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Scheroes
Scheroes
Super/Hyper transformation
In order to turn Super, you need to collect
at least one full set of emeralds: either the
Chaos Emeralds (Sonic the Hedgehog 1
special stages), or the Sol Emeralds (Sonic
the Hedgehog 2 special stages). When you
have one of the sets, you need to collect
50 rings and trigger the transformation as
described in the above tables.
Note that if you are using a 3-button controller, it is not possible to trigger a jump action without
turning super or hyper first.
Spindash
When pressing or , and pressing any jump button, you start charging for a spindash. The
spindash will be unleashed when you release or . The more jump buttons you press, and the
faster you press them, the faster the spindash will charge, and the faster you will be when it is
unleashed. Holding a spindash without charging quickly drains charge, so beware!
When Hyper Hyper Dash: dashes in the direction being held, and destroy all
nearby badniks
When Super Super Dash: dashes in the direction being held
When invincible Regains control when jumping from a rolling state
With a Fire Shield Flame dash: a forward dash that can destroy breakable walls
With a Lightning Shield A double jump
With a Bubble Shield A downward dash, followed by a high speed bounce
With a Golden Shield A homing attack towards the nearest enemy/monitor, or a
forward dash
Without any shields or invincibility Insta-shield: Sonic becomes invincible for a short duration, and
has an extended attack range
Miles “Tails” Prower
Tails can fly by activating his jump action. Mashing jump buttons while
on air will make Tails climb. Tails has a limited endurance, but he can
carry the other players on the team.
While flying, you can press to accelerate downwards faster.
If Tails is flying when you swap to another character, pressing will act
as a jump button and make Tails ascend.
When Hyper, Tails will be surrounded by four Super Flickies, which will
attack nearby enemies.