titling purposes.<br />

<strong>Video</strong> Capture – The process <strong>of</strong> converting analog video to digital video.<br />

<strong>Video</strong> Compression (M-JPEG <strong>and</strong> MPEG) – Both these st<strong>and</strong>ards use<br />

special hardware <strong>and</strong> s<strong>of</strong>tware to store video directly on a hard drive. <strong>Video</strong><br />

compression is done in various ratios (e.g., 10:1, 5:1). The higher the ratio,<br />

the more video can be stored per meg, <strong>and</strong> conversely the lower the compression,<br />

the higher the video quality. See CODEC.<br />

<strong>Video</strong> Deck – An electronic component consisting <strong>of</strong> a video/audio head<br />

assembly, a system <strong>of</strong> transporting a videotape past the heads, <strong>and</strong> operational<br />

controls, used for recording <strong>and</strong> playback <strong>of</strong> videotape.<br />

<strong>Video</strong> Editing – A procedure for combining selected portions <strong>of</strong> video<br />

footage in order to create a new, combined version. A variety <strong>of</strong> editing<br />

consoles are available. During video editing, special effects such as wipes,<br />

dissolves, inserts, etc. can be added. Pr<strong>of</strong>essional editing is done using<br />

time code recorded on every frame <strong>of</strong> the magnetic tape allowing single<br />

frame accuracy. Audio editing is <strong>of</strong>ten carried out simultaneously with video<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

editing. The Thumbs Up <strong>of</strong>fers a versatile solution for most editing<br />

applications.<br />

<strong>Video</strong> Enhancer – A general term used to describe a device used to correct<br />

video image problems.<br />

<strong>Video</strong> Fill – A video signal from a primary input or external input used to<br />

fill the hole made by a key signal.<br />

<strong>Video</strong> for Windows – Micros<strong>of</strong>t’s older multimedia environment for the<br />

Windows operating system. You use <strong>Video</strong> for Windows by installing several<br />

drivers <strong>and</strong> libraries in your Windows directories.<br />

<strong>Video</strong> Gain – Expressed on the waveform monitor by the voltage level <strong>of</strong><br />

the whitest whites in the active picture signal. Defined as the range <strong>of</strong><br />

light-to-dark values <strong>of</strong> the image which are proportional to the voltage difference<br />

between the black <strong>and</strong> white voltage levels <strong>of</strong> the video signal.<br />

<strong>Video</strong> gain is related to the contrast <strong>of</strong> the video image.<br />

<strong>Video</strong> Index – A data packet for carrying picture <strong>and</strong> program related<br />

source data in conjunction with the video signal. There are three classes <strong>of</strong><br />

data to be included: Class 1 contains information that is required to know<br />

how to use the signal; Class 2 contains heritage information for better<br />

usage <strong>of</strong> the signal; Class 3 contains other information. The SMPTE<br />

Working Group on <strong>Video</strong> Index (P18.41) is developing the proposed recommended<br />

practice.<br />

<strong>Video</strong> Manager – Top-level menu linking multiple tiles from a common<br />

point.<br />

<strong>Video</strong> Mixer – A device used to combine video signals from two or more<br />

sources. Inputs are synchronized, then mixed along with various special<br />

effects patterns <strong>and</strong> shapes. A video mixer usually generates sync signals<br />

allowing genlocking <strong>of</strong> additional video sources to the first source. The<br />

Digital <strong>Video</strong> Mixer is capable <strong>of</strong> h<strong>and</strong>ling up to four video inputs.<br />

<strong>Video</strong> Noise – Poor quality video signal within the st<strong>and</strong>ard video signal.<br />

Also called Snow.<br />

<strong>Video</strong> On Dem<strong>and</strong> (VOD) – True VOD implies completely r<strong>and</strong>om access<br />

to video. Users may access the video they want <strong>and</strong> when they want it.<br />

This is, in other words, synonymous with dialing a video from a data bank<br />

<strong>and</strong> not having to go to a video rental store. In contrast, near-VOD <strong>of</strong>ten<br />

implies a set <strong>of</strong> TV channels showing the same movie, but with shifted<br />

starting times. Owing to the dem<strong>and</strong>ing nature <strong>of</strong> the application in sense<br />

<strong>of</strong> data capacity, compression techniques are needed. The bit rates applied<br />

in some VOD projects are comparable to that <strong>of</strong> CD-based video, which<br />

provides a reasonable picture quality <strong>and</strong> makes delivery possible by<br />

means <strong>of</strong> ADSL over copper cables <strong>of</strong> a length commonly found in telephony.<br />

The Asymmetric Digital Subscriber Line (ADSL) technology is typically<br />

used on distances up to about 5 to 6 km at 2 Mbit/s.<br />

<strong>Video</strong> Path – The path that video takes through the switcher.<br />

<strong>Video</strong> Printer – A special device used to capture a single frame <strong>of</strong> video<br />

to create a hard-copy print.<br />

<strong>Video</strong> Processing Amplifier (<strong>Video</strong> Procamp) – A device that stabilizes<br />

the composite video signal, regenerates the synchronizing pulses, <strong>and</strong> can<br />

make other adjustments to the video signal.<br />

www.tektronix.com/video_audio 177


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

<strong>Video</strong> Program System (VPS) – Information is included in the video signal<br />

to automatically control VCRs.<br />

<strong>Video</strong> Projector – A display device which projects a video or computer<br />

image onto a large screen. The classic video projector has three primary<br />

color video tubes which converge on-screen to create the full-color image.<br />

Single tube projectors eliminate convergence problems but compared to<br />

three tube systems, project a relatively lower quality image.<br />

<strong>Video</strong> Sequence – a) A series <strong>of</strong> one or more pictures. b) In MPEG, the<br />

total, coded bit stream (the ES at system level). c) A video sequence is<br />

represented by a sequence header, one or more groups <strong>of</strong> pictures, <strong>and</strong> an<br />

end_<strong>of</strong>_sequence code in the data stream.<br />

<strong>Video</strong> Signal – The electrical signal produced by video components.<br />

<strong>Video</strong> Streaming – New technologies used to send video information over<br />

the internet. Rather than wait for the whole file to download, the video<br />

streaming technology lets the clip begin playing after only a few seconds.<br />

<strong>Video</strong> Switcher – A device that allows transitions between different video<br />

pictures. May contain special effects generators. Also called production<br />

switcher or switcher.<br />

<strong>Video</strong> Tape Recorder (VTR) – A device developed in Germany which permits<br />

audio <strong>and</strong> video signals to be recorded on magnetic tape.<br />

<strong>Video</strong> Time Base Error – Where all components <strong>of</strong> the video signal jitter<br />

(change in time) together in relation to another video signal.<br />

<strong>Video</strong>_TS – UDF filename used for the video directory on the disc volume.<br />

Files under this directory name contain pointers to the sectors on the disc<br />

that hold the program streams.<br />

<strong>Video</strong> Units – See IRE Units.<br />

<strong>Video</strong> Wall – A large array <strong>of</strong> several monitors, placed close to each other<br />

in the shape <strong>of</strong> a video screen or “wall.” Each monitor is fed only part <strong>of</strong><br />

the original video image by using a video-wall generating unit. This device<br />

is a digitally-based processor which converts the original analog video signal<br />

to digital, rescans, resamples, <strong>and</strong> generates several individual analog<br />

video outputs for driving each array monitor separately. When viewed from<br />

a distance, the effect can be very dramatic.<br />

<strong>Video</strong>, Composite Signal – The electric signal that represents complete<br />

color picture information <strong>and</strong> all sync signals. Includes blanking <strong>and</strong> the<br />

deflection sync signals to which the color sync signal is added in the proper<br />

time relationship.<br />

<strong>Video</strong>, Peak – See White Clip, White Peak, White, Reference.<br />

<strong>Video</strong>cassette – A length <strong>of</strong> videotape wound around two reels <strong>and</strong><br />

enclosed in a plastic shell.<br />

<strong>Video</strong>cassette Recorder (VCR) – An electronic component consisting <strong>of</strong><br />

a tuner, an R modulator, <strong>and</strong> a video deck used for recording <strong>and</strong> playback<br />

<strong>of</strong> a videocassette.<br />

<strong>Video</strong>graphy – Operation <strong>of</strong> a video camera or camcorder in video<br />

production.<br />

<strong>Video</strong>-in-Black – A term used to describe a condition as seen on the<br />

waveform monitor when the black peaks extend through reference black<br />

level.<br />

178 www.tektronix.com/video_audio<br />

<strong>Video</strong>tape – Oxide-coated plastic-based magnetic tape used for recording<br />

video <strong>and</strong> audio signals.<br />

<strong>Video</strong>text – Two-way interactive service that uses either two-way cable or<br />

telephone lines to connect a central computer to a television screen.<br />

View Direction – This direction also requires three numbers, <strong>and</strong> specifies<br />

the direction in which the viewer is looking, <strong>and</strong> which direction is up.<br />

Viewfinder – Camera feature that allows the operator to view the image<br />

as it is being recorded. <strong>Video</strong> viewfinders typically depict the recorded<br />

image in black-<strong>and</strong>-white.<br />

Viewing Distance – Distance between image <strong>and</strong> a viewer’s eyes. In television,<br />

the distance is usually measured in picture heights. In film it is<br />

sometimes measured in picture widths. As a viewer gets closer to a television<br />

set from a long distance, the amount <strong>of</strong> detail perceptible on the<br />

screen continually increases until, at a certain point, it falls <strong>of</strong>f rapidly. At<br />

that point, scanning line or triad visibility is interfering with the viewer’s<br />

ability to see all <strong>of</strong> the detail in the picture, sort <strong>of</strong> not being able to see<br />

the forest for the trees. The finer the triad or scanning structure, the closer<br />

to the screen this point can be (in picture heights). Therefore, high-definition<br />

screens allow either closer viewing for the same size screen or larger<br />

screens for the same physical viewing distance (not in picture heights).<br />

When the effects <strong>of</strong> scanning lines <strong>and</strong> triads are reduced, other artifacts<br />

(such as temporal alias <strong>of</strong> panning called strobing) may become more obvious.<br />

From far enough away, it is impossible to tell high-definition resolution<br />

from NTSC resolution.<br />

Viewpoint – Viewpoint defines the location <strong>of</strong> the viewer’s eye in the 3D<br />

world, as a (x, y, z) triplet <strong>of</strong> numbers. To define what is finally seen, the<br />

“view direction” must also be known.<br />

Viewport – A rectangular subregion <strong>of</strong> the video image that is displayed<br />

using local decode. See Local Decode.<br />

VIR – See Vertical Interval Reference.<br />

Visible Scanning Lines – Normally considered a defect that affects perception<br />

<strong>of</strong> fine vertical detail. Scanning line visibility can also have an<br />

apparent sharpness increasing effect, however. See also Sharpness <strong>and</strong><br />

Viewing Distance.<br />

Visible Subcarrier – The most basic form <strong>of</strong> cross-luminance.<br />

VISION 1250 – The organization, headquartered in Brussels, investigates<br />

the ways <strong>of</strong> developing European widescreen production <strong>and</strong> seeks to contribute<br />

to the deployment <strong>of</strong> digital <strong>and</strong> widescreen broadcasting <strong>and</strong> high<br />

definition video production. Specifically, the organization helps European<br />

producers in the making <strong>of</strong> programs through provision <strong>of</strong> technical<br />

expertise.<br />

VISTA (Visual System Transmission Algorithm) – The NYIT ATV<br />

scheme. VISTA is based on the inability <strong>of</strong> the human visual system to perceive<br />

high temporal <strong>and</strong> high spatial resolution simultaneously. It combines<br />

low frame rate, high line rate information with normal frame rate, normal<br />

line rate information to create a channel-compatible, receiver-compatible<br />

signal plus a 3 MHz augmentation channel. Aspect ratio accommodation<br />

has been suggested by blanking adjustment, squeeze, <strong>and</strong> shoot <strong>and</strong> protect<br />

techniques. In spite <strong>of</strong> the relatively small size <strong>of</strong> NYIT’s research cen-


ter, VISTA was one <strong>of</strong> the first ATV schemes to actually be implemented in<br />

hardware.<br />

Visual Acuity – The amount <strong>of</strong> detail perceptible by the human visual system.<br />

It depends on many factors, including brightness, color, orientation,<br />

<strong>and</strong> contract. Optimum viewing distance depends upon visual acuity.<br />

VITC – See Vertical Interval Time Code.<br />

Viterbi Decoding – Viterbi decoding makes use <strong>of</strong> the predefined time<br />

sequence <strong>of</strong> the bits through convolutional coding (DVB-S). Thanks to a<br />

series <strong>of</strong> logic decisions, the most probable correct way is searched for<br />

through the trellis diagram <strong>and</strong> incorrectly transmitted bits are corrected.<br />

VITS – See Vertical Interval Test Signal.<br />

VITS Inserter – Device that produces a test signal in the video in the vertical<br />

interval so as not to be visible to the home viewer but allows the<br />

broadcasters to test signal quality during transmission.<br />

VL – See VESA Local Bus.<br />

VLC – See Variable Length Coding.<br />

VLSI – See Very Large Scale Integration.<br />

VM (<strong>Video</strong> Verification Mode) – The set <strong>of</strong> video coding algorithms that<br />

precedes the actual MPEG-4 video coding specification.<br />

VOB (<strong>Video</strong> Object) – Usually a group <strong>of</strong> pictures.<br />

VOD (<strong>Video</strong> On Dem<strong>and</strong>) – A system in which television programs or<br />

movies are transmitted to a single consumer, <strong>and</strong> then, only when<br />

requested.<br />

Volatile Memory – Memory devices whose stored data is lost when power<br />

is removed. RAMs can be made to appear nonvolatile by providing them<br />

with back-up power sources.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Volume Unit (VU) Meter – A device used for measuring the intensity <strong>of</strong><br />

an audio signal.<br />

VP – Virtual Path.<br />

VPE – Virtual Path Entity.<br />

VPI – Virtual Path Identifier.<br />

VPME – Virtual Path Multiplexing Entity.<br />

VPS – See <strong>Video</strong> Program System.<br />

VPU (<strong>Video</strong> Presentation Unit) – A picture.<br />

VSAT – Very Small Aperture Terminal.<br />

VSB (Vestigial Sideb<strong>and</strong> Modulation) – 8 VSB in ATSC system implies<br />

eight discrete amplitude levels.<br />

VSB-AM – See AM-VSB.<br />

VSYNC – See the definition <strong>of</strong> Sync.<br />

VTR – See <strong>Video</strong> Tape Recorder.<br />

VTS (<strong>Video</strong> Tile Set) – A maximum <strong>of</strong> 10 files (in ISO 9660 structure)<br />

may comprise a video tile set. Each video tile set is preceded by a<br />

Management File. Each file in turn is limited to 1 Gbyte.<br />

VU (Volume Units) – A unit <strong>of</strong> measure for complex audio signals, usually<br />

in dB. Zero VU is referenced to 1 milliwatt <strong>of</strong> power into a 600-ohm load.<br />

The reference level <strong>of</strong> –20 dB in this program is 0 VU.<br />

www.tektronix.com/video_audio 179


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

W<br />

Wait State – When a system processor is reading or writing a memory or<br />

peripheral device that cannot respond fast enough, one or more time intervals<br />

(typically on the order <strong>of</strong> tens <strong>of</strong> nanoseconds each) are inserted during<br />

which the processor does nothing but wait for the slower device. While<br />

this has a detrimental effect on system throughput, it is unavoidable. The<br />

number <strong>of</strong> wait states can be reduced using techniques such as CPU-bus<br />

caches or write FIFOs.<br />

Walking-Ones – Memory test pattern in which a single one bit is shifted<br />

through each location <strong>of</strong> a memory filled with 0s. A walking-zero pattern is<br />

the converse.<br />

Warp – A special effect created by ADO to distort (twist) video pictures.<br />

Warping – This video effect is related to morphing except that a warp<br />

consists <strong>of</strong> transforming one video image into one <strong>of</strong> a completely different<br />

type. For example, a scorebox might be twisted on <strong>and</strong> <strong>of</strong>f a screen containing<br />

video action. Some examples <strong>of</strong> video transitions include flyons/<strong>of</strong>fs,<br />

slide ons/<strong>of</strong>fs, zoom in or out to/from a pinpoint, shattered glass<br />

transition, pixelization where on screen explodes into thous<strong>and</strong>s <strong>of</strong> pixels,<br />

<strong>and</strong> fades out at a controlled rate.<br />

Wave – A continuous fluctuation in the amplitude <strong>of</strong> a quantity with<br />

respect to time. A wave will have a propagation velocity dependent on the<br />

medium through which it travels. For example, in air at 70° F, the propagation<br />

velocity <strong>of</strong> a sound pressure wave is 1130 feet per second.<br />

WAVE – A file format (.wav) used to represent digitized sound.<br />

Wave Velocity – The propagation velocity <strong>of</strong> a wave. The time it takes for<br />

one point <strong>of</strong> a waveform to travel a certain distance. Wave velocity is<br />

dependent on the medium through which the wave travels <strong>and</strong> the temperature<br />

<strong>of</strong> the medium.<br />

Waveform – The shape <strong>of</strong> an electro-magnetic wave. A graphical representation<br />

<strong>of</strong> the relationship between voltage or current <strong>and</strong> time.<br />

Waveform Coding – Coding that aims to reconstruct the waveform <strong>of</strong> the<br />

original (audio) signal as close as possible, independently <strong>of</strong> the material.<br />

Includes linear PCM, differential PCM, adaptive differential PCM, sub-b<strong>and</strong><br />

coding, adaptive transform coding, etc.<br />

Waveform Monitor – A piece <strong>of</strong> test equipment which displays waveforms<br />

(analog video signals) at a horizontal <strong>and</strong>/or vertical rate. A specialized<br />

oscilloscope for evaluating television signals. a) DC Restore – A circuit<br />

used in picture monitors <strong>and</strong> waveform monitors to clamp on point <strong>of</strong> the<br />

waveform to a fixed DC level. Typically the tip <strong>of</strong> the sync pulse or the back<br />

porch. This ensures the display does not move vertically with changes in the<br />

signal amplitude or average picture level (APL). The DC Restore speed can<br />

be set to SLOW or FAST DC. SLOW allows hums <strong>and</strong> other low-frequency<br />

distortions to be seen. FAST DC removes the effects <strong>of</strong> hum from the display<br />

so it will not interfere with other measurements. b) AFC/Direct – This<br />

selection allows the waveform monitor’s horizontal sweep to trigger on<br />

each individual horizontal sync pulse (direct mode). This will allow the user<br />

to see any jitter that might be in the signal. Or the waveform monitor can<br />

trigger horizontally in the AFC mode which causes the horizontal sweep to<br />

180 www.tektronix.com/video_audio<br />

trigger on the average value <strong>of</strong> the horizontal sync pulses. The AFC mode<br />

eliminates jitter.<br />

Wavelength – In tape recording, the shortest distance between two peaks<br />

<strong>of</strong> the same magnetic polarity; also, the ratio <strong>of</strong> tape speed to recorded<br />

frequency.<br />

Wavelet – a) A transform in the basic function that is not <strong>of</strong> fixed length<br />

but that grows longer as frequency is reduced. b) A compression algorithm<br />

that samples the video image based on frequency to encode the information.<br />

This creates a series <strong>of</strong> b<strong>and</strong>s representing the data at various levels<br />

<strong>of</strong> visual detail. The image is restored by combining b<strong>and</strong>s sampled at low,<br />

medium, <strong>and</strong> high frequencies.<br />

Waveshape – The shape traced by the varying amplitude <strong>of</strong> the wave. See<br />

Waveform.<br />

WD – Working Draft.<br />

Wear Product – Any material that is detached from the tape during use.<br />

The most common wear products are oxide particles or agglomerates, portions<br />

<strong>of</strong> coating <strong>and</strong> material detached from the edges <strong>of</strong> the tape.<br />

Weighting – a) A method <strong>of</strong> changing the distribution <strong>of</strong> the noise that is<br />

due to truncation by premultiplying values. b) In a sound level meter, this is<br />

a filter that creates a response that corresponds to the ear’s varying sensitivity<br />

at different loudness levels. A weighting corresponds to the sensitivity<br />

<strong>of</strong> the ear at lower listening levels. The filter design weights or is more<br />

sensitive in certain frequency b<strong>and</strong>s than others. The goal is to obtain<br />

measurements that correlate well with the subjective perception <strong>of</strong> noise.<br />

Weighting, ANSI A – The A-curve is a side b<strong>and</strong>pass filter centered at<br />

2.5 kHz with ~20 dB attenuation at 100 Hz, <strong>and</strong> ~10 dB attenuation at<br />

20 kHz. Therefore, it tends to heavily roll <strong>of</strong>f the low end, with a more modest<br />

effect on high frequencies. It is essentially the inverse <strong>of</strong> the 30-phon<br />

(or 30 dB-SPL) equal-loudness curve <strong>of</strong> a Fletcher-Munson.<br />

Weighting, ANSI B – The B-weighting curve is used for intermediate level<br />

sounds <strong>and</strong> has the same upper corner as the C-weighting, but the lower<br />

amplitude corner is 120 Hz.<br />

Weighting, ANSI C – The C-curve is basically “flat,” with –3 dB corners <strong>of</strong><br />

31.5 Hz <strong>and</strong> 8 kHz, respectively.<br />

Weighting, CCIR 468 – This filter was designed to maximize its response<br />

to the types <strong>of</strong> impulsive noise <strong>of</strong>ten coupled into audio cables as they<br />

pass through telephone switching facilities. The CCIR 468-curve peaks at<br />

6.3 kHz, where it has 12 dB <strong>of</strong> gain (relative to 1 kHz). From here, it gently<br />

rolls <strong>of</strong>f low frequencies at a 6 dB/octave rate, but it quickly attenuates<br />

high frequencies at ~30 dB/octave (it is down –22.5 dB at 20 kHz, relative<br />

to +12 dB at 6.3 kHz).<br />

Weighting, CCIR ARM (or CCIR 2 kHz) – This curve is derived from the<br />

CCIR 468-curve. Dolby Laboratories proposed using an average-response<br />

meter with the CCIR 468-curve instead <strong>of</strong> the costly true quasi-peak<br />

meters used by the Europeans in specifying their equipment. They further<br />

proposed shifting the 0 dB reference point from 1 kHz to 2 kHz (in


essence, sliding the curve down 6 dB). This became known as the CCIR<br />

ARM (average response meter), as well as the CCIR 2 kHz-weighting curve.<br />

Wet Signal – The output <strong>of</strong> an effect device, especially a reverb unit.<br />

WG – Working Group.<br />

WGHDEP – SMPTE Working Group on High-Definition Electronic Production<br />

(N15.04). Now reformed as the SMPTE Committee on Hybrid Technology<br />

(H19).<br />

Whip Pan – A quick movement <strong>of</strong> the camera from left to right or right to<br />

left which creates a blurred image. Also called Swish Pan.<br />

White Balance – An electronic process used in camcorders <strong>and</strong> video<br />

cameras to calibrate the picture for accurate color display in different lighting<br />

conditions (i.e., sunlight vs. indoor inc<strong>and</strong>escent). White balancing<br />

should be performed prior to any recording, typically by pointing the camera<br />

at a white object for reference.<br />

White Clip – The maximum video signal excursion in the white direction<br />

permitted by the system.<br />

White Compression – a) Amplitude compression <strong>of</strong> the signals corresponding<br />

to the white regions <strong>of</strong> the picture, thus modifying the tonal gradient.<br />

b) The reduction in gain applied to a picture signal at those levels<br />

corresponding to light areas in the picture, with respect to the gain at the<br />

level corresponding to the midrange light value in the picture. Note: The<br />

gain referred to in the definition is for a signal amplitude small in comparison<br />

with the total peak-to-peak picture signal involved. A quantitative evaluation<br />

<strong>of</strong> this effect can be obtained by a measurement <strong>of</strong> differential gain.<br />

The overall effect <strong>of</strong> white compression beyond b<strong>and</strong>width limiting is to<br />

reduce contrast in the highlights <strong>of</strong> the picture as seen on a monitor.<br />

White Level – Level which defines white for the video system.<br />

White Level Control – This is a name for the contrast or picture control. It<br />

describes a function that is otherwise not clearly spelled out in names <strong>of</strong><br />

controls used on monitors. It is not a term found on a monitor control. (As<br />

“black level” clearly defines the brightness control function, “white level”<br />

more clearly defines the contrast or picture control function.)<br />

White Noise – A r<strong>and</strong>om signal having the same energy level at all frequencies<br />

(in contrast to pink noise which has constant power per octave<br />

b<strong>and</strong> <strong>of</strong> frequency).<br />

White Peak – The maximum excursion <strong>of</strong> the picture signal in the white<br />

direction at the time <strong>of</strong> observation.<br />

White Point – That point on the chromaticity diagram having the tristimulus<br />

<strong>of</strong> a source appearing white under the viewing conditions; i.e., a<br />

spectrally nonselective sample under the illumination <strong>of</strong> viewing conditions.<br />

White, Reference – a) The light from a nonselective diffuse reflector (in<br />

the original scene) that is lighted by the normal illumination <strong>of</strong> the scene.<br />

That white with which the display device stimulates reference white <strong>of</strong> the<br />

original scene. b) In production context, reference white is defined as the<br />

luminance <strong>of</strong> a white card having 90% reflectance <strong>and</strong> subjected to scene<br />

illumination. It is expected that there will be the capability <strong>of</strong> some discrimination<br />

<strong>of</strong> surface texture or detail within that portion <strong>of</strong> the transfer function<br />

incorporating reference white.<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Wide Screen Signaling System (WSS) – It is used on (B, D, G, H, I) PAL<br />

line 23 <strong>and</strong> (M) NTSC lines 20 <strong>and</strong> 283 to specify the aspect ratio <strong>of</strong> the<br />

program <strong>and</strong> other information. ITU-R BT.1119 specifies the WSS signal for<br />

PAL <strong>and</strong> SECAM system. EIAJ CPX-1204 specifies the WSS signal for NTSC<br />

systems.<br />

Wide-Angle – Refers to camera lenses with short focal length <strong>and</strong> broad<br />

horizontal field <strong>of</strong> view.<br />

Wideb<strong>and</strong> – Relatively wide in b<strong>and</strong>width.<br />

Widescreen – An image with an aspect ratio greater than 1.33:1 aspect<br />

ratio.<br />

Widescreen Panels – Additional sections <strong>of</strong> picture information that can<br />

be added to a 1.33:1 aspect ratio picture to create a widescreen image.<br />

Width – Refers to the width <strong>of</strong> recording tape, varying from 0.150" in cassette<br />

tape to 2.0" for video, mastering <strong>and</strong> instrumentation tapes. The size<br />

<strong>of</strong> the picture in a horizontal direction.<br />

Width Border – The 4100 series name for a Hard Border.<br />

Wind – The way in which tape is wound onto a reel. An A-wind is one in<br />

which the tape is wound so that the coated surface faces toward the hub;<br />

a B-wind is one in which the coated surface faces away from the hub. A<br />

uniform wind, as opposed to an uneven wind, is one giving a flat-sided<br />

tape pack free from laterally displaced, protruding layers.<br />

Winder/Cleaner – A device designed to wind <strong>and</strong> clean magnetic tape in<br />

order to restore it to a quality that approaches the condition <strong>of</strong> a new tape,<br />

providing the tape has not been physically damaged.<br />

Window – a) A portion <strong>of</strong> the screen that you can manipulate that contains<br />

text or graphics. b) <strong>Video</strong> containing information or allowing information<br />

entry, keyed into the video monitor output for viewing on the monitor<br />

CRT. c) A video test signal consisting <strong>of</strong> a pulse <strong>and</strong> bar. When viewed on a<br />

monitor, the window signal produces a large white square in the center <strong>of</strong><br />

the picture. d) A graphical user interface that presents icons <strong>and</strong> tools for<br />

manipulating a s<strong>of</strong>tware application. Most applications have multiple windows<br />

that serve different purposes.<br />

Window Dub – Copies <strong>of</strong> videotape with “burnt in” time-code display.<br />

Hours, minutes, seconds, <strong>and</strong> frames appear on the recorded image.<br />

Window dubs are used in <strong>of</strong>f-line editing.<br />

Window Shades – See Side Panels.<br />

Windows, Analog – All analog windowing architectures multiplex graphics<br />

<strong>and</strong> video as analog signals rather than as digital information, but they vary<br />

widely in signal manipulation <strong>and</strong> digital processing capabilities. While they<br />

do <strong>of</strong>fer some advantages, analog architectures fail to address certain<br />

problems. For example, the graphics pixel-clock frequency becomes the<br />

pixel clock for the video image. Therefore, the greater screen resolution,<br />

the smaller the video window. Since enlarging the image means losing<br />

graphics resolution, the end user may find himself changing display drivers<br />

several times a day to fit the immediate task. The simplest analog architecture<br />

is the genlocked video overlay. Composite video is decoded into its<br />

RGB components. Having no control over the video source, the graphics<br />

controller must be genlocked to the video source, operating at a resolution<br />

<strong>and</strong> timing characteristic compatible with the incoming video signal. The<br />

graphics signal is switched in <strong>and</strong> out at appropriate times so that the<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

graphic appears in the desired place in the image. The multiplexed output<br />

is then encoded into a new composite signal. The analog multiplexer, currently<br />

the most popular architecture, is actually a group <strong>of</strong> slightly varied<br />

architectures. The most popular variation imports the graphics data <strong>and</strong><br />

pixel clock from the graphics card feature connector across a ribbon cable,<br />

where it is fed to a DAC.<br />

The video signal is digitized, color-converted, <strong>and</strong> scaled, then is stored in<br />

a frame buffer similar to a FIFO which synchronizes the data. When the<br />

video data emerges from the frame buffer, it is fed to a second DAC. The<br />

two DACs are connected to an analog multiplexer that is controlled by a set<br />

<strong>of</strong> counters that keep track <strong>of</strong> the beam position on the graphics display.<br />

When the beam enters the video-window area, the mux is switched from<br />

the graphics signal to the video signal.<br />

Windows, Digital – Digital windowing <strong>of</strong>fers a distinct advantage over<br />

analog. it digitizes the video image immediately, only converting it to analog<br />

as it is sent to the CRT. Incoming composite video is digitized <strong>and</strong> decoded<br />

to produce a YUV data stream, which then enters the video-processing<br />

pipeline (color-space <strong>and</strong> format conversion, scaling <strong>and</strong>/or zooming). After<br />

processing, the data is stored in the frame buffer. At the appropriate time,<br />

the data moves to the overlay controller, which serves as a digital multiplexer.<br />

Graphics data remains in digital form through the overlay controller;<br />

it is not converted to analog until the final DAC that drives the CRT.<br />

Wipe – a) A transition between two video signals that occurs in the shape<br />

<strong>of</strong> a selected pattern. b) Any pattern system effect that reveals a new<br />

video, <strong>and</strong> more specifically, one that does not have an enclosed boundary<br />

on the screen. c) Special effect in which two pictures from different video<br />

sources are displayed on one screen. Special effects generators provide<br />

numerous wipe patterns varying from simple horizontal <strong>and</strong> vertical wipes<br />

to multi-shaped, multi-colored arrangements. The Digital <strong>Video</strong> Mixer<br />

includes this effect.<br />

Wireframe – An image generated by displaying only the edges <strong>of</strong> all polygons<br />

or surfaces.<br />

Wireless Microphone System – A microphone system consisting <strong>of</strong> a<br />

microphone, an FM transmitter, <strong>and</strong> a tuned receiving station that eliminates<br />

the need for long runs <strong>of</strong> microphone cable.<br />

WMF (Windows Meta File) – The st<strong>and</strong>ard vector-based structure <strong>of</strong> the<br />

Windows operating system. Bitmapped images may be embedded in WMF<br />

files.<br />

Word – Set <strong>of</strong> characters that occupies one storage location <strong>and</strong> is treated<br />

by the computer circuits as a unit. Ordinarily a word is treated by the control<br />

unit as an instruction <strong>and</strong> by the arithmetic unit as a quantity. See<br />

Byte.<br />

Workspace – The main window for working with icons <strong>and</strong> customizing<br />

your view <strong>of</strong> the file system. You place files <strong>and</strong> directories from all over<br />

the file system here for easy access; placing them in the Workspace does<br />

not change their actual location in the file system.<br />

Workstation – The physical hardware that contains the CPU <strong>and</strong> graphics<br />

boards, a system disk, <strong>and</strong> a power supply. You connect it to a monitor,<br />

keyboard, <strong>and</strong> mouse to configure a working system. It is also sometimes<br />

referred to as the chassis.<br />

182 www.tektronix.com/video_audio<br />

World Coordinate System – See World Reference.<br />

World Reference – The absolute coordinate system which is the root reference<br />

<strong>and</strong> upon which all other references are based. It cannot be<br />

animated.<br />

World St<strong>and</strong>ard – A television st<strong>and</strong>ard accepted in all parts <strong>of</strong> the world.<br />

CCIR recommendation 601 is currently the closest there is to a world st<strong>and</strong>ard.<br />

It is accepted throughout the world, but can be used with either 525scanning<br />

line or 625-scanning line picture. HDTV 1125/60 Group is<br />

attempting to promote its system as a world HDEP st<strong>and</strong>ard, but Zenith<br />

suggests the same for 3XNTSC, <strong>and</strong> there are other c<strong>and</strong>idates.<br />

World System Teletext (WST) – ITU-R BT.653 525-line <strong>and</strong> 625-line<br />

system B teletext.<br />

World Transmission St<strong>and</strong>ards – For a definition <strong>of</strong> “TV” column codes.<br />

See Terrestrial Transmission St<strong>and</strong>ards.<br />

Country TV Color Stereo Subtitles<br />

Albania B/G PAL<br />

Argentina N PAL-N<br />

Australia B/G PAL FM-FM TeleText<br />

Austria B/G PAL FM-FM TeleText<br />

Azores (Portugal) B PAL<br />

Bahamas M NTSC<br />

Bahrain B PAL<br />

Barbados N NTSC<br />

Belgium B/G PAL Nicam TeleText<br />

Bermuda M NTSC<br />

Brazil M PAL-M MTS<br />

Bulgaria D SECAM<br />

Canada M NTSC MTS CC<br />

Canary Isl<strong>and</strong>s B PAL<br />

China D PAL<br />

Colombia N NTSC<br />

Cyprus B PAL<br />

Czech Republic D/K SECAM/PAL<br />

Denmark B PAL Nicam TeleText<br />

Egypt B SECAM<br />

Faroe Isl<strong>and</strong>s (DK) B PAL<br />

Finl<strong>and</strong> B/G PAL Nicam TeleText<br />

France E/L SECAM Antiope<br />

Gambia I PAL<br />

Germany B/G PAL FM-FM TeleText<br />

Germany (previously East) B/G SECAM/PAL<br />

Gibraltar B PAL<br />

Greece B/H SECAM<br />

Hong Kong I PAL Nicam


Country TV Color Stereo Subtitles<br />

Hungary D/K SECAM<br />

Icel<strong>and</strong> B PAL<br />

India B PAL<br />

Indonesia B PAL<br />

Iran H SECAM<br />

Irel<strong>and</strong> I PAL Nicam TeleText<br />

Israel B/G PAL<br />

Italy B/G PAL FM/FM TeleText<br />

Jamaica M SECAM<br />

Japan M NTSC MTS<br />

Jordan B PAL<br />

Kenya B PAL<br />

Luxembourg B/G PAL TeleText<br />

Madeira B PAL<br />

Madagascar B SECAM<br />

Malaysia B PAL<br />

Malta B/G PAL<br />

Mauritius B SECAM<br />

Mexico M NTSC MTS CC<br />

Monaco L/G SECAM/PAL<br />

Morocco B SECAM<br />

Netherl<strong>and</strong>s B/G PAL FM-FM TeleText<br />

New Zeal<strong>and</strong> B/G PAL Nicam TeleText<br />

North Korea D/K? SECAM<br />

Norway B/G PAL Nicam<br />

Pakistan B PAL<br />

Paraguay N PAL<br />

Peru M NTSC<br />

Philippines M NTSC<br />

Pol<strong>and</strong> D/K PAL TeleText<br />

Portugal B/G PAL Nicam TeleText<br />

Romania G PAL<br />

Russia D/K SECAM<br />

Saudi Arabia B SECAM<br />

Seychelles I PAL<br />

Singapore B PAL<br />

South Africa I PAL<br />

South Korea N NTSC<br />

Spain B/G PAL Nicam<br />

Sri Lanka B/G PAL<br />

Sweden B/G PAL Nicam TeleText<br />

Switzerl<strong>and</strong> B/G PAL FM-FM TeleText<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Country TV Color Stereo Subtitles<br />

Tahiti KI SECAM<br />

Taiwan M NTSC<br />

Thail<strong>and</strong> B PAL<br />

Trinidad M NTSC<br />

Tunisia B SECAM<br />

Turkey B PAL TeleText<br />

United Arab Emirates B/G PAL<br />

United Kingdom I PAL Nicam TeleText<br />

Uruguay N PAL<br />

United States M NTSC MTS CC<br />

Venezuela M NTSC<br />

Yugoslavia B/H PAL<br />

Zimbabwe B PAL<br />

WORM (Write Once, Read Many) – A WORM is an optical drive where<br />

the data is recorded once (usually with a laser) but may be read many<br />

times. CD ROMs are WORMs.<br />

Wow – Slow, periodic variations in the speed <strong>of</strong> the tape, characterized by<br />

its effect on pitch. A measure <strong>of</strong> non-uniform movement <strong>of</strong> magnetic tape<br />

or other recording parts.<br />

WPP (Wipe to Preset Pattern) – See Preset Pattern.<br />

Wrap – a) The length <strong>of</strong> the path along which tape <strong>and</strong> head are in intimate<br />

physical contact. b) A term used to signify the session (job) is<br />

finished.<br />

Wrist Strap – A coiled cable with a loop for your wrist at one end <strong>and</strong> an<br />

alligator clip at the other. You fasten the clip to a metal part <strong>of</strong> the workstation<br />

<strong>and</strong> place the loop around your wrist whenever you work with internal<br />

components <strong>of</strong> the workstation to avoid electrical shocks to yourself <strong>and</strong><br />

the components. See also Static Electricity.<br />

Write – a) To transfer information, usually from a processor to memory or<br />

from main storage to an output device. b) To record data in a register,<br />

location, or other storage device.<br />

Write Buffer – A term used to denote the buffer that is logically positioned<br />

between the CPU interface <strong>and</strong> the display memory.<br />

Write-Through – A strategy where cache data is always written into main<br />

memory when data is written by the CPU. The write-through is done<br />

through the cache system.<br />

WRS – Wireless Relay Station.<br />

WSS – See Wide Screen Signaling System.<br />

WST – See World System Teletext.<br />

WYSIWYG (What You See Is What You Get) – Usually, but not always,<br />

referring to the accuracy <strong>of</strong> a screen display to show how the final result<br />

will look. For example, a word processor screen showing the final layout<br />

<strong>and</strong> typeface that will appear from the printer.<br />

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

X<br />

X.25 – A st<strong>and</strong>ard networking protocol suite approved by the CCITT <strong>and</strong><br />

ISO. This protocol suite defines st<strong>and</strong>ard physical, link, <strong>and</strong> networking layers<br />

(OSI layers 1 through 3). X.25 networks are in use throughout the<br />

world.<br />

X.400 – The set <strong>of</strong> CCITT communications st<strong>and</strong>ards covering mail services<br />

provided by data networks.<br />

184 www.tektronix.com/video_audio<br />

X-Axis – The horizontal axis <strong>of</strong> a graph. When a television signal is examined<br />

in one dimension, the x-axis is usually time. When it is examined in<br />

three dimensions, the x-axis is usually horizontal resolution.<br />

XLR – An audio connector characterized by three prongs covered by a<br />

metal sheath.


Y<br />

Y (Luminance) – a) An abbreviation or symbol for luminance, the black<br />

<strong>and</strong> white information in a television signal. b) Signal which is made up <strong>of</strong><br />

0.59G + 0.3R + 0.11B. c) The y-axis <strong>of</strong> the chart <strong>of</strong> the spectral sensitivity<br />

<strong>of</strong> the human visual system.<br />

Y, C1, C2 – A generalized set <strong>of</strong> CAV signals: Y is the luminance signal, C1<br />

is the 1st color-difference signal, <strong>and</strong> C2 is the 2nd color-difference signal.<br />

Y, Cb, Cr – The international st<strong>and</strong>ard ITU-R BT.601-1 specifies eight-bit<br />

digital coding for component video, with black at luma code 16 <strong>and</strong> white<br />

at luma code 235, <strong>and</strong> chroma in 8-bit two’s complement form centered<br />

on 128 with a peak at code 224. This coding has a slightly smaller excursion<br />

for luma than for chroma: luma has 219 risers compared to 224 for<br />

Cb <strong>and</strong> Cr. The notation CbCr distinguishes this set from PbPr where the<br />

luma <strong>and</strong> chroma excursions are identical. For Rec. 601-1, coding is eight<br />

bits per component.<br />

Y_8b = 16 + 219 * 9<br />

Cb_8b = 128 + 112 * (0.5/0.866) * (Bgamma – Y)<br />

Cr_8b = 128 + 112 * (0.5/0.701) * (Rgamma – Y)<br />

Some computer applications place black at luma code 0 <strong>and</strong> white at luma<br />

code 255. In this case, the scaling <strong>and</strong> <strong>of</strong>fsets above can be changed<br />

accordingly, although broadcast-quality video requires the accommodation<br />

for headroom <strong>and</strong> footroom provided in the CCIR-601-1 equations. ITU-R<br />

BT.601-1 Rec. calls for two-to-one horizontal subsampling <strong>of</strong> Cb <strong>and</strong> Cr, to<br />

achieve 2/3 the data rate <strong>of</strong> RGB with virtually no perceptible penalty. This<br />

is denoted 4:2:2. A few digital video systems have used horizontal subsampling<br />

by a factor <strong>of</strong> four, denoted 4:1:1. JPEG <strong>and</strong> MPEG normally subsample<br />

Cb <strong>and</strong> Cr two-to-one horizontally <strong>and</strong> also two-to-one vertically, to get<br />

1/2 the data rate <strong>of</strong> RGB. No st<strong>and</strong>ard nomenclature has been adopted to<br />

describe vertical subsampling. To get good results using subsampling you<br />

should not just drop <strong>and</strong> replicate pixels, but implement proper decimation<br />

<strong>and</strong> interpolation filters. YCbCr coding is employed by D1 component digital<br />

video equipment.<br />

Y, CR, CB – The three nonlinear video signals in which the information has<br />

been transformed into a luminance signal <strong>and</strong> two chrominance signals,<br />

each <strong>of</strong> which has been subject to nonlinear processing, <strong>and</strong> the chrominance<br />

signals at least have also been b<strong>and</strong>limited. By convention, C'R, <strong>and</strong><br />

C'B represent color-difference signals in digital format with typical excursion<br />

<strong>of</strong> values for 16 to 240.<br />

Y, I, Q – The human visual system has less spatial acuity for magentagreen<br />

transitions than it does for red-cyan. Thus, if signals I <strong>and</strong> Q are<br />

formed from a 123 degree rotation <strong>of</strong> U <strong>and</strong> V respectively, the Q signal<br />

can be more severely filtered than I (to about 600 kHz, compared to about<br />

1.3 MHz) without being perceptible to a viewer at typical TV viewing distance.<br />

YIQ is equivalent to YUV with a 33 degree rotation <strong>and</strong> an axis flip in<br />

the UV plane. The first edition <strong>of</strong> W.K. Pratt “Digital Image Processing,” <strong>and</strong><br />

presumably other authors that follow that bible, has a matrix that erroneously<br />

omits the axis flip; the second edition corrects the error. Since an<br />

analog NTSC decoder has no way <strong>of</strong> knowing whether the encoder was<br />

encoding YUV or YIQ, it cannot detect whether the encoder was running at<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

0 degree or 33 degree phase. In analog usage, the terms YUV <strong>and</strong> YIQ are<br />

<strong>of</strong>ten used somewhat interchangeably. YIQ was important in the early days<br />

<strong>of</strong> NTSC, but most broadcasting equipment now encodes equib<strong>and</strong> U <strong>and</strong> V.<br />

The D2 composite digital DVTR (<strong>and</strong> the associated interface st<strong>and</strong>ard)<br />

conveys NTSC modulated on the YIQ axes in the 525-line version <strong>and</strong> PAL<br />

modulated on the YUV axes in the 625-line version. The set <strong>of</strong> CAV signals<br />

specified for the NTSC system: Y is the luminance signal, I is the 1st colordifference<br />

signal <strong>and</strong> Q is the 2nd color-difference signal.<br />

Y, Pb, Pr – If three components are to be conveyed in three separate<br />

channels with identical unity excursions, then the Pb <strong>and</strong> Pr color difference<br />

components are used. These scale factors limit the excursion <strong>of</strong> EACH<br />

color difference component to –0.5 … +0.5 with respect to unity Y excursion:<br />

0.886 is just unity less the luma coefficient <strong>of</strong> blue. In the analog<br />

domain, Y is usually 0 mV (black) to 700 mV (white), <strong>and</strong> Pb <strong>and</strong> Pr are<br />

usually ±350 mV. YPbPr is part <strong>of</strong> the CCIR Rec. 709 HDTV st<strong>and</strong>ard,<br />

although different luma coefficients are used, <strong>and</strong> it is denoted E'Pb <strong>and</strong><br />

E'Pr with subscript arrangement too complicated to be written here. YPbPr<br />

is employed by component analog video equipment such as M-II <strong>and</strong><br />

Betacam; Pb <strong>and</strong> Pr b<strong>and</strong>width is half that <strong>of</strong> luma. A version <strong>of</strong> the (Y, R-Y,<br />

B-Y) signals specified for the SMPTE analog component st<strong>and</strong>ard.<br />

Pb = (0.5/0.866) * (Bgamma – Y)<br />

Pr = (0.5/0.701) * (Rgamma – Y)<br />

Y, PR, PB – The three nonlinear video signals in which the information has<br />

been transformed into a luminance signal <strong>and</strong> two chrominance signals,<br />

each <strong>of</strong> which has been subject to nonlinear processing, <strong>and</strong> the chrominance<br />

signals at least have also been b<strong>and</strong>limited. By convention, P'R <strong>and</strong><br />

P'B represent color-difference signals in analog format, with typical excursion<br />

between –350 mV <strong>and</strong> +350 mV.<br />

Y, R-Y, B-Y – The general set <strong>of</strong> CAV signals used in the PAL system as<br />

well as for some encoder <strong>and</strong> most decoder applications in the NTSC systems.<br />

Y is the luminance, R-Y is the 1st color-difference signal <strong>and</strong> B-Y is<br />

the 2nd color-difference signal.<br />

Y, U, V – Luminance <strong>and</strong> color difference components for PAL systems. Y,<br />

U, <strong>and</strong> V are simply new names for Y, R-Y, <strong>and</strong> B-Y. The derivation from<br />

RGB is identical. In composite NTSC, PAL or S-<strong>Video</strong>, it is necessary to<br />

scale (B-Y) <strong>and</strong> (R-Y) so that the composite NTSC or PAL signal (luma plus<br />

modulated chroma) is contained within the range –1/3 to +4/3. These limits<br />

reflect the capability <strong>of</strong> composite signal recording or transmission<br />

channel. The scale factors are obtained by two simultaneous equations<br />

involving both B-Y <strong>and</strong> R-Y, because the limits <strong>of</strong> the composite excursion<br />

are reached at combinations <strong>of</strong> B-Y <strong>and</strong> R-Y that are intermediate to primary<br />

colors. The scale factors are as follows: U = 0.493 * (B-Y); V =<br />

0.877 * (R-Y). U <strong>and</strong> V components are typically modulated into a chroma<br />

component: C = U * cos(t) + V * sin(t) where t represents the ~3.58 MHz<br />

NTSC color sub-carrier. PAL coding is similar, except that the V component<br />

switches Phase on Alternate Lines (±1), <strong>and</strong> the sub-carrier is at a different<br />

frequency, about 4.43 MHz. It is conventional for an NTSC luma signal<br />

in a composite environment (NTSC or S-<strong>Video</strong>) to have 7.5% setup:<br />

www.tektronix.com/video_audio 185


<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Y_setup = (3/40) + (37/40) * Y. A PAL signal has zero setup. The two signals<br />

Y (or Y_setup) <strong>and</strong> C can be conveyed separately across an S-<strong>Video</strong><br />

interface, or Y <strong>and</strong> C can be combined (encoded) into composite NTSC or<br />

PAL: NTSC = Y_setup + C; PAL = Y + C. U <strong>and</strong> V are only appropriate for<br />

composite transmission as 1-wire NTSC or PAL, or 2-wire S-<strong>Video</strong>. The UV<br />

scaling (or the IQ set, described below) is incorrect when the signal is conveyed<br />

as three separate components. Certain component video equipment<br />

has connectors labeled YUV that in fact convey YPbPr signals.<br />

Y/C (Luminance <strong>and</strong> Chrominance) – A term used to describe the separation<br />

<strong>of</strong> video signal components used in systems such as Hi-8 <strong>and</strong><br />

S-VHS. Generically called S-<strong>Video</strong>, all <strong>Video</strong>nics video products support the<br />

(Y/C) format.<br />

Y/C Connections – Connections between videotape recorders <strong>and</strong><br />

between videotape recorders <strong>and</strong> cameras, monitors, <strong>and</strong> other devices<br />

that keep luminance <strong>and</strong> chrominance separate <strong>and</strong> thus avoid cross-color<br />

<strong>and</strong> cross-luminance. See also S-<strong>Video</strong>.<br />

Y/C Separator – Decoder used to separate luma <strong>and</strong> chroma in an (M)<br />

NTSC or (B, D, G, H, I) PAL system.<br />

Y/C <strong>Video</strong> – Shorth<strong>and</strong> for luma (Y) <strong>and</strong> chroma (C).<br />

Y-Axis – The vertical axis <strong>of</strong> a graph. When a television signal is examined<br />

in one dimension, the y-axis is usually signal strength. When it is examined<br />

in three dimensions, the y-axis is usually vertical resolution.<br />

YCC (Kodak PhotoCD) – Kodak’s Photo YCC color space (for PhotoCD)<br />

is similar to YCbCr, except that Y is coded with lots <strong>of</strong> headroom <strong>and</strong> no<br />

footroom, <strong>and</strong> the scaling <strong>of</strong> Cb <strong>and</strong> Cr is different from that <strong>of</strong> Rec. 601-1<br />

in order to accommodate a wider color gamut. The C1 <strong>and</strong> C2 components<br />

are subsequently subsampled by factors <strong>of</strong> two horizontally <strong>and</strong> vertically,<br />

186<br />

www.tektronix.com/video_audio<br />

but that subsampling should be considered a feature <strong>of</strong> the compression<br />

process <strong>and</strong> not <strong>of</strong> the color space.<br />

Y_8b = (255/1.402 * Y<br />

C1_8b = 156 + 111.40 * (Bgamma – Y)<br />

C2_8b = 137 + 135.64 * (Rgamma – Y)<br />

Yield Strength – The minimum force per unit cross-sectional area at<br />

which the tape or base film deforms without further increase in the load.<br />

Units are pounds per square inch (psi) or pounds per tape sample <strong>of</strong> given<br />

width <strong>and</strong> base film thickness.<br />

YUV – a) A video system employing luminance <strong>and</strong> two chroma components<br />

directly related to the red <strong>and</strong> blue components. This pr<strong>of</strong>essional<br />

component video system is used in studios <strong>and</strong> requires special equipment.<br />

Interface devices are used to link the various component systems,<br />

i.e., RGB, Y/C, YUV, <strong>and</strong> YIQ (A system similar to YUV). b) A color model<br />

used chiefly for video signals in which colors are specified according to<br />

their luminance, the Y component, <strong>and</strong> their hue <strong>and</strong> saturation, the U <strong>and</strong><br />

V components. See Hue, Luminance, Saturation. Compare RGB.<br />

YUV12 – Intel’s notation for compressed video.<br />

YUV9 – a) Intel’s notation for compressed Y, U, V format that provides a<br />

compression ratio <strong>of</strong> 3 to 1. b) A bitstream format that does not compress<br />

the video signal, but converts it from the RGB into the YUV color model <strong>and</strong><br />

averages pixel colors so that the signal uses only nine bits per pixel. See<br />

Compress, Encode, RGB, YUV. Compare YUV9.<br />

YUV9C – A bitstream format that converts the video signal from RGB into<br />

the YUV color model, averages pixel colors so that the signal uses only nine<br />

bits per pixel, <strong>and</strong> then compresses the signal slightly. See Compress,<br />

Encode, RGB, YUV. Compare YUV9.


Z<br />

Z-Axis – An axis <strong>of</strong> a three-dimensional graph, which, when printed on a<br />

flat piece <strong>of</strong> paper, is supposed to be perpendicular to the plane <strong>of</strong> the<br />

paper. When a television signal is examined in three dimensions, the z-axis<br />

is usually time.<br />

Zenith – a) The tilt <strong>of</strong> the head relative to a direction perpendicular to the<br />

tape travel. b) Major U.S. consumer electronics manufacturer <strong>and</strong> proponent<br />

<strong>of</strong> the 3XNTSC ATV scheme, also possibly the first organization to<br />

suggest pre-combing for NTSC.<br />

Zero Carrier Reference – A 120 IRE pulse in the vertical interval which is<br />

produced by the demodulator to provide a reference for evaluating depth <strong>of</strong><br />

modulation.<br />

Zero Modulation Noise – The noise arising when reproducing an erased<br />

tape with the erase <strong>and</strong> record heads energized as they would be in normal<br />

operation, but with zero input signal. This noise is usually 3 to 4 dB<br />

<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

higher than the bulk erased noise. The difference between bulk erased <strong>and</strong><br />

zero modulation noise is sometimes referred to as induced noise.<br />

Zero Timing Point – The point at which all video signals must be in synchronization<br />

(typically the switcher input).<br />

Zig-Zag Scan – Zig-zag scan <strong>of</strong> quantized DCT coefficient matrix. This<br />

gives an efficient run length coding (RLC).<br />

Zig-Zag Scanning Order – A specific sequential ordering <strong>of</strong> the DCT coefficients<br />

from (approximately) the lowest spatial frequency to the highest.<br />

Zoom – Type <strong>of</strong> image scaling. The process where a video picture is<br />

increased in size by processing pixels <strong>and</strong> lines through interpolation or<br />

replication. A 640 x 512 image will take up one quarter <strong>of</strong> a 1280 x 1024<br />

screen. To fill the screen, the 640 x 512 image must be zoomed. Zooming<br />

makes the picture larger so that it can be viewed in greater detail.<br />

www.tektronix.com/video_audio 187


www.tektronix.com/<br />

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For other areas, contact: Tektronix, Inc. at 1 (503) 627-1924<br />

For Further Information<br />

Tektronix maintains a comprehensive, constantly exp<strong>and</strong>ing collection<br />

<strong>of</strong> application notes, technical briefs, <strong>and</strong> other resources to help engineers<br />

working on the cutting edge <strong>of</strong> technology.<br />

Please visit “Resources For You” at www.tektronix.com<br />

Copyright © 2001, Tektronix, Inc. All rights reserved. Tektronix products are<br />

covered by U.S. <strong>and</strong> foreign patents, issued <strong>and</strong> pending. Information in this<br />

publication supersedes that in all previously published material. Specification<br />

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trademarks <strong>of</strong> Tektronix, Inc. All other trade names referenced are the<br />

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companies.<br />

11/01 TD 25W-15215-0

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