The Best Shoot 'em Up Games Ever Made, Ranked

Ranker Games
Updated May 15, 2024 69.2K views 724 items
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One of the most exhilarating genres in the world of gaming is the pulse-pounding shoot 'em up, fondly dubbed as shmups.These titles are characterized by their fast-paced, action-packed gameplay. They've cemented their place in video game history, demonstrating how this interactive digital medium can evoke high-octane excitement and engaging narratives. When it comes to determining the best shoot em up games ever perceived by critics and gamers alike, certain standout titles surface. 

Emphasizing creative storytelling while delivering adrenaline-infused excitement, these shmups have revolutionized the genre. These remarkable games breath life into staple simulation tropes, creating ground-breaking stories while ensuring fun-filled entertainment. Every title in this collection stands as one of the best shmups of all time. Their individualistic identities and innovative mechanics characterize them, and have swept critics and audiences off their feet. 

Take for instance, Metal Slug, a shmup game that's earned top status in the genre. Its frenzied action sequences and boss fights make it a crowd favorite. Progear, another classic, incorporates a unique rotating mechanic, offering a fresh twist on familiar gameplay. Its innovative controls combined with a gorgeous art style makes it an absolute gem among the best shoot em ups. Then there's Raiden II, a sequel that elevates the experience with more weapons, enemies, and stunning environments, continuing to set the standard for the genre. These games are much more than mere entertainment; they're immersive journeys featuring innovative mechanics and unforgettable boss battles. 

The mesmeric appeal of shoot 'em up games lies not only in the high-speed action they offer but also in the immersive universe of diverse narratives they include. They also provide unique gameplay mechanics and visually enchanting universes. It's no wonder they're hailed as some of the best shmups to ever grace the world of video gaming. As audiences gear up to explore the captivating line-up of these classics, they have a wonderful opportunity to get lost in their intricate worlds . That explains why they're revered as the best shoot em up games of all time. 

Most divisive: Lethal Enforcers
Over 100 Ranker voters have come together to rank this list of The Best Shoot 'em Up Games Ever Made, Ranked
  • School Panic
    121
    Jan 01 1987
    1 votes
  • Ninja Assault
    122
    1 votes
    Ninja Assault is an arcade game developed and released by Namco in 2000. Two years later it as also published as a PlayStation 2 exclusive title with GunCon 2 compatibility.
  • Cash Guns Chaos
    123
    Nov 17 2006
    1 votes
    Cash Guns Chaos DLX is a fast-paced arcade-style action game for the PlayStation 3 system that was released via download in the PlayStation Store. The name was changed from Cash Carnage Chaos to Cash Guns Chaos DLX before launch. In October, 2006 it was announced that the game would be available as a downloadable "casual use" game for the PlayStation 3. It was one of two first games available for download during the United States launch.
  • The Rocketeer
    124
    May 01 1991
    1 votes
    The Rocketeer is a 1991 video game developed by Ironwind Software and published by Bandai for the Nintendo Entertainment System.
  • Netrek
    125
    Jan 01 1988
    1 votes
    Netrek is an Internet game for up to 16 players, written almost entirely in cross-platform open source software. It combines features of multi-directional shooters and team-based real-time strategy games. Players attempt to disable or destroy their opponents' ships in real-time combat, while taking over enemy planets by bombing them and dropping off armies they pick up on friendly planets. The goal of the game is to capture all the opposing team's planets. Developed as a successor to 1986's Xtrek, Netrek was first played in 1988. It was the third Internet game, the first Internet team game, and as of 2011 is the oldest Internet game still actively played. It pioneered many technologies used in later games, and has been cited as prior art in patent disputes.
  • Zed Blade
    126
    Jan 01 1994
    1 votes
    Zed Blade is an arcade game from NMK, released in 1994 for the Neo Geo MVS arcade system. A Neo Geo home version was announced and completed, but never released.
  • Ibara
    127
    Jul 15 2005
    1 votes
    Ibara is a 2005 vertical scrolling shooter developed by Japanese developer Cave and published by Taito.
  • B-17 Bomber
    128
    Apr 23 1982
    1 votes
    B-17 Bomber is a single-player game released by Mattel for their Intellivision console in 1982. The game supports the Intellivoice module.
  • Guild
    129
    May 17 2012
    1 votes
    The Guild series is a compilation of video games produced by Level-5 for the Nintendo 3DS in cooperation with various game designers. The first compilation, Guild01, consists of four games and was released at retail in Japan on May 31, 2012. Three of the titles have been announced for individual release on the Nintendo eShop in Western territories during Fall 2012. All four of them were released individually on the Japanese eShop not long after. A second compilation, Guild02, which features three games designed by Keiji Inafune, Kazuya Asano, Takemaru Abiko and Kaz Ayabe, was released on the Nintendo eShop in Japan during March 2013 and began release in Western territories in May 2013.
  • Story of Eastern Wonderland
    130
    1 votes
    Story of Eastern Wonderland (東方封魔録 Tōhō Fūmaroku, lit. "Recorded Sealing of an Oriental Demon") The 2nd Touhou game released in August 1997 at Comiket 52. This is the first danmaku game of the series, and also marks the first appearance of Marisa Kirisame (here as the second-to-last boss), the second major player character of the series. The resident shrine maiden Reimu Hakurei returns from a training session in the mountains only to find the Hakurei Shrine overrun by a contingent of ghosts and yōkai. Excited at the opportunity to test her fledgling abilities, she takes the powerful Hakurei Yin-Yang Orbs and takes off on the back of her turtle Genjii to seek out the source of the invasion. The gameplay is generally the same as Eastern Wonderland throughout the rest of the series. [From Wikipedia]
  • Touhou Seirensen ~ Undefined Fantastic Object is the twelfth main game of the Touhou Project scrolling shooter series. Made by the dōjin game maker Team Shanghai Alice, the full version of the game was released in the 76th Comiket on August 15, 2009, followed by the retail release on September 11, 2009.
  • Buster Bros.
    132
    Jan 01 1989
    1 votes
    Buster Bros, also called Pang and Pomping World, is a cooperative two-player arcade video game released in 1989 by Capcom. The Buster brothers must finish a round-the-world quest to destroy bouncing balloons that are terrorizing several of Earth's landmarks and cities. The fight to save the Earth begins on Mt. Fuji, Japan where the brothers must pass all three stages before moving on to the next location. Conversions for home systems were produced by Ocean Software in 1990 for the ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Amiga, MS-DOS and Atari ST. It is the same as "Buster Bros" except for the opening title. The basic gameplay in Buster Bros/Pang is identical to a much earlier 1983 Japanese computer game called Cannon Ball. Cannon Ball was made by Japanese publishers Hudson Soft, and possibly inspired Mitchell Corp. to make Buster Bros six years later.
  • Nanostray
    133
    Jan 01 2005
    1 votes
    Nanostray is a vertical scrolling shooter video game for the Nintendo DS. Similar to many games in the genre, the user takes control of a futuristic spacecraft against a seemingly endless horde of enemies. A sequel to the game was released in 2008, entitled Nanostray 2.
  • Mobile Light Force 2, known as Shikigami no Shiro in Japan, is a 2001 shoot 'em up developed by Alfa System and is the first game in the Shikigami no Shiro series. It was originally released as an arcade game and later ported to the PlayStation 2, Xbox, and Microsoft Windows. The game was titled Shikigami no Shiro Evolution for its revised version for Xbox, which was then ported to Windows as Shikigami no Shiro EX. When localized, publisher XS Games re-titled the game as a sequel to Mobile Light Force, but in reality the games are unrelated. Mobile Light Force is known as Gunbird in Japan, and was not developed by Alfa System.
  • PixelJunk Shooter
    135
    1 votes
    PixelJunk Shooter: The Depths of Disaster is a video game developed by Q-Games for the PlayStation 3. It is the fourth major title in the PixelJunk series. It was released on the North American and European PlayStation Store on December 10, 2009.
  • M.U.S.H.A.
    136
    Jan 01 1990
    1 votes
    M.U.S.H.A., known in Japan as Musha Aleste: Fullmetal Fighter Ellinor, is a 1990 vertical scrolling shooter video game developed by Compile for the Sega Genesis/Mega Drive. The game was originally published by Toaplan in Japan, and later by Seismic in North America. It is part of the Aleste series of shooter video games. The game has been re-released on the Wii Virtual Console in Japan, North America, and European regions.
  • DemonStar
    137
    Dec 31 1997
    1 votes
    DemonStar is a shareware computer game developed by Mountain King Studios, based on their earlier game Raptor: Call of the Shadows. It is a top-down vertical scrolling shooter game with an outer space theme. The game shares many similarities with the Raiden series. DemonStar features various power-ups, including smart bombs and other power-ups which modify the types of projectiles that the player's ship fires. The full version of the game features 18 levels. At the end of each level is a boss ship that the player must destroy to finish the level.
  • Mushihime-sama
    138
    Jan 01 2004
    1 votes
    Mushihimesama is a manic shooter developed by Cave and released by Taito in 2004. It was ported to the PlayStation 2 in 2005 and iOS in 2011. An Xbox 360 port was released in May 2012. A significantly changed "version 1.5" was released to arcades in 2011. The game has an insect theme as all of the enemies resemble various insects such as beetles and butterflies. The game is set in various forest environments. It received a sequel in 2006, known as Mushihimesama Futari, and a spin-off iOS game entitled Mushihimesama Bug Panic.
  • Mushroom Alley
    139
    Jan 01 1983
    1 votes
    Mushroom Alley is a Centipede clone released by Victory Software/Mogul Communications for the Commodore 64 and ZX Spectrum in 1983.
  • Zeit²
    140
    2011
    1 votes
  • JJ
    142
    Dec 01 1987
    1 votes
  • BreakThru
    143
    Jan 01 1986
    1 votes
    BreakThru is a Data East vehicular combat arcade game that was later made available for the Nintendo Entertainment System. The goal is to drive a dune buggy to "breakthru" the enemy lines of five different areas. The five areas are "Mountain", "Bridge", "Prairie", "City", and "Recover the Aircraft".
  • Aliens
    144
    Jan 01 1990
    1 votes
  • Border Down
    145
    Jan 01 2003
    1 votes
    Border Down is a horizontal scrolling shooter arcade game created by G.rev in 2003. It is a spiritual sequel to Metal Black, a favorite game of creator Hiroyuki Maruyama. As with most other Sega NAOMI titles, the game was later released on the Dreamcast in September 2003 in two incarnations: a normal edition, and a limited edition that came bundled with a music CD and alternative cover art. Border Down was G.rev's second independent game, released after Sega's official discontinuation of the Dreamcast console.
  • Astro Marine Corps
    146
    1 votes
  • Dark Star
    147
    Jan 01 1984
    1 votes
  • I-War
    148
    1 votes
    I-War is a video game developed by Imagitec Design for the Atari Jaguar system released in 1995. The player must enter the virtual world of a worldwide computer network nicknamed "I-Way" and fight computer viruses. There are 21 different levels inside this "virtual reality" 3D video game. Enemy tanks, turrets, and bombers stand to impede the player's forward progress. Players can select between a fast tank, a medium tank, or a slow tank - with damage absorption capabilities being traded for speed the faster the tank is. The game can be saved at the end of each level. Levels are neatly sorted into enclosed chambers with one-way teleportation in order to avoid repeating levels. The number of enemy defenders automatically increases as each level is passed. Bonus rounds involve collecting data pods in an attempt to gain an extra life.
  • Galaga Legions
    149
    Aug 20 2008
    1 votes
    Galaga Legions is an Xbox Live Arcade exclusive video game created by Namco Bandai Games. The title was developed by the same team who created Pac-Man Championship Edition. This game is also included in the Namco Museum Virtual Arcade collection, and in Pac-Man & Galaga Dimensions for Nintendo 3DS. A DX version of the game was released on Xbox Live Arcade as part of the Namco Generations series on June 29, 2011, with the PlayStation Network version released in August 2, 2011.
  • Blue Max
    150
    Jan 01 1983
    1 votes
    Blue Max is a video game developed and published by Synapse Software, originally released for the Commodore 64 and Atari 8-bit computers in 1983. In 1984 it was ported to the ZX Spectrum by U.S. Gold. The player controls a Sopwith Camel biplane during World War I, attempting to shoot down enemy planes and bomb targets on the diagonally scrolling terrain. The game is named after the medal Pour le Mérite, informally known as Blue Max. Its theme song is "Rule, Britannia!". In 1984, Synapse released a sequel called Blue Max 2001 with a futuristic sci-fi setting, but otherwise similar in style to the original game.